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SKILL ARENA LOGIN TD'S [UNOFFICIAL]

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Jan 20th, 2020
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  1. //Player TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_PTD[MAX_PLAYERS][18];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 309.000000, -71.799995, "box");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 170.400009);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 1414.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 2);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  11. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
  12. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 1010580600);
  13. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  14. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  15. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  16. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
  17. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  18. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  19.  
  20. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 282.500000, 148.000061, "LD_SPAC:white");
  21. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  22. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 90.000000, 90.000000);
  23. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  24. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1711302145);
  25. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  26. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  27. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  28. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  29. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  30. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  31.  
  32. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 314.500000, 195.599990, "LD_SPAC:white");
  33. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  34. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 25.000000, 27.000000);
  35. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  36. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 255);
  37. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  38. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  39. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  40. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  41. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  42. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  43.  
  44. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 307.500000, 173.666732, "LD_BEAT:CHIT");
  45. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  46. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 38.770038, 51.009998);
  47. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  48. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 255);
  49. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  50. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  51. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  52. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  53. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  54. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  55.  
  56. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 313.000000, 152.666748, "LD_BEAT:CHIT");
  57. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
  58. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 28.000000, 32.000000);
  59. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  60. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 255);
  61. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  62. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  63. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  64. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  65. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  66. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  67.  
  68. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 297.500000, 225.466674, "Coi_Cappone");
  69. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.225500, 0.918665);
  70. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  71. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  72. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 1);
  73. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  74. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  75. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
  76. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  77. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 1);
  78.  
  79. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 282.500000, 237.599929, "LD_SPAC:white");
  80. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
  81. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 89.939773, 16.000000);
  82. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  83. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 1010580640);
  84. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  85. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  86. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  87. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
  88. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  89. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  90.  
  91. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 302.000000, 239.933319, "xxxxxxxxxxxx");
  92. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.215499, 1.007332);
  93. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  94. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  95. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 1);
  96. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  97. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  98. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 1);
  99. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  100. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 1);
  101. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][7], true);
  102.  
  103. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 282.000000, 115.333343, "SKILL");
  104. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.418500, 1.375999);
  105. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  106. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1711302145);
  107. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 1);
  108. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  109. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  110. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  111. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  112. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 1);
  113.  
  114. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 310.000000, 125.133354, "ARENA");
  115. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.418500, 1.375999);
  116. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  117. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  118. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 1);
  119. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  120. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  121. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2);
  122. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  123. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 1);
  124.  
  125. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 320.500000, 135.866607, "unofficial");
  126. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.181000, 0.722666);
  127. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  128. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  129. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 1);
  130. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  131. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  132. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
  133. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  134. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 1);
  135.  
  136. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 268.000000, 115.333297, "]");
  137. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.278000, 0.993333);
  138. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  139. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1711302145);
  140. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 1);
  141. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  142. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  143. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 2);
  144. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  145. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 1);
  146.  
  147. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 281.000000, 99.466613, "]");
  148. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.278000, 0.993333);
  149. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  150. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1711302145);
  151. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 1);
  152. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  153. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  154. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2);
  155. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  156. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 1);
  157.  
  158. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 301.500000, 91.066604, "]");
  159. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.278000, 0.993333);
  160. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  161. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1711302145);
  162. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 1);
  163. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  164. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  165. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 2);
  166. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  167. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 1);
  168.  
  169. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 322.000000, 85.933265, "]");
  170. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.278000, 0.993333);
  171. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  172. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1711302145);
  173. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 1);
  174. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  175. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  176. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 2);
  177. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  178. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 1);
  179.  
  180. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 343.000000, 91.066604, "]");
  181. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.278000, 0.993333);
  182. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  183. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1711302145);
  184. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 1);
  185. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  186. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  187. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 2);
  188. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 1);
  189. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 1);
  190.  
  191. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 361.004882, 99.466613, "]");
  192. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.278000, 0.993333);
  193. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  194. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1711302145);
  195. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 1);
  196. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  197. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  198. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 2);
  199. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 1);
  200. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 1);
  201.  
  202. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 371.504882, 113.833320, "]");
  203. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.278000, 0.993333);
  204. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  205. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1711302145);
  206. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 1);
  207. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  208. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  209. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
  210. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
  211. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 1);
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