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- local DNALayout = {
- King = 1,
- Normal = 0,
- Noob = 2,
- Adult = 3,
- Puppy = 4,
- Doggy = 5,
- Fox = 6,
- Bear = 7,
- Donkey = 8,
- Lion = 9,
- Zebra = 10,
- Crocodile = 11,
- Whale = 12,
- Earth = 13,
- Aqua = 14,
- Nature = 15,
- Sky = 16,
- Cloud = 17,
- ["Baby-angel"] = 18,
- Angel = 19,
- ["Giant-octopus"] = 20,
- Electric = 21,
- ["Spark-spark"] = 22,
- Neon = 23,
- Galaxy = 24,
- Iluminate = 25,
- Lucky = 26,
- Flamin = 27,
- Love = 28,
- ["Red-dragon"] = 29,
- Demon = 30,
- ["Void-dragon"] = 31,
- Moon = 32,
- Mars = 33,
- Climate = 34,
- Youtube = 35,
- Star = 36,
- Overlord = 37,
- Monster = 38,
- Money = 39,
- Techno = 40,
- Sun = 41,
- Tiger = 42,
- Troll = 43,
- Dragon = 44,
- Buff = 45,
- Hawk = 46,
- Mushroom = 47,
- Galactic = 48,
- Reaper = 49,
- Rainbow = 50,
- Hydra = 51,
- Forcefield = 52,
- Wind = 53,
- Strawberry = 54,
- Snowfox = 55,
- Gladiator = 56,
- Swag = 57,
- Foxy = 58,
- Unicorn = 59,
- Slime = 60,
- Dominus = 61,
- Alien = 62,
- Fire = 63,
- Space = 64,
- Devil = 65,
- Volcano = 66
- }
- function next(table, str)
- for i,k in pairs(table) do
- if tostring(i) == str then
- return tostring(k)
- end
- end
- end
- function getname(table, int)
- for i,k in pairs(table) do
- if k == int then
- return i
- end
- end
- end
- while wait() do
- game:GetService("ReplicatedStorage").Remotes.Buy:FireServer("DNA", tostring(getname(DNALayout, next(DNALayout, game:GetService("Players").LocalPlayer.leaderstats.DataFolder.CurrentDNA.Value) +1)))
- end
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