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Feb 3rd, 2018
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7.  
  8. [Imagespace]
  9. bDoDepthOfField=1
  10.  
  11. [Display]
  12. iBlurDeferredShadowMask=3
  13. fInteriorShadowDistance=3000.0000
  14. fShadowDistance=4000.0000
  15. iShadowMapResolutionSecondary=2048
  16. iShadowMapResolutionPrimary=2048
  17. iShadowSplitCount=2
  18. iMaxAnisotropy=0
  19. fLeafAnimDampenDistEnd=4600.0000
  20. fLeafAnimDampenDistStart=3600.0000
  21. fTreesMidLODSwitchDist=8192.0000
  22. fGamma=1.0000
  23. fDecalLOD2=1500.0000
  24. fDecalLOD1=1000.0000
  25. fSpecularLODStartFade=2000.0000
  26. fShadowLODStartFade=200.0000
  27. fLightLODStartFade=3500.0000
  28. iTexMipMapMinimum=0
  29. iTexMipMapSkip=0
  30. iWaterMultiSamples=0
  31. iMultiSample=0
  32. iShadowMode=3
  33. bTreesReceiveShadows=1
  34. bDrawLandShadows=1
  35. bFull Screen=1
  36. iSize H=1080
  37. iSize W=1920
  38. fMeshLODFadePercentDefault=1.2000
  39. fMeshLODFadeBoundDefault=256.0000
  40. fMeshLODLevel2FadeTreeDistance=4096.0000
  41. fMeshLODLevel1FadeTreeDistance=6144.0000
  42. fMeshLODLevel2FadeDist=10000000.0000
  43. fMeshLODLevel1FadeDist=10000000.0000
  44. iScreenShotIndex=2
  45. bShadowMaskZPrepass=0
  46. bMainZPrepass=0
  47. iMaxSkinDecalsPerFrame=250
  48. iMaxDecalsPerFrame=800
  49. bFloatPointRenderTarget=1
  50. sD3DDevice="NVIDIA GeForce GTX 1080"
  51. bFXAAEnabled=0
  52. iShadowMapResolution=2048
  53. fShadowBiasScale=0.4000
  54. iShadowMaskQuarter=4
  55. iAdapter=0
  56. iPresentInterval=1
  57. bDeferredShadows=1
  58. bShadowsOnGrass=1
  59. iShadowFilter=3
  60. bDrawShadows=1
  61.  
  62. [Grass]
  63. b30GrassVS=0
  64. fGrassStartFadeDistance=7000.0000
  65. fGrassMaxStartFadeDistance=7000.0000
  66. fGrassMinStartFadeDistance=0.0000
  67.  
  68. [MAIN]
  69. bGamepadEnable=1
  70. bCrosshairEnabled=1
  71. fHUDOpacity=0.9500
  72. bSaveOnPause=1
  73. bSaveOnTravel=1
  74. bSaveOnWait=1
  75. bSaveOnRest=1
  76. fSkyCellRefFadeDistance=150000.0000
  77.  
  78. [GamePlay]
  79. bShowFloatingQuestMarkers=1
  80. bShowQuestMarkers=1
  81. iDifficulty=2
  82.  
  83. [Interface]
  84. bDialogueSubtitles=1
  85. bGeneralSubtitles=1
  86. fMouseCursorSpeed=1.0000
  87. bShowCompass=1
  88.  
  89. [Controls]
  90. fGamepadHeadingSensitivity=1.0000
  91. fMouseHeadingSensitivity=0.0125
  92. bAlwaysRunByDefault=1
  93. bInvertYValues=0
  94. bGamePadRumble=1
  95. bMouseAcceleration=0
  96. bUseKinect=0
  97.  
  98. [Particles]
  99. iMaxDesired=750
  100.  
  101. [SaveGame]
  102. fAutosaveEveryXMins=15.0000
  103.  
  104. [AudioMenu]
  105. fAudioMasterVolume=1.0000
  106. fVal7=1.0000
  107. uID7=1443256433
  108. fVal6=1.0000
  109. uID6=522251
  110. fVal5=1.0000
  111. uID5=410705
  112. fVal4=1.0000
  113. uID4=1442842717
  114. fVal3=1.0000
  115. uID3=94881
  116. fVal2=0.0000
  117. uID2=466532
  118. fVal1=1.0000
  119. uID1=554685
  120. fVal0=0.8000
  121. uID0=1007612
  122.  
  123. [Clouds]
  124. fCloudLevel2Distance=262144.0000
  125. fCloudLevel1Distance=32768.0000
  126. fCloudLevel0Distance=16384.0000
  127. fCloudNearFadeDistance=9000.0000
  128.  
  129. [TerrainManager]
  130. fTreeLoadDistance=40000.0000
  131. fBlockMaximumDistance=150000.0000
  132. fBlockLevel1Distance=40000.0000
  133. fBlockLevel0Distance=25000.0000
  134. fSplitDistanceMult=1.1000
  135. bShowLODInEditor=0
  136.  
  137. [NavMesh]
  138. fObstacleAlpha=0.5000
  139. fCoverSideHighAlpha=0.8000
  140. fCoverSideLowAlpha=0.6500
  141. fEdgeFullAlpha=1.0000
  142. fEdgeHighAlpha=0.7500
  143. fEdgeLowAlpha=0.5000
  144. fTriangleFullAlpha=0.7000
  145. fTriangleHighAlpha=0.3500
  146. fTriangleLowAlpha=0.2000
  147. fLedgeBoxHalfHeight=25.0000
  148. fEdgeDistFromVert=10.0000
  149. fEdgeThickness=10.0000
  150. fPointSize=2.5000
  151.  
  152. [Trees]
  153. bRenderSkinnedTrees=1
  154. uiMaxSkinnedTreesToRender=200
  155. [Decals]
  156. uMaxDecals=1000
  157. bDecals=1
  158. bSkinnedDecals=1
  159. uMaxSkinDecals=100
  160. uMaxSkinDecalsPerActor=60
  161. bDecalsOnSkinnedGeometry=1
  162.  
  163. [LOD]
  164. fLODFadeOutMultObjects=15.0000
  165. fLODFadeOutMultItems=14.3000
  166. fLODFadeOutMultActors=12.4000
  167. fLODFadeOutMultSkyCell=1.0000
  168.  
  169. [Launcher]
  170. bEnableFileSelection=1
  171. bShowAllResolutions=1
  172. uLastAspectRatio=3
  173.  
  174. [BlurShaderHDR]
  175. bDoHighDynamicRange=1
  176. [BlurShader]
  177. bUseBlurShader=0
  178.  
  179. [Water]
  180. iWaterReflectHeight=1024
  181. iWaterReflectWidth=1024
  182. bUseWaterDisplacements=1
  183. bUseWaterRefractions=1
  184. bUseWaterReflections=1
  185. bUseWaterDepth=1
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