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  1. #include "stdafx.h"
  2.  
  3. #include "../../common/teen_packet.h"
  4. #include "../../common/VnumHelper.h"
  5.  
  6. #include "char.h"
  7.  
  8. #include "config.h"
  9. #include "utils.h"
  10. #include "crc32.h"
  11. #include "char_manager.h"
  12. #include "desc_client.h"
  13. #include "desc_manager.h"
  14. #include "buffer_manager.h"
  15. #include "item_manager.h"
  16. #include "motion.h"
  17. #include "vector.h"
  18. #include "packet.h"
  19. #include "cmd.h"
  20. #include "fishing.h"
  21. #include "exchange.h"
  22. #include "battle.h"
  23. #include "affect.h"
  24. #include "shop.h"
  25. #include "shop_manager.h"
  26. #include "safebox.h"
  27. #include "regen.h"
  28. #include "pvp.h"
  29. #include "party.h"
  30. #include "start_position.h"
  31. #include "questmanager.h"
  32. #include "log.h"
  33. #include "p2p.h"
  34. #include "guild.h"
  35. #include "guild_manager.h"
  36. #include "dungeon.h"
  37. #include "messenger_manager.h"
  38. #include "unique_item.h"
  39. #include "priv_manager.h"
  40. #include "war_map.h"
  41. #include "xmas_event.h"
  42. #include "banword.h"
  43. #include "target.h"
  44. #include "wedding.h"
  45. #include "mob_manager.h"
  46. #include "mining.h"
  47. #include "monarch.h"
  48. #include "castle.h"
  49. #include "arena.h"
  50. #include "dev_log.h"
  51. #include "horsename_manager.h"
  52. #include "pcbang.h"
  53. #include "gm.h"
  54. #include "map_location.h"
  55. #include "BlueDragon_Binder.h"
  56. #include "HackShield.h"
  57. #include "skill_power.h"
  58. #include "XTrapManager.h"
  59. #include "buff_on_attributes.h"
  60.  
  61. #ifdef __PET_SYSTEM__
  62. #include "PetSystem.h"
  63. #endif
  64. #include "DragonSoul.h"
  65.  
  66. extern const BYTE g_aBuffOnAttrPoints;
  67. extern bool RaceToJob(unsigned race, unsigned *ret_job);
  68.  
  69. extern int g_nPortalLimitTime;
  70. extern int test_server;
  71.  
  72. extern bool IS_SUMMONABLE_ZONE(int map_index); // char_item.cpp
  73. bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index);
  74.  
  75. bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index)
  76. {
  77. switch (map_index)
  78. {
  79. case 301:
  80. case 302:
  81. case 303:
  82. case 304:
  83. if (ch->GetLevel() < 90)
  84. return false;
  85. }
  86. return true;
  87. }
  88.  
  89. // <Factor> DynamicCharacterPtr member function definitions
  90.  
  91. LPCHARACTER DynamicCharacterPtr::Get() const {
  92. LPCHARACTER p = NULL;
  93. if (is_pc) {
  94. p = CHARACTER_MANAGER::instance().FindByPID(id);
  95. } else {
  96. p = CHARACTER_MANAGER::instance().Find(id);
  97. }
  98. return p;
  99. }
  100.  
  101. DynamicCharacterPtr& DynamicCharacterPtr::operator=(LPCHARACTER character) {
  102. if (character == NULL) {
  103. Reset();
  104. return *this;
  105. }
  106. if (character->IsPC()) {
  107. is_pc = true;
  108. id = character->GetPlayerID();
  109. } else {
  110. is_pc = false;
  111. id = character->GetVID();
  112. }
  113. return *this;
  114. }
  115.  
  116. CHARACTER::CHARACTER()
  117. {
  118. m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateIdle, &CHARACTER::EndStateEmpty);
  119. m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
  120. m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateBattle, &CHARACTER::EndStateEmpty);
  121.  
  122. Initialize();
  123. }
  124.  
  125. CHARACTER::~CHARACTER()
  126. {
  127. Destroy();
  128. }
  129.  
  130. void CHARACTER::Initialize()
  131. {
  132. CEntity::Initialize(ENTITY_CHARACTER);
  133.  
  134. m_iLastPMPulse = 0;
  135. m_iPMCounter = 0;
  136.  
  137. m_bNoOpenedShop = true;
  138.  
  139. m_bOpeningSafebox = false;
  140.  
  141. m_fSyncTime = get_float_time()-3;
  142. m_dwPlayerID = 0;
  143. m_dwKillerPID = 0;
  144.  
  145. m_iMoveCount = 0;
  146.  
  147. m_pkRegen = NULL;
  148. regen_id_ = 0;
  149. m_posRegen.x = m_posRegen.y = m_posRegen.z = 0;
  150. m_posStart.x = m_posStart.y = 0;
  151. m_posDest.x = m_posDest.y = 0;
  152. m_fRegenAngle = 0.0f;
  153.  
  154. m_pkMobData = NULL;
  155. m_pkMobInst = NULL;
  156.  
  157. m_pkShop = NULL;
  158. m_pkChrShopOwner = NULL;
  159. m_pkMyShop = NULL;
  160. m_pkExchange = NULL;
  161. m_pkParty = NULL;
  162. m_pkPartyRequestEvent = NULL;
  163.  
  164. m_pGuild = NULL;
  165.  
  166. m_pkChrTarget = NULL;
  167.  
  168. m_pkMuyeongEvent = NULL;
  169.  
  170. m_pkWarpNPCEvent = NULL;
  171. m_pkDeadEvent = NULL;
  172. m_pkStunEvent = NULL;
  173. m_pkSaveEvent = NULL;
  174. m_pkRecoveryEvent = NULL;
  175. m_pkTimedEvent = NULL;
  176. m_pkFishingEvent = NULL;
  177. m_pkWarpEvent = NULL;
  178.  
  179. // MINING
  180. m_pkMiningEvent = NULL;
  181. // END_OF_MINING
  182.  
  183. m_pkPoisonEvent = NULL;
  184. m_pkFireEvent = NULL;
  185. m_pkCheckSpeedHackEvent = NULL;
  186. m_speed_hack_count = 0;
  187.  
  188. m_pkAffectEvent = NULL;
  189. m_afAffectFlag = TAffectFlag(0, 0);
  190.  
  191. m_pkDestroyWhenIdleEvent = NULL;
  192.  
  193. m_pkChrSyncOwner = NULL;
  194.  
  195. memset(&m_points, 0, sizeof(m_points));
  196. memset(&m_pointsInstant, 0, sizeof(m_pointsInstant));
  197. memset(&m_quickslot, 0, sizeof(m_quickslot));
  198.  
  199. m_bCharType = CHAR_TYPE_MONSTER;
  200.  
  201. SetPosition(POS_STANDING);
  202.  
  203. m_dwPlayStartTime = m_dwLastMoveTime = get_dword_time();
  204.  
  205. GotoState(m_stateIdle);
  206. m_dwStateDuration = 1;
  207.  
  208. m_dwLastAttackTime = get_dword_time() - 20000;
  209.  
  210. m_bAddChrState = 0;
  211.  
  212. m_pkChrStone = NULL;
  213.  
  214. m_pkSafebox = NULL;
  215. m_iSafeboxSize = -1;
  216. m_iSafeboxLoadTime = 0;
  217.  
  218. m_pkMall = NULL;
  219. m_iMallLoadTime = 0;
  220.  
  221. m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;
  222. m_lWarpMapIndex = 0;
  223.  
  224. m_posExit.x = m_posExit.y = m_posExit.z = 0;
  225. m_lExitMapIndex = 0;
  226.  
  227. m_pSkillLevels = NULL;
  228.  
  229. m_dwMoveStartTime = 0;
  230. m_dwMoveDuration = 0;
  231.  
  232. m_dwFlyTargetID = 0;
  233.  
  234. m_dwNextStatePulse = 0;
  235.  
  236. m_dwLastDeadTime = get_dword_time()-180000;
  237.  
  238. m_bSkipSave = false;
  239.  
  240. m_bItemLoaded = false;
  241.  
  242. m_bHasPoisoned = false;
  243.  
  244. m_pkDungeon = NULL;
  245. m_iEventAttr = 0;
  246.  
  247. m_kAttackLog.dwVID = 0;
  248. m_kAttackLog.dwTime = 0;
  249.  
  250. m_bNowWalking = m_bWalking = false;
  251. ResetChangeAttackPositionTime();
  252.  
  253. m_bDetailLog = false;
  254. m_bMonsterLog = false;
  255.  
  256. m_bDisableCooltime = false;
  257.  
  258. m_iAlignment = 0;
  259. m_iRealAlignment = 0;
  260.  
  261. m_iKillerModePulse = 0;
  262. m_bPKMode = PK_MODE_PEACE;
  263.  
  264. m_dwQuestNPCVID = 0;
  265. m_dwQuestByVnum = 0;
  266. m_pQuestItem = NULL;
  267.  
  268. m_szMobileAuth[0] = '\0';
  269.  
  270. m_dwUnderGuildWarInfoMessageTime = get_dword_time()-60000;
  271.  
  272. m_bUnderRefine = false;
  273.  
  274. // REFINE_NPC
  275. m_dwRefineNPCVID = 0;
  276. // END_OF_REFINE_NPC
  277.  
  278. m_dwPolymorphRace = 0;
  279.  
  280. m_bStaminaConsume = false;
  281.  
  282. ResetChainLightningIndex();
  283.  
  284. m_dwMountVnum = 0;
  285. m_chHorse = NULL;
  286. m_chRider = NULL;
  287.  
  288. m_pWarMap = NULL;
  289. m_pWeddingMap = NULL;
  290. m_bChatCounter = 0;
  291.  
  292. ResetStopTime();
  293.  
  294. m_dwLastVictimSetTime = get_dword_time() - 3000;
  295. m_iMaxAggro = -100;
  296.  
  297. m_bSendHorseLevel = 0;
  298. m_bSendHorseHealthGrade = 0;
  299. m_bSendHorseStaminaGrade = 0;
  300.  
  301. m_dwLoginPlayTime = 0;
  302.  
  303. m_pkChrMarried = NULL;
  304.  
  305. m_posSafeboxOpen.x = -1000;
  306. m_posSafeboxOpen.y = -1000;
  307.  
  308. // EQUIP_LAST_SKILL_DELAY
  309. m_dwLastSkillTime = get_dword_time();
  310. // END_OF_EQUIP_LAST_SKILL_DELAY
  311.  
  312. // MOB_SKILL_COOLTIME
  313. memset(m_adwMobSkillCooltime, 0, sizeof(m_adwMobSkillCooltime));
  314. // END_OF_MOB_SKILL_COOLTIME
  315.  
  316. m_isinPCBang = false;
  317.  
  318. // ARENA
  319. m_pArena = NULL;
  320. m_nPotionLimit = quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count");
  321. // END_ARENA
  322.  
  323. //PREVENT_TRADE_WINDOW
  324. m_isOpenSafebox = 0;
  325. //END_PREVENT_TRADE_WINDOW
  326.  
  327. //PREVENT_REFINE_HACK
  328. m_iRefineTime = 0;
  329. //END_PREVENT_REFINE_HACK
  330.  
  331. //RESTRICT_USE_SEED_OR_MOONBOTTLE
  332. m_iSeedTime = 0;
  333. //END_RESTRICT_USE_SEED_OR_MOONBOTTLE
  334. //PREVENT_PORTAL_AFTER_EXCHANGE
  335. m_iExchangeTime = 0;
  336. //END_PREVENT_PORTAL_AFTER_EXCHANGE
  337. //
  338. m_iSafeboxLoadTime = 0;
  339.  
  340. m_iMyShopTime = 0;
  341.  
  342. InitMC();
  343.  
  344. m_deposit_pulse = 0;
  345.  
  346. SET_OVER_TIME(this, OT_NONE);
  347.  
  348. m_strNewName = "";
  349.  
  350. m_known_guild.clear();
  351.  
  352. m_dwLogOffInterval = 0;
  353.  
  354. m_bComboSequence = 0;
  355. m_dwLastComboTime = 0;
  356. m_bComboIndex = 0;
  357. m_iComboHackCount = 0;
  358. m_dwSkipComboAttackByTime = 0;
  359.  
  360. m_dwMountTime = 0;
  361.  
  362. m_dwLastGoldDropTime = 0;
  363.  
  364. m_HackShieldCheckEvent = NULL;
  365. m_HackShieldCheckMode = false;
  366.  
  367. m_bIsLoadedAffect = false;
  368. cannot_dead = false;
  369.  
  370. #ifdef __PET_SYSTEM__
  371. m_petSystem = 0;
  372. m_bIsPet = false;
  373. #endif
  374.  
  375. m_fAttMul = 1.0f;
  376. m_fDamMul = 1.0f;
  377.  
  378. m_pointsInstant.iDragonSoulActiveDeck = -1;
  379.  
  380. memset(&m_tvLastSyncTime, 0, sizeof(m_tvLastSyncTime));
  381. m_iSyncHackCount = 0;
  382. }
  383.  
  384. void CHARACTER::Create(const char * c_pszName, DWORD vid, bool isPC)
  385. {
  386. static int s_crc = 172814;
  387.  
  388. char crc_string[128+1];
  389. snprintf(crc_string, sizeof(crc_string), "%s%p%d", c_pszName, this, ++s_crc);
  390. m_vid = VID(vid, GetCRC32(crc_string, strlen(crc_string)));
  391.  
  392. if (isPC)
  393. m_stName = c_pszName;
  394. }
  395.  
  396. void CHARACTER::Destroy()
  397. {
  398. CloseMyShop();
  399.  
  400. if (m_pkRegen)
  401. {
  402. if (m_pkDungeon) {
  403. // Dungeon regen may not be valid at this point
  404. if (m_pkDungeon->IsValidRegen(m_pkRegen, regen_id_)) {
  405. --m_pkRegen->count;
  406. }
  407. } else {
  408. // Is this really safe?
  409. --m_pkRegen->count;
  410. }
  411. m_pkRegen = NULL;
  412. }
  413.  
  414. if (m_pkDungeon)
  415. {
  416. SetDungeon(NULL);
  417. }
  418.  
  419. #ifdef __PET_SYSTEM__
  420. if (m_petSystem)
  421. {
  422. m_petSystem->Destroy();
  423. delete m_petSystem;
  424.  
  425. m_petSystem = 0;
  426. }
  427. #endif
  428.  
  429. HorseSummon(false);
  430.  
  431. if (GetRider())
  432. GetRider()->ClearHorseInfo();
  433.  
  434. if( IsPC() )
  435. {
  436. if (isHackShieldEnable)
  437. {
  438. CHackShieldManager::instance().DeleteClientHandle(GetPlayerID());
  439. }
  440. }
  441.  
  442. if (GetDesc())
  443. {
  444. GetDesc()->BindCharacter(NULL);
  445. // BindDesc(NULL);
  446. }
  447.  
  448. if (m_pkExchange)
  449. m_pkExchange->Cancel();
  450.  
  451. SetVictim(NULL);
  452.  
  453. if (GetShop())
  454. {
  455. GetShop()->RemoveGuest(this);
  456. SetShop(NULL);
  457. }
  458.  
  459. ClearStone();
  460. ClearSync();
  461. ClearTarget();
  462.  
  463. if (NULL == m_pkMobData)
  464. {
  465. DragonSoul_CleanUp();
  466. ClearItem();
  467. }
  468.  
  469. // <Factor> m_pkParty becomes NULL after CParty destructor call!
  470. LPPARTY party = m_pkParty;
  471. if (party)
  472. {
  473. if (party->GetLeaderPID() == GetVID() && !IsPC())
  474. {
  475. M2_DELETE(party);
  476. }
  477. else
  478. {
  479. party->Unlink(this);
  480.  
  481. if (!IsPC())
  482. party->Quit(GetVID());
  483. }
  484.  
  485. SetParty(NULL); // ľČÇصµ µÇÁö¸¸ ľČŔüÇĎ°Ô.
  486. }
  487.  
  488. if (m_pkMobInst)
  489. {
  490. M2_DELETE(m_pkMobInst);
  491. m_pkMobInst = NULL;
  492. }
  493.  
  494. m_pkMobData = NULL;
  495.  
  496. if (m_pkSafebox)
  497. {
  498. M2_DELETE(m_pkSafebox);
  499. m_pkSafebox = NULL;
  500. }
  501.  
  502. if (m_pkMall)
  503. {
  504. M2_DELETE(m_pkMall);
  505. m_pkMall = NULL;
  506. }
  507.  
  508. m_set_pkChrSpawnedBy.clear();
  509.  
  510. StopMuyeongEvent();
  511. event_cancel(&m_pkWarpNPCEvent);
  512. event_cancel(&m_pkRecoveryEvent);
  513. event_cancel(&m_pkDeadEvent);
  514. event_cancel(&m_pkSaveEvent);
  515. event_cancel(&m_pkTimedEvent);
  516. event_cancel(&m_pkStunEvent);
  517. event_cancel(&m_pkFishingEvent);
  518. event_cancel(&m_pkPoisonEvent);
  519. event_cancel(&m_pkFireEvent);
  520. event_cancel(&m_pkPartyRequestEvent);
  521. //DELAYED_WARP
  522. event_cancel(&m_pkWarpEvent);
  523. event_cancel(&m_pkCheckSpeedHackEvent);
  524. //END_DELAYED_WARP
  525.  
  526. // RECALL_DELAY
  527. //event_cancel(&m_pkRecallEvent);
  528. // END_OF_RECALL_DELAY
  529.  
  530. // MINING
  531. event_cancel(&m_pkMiningEvent);
  532. // END_OF_MINING
  533.  
  534. StopHackShieldCheckCycle();
  535.  
  536. for (itertype(m_mapMobSkillEvent) it = m_mapMobSkillEvent.begin(); it != m_mapMobSkillEvent.end(); ++it)
  537. {
  538. LPEVENT pkEvent = it->second;
  539. event_cancel(&pkEvent);
  540. }
  541. m_mapMobSkillEvent.clear();
  542.  
  543. //event_cancel(&m_pkAffectEvent);
  544. ClearAffect();
  545.  
  546. for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
  547. {
  548. if (NULL != it->second)
  549. {
  550. M2_DELETE(it->second);
  551. }
  552. }
  553. m_map_buff_on_attrs.clear();
  554.  
  555. event_cancel(&m_pkDestroyWhenIdleEvent);
  556.  
  557. if (m_pSkillLevels)
  558. {
  559. M2_DELETE_ARRAY(m_pSkillLevels);
  560. m_pSkillLevels = NULL;
  561. }
  562.  
  563. CEntity::Destroy();
  564.  
  565. if (GetSectree())
  566. GetSectree()->RemoveEntity(this);
  567.  
  568. if (m_bMonsterLog)
  569. CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
  570. }
  571.  
  572. const char * CHARACTER::GetName() const
  573. {
  574. return m_stName.empty() ? (m_pkMobData ? m_pkMobData->m_table.szLocaleName : "") : m_stName.c_str();
  575. }
  576.  
  577. void CHARACTER::OpenMyShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount)
  578. {
  579. if (GetPart(PART_MAIN) > 2)
  580. {
  581. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°©żĘŔ» ąţľîľß °łŔÎ »óÁˇŔ» ż­ Ľö ŔÖ˝Ŕ´Ď´Ů."));
  582. return;
  583. }
  584.  
  585. if (GetMyShop()) // ŔĚąĚ ĽĄŔĚ ż­·Á ŔÖŔ¸¸é ´Ý´Â´Ů.
  586. {
  587. CloseMyShop();
  588. return;
  589. }
  590.  
  591. // ÁřÇŕÁßŔÎ Äů˝şĆ®°ˇ ŔÖŔ¸¸é »óÁˇŔ» ż­ Ľö ľř´Ů.
  592. quest::PC * pPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());
  593.  
  594. // GetPCForce´Â NULLŔĎ Ľö ľřŔ¸ąÇ·Î µű·Î Č®ŔÎÇĎÁö ľĘŔ˝
  595. if (pPC->IsRunning())
  596. return;
  597.  
  598. if (bItemCount == 0)
  599. return;
  600.  
  601. int64_t nTotalMoney = 0;
  602.  
  603. for (int n = 0; n < bItemCount; ++n)
  604. {
  605. nTotalMoney += static_cast<int64_t>((pTable+n)->price);
  606. }
  607.  
  608. nTotalMoney += static_cast<int64_t>(GetGold());
  609.  
  610. if (GOLD_MAX <= nTotalMoney)
  611. {
  612. sys_err("[OVERFLOW_GOLD] Overflow (GOLD_MAX) id %u name %s", GetPlayerID(), GetName());
  613. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20ľď łÉŔ» ĂĘ°úÇĎż© »óÁˇŔ» ż­Ľö°ˇ ľř˝Ŕ´Ď´Ů"));
  614. return;
  615. }
  616.  
  617. char szSign[SHOP_SIGN_MAX_LEN+1];
  618. strlcpy(szSign, c_pszSign, sizeof(szSign));
  619.  
  620. m_stShopSign = szSign;
  621.  
  622. if (m_stShopSign.length() == 0)
  623. return;
  624.  
  625. if (LC_IsCanada() == false)
  626. {
  627. if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()))
  628. {
  629. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("şńĽÓľîłŞ Ŕşľî°ˇ Ć÷ÇÔµČ »óÁˇ Ŕ̸§Ŕ¸·Î »óÁˇŔ» ż­ Ľö ľř˝Ŕ´Ď´Ů."));
  630. return;
  631. }
  632. }
  633.  
  634. // MYSHOP_PRICE_LIST
  635. std::map<DWORD, DWORD> itemkind; // ľĆŔĚĹŰ Áľ·ůş° °ˇ°Ý, first: vnum, second: ´ÜŔĎ Ľö·® °ˇ°Ý
  636. // END_OF_MYSHOP_PRICE_LIST
  637.  
  638. std::set<TItemPos> cont;
  639. for (BYTE i = 0; i < bItemCount; ++i)
  640. {
  641. if (cont.find((pTable + i)->pos) != cont.end())
  642. {
  643. sys_err("MYSHOP: duplicate shop item detected! (name: %s)", GetName());
  644. return;
  645. }
  646.  
  647. // ANTI_GIVE, ANTI_MYSHOP check
  648. LPITEM pkItem = GetItem((pTable + i)->pos);
  649.  
  650. if (pkItem)
  651. {
  652. const TItemTable * item_table = pkItem->GetProto();
  653.  
  654. if (item_table && (IS_SET(item_table->dwAntiFlags, ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_MYSHOP)))
  655. {
  656. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ŔŻ·áČ­ ľĆŔĚĹŰŔş °łŔλóÁˇżˇĽ­ ĆǸĹÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  657. return;
  658. }
  659.  
  660. if (pkItem->IsEquipped() == true)
  661. {
  662. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ŔĺşńÁßŔÎ ľĆŔĚĹŰŔş °łŔλóÁˇżˇĽ­ ĆǸĹÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  663. return;
  664. }
  665.  
  666. if (true == pkItem->isLocked())
  667. {
  668. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»çżëÁßŔÎ ľĆŔĚĹŰŔş °łŔλóÁˇżˇĽ­ ĆǸĹÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  669. return;
  670. }
  671.  
  672. // MYSHOP_PRICE_LIST
  673. itemkind[pkItem->GetVnum()] = (pTable + i)->price / pkItem->GetCount();
  674. // END_OF_MYSHOP_PRICE_LIST
  675. }
  676.  
  677. cont.insert((pTable + i)->pos);
  678. }
  679.  
  680. // MYSHOP_PRICE_LIST
  681. // ş¸µű¸® °łĽö¸¦ °¨ĽŇ˝ĂŲ´Ů.
  682. if (CountSpecifyItem(71049)) { // şń´Ü ş¸µű¸®´Â ľřľÖÁö ľĘ°í °ˇ°ÝÁ¤ş¸¸¦ ŔúŔĺÇŃ´Ů.
  683.  
  684. //
  685. // ľĆŔĚĹŰ °ˇ°ÝÁ¤ş¸¸¦ ŔúŔĺÇϱâ Ŕ§ÇŘ ľĆŔĚĹŰ °ˇ°ÝÁ¤ş¸ ĆĐŶŔ» ¸¸µéľî DB Äł˝Ăżˇ ş¸ł˝´Ů.
  686. //
  687. TPacketMyshopPricelistHeader header;
  688. TItemPriceInfo info;
  689.  
  690. header.dwOwnerID = GetPlayerID();
  691. header.byCount = itemkind.size();
  692.  
  693. TEMP_BUFFER buf;
  694. buf.write(&header, sizeof(header));
  695.  
  696. for (itertype(itemkind) it = itemkind.begin(); it != itemkind.end(); ++it)
  697. {
  698. info.dwVnum = it->first;
  699. info.dwPrice = it->second;
  700.  
  701. buf.write(&info, sizeof(info));
  702. }
  703.  
  704. db_clientdesc->DBPacket(HEADER_GD_MYSHOP_PRICELIST_UPDATE, 0, buf.read_peek(), buf.size());
  705. }
  706. // END_OF_MYSHOP_PRICE_LIST
  707. else if (CountSpecifyItem(50200))
  708. RemoveSpecifyItem(50200, 1);
  709. else
  710. return; // ş¸µű¸®°ˇ ľřŔ¸¸é Áß´Ü.
  711.  
  712. if (m_pkExchange)
  713. m_pkExchange->Cancel();
  714.  
  715. TPacketGCShopSign p;
  716.  
  717. p.bHeader = HEADER_GC_SHOP_SIGN;
  718. p.dwVID = GetVID();
  719. strlcpy(p.szSign, c_pszSign, sizeof(p.szSign));
  720.  
  721. PacketAround(&p, sizeof(TPacketGCShopSign));
  722.  
  723. m_pkMyShop = CShopManager::instance().CreatePCShop(this, pTable, bItemCount);
  724.  
  725. if (IsPolymorphed() == true)
  726. {
  727. RemoveAffect(AFFECT_POLYMORPH);
  728. }
  729.  
  730. if (GetHorse())
  731. {
  732. HorseSummon( false, true );
  733. }
  734. // new mount ŔĚżë Áßżˇ, °łŔÎ »óÁˇ ż­¸é ŔÚµż unmount
  735. // StopRidingŔ¸·Î ´ş¸¶żîĆ®±îÁö Ăł¸®Çϸé ÁÁŔşµĄ żÖ ±×·¸°Ô ľČÇŘłů´ÂÁö ľË Ľö ľř´Ů.
  736. else if (GetMountVnum())
  737. {
  738. RemoveAffect(AFFECT_MOUNT);
  739. RemoveAffect(AFFECT_MOUNT_BONUS);
  740. }
  741. //if (!LC_IsNewCIBN())
  742. SetPolymorph(30000, true);
  743.  
  744. }
  745.  
  746. void CHARACTER::CloseMyShop()
  747. {
  748. if (GetMyShop())
  749. {
  750. m_stShopSign.clear();
  751. CShopManager::instance().DestroyPCShop(this);
  752. m_pkMyShop = NULL;
  753.  
  754. TPacketGCShopSign p;
  755.  
  756. p.bHeader = HEADER_GC_SHOP_SIGN;
  757. p.dwVID = GetVID();
  758. p.szSign[0] = '\0';
  759.  
  760. PacketAround(&p, sizeof(p));
  761.  
  762. //if (!LC_IsNewCIBN())
  763. SetPolymorph(GetJob(), true);
  764. }
  765. }
  766.  
  767. void EncodeMovePacket(TPacketGCMove & pack, DWORD dwVID, BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, BYTE bRot)
  768. {
  769. pack.bHeader = HEADER_GC_MOVE;
  770. pack.bFunc = bFunc;
  771. pack.bArg = bArg;
  772. pack.dwVID = dwVID;
  773. pack.dwTime = dwTime ? dwTime : get_dword_time();
  774. pack.bRot = bRot;
  775. pack.lX = x;
  776. pack.lY = y;
  777. pack.dwDuration = dwDuration;
  778. }
  779.  
  780. void CHARACTER::RestartAtSamePos()
  781. {
  782. if (m_bIsObserver)
  783. return;
  784.  
  785. EncodeRemovePacket(this);
  786. EncodeInsertPacket(this);
  787.  
  788. ENTITY_MAP::iterator it = m_map_view.begin();
  789.  
  790. while (it != m_map_view.end())
  791. {
  792. LPENTITY entity = (it++)->first;
  793.  
  794. EncodeRemovePacket(entity);
  795. if (!m_bIsObserver)
  796. EncodeInsertPacket(entity);
  797.  
