Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- if not turtle then
- printError( "Requires a Turtle" )
- return
- end
- local tArgs = { ... }
- if #tArgs ~= 1 then
- print( "Usage: dig <length>" )
- return
- end
- -- Mine in a quarry pattern until we hit something we can't dig
- local length = tonumber( tArgs[1] )
- if length < 1 then
- print( "Dig length must be positive" )
- return
- end
- local function refuel()
- local fuelLevel = turtle.getFuelLevel()
- if fuelLevel == "unlimited" or fuelLevel > 0 then
- return
- end
- local function tryRefuel()
- for n=1,16 do
- if turtle.getItemCount(n) > 0 then
- turtle.select(n)
- if turtle.refuel(1) then
- turtle.select(1)
- return true
- end
- end
- end
- turtle.select(1)
- return false
- end
- if not tryRefuel() then
- print( "Add more fuel to continue." )
- while not tryRefuel() do
- os.pullEvent( "turtle_inventory" )
- end
- print( "Resuming Tunnel Facing." )
- end
- end
- local function tryDig()
- while turtle.detect() do
- if turtle.dig() then
- sleep(0.5)
- else
- return false
- end
- end
- return true
- end
- local function tryForward()
- refuel()
- while not turtle.forward() do
- if turtle.detect() then
- if not tryDig() then
- return false
- end
- elseif turtle.attack() then
- else
- sleep( 0.5 )
- end
- end
- return true
- end
- for n=1,length do
- tryForward()
- if n<length then
- tryDig()
- if not tryForward() then
- print( "Aborting digging." )
- break
- end
- else
- print( "Digging complete." )
- end
- end
Add Comment
Please, Sign In to add comment