Guest User

Levels

a guest
Dec 31st, 2014
238
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 1.49 KB | None | 0 0
  1. AddLevel(LEVELTYPE., { -- leveltype
  2.         id = "", -- level id
  3.         name =  "", -- level name
  4.         desc =  "", -- level description
  5.  
  6.         overrides = {}, -- level overrides
  7.      override_triggers = {}, -- overrides that only happen when triggered
  8.  
  9.      substitutes = {}, --level substitutes
  10.  
  11.         tasks = {}, -- level tasks that are guaranteed to spawn
  12.         optionaltasks = {}, -- tasks that are picked at random
  13.         numoptionaltasks = 0, -- number of random tasks to pick
  14.  
  15.         set_pieces = {}, -- set pieces that are guaranteed to spawn
  16.         random_set_pieces = { }, -- set pieces that are picked at random
  17.         numrandom_set_pieces = 0, -- number of random set pieces to pick
  18.  
  19.      ordered_story_setpieces = {}, -- setpieces that spawn in for the teleportato
  20.         required_prefabs = {}, -- ensures required prefabs show up (EX teleportato pieces)
  21.  
  22.      nomaxwell = false, -- I’ve never used it, maxwell greeting?
  23.  
  24.      hideminimap = false, -- not sure. Probably removes the minimap if set to true, or reveals minimap if set to false?
  25.  
  26.      teleportaction = nil, -- the action to be taken when using the teleportato
  27.      teleportmaxwell = nil, -- sets character to maxwell when freed, a la adventure mode?
  28.  
  29.      min_playlist_position = 0,-- minimum playlist position in adventure mode
  30.      max_playlist_position = 999, -- maximum playlist position in adventure mode
  31.  
  32.  
  33.  background_node_range = {0,2}, --minimum and maximum number of bg nodes per task
  34.  
  35.     })
Advertisement
Add Comment
Please, Sign In to add comment