  798. if( entity->IsType(ENTITY_CHARACTER) )
  799. {
  800. LPCHARACTER lpChar = (LPCHARACTER)entity;
  801. if( lpChar->IsPC() || lpChar->IsNPC() || lpChar->IsMonster() )
  802. {
  803. if (!entity->IsObserverMode())
  804. entity->EncodeInsertPacket(this);
  805. }
  806. }
  807. else
  808. {
  809. if( !entity->IsObserverMode())
  810. {
  811. entity->EncodeInsertPacket(this);
  812. }
  813. }
  814. }
  815. }
  816.  
  817.  
  818. // Entityżˇ ł»°ˇ łŞĹ¸łµ´Ů°í ĆĐŶŔ» ş¸ł˝´Ů.
  819. void CHARACTER::EncodeInsertPacket(LPENTITY entity)
  820. {
  821.  
  822. LPDESC d;
  823.  
  824. if (!(d = entity->GetDesc()))
  825. return;
  826.  
  827. // ±ćµĺŔ̸§ ąö±× ĽöÁ¤ ÄÚµĺ
  828. LPCHARACTER ch = (LPCHARACTER) entity;
  829. ch->SendGuildName(GetGuild());
  830. // ±ćµĺŔ̸§ ąö±× ĽöÁ¤ ÄÚµĺ
  831.  
  832. TPacketGCCharacterAdd pack;
  833.  
  834. pack.header = HEADER_GC_CHARACTER_ADD;
  835. pack.dwVID = m_vid;
  836. pack.bType = GetCharType();
  837. pack.angle = GetRotation();
  838. pack.x = GetX();
  839. pack.y = GetY();
  840. pack.z = GetZ();
  841. pack.wRaceNum = GetRaceNum();
  842. if (IsPet())
  843. {
  844. pack.bMovingSpeed = 150;
  845. }
  846. else
  847. {
  848. pack.bMovingSpeed = GetLimitPoint(POINT_MOV_SPEED);
  849. }
  850. pack.bAttackSpeed = GetLimitPoint(POINT_ATT_SPEED);
  851. pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
  852. pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];
  853.  
  854. pack.bStateFlag = m_bAddChrState;
  855.  
  856. int iDur = 0;
  857.  
  858. if (m_posDest.x != pack.x || m_posDest.y != pack.y)
  859. {
  860. iDur = (m_dwMoveStartTime + m_dwMoveDuration) - get_dword_time();
  861.  
  862. if (iDur <= 0)
  863. {
  864. pack.x = m_posDest.x;
  865. pack.y = m_posDest.y;
  866. }
  867. }
  868.  
  869. d->Packet(&pack, sizeof(pack));
  870.  
  871. if (IsPC() == true || m_bCharType == CHAR_TYPE_NPC)
  872. {
  873. TPacketGCCharacterAdditionalInfo addPacket;
  874. memset(&addPacket, 0, sizeof(TPacketGCCharacterAdditionalInfo));
  875.  
  876. addPacket.header = HEADER_GC_CHAR_ADDITIONAL_INFO;
  877. addPacket.dwVID = m_vid;
  878.  
  879. addPacket.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
  880. addPacket.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
  881. addPacket.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
  882. addPacket.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);
  883.  
  884. addPacket.bPKMode = m_bPKMode;
  885. addPacket.dwMountVnum = GetMountVnum();
  886. addPacket.bEmpire = m_bEmpire;
  887.  
  888. if (IsPC() == true && (LC_IsEurope() == true || LC_IsCanada() == true || LC_IsSingapore() == true))
  889. {
  890. addPacket.dwLevel = GetLevel();
  891. }
  892. else
  893. {
  894. addPacket.dwLevel = 0;
  895. }
  896.  
  897. if (false)
  898. {
  899. LPCHARACTER ch = (LPCHARACTER) entity;
  900.  
  901. if (GetEmpire() == ch->GetEmpire() || ch->GetGMLevel() > GM_PLAYER || m_bCharType == CHAR_TYPE_NPC)
  902. {
  903. goto show_all_info;
  904. }
  905. else
  906. {
  907. memset(addPacket.name, 0, CHARACTER_NAME_MAX_LEN);
  908. addPacket.dwGuildID = 0;
  909. addPacket.sAlignment = 0;
  910. }
  911. }
  912. else
  913. {
  914. show_all_info:
  915. strlcpy(addPacket.name, GetName(), sizeof(addPacket.name));
  916.  
  917. if (GetGuild() != NULL)
  918. {
  919. addPacket.dwGuildID = GetGuild()->GetID();
  920. }
  921. else
  922. {
  923. addPacket.dwGuildID = 0;
  924. }
  925.  
  926. addPacket.sAlignment = m_iAlignment / 10;
  927. }
  928.  
  929. d->Packet(&addPacket, sizeof(TPacketGCCharacterAdditionalInfo));
  930. }
  931.  
  932. if (iDur)
  933. {
  934. TPacketGCMove pack;
  935. EncodeMovePacket(pack, GetVID(), FUNC_MOVE, 0, m_posDest.x, m_posDest.y, iDur, 0, (BYTE) (GetRotation() / 5));
  936. d->Packet(&pack, sizeof(pack));
  937.  
  938. TPacketGCWalkMode p;
  939. p.vid = GetVID();
  940. p.header = HEADER_GC_WALK_MODE;
  941. p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
  942.  
  943. d->Packet(&p, sizeof(p));
  944. }
  945.  
  946. if (entity->IsType(ENTITY_CHARACTER) && GetDesc())
  947. {
  948. LPCHARACTER ch = (LPCHARACTER) entity;
  949. if (ch->IsWalking())
  950. {
  951. TPacketGCWalkMode p;
  952. p.vid = ch->GetVID();
  953. p.header = HEADER_GC_WALK_MODE;
  954. p.mode = ch->m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
  955. GetDesc()->Packet(&p, sizeof(p));
  956. }
  957. }
  958.  
  959. if (GetMyShop())
  960. {
  961. TPacketGCShopSign p;
  962.  
  963. p.bHeader = HEADER_GC_SHOP_SIGN;
  964. p.dwVID = GetVID();
  965. strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));
  966.  
  967. d->Packet(&p, sizeof(TPacketGCShopSign));
  968. }
  969.  
  970. if (entity->IsType(ENTITY_CHARACTER))
  971. {
  972. sys_log(3, "EntityInsert %s (RaceNum %d) (%d %d) TO %s",
  973. GetName(), GetRaceNum(), GetX() / SECTREE_SIZE, GetY() / SECTREE_SIZE, ((LPCHARACTER)entity)->GetName());
  974. }
  975. }
  976.  
  977. void CHARACTER::EncodeRemovePacket(LPENTITY entity)
  978. {
  979. if (entity->GetType() != ENTITY_CHARACTER)
  980. return;
  981.  
  982. LPDESC d;
  983.  
  984. if (!(d = entity->GetDesc()))
  985. return;
  986.  
  987. TPacketGCCharacterDelete pack;
  988.  
  989. pack.header = HEADER_GC_CHARACTER_DEL;
  990. pack.id = m_vid;
  991.  
  992. d->Packet(&pack, sizeof(TPacketGCCharacterDelete));
  993.  
  994. if (entity->IsType(ENTITY_CHARACTER))
  995. sys_log(3, "EntityRemove %s(%d) FROM %s", GetName(), (DWORD) m_vid, ((LPCHARACTER) entity)->GetName());
  996. }
  997.  
  998. void CHARACTER::UpdatePacket()
  999. {
  1000. if (GetSectree() == NULL) return;
  1001.  
  1002. if (IsPC() && (!GetDesc() || !GetDesc()->GetCharacter()))
  1003. return;
  1004.  
  1005. TPacketGCCharacterUpdate pack;
  1006. TPacketGCCharacterUpdate pack2;
  1007.  
  1008. pack.header = HEADER_GC_CHARACTER_UPDATE;
  1009. pack.dwVID = m_vid;
  1010.  
  1011. pack.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
  1012. pack.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
  1013. pack.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
  1014. pack.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);
  1015.  
  1016. pack.bMovingSpeed = GetLimitPoint(POINT_MOV_SPEED);
  1017. pack.bAttackSpeed = GetLimitPoint(POINT_ATT_SPEED);
  1018. pack.bStateFlag = m_bAddChrState;
  1019. pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
  1020. pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];
  1021. pack.dwGuildID = 0;
  1022. pack.sAlignment = m_iAlignment / 10;
  1023. pack.bPKMode = m_bPKMode;
  1024.  
  1025. if (GetGuild())
  1026. pack.dwGuildID = GetGuild()->GetID();
  1027.  
  1028. pack.dwMountVnum = GetMountVnum();
  1029.  
  1030. pack2 = pack;
  1031. pack2.dwGuildID = 0;
  1032. pack2.sAlignment = 0;
  1033.  
  1034. if (false)
  1035. {
  1036. if (m_bIsObserver != true)
  1037. {
  1038. for (ENTITY_MAP::iterator iter = m_map_view.begin(); iter != m_map_view.end(); iter++)
  1039. {
  1040. LPENTITY pEntity = iter->first;
  1041.  
  1042. if (pEntity != NULL)
  1043. {
  1044. if (pEntity->IsType(ENTITY_CHARACTER) == true)
  1045. {
  1046. if (pEntity->GetDesc() != NULL)
  1047. {
  1048. LPCHARACTER pChar = (LPCHARACTER)pEntity;
  1049.  
  1050. if (GetEmpire() == pChar->GetEmpire() || pChar->GetGMLevel() > GM_PLAYER)
  1051. {
  1052. pEntity->GetDesc()->Packet(&pack, sizeof(pack));
  1053. }
  1054. else
  1055. {
  1056. pEntity->GetDesc()->Packet(&pack2, sizeof(pack2));
  1057. }
  1058. }
  1059. }
  1060. else
  1061. {
  1062. if (pEntity->GetDesc() != NULL)
  1063. {
  1064. pEntity->GetDesc()->Packet(&pack, sizeof(pack));
  1065. }
  1066. }
  1067. }
  1068. }
  1069. }
  1070.  
  1071. if (GetDesc() != NULL)
  1072. {
  1073. GetDesc()->Packet(&pack, sizeof(pack));
  1074. }
  1075. }
  1076. else
  1077. {
  1078. PacketAround(&pack, sizeof(pack));
  1079. }
  1080. }
  1081.  
  1082. LPCHARACTER CHARACTER::FindCharacterInView(const char * c_pszName, bool bFindPCOnly)
  1083. {
  1084. ENTITY_MAP::iterator it = m_map_view.begin();
  1085.  
  1086. for (; it != m_map_view.end(); ++it)
  1087. {
  1088. if (!it->first->IsType(ENTITY_CHARACTER))
  1089. continue;
  1090.  
  1091. LPCHARACTER tch = (LPCHARACTER) it->first;
  1092.  
  1093. if (bFindPCOnly && tch->IsNPC())
  1094. continue;
  1095.  
  1096. if (!strcasecmp(tch->GetName(), c_pszName))
  1097. return (tch);
  1098. }
  1099.  
  1100. return NULL;
  1101. }
  1102.  
  1103. void CHARACTER::SetPosition(int pos)
  1104. {
  1105. if (pos == POS_STANDING)
  1106. {
  1107. REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);
  1108. REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_STUN);
  1109.  
  1110. event_cancel(&m_pkDeadEvent);
  1111. event_cancel(&m_pkStunEvent);
  1112. }
  1113. else if (pos == POS_DEAD)
  1114. SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);
  1115.  
  1116. if (!IsStone())
  1117. {
  1118. switch (pos)
  1119. {
  1120. case POS_FIGHTING:
  1121. if (!IsState(m_stateBattle))
  1122. MonsterLog("[BATTLE] ˝Îżě´Â »óĹÂ");
  1123.  
  1124. GotoState(m_stateBattle);
  1125. break;
  1126.  
  1127. default:
  1128. if (!IsState(m_stateIdle))
  1129. MonsterLog("[IDLE] ˝¬´Â »óĹÂ");
  1130.  
  1131. GotoState(m_stateIdle);
  1132. break;
  1133. }
  1134. }
  1135.  
  1136. m_pointsInstant.position = pos;
  1137. }
  1138.  
  1139. void CHARACTER::Save()
  1140. {
  1141. if (!m_bSkipSave)
  1142. CHARACTER_MANAGER::instance().DelayedSave(this);
  1143. }
  1144.  
  1145. void CHARACTER::CreatePlayerProto(TPlayerTable & tab)
  1146. {
  1147. memset(&tab, 0, sizeof(TPlayerTable));
  1148.  
  1149. if (GetNewName().empty())
  1150. {
  1151. strlcpy(tab.name, GetName(), sizeof(tab.name));
  1152. }
  1153. else
  1154. {
  1155. strlcpy(tab.name, GetNewName().c_str(), sizeof(tab.name));
  1156. }
  1157.  
  1158. strlcpy(tab.ip, GetDesc()->GetHostName(), sizeof(tab.ip));
  1159.  
  1160. tab.id = m_dwPlayerID;
  1161. tab.voice = GetPoint(POINT_VOICE);
  1162. tab.level = GetLevel();
  1163. tab.level_step = GetPoint(POINT_LEVEL_STEP);
  1164. tab.exp = GetExp();
  1165. tab.gold = GetGold();
  1166. tab.job = m_points.job;
  1167. tab.part_base = m_pointsInstant.bBasePart;
  1168. tab.skill_group = m_points.skill_group;
  1169.  
  1170. DWORD dwPlayedTime = (get_dword_time() - m_dwPlayStartTime);
  1171.  
  1172. if (dwPlayedTime > 60000)
  1173. {
  1174. if (GetSectree() && !GetSectree()->IsAttr(GetX(), GetY(), ATTR_BANPK))
  1175. {
  1176. if (GetRealAlignment() < 0)
  1177. {
  1178. if (IsEquipUniqueItem(UNIQUE_ITEM_FASTER_ALIGNMENT_UP_BY_TIME))
  1179. UpdateAlignment(120 * (dwPlayedTime / 60000));
  1180. else
  1181. UpdateAlignment(60 * (dwPlayedTime / 60000));
  1182. }
  1183. else
  1184. UpdateAlignment(5 * (dwPlayedTime / 60000));
  1185. }
  1186.  
  1187. SetRealPoint(POINT_PLAYTIME, GetRealPoint(POINT_PLAYTIME) + dwPlayedTime / 60000);
  1188. ResetPlayTime(dwPlayedTime % 60000);
  1189. }
  1190.  
  1191. tab.playtime = GetRealPoint(POINT_PLAYTIME);
  1192. tab.lAlignment = m_iRealAlignment;
  1193.  
  1194. if (m_posWarp.x != 0 || m_posWarp.y != 0)
  1195. {
  1196. tab.x = m_posWarp.x;
  1197. tab.y = m_posWarp.y;
  1198. tab.z = 0;
  1199. tab.lMapIndex = m_lWarpMapIndex;
  1200. }
  1201. else
  1202. {
  1203. tab.x = GetX();
  1204. tab.y = GetY();
  1205. tab.z = GetZ();
  1206. tab.lMapIndex = GetMapIndex();
  1207. }
  1208.  
  1209. if (m_lExitMapIndex == 0)
  1210. {
  1211. tab.lExitMapIndex = tab.lMapIndex;
  1212. tab.lExitX = tab.x;
  1213. tab.lExitY = tab.y;
  1214. }
  1215. else
  1216. {
  1217. tab.lExitMapIndex = m_lExitMapIndex;
  1218. tab.lExitX = m_posExit.x;
  1219. tab.lExitY = m_posExit.y;
  1220. }
  1221.  
  1222. sys_log(0, "SAVE: %s %dx%d", GetName(), tab.x, tab.y);
  1223.  
  1224. tab.st = GetRealPoint(POINT_ST);
  1225. tab.ht = GetRealPoint(POINT_HT);
  1226. tab.dx = GetRealPoint(POINT_DX);
  1227. tab.iq = GetRealPoint(POINT_IQ);
  1228.  
  1229. tab.stat_point = GetPoint(POINT_STAT);
  1230. tab.skill_point = GetPoint(POINT_SKILL);
  1231. tab.sub_skill_point = GetPoint(POINT_SUB_SKILL);
  1232. tab.horse_skill_point = GetPoint(POINT_HORSE_SKILL);
  1233.  
  1234. tab.stat_reset_count = GetPoint(POINT_STAT_RESET_COUNT);
  1235.  
  1236. tab.hp = GetHP();
  1237. tab.sp = GetSP();
  1238.  
  1239. tab.stamina = GetStamina();
  1240.  
  1241. tab.sRandomHP = m_points.iRandomHP;
  1242. tab.sRandomSP = m_points.iRandomSP;
  1243.  
  1244. for (int i = 0; i < QUICKSLOT_MAX_NUM; ++i)
  1245. tab.quickslot[i] = m_quickslot[i];
  1246.  
  1247. if (m_stMobile.length() && !*m_szMobileAuth)
  1248. strlcpy(tab.szMobile, m_stMobile.c_str(), sizeof(tab.szMobile));
  1249.  
  1250. thecore_memcpy(tab.parts, m_pointsInstant.parts, sizeof(tab.parts));
  1251.  
  1252. // REMOVE_REAL_SKILL_LEVLES
  1253. thecore_memcpy(tab.skills, m_pSkillLevels, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
  1254. // END_OF_REMOVE_REAL_SKILL_LEVLES
  1255.  
  1256. tab.horse = GetHorseData();
  1257. }
  1258.  
  1259.  
  1260. void CHARACTER::SaveReal()
  1261. {
  1262. if (m_bSkipSave)
  1263. return;
  1264.  
  1265. if (!GetDesc())
  1266. {
  1267. sys_err("Character::Save : no descriptor when saving (name: %s)", GetName());
  1268. return;
  1269. }
  1270.  
  1271. TPlayerTable table;
  1272. CreatePlayerProto(table);
  1273.  
  1274. db_clientdesc->DBPacket(HEADER_GD_PLAYER_SAVE, GetDesc()->GetHandle(), &table, sizeof(TPlayerTable));
  1275.  
  1276. quest::PC * pkQuestPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());
  1277.  
  1278. if (!pkQuestPC)
  1279. sys_err("CHARACTER::Save : null quest::PC pointer! (name %s)", GetName());
  1280. else
  1281. {
  1282. pkQuestPC->Save();
  1283. }
  1284.  
  1285. marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
  1286. if (pMarriage)
  1287. pMarriage->Save();
  1288. }
  1289.  
  1290. void CHARACTER::FlushDelayedSaveItem()
  1291. {
  1292. // ŔúŔĺ ľČµČ ĽŇÁöÇ°Ŕ» ŔüşÎ ŔúŔĺ˝ĂŲ´Ů.
  1293. LPITEM item;
  1294.  
  1295. for (int i = 0; i < INVENTORY_AND_EQUIP_SLOT_MAX; ++i)
  1296. if ((item = GetInventoryItem(i)))
  1297. ITEM_MANAGER::instance().FlushDelayedSave(item);
  1298. }
  1299.  
  1300. void CHARACTER::Disconnect(const char * c_pszReason)
  1301. {
  1302. assert(GetDesc() != NULL);
  1303.  
  1304. sys_log(0, "DISCONNECT: %s (%s)", GetName(), c_pszReason ? c_pszReason : "unset" );
  1305.  
  1306. if (GetShop())
  1307. {
  1308. GetShop()->RemoveGuest(this);
  1309. SetShop(NULL);
  1310. }
  1311.  
  1312. if (GetArena() != NULL)
  1313. {
  1314. GetArena()->OnDisconnect(GetPlayerID());
  1315. }
  1316.  
  1317. if (GetParty() != NULL)
  1318. {
  1319. GetParty()->UpdateOfflineState(GetPlayerID());
  1320. }
  1321.  
  1322. marriage::CManager::instance().Logout(this);
  1323.  
  1324. // P2P Logout
  1325. TPacketGGLogout p;
  1326. p.bHeader = HEADER_GG_LOGOUT;
  1327. strlcpy(p.szName, GetName(), sizeof(p.szName));
  1328. P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogout));
  1329. char buf[51];
  1330. snprintf(buf, sizeof(buf), "%s %d %d %ld %d",
  1331. inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment());
  1332.  
  1333. LogManager::instance().CharLog(this, 0, "LOGOUT", buf);
  1334.  
  1335. if (LC_IsYMIR() || LC_IsKorea() || LC_IsBrazil())
  1336. {
  1337. long playTime = GetRealPoint(POINT_PLAYTIME) - m_dwLoginPlayTime;
  1338. LogManager::instance().LoginLog(false, GetDesc()->GetAccountTable().id, GetPlayerID(), GetLevel(), GetJob(), playTime);
  1339.  
  1340. if (LC_IsBrazil() != true)
  1341. CPCBangManager::instance().Log(GetDesc()->GetHostName(), GetPlayerID(), playTime);
  1342. }
  1343.  
  1344. if (m_pWarMap)
  1345. SetWarMap(NULL);
  1346.  
  1347. if (m_pWeddingMap)
  1348. {
  1349. SetWeddingMap(NULL);
  1350. }
  1351.  
  1352. if (GetGuild())
  1353. GetGuild()->LogoutMember(this);
  1354.  
  1355. quest::CQuestManager::instance().LogoutPC(this);
  1356.  
  1357. if (GetParty())
  1358. GetParty()->Unlink(this);
  1359.  
  1360. // Á׾úŔ» ¶§ Á˘ĽÓ˛÷Ŕ¸¸é °ćÇčġ ÁŮ°Ô Çϱâ
  1361. if (IsStun() || IsDead())
  1362. {
  1363. DeathPenalty(0);
  1364. PointChange(POINT_HP, 50 - GetHP());
  1365. }
  1366.  
  1367.  
  1368. if (!CHARACTER_MANAGER::instance().FlushDelayedSave(this))
  1369. {
  1370. SaveReal();
  1371. }
  1372.  
  1373. FlushDelayedSaveItem();
  1374.  
  1375. SaveAffect();
  1376. m_bIsLoadedAffect = false;
  1377.  
  1378. m_bSkipSave = true; // ŔĚ ŔĚČÄżˇ´Â ´őŔĚ»ó ŔúŔĺÇĎ¸é ľČµČ´Ů.
  1379.  
  1380. quest::CQuestManager::instance().DisconnectPC(this);
  1381.  
  1382. CloseSafebox();
  1383.  
  1384. CloseMall();
  1385.  
  1386. CPVPManager::instance().Disconnect(this);
  1387.  
  1388. CTargetManager::instance().Logout(GetPlayerID());
  1389.  
  1390. MessengerManager::instance().Logout(GetName());
  1391.  
  1392. if (g_TeenDesc)
  1393. {
  1394. int offset = 0;
  1395. char buf[245] = {0};
  1396.  
  1397. buf[0] = HEADER_GT_LOGOUT;
  1398. offset += 1;
  1399.  
  1400. memset(buf+offset, 0x00, 2);
  1401. offset += 2;
  1402.  
  1403. TAccountTable &acc_table = GetDesc()->GetAccountTable();
  1404. memcpy(buf+offset, &acc_table.id, 4);
  1405. offset += 4;
  1406.  
  1407. g_TeenDesc->Packet(buf, offset);
  1408. }
  1409.  
  1410. if (GetDesc())
  1411. {
  1412. packet_point_change pack;
  1413. pack.header = HEADER_GC_CHARACTER_POINT_CHANGE;
  1414. pack.dwVID = m_vid;
  1415. pack.type = POINT_PLAYTIME;
  1416. pack.value = GetRealPoint(POINT_PLAYTIME) + (get_dword_time() - m_dwPlayStartTime) / 60000;
  1417. pack.amount = 0;
  1418. GetDesc()->Packet(&pack, sizeof(struct packet_point_change));
  1419. GetDesc()->BindCharacter(NULL);
  1420. // BindDesc(NULL);
  1421. }
  1422.  
  1423. CXTrapManager::instance().DestroyClientSession(this);
  1424.  
  1425. M2_DESTROY_CHARACTER(this);
  1426. }
  1427.  
  1428. bool CHARACTER::Show(long lMapIndex, long x, long y, long z, bool bShowSpawnMotion/* = false */)
  1429. {
  1430. LPSECTREE sectree = SECTREE_MANAGER::instance().Get(lMapIndex, x, y);
  1431.  
  1432. if (!sectree)
  1433. {
  1434. sys_log(0, "cannot find sectree by %dx%d mapindex %d", x, y, lMapIndex);
  1435. return false;
  1436. }
  1437.  
  1438. SetMapIndex(lMapIndex);
  1439.  
  1440. bool bChangeTree = false;
  1441.  
  1442. if (!GetSectree() || GetSectree() != sectree)
  1443. bChangeTree = true;
  1444.  
  1445. if (bChangeTree)
  1446. {
  1447. if (GetSectree())
  1448. GetSectree()->RemoveEntity(this);
  1449.  
  1450. ViewCleanup();
  1451. }
  1452.  
  1453. if (!IsNPC())
  1454. {
  1455. sys_log(0, "SHOW: %s %dx%dx%d", GetName(), x, y, z);
  1456. if (GetStamina() < GetMaxStamina())
  1457. StartAffectEvent();
  1458. }
  1459. else if (m_pkMobData)
  1460. {
  1461. m_pkMobInst->m_posLastAttacked.x = x;
  1462. m_pkMobInst->m_posLastAttacked.y = y;
  1463. m_pkMobInst->m_posLastAttacked.z = z;
  1464. }
  1465.  
  1466. if (bShowSpawnMotion)
  1467. {
  1468. SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
  1469. m_afAffectFlag.Set(AFF_SPAWN);
  1470. }
  1471.  
  1472. SetXYZ(x, y, z);
  1473.  
  1474. m_posDest.x = x;
  1475. m_posDest.y = y;
  1476. m_posDest.z = z;
  1477.  
  1478. m_posStart.x = x;
  1479. m_posStart.y = y;
  1480. m_posStart.z = z;
  1481.  
  1482. if (bChangeTree)
  1483. {
  1484. EncodeInsertPacket(this);
  1485. sectree->InsertEntity(this);
  1486.  
  1487. UpdateSectree();
  1488. }
  1489. else
  1490. {
  1491. ViewReencode();
  1492. sys_log(0, " in same sectree");
  1493. }
  1494.  
  1495. REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
  1496.  
  1497. SetValidComboInterval(0);
  1498. return true;
  1499. }
  1500.  
  1501. // BGM_INFO
  1502. struct BGMInfo
  1503. {
  1504. std::string name;
  1505. float vol;
  1506. };
  1507.  
  1508. typedef std::map<unsigned, BGMInfo> BGMInfoMap;
  1509.  
  1510. static BGMInfoMap gs_bgmInfoMap;
  1511. static bool gs_bgmVolEnable = false;
  1512.  
  1513. void CHARACTER_SetBGMVolumeEnable()
  1514. {
  1515. gs_bgmVolEnable = true;
  1516. sys_log(0, "bgm_info.set_bgm_volume_enable");
  1517. }
  1518.  
  1519. void CHARACTER_AddBGMInfo(unsigned mapIndex, const char* name, float vol)
  1520. {
  1521. BGMInfo newInfo;
  1522. newInfo.name = name;
  1523. newInfo.vol = vol;
  1524.  
  1525. gs_bgmInfoMap[mapIndex] = newInfo;
  1526.  
  1527. sys_log(0, "bgm_info.add_info(%d, '%s', %f)", mapIndex, name, vol);
  1528. }
  1529.  
  1530. const BGMInfo& CHARACTER_GetBGMInfo(unsigned mapIndex)
  1531. {
  1532. BGMInfoMap::iterator f = gs_bgmInfoMap.find(mapIndex);
  1533. if (gs_bgmInfoMap.end() == f)
  1534. {
  1535. static BGMInfo s_empty = {"", 0.0f};
  1536. return s_empty;
  1537. }
  1538. return f->second;
  1539. }
  1540.  
  1541. bool CHARACTER_IsBGMVolumeEnable()
  1542. {
  1543. return gs_bgmVolEnable;
  1544. }
  1545. // END_OF_BGM_INFO
  1546.  
  1547. void CHARACTER::MainCharacterPacket()
  1548. {
  1549. const unsigned mapIndex = GetMapIndex();
  1550. const BGMInfo& bgmInfo = CHARACTER_GetBGMInfo(mapIndex);
  1551.  
  1552. // SUPPORT_BGM
  1553. if (!bgmInfo.name.empty())
  1554. {
  1555. if (CHARACTER_IsBGMVolumeEnable())
  1556. {
  1557. sys_log(1, "bgm_info.play_bgm_vol(%d, name='%s', vol=%f)", mapIndex, bgmInfo.name.c_str(), bgmInfo.vol);
  1558. TPacketGCMainCharacter4_BGM_VOL mainChrPacket;
  1559. mainChrPacket.header = HEADER_GC_MAIN_CHARACTER4_BGM_VOL;
  1560. mainChrPacket.dwVID = m_vid;
  1561. mainChrPacket.wRaceNum = GetRaceNum();
  1562. mainChrPacket.lx = GetX();
  1563. mainChrPacket.ly = GetY();
  1564. mainChrPacket.lz = GetZ();
  1565. mainChrPacket.empire = GetDesc()->GetEmpire();
  1566. mainChrPacket.skill_group = GetSkillGroup();
  1567. strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));
  1568.  
  1569. mainChrPacket.fBGMVol = bgmInfo.vol;
  1570. strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
  1571. GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter4_BGM_VOL));
  1572. }
  1573. else
  1574. {
  1575. sys_log(1, "bgm_info.play(%d, '%s')", mapIndex, bgmInfo.name.c_str());
  1576. TPacketGCMainCharacter3_BGM mainChrPacket;
  1577. mainChrPacket.header = HEADER_GC_MAIN_CHARACTER3_BGM;
  1578. mainChrPacket.dwVID = m_vid;
  1579. mainChrPacket.wRaceNum = GetRaceNum();
  1580. mainChrPacket.lx = GetX();
  1581. mainChrPacket.ly = GetY();
  1582. mainChrPacket.lz = GetZ();
  1583. mainChrPacket.empire = GetDesc()->GetEmpire();
  1584. mainChrPacket.skill_group = GetSkillGroup();
  1585. strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));
  1586. strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
  1587. GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter3_BGM));
  1588. }
  1589. //if (m_stMobile.length())
  1590. // ChatPacket(CHAT_TYPE_COMMAND, "sms");
  1591. }
  1592. // END_OF_SUPPORT_BGM
  1593. else
  1594. {
  1595. sys_log(0, "bgm_info.play(%d, DEFAULT_BGM_NAME)", mapIndex);
  1596.  
  1597. TPacketGCMainCharacter pack;
  1598. pack.header = HEADER_GC_MAIN_CHARACTER;
  1599. pack.dwVID = m_vid;
  1600. pack.wRaceNum = GetRaceNum();
  1601. pack.lx = GetX();
  1602. pack.ly = GetY();
  1603. pack.lz = GetZ();
  1604. pack.empire = GetDesc()->GetEmpire();
  1605. pack.skill_group = GetSkillGroup();
  1606. strlcpy(pack.szName, GetName(), sizeof(pack.szName));
  1607. GetDesc()->Packet(&pack, sizeof(TPacketGCMainCharacter));
  1608.  
  1609. if (m_stMobile.length())
  1610. ChatPacket(CHAT_TYPE_COMMAND, "sms");
  1611. }
  1612. }
  1613.  
  1614. void CHARACTER::PointsPacket()
  1615. {
  1616. if (!GetDesc())
  1617. return;
  1618.  
  1619. TPacketGCPoints pack;
  1620.  
  1621. pack.header = HEADER_GC_CHARACTER_POINTS;
  1622.  
  1623. pack.points[POINT_LEVEL] = GetLevel();
  1624. pack.points[POINT_EXP] = GetExp();
  1625. pack.points[POINT_NEXT_EXP] = GetNextExp();
  1626. pack.points[POINT_HP] = GetHP();
  1627. pack.points[POINT_MAX_HP] = GetMaxHP();
  1628. pack.points[POINT_SP] = GetSP();
  1629. pack.points[POINT_MAX_SP] = GetMaxSP();
  1630. pack.points[POINT_GOLD] = GetGold();
  1631. pack.points[POINT_STAMINA] = GetStamina();
  1632. pack.points[POINT_MAX_STAMINA] = GetMaxStamina();
  1633.  
  1634. for (int i = POINT_ST; i < POINT_MAX_NUM; ++i)
  1635. pack.points[i] = GetPoint(i);
  1636.  
  1637. GetDesc()->Packet(&pack, sizeof(TPacketGCPoints));
  1638. }
  1639.  
  1640. bool CHARACTER::ChangeSex()
  1641. {
  1642. int src_race = GetRaceNum();
  1643.  
  1644. switch (src_race)
  1645. {
  1646. case MAIN_RACE_WARRIOR_M:
  1647. m_points.job = MAIN_RACE_WARRIOR_W;
  1648. break;
  1649.  
  1650. case MAIN_RACE_WARRIOR_W:
  1651. m_points.job = MAIN_RACE_WARRIOR_M;
  1652. break;
  1653.  
  1654. case MAIN_RACE_ASSASSIN_M:
  1655. m_points.job = MAIN_RACE_ASSASSIN_W;
  1656. break;
  1657.  
  1658. case MAIN_RACE_ASSASSIN_W:
  1659. m_points.job = MAIN_RACE_ASSASSIN_M;
  1660. break;
  1661.  
  1662. case MAIN_RACE_SURA_M:
  1663. m_points.job = MAIN_RACE_SURA_W;
  1664. break;
  1665.  
  1666. case MAIN_RACE_SURA_W:
  1667. m_points.job = MAIN_RACE_SURA_M;
  1668. break;
  1669.  
  1670. case MAIN_RACE_SHAMAN_M:
  1671. m_points.job = MAIN_RACE_SHAMAN_W;
  1672. break;
  1673.  
  1674. case MAIN_RACE_SHAMAN_W:
  1675. m_points.job = MAIN_RACE_SHAMAN_M;
  1676. break;
  1677.  
  1678. default:
  1679. sys_err("CHANGE_SEX: %s unknown race %d", GetName(), src_race);
  1680. return false;
  1681. }
  1682.  
  1683. sys_log(0, "CHANGE_SEX: %s (%d -> %d)", GetName(), src_race, m_points.job);
  1684. return true;
  1685. }
  1686.  
  1687. WORD CHARACTER::GetRaceNum() const
  1688. {
  1689. if (m_dwPolymorphRace)
  1690. return m_dwPolymorphRace;
  1691.  
  1692. if (m_pkMobData)
  1693. return m_pkMobData->m_table.dwVnum;
  1694.  
  1695. return m_points.job;
  1696. }
  1697.  
  1698. void CHARACTER::SetRace(BYTE race)
  1699. {
  1700. if (race >= MAIN_RACE_MAX_NUM)
  1701. {
  1702. sys_err("CHARACTER::SetRace(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
  1703. return;
  1704. }
  1705.  
  1706. m_points.job = race;
  1707. }
  1708.  
  1709. BYTE CHARACTER::GetJob() const
  1710. {
  1711. unsigned race = m_points.job;
  1712. unsigned job;
  1713.  
  1714. if (RaceToJob(race, &job))
  1715. return job;
  1716.  
  1717. sys_err("CHARACTER::GetJob(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
  1718. return JOB_WARRIOR;
  1719. }
  1720.  
  1721. void CHARACTER::SetLevel(BYTE level)
  1722. {
  1723. m_points.level = level;
  1724.  
  1725. if (IsPC())
  1726. {
  1727. if (level < PK_PROTECT_LEVEL)
  1728. SetPKMode(PK_MODE_PROTECT);
  1729. else if (GetGMLevel() != GM_PLAYER)
  1730. SetPKMode(PK_MODE_PROTECT);
  1731. else if (m_bPKMode == PK_MODE_PROTECT)
  1732. SetPKMode(PK_MODE_PEACE);
  1733. }
  1734. }
  1735.  
  1736. void CHARACTER::SetEmpire(BYTE bEmpire)
  1737. {
  1738. m_bEmpire = bEmpire;
  1739. }
  1740.  
  1741. void CHARACTER::SetPlayerProto(const TPlayerTable * t)
  1742. {
  1743. if (!GetDesc() || !*GetDesc()->GetHostName())
  1744. sys_err("cannot get desc or hostname");
  1745. else
  1746. SetGMLevel();
  1747.  
  1748. m_bCharType = CHAR_TYPE_PC;
  1749.  
  1750. m_dwPlayerID = t->id;
  1751.  
  1752. m_iAlignment = t->lAlignment;
  1753. m_iRealAlignment = t->lAlignment;
  1754.  
  1755. m_points.voice = t->voice;
  1756.  
  1757. m_points.skill_group = t->skill_group;
  1758.  
  1759. m_pointsInstant.bBasePart = t->part_base;
  1760. SetPart(PART_HAIR, t->parts[PART_HAIR]);
  1761.  
  1762. m_points.iRandomHP = t->sRandomHP;
  1763. m_points.iRandomSP = t->sRandomSP;
  1764.  
  1765. // REMOVE_REAL_SKILL_LEVLES
  1766. if (m_pSkillLevels)
  1767. M2_DELETE_ARRAY(m_pSkillLevels);
  1768.  
  1769. m_pSkillLevels = M2_NEW TPlayerSkill[SKILL_MAX_NUM];
  1770. thecore_memcpy(m_pSkillLevels, t->skills, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
  1771. // END_OF_REMOVE_REAL_SKILL_LEVLES
  1772.  
  1773. if (t->lMapIndex >= 10000)
  1774. {
  1775. m_posWarp.x = t->lExitX;
  1776. m_posWarp.y = t->lExitY;
  1777. m_lWarpMapIndex = t->lExitMapIndex;
  1778. }
  1779.  
  1780. SetRealPoint(POINT_PLAYTIME, t->playtime);
  1781. m_dwLoginPlayTime = t->playtime;
  1782. SetRealPoint(POINT_ST, t->st);
  1783. SetRealPoint(POINT_HT, t->ht);
  1784. SetRealPoint(POINT_DX, t->dx);
  1785. SetRealPoint(POINT_IQ, t->iq);
  1786.  
  1787. SetPoint(POINT_ST, t->st);
  1788. SetPoint(POINT_HT, t->ht);
  1789. SetPoint(POINT_DX, t->dx);
  1790. SetPoint(POINT_IQ, t->iq);
  1791.  
  1792. SetPoint(POINT_STAT, t->stat_point);
  1793. SetPoint(POINT_SKILL, t->skill_point);
  1794. SetPoint(POINT_SUB_SKILL, t->sub_skill_point);
  1795. SetPoint(POINT_HORSE_SKILL, t->horse_skill_point);
  1796.  
  1797. SetPoint(POINT_STAT_RESET_COUNT, t->stat_reset_count);
  1798.  
  1799. SetPoint(POINT_LEVEL_STEP, t->level_step);
  1800. SetRealPoint(POINT_LEVEL_STEP, t->level_step);
  1801.  
  1802. SetRace(t->job);
  1803.  
  1804. SetLevel(t->level);
  1805. SetExp(t->exp);
  1806. SetGold(t->gold);
  1807.  
  1808. SetMapIndex(t->lMapIndex);
  1809. SetXYZ(t->x, t->y, t->z);
  1810.  
  1811. ComputePoints();
  1812.  
  1813. SetHP(t->hp);
  1814. SetSP(t->sp);
  1815. SetStamina(t->stamina);
  1816.  
  1817. //GMŔ϶§ ş¸ČŁ¸đµĺ
  1818. if (!test_server)
  1819. {
  1820. if (GetGMLevel() > GM_LOW_WIZARD)
  1821. {
  1822. m_afAffectFlag.Set(AFF_YMIR);
  1823. m_bPKMode = PK_MODE_PROTECT;
  1824. }
  1825. }
  1826.  
  1827. if (GetLevel() < PK_PROTECT_LEVEL)
  1828. m_bPKMode = PK_MODE_PROTECT;
  1829.  
  1830. m_stMobile = t->szMobile;
  1831.  
  1832. SetHorseData(t->horse);
  1833.  
  1834. if (GetHorseLevel() > 0)
  1835. UpdateHorseDataByLogoff(t->logoff_interval);
  1836.  
  1837. thecore_memcpy(m_aiPremiumTimes, t->aiPremiumTimes, sizeof(t->aiPremiumTimes));
  1838.  
  1839. m_dwLogOffInterval = t->logoff_interval;
  1840.  
  1841. sys_log(0, "PLAYER_LOAD: %s PREMIUM %d %d, LOGGOFF_INTERVAL %u PTR: %p", t->name, m_aiPremiumTimes[0], m_aiPremiumTimes[1], t->logoff_interval, this);
  1842.  
  1843. if (GetGMLevel() != GM_PLAYER)
  1844. {
  1845. LogManager::instance().CharLog(this, GetGMLevel(), "GM_LOGIN", "");
  1846. sys_log(0, "GM_LOGIN(gmlevel=%d, name=%s(%d), pos=(%d, %d)", GetGMLevel(), GetName(), GetPlayerID(), GetX(), GetY());
  1847. }
  1848.  
  1849. #ifdef __PET_SYSTEM__
  1850. // NOTE: ŔĎ´Ü Äł¸ŻĹÍ°ˇ PCŔÎ °ćżěżˇ¸¸ PetSystemŔ» °®µµ·Ď ÇÔ. ŔŻ·´ ¸Ó˝Ĺ´ç ¸Ţ¸đ¸® »çżë·ü¶§ą®żˇ NPC±îÁö Çϱä Á»..
  1851. if (m_petSystem)
  1852. {
  1853. m_petSystem->Destroy();
  1854. delete m_petSystem;
  1855. }
  1856.  
  1857. m_petSystem = M2_NEW CPetSystem(this);
  1858. #endif
  1859. }
  1860.  
  1861. EVENTFUNC(kill_ore_load_event)
  1862. {
  1863. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  1864. if ( info == NULL )
  1865. {
  1866. sys_err( "kill_ore_load_even> <Factor> Null pointer" );
  1867. return 0;
  1868. }
  1869.  
  1870. LPCHARACTER ch = info->ch;
  1871. if (ch == NULL) { // <Factor>
  1872. return 0;
  1873. }
  1874.  
  1875. ch->m_pkMiningEvent = NULL;
  1876. M2_DESTROY_CHARACTER(ch);
  1877. return 0;
  1878. }
  1879.  
  1880. void CHARACTER::SetProto(const CMob * pkMob)
  1881. {
  1882. if (m_pkMobInst)
  1883. M2_DELETE(m_pkMobInst);
  1884.  
  1885. m_pkMobData = pkMob;
  1886. m_pkMobInst = M2_NEW CMobInstance;
  1887.  
  1888. m_bPKMode = PK_MODE_FREE;
  1889.  
  1890. const TMobTable * t = &m_pkMobData->m_table;
  1891.  
  1892. m_bCharType = t->bType;
  1893.  
  1894. SetLevel(t->bLevel);
  1895. SetEmpire(t->bEmpire);
  1896.  
  1897. SetExp(t->dwExp);
  1898. SetRealPoint(POINT_ST, t->bStr);
  1899. SetRealPoint(POINT_DX, t->bDex);
  1900. SetRealPoint(POINT_HT, t->bCon);
  1901. SetRealPoint(POINT_IQ, t->bInt);
  1902.  
  1903. ComputePoints();
  1904.  
  1905. SetHP(GetMaxHP());
  1906. SetSP(GetMaxSP());
  1907.  
  1908. ////////////////////
  1909. m_pointsInstant.dwAIFlag = t->dwAIFlag;
  1910. SetImmuneFlag(t->dwImmuneFlag);
  1911.  
  1912. AssignTriggers(t);
  1913.  
  1914. ApplyMobAttribute(t);
  1915.  
  1916. if (IsStone())
  1917. {
  1918. DetermineDropMetinStone();
  1919. }
  1920.  
  1921. if (IsWarp() || IsGoto())
  1922. {
  1923. StartWarpNPCEvent();
  1924. }
  1925.  
  1926. CHARACTER_MANAGER::instance().RegisterRaceNumMap(this);
  1927.  
  1928. // XXX X-mas santa hardcoding
  1929. if (GetRaceNum() == xmas::MOB_SANTA_VNUM)
  1930. {
  1931. SetPoint(POINT_ATT_GRADE_BONUS, 10);
  1932. if (g_iUseLocale)
  1933. SetPoint(POINT_DEF_GRADE_BONUS, 6);
  1934. else
  1935. SetPoint(POINT_DEF_GRADE_BONUS, 15);
  1936.  
  1937. //»ęŸżë
  1938. //m_dwPlayStartTime = get_dword_time() + 10 * 60 * 1000;
  1939. //˝ĹĽ±ŔÚ łëÇŘ
  1940. m_dwPlayStartTime = get_dword_time() + 30 * 1000;
  1941. if (test_server)
  1942. m_dwPlayStartTime = get_dword_time() + 30 * 1000;
  1943. }
  1944.  
  1945. // XXX CTF GuildWar hardcoding
  1946. if (warmap::IsWarFlag(GetRaceNum()))
  1947. {
  1948. m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
  1949. m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
  1950. m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
  1951. }
  1952.  
  1953. if (warmap::IsWarFlagBase(GetRaceNum()))
  1954. {
  1955. m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
  1956. m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
  1957. m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
  1958. }
  1959.  
  1960. if (m_bCharType == CHAR_TYPE_HORSE ||
  1961. GetRaceNum() == 20101 ||
  1962. GetRaceNum() == 20102 ||
  1963. GetRaceNum() == 20103 ||
  1964. GetRaceNum() == 20104 ||
  1965. GetRaceNum() == 20105 ||
  1966. GetRaceNum() == 20106 ||
  1967. GetRaceNum() == 20107 ||
  1968. GetRaceNum() == 20108 ||
  1969. GetRaceNum() == 20109
  1970. )
  1971. {
  1972. m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
  1973. m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
  1974. m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
  1975. }
  1976.  
  1977. // MINING
  1978. if (mining::IsVeinOfOre (GetRaceNum()))
  1979. {
  1980. char_event_info* info = AllocEventInfo<char_event_info>();
  1981.  
  1982. info->ch = this;
  1983.  
  1984. m_pkMiningEvent = event_create(kill_ore_load_event, info, PASSES_PER_SEC(number(7 * 60, 15 * 60)));
  1985. }
  1986. // END_OF_MINING
  1987. }
  1988.  
  1989. const TMobTable & CHARACTER::GetMobTable() const
  1990. {
  1991. return m_pkMobData->m_table;
  1992. }
  1993.  
  1994. bool CHARACTER::IsRaceFlag(DWORD dwBit) const
  1995. {
  1996. return m_pkMobData ? IS_SET(m_pkMobData->m_table.dwRaceFlag, dwBit) : 0;
  1997. }
  1998.  
  1999. DWORD CHARACTER::GetMobDamageMin() const
  2000. {
  2001. return m_pkMobData->m_table.dwDamageRange[0];
  2002. }
  2003.  
  2004. DWORD CHARACTER::GetMobDamageMax() const
  2005. {
  2006. return m_pkMobData->m_table.dwDamageRange[1];
  2007. }
  2008.  
  2009. float CHARACTER::GetMobDamageMultiply() const
  2010. {
  2011. float fDamMultiply = GetMobTable().fDamMultiply;
  2012.  
  2013. if (IsBerserk())
  2014. fDamMultiply = fDamMultiply * 2.0f; // BALANCE: ±¤ĆřČ­ ˝Ă µÎąč
  2015.  
  2016. return fDamMultiply;
  2017. }
  2018.  
  2019. DWORD CHARACTER::GetMobDropItemVnum() const
  2020. {
  2021. return m_pkMobData->m_table.dwDropItemVnum;
  2022. }
  2023.  
  2024. bool CHARACTER::IsSummonMonster() const
  2025. {
  2026. return GetSummonVnum() != 0;
  2027. }
  2028.  
  2029. DWORD CHARACTER::GetSummonVnum() const
  2030. {
  2031. return m_pkMobData ? m_pkMobData->m_table.dwSummonVnum : 0;
  2032. }
  2033.  
  2034. DWORD CHARACTER::GetPolymorphItemVnum() const
  2035. {
  2036. return m_pkMobData ? m_pkMobData->m_table.dwPolymorphItemVnum : 0;
  2037. }
  2038.  
  2039. DWORD CHARACTER::GetMonsterDrainSPPoint() const
  2040. {
  2041. return m_pkMobData ? m_pkMobData->m_table.dwDrainSP : 0;
  2042. }
  2043.  
  2044. BYTE CHARACTER::GetMobRank() const
  2045. {
  2046. if (!m_pkMobData)
  2047. return MOB_RANK_KNIGHT; // PCŔĎ °ćżě KNIGHT±Ţ
  2048.  
  2049. return m_pkMobData->m_table.bRank;
  2050. }
  2051.  
  2052. BYTE CHARACTER::GetMobSize() const
  2053. {
  2054. if (!m_pkMobData)
  2055. return MOBSIZE_MEDIUM;
  2056.  
  2057. return m_pkMobData->m_table.bSize;
  2058. }
  2059.  
  2060. WORD CHARACTER::GetMobAttackRange() const
  2061. {
  2062. switch (GetMobBattleType())
  2063. {
  2064. case BATTLE_TYPE_RANGE:
  2065. case BATTLE_TYPE_MAGIC:
  2066. return m_pkMobData->m_table.wAttackRange + GetPoint(POINT_BOW_DISTANCE);
  2067. default:
  2068. return m_pkMobData->m_table.wAttackRange;
  2069. }
  2070. }
  2071.  
  2072. BYTE CHARACTER::GetMobBattleType() const
  2073. {
  2074. if (!m_pkMobData)
  2075. return BATTLE_TYPE_MELEE;
  2076.  
  2077. return (m_pkMobData->m_table.bBattleType);
  2078. }
  2079.  
  2080. void CHARACTER::ComputeBattlePoints()
  2081. {
  2082. if (IsPolymorphed())
  2083. {
  2084. DWORD dwMobVnum = GetPolymorphVnum();
  2085. const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
  2086. int iAtt = 0;
  2087. int iDef = 0;
  2088.  
  2089. if (pMob)
  2090. {
  2091. iAtt = GetLevel() * 2 + GetPolymorphPoint(POINT_ST) * 2;
  2092. // lev + con
  2093. iDef = GetLevel() + GetPolymorphPoint(POINT_HT) + pMob->m_table.wDef;
  2094. }
  2095.  
  2096. SetPoint(POINT_ATT_GRADE, iAtt);
  2097. SetPoint(POINT_DEF_GRADE, iDef);
  2098. SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
  2099. SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
  2100. }
  2101. else if (IsPC())
  2102. {
  2103. SetPoint(POINT_ATT_GRADE, 0);
  2104. SetPoint(POINT_DEF_GRADE, 0);
  2105. SetPoint(POINT_CLIENT_DEF_GRADE, 0);
  2106. SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
  2107. SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
  2108.  
  2109. //
  2110. // ±âş» ATK = 2lev + 2str, Á÷ľ÷żˇ ¸¶´Ů 2strŔş ąŮ˛đ Ľö ŔÖŔ˝
  2111. //
  2112. int iAtk = GetLevel() * 2;
  2113. int iStatAtk = 0;
  2114.  
  2115. switch (GetJob())
  2116. {
  2117. case JOB_WARRIOR:
  2118. case JOB_SURA:
  2119. iStatAtk = (2 * GetPoint(POINT_ST));
  2120. break;
  2121.  
  2122. case JOB_ASSASSIN:
  2123. iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_DX)) / 3;
  2124. break;
  2125.  
  2126. case JOB_SHAMAN:
  2127. iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_IQ)) / 3;
  2128. break;
  2129.  
  2130. default:
  2131. sys_err("invalid job %d", GetJob());
  2132. iStatAtk = (2 * GetPoint(POINT_ST));
  2133. break;
  2134. }
  2135.  
  2136. // ¸»Ŕ» Ÿ°í ŔÖ°í, ˝şĹČŔ¸·Î ŔÎÇŃ °ř°Ý·ÂŔĚ ST*2 ş¸´Ů ł·Ŕ¸¸é ST*2·Î ÇŃ´Ů.
  2137. // ˝şĹČŔ» Ŕ߸ř ÂďŔş »ç¶÷ °ř°Ý·ÂŔĚ ´ő ł·Áö ľĘ°Ô Çϱâ Ŕ§ÇŘĽ­´Ů.
  2138. if (GetMountVnum() && iStatAtk < 2 * GetPoint(POINT_ST))
  2139. iStatAtk = (2 * GetPoint(POINT_ST));
  2140.  
  2141. iAtk += iStatAtk;
  2142.  
  2143. // ˝Â¸¶(¸») : °ËĽö¶ó µĄąĚÁö °¨ĽŇ
  2144. if (GetMountVnum())
  2145. {
  2146. if (GetJob() == JOB_SURA && GetSkillGroup() == 1)
  2147. {
  2148. iAtk += (iAtk * GetHorseLevel()) / 60;
  2149. }
  2150. else
  2151. {
  2152. iAtk += (iAtk * GetHorseLevel()) / 30;
  2153. }
  2154. }
  2155.  
  2156. //
  2157. // ATK Setting
  2158. //
  2159. iAtk += GetPoint(POINT_ATT_GRADE_BONUS);
  2160.  
  2161. PointChange(POINT_ATT_GRADE, iAtk);
  2162.  
  2163. // DEF = LEV + CON + ARMOR
  2164. int iShowDef = GetLevel() + GetPoint(POINT_HT); // For Ymir(õ¸¶)
  2165. int iDef = GetLevel() + (int) (GetPoint(POINT_HT) / 1.25); // For Other
  2166. int iArmor = 0;
  2167.  
  2168. LPITEM pkItem;
  2169.  
  2170. for (int i = 0; i < WEAR_MAX_NUM; ++i)
  2171. if ((pkItem = GetWear(i)) && pkItem->GetType() == ITEM_ARMOR)
  2172. {
  2173. if (pkItem->GetSubType() == ARMOR_BODY || pkItem->GetSubType() == ARMOR_HEAD || pkItem->GetSubType() == ARMOR_FOOTS || pkItem->GetSubType() == ARMOR_SHIELD)
  2174. {
  2175. iArmor += pkItem->GetValue(1);
  2176. iArmor += (2 * pkItem->GetValue(5));
  2177. }
  2178. }
  2179.  
  2180. // ¸» Ÿ°í ŔÖŔ» ¶§ ąćľî·ÂŔĚ ¸»ŔÇ ±âÁŘ ąćľî·Âş¸´Ů ł·Ŕ¸¸é ±âÁŘ ąćľî·ÂŔ¸·Î ĽłÁ¤
  2181. if( true == IsHorseRiding() )
  2182. {
  2183. if (iArmor < GetHorseArmor())
  2184. iArmor = GetHorseArmor();
  2185.  
  2186. const char* pHorseName = CHorseNameManager::instance().GetHorseName(GetPlayerID());
  2187.  
  2188. if (pHorseName != NULL && strlen(pHorseName))
  2189. {
  2190. iArmor += 20;
  2191. }
  2192. }
  2193.  
  2194. iArmor += GetPoint(POINT_DEF_GRADE_BONUS);
  2195. iArmor += GetPoint(POINT_PARTY_DEFENDER_BONUS);
  2196.  
  2197. // INTERNATIONAL_VERSION
  2198. if (LC_IsYMIR())
  2199. {
  2200. PointChange(POINT_DEF_GRADE, iShowDef + iArmor);
  2201. }
  2202. else
  2203. {
  2204. PointChange(POINT_DEF_GRADE, iDef + iArmor);
  2205. PointChange(POINT_CLIENT_DEF_GRADE, (iShowDef + iArmor) - GetPoint(POINT_DEF_GRADE));
  2206. }
  2207. // END_OF_INTERNATIONAL_VERSION
  2208.  
  2209. PointChange(POINT_MAGIC_ATT_GRADE, GetLevel() * 2 + GetPoint(POINT_IQ) * 2 + GetPoint(POINT_MAGIC_ATT_GRADE_BONUS));
  2210. PointChange(POINT_MAGIC_DEF_GRADE, GetLevel() + (GetPoint(POINT_IQ) * 3 + GetPoint(POINT_HT)) / 3 + iArmor / 2 + GetPoint(POINT_MAGIC_DEF_GRADE_BONUS));
  2211. }
  2212. else
  2213. {
  2214. // 2lev + str * 2
  2215. int iAtt = GetLevel() * 2 + GetPoint(POINT_ST) * 2;
  2216. // lev + con
  2217. int iDef = GetLevel() + GetPoint(POINT_HT) + GetMobTable().wDef;
  2218.  
  2219. SetPoint(POINT_ATT_GRADE, iAtt);
  2220. SetPoint(POINT_DEF_GRADE, iDef);
  2221. SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
  2222. SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
  2223. }
  2224. }
  2225.  
  2226. void CHARACTER::ComputePoints()
  2227. {
  2228. long lStat = GetPoint(POINT_STAT);
  2229. long lStatResetCount = GetPoint(POINT_STAT_RESET_COUNT);
  2230. long lSkillActive = GetPoint(POINT_SKILL);
  2231. long lSkillSub = GetPoint(POINT_SUB_SKILL);
  2232. long lSkillHorse = GetPoint(POINT_HORSE_SKILL);
  2233. long lLevelStep = GetPoint(POINT_LEVEL_STEP);
  2234.  
  2235. long lAttackerBonus = GetPoint(POINT_PARTY_ATTACKER_BONUS);
  2236. long lTankerBonus = GetPoint(POINT_PARTY_TANKER_BONUS);
  2237. long lBufferBonus = GetPoint(POINT_PARTY_BUFFER_BONUS);
  2238. long lSkillMasterBonus = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
  2239. long lHasteBonus = GetPoint(POINT_PARTY_HASTE_BONUS);
  2240. long lDefenderBonus = GetPoint(POINT_PARTY_DEFENDER_BONUS);
  2241.  
  2242. long lHPRecovery = GetPoint(POINT_HP_RECOVERY);
  2243. long lSPRecovery = GetPoint(POINT_SP_RECOVERY);
  2244.  
  2245. memset(m_pointsInstant.points, 0, sizeof(m_pointsInstant.points));
  2246. BuffOnAttr_ClearAll();
  2247. m_SkillDamageBonus.clear();
  2248.  
  2249. SetPoint(POINT_STAT, lStat);
  2250. SetPoint(POINT_SKILL, lSkillActive);
  2251. SetPoint(POINT_SUB_SKILL, lSkillSub);
  2252. SetPoint(POINT_HORSE_SKILL, lSkillHorse);
  2253. SetPoint(POINT_LEVEL_STEP, lLevelStep);
  2254. SetPoint(POINT_STAT_RESET_COUNT, lStatResetCount);
  2255.  
  2256. SetPoint(POINT_ST, GetRealPoint(POINT_ST));
  2257. SetPoint(POINT_HT, GetRealPoint(POINT_HT));
  2258. SetPoint(POINT_DX, GetRealPoint(POINT_DX));
  2259. SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));
  2260.  
  2261. SetPart(PART_MAIN, GetOriginalPart(PART_MAIN));
  2262. SetPart(PART_WEAPON, GetOriginalPart(PART_WEAPON));
  2263. SetPart(PART_HEAD, GetOriginalPart(PART_HEAD));
  2264. SetPart(PART_HAIR, GetOriginalPart(PART_HAIR));
  2265.  
  2266. SetPoint(POINT_PARTY_ATTACKER_BONUS, lAttackerBonus);
  2267. SetPoint(POINT_PARTY_TANKER_BONUS, lTankerBonus);
  2268. SetPoint(POINT_PARTY_BUFFER_BONUS, lBufferBonus);
  2269. SetPoint(POINT_PARTY_SKILL_MASTER_BONUS, lSkillMasterBonus);
  2270. SetPoint(POINT_PARTY_HASTE_BONUS, lHasteBonus);
  2271. SetPoint(POINT_PARTY_DEFENDER_BONUS, lDefenderBonus);
  2272.  
  2273. SetPoint(POINT_HP_RECOVERY, lHPRecovery);
  2274. SetPoint(POINT_SP_RECOVERY, lSPRecovery);
  2275.  
  2276. // PC_BANG_ITEM_ADD
  2277. SetPoint(POINT_PC_BANG_EXP_BONUS, 0);
  2278. SetPoint(POINT_PC_BANG_DROP_BONUS, 0);
  2279. // END_PC_BANG_ITEM_ADD
  2280.  
  2281. int iMaxHP, iMaxSP;
  2282. int iMaxStamina;
  2283.  
  2284. if (IsPC())
  2285. {
  2286. // ĂÖ´ë »ý¸í·Â/Á¤˝Ĺ·Â
  2287. iMaxHP = JobInitialPoints[GetJob()].max_hp + m_points.iRandomHP + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].hp_per_ht;
  2288. iMaxSP = JobInitialPoints[GetJob()].max_sp + m_points.iRandomSP + GetPoint(POINT_IQ) * JobInitialPoints[GetJob()].sp_per_iq;
  2289. iMaxStamina = JobInitialPoints[GetJob()].max_stamina + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].stamina_per_con;
  2290.  
  2291. {
  2292. CSkillProto* pkSk = CSkillManager::instance().Get(SKILL_ADD_HP);
  2293.  
  2294. if (NULL != pkSk)
  2295. {
  2296. pkSk->SetPointVar("k", 1.0f * GetSkillPower(SKILL_ADD_HP) / 100.0f);
  2297.  
  2298. iMaxHP += static_cast<int>(pkSk->kPointPoly.Eval());
  2299. }
  2300. }
  2301.  
  2302. // ±âş» °Şµé
  2303. SetPoint(POINT_MOV_SPEED, 100);
  2304. SetPoint(POINT_ATT_SPEED, 100);
  2305. PointChange(POINT_ATT_SPEED, GetPoint(POINT_PARTY_HASTE_BONUS));
  2306. SetPoint(POINT_CASTING_SPEED, 100);
  2307. }
  2308. else
  2309. {
  2310. iMaxHP = m_pkMobData->m_table.dwMaxHP;
  2311. iMaxSP = 0;
  2312. iMaxStamina = 0;
  2313.  
  2314. SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
  2315. SetPoint(POINT_MOV_SPEED, m_pkMobData->m_table.sMovingSpeed);
  2316. SetPoint(POINT_CASTING_SPEED, m_pkMobData->m_table.sAttackSpeed);
  2317. }
  2318.  
  2319. if (IsPC())
  2320. {
  2321. // ¸» Ÿ°í ŔÖŔ» ¶§´Â ±âş» ˝şĹČŔĚ ¸»ŔÇ ±âÁŘ ˝şĹČş¸´Ů ł·Ŕ¸¸é łô°Ô ¸¸µç´Ů.
  2322. // µű¶óĽ­ ¸»ŔÇ ±âÁŘ ˝şĹČŔĚ ą«»ç ±âÁŘŔ̹ǷÎ, Ľö¶ó/ą«´çŔş ŔüĂĽ ˝şĹČ ÇŐŔĚ
  2323. // ´ëäŔűŔ¸·Î ´ő żĂ¶ó°ˇ°Ô µÉ °ÍŔĚ´Ů.
  2324. if (GetMountVnum())
  2325. {
  2326. if (GetHorseST() > GetPoint(POINT_ST))
  2327. PointChange(POINT_ST, GetHorseST() - GetPoint(POINT_ST));
  2328.  
  2329. if (GetHorseDX() > GetPoint(POINT_DX))
  2330. PointChange(POINT_DX, GetHorseDX() - GetPoint(POINT_DX));
  2331.  
  2332. if (GetHorseHT() > GetPoint(POINT_HT))
  2333. PointChange(POINT_HT, GetHorseHT() - GetPoint(POINT_HT));
  2334.  
  2335. if (GetHorseIQ() > GetPoint(POINT_IQ))
  2336. PointChange(POINT_IQ, GetHorseIQ() - GetPoint(POINT_IQ));
  2337. }
  2338.  
  2339. }
  2340.  
  2341. ComputeBattlePoints();
  2342.  
  2343. // ±âş» HP/SP ĽłÁ¤
  2344. if (iMaxHP != GetMaxHP())
  2345. {
  2346. SetRealPoint(POINT_MAX_HP, iMaxHP); // ±âş»HP¸¦ RealPointżˇ ŔúŔĺÇŘ łő´Â´Ů.
  2347. }
  2348.  
  2349. PointChange(POINT_MAX_HP, 0);
  2350.  
  2351. if (iMaxSP != GetMaxSP())
  2352. {
  2353. SetRealPoint(POINT_MAX_SP, iMaxSP); // ±âş»SP¸¦ RealPointżˇ ŔúŔĺÇŘ łő´Â´Ů.
  2354. }
  2355.  
  2356. PointChange(POINT_MAX_SP, 0);
  2357.  
  2358. SetMaxStamina(iMaxStamina);
  2359.  
  2360. m_pointsInstant.dwImmuneFlag = 0;
  2361.  
  2362. for (int i = 0 ; i < WEAR_MAX_NUM; i++)
  2363. {
  2364. LPITEM pItem = GetWear(i);
  2365. if (pItem)
  2366. {
  2367. pItem->ModifyPoints(true);
  2368. SET_BIT(m_pointsInstant.dwImmuneFlag, GetWear(i)->GetImmuneFlag());
  2369. }
  2370. }
  2371.  
  2372. // żëČĄĽ® ˝Ă˝şĹŰ
  2373. // ComputePointsżˇĽ­´Â ÄɸŻĹÍŔÇ ¸đµç ĽÓĽş°ŞŔ» ĂʱâČ­ÇĎ°í,
  2374. // ľĆŔĚĹŰ, ąöÇÁ µîżˇ °ü·ĂµČ ¸đµç ĽÓĽş°ŞŔ» Ŕç°č»ęÇϱ⠶§ą®żˇ,
  2375. // żëČĄĽ® ˝Ă˝şĹ۵µ ActiveDeckżˇ ŔÖ´Â ¸đµç żëČĄĽ®ŔÇ ĽÓĽş°ŞŔ» ´Ů˝Ă Ŕűżë˝ĂÄŃľß ÇŃ´Ů.
  2376. if (DragonSoul_IsDeckActivated())
  2377. {
  2378. for (int i = WEAR_MAX_NUM + DS_SLOT_MAX * DragonSoul_GetActiveDeck();
  2379. i < WEAR_MAX_NUM + DS_SLOT_MAX * (DragonSoul_GetActiveDeck() + 1); i++)
  2380. {
  2381. LPITEM pItem = GetWear(i);
  2382. if (pItem)
  2383. {
  2384. if (DSManager::instance().IsTimeLeftDragonSoul(pItem))
  2385. pItem->ModifyPoints(true);
  2386. }
  2387. }
  2388. }
  2389.  
  2390. if (GetHP() > GetMaxHP())
  2391. PointChange(POINT_HP, GetMaxHP() - GetHP());
  2392.  
  2393. if (GetSP() > GetMaxSP())
  2394. PointChange(POINT_SP, GetMaxSP() - GetSP());
  2395.  
  2396. ComputeSkillPoints();
  2397.  
  2398. RefreshAffect();
  2399. CPetSystem* pPetSystem = GetPetSystem();
  2400. if (NULL != pPetSystem)
  2401. {
  2402. pPetSystem->RefreshBuff();
  2403. }
  2404.  
  2405. for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
  2406. {
  2407. it->second->GiveAllAttributes();
  2408. }
  2409.  
  2410. UpdatePacket();
  2411. }
  2412.  
  2413. // m_dwPlayStartTimeŔÇ ´ÜŔ§´Â milisecond´Ů. µĄŔĚĹÍşŁŔĚ˝şżˇ´Â şĐ´ÜŔ§·Î ±â·ĎÇϱâ
  2414. // ¶§ą®żˇ ÇĂ·ąŔ̽ðŁŔ» °č»ęÇŇ ¶§ / 60000 Ŕ¸·Î łŞ´˛Ľ­ ÇϴµĄ, ±× łŞ¸ÓÁö °ŞŔĚ ł˛ľŇ
  2415. // Ŕ» ¶§ ż©±âżˇ dwTimeRemainŔ¸·Î łÖľîĽ­ Á¦´ë·Î °č»ęµÇµµ·Ď ÇŘÁÖľîľß ÇŃ´Ů.
  2416. void CHARACTER::ResetPlayTime(DWORD dwTimeRemain)
  2417. {
  2418. m_dwPlayStartTime = get_dword_time() - dwTimeRemain;
  2419. }
  2420.  
  2421. const int aiRecoveryPercents[10] = { 1, 5, 5, 5, 5, 5, 5, 5, 5, 5 };
  2422.  
  2423. EVENTFUNC(recovery_event)
  2424. {
  2425. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  2426. if ( info == NULL )
  2427. {
  2428. sys_err( "recovery_event> <Factor> Null pointer" );
  2429. return 0;
  2430. }
  2431.  
  2432. LPCHARACTER ch = info->ch;
  2433.  
  2434. if (ch == NULL) { // <Factor>
  2435. return 0;
  2436. }
  2437.  
  2438. if (!ch->IsPC())
  2439. {
  2440. //
  2441. // ¸ó˝şĹÍ Č¸şą
  2442. //
  2443. if (ch->IsAffectFlag(AFF_POISON))
  2444. return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));
  2445.  
  2446. if (2493 == ch->GetMobTable().dwVnum)
  2447. {
  2448. int regenPct = BlueDragon_GetRangeFactor("hp_regen", ch->GetHPPct());
  2449. regenPct += ch->GetMobTable().bRegenPercent;
  2450.  
  2451. for (int i=1 ; i <= 4 ; ++i)
  2452. {
  2453. if (REGEN_PECT_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
  2454. {
  2455. DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
  2456. size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
  2457. size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );
  2458.  
  2459. regenPct += (val*cnt);
  2460.  
  2461. break;
  2462. }
  2463. }
  2464.  
  2465. ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * regenPct) / 100));
  2466. }
  2467. else if (!ch->IsDoor())
  2468. {
  2469. ch->MonsterLog("HP_REGEN +%d", MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
  2470. ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
  2471. }
  2472.  
  2473. if (ch->GetHP() >= ch->GetMaxHP())
  2474. {
  2475. ch->m_pkRecoveryEvent = NULL;
  2476. return 0;
  2477. }
  2478.  
  2479. if (2493 == ch->GetMobTable().dwVnum)
  2480. {
  2481. for (int i=1 ; i <= 4 ; ++i)
  2482. {
  2483. if (REGEN_TIME_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
  2484. {
  2485. DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
  2486. size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
  2487. size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );
  2488.  
  2489. return PASSES_PER_SEC(MAX(1, (ch->GetMobTable().bRegenCycle - (val*cnt))));
  2490. }
  2491. }
  2492. }
  2493.  
  2494. return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));
  2495. }
  2496. else
  2497. {
  2498. //
  2499. // PC ȸşą
  2500. //
  2501. ch->CheckTarget();
  2502. //ch->UpdateSectree(); // ż©±âĽ­ ŔĚ°É żÖÇĎÁö?
  2503. ch->UpdateKillerMode();
  2504.  
  2505. if (ch->IsAffectFlag(AFF_POISON) == true)
  2506. {
  2507. // Áßµ¶ŔÎ °ćżě ŔÚµżČ¸şą ±ÝÁö
  2508. // ĆÄąýĽúŔÎ °ćżě ŔÚµżČ¸şą ±ÝÁö
  2509. return 3;
  2510. }
  2511.  
  2512. int iSec = (get_dword_time() - ch->GetLastMoveTime()) / 3000;
  2513.  
  2514. // SP ȸşą ·çĆľ.
  2515. // żÖ ŔĚ°É·Î ÇŘĽ­ ÇÔĽö·Î »©łů´Â°ˇ ?!
  2516. ch->DistributeSP(ch);
  2517.  
  2518. if (ch->GetMaxHP() <= ch->GetHP())
  2519. return PASSES_PER_SEC(3);
  2520.  
  2521. int iPercent = 0;
  2522. int iAmount = 0;
  2523.  
  2524. {
  2525. iPercent = aiRecoveryPercents[MIN(9, iSec)];
  2526. iAmount = 15 + (ch->GetMaxHP() * iPercent) / 100;
  2527. }
  2528.  
  2529. iAmount += (iAmount * ch->GetPoint(POINT_HP_REGEN)) / 100;
  2530.  
  2531. sys_log(1, "RECOVERY_EVENT: %s %d HP_REGEN %d HP +%d", ch->GetName(), iPercent, ch->GetPoint(POINT_HP_REGEN), iAmount);
  2532.  
  2533. ch->PointChange(POINT_HP, iAmount, false);
  2534. return PASSES_PER_SEC(3);
  2535. }
  2536. }
  2537.  
  2538. void CHARACTER::StartRecoveryEvent()
  2539. {
  2540. if (m_pkRecoveryEvent)
  2541. return;
  2542.  
  2543. if (IsDead() || IsStun())
  2544. return;
  2545.  
  2546. if (IsNPC() && GetHP() >= GetMaxHP()) // ¸ó˝şĹÍ´Â ĂĽ·ÂŔĚ ´Ů Â÷ŔÖŔ¸¸é ˝ĂŔŰ ľČÇŃ´Ů.
  2547. return;
  2548.  
  2549. char_event_info* info = AllocEventInfo<char_event_info>();
  2550.  
  2551. info->ch = this;
  2552.  
  2553. int iSec = IsPC() ? 3 : (MAX(1, GetMobTable().bRegenCycle));
  2554. m_pkRecoveryEvent = event_create(recovery_event, info, PASSES_PER_SEC(iSec));
  2555. }
  2556.  
  2557. void CHARACTER::Standup()
  2558. {
  2559. struct packet_position pack_position;
  2560.  
  2561. if (!IsPosition(POS_SITTING))
  2562. return;
  2563.  
  2564. SetPosition(POS_STANDING);
  2565.  
  2566. sys_log(1, "STANDUP: %s", GetName());
  2567.  
  2568. pack_position.header = HEADER_GC_CHARACTER_POSITION;
  2569. pack_position.vid = GetVID();
  2570. pack_position.position = POSITION_GENERAL;
  2571.  
  2572. PacketAround(&pack_position, sizeof(pack_position));
  2573. }
  2574.  
  2575. void CHARACTER::Sitdown(int is_ground)
  2576. {
  2577. struct packet_position pack_position;
  2578.  
  2579. if (IsPosition(POS_SITTING))
  2580. return;
  2581.  
  2582. SetPosition(POS_SITTING);
  2583. sys_log(1, "SITDOWN: %s", GetName());
  2584.  
  2585. pack_position.header = HEADER_GC_CHARACTER_POSITION;
  2586. pack_position.vid = GetVID();
  2587. pack_position.position = POSITION_SITTING_GROUND;
  2588. PacketAround(&pack_position, sizeof(pack_position));
  2589. }
  2590.  
  2591. void CHARACTER::SetRotation(float fRot)
  2592. {
  2593. m_pointsInstant.fRot = fRot;
  2594. }
  2595.  
  2596. // x, y ąćÇâŔ¸·Î ş¸°í Ľ±´Ů.
  2597. void CHARACTER::SetRotationToXY(long x, long y)
  2598. {
  2599. SetRotation(GetDegreeFromPositionXY(GetX(), GetY(), x, y));
  2600. }
  2601.  
  2602. bool CHARACTER::CannotMoveByAffect() const
  2603. {
  2604. return (IsAffectFlag(AFF_STUN));
  2605. }
  2606.  
  2607. bool CHARACTER::CanMove() const
  2608. {
  2609. if (CannotMoveByAffect())
  2610. return false;
  2611.  
  2612. if (GetMyShop()) // »óÁˇ ż¬ »óĹÂżˇĽ­´Â żňÁ÷ŔĎ Ľö ľřŔ˝
  2613. return false;
  2614.  
  2615. // 0.2ĂĘ ŔüŔ̶ó¸é żňÁ÷ŔĎ Ľö ľř´Ů.
  2616. /*
  2617. if (get_float_time() - m_fSyncTime < 0.2f)
  2618. return false;
  2619. */
  2620. return true;
  2621. }
  2622.  
  2623. // ą«Á¶°Ç x, y Ŕ§Äˇ·Î Ŕ̵ż ˝ĂŲ´Ů.
  2624. bool CHARACTER::Sync(long x, long y)
  2625. {
  2626. if (!GetSectree())
  2627. return false;
  2628.  
  2629. LPSECTREE new_tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), x, y);
  2630.  
  2631. if (!new_tree)
  2632. {
  2633. if (GetDesc())
  2634. {
  2635. sys_err("cannot find tree at %d %d (name: %s)", x, y, GetName());
  2636. GetDesc()->SetPhase(PHASE_CLOSE);
  2637. }
  2638. else
  2639. {
  2640. sys_err("no tree: %s %d %d %d", GetName(), x, y, GetMapIndex());
  2641. Dead();
  2642. }
  2643.  
  2644. return false;
  2645. }
  2646.  
  2647. SetRotationToXY(x, y);
  2648. SetXYZ(x, y, 0);
  2649.  
  2650. if (GetDungeon())
  2651. {
  2652. // ´řÁŻżë ŔĚşĄĆ® ĽÓĽş şŻČ­
  2653. int iLastEventAttr = m_iEventAttr;
  2654. m_iEventAttr = new_tree->GetEventAttribute(x, y);
  2655.  
  2656. if (m_iEventAttr != iLastEventAttr)
  2657. {
  2658. if (GetParty())
  2659. {
  2660. quest::CQuestManager::instance().AttrOut(GetParty()->GetLeaderPID(), this, iLastEventAttr);
  2661. quest::CQuestManager::instance().AttrIn(GetParty()->GetLeaderPID(), this, m_iEventAttr);
  2662. }
  2663. else
  2664. {
  2665. quest::CQuestManager::instance().AttrOut(GetPlayerID(), this, iLastEventAttr);
  2666. quest::CQuestManager::instance().AttrIn(GetPlayerID(), this, m_iEventAttr);
  2667. }
  2668. }
  2669. }
  2670.  
  2671. if (GetSectree() != new_tree)
  2672. {
  2673. if (!IsNPC())
  2674. {
  2675. SECTREEID id = new_tree->GetID();
  2676. SECTREEID old_id = GetSectree()->GetID();
  2677.  
  2678. sys_log(0, "SECTREE DIFFER: %s %dx%d was %dx%d",
  2679. GetName(),
  2680. id.coord.x,
  2681. id.coord.y,
  2682. old_id.coord.x,
  2683. old_id.coord.y);
  2684. }
  2685.  
  2686. new_tree->InsertEntity(this);
  2687. }
  2688.  
  2689. return true;
  2690. }
  2691.  
  2692. void CHARACTER::Stop()
  2693. {
  2694. if (!IsState(m_stateIdle))
  2695. MonsterLog("[IDLE] Á¤Áö");
  2696.  
  2697. GotoState(m_stateIdle);
  2698.  
  2699. m_posDest.x = m_posStart.x = GetX();
  2700. m_posDest.y = m_posStart.y = GetY();
  2701. }
  2702.  
  2703. bool CHARACTER::Goto(long x, long y)
  2704. {
  2705. // TODO °Ĺ¸®ĂĽĹ© ÇĘżä
  2706. // °°Ŕş Ŕ§Äˇ¸é Ŕ̵żÇŇ ÇĘżä ľřŔ˝ (ŔÚµż Ľş°ř)
  2707. if (GetX() == x && GetY() == y)
  2708. return false;
  2709.  
  2710. if (m_posDest.x == x && m_posDest.y == y)
  2711. {
  2712. if (!IsState(m_stateMove))
  2713. {
  2714. m_dwStateDuration = 4;
  2715. GotoState(m_stateMove);
  2716. }
  2717. return false;
  2718. }
  2719.  
  2720. m_posDest.x = x;
  2721. m_posDest.y = y;
  2722.  
  2723. CalculateMoveDuration();
  2724.  
  2725. m_dwStateDuration = 4;
  2726.  
  2727.  
  2728. if (!IsState(m_stateMove))
  2729. {
  2730. MonsterLog("[MOVE] %s", GetVictim() ? "´ë»óĂßŔű" : "±×łÉŔ̵ż");
  2731.  
  2732. if (GetVictim())
  2733. {
  2734. //MonsterChat(MONSTER_CHAT_CHASE);
  2735. MonsterChat(MONSTER_CHAT_ATTACK);
  2736. }
  2737. }
  2738.  
  2739. GotoState(m_stateMove);
  2740.  
  2741. return true;
  2742. }
  2743.  
  2744.  
  2745. DWORD CHARACTER::GetMotionMode() const
  2746. {
  2747. DWORD dwMode = MOTION_MODE_GENERAL;
  2748.  
  2749. if (IsPolymorphed())
  2750. return dwMode;
  2751.  
  2752. LPITEM pkItem;
  2753.  
  2754. if ((pkItem = GetWear(WEAR_WEAPON)))
  2755. {
  2756. switch (pkItem->GetProto()->bSubType)
  2757. {
  2758. case WEAPON_SWORD:
  2759. dwMode = MOTION_MODE_ONEHAND_SWORD;
  2760. break;
  2761.  
  2762. case WEAPON_TWO_HANDED:
  2763. dwMode = MOTION_MODE_TWOHAND_SWORD;
  2764. break;
  2765.  
  2766. case WEAPON_DAGGER:
  2767. dwMode = MOTION_MODE_DUALHAND_SWORD;
  2768. break;
  2769.  
  2770. case WEAPON_BOW:
  2771. dwMode = MOTION_MODE_BOW;
  2772. break;
  2773.  
  2774. case WEAPON_BELL:
  2775. dwMode = MOTION_MODE_BELL;
  2776. break;
  2777.  
  2778. case WEAPON_FAN:
  2779. dwMode = MOTION_MODE_FAN;
  2780. break;
  2781. }
  2782. }
  2783. return dwMode;
  2784. }
  2785.  
  2786. float CHARACTER::GetMoveMotionSpeed() const
  2787. {
  2788. DWORD dwMode = GetMotionMode();
  2789.  
  2790. const CMotion * pkMotion = NULL;
  2791.  
  2792. if (!GetMountVnum())
  2793. pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(dwMode, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
  2794. else
  2795. {
  2796. pkMotion = CMotionManager::instance().GetMotion(GetMountVnum(), MAKE_MOTION_KEY(MOTION_MODE_GENERAL, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
  2797.  
  2798. if (!pkMotion)
  2799. pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(MOTION_MODE_HORSE, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
  2800. }
  2801.  
  2802. if (pkMotion)
  2803. return -pkMotion->GetAccumVector().y / pkMotion->GetDuration();
  2804. else
  2805. {
  2806. sys_err("cannot find motion (name %s race %d mode %d)", GetName(), GetRaceNum(), dwMode);
  2807. return 300.0f;
  2808. }
  2809. }
  2810.  
  2811. float CHARACTER::GetMoveSpeed() const
  2812. {
  2813. return GetMoveMotionSpeed() * 10000 / CalculateDuration(GetLimitPoint(POINT_MOV_SPEED), 10000);
  2814. }
  2815.  
  2816. void CHARACTER::CalculateMoveDuration()
  2817. {
  2818. m_posStart.x = GetX();
  2819. m_posStart.y = GetY();
  2820.  
  2821. float fDist = DISTANCE_SQRT(m_posStart.x - m_posDest.x, m_posStart.y - m_posDest.y);
  2822.  
  2823. float motionSpeed = GetMoveMotionSpeed();
  2824.  
  2825. m_dwMoveDuration = CalculateDuration(GetLimitPoint(POINT_MOV_SPEED),
  2826. (int) ((fDist / motionSpeed) * 1000.0f));
  2827.  
  2828. if (IsNPC())
  2829. sys_log(1, "%s: GOTO: distance %f, spd %u, duration %u, motion speed %f pos %d %d -> %d %d",
  2830. GetName(), fDist, GetLimitPoint(POINT_MOV_SPEED), m_dwMoveDuration, motionSpeed,
  2831. m_posStart.x, m_posStart.y, m_posDest.x, m_posDest.y);
  2832.  
  2833. m_dwMoveStartTime = get_dword_time();
  2834. }
  2835.  
  2836. // x y Ŕ§Äˇ·Î Ŕ̵ż ÇŃ´Ů. (Ŕ̵żÇŇ Ľö ŔÖ´Â °ˇ ľř´Â °ˇ¸¦ Č®ŔÎ ÇĎ°í Sync ¸ŢĽŇµĺ·Î ˝ÇÁ¦ Ŕ̵ż ÇŃ´Ů)
  2837. // Ľ­ąö´Â charŔÇ x, y °ŞŔ» ąŮ·Î ąŮ˛ŮÁö¸¸,
  2838. // Ŭ¶óżˇĽ­´Â ŔĚŔü Ŕ§ÄˇżˇĽ­ ąŮ˛Ű x, y±îÁö interpolationÇŃ´Ů.
  2839. // °Č°ĹłŞ ¶Ů´Â °ÍŔş charŔÇ m_bNowWalkingżˇ ´Ţ·ÁŔÖ´Ů.
  2840. // Warp¸¦ ŔǵµÇŃ °ÍŔ̶ó¸é Show¸¦ »çżëÇŇ °Í.
  2841. bool CHARACTER::Move(long x, long y)
  2842. {
  2843. // °°Ŕş Ŕ§Äˇ¸é Ŕ̵żÇŇ ÇĘżä ľřŔ˝ (ŔÚµż Ľş°ř)
  2844. if (GetX() == x && GetY() == y)
  2845. return true;
  2846.  
  2847. if (test_server)
  2848. if (m_bDetailLog)
  2849. sys_log(0, "%s position %u %u", GetName(), x, y);
  2850.  
  2851. OnMove();
  2852. return Sync(x, y);
  2853. }
  2854.  
  2855. void CHARACTER::SendMovePacket(BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, int iRot)
  2856. {
  2857. TPacketGCMove pack;
  2858.  
  2859. if (bFunc == FUNC_WAIT)
  2860. {
  2861. x = m_posDest.x;
  2862. y = m_posDest.y;
  2863. dwDuration = m_dwMoveDuration;
  2864. }
  2865.  
  2866. EncodeMovePacket(pack, GetVID(), bFunc, bArg, x, y, dwDuration, dwTime, iRot == -1 ? (int) GetRotation() / 5 : iRot);
  2867. PacketView(&pack, sizeof(TPacketGCMove), this);
  2868. }
  2869.  
  2870. int CHARACTER::GetRealPoint(BYTE type) const
  2871. {
  2872. return m_points.points[type];
  2873. }
  2874.  
  2875. void CHARACTER::SetRealPoint(BYTE type, int val)
  2876. {
  2877. m_points.points[type] = val;
  2878. }
  2879.  
  2880. int CHARACTER::GetPolymorphPoint(BYTE type) const
  2881. {
  2882. if (IsPolymorphed() && !IsPolyMaintainStat())
  2883. {
  2884. DWORD dwMobVnum = GetPolymorphVnum();
  2885. const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
  2886. int iPower = GetPolymorphPower();
  2887.  
  2888. if (pMob)
  2889. {
  2890. switch (type)
  2891. {
  2892. case POINT_ST:
  2893. if (GetJob() == JOB_SHAMAN || GetJob() == JOB_SURA && GetSkillGroup() == 2)
  2894. return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_IQ);
  2895. return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_ST);
  2896.  
  2897. case POINT_HT:
  2898. return pMob->m_table.bCon * iPower / 100 + GetPoint(POINT_HT);
  2899.  
  2900. case POINT_IQ:
  2901. return pMob->m_table.bInt * iPower / 100 + GetPoint(POINT_IQ);
  2902.  
  2903. case POINT_DX:
  2904. return pMob->m_table.bDex * iPower / 100 + GetPoint(POINT_DX);
  2905. }
  2906. }
  2907. }
  2908.  
  2909. return GetPoint(type);
  2910. }
  2911.  
  2912. int CHARACTER::GetPoint(BYTE type) const
  2913. {
  2914. if (type >= POINT_MAX_NUM)
  2915. {
  2916. sys_err("Point type overflow (type %u)", type);
  2917. return 0;
  2918. }
  2919.  
  2920. int val = m_pointsInstant.points[type];
  2921. int max_val = INT_MAX;
  2922.  
  2923. switch (type)
  2924. {
  2925. case POINT_STEAL_HP:
  2926. case POINT_STEAL_SP:
  2927. max_val = 50;
  2928. break;
  2929. }
  2930.  
  2931. if (val > max_val)
  2932. sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);
  2933.  
  2934. return (val);
  2935. }
  2936.  
  2937. int CHARACTER::GetLimitPoint(BYTE type) const
  2938. {
  2939. if (type >= POINT_MAX_NUM)
  2940. {
  2941. sys_err("Point type overflow (type %u)", type);
  2942. return 0;
  2943. }
  2944.  
  2945. int val = m_pointsInstant.points[type];
  2946. int max_val = INT_MAX;
  2947. int limit = INT_MAX;
  2948. int min_limit = -INT_MAX;
  2949.  
  2950. switch (type)
  2951. {
  2952. case POINT_ATT_SPEED:
  2953. min_limit = 0;
  2954.  
  2955. if (IsPC())
  2956. limit = 170;
  2957. else
  2958. limit = 250;
  2959. break;
  2960.  
  2961. case POINT_MOV_SPEED:
  2962. min_limit = 0;
  2963.  
  2964. if (IsPC())
  2965. limit = 200;
  2966. else
  2967. limit = 250;
  2968. break;
  2969.  
  2970. case POINT_STEAL_HP:
  2971. case POINT_STEAL_SP:
  2972. limit = 50;
  2973. max_val = 50;
  2974. break;
  2975.  
  2976. case POINT_MALL_ATTBONUS:
  2977. case POINT_MALL_DEFBONUS:
  2978. limit = 20;
  2979. max_val = 50;
  2980. break;
  2981. }
  2982.  
  2983. if (val > max_val)
  2984. sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);
  2985.  
  2986. if (val > limit)
  2987. val = limit;
  2988.  
  2989. if (val < min_limit)
  2990. val = min_limit;
  2991.  
  2992. return (val);
  2993. }
  2994.  
  2995. void CHARACTER::SetPoint(BYTE type, int val)
  2996. {
  2997. if (type >= POINT_MAX_NUM)
  2998. {
  2999. sys_err("Point type overflow (type %u)", type);
  3000. return;
  3001. }
  3002.  
  3003. m_pointsInstant.points[type] = val;
  3004.  
  3005. // ľĆÁ÷ Ŕ̵żŔĚ ´Ů ľČłˇłµ´Ů¸é Ŕ̵ż ˝Ă°Ł °č»ęŔ» ´Ů˝Ă ÇŘľß ÇŃ´Ů.
  3006. if (type == POINT_MOV_SPEED && get_dword_time() < m_dwMoveStartTime + m_dwMoveDuration)
  3007. {
  3008. CalculateMoveDuration();
  3009. }
  3010. }
  3011.  
  3012. INT CHARACTER::GetAllowedGold() const
  3013. {
  3014. if (GetLevel() <= 10)
  3015. return 100000;
  3016. else if (GetLevel() <= 20)
  3017. return 500000;
  3018. else
  3019. return 50000000;
  3020. }
  3021.  
  3022. void CHARACTER::CheckMaximumPoints()
  3023. {
  3024. if (GetMaxHP() < GetHP())
  3025. PointChange(POINT_HP, GetMaxHP() - GetHP());
  3026.  
  3027. if (GetMaxSP() < GetSP())
  3028. PointChange(POINT_SP, GetMaxSP() - GetSP());
  3029. }
  3030.  
  3031. void CHARACTER::PointChange(BYTE type, int amount, bool bAmount, bool bBroadcast)
  3032. {
  3033. int val = 0;
  3034.  
  3035. //sys_log(0, "PointChange %d %d | %d -> %d cHP %d mHP %d", type, amount, GetPoint(type), GetPoint(type)+amount, GetHP(), GetMaxHP());
  3036.  
  3037. switch (type)
  3038. {
  3039. case POINT_NONE:
  3040. return;
  3041.  
  3042. case POINT_LEVEL:
  3043. if ((GetLevel() + amount) > gPlayerMaxLevel)
  3044. return;
  3045.  
  3046. SetLevel(GetLevel() + amount);
  3047. val = GetLevel();
  3048.  
  3049. sys_log(0, "LEVELUP: %s %d NEXT EXP %d", GetName(), GetLevel(), GetNextExp());
  3050.  
  3051. PointChange(POINT_NEXT_EXP, GetNextExp(), false);
  3052.  
  3053. if (amount)
  3054. {
  3055. quest::CQuestManager::instance().LevelUp(GetPlayerID());
  3056.  
  3057. LogManager::instance().LevelLog(this, val, GetRealPoint(POINT_PLAYTIME) + (get_dword_time() - m_dwPlayStartTime) / 60000);
  3058.  
  3059. if (GetGuild())
  3060. {
  3061. GetGuild()->LevelChange(GetPlayerID(), GetLevel());
  3062. }
  3063.  
  3064. if (GetParty())
  3065. {
  3066. GetParty()->RequestSetMemberLevel(GetPlayerID(), GetLevel());
  3067. }
  3068. }
  3069. break;
  3070.  
  3071. case POINT_NEXT_EXP:
  3072. val = GetNextExp();
  3073. bAmount = false; // ą«Á¶°Ç bAmount´Â false ż©ľß ÇŃ´Ů.
  3074. break;
  3075.  
  3076. case POINT_EXP:
  3077. {
  3078. DWORD exp = GetExp();
  3079. DWORD next_exp = GetNextExp();
  3080.  
  3081. // Ă»ĽŇłâş¸ČŁ
  3082. if (LC_IsNewCIBN())
  3083. {
  3084. if (IsOverTime(OT_NONE))
  3085. {
  3086. dev_log(LOG_DEB0, "<EXP_LOG> %s = NONE", GetName());
  3087. }
  3088. else if (IsOverTime(OT_3HOUR))
  3089. {
  3090. amount = (amount / 2);
  3091. dev_log(LOG_DEB0, "<EXP_LOG> %s = 3HOUR", GetName());
  3092. }
  3093. else if (IsOverTime(OT_5HOUR))
  3094. {
  3095. amount = 0;
  3096. dev_log(LOG_DEB0, "<EXP_LOG> %s = 5HOUR", GetName());
  3097. }
  3098. }
  3099.  
  3100. // exp°ˇ 0 ŔĚÇĎ·Î °ˇÁö ľĘµµ·Ď ÇŃ´Ů
  3101. if (amount < 0 && exp < -amount)
  3102. {
  3103. sys_log(1, "%s AMOUNT < 0 %d, CUR EXP: %d", GetName(), -amount, exp);
  3104. amount = -exp;
  3105.  
  3106. SetExp(exp + amount);
  3107. val = GetExp();
  3108. }
  3109. else
  3110. {
  3111. if (gPlayerMaxLevel <= GetLevel())
  3112. return;
  3113.  
  3114. if (block_exp)
  3115. {
  3116. return;
  3117. }
  3118.  
  3119. if (test_server)
  3120. ChatPacket(CHAT_TYPE_INFO, "You have gained %d exp.", amount);
  3121.  
  3122. DWORD iExpBalance = 0;
  3123.  
  3124. // ·ąş§ ľ÷!
  3125. if (exp + amount >= next_exp)
  3126. {
  3127. iExpBalance = (exp + amount) - next_exp;
  3128. amount = next_exp - exp;
  3129.  
  3130. SetExp(0);
  3131. exp = next_exp;
  3132. }
  3133. else
  3134. {
  3135. SetExp(exp + amount);
  3136. exp = GetExp();
  3137. }
  3138.  
  3139. DWORD q = DWORD(next_exp / 4.0f);
  3140. int iLevStep = GetRealPoint(POINT_LEVEL_STEP);
  3141.  
  3142. // iLevStepŔĚ 4 ŔĚ»óŔĚ¸é ·ąş§ŔĚ żĂ¶úľîľß ÇϹǷΠż©±âżˇ żĂ Ľö ľř´Â °ŞŔĚ´Ů.
  3143. if (iLevStep >= 4)
  3144. {
  3145. sys_err("%s LEVEL_STEP bigger than 4! (%d)", GetName(), iLevStep);
  3146. iLevStep = 4;
  3147. }
  3148.  
  3149. if (exp >= next_exp && iLevStep < 4)
  3150. {
  3151. for (int i = 0; i < 4 - iLevStep; ++i)
  3152. PointChange(POINT_LEVEL_STEP, 1, false, true);
  3153. }
  3154. else if (exp >= q * 3 && iLevStep < 3)
  3155. {
  3156. for (int i = 0; i < 3 - iLevStep; ++i)
  3157. PointChange(POINT_LEVEL_STEP, 1, false, true);
  3158. }
  3159. else if (exp >= q * 2 && iLevStep < 2)
  3160. {
  3161. for (int i = 0; i < 2 - iLevStep; ++i)
  3162. PointChange(POINT_LEVEL_STEP, 1, false, true);
  3163. }
  3164. else if (exp >= q && iLevStep < 1)
  3165. PointChange(POINT_LEVEL_STEP, 1);
  3166.  
  3167. if (iExpBalance)
  3168. {
  3169. PointChange(POINT_EXP, iExpBalance);
  3170. }
  3171.  
  3172. val = GetExp();
  3173. }
  3174. }
  3175. break;
  3176.  
  3177. case POINT_LEVEL_STEP:
  3178. if (amount > 0)
  3179. {
  3180. val = GetPoint(POINT_LEVEL_STEP) + amount;
  3181.  
  3182. switch (val)
  3183. {
  3184. case 1:
  3185. case 2:
  3186. case 3:
  3187. //if (GetLevel() < 100) PointChange(POINT_STAT, 1);
  3188. if (GetLevel() < 151) PointChange(POINT_STAT, 1);
  3189.  
  3190. break;
  3191.  
  3192. case 4:
  3193. {
  3194. int iHP = number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end);
  3195. int iSP = number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end);
  3196.  
  3197. m_points.iRandomHP += iHP;
  3198. m_points.iRandomSP += iSP;
  3199.  
  3200. if (GetSkillGroup())
  3201. {
  3202. if (GetLevel() >= 5)
  3203. PointChange(POINT_SKILL, 1);
  3204.  
  3205. if (GetLevel() >= 9)
  3206. PointChange(POINT_SUB_SKILL, 1);
  3207. }
  3208.  
  3209. PointChange(POINT_MAX_HP, iHP);
  3210. PointChange(POINT_MAX_SP, iSP);
  3211. PointChange(POINT_LEVEL, 1, false, true);
  3212.  
  3213. val = 0;
  3214. }
  3215. break;
  3216. }
  3217.  
  3218. if (GetLevel() <= 10)
  3219. AutoGiveItem(27003, 50);
  3220. else if (GetLevel() <= 30)
  3221. AutoGiveItem(27003, 50);
  3222. else
  3223. {
  3224. AutoGiveItem(27003, 50);
  3225. }
  3226.  
  3227. PointChange(POINT_HP, GetMaxHP() - GetHP());
  3228. PointChange(POINT_SP, GetMaxSP() - GetSP());
  3229. PointChange(POINT_STAMINA, GetMaxStamina() - GetStamina());
  3230.  
  3231. SetPoint(POINT_LEVEL_STEP, val);
  3232. SetRealPoint(POINT_LEVEL_STEP, val);
  3233.  
  3234. Save();
  3235. }
  3236. else
  3237. val = GetPoint(POINT_LEVEL_STEP);
  3238.  
  3239. break;
  3240.  
  3241. case POINT_HP:
  3242. {
  3243. if (IsDead() || IsStun())
  3244. return;
  3245.  
  3246. int prev_hp = GetHP();
  3247.  
  3248. amount = MIN(GetMaxHP() - GetHP(), amount);
  3249. SetHP(GetHP() + amount);
  3250. val = GetHP();
  3251.  
  3252. BroadcastTargetPacket();
  3253.  
  3254. if (GetParty() && IsPC() && val != prev_hp)
  3255. GetParty()->SendPartyInfoOneToAll(this);
  3256. }
  3257. break;
  3258.  
  3259. case POINT_SP:
  3260. {
  3261. if (IsDead() || IsStun())
  3262. return;
  3263.  
  3264. amount = MIN(GetMaxSP() - GetSP(), amount);
  3265. SetSP(GetSP() + amount);
  3266. val = GetSP();
  3267. }
  3268. break;
  3269.  
  3270. case POINT_STAMINA:
  3271. {
  3272. if (IsDead() || IsStun())
  3273. return;
  3274.  
  3275. int prev_val = GetStamina();
  3276. amount = MIN(GetMaxStamina() - GetStamina(), amount);
  3277. SetStamina(GetStamina() + amount);
  3278. val = GetStamina();
  3279.  
  3280. if (val == 0)
  3281. {
  3282. // Stamina°ˇ ľřŔ¸´Ď °ČŔÚ!
  3283. SetNowWalking(true);
  3284. }
  3285. else if (prev_val == 0)
  3286. {
  3287. // ľř´ř ˝şĹ×ąĚłŞ°ˇ »ý°ĺŔ¸´Ď ŔĚŔü ¸đµĺ şą±Í
  3288. ResetWalking();
  3289. }
  3290.  
  3291. if (amount < 0 && val != 0) // °¨ĽŇ´Â ş¸ł»ÁöľĘ´Â´Ů.
  3292. return;
  3293. }
  3294. break;
  3295.  
  3296. case POINT_MAX_HP:
  3297. {
  3298. SetPoint(type, GetPoint(type) + amount);
  3299.  
  3300. //SetMaxHP(GetMaxHP() + amount);
  3301. // ĂÖ´ë »ý¸í·Â = (±âş» ĂÖ´ë »ý¸í·Â + Ăß°ˇ) * ĂÖ´ë»ý¸í·Â%
  3302. int hp = GetRealPoint(POINT_MAX_HP);
  3303. int add_hp = MIN(3500, hp * GetPoint(POINT_MAX_HP_PCT) / 100);
  3304. add_hp += GetPoint(POINT_MAX_HP);
  3305. add_hp += GetPoint(POINT_PARTY_TANKER_BONUS);
  3306.  
  3307. SetMaxHP(hp + add_hp);
  3308.  
  3309. val = GetMaxHP();
  3310. }
  3311. break;
  3312.  
  3313. case POINT_MAX_SP:
  3314. {
  3315. SetPoint(type, GetPoint(type) + amount);
  3316.  
  3317. //SetMaxSP(GetMaxSP() + amount);
  3318. // ĂÖ´ë Á¤˝Ĺ·Â = (±âş» ĂÖ´ë Á¤˝Ĺ·Â + Ăß°ˇ) * ĂÖ´ëÁ¤˝Ĺ·Â%
  3319. int sp = GetRealPoint(POINT_MAX_SP);
  3320. int add_sp = MIN(800, sp * GetPoint(POINT_MAX_SP_PCT) / 100);
  3321. add_sp += GetPoint(POINT_MAX_SP);
  3322. add_sp += GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
  3323.  
  3324. SetMaxSP(sp + add_sp);
  3325.  
  3326. val = GetMaxSP();
  3327. }
  3328. break;
  3329.  
  3330. case POINT_MAX_HP_PCT:
  3331. SetPoint(type, GetPoint(type) + amount);
  3332. val = GetPoint(type);
  3333.  
  3334. PointChange(POINT_MAX_HP, 0);
  3335. break;
  3336.  
  3337. case POINT_MAX_SP_PCT:
  3338. SetPoint(type, GetPoint(type) + amount);
  3339. val = GetPoint(type);
  3340.  
  3341. PointChange(POINT_MAX_SP, 0);
  3342. break;
  3343.  
  3344. case POINT_MAX_STAMINA:
  3345. SetMaxStamina(GetMaxStamina() + amount);
  3346. val = GetMaxStamina();
  3347. break;
  3348.  
  3349. case POINT_GOLD:
  3350. {
  3351. const int64_t nTotalMoney = static_cast<int64_t>(GetGold()) + static_cast<int64_t>(amount);
  3352.  
  3353. if (GOLD_MAX <= nTotalMoney)
  3354. {
  3355. sys_err("[OVERFLOW_GOLD] OriGold %d AddedGold %d id %u Name %s ", GetGold(), amount, GetPlayerID(), GetName());
  3356. LogManager::instance().CharLog(this, GetGold() + amount, "OVERFLOW_GOLD", "");
  3357. return;
  3358. }
  3359.  
  3360. // Ă»ĽŇłâş¸ČŁ
  3361. if (LC_IsNewCIBN() && amount > 0)
  3362. {
  3363. if (IsOverTime(OT_NONE))
  3364. {
  3365. dev_log(LOG_DEB0, "<GOLD_LOG> %s = NONE", GetName());
  3366. }
  3367. else if (IsOverTime(OT_3HOUR))
  3368. {
  3369. amount = (amount / 2);
  3370. dev_log(LOG_DEB0, "<GOLD_LOG> %s = 3HOUR", GetName());
  3371. }
  3372. else if (IsOverTime(OT_5HOUR))
  3373. {
  3374. amount = 0;
  3375. dev_log(LOG_DEB0, "<GOLD_LOG> %s = 5HOUR", GetName());
  3376. }
  3377. }
  3378.  
  3379. SetGold(GetGold() + amount);
  3380. val = GetGold();
  3381. }
  3382. break;
  3383.  
  3384. case POINT_SKILL:
  3385. case POINT_STAT:
  3386. case POINT_SUB_SKILL:
  3387. case POINT_STAT_RESET_COUNT:
  3388. case POINT_HORSE_SKILL:
  3389. SetPoint(type, GetPoint(type) + amount);
  3390. val = GetPoint(type);
  3391.  
  3392. SetRealPoint(type, val);
  3393. break;
  3394.  
  3395. case POINT_DEF_GRADE:
  3396. SetPoint(type, GetPoint(type) + amount);
  3397. val = GetPoint(type);
  3398.  
  3399. PointChange(POINT_CLIENT_DEF_GRADE, amount);
  3400. break;
  3401.  
  3402. case POINT_CLIENT_DEF_GRADE:
  3403. SetPoint(type, GetPoint(type) + amount);
  3404. val = GetPoint(type);
  3405. break;
  3406.  
  3407. case POINT_ST:
  3408. case POINT_HT:
  3409. case POINT_DX:
  3410. case POINT_IQ:
  3411. case POINT_HP_REGEN:
  3412. case POINT_SP_REGEN:
  3413. case POINT_ATT_SPEED:
  3414. case POINT_ATT_GRADE:
  3415. case POINT_MOV_SPEED:
  3416. case POINT_CASTING_SPEED:
  3417. case POINT_MAGIC_ATT_GRADE:
  3418. case POINT_MAGIC_DEF_GRADE:
  3419. case POINT_BOW_DISTANCE:
  3420. case POINT_HP_RECOVERY:
  3421. case POINT_SP_RECOVERY:
  3422.  
  3423. case POINT_ATTBONUS_HUMAN: // 42 ŔΰŁżˇ°Ô °­ÇÔ
  3424. case POINT_ATTBONUS_ANIMAL: // 43 µżą°żˇ°Ô µĄąĚÁö % Áő°ˇ
  3425. case POINT_ATTBONUS_ORC: // 44 żő±Íżˇ°Ô µĄąĚÁö % Áő°ˇ
  3426. case POINT_ATTBONUS_MILGYO: // 45 ąĐ±łżˇ°Ô µĄąĚÁö % Áő°ˇ
  3427. case POINT_ATTBONUS_UNDEAD: // 46 ˝ĂĂĽżˇ°Ô µĄąĚÁö % Áő°ˇ
  3428. case POINT_ATTBONUS_DEVIL: // 47 ¸¶±Í(ľÇ¸¶)żˇ°Ô µĄąĚÁö % Áő°ˇ
  3429.  
  3430. case POINT_ATTBONUS_MONSTER:
  3431. case POINT_ATTBONUS_SURA:
  3432. case POINT_ATTBONUS_ASSASSIN:
  3433. case POINT_ATTBONUS_WARRIOR:
  3434. case POINT_ATTBONUS_SHAMAN:
  3435.  
  3436. case POINT_POISON_PCT:
  3437. case POINT_STUN_PCT:
  3438. case POINT_SLOW_PCT:
  3439.  
  3440. case POINT_BLOCK:
  3441. case POINT_DODGE:
  3442.  
  3443. case POINT_CRITICAL_PCT:
  3444. case POINT_RESIST_CRITICAL:
  3445. case POINT_PENETRATE_PCT:
  3446. case POINT_RESIST_PENETRATE:
  3447. case POINT_CURSE_PCT:
  3448.  
  3449. case POINT_STEAL_HP: // 48 »ý¸í·Â ČíĽö
  3450. case POINT_STEAL_SP: // 49 Á¤˝Ĺ·Â ČíĽö
  3451.  
  3452. case POINT_MANA_BURN_PCT: // 50 ¸¶łŞ ąř
  3453. case POINT_DAMAGE_SP_RECOVER: // 51 °ř°Ý´çÇŇ ˝Ă Á¤˝Ĺ·Â ȸşą Č®·ü
  3454. case POINT_RESIST_NORMAL_DAMAGE:
  3455. case POINT_RESIST_SWORD:
  3456. case POINT_RESIST_TWOHAND:
  3457. case POINT_RESIST_DAGGER:
  3458. case POINT_RESIST_BELL:
  3459. case POINT_RESIST_FAN:
  3460. case POINT_RESIST_BOW:
  3461. case POINT_RESIST_FIRE:
  3462. case POINT_RESIST_ELEC:
  3463. case POINT_RESIST_MAGIC:
  3464. case POINT_RESIST_WIND:
  3465. case POINT_RESIST_ICE:
  3466. case POINT_RESIST_EARTH:
  3467. case POINT_RESIST_DARK:
  3468. case POINT_REFLECT_MELEE: // 67 °ř°Ý ąÝ»ç
  3469. case POINT_REFLECT_CURSE: // 68 ŔúÁÖ ąÝ»ç
  3470. case POINT_POISON_REDUCE: // 69 µ¶µĄąĚÁö °¨ĽŇ
  3471. case POINT_KILL_SP_RECOVER: // 70 Ŕű ĽŇ¸ę˝Ă MP ȸşą
  3472. case POINT_KILL_HP_RECOVERY: // 75
  3473. case POINT_HIT_HP_RECOVERY:
  3474. case POINT_HIT_SP_RECOVERY:
  3475. case POINT_MANASHIELD:
  3476. case POINT_ATT_BONUS:
  3477. case POINT_DEF_BONUS:
  3478. case POINT_SKILL_DAMAGE_BONUS:
  3479. case POINT_NORMAL_HIT_DAMAGE_BONUS:
  3480.  
  3481. // DEPEND_BONUS_ATTRIBUTES
  3482. case POINT_SKILL_DEFEND_BONUS:
  3483. case POINT_NORMAL_HIT_DEFEND_BONUS:
  3484. SetPoint(type, GetPoint(type) + amount);
  3485. val = GetPoint(type);
  3486. break;
  3487. // END_OF_DEPEND_BONUS_ATTRIBUTES
  3488.  
  3489. case POINT_PARTY_ATTACKER_BONUS:
  3490. case POINT_PARTY_TANKER_BONUS:
  3491. case POINT_PARTY_BUFFER_BONUS:
  3492. case POINT_PARTY_SKILL_MASTER_BONUS:
  3493. case POINT_PARTY_HASTE_BONUS:
  3494. case POINT_PARTY_DEFENDER_BONUS:
  3495.  
  3496. case POINT_RESIST_WARRIOR :
  3497. case POINT_RESIST_ASSASSIN :
  3498. case POINT_RESIST_SURA :
  3499. case POINT_RESIST_SHAMAN :
  3500.  
  3501. SetPoint(type, GetPoint(type) + amount);
  3502. val = GetPoint(type);
  3503. break;
  3504.  
  3505. case POINT_MALL_ATTBONUS:
  3506. case POINT_MALL_DEFBONUS:
  3507. case POINT_MALL_EXPBONUS:
  3508. case POINT_MALL_ITEMBONUS:
  3509. case POINT_MALL_GOLDBONUS:
  3510. case POINT_MELEE_MAGIC_ATT_BONUS_PER:
  3511. if (GetPoint(type) + amount > 100)
  3512. {
  3513. sys_err("MALL_BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
  3514. amount = 100 - GetPoint(type);
  3515. }
  3516.  
  3517. SetPoint(type, GetPoint(type) + amount);
  3518. val = GetPoint(type);
  3519. break;
  3520.  
  3521. // PC_BANG_ITEM_ADD
  3522. case POINT_PC_BANG_EXP_BONUS :
  3523. case POINT_PC_BANG_DROP_BONUS :
  3524. case POINT_RAMADAN_CANDY_BONUS_EXP:
  3525. SetPoint(type, amount);
  3526. val = GetPoint(type);
  3527. break;
  3528. // END_PC_BANG_ITEM_ADD
  3529.  
  3530. case POINT_EXP_DOUBLE_BONUS: // 71
  3531. case POINT_GOLD_DOUBLE_BONUS: // 72
  3532. case POINT_ITEM_DROP_BONUS: // 73
  3533. case POINT_POTION_BONUS: // 74
  3534. if (GetPoint(type) + amount > 100)
  3535. {
  3536. sys_err("BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
  3537. amount = 100 - GetPoint(type);
  3538. }
  3539.  
  3540. SetPoint(type, GetPoint(type) + amount);
  3541. val = GetPoint(type);
  3542. break;
  3543.  
  3544. case POINT_IMMUNE_STUN: // 76
  3545. SetPoint(type, GetPoint(type) + amount);
  3546. val = GetPoint(type);
  3547. if (val)
  3548. {
  3549. SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
  3550. }
  3551. else
  3552. {
  3553. REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
  3554. }
  3555. break;
  3556.  
  3557. case POINT_IMMUNE_SLOW: // 77
  3558. SetPoint(type, GetPoint(type) + amount);
  3559. val = GetPoint(type);
  3560. if (val)
  3561. {
  3562. SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
  3563. }
  3564. else
  3565. {
  3566. REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
  3567. }
  3568. break;
  3569.  
  3570. case POINT_IMMUNE_FALL: // 78
  3571. SetPoint(type, GetPoint(type) + amount);
  3572. val = GetPoint(type);
  3573. if (val)
  3574. {
  3575. SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
  3576. }
  3577. else
  3578. {
  3579. REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
  3580. }
  3581. break;
  3582.  
  3583. case POINT_ATT_GRADE_BONUS:
  3584. SetPoint(type, GetPoint(type) + amount);
  3585. PointChange(POINT_ATT_GRADE, amount);
  3586. val = GetPoint(type);
  3587. break;
  3588.  
  3589. case POINT_DEF_GRADE_BONUS:
  3590. SetPoint(type, GetPoint(type) + amount);
  3591. PointChange(POINT_DEF_GRADE, amount);
  3592. val = GetPoint(type);
  3593. break;
  3594.  
  3595. case POINT_MAGIC_ATT_GRADE_BONUS:
  3596. SetPoint(type, GetPoint(type) + amount);
  3597. PointChange(POINT_MAGIC_ATT_GRADE, amount);
  3598. val = GetPoint(type);
  3599. break;
  3600.  
  3601. case POINT_MAGIC_DEF_GRADE_BONUS:
  3602. SetPoint(type, GetPoint(type) + amount);
  3603. PointChange(POINT_MAGIC_DEF_GRADE, amount);
  3604. val = GetPoint(type);
  3605. break;
  3606.  
  3607. case POINT_VOICE:
  3608. case POINT_EMPIRE_POINT:
  3609. //sys_err("CHARACTER::PointChange: %s: point cannot be changed. use SetPoint instead (type: %d)", GetName(), type);
  3610. val = GetRealPoint(type);
  3611. break;
  3612.  
  3613. case POINT_POLYMORPH:
  3614. SetPoint(type, GetPoint(type) + amount);
  3615. val = GetPoint(type);
  3616. SetPolymorph(val);
  3617. break;
  3618.  
  3619. case POINT_MOUNT:
  3620. SetPoint(type, GetPoint(type) + amount);
  3621. val = GetPoint(type);
  3622. MountVnum(val);
  3623. break;
  3624.  
  3625. case POINT_ENERGY:
  3626. case POINT_COSTUME_ATTR_BONUS:
  3627. {
  3628. int old_val = GetPoint(type);
  3629. SetPoint(type, old_val + amount);
  3630. val = GetPoint(type);
  3631. BuffOnAttr_ValueChange(type, old_val, val);
  3632. }
  3633. break;
  3634.  
  3635. default:
  3636. sys_err("CHARACTER::PointChange: %s: unknown point change type %d", GetName(), type);
  3637. return;
  3638. }
  3639.  
  3640. switch (type)
  3641. {
  3642. case POINT_LEVEL:
  3643. case POINT_ST:
  3644. case POINT_DX:
  3645. case POINT_IQ:
  3646. case POINT_HT:
  3647. ComputeBattlePoints();
  3648. break;
  3649. case POINT_MAX_HP:
  3650. case POINT_MAX_SP:
  3651. case POINT_MAX_STAMINA:
  3652. break;
  3653. }
  3654.  
  3655. if (type == POINT_HP && amount == 0)
  3656. return;
  3657.  
  3658. if (GetDesc())
  3659. {
  3660. struct packet_point_change pack;
  3661.  
  3662. pack.header = HEADER_GC_CHARACTER_POINT_CHANGE;
  3663. pack.dwVID = m_vid;
  3664. pack.type = type;
  3665. pack.value = val;
  3666.  
  3667. if (bAmount)
  3668. pack.amount = amount;
  3669. else
  3670. pack.amount = 0;
  3671.  
  3672. if (!bBroadcast)
  3673. GetDesc()->Packet(&pack, sizeof(struct packet_point_change));
  3674. else
  3675. PacketAround(&pack, sizeof(pack));
  3676. }
  3677. }
  3678.  
  3679. void CHARACTER::ApplyPoint(BYTE bApplyType, int iVal)
  3680. {
  3681. switch (bApplyType)
  3682. {
  3683. case APPLY_NONE: // 0
  3684. break;;
  3685.  
  3686. case APPLY_CON:
  3687. PointChange(POINT_HT, iVal);
  3688. PointChange(POINT_MAX_HP, (iVal * JobInitialPoints[GetJob()].hp_per_ht));
  3689. PointChange(POINT_MAX_STAMINA, (iVal * JobInitialPoints[GetJob()].stamina_per_con));
  3690. break;
  3691.  
  3692. case APPLY_INT:
  3693. PointChange(POINT_IQ, iVal);
  3694. PointChange(POINT_MAX_SP, (iVal * JobInitialPoints[GetJob()].sp_per_iq));
  3695. break;
  3696.  
  3697. case APPLY_SKILL:
  3698. // SKILL_DAMAGE_BONUS
  3699. {
  3700. // ĂÖ»óŔ§ şńĆ® ±âÁŘŔ¸·Î 8şńĆ® vnum, 9şńĆ® add, 15şńĆ® change
  3701. // 00000000 00000000 00000000 00000000
  3702. // ^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^
  3703. // vnum ^ add change
  3704. BYTE bSkillVnum = (BYTE) (((DWORD)iVal) >> 24);
  3705. int iAdd = iVal & 0x00800000;
  3706. int iChange = iVal & 0x007fffff;
  3707.  
  3708. sys_log(1, "APPLY_SKILL skill %d add? %d change %d", bSkillVnum, iAdd ? 1 : 0, iChange);
  3709.  
  3710. if (0 == iAdd)
  3711. iChange = -iChange;
  3712.  
  3713. boost::unordered_map<BYTE, int>::iterator iter = m_SkillDamageBonus.find(bSkillVnum);
  3714.  
  3715. if (iter == m_SkillDamageBonus.end())
  3716. m_SkillDamageBonus.insert(std::make_pair(bSkillVnum, iChange));
  3717. else
  3718. iter->second += iChange;
  3719. }
  3720. // END_OF_SKILL_DAMAGE_BONUS
  3721. break;
  3722.  
  3723. case APPLY_STR:
  3724. case APPLY_DEX:
  3725. case APPLY_MAX_HP:
  3726. case APPLY_MAX_SP:
  3727. case APPLY_MAX_HP_PCT:
  3728. case APPLY_MAX_SP_PCT:
  3729. case APPLY_ATT_SPEED:
  3730. case APPLY_MOV_SPEED:
  3731. case APPLY_CAST_SPEED:
  3732. case APPLY_HP_REGEN:
  3733. case APPLY_SP_REGEN:
  3734. case APPLY_POISON_PCT:
  3735. case APPLY_STUN_PCT:
  3736. case APPLY_SLOW_PCT:
  3737. case APPLY_CRITICAL_PCT:
  3738. case APPLY_PENETRATE_PCT:
  3739. case APPLY_ATTBONUS_HUMAN:
  3740. case APPLY_ATTBONUS_ANIMAL:
  3741. case APPLY_ATTBONUS_ORC:
  3742. case APPLY_ATTBONUS_MILGYO:
  3743. case APPLY_ATTBONUS_UNDEAD:
  3744. case APPLY_ATTBONUS_DEVIL:
  3745. case APPLY_ATTBONUS_WARRIOR: // 59
  3746. case APPLY_ATTBONUS_ASSASSIN: // 60
  3747. case APPLY_ATTBONUS_SURA: // 61
  3748. case APPLY_ATTBONUS_SHAMAN: // 62
  3749. case APPLY_ATTBONUS_MONSTER: // 63
  3750. case APPLY_STEAL_HP:
  3751. case APPLY_STEAL_SP:
  3752. case APPLY_MANA_BURN_PCT:
  3753. case APPLY_DAMAGE_SP_RECOVER:
  3754. case APPLY_BLOCK:
  3755. case APPLY_DODGE:
  3756. case APPLY_RESIST_SWORD:
  3757. case APPLY_RESIST_TWOHAND:
  3758. case APPLY_RESIST_DAGGER:
  3759. case APPLY_RESIST_BELL:
  3760. case APPLY_RESIST_FAN:
  3761. case APPLY_RESIST_BOW:
  3762. case APPLY_RESIST_FIRE:
  3763. case APPLY_RESIST_ELEC:
  3764. case APPLY_RESIST_MAGIC:
  3765. case APPLY_RESIST_WIND:
  3766. case APPLY_RESIST_ICE:
  3767. case APPLY_RESIST_EARTH:
  3768. case APPLY_RESIST_DARK:
  3769. case APPLY_REFLECT_MELEE:
  3770. case APPLY_REFLECT_CURSE:
  3771. case APPLY_ANTI_CRITICAL_PCT:
  3772. case APPLY_ANTI_PENETRATE_PCT:
  3773. case APPLY_POISON_REDUCE:
  3774. case APPLY_KILL_SP_RECOVER:
  3775. case APPLY_EXP_DOUBLE_BONUS:
  3776. case APPLY_GOLD_DOUBLE_BONUS:
  3777. case APPLY_ITEM_DROP_BONUS:
  3778. case APPLY_POTION_BONUS:
  3779. case APPLY_KILL_HP_RECOVER:
  3780. case APPLY_IMMUNE_STUN:
  3781. case APPLY_IMMUNE_SLOW:
  3782. case APPLY_IMMUNE_FALL:
  3783. case APPLY_BOW_DISTANCE:
  3784. case APPLY_ATT_GRADE_BONUS:
  3785. case APPLY_DEF_GRADE_BONUS:
  3786. case APPLY_MAGIC_ATT_GRADE:
  3787. case APPLY_MAGIC_DEF_GRADE:
  3788. case APPLY_CURSE_PCT:
  3789. case APPLY_MAX_STAMINA:
  3790. case APPLY_MALL_ATTBONUS:
  3791. case APPLY_MALL_DEFBONUS:
  3792. case APPLY_MALL_EXPBONUS:
  3793. case APPLY_MALL_ITEMBONUS:
  3794. case APPLY_MALL_GOLDBONUS:
  3795. case APPLY_SKILL_DAMAGE_BONUS:
  3796. case APPLY_NORMAL_HIT_DAMAGE_BONUS:
  3797.  
  3798. // DEPEND_BONUS_ATTRIBUTES
  3799. case APPLY_SKILL_DEFEND_BONUS:
  3800. case APPLY_NORMAL_HIT_DEFEND_BONUS:
  3801. // END_OF_DEPEND_BONUS_ATTRIBUTES
  3802.  
  3803. case APPLY_PC_BANG_EXP_BONUS :
  3804. case APPLY_PC_BANG_DROP_BONUS :
  3805.  
  3806. case APPLY_RESIST_WARRIOR :
  3807. case APPLY_RESIST_ASSASSIN :
  3808. case APPLY_RESIST_SURA :
  3809. case APPLY_RESIST_SHAMAN :
  3810. case APPLY_ENERGY: // 82 ±â·Â
  3811. case APPLY_DEF_GRADE: // 83 ąćľî·Â. DEF_GRADE_BONUS´Â Ŭ¶óżˇĽ­ µÎąč·Î ş¸ż©Áö´Â ŔǵµµČ ąö±×(...)°ˇ ŔÖ´Ů.
  3812. case APPLY_COSTUME_ATTR_BONUS: // 84 ÄÚ˝şĆ¬ ľĆŔĚĹŰżˇ şŮŔş ĽÓĽşÄˇ ş¸łĘ˝ş
  3813. case APPLY_MAGIC_ATTBONUS_PER: // 85 ¸¶ąý °ř°Ý·Â +x%
  3814. case APPLY_MELEE_MAGIC_ATTBONUS_PER: // 86 ¸¶ąý + ąĐ¸® °ř°Ý·Â +x%
  3815. PointChange(aApplyInfo[bApplyType].bPointType, iVal);
  3816. break;
  3817.  
  3818. default:
  3819. sys_err("Unknown apply type %d name %s", bApplyType, GetName());
  3820. break;
  3821. }
  3822. }
  3823.  
  3824. void CHARACTER::MotionPacketEncode(BYTE motion, LPCHARACTER victim, struct packet_motion * packet)
  3825. {
  3826. packet->header = HEADER_GC_MOTION;
  3827. packet->vid = m_vid;
  3828. packet->motion = motion;
  3829.  
  3830. if (victim)
  3831. packet->victim_vid = victim->GetVID();
  3832. else
  3833. packet->victim_vid = 0;
  3834. }
  3835.  
  3836. void CHARACTER::Motion(BYTE motion, LPCHARACTER victim)
  3837. {
  3838. struct packet_motion pack_motion;
  3839. MotionPacketEncode(motion, victim, &pack_motion);
  3840. PacketAround(&pack_motion, sizeof(struct packet_motion));
  3841. }
  3842.  
  3843. EVENTFUNC(save_event)
  3844. {
  3845. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  3846. if ( info == NULL )
  3847. {
  3848. sys_err( "save_event> <Factor> Null pointer" );
  3849. return 0;
  3850. }
  3851.  
  3852. LPCHARACTER ch = info->ch;
  3853.  
  3854. if (ch == NULL) { // <Factor>
  3855. return 0;
  3856. }
  3857. sys_log(1, "SAVE_EVENT: %s", ch->GetName());
  3858. ch->Save();
  3859. ch->FlushDelayedSaveItem();
  3860. return (save_event_second_cycle);
  3861. }
  3862.  
  3863. void CHARACTER::StartSaveEvent()
  3864. {
  3865. if (m_pkSaveEvent)
  3866. return;
  3867.  
  3868. char_event_info* info = AllocEventInfo<char_event_info>();
  3869.  
  3870. info->ch = this;
  3871. m_pkSaveEvent = event_create(save_event, info, save_event_second_cycle);
  3872. }
  3873.  
  3874. void CHARACTER::MonsterLog(const char* format, ...)
  3875. {
  3876. if (!test_server)
  3877. return;
  3878.  
  3879. if (IsPC())
  3880. return;
  3881.  
  3882. char chatbuf[CHAT_MAX_LEN + 1];
  3883. int len = snprintf(chatbuf, sizeof(chatbuf), "%u)", (DWORD)GetVID());
  3884.  
  3885. if (len < 0 || len >= (int) sizeof(chatbuf))
  3886. len = sizeof(chatbuf) - 1;
  3887.  
  3888. va_list args;
  3889.  
  3890. va_start(args, format);
  3891.  
  3892. int len2 = vsnprintf(chatbuf + len, sizeof(chatbuf) - len, format, args);
  3893.  
  3894. if (len2 < 0 || len2 >= (int) sizeof(chatbuf) - len)
  3895. len += (sizeof(chatbuf) - len) - 1;
  3896. else
  3897. len += len2;
  3898.  
  3899. // \0 ą®ŔÚ Ć÷ÇÔ
  3900. ++len;
  3901.  
  3902. va_end(args);
  3903.  
  3904. TPacketGCChat pack_chat;
  3905.  
  3906. pack_chat.header = HEADER_GC_CHAT;
  3907. pack_chat.size = sizeof(TPacketGCChat) + len;
  3908. pack_chat.type = CHAT_TYPE_TALKING;
  3909. pack_chat.id = (DWORD)GetVID();
  3910. pack_chat.bEmpire = 0;
  3911.  
  3912. TEMP_BUFFER buf;
  3913. buf.write(&pack_chat, sizeof(TPacketGCChat));
  3914. buf.write(chatbuf, len);
  3915.  
  3916. CHARACTER_MANAGER::instance().PacketMonsterLog(this, buf.read_peek(), buf.size());
  3917. }
  3918.  
  3919. void CHARACTER::ChatPacket(BYTE type, const char * format, ...)
  3920. {
  3921. LPDESC d = GetDesc();
  3922.  
  3923. if (!d || !format)
  3924. return;
  3925.  
  3926. char chatbuf[CHAT_MAX_LEN + 1];
  3927. va_list args;
  3928.  
  3929. va_start(args, format);
  3930. int len = vsnprintf(chatbuf, sizeof(chatbuf), format, args);
  3931. va_end(args);
  3932.  
  3933. struct packet_chat pack_chat;
  3934.  
  3935. pack_chat.header = HEADER_GC_CHAT;
  3936. pack_chat.size = sizeof(struct packet_chat) + len;
  3937. pack_chat.type = type;
  3938. pack_chat.id = 0;
  3939. pack_chat.bEmpire = d->GetEmpire();
  3940.  
  3941. TEMP_BUFFER buf;
  3942. buf.write(&pack_chat, sizeof(struct packet_chat));
  3943. buf.write(chatbuf, len);
  3944.  
  3945. d->Packet(buf.read_peek(), buf.size());
  3946.  
  3947. if (type == CHAT_TYPE_COMMAND && test_server)
  3948. sys_log(0, "SEND_COMMAND %s %s", GetName(), chatbuf);
  3949. }
  3950.  
  3951. // MINING
  3952. void CHARACTER::mining_take()
  3953. {
  3954. m_pkMiningEvent = NULL;
  3955. }
  3956.  
  3957. void CHARACTER::mining_cancel()
  3958. {
  3959. if (m_pkMiningEvent)
  3960. {
  3961. sys_log(0, "XXX MINING CANCEL");
  3962. event_cancel(&m_pkMiningEvent);
  3963. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("䱤Ŕ» Áß´ÜÇĎż´˝Ŕ´Ď´Ů."));
  3964. }
  3965. }
  3966.  
  3967. void CHARACTER::mining(LPCHARACTER chLoad)
  3968. {
  3969. if (m_pkMiningEvent)
  3970. {
  3971. mining_cancel();
  3972. return;
  3973. }
  3974.  
  3975. if (!chLoad)
  3976. return;
  3977.  
  3978. if (GetMapIndex() != chLoad->GetMapIndex() || DISTANCE_APPROX(GetX() - chLoad->GetX(), GetY() - chLoad->GetY()) > 1000)
  3979. return;
  3980.  
  3981. if (mining::GetRawOreFromLoad(chLoad->GetRaceNum()) == 0)
  3982. return;
  3983.  
  3984. LPITEM pick = GetWear(WEAR_WEAPON);
  3985.  
  3986. if (!pick || pick->GetType() != ITEM_PICK)
  3987. {
  3988. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°î±ŞŔ̸¦ ŔĺÂřÇĎĽĽżä."));
  3989. return;
  3990. }
  3991.  
  3992. int count = number(5, 15); // µżŔŰ Č˝Ľö, ÇŃ µżŔŰ´ç 2ĂĘ
  3993.  
  3994. // 䱤 µżŔŰŔ» ş¸ż©ÁÜ
  3995. TPacketGCDigMotion p;
  3996. p.header = HEADER_GC_DIG_MOTION;
  3997. p.vid = GetVID();
  3998. p.target_vid = chLoad->GetVID();
  3999. p.count = count;
  4000.  
  4001. PacketAround(&p, sizeof(p));
  4002.  
  4003. m_pkMiningEvent = mining::CreateMiningEvent(this, chLoad, count);
  4004. }
  4005. // END_OF_MINING
  4006.  
  4007. bool CHARACTER::IsNearWater() const
  4008. {
  4009. if (!GetSectree())
  4010. return false;
  4011.  
  4012. for (int x = -1; x <= 1; ++x)
  4013. {
  4014. for (int y = -1; y <= 1; ++y)
  4015. {
  4016. if (IS_SET(GetSectree()->GetAttribute(GetX() + x * 100, GetY() + y * 100), ATTR_WATER))
  4017. return true;
  4018. }
  4019. }
  4020.  
  4021. return false;
  4022. }
  4023.  
  4024. void CHARACTER::fishing()
  4025. {
  4026. if (m_pkFishingEvent)
  4027. {
  4028. fishing_take();
  4029. return;
  4030. }
  4031.  
  4032. if (!IsNearWater())
  4033. return;
  4034.  
  4035. // ¸ř°¨ ĽÓĽşżˇĽ­ ł¬˝Ă¸¦ ˝ĂµµÇŃ´Ů?
  4036. {
  4037. LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(GetMapIndex());
  4038.  
  4039. int x = GetX();
  4040. int y = GetY();
  4041.  
  4042. LPSECTREE tree = pkSectreeMap->Find(x, y);
  4043. DWORD dwAttr = tree->GetAttribute(x, y);
  4044.  
  4045. if (IS_SET(dwAttr, ATTR_BLOCK))
  4046. {
  4047. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ł¬˝Ă¸¦ ÇŇ Ľö ŔÖ´Â °÷ŔĚ ľĆ´Ő´Ď´Ů"));
  4048. return;
  4049. }
  4050. }
  4051.  
  4052. LPITEM rod = GetWear(WEAR_WEAPON);
  4053.  
  4054. // ł¬˝Ă´ë ŔĺÂř
  4055. if (!rod || rod->GetType() != ITEM_ROD)
  4056. {
  4057. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ł¬˝Ă´ë¸¦ ŔĺÂř ÇĎĽĽżä."));
  4058. return;
  4059. }
  4060.  
  4061. if (0 == rod->GetSocket(2))
  4062. {
  4063. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ąĚł˘¸¦ ł˘°í ´řÁ® ÁÖĽĽżä."));
  4064. return;
  4065. }
  4066.  
  4067. float fx, fy;
  4068. GetDeltaByDegree(GetRotation(), 400.0f, &fx, &fy);
  4069.  
  4070. m_pkFishingEvent = fishing::CreateFishingEvent(this);
  4071. }
  4072.  
  4073. void CHARACTER::fishing_take()
  4074. {
  4075. LPITEM rod = GetWear(WEAR_WEAPON);
  4076. if (rod && rod->GetType() == ITEM_ROD)
  4077. {
  4078. using fishing::fishing_event_info;
  4079. if (m_pkFishingEvent)
  4080. {
  4081. struct fishing_event_info* info = dynamic_cast<struct fishing_event_info*>(m_pkFishingEvent->info);
  4082.  
  4083. if (info)
  4084. fishing::Take(info, this);
  4085. }
  4086. }
  4087. else
  4088. {
  4089. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ł¬˝Ă´ë°ˇ ľĆ´Ń ą°°ÇŔ¸·Î ł¬˝Ă¸¦ ÇŇ Ľö ľř˝Ŕ´Ď´Ů!"));
  4090. }
  4091.  
  4092. event_cancel(&m_pkFishingEvent);
  4093. }
  4094.  
  4095. bool CHARACTER::StartStateMachine(int iNextPulse)
  4096. {
  4097. if (CHARACTER_MANAGER::instance().AddToStateList(this))
  4098. {
  4099. m_dwNextStatePulse = thecore_heart->pulse + iNextPulse;
  4100. return true;
  4101. }
  4102.  
  4103. return false;
  4104. }
  4105.  
  4106. void CHARACTER::StopStateMachine()
  4107. {
  4108. CHARACTER_MANAGER::instance().RemoveFromStateList(this);
  4109. }
  4110.  
  4111. void CHARACTER::UpdateStateMachine(DWORD dwPulse)
  4112. {
  4113. if (dwPulse < m_dwNextStatePulse)
  4114. return;
  4115.  
  4116. if (IsDead())
  4117. return;
  4118.  
  4119. Update();
  4120. m_dwNextStatePulse = dwPulse + m_dwStateDuration;
  4121. }
  4122.  
  4123. void CHARACTER::SetNextStatePulse(int iNextPulse)
  4124. {
  4125. CHARACTER_MANAGER::instance().AddToStateList(this);
  4126. m_dwNextStatePulse = iNextPulse;
  4127.  
  4128. if (iNextPulse < 10)
  4129. MonsterLog("´ŮŔ˝»óĹ·ξ°ˇŔÚ");
  4130. }
  4131.  
  4132.  
  4133. // Äł¸ŻĹÍ ŔνşĹĎ˝ş ľ÷µĄŔĚĆ® ÇÔĽö.
  4134. void CHARACTER::UpdateCharacter(DWORD dwPulse)
  4135. {
  4136. CFSM::Update();
  4137. }
  4138.  
  4139. void CHARACTER::SetShop(LPSHOP pkShop)
  4140. {
  4141. if ((m_pkShop = pkShop))
  4142. SET_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
  4143. else
  4144. {
  4145. REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
  4146. SetShopOwner(NULL);
  4147. }
  4148. }
  4149.  
  4150. void CHARACTER::SetExchange(CExchange * pkExchange)
  4151. {
  4152. m_pkExchange = pkExchange;
  4153. }
  4154.  
  4155. void CHARACTER::SetPart(BYTE bPartPos, WORD wVal)
  4156. {
  4157. assert(bPartPos < PART_MAX_NUM);
  4158. m_pointsInstant.parts[bPartPos] = wVal;
  4159. }
  4160.  
  4161. WORD CHARACTER::GetPart(BYTE bPartPos) const
  4162. {
  4163. assert(bPartPos < PART_MAX_NUM);
  4164. return m_pointsInstant.parts[bPartPos];
  4165. }
  4166.  
  4167. WORD CHARACTER::GetOriginalPart(BYTE bPartPos) const
  4168. {
  4169. switch (bPartPos)
  4170. {
  4171. case PART_MAIN:
  4172. if (!IsPC()) // PC°ˇ ľĆ´Ń °ćżě ÇöŔç ĆÄĆ®¸¦ ±×´ë·Î ¸®ĹĎ
  4173. return GetPart(PART_MAIN);
  4174. else
  4175. return m_pointsInstant.bBasePart;
  4176.  
  4177. case PART_HAIR:
  4178. return GetPart(PART_HAIR);
  4179.  
  4180. default:
  4181. return 0;
  4182. }
  4183. }
  4184.  
  4185. BYTE CHARACTER::GetCharType() const
  4186. {
  4187. return m_bCharType;
  4188. }
  4189.  
  4190. bool CHARACTER::SetSyncOwner(LPCHARACTER ch, bool bRemoveFromList)
  4191. {
  4192. // TRENT_MONSTER
  4193. if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
  4194. return false;
  4195. // END_OF_TRENT_MONSTER
  4196.  
  4197. if (ch == this)
  4198. {
  4199. sys_err("SetSyncOwner owner == this (%p)", this);
  4200. return false;
  4201. }
  4202.  
  4203. if (!ch)
  4204. {
  4205. if (bRemoveFromList && m_pkChrSyncOwner)
  4206. {
  4207. m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
  4208. }
  4209.  
  4210. if (m_pkChrSyncOwner)
  4211. sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());
  4212.  
  4213. // ¸®˝şĆ®żˇĽ­ Á¦°ĹÇĎÁö ľĘ´ő¶óµµ Ć÷ŔÎĹÍ´Â NULL·Î ĽÂĆõǾîľß ÇŃ´Ů.
  4214. m_pkChrSyncOwner = NULL;
  4215. }
  4216. else
  4217. {
  4218. if (!IsSyncOwner(ch))
  4219. return false;
  4220.  
  4221. // °Ĺ¸®°ˇ 200 ŔĚ»óŔ̸é SyncOwner°ˇ µÉ Ľö ľř´Ů.
  4222. if (DISTANCE_APPROX(GetX() - ch->GetX(), GetY() - ch->GetY()) > 250)
  4223. {
  4224. sys_log(1, "SetSyncOwner distance over than 250 %s %s", GetName(), ch->GetName());
  4225.  
  4226. // SyncOwnerŔĎ °ćżě Owner·Î ÇĄ˝ĂÇŃ´Ů.
  4227. if (m_pkChrSyncOwner == ch)
  4228. return true;
  4229.  
  4230. return false;
  4231. }
  4232.  
  4233. if (m_pkChrSyncOwner != ch)
  4234. {
  4235. if (m_pkChrSyncOwner)
  4236. {
  4237. sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());
  4238. m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
  4239. }
  4240.  
  4241. m_pkChrSyncOwner = ch;
  4242. m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.push_back(this);
  4243.  
  4244. // SyncOwner°ˇ ąŮ˛î¸é LastSyncTimeŔ» ĂʱâČ­ÇŃ´Ů.
  4245. static const timeval zero_tv = {0, 0};
  4246. SetLastSyncTime(zero_tv);
  4247.  
  4248. sys_log(1, "SetSyncOwner set %s %p to %s", GetName(), this, ch->GetName());
  4249. }
  4250.  
  4251. m_fSyncTime = get_float_time();
  4252. }
  4253.  
  4254. // TODO: Sync Owner°ˇ °°´ő¶óµµ °čĽÓ ĆĐŶŔ» ş¸ł»°í ŔÖŔ¸ąÇ·Î,
  4255. // µż±âČ­ µČ ˝Ă°ŁŔĚ 3ĂĘ ŔĚ»ó ÁöłµŔ» ¶§ Ç®ľîÁÖ´Â ĆĐŶŔ»
  4256. // ş¸ł»´Â ąć˝ÄŔ¸·Î Çϸé ĆĐŶŔ» ÁŮŔĎ Ľö ŔÖ´Ů.
  4257. TPacketGCOwnership pack;
  4258.  
  4259. pack.bHeader = HEADER_GC_OWNERSHIP;
  4260. pack.dwOwnerVID = ch ? ch->GetVID() : 0;
  4261. pack.dwVictimVID = GetVID();
  4262.  
  4263. PacketAround(&pack, sizeof(TPacketGCOwnership));
  4264. return true;
  4265. }
  4266.  
  4267. struct FuncClearSync
  4268. {
  4269. void operator () (LPCHARACTER ch)
  4270. {
  4271. assert(ch != NULL);
  4272. ch->SetSyncOwner(NULL, false); // false ÇĂ·ˇ±×·Î ÇŘľß for_each °ˇ Á¦´ë·Î µ·´Ů.
  4273. }
  4274. };
  4275.  
  4276. void CHARACTER::ClearSync()
  4277. {
  4278. SetSyncOwner(NULL);
  4279.  
  4280. // ľĆ·ˇ for_eachżˇĽ­ łŞ¸¦ m_pkChrSyncOwner·Î °ˇÁř ŔÚµéŔÇ Ć÷ŔÎĹ͸¦ NULL·Î ÇŃ´Ů.
  4281. std::for_each(m_kLst_pkChrSyncOwned.begin(), m_kLst_pkChrSyncOwned.end(), FuncClearSync());
  4282. m_kLst_pkChrSyncOwned.clear();
  4283. }
  4284.  
  4285. bool CHARACTER::IsSyncOwner(LPCHARACTER ch) const
  4286. {
  4287. if (m_pkChrSyncOwner == ch)
  4288. return true;
  4289.  
  4290. // ¸¶Áö¸·Ŕ¸·Î µż±âČ­ µČ ˝Ă°ŁŔĚ 3ĂĘ ŔĚ»ó Áöłµ´Ů¸é ĽŇŔŻ±ÇŔĚ ľĆą«żˇ°Ôµµ
  4291. // ľř´Ů. µű¶óĽ­ ľĆą«łŞ SyncOwnerŔ̹ǷΠtrue ¸®ĹĎ
  4292. if (get_float_time() - m_fSyncTime >= 3.0f)
  4293. return true;
  4294.  
  4295. return false;
  4296. }
  4297.  
  4298. void CHARACTER::SetParty(LPPARTY pkParty)
  4299. {
  4300. if (pkParty == m_pkParty)
  4301. return;
  4302.  
  4303. if (pkParty && m_pkParty)
  4304. sys_err("%s is trying to reassigning party (current %p, new party %p)", GetName(), get_pointer(m_pkParty), get_pointer(pkParty));
  4305.  
  4306. sys_log(1, "PARTY set to %p", get_pointer(pkParty));
  4307.  
  4308. if (m_pkDungeon && IsPC())
  4309. SetDungeon(NULL);
  4310. m_pkParty = pkParty;
  4311.  
  4312. if (IsPC())
  4313. {
  4314. if (m_pkParty)
  4315. SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);
  4316. else
  4317. REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);
  4318.  
  4319. UpdatePacket();
  4320. }
  4321. }
  4322.  
  4323. // PARTY_JOIN_BUG_FIX
  4324. /// ĆÄĆĽ °ˇŔÔ event Á¤ş¸
  4325. EVENTINFO(TPartyJoinEventInfo)
  4326. {
  4327. DWORD dwGuestPID; ///< ĆÄĆĽżˇ Âüż©ÇŇ Äł¸ŻĹÍŔÇ PID
  4328. DWORD dwLeaderPID; ///< ĆÄĆĽ ¸®´őŔÇ PID
  4329.  
  4330. TPartyJoinEventInfo()
  4331. : dwGuestPID( 0 )
  4332. , dwLeaderPID( 0 )
  4333. {
  4334. }
  4335. } ;
  4336.  
  4337. EVENTFUNC(party_request_event)
  4338. {
  4339. TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>( event->info );
  4340.  
  4341. if ( info == NULL )
  4342. {
  4343. sys_err( "party_request_event> <Factor> Null pointer" );
  4344. return 0;
  4345. }
  4346.  
  4347. LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(info->dwGuestPID);
  4348.  
  4349. if (ch)
  4350. {
  4351. sys_log(0, "PartyRequestEvent %s", ch->GetName());
  4352. ch->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
  4353. ch->SetPartyRequestEvent(NULL);
  4354. }
  4355.  
  4356. return 0;
  4357. }
  4358.  
  4359. bool CHARACTER::RequestToParty(LPCHARACTER leader)
  4360. {
  4361. if (leader->GetParty())
  4362. leader = leader->GetParty()->GetLeaderCharacter();
  4363.  
  4364. if (!leader)
  4365. {
  4366. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ĆÄĆĽŔĺŔĚ Á˘ĽÓ »óĹ°ˇ ľĆ´Ď¶óĽ­ żäĂ»Ŕ» ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4367. return false;
  4368. }
  4369.  
  4370. if (m_pkPartyRequestEvent)
  4371. return false;
  4372.  
  4373. if (!IsPC() || !leader->IsPC())
  4374. return false;
  4375.  
  4376. if (leader->IsBlockMode(BLOCK_PARTY_REQUEST))
  4377. return false;
  4378.  
  4379. PartyJoinErrCode errcode = IsPartyJoinableCondition(leader, this);
  4380.  
  4381. switch (errcode)
  4382. {
  4383. case PERR_NONE:
  4384. break;
  4385.  
  4386. case PERR_SERVER:
  4387. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> Ľ­ąö ą®Á¦·Î ĆÄĆĽ °ü·Ă Ăł¸®¸¦ ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4388. return false;
  4389.  
  4390. case PERR_DIFFEMPIRE:
  4391. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´Ů¸Ą Á¦±ą°ú ĆÄĆĽ¸¦ ŔĚ·ę Ľö ľř˝Ŕ´Ď´Ů."));
  4392. return false;
  4393.  
  4394. case PERR_DUNGEON:
  4395. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´řŔü ľČżˇĽ­´Â ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4396. return false;
  4397.  
  4398. case PERR_OBSERVER:
  4399. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> °üŔü ¸đµĺżˇĽ± ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4400. return false;
  4401.  
  4402. case PERR_LVBOUNDARY:
  4403. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> -30 ~ +30 ·ąş§ ŔĚł»ŔÇ »ó´ëąć¸¸ ĂĘ´ëÇŇ Ľö ŔÖ˝Ŕ´Ď´Ů."));
  4404. return false;
  4405.  
  4406. case PERR_LOWLEVEL:
  4407. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖ°í ·ąş§ ş¸´Ů 30·ąş§ŔĚ ł·ľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4408. return false;
  4409.  
  4410. case PERR_HILEVEL:
  4411. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖŔú ·ąş§ ş¸´Ů 30·ąş§ŔĚ łôľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4412. return false;
  4413.  
  4414. case PERR_ALREADYJOIN:
  4415. return false;
  4416.  
  4417. case PERR_PARTYISFULL:
  4418. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´ő ŔĚ»ó ĆÄĆĽżřŔ» ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4419. return false;
  4420.  
  4421. default:
  4422. sys_err("Do not process party join error(%d)", errcode);
  4423. return false;
  4424. }
  4425.  
  4426. TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();
  4427.  
  4428. info->dwGuestPID = GetPlayerID();
  4429. info->dwLeaderPID = leader->GetPlayerID();
  4430.  
  4431. SetPartyRequestEvent(event_create(party_request_event, info, PASSES_PER_SEC(10)));
  4432.  
  4433. leader->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequest %u", (DWORD) GetVID());
  4434. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s ´Ôżˇ°Ô ĆÄĆĽ°ˇŔÔ ˝ĹĂ»Ŕ» Çß˝Ŕ´Ď´Ů."), leader->GetName());
  4435. return true;
  4436. }
  4437.  
  4438. void CHARACTER::DenyToParty(LPCHARACTER member)
  4439. {
  4440. sys_log(1, "DenyToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));
  4441.  
  4442. if (!member->m_pkPartyRequestEvent)
  4443. return;
  4444.  
  4445. TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);
  4446.  
  4447. if (!info)
  4448. {
  4449. sys_err( "CHARACTER::DenyToParty> <Factor> Null pointer" );
  4450. return;
  4451. }
  4452.  
  4453. if (info->dwGuestPID != member->GetPlayerID())
  4454. return;
  4455.  
  4456. if (info->dwLeaderPID != GetPlayerID())
  4457. return;
  4458.  
  4459. event_cancel(&member->m_pkPartyRequestEvent);
  4460.  
  4461. member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
  4462. }
  4463.  
  4464. void CHARACTER::AcceptToParty(LPCHARACTER member)
  4465. {
  4466. sys_log(1, "AcceptToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));
  4467.  
  4468. if (!member->m_pkPartyRequestEvent)
  4469. return;
  4470.  
  4471. TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);
  4472.  
  4473. if (!info)
  4474. {
  4475. sys_err( "CHARACTER::AcceptToParty> <Factor> Null pointer" );
  4476. return;
  4477. }
  4478.  
  4479. if (info->dwGuestPID != member->GetPlayerID())
  4480. return;
  4481.  
  4482. if (info->dwLeaderPID != GetPlayerID())
  4483. return;
  4484.  
  4485. event_cancel(&member->m_pkPartyRequestEvent);
  4486.  
  4487. if (!GetParty())
  4488. member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ ĆÄĆĽżˇ ĽÓÇŘŔÖÁö ľĘ˝Ŕ´Ď´Ů."));
  4489. else
  4490. {
  4491. if (GetPlayerID() != GetParty()->GetLeaderPID())
  4492. return;
  4493.  
  4494. PartyJoinErrCode errcode = IsPartyJoinableCondition(this, member);
  4495. switch (errcode)
  4496. {
  4497. case PERR_NONE: member->PartyJoin(this); return;
  4498. case PERR_SERVER: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> Ľ­ąö ą®Á¦·Î ĆÄĆĽ °ü·Ă Ăł¸®¸¦ ÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); break;
  4499. case PERR_DUNGEON: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´řŔü ľČżˇĽ­´Â ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); break;
  4500. case PERR_OBSERVER: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> °üŔü ¸đµĺżˇĽ± ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); break;
  4501. case PERR_LVBOUNDARY: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> -30 ~ +30 ·ąş§ ŔĚł»ŔÇ »ó´ëąć¸¸ ĂĘ´ëÇŇ Ľö ŔÖ˝Ŕ´Ď´Ů.")); break;
  4502. case PERR_LOWLEVEL: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖ°í ·ąş§ ş¸´Ů 30·ąş§ŔĚ ł·ľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); break;
  4503. case PERR_HILEVEL: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖŔú ·ąş§ ş¸´Ů 30·ąş§ŔĚ łôľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů.")); break;
  4504. case PERR_ALREADYJOIN: break;
  4505. case PERR_PARTYISFULL: {
  4506. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´ő ŔĚ»ó ĆÄĆĽżřŔ» ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4507. member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽŔÇ ŔÎżřÁ¦ÇŃŔĚ ĂĘ°úÇĎż© ĆÄĆĽżˇ Âü°ˇÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4508. break;
  4509. }
  4510. default: sys_err("Do not process party join error(%d)", errcode);
  4511. }
  4512. }
  4513.  
  4514. member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
  4515. }
  4516.  
  4517. /**
  4518. * ĆÄĆĽ ĂĘ´ë event callback ÇÔĽö.
  4519. * event °ˇ ąßµżÇϸé ĂĘ´ë °ĹŔý·Î Ăł¸®ÇŃ´Ů.
  4520. */
  4521. EVENTFUNC(party_invite_event)
  4522. {
  4523. TPartyJoinEventInfo * pInfo = dynamic_cast<TPartyJoinEventInfo *>( event->info );
  4524.  
  4525. if ( pInfo == NULL )
  4526. {
  4527. sys_err( "party_invite_event> <Factor> Null pointer" );
  4528. return 0;
  4529. }
  4530.  
  4531. LPCHARACTER pchInviter = CHARACTER_MANAGER::instance().FindByPID(pInfo->dwLeaderPID);
  4532.  
  4533. if (pchInviter)
  4534. {
  4535. sys_log(1, "PartyInviteEvent %s", pchInviter->GetName());
  4536. pchInviter->PartyInviteDeny(pInfo->dwGuestPID);
  4537. }
  4538.  
  4539. return 0;
  4540. }
  4541.  
  4542. void CHARACTER::PartyInvite(LPCHARACTER pchInvitee)
  4543. {
  4544. if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
  4545. {
  4546. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽżřŔ» ĂĘ´ëÇŇ Ľö ŔÖ´Â ±ÇÇŃŔĚ ľř˝Ŕ´Ď´Ů."));
  4547. return;
  4548. }
  4549. else if (pchInvitee->IsBlockMode(BLOCK_PARTY_INVITE))
  4550. {
  4551. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> %s ´ÔŔĚ ĆÄĆĽ °ĹşÎ »óĹÂŔÔ´Ď´Ů."), pchInvitee->GetName());
  4552. return;
  4553. }
  4554.  
  4555.  
  4556. PartyJoinErrCode errcode = IsPartyJoinableCondition(this, pchInvitee);
  4557.  
  4558. switch (errcode)
  4559. {
  4560. case PERR_NONE:
  4561. break;
  4562.  
  4563. case PERR_SERVER:
  4564. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> Ľ­ąö ą®Á¦·Î ĆÄĆĽ °ü·Ă Ăł¸®¸¦ ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4565. return;
  4566.  
  4567. case PERR_DIFFEMPIRE:
  4568. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´Ů¸Ą Á¦±ą°ú ĆÄĆĽ¸¦ ŔĚ·ę Ľö ľř˝Ŕ´Ď´Ů."));
  4569. return;
  4570.  
  4571. case PERR_DUNGEON:
  4572. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´řŔü ľČżˇĽ­´Â ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4573. return;
  4574.  
  4575. case PERR_OBSERVER:
  4576. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> °üŔü ¸đµĺżˇĽ± ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4577. return;
  4578.  
  4579. case PERR_LVBOUNDARY:
  4580. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> -30 ~ +30 ·ąş§ ŔĚł»ŔÇ »ó´ëąć¸¸ ĂĘ´ëÇŇ Ľö ŔÖ˝Ŕ´Ď´Ů."));
  4581. return;
  4582.  
  4583. case PERR_LOWLEVEL:
  4584. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖ°í ·ąş§ ş¸´Ů 30·ąş§ŔĚ ł·ľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4585. return;
  4586.  
  4587. case PERR_HILEVEL:
  4588. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖŔú ·ąş§ ş¸´Ů 30·ąş§ŔĚ łôľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4589. return;
  4590.  
  4591. case PERR_ALREADYJOIN:
  4592. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ŔĚąĚ %s´ÔŔş ĆÄĆĽżˇ ĽÓÇŘ ŔÖ˝Ŕ´Ď´Ů."), pchInvitee->GetName());
  4593. return;
  4594.  
  4595. case PERR_PARTYISFULL:
  4596. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´ő ŔĚ»ó ĆÄĆĽżřŔ» ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4597. return;
  4598.  
  4599. default:
  4600. sys_err("Do not process party join error(%d)", errcode);
  4601. return;
  4602. }
  4603.  
  4604. if (m_PartyInviteEventMap.end() != m_PartyInviteEventMap.find(pchInvitee->GetPlayerID()))
  4605. return;
  4606.  
  4607. //
  4608. // EventMap żˇ ŔĚşĄĆ® Ăß°ˇ
  4609. //
  4610. TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();
  4611.  
  4612. info->dwGuestPID = pchInvitee->GetPlayerID();
  4613. info->dwLeaderPID = GetPlayerID();
  4614.  
  4615. m_PartyInviteEventMap.insert(EventMap::value_type(pchInvitee->GetPlayerID(), event_create(party_invite_event, info, PASSES_PER_SEC(10))));
  4616.  
  4617. //
  4618. // ĂĘ´ë ąŢ´Â character żˇ°Ô ĂĘ´ë ĆĐŶ ŔüĽŰ
  4619. //
  4620.  
  4621. TPacketGCPartyInvite p;
  4622. p.header = HEADER_GC_PARTY_INVITE;
  4623. p.leader_vid = GetVID();
  4624. pchInvitee->GetDesc()->Packet(&p, sizeof(p));
  4625. }
  4626.  
  4627. void CHARACTER::PartyInviteAccept(LPCHARACTER pchInvitee)
  4628. {
  4629. EventMap::iterator itFind = m_PartyInviteEventMap.find(pchInvitee->GetPlayerID());
  4630.  
  4631. if (itFind == m_PartyInviteEventMap.end())
  4632. {
  4633. sys_log(1, "PartyInviteAccept from not invited character(%s)", pchInvitee->GetName());
  4634. return;
  4635. }
  4636.  
  4637. event_cancel(&itFind->second);
  4638. m_PartyInviteEventMap.erase(itFind);
  4639.  
  4640. if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
  4641. {
  4642. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽżřŔ» ĂĘ´ëÇŇ Ľö ŔÖ´Â ±ÇÇŃŔĚ ľř˝Ŕ´Ď´Ů."));
  4643. return;
  4644. }
  4645.  
  4646. PartyJoinErrCode errcode = IsPartyJoinableMutableCondition(this, pchInvitee);
  4647.  
  4648. switch (errcode)
  4649. {
  4650. case PERR_NONE:
  4651. break;
  4652.  
  4653. case PERR_SERVER:
  4654. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> Ľ­ąö ą®Á¦·Î ĆÄĆĽ °ü·Ă Ăł¸®¸¦ ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4655. return;
  4656.  
  4657. case PERR_DUNGEON:
  4658. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´řŔü ľČżˇĽ­´Â ĆÄĆĽ Ăʴ뿡 ŔŔÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4659. return;
  4660.  
  4661. case PERR_OBSERVER:
  4662. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> °üŔü ¸đµĺżˇĽ± ĆÄĆĽ Ăʴ븦 ÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4663. return;
  4664.  
  4665. case PERR_LVBOUNDARY:
  4666. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> -30 ~ +30 ·ąş§ ŔĚł»ŔÇ »ó´ëąć¸¸ ĂĘ´ëÇŇ Ľö ŔÖ˝Ŕ´Ď´Ů."));
  4667. return;
  4668.  
  4669. case PERR_LOWLEVEL:
  4670. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖ°í ·ąş§ ş¸´Ů 30·ąş§ŔĚ ł·ľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4671. return;
  4672.  
  4673. case PERR_HILEVEL:
  4674. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽł» ĂÖŔú ·ąş§ ş¸´Ů 30·ąş§ŔĚ łôľĆ ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4675. return;
  4676.  
  4677. case PERR_ALREADYJOIN:
  4678. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽ Ăʴ뿡 ŔŔÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4679. return;
  4680.  
  4681. case PERR_PARTYISFULL:
  4682. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ´ő ŔĚ»ó ĆÄĆĽżřŔ» ĂĘ´ëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4683. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> ĆÄĆĽŔÇ ŔÎżřÁ¦ÇŃŔĚ ĂĘ°úÇĎż© ĆÄĆĽżˇ Âü°ˇÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4684. return;
  4685.  
  4686. default:
  4687. sys_err("ignore party join error(%d)", errcode);
  4688. return;
  4689. }
  4690.  
  4691. //
  4692. // ĆÄĆĽ °ˇŔÔ Ăł¸®
  4693. //
  4694.  
  4695. if (GetParty())
  4696. pchInvitee->PartyJoin(this);
  4697. else
  4698. {
  4699. LPPARTY pParty = CPartyManager::instance().CreateParty(this);
  4700.  
  4701. pParty->Join(pchInvitee->GetPlayerID());
  4702. pParty->Link(pchInvitee);
  4703. pParty->SendPartyInfoAllToOne(this);
  4704. }
  4705. }
  4706.  
  4707. void CHARACTER::PartyInviteDeny(DWORD dwPID)
  4708. {
  4709. EventMap::iterator itFind = m_PartyInviteEventMap.find(dwPID);
  4710.  
  4711. if (itFind == m_PartyInviteEventMap.end())
  4712. {
  4713. sys_log(1, "PartyInviteDeny to not exist event(inviter PID: %d, invitee PID: %d)", GetPlayerID(), dwPID);
  4714. return;
  4715. }
  4716.  
  4717. event_cancel(&itFind->second);
  4718. m_PartyInviteEventMap.erase(itFind);
  4719.  
  4720. LPCHARACTER pchInvitee = CHARACTER_MANAGER::instance().FindByPID(dwPID);
  4721. if (pchInvitee)
  4722. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> %s´ÔŔĚ ĆÄĆĽ Ăʴ븦 °ĹŔýÇĎĽĚ˝Ŕ´Ď´Ů."), pchInvitee->GetName());
  4723. }
  4724.  
  4725. void CHARACTER::PartyJoin(LPCHARACTER pLeader)
  4726. {
  4727. pLeader->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> %s´ÔŔĚ ĆÄĆĽżˇ Âü°ˇÇĎĽĚ˝Ŕ´Ď´Ů."), GetName());
  4728. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ĆÄĆĽ> %s´ÔŔÇ ĆÄĆĽżˇ Âü°ˇÇĎĽĚ˝Ŕ´Ď´Ů."), pLeader->GetName());
  4729.  
  4730. pLeader->GetParty()->Join(GetPlayerID());
  4731. pLeader->GetParty()->Link(this);
  4732. }
  4733.  
  4734. CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
  4735. {
  4736. if (pchLeader->GetEmpire() != pchGuest->GetEmpire())
  4737. return PERR_DIFFEMPIRE;
  4738.  
  4739. return IsPartyJoinableMutableCondition(pchLeader, pchGuest);
  4740. }
  4741.  
  4742. static bool __party_can_join_by_level(LPCHARACTER leader, LPCHARACTER quest)
  4743. {
  4744. int level_limit = 30;
  4745.  
  4746. if (LC_IsCanada())
  4747. level_limit = 15;
  4748. else if (LC_IsBrazil() == true)
  4749. {
  4750. level_limit = 10;
  4751. }
  4752. else
  4753. level_limit = 30;
  4754.  
  4755. return (abs(leader->GetLevel() - quest->GetLevel()) <= level_limit);
  4756. }
  4757.  
  4758. CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableMutableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
  4759. {
  4760. if (!CPartyManager::instance().IsEnablePCParty())
  4761. return PERR_SERVER;
  4762. else if (pchLeader->GetDungeon())
  4763. return PERR_DUNGEON;
  4764. else if (pchGuest->IsObserverMode())
  4765. return PERR_OBSERVER;
  4766. else if (false == __party_can_join_by_level(pchLeader, pchGuest))
  4767. return PERR_LVBOUNDARY;
  4768. else if (pchGuest->GetParty())
  4769. return PERR_ALREADYJOIN;
  4770. else if (pchLeader->GetParty())
  4771. {
  4772. if (pchLeader->GetParty()->GetMemberCount() == PARTY_MAX_MEMBER)
  4773. return PERR_PARTYISFULL;
  4774. }
  4775.  
  4776. return PERR_NONE;
  4777. }
  4778. // END_OF_PARTY_JOIN_BUG_FIX
  4779.  
  4780. void CHARACTER::SetDungeon(LPDUNGEON pkDungeon)
  4781. {
  4782. if (pkDungeon && m_pkDungeon)
  4783. sys_err("%s is trying to reassigning dungeon (current %p, new party %p)", GetName(), get_pointer(m_pkDungeon), get_pointer(pkDungeon));
  4784.  
  4785. if (m_pkDungeon == pkDungeon) {
  4786. return;
  4787. }
  4788.  
  4789. if (m_pkDungeon)
  4790. {
  4791. if (IsPC())
  4792. {
  4793. if (GetParty())
  4794. m_pkDungeon->DecPartyMember(GetParty(), this);
  4795. else
  4796. m_pkDungeon->DecMember(this);
  4797. }
  4798. else if (IsMonster() || IsStone())
  4799. {
  4800. m_pkDungeon->DecMonster();
  4801. }
  4802. }
  4803.  
  4804. m_pkDungeon = pkDungeon;
  4805.  
  4806. if (pkDungeon)
  4807. {
  4808. sys_log(0, "%s DUNGEON set to %p, PARTY is %p", GetName(), get_pointer(pkDungeon), get_pointer(m_pkParty));
  4809.  
  4810. if (IsPC())
  4811. {
  4812. if (GetParty())
  4813. m_pkDungeon->IncPartyMember(GetParty(), this);
  4814. else
  4815. m_pkDungeon->IncMember(this);
  4816. }
  4817. else if (IsMonster() || IsStone())
  4818. {
  4819. m_pkDungeon->IncMonster();
  4820. }
  4821. }
  4822. }
  4823.  
  4824. void CHARACTER::SetWarMap(CWarMap * pWarMap)
  4825. {
  4826. if (m_pWarMap)
  4827. m_pWarMap->DecMember(this);
  4828.  
  4829. m_pWarMap = pWarMap;
  4830.  
  4831. if (m_pWarMap)
  4832. m_pWarMap->IncMember(this);
  4833. }
  4834.  
  4835. void CHARACTER::SetWeddingMap(marriage::WeddingMap* pMap)
  4836. {
  4837. if (m_pWeddingMap)
  4838. m_pWeddingMap->DecMember(this);
  4839.  
  4840. m_pWeddingMap = pMap;
  4841.  
  4842. if (m_pWeddingMap)
  4843. m_pWeddingMap->IncMember(this);
  4844. }
  4845.  
  4846. void CHARACTER::SetRegen(LPREGEN pkRegen)
  4847. {
  4848. m_pkRegen = pkRegen;
  4849. if (pkRegen != NULL) {
  4850. regen_id_ = pkRegen->id;
  4851. }
  4852. m_fRegenAngle = GetRotation();
  4853. m_posRegen = GetXYZ();
  4854. }
  4855.  
  4856. bool CHARACTER::OnIdle()
  4857. {
  4858. return false;
  4859. }
  4860.  
  4861. void CHARACTER::OnMove(bool bIsAttack)
  4862. {
  4863. m_dwLastMoveTime = get_dword_time();
  4864.  
  4865. if (bIsAttack)
  4866. {
  4867. m_dwLastAttackTime = m_dwLastMoveTime;
  4868.  
  4869. if (IsAffectFlag(AFF_REVIVE_INVISIBLE))
  4870. RemoveAffect(AFFECT_REVIVE_INVISIBLE);
  4871.  
  4872. if (IsAffectFlag(AFF_EUNHYUNG))
  4873. {
  4874. RemoveAffect(SKILL_EUNHYUNG);
  4875. SetAffectedEunhyung();
  4876. }
  4877. else
  4878. {
  4879. ClearAffectedEunhyung();
  4880. }
  4881.  
  4882. /*if (IsAffectFlag(AFF_JEONSIN))
  4883. RemoveAffect(SKILL_JEONSINBANGEO);*/
  4884. }
  4885.  
  4886. /*if (IsAffectFlag(AFF_GUNGON))
  4887. RemoveAffect(SKILL_GUNGON);*/
  4888.  
  4889. // MINING
  4890. mining_cancel();
  4891. // END_OF_MINING
  4892. }
  4893.  
  4894. void CHARACTER::OnClick(LPCHARACTER pkChrCauser)
  4895. {
  4896. if (!pkChrCauser)
  4897. {
  4898. sys_err("OnClick %s by NULL", GetName());
  4899. return;
  4900. }
  4901.  
  4902. DWORD vid = GetVID();
  4903. sys_log(0, "OnClick %s[vnum %d ServerUniqueID %d, pid %d] by %s", GetName(), GetRaceNum(), vid, GetPlayerID(), pkChrCauser->GetName());
  4904.  
  4905. // »óÁˇŔ» ż¬»óĹ·ΠÄů˝şĆ®¸¦ ÁřÇŕÇŇ Ľö ľř´Ů.
  4906. {
  4907. // ´Ü, ŔÚ˝ĹŔş ŔÚ˝ĹŔÇ »óÁˇŔ» Ŭ¸ŻÇŇ Ľö ŔÖ´Ů.
  4908. if (pkChrCauser->GetMyShop() && pkChrCauser != this)
  4909. {
  4910. sys_err("OnClick Fail (%s->%s) - pc has shop", pkChrCauser->GetName(), GetName());
  4911. return;
  4912. }
  4913. }
  4914.  
  4915. // ±łČŻÁßŔ϶§ Äů˝şĆ®¸¦ ÁřÇŕÇŇ Ľö ľř´Ů.
  4916. {
  4917. if (pkChrCauser->GetExchange())
  4918. {
  4919. sys_err("OnClick Fail (%s->%s) - pc is exchanging", pkChrCauser->GetName(), GetName());
  4920. return;
  4921. }
  4922. }
  4923.  
  4924. if (IsPC())
  4925. {
  4926. // Ÿ°ŮŔ¸·Î ĽłÁ¤µČ °ćżě´Â PCżˇ ŔÇÇŃ Ĺ¬¸Żµµ Äů˝şĆ®·Î Ăł¸®Çϵµ·Ď ÇŐ´Ď´Ů.
  4927. if (!CTargetManager::instance().GetTargetInfo(pkChrCauser->GetPlayerID(), TARGET_TYPE_VID, GetVID()))
  4928. {
  4929. // 2005.03.17.myevan.Ÿ°ŮŔĚ ľĆ´Ń °ćżě´Â °łŔÎ »óÁˇ Ăł¸® ±â´ÉŔ» Ŕ۵ż˝ĂŲ´Ů.
  4930. if (GetMyShop())
  4931. {
  4932. if (pkChrCauser->IsDead() == true) return;
  4933.  
  4934. //PREVENT_TRADE_WINDOW
  4935. if (pkChrCauser == this) // ŔÚ±â´Â °ˇ´É
  4936. {
  4937. if ((GetExchange() || IsOpenSafebox() || GetShopOwner()) || IsCubeOpen())
  4938. {
  4939. pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ů¸Ą °Ĺ·ˇÁß(â°í,±łČŻ,»óÁˇ)żˇ´Â °łŔλóÁˇŔ» »çżëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4940. return;
  4941. }
  4942. }
  4943. else // ´Ů¸Ą »ç¶÷ŔĚ Ĺ¬¸ŻÇßŔ»¶§
  4944. {
  4945. // Ŭ¸ŻÇŃ »ç¶÷ŔĚ ±łČŻ/â°í/°łŔλóÁˇ/»óÁˇŔĚżëÁßŔ̶ó¸é şŇ°ˇ
  4946. if ((pkChrCauser->GetExchange() || pkChrCauser->IsOpenSafebox() || pkChrCauser->GetMyShop() || pkChrCauser->GetShopOwner()) || pkChrCauser->IsCubeOpen() )
  4947. {
  4948. pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ů¸Ą °Ĺ·ˇÁß(â°í,±łČŻ,»óÁˇ)żˇ´Â °łŔλóÁˇŔ» »çżëÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  4949. return;
  4950. }
  4951.  
  4952. // Ŭ¸ŻÇŃ ´ë»óŔĚ ±łČŻ/â°í/»óÁˇŔĚżëÁßŔ̶ó¸é şŇ°ˇ
  4953. //if ((GetExchange() || IsOpenSafebox() || GetShopOwner()))
  4954. if ((GetExchange() || IsOpenSafebox() || IsCubeOpen()))
  4955. {
  4956. pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ ´Ů¸Ą °Ĺ·ˇ¸¦ ÇĎ°í ŔÖ´Â ÁßŔÔ´Ď´Ů."));
  4957. return;
  4958. }
  4959. }
  4960. //END_PREVENT_TRADE_WINDOW
  4961.  
  4962. if (pkChrCauser->GetShop())
  4963. {
  4964. pkChrCauser->GetShop()->RemoveGuest(pkChrCauser);
  4965. pkChrCauser->SetShop(NULL);
  4966. }
  4967.  
  4968. GetMyShop()->AddGuest(pkChrCauser, GetVID(), false);
  4969. pkChrCauser->SetShopOwner(this);
  4970. return;
  4971. }
  4972.  
  4973. if (test_server)
  4974. sys_err("%s.OnClickFailure(%s) - target is PC", pkChrCauser->GetName(), GetName());
  4975.  
  4976. return;
  4977. }
  4978. }
  4979.  
  4980. // Ă»ĽŇłâŔş Äů˝şĆ® ¸řÇÔ
  4981. if (LC_IsNewCIBN())
  4982. {
  4983. if (pkChrCauser->IsOverTime(OT_3HOUR))
  4984. {
  4985. sys_log(0, "Teen OverTime : name = %s, hour = %d)", pkChrCauser->GetName(), 3);
  4986. return;
  4987. }
  4988. else if (pkChrCauser->IsOverTime(OT_5HOUR))
  4989. {
  4990. sys_log(0, "Teen OverTime : name = %s, hour = %d)", pkChrCauser->GetName(), 5);
  4991. return;
  4992. }
  4993. }
  4994.  
  4995.  
  4996. pkChrCauser->SetQuestNPCID(GetVID());
  4997.  
  4998. if (quest::CQuestManager::instance().Click(pkChrCauser->GetPlayerID(), this))
  4999. {
  5000. return;
  5001. }
  5002.  
  5003.  
  5004. // NPC Ŕüżë ±â´É ĽöÇŕ : »óÁˇ ż­±â µî
  5005. if (!IsPC())
  5006. {
  5007. if (!m_triggerOnClick.pFunc)
  5008. {
  5009. // NPC Ć®¸®°Ĺ ˝Ă˝şĹŰ ·Î±× ş¸±â
  5010. //sys_err("%s.OnClickFailure(%s) : triggerOnClick.pFunc is EMPTY(pid=%d)",
  5011. // pkChrCauser->GetName(),
  5012. // GetName(),
  5013. // pkChrCauser->GetPlayerID());
  5014. return;
  5015. }
  5016.  
  5017. m_triggerOnClick.pFunc(this, pkChrCauser);
  5018. }
  5019.  
  5020. }
  5021.  
  5022. BYTE CHARACTER::GetGMLevel() const
  5023. {
  5024. if (test_server)
  5025. return GM_IMPLEMENTOR;
  5026. return m_pointsInstant.gm_level;
  5027. }
  5028.  
  5029. void CHARACTER::SetGMLevel()
  5030. {
  5031. if (GetDesc())
  5032. {
  5033. m_pointsInstant.gm_level = gm_get_level(GetName(), GetDesc()->GetHostName(), GetDesc()->GetAccountTable().login);
  5034. }
  5035. else
  5036. {
  5037. m_pointsInstant.gm_level = GM_PLAYER;
  5038. }
  5039. }
  5040.  
  5041. BOOL CHARACTER::IsGM() const
  5042. {
  5043. if (m_pointsInstant.gm_level != GM_PLAYER)
  5044. return true;
  5045. if (test_server)
  5046. return true;
  5047. return false;
  5048. }
  5049.  
  5050. void CHARACTER::SetStone(LPCHARACTER pkChrStone)
  5051. {
  5052. m_pkChrStone = pkChrStone;
  5053.  
  5054. if (m_pkChrStone)
  5055. {
  5056. if (pkChrStone->m_set_pkChrSpawnedBy.find(this) == pkChrStone->m_set_pkChrSpawnedBy.end())
  5057. pkChrStone->m_set_pkChrSpawnedBy.insert(this);
  5058. }
  5059. }
  5060.  
  5061. struct FuncDeadSpawnedByStone
  5062. {
  5063. void operator () (LPCHARACTER ch)
  5064. {
  5065. ch->Dead(NULL);
  5066. ch->SetStone(NULL);
  5067. }
  5068. };
  5069.  
  5070. void CHARACTER::ClearStone()
  5071. {
  5072. if (!m_set_pkChrSpawnedBy.empty())
  5073. {
  5074. // ł»°ˇ ˝şĆů˝ĂŲ ¸ó˝şĹ͵éŔ» ¸đµÎ Á×ŔδŮ.
  5075. FuncDeadSpawnedByStone f;
  5076. std::for_each(m_set_pkChrSpawnedBy.begin(), m_set_pkChrSpawnedBy.end(), f);
  5077. m_set_pkChrSpawnedBy.clear();
  5078. }
  5079.  
  5080. if (!m_pkChrStone)
  5081. return;
  5082.  
  5083. m_pkChrStone->m_set_pkChrSpawnedBy.erase(this);
  5084. m_pkChrStone = NULL;
  5085. }
  5086.  
  5087. void CHARACTER::ClearTarget()
  5088. {
  5089. if (m_pkChrTarget)
  5090. {
  5091. m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);
  5092. m_pkChrTarget = NULL;
  5093. }
  5094.  
  5095. TPacketGCTarget p;
  5096.  
  5097. p.header = HEADER_GC_TARGET;
  5098. p.dwVID = 0;
  5099. p.bHPPercent = 0;
  5100.  
  5101. CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();
  5102.  
  5103. while (it != m_set_pkChrTargetedBy.end())
  5104. {
  5105. LPCHARACTER pkChr = *(it++);
  5106. pkChr->m_pkChrTarget = NULL;
  5107.  
  5108. if (!pkChr->GetDesc())
  5109. {
  5110. sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
  5111. abort();
  5112. }
  5113.  
  5114. pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
  5115. }
  5116.  
  5117. m_set_pkChrTargetedBy.clear();
  5118. }
  5119.  
  5120. void CHARACTER::SetTarget(LPCHARACTER pkChrTarget)
  5121. {
  5122. if (m_pkChrTarget == pkChrTarget)
  5123. return;
  5124.  
  5125. // CASTLE
  5126. if (IS_CASTLE_MAP(GetMapIndex()) && !IsGM())
  5127. return;
  5128. // CASTLE
  5129.  
  5130. if (m_pkChrTarget)
  5131. m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);
  5132.  
  5133. m_pkChrTarget = pkChrTarget;
  5134.  
  5135. TPacketGCTarget p;
  5136.  
  5137. p.header = HEADER_GC_TARGET;
  5138.  
  5139. if (m_pkChrTarget)
  5140. {
  5141. m_pkChrTarget->m_set_pkChrTargetedBy.insert(this);
  5142.  
  5143. p.dwVID = m_pkChrTarget->GetVID();
  5144.  
  5145. if (m_pkChrTarget->IsPC() && !m_pkChrTarget->IsPolymorphed() || m_pkChrTarget->GetMaxHP() <= 0)
  5146. p.bHPPercent = 0;
  5147. else
  5148. {
  5149. if (m_pkChrTarget->GetRaceNum() == 20101 ||
  5150. m_pkChrTarget->GetRaceNum() == 20102 ||
  5151. m_pkChrTarget->GetRaceNum() == 20103 ||
  5152. m_pkChrTarget->GetRaceNum() == 20104 ||
  5153. m_pkChrTarget->GetRaceNum() == 20105 ||
  5154. m_pkChrTarget->GetRaceNum() == 20106 ||
  5155. m_pkChrTarget->GetRaceNum() == 20107 ||
  5156. m_pkChrTarget->GetRaceNum() == 20108 ||
  5157. m_pkChrTarget->GetRaceNum() == 20109)
  5158. {
  5159. LPCHARACTER owner = m_pkChrTarget->GetVictim();
  5160.  
  5161. if (owner)
  5162. {
  5163. int iHorseHealth = owner->GetHorseHealth();
  5164. int iHorseMaxHealth = owner->GetHorseMaxHealth();
  5165.  
  5166. if (iHorseMaxHealth)
  5167. p.bHPPercent = MINMAX(0, iHorseHealth * 100 / iHorseMaxHealth, 100);
  5168. else
  5169. p.bHPPercent = 100;
  5170. }
  5171. else
  5172. p.bHPPercent = 100;
  5173. }
  5174. else
  5175. p.bHPPercent = MINMAX(0, (m_pkChrTarget->GetHP() * 100) / m_pkChrTarget->GetMaxHP(), 100);
  5176. }
  5177. }
  5178. else
  5179. {
  5180. p.dwVID = 0;
  5181. p.bHPPercent = 0;
  5182. }
  5183.  
  5184. GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
  5185. }
  5186.  
  5187. void CHARACTER::BroadcastTargetPacket()
  5188. {
  5189. if (m_set_pkChrTargetedBy.empty())
  5190. return;
  5191.  
  5192. TPacketGCTarget p;
  5193.  
  5194. p.header = HEADER_GC_TARGET;
  5195. p.dwVID = GetVID();
  5196.  
  5197. if (IsPC())
  5198. p.bHPPercent = 0;
  5199. else
  5200. p.bHPPercent = MINMAX(0, (GetHP() * 100) / GetMaxHP(), 100);
  5201.  
  5202. CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();
  5203.  
  5204. while (it != m_set_pkChrTargetedBy.end())
  5205. {
  5206. LPCHARACTER pkChr = *it++;
  5207.  
  5208. if (!pkChr->GetDesc())
  5209. {
  5210. sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
  5211. abort();
  5212. }
  5213.  
  5214. pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
  5215. }
  5216. }
  5217.  
  5218. void CHARACTER::CheckTarget()
  5219. {
  5220. if (!m_pkChrTarget)
  5221. return;
  5222.  
  5223. if (DISTANCE_APPROX(GetX() - m_pkChrTarget->GetX(), GetY() - m_pkChrTarget->GetY()) >= 4800)
  5224. SetTarget(NULL);
  5225. }
  5226.  
  5227. void CHARACTER::SetWarpLocation(long lMapIndex, long x, long y)
  5228. {
  5229. m_posWarp.x = x * 100;
  5230. m_posWarp.y = y * 100;
  5231. m_lWarpMapIndex = lMapIndex;
  5232. }
  5233.  
  5234. void CHARACTER::SaveExitLocation()
  5235. {
  5236. m_posExit = GetXYZ();
  5237. m_lExitMapIndex = GetMapIndex();
  5238. }
  5239.  
  5240. void CHARACTER::ExitToSavedLocation()
  5241. {
  5242. sys_log (0, "ExitToSavedLocation");
  5243. WarpSet(m_posWarp.x, m_posWarp.y, m_lWarpMapIndex);
  5244.  
  5245. m_posExit.x = m_posExit.y = m_posExit.z = 0;
  5246. m_lExitMapIndex = 0;
  5247. }
  5248.  
  5249. // fixme
  5250. // Áö±Ý±îÁř privateMapIndex °ˇ ÇöŔç ¸Ę Ŕε¦˝şżÍ °°ŔşÁö ĂĽĹ© ÇĎ´Â °ÍŔ» żÜşÎżˇĽ­ ÇĎ°í,
  5251. // ´Ů¸Ł¸é warpsetŔ» şŇ·¶´ÂµĄ
  5252. // Ŕ̸¦ warpset ľČŔ¸·Î łÖŔÚ.
  5253. bool CHARACTER::WarpSet(long x, long y, long lPrivateMapIndex)
  5254. {
  5255. if (!IsPC())
  5256. return false;
  5257.  
  5258. long lAddr;
  5259. long lMapIndex;
  5260. WORD wPort;
  5261.  
  5262. if (!CMapLocation::instance().Get(x, y, lMapIndex, lAddr, wPort))
  5263. {
  5264. sys_err("cannot find map location index %d x %d y %d name %s", lMapIndex, x, y, GetName());
  5265. return false;
  5266. }
  5267.  
  5268. //Send Supplementary Data Block if new map requires security packages in loading this map
  5269. {
  5270. long lCurAddr;
  5271. long lCurMapIndex = 0;
  5272. WORD wCurPort;
  5273.  
  5274. CMapLocation::instance().Get(GetX(), GetY(), lCurMapIndex, lCurAddr, wCurPort);
  5275.  
  5276. //do not send SDB files if char is in the same map
  5277. if( lCurMapIndex != lMapIndex )
  5278. {
  5279. const TMapRegion * rMapRgn = SECTREE_MANAGER::instance().GetMapRegion(lMapIndex);
  5280. {
  5281. DESC_MANAGER::instance().SendClientPackageSDBToLoadMap( GetDesc(), rMapRgn->strMapName.c_str() );
  5282. }
  5283. }
  5284. }
  5285.  
  5286. if (lPrivateMapIndex >= 10000)
  5287. {
  5288. if (lPrivateMapIndex / 10000 != lMapIndex)
  5289. {
  5290. sys_err("Invalid map inedx %d, must be child of %d", lPrivateMapIndex, lMapIndex);
  5291. return false;
  5292. }
  5293.  
  5294. lMapIndex = lPrivateMapIndex;
  5295. }
  5296.  
  5297. Stop();
  5298. Save();
  5299.  
  5300. if (GetSectree())
  5301. {
  5302. GetSectree()->RemoveEntity(this);
  5303. ViewCleanup();
  5304.  
  5305. EncodeRemovePacket(this);
  5306. }
  5307.  
  5308. m_lWarpMapIndex = lMapIndex;
  5309. m_posWarp.x = x;
  5310. m_posWarp.y = y;
  5311.  
  5312. sys_log(0, "WarpSet %s %d %d current map %d target map %d", GetName(), x, y, GetMapIndex(), lMapIndex);
  5313.  
  5314. TPacketGCWarp p;
  5315.  
  5316. p.bHeader = HEADER_GC_WARP;
  5317. p.lX = x;
  5318. p.lY = y;
  5319. p.lAddr = lAddr;
  5320. p.wPort = wPort;
  5321.  
  5322. GetDesc()->Packet(&p, sizeof(TPacketGCWarp));
  5323.  
  5324. //if (!LC_IsNewCIBN())
  5325. {
  5326. char buf[256];
  5327. snprintf(buf, sizeof(buf), "%s MapIdx %ld DestMapIdx%ld DestX%ld DestY%ld Empire%d", GetName(), GetMapIndex(), lPrivateMapIndex, x, y, GetEmpire());
  5328. LogManager::instance().CharLog(this, 0, "WARP", buf);
  5329. }
  5330.  
  5331. return true;
  5332. }
  5333.  
  5334. void CHARACTER::WarpEnd()
  5335. {
  5336. if (test_server)
  5337. sys_log(0, "WarpEnd %s", GetName());
  5338.  
  5339. if (m_posWarp.x == 0 && m_posWarp.y == 0)
  5340. return;
  5341.  
  5342. int index = m_lWarpMapIndex;
  5343.  
  5344. if (index > 10000)
  5345. index /= 10000;
  5346.  
  5347. if (!map_allow_find(index))
  5348. {
  5349. // ŔĚ °÷Ŕ¸·Î żöÇÁÇŇ Ľö ľřŔ¸ąÇ·Î żöÇÁÇϱâ Ŕü ÁÂÇĄ·Î µÇµą¸®ŔÚ.
  5350. sys_err("location %d %d not allowed to login this server", m_posWarp.x, m_posWarp.y);
  5351. GetDesc()->SetPhase(PHASE_CLOSE);
  5352. return;
  5353. }
  5354.  
  5355. sys_log(0, "WarpEnd %s %d %u %u", GetName(), m_lWarpMapIndex, m_posWarp.x, m_posWarp.y);
  5356.  
  5357. Show(m_lWarpMapIndex, m_posWarp.x, m_posWarp.y, 0);
  5358. Stop();
  5359.  
  5360. m_lWarpMapIndex = 0;
  5361. m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;
  5362.  
  5363. {
  5364. // P2P Login
  5365. TPacketGGLogin p;
  5366.  
  5367. p.bHeader = HEADER_GG_LOGIN;
  5368. strlcpy(p.szName, GetName(), sizeof(p.szName));
  5369. p.dwPID = GetPlayerID();
  5370. p.bEmpire = GetEmpire();
  5371. p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(GetX(), GetY());
  5372. p.bChannel = g_bChannel;
  5373.  
  5374. P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin));
  5375. }
  5376. }
  5377.  
  5378. bool CHARACTER::Return()
  5379. {
  5380. if (!IsNPC())
  5381. return false;
  5382.  
  5383. int x, y;
  5384. /*
  5385. float fDist = DISTANCE_SQRT(m_pkMobData->m_posLastAttacked.x - GetX(), m_pkMobData->m_posLastAttacked.y - GetY());
  5386. float fx, fy;
  5387. GetDeltaByDegree(GetRotation(), fDist, &fx, &fy);
  5388. x = GetX() + (int) fx;
  5389. y = GetY() + (int) fy;
  5390. */
  5391. SetVictim(NULL);
  5392.  
  5393. x = m_pkMobInst->m_posLastAttacked.x;
  5394. y = m_pkMobInst->m_posLastAttacked.y;
  5395.  
  5396. SetRotationToXY(x, y);
  5397.  
  5398. if (!Goto(x, y))
  5399. return false;
  5400.  
  5401. SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
  5402.  
  5403. if (test_server)
  5404. sys_log(0, "%s %p Ć÷±âÇĎ°í µąľĆ°ˇŔÚ! %d %d", GetName(), this, x, y);
  5405.  
  5406. if (GetParty())
  5407. GetParty()->SendMessage(this, PM_RETURN, x, y);
  5408.  
  5409. return true;
  5410. }
  5411.  
  5412. bool CHARACTER::Follow(LPCHARACTER pkChr, float fMinDistance)
  5413. {
  5414. if (IsPC())
  5415. {
  5416. sys_err("CHARACTER::Follow : PC cannot use this method", GetName());
  5417. return false;
  5418. }
  5419.  
  5420. // TRENT_MONSTER
  5421. if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
  5422. {
  5423. if (pkChr->IsPC()) // ÂѾưˇ´Â »ó´ë°ˇ PCŔĎ ¶§
  5424. {
  5425. // If i'm in a party. I must obey party leader's AI.
  5426. if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
  5427. {
  5428. if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·Ŕ¸·Î °ř°ÝąŢŔşÁö 15ĂĘ°ˇ Áöłµ°í
  5429. {
  5430. // ¸¶Áö¸· ¸ÂŔş °÷Ŕ¸·Î şÎĹÍ 50ąĚĹÍ ŔĚ»ó Â÷ŔĚłŞ¸é Ć÷±âÇĎ°í µąľĆ°Ł´Ů.
  5431. if (m_pkMobData->m_table.wAttackRange < DISTANCE_APPROX(pkChr->GetX() - GetX(), pkChr->GetY() - GetY()))
  5432. if (Return())
  5433. return true;
  5434. }
  5435. }
  5436. }
  5437. return false;
  5438. }
  5439. // END_OF_TRENT_MONSTER
  5440.  
  5441. long x = pkChr->GetX();
  5442. long y = pkChr->GetY();
  5443.  
  5444. if (pkChr->IsPC()) // ÂѾưˇ´Â »ó´ë°ˇ PCŔĎ ¶§
  5445. {
  5446. // If i'm in a party. I must obey party leader's AI.
  5447. if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
  5448. {
  5449. if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·Ŕ¸·Î °ř°ÝąŢŔşÁö 15ĂĘ°ˇ Áöłµ°í
  5450. {
  5451. // ¸¶Áö¸· ¸ÂŔş °÷Ŕ¸·Î şÎĹÍ 50ąĚĹÍ ŔĚ»ó Â÷ŔĚłŞ¸é Ć÷±âÇĎ°í µąľĆ°Ł´Ů.
  5452. if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
  5453. if (Return())
  5454. return true;
  5455. }
  5456. }
  5457. }
  5458.  
  5459. if (IsGuardNPC())
  5460. {
  5461. if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
  5462. if (Return())
  5463. return true;
  5464. }
  5465.  
  5466. if (pkChr->IsState(pkChr->m_stateMove) &&
  5467. GetMobBattleType() != BATTLE_TYPE_RANGE &&
  5468. GetMobBattleType() != BATTLE_TYPE_MAGIC &&
  5469. false == IsPet())
  5470. {
  5471. // ´ë»óŔĚ Ŕ̵żÁßŔĚ¸é żąĂř Ŕ̵żŔ» ÇŃ´Ů
  5472. // łŞżÍ »ó´ëąćŔÇ ĽÓµµÂ÷żÍ °Ĺ¸®·ÎşÎĹÍ ¸¸łŻ ˝Ă°ŁŔ» żą»óÇŃ ČÄ
  5473. // »ó´ëąćŔĚ ±× ˝Ă°Ł±îÁö Á÷Ľ±Ŕ¸·Î Ŕ̵żÇŃ´Ů°í °ˇÁ¤ÇĎż© °Ĺ±â·Î Ŕ̵żÇŃ´Ů.
  5474. float rot = pkChr->GetRotation();
  5475. float rot_delta = GetDegreeDelta(rot, GetDegreeFromPositionXY(GetX(), GetY(), pkChr->GetX(), pkChr->GetY()));
  5476.  
  5477. float yourSpeed = pkChr->GetMoveSpeed();
  5478. float mySpeed = GetMoveSpeed();
  5479.  
  5480. float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());
  5481. float fFollowSpeed = mySpeed - yourSpeed * cos(rot_delta * M_PI / 180);
  5482.  
  5483. if (fFollowSpeed >= 0.1f)
  5484. {
  5485. float fMeetTime = fDist / fFollowSpeed;
  5486. float fYourMoveEstimateX, fYourMoveEstimateY;
  5487.  
  5488. if( fMeetTime * yourSpeed <= 100000.0f )
  5489. {
  5490. GetDeltaByDegree(pkChr->GetRotation(), fMeetTime * yourSpeed, &fYourMoveEstimateX, &fYourMoveEstimateY);
  5491.  
  5492. x += (long) fYourMoveEstimateX;
  5493. y += (long) fYourMoveEstimateY;
  5494.  
  5495. float fDistNew = sqrt(((double)x - GetX())*(x-GetX())+((double)y - GetY())*(y-GetY()));
  5496. if (fDist < fDistNew)
  5497. {
  5498. x = (long)(GetX() + (x - GetX()) * fDist / fDistNew);
  5499. y = (long)(GetY() + (y - GetY()) * fDist / fDistNew);
  5500. }
  5501. }
  5502. }
  5503. }
  5504.  
  5505. // °ˇ·Á´Â Ŕ§Äˇ¸¦ ąŮ¶óşÁľß ÇŃ´Ů.
  5506. SetRotationToXY(x, y);
  5507.  
  5508. float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());
  5509.  
  5510. if (fDist <= fMinDistance)
  5511. return false;
  5512.  
  5513. float fx, fy;
  5514.  
  5515. if (IsChangeAttackPosition(pkChr) && GetMobRank() < MOB_RANK_BOSS)
  5516. {
  5517. // »ó´ëąć ÁÖşŻ ·Ł´ýÇŃ °÷Ŕ¸·Î Ŕ̵ż
  5518. SetChangeAttackPositionTime();
  5519.  
  5520. int retry = 16;
  5521. int dx, dy;
  5522. int rot = (int) GetDegreeFromPositionXY(x, y, GetX(), GetY());
  5523.  
  5524. while (--retry)
  5525. {
  5526. if (fDist < 500.0f)
  5527. GetDeltaByDegree((rot + number(-90, 90) + number(-90, 90)) % 360, fMinDistance, &fx, &fy);
  5528. else
  5529. GetDeltaByDegree(number(0, 359), fMinDistance, &fx, &fy);
  5530.  
  5531. dx = x + (int) fx;
  5532. dy = y + (int) fy;
  5533.  
  5534. LPSECTREE tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), dx, dy);
  5535.  
  5536. if (NULL == tree)
  5537. break;
  5538.  
  5539. if (0 == (tree->GetAttribute(dx, dy) & (ATTR_BLOCK | ATTR_OBJECT)))
  5540. break;
  5541. }
  5542.  
  5543. //sys_log(0, "±ŮĂł ľîµň°ˇ·Î Ŕ̵ż %s retry %d", GetName(), retry);
  5544. if (!Goto(dx, dy))
  5545. return false;
  5546. }
  5547. else
  5548. {
  5549. // Á÷Ľ± µű¶ó°ˇ±â
  5550. float fDistToGo = fDist - fMinDistance;
  5551. GetDeltaByDegree(GetRotation(), fDistToGo, &fx, &fy);
  5552.  
  5553. //sys_log(0, "Á÷Ľ±Ŕ¸·Î Ŕ̵ż %s", GetName());
  5554. if (!Goto(GetX() + (int) fx, GetY() + (int) fy))
  5555. return false;
  5556. }
  5557.  
  5558. SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
  5559. //MonsterLog("ÂѾưˇ±â; %s", pkChr->GetName());
  5560. return true;
  5561. }
  5562.  
  5563. float CHARACTER::GetDistanceFromSafeboxOpen() const
  5564. {
  5565. return DISTANCE_APPROX(GetX() - m_posSafeboxOpen.x, GetY() - m_posSafeboxOpen.y);
  5566. }
  5567.  
  5568. void CHARACTER::SetSafeboxOpenPosition()
  5569. {
  5570. m_posSafeboxOpen = GetXYZ();
  5571. }
  5572.  
  5573. CSafebox * CHARACTER::GetSafebox() const
  5574. {
  5575. return m_pkSafebox;
  5576. }
  5577.  
  5578. void CHARACTER::ReqSafeboxLoad(const char* pszPassword)
  5579. {
  5580. if (!*pszPassword || strlen(pszPassword) > SAFEBOX_PASSWORD_MAX_LEN)
  5581. {
  5582. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> Ŕ߸řµČ ľĎČŁ¸¦ ŔÔ·ÂÇĎĽĚ˝Ŕ´Ď´Ů."));
  5583. return;
  5584. }
  5585. else if (m_pkSafebox)
  5586. {
  5587. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í°ˇ ŔĚąĚ ż­·ÁŔÖ˝Ŕ´Ď´Ů."));
  5588. return;
  5589. }
  5590.  
  5591. int iPulse = thecore_pulse();
  5592.  
  5593. if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(10))
  5594. {
  5595. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í¸¦ ´ÝŔşÁö