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- <stalkingBoss [sb]> has started pestering <genousEnrichment [ge]>
- sb: Hello. Is this the guy who sent the Memo about SBURB?
- ge: you're the stalkingBoss guy who keeps posting to my memo
- ge: yea, I'm the one who made it
- ge: You caught me right as I was looking at some captchalogue codes on the backs of my cards
- sb: Oh, interesting, did you read my notes about it?
- sb: I've been messing around for a while
- ge: yea, I read what you said about duplicating items and combining codes
- ge: I've got this sweet plan to try combining some of my items to make some awesome claw-gloves
- sb: Yeah, I'm trying to fuse my hatchet with the remains of a lumpus. It's actually pretty expensive.
- ge: really?
- sb: I need 120 grist, I'm at 31, i can't even think of someone getting more than 80 by this point.
- ge: while we're still on the topic of combining items, I've been wondering
- ge: do you know exactly how to combine the items?
- sb: I'm kind of doing a lot of TNT
- sb: (that's trial and terror)
- ge: huh
- sb: I though it would sound cool......
- sb: What do you actually mean by asking that?
- ge: wait, you had a pre-punched captchalogue card to alchemize during entry, right?
- sb: Yes.
- ge: maybe those punched holes have something to do with alchemy
- sb: Yeah i assumed that too.
- ge: the holes determined the design of the entry item, right?
- sb: I woudn't know, i haven't tried to replicate it and i seem to have misplaced my card
- sb: By which i mean throw away
- ge: that's not what I'm getting at. I'm pretty sure the holes that get punched into the cards determine the item that'll be alchemized
- sb: Yeah, it's safe to assume so.
- ge: so, logically, by "fusing" codes, you'd add more holes, right?
- ge: or something like that
- sb: Yess, i already tried that, that is indeed what hapens
- ge: maybe you actually subtract holes?
- sb: That.....
- sb: I didn't think of that
- sb: Maybe?
- ge: i dunno, but it seems like a possibility
- ge: what happened with the captchalogue cards once you punched them?
- ge: I kinda don't wanna lose inventory space
- sb: They did become unusable, if that is what you are assuming.
- ge: damn
- ge: Gotta be careful
- ge: but maybe
- sb: Yeah, I'm actually down to like 7 cards
- ge: have you tried punching the code on a blank captchalogue card?
- sb: You mean of a blank card, no.
- ge: maybe we can duplicate blank cards by punching and spamming blank card codes
- ge: maybe we just need to make one totem for the blank card and spam the alchemize button
- sb: You know what, i should do that.
- sb: now the problem
- sb: is the cost
- sb: I don't know how it's calculated
- sb: if it's size we will be fine.
- ge: that's a good point
- sb: If it's usefulness
- sb: well we are screwed
- ge: I'd assume there's a base cost for every item based on it's power or whatever
- ge: it'd only be logical if the price would scale up or down depending on how huge it is
- sb: Maybe it's a combination of them all?
- ge: maybe
- ge: yaknow, Imma go do some experimentation myself
- sb: All i know right now is that i need some clean water.
- sb: When you get to it spare the code for bottled water.
- ge: what's stopping you from getting any?
- ge: okay
- sb: I kind of lived in a forest
- ge: huh
- sb: and had little to no supplies
- ge: huh
- ge: I might still have a fridge with supplies inside
- ge: my server dragged a car through my house while I was entering
- sb: and i think the water around me might be poisonous
- sb: Wow
- ge: I'll go check after I experiment
- sb: My server at least had nothing to use.
- ge: I'm gonna continue experimenting, now
- ge: thx for the info
- sb: Okay
- sb: Anytime
- ge: good luck, wherever you are
- sb: Next topic
- sb: lands and how they fuck us over
- sb: Later.
- ge: later
- <genousEnrichment [GE] has stopped pestering stalkingBoss [SB]>
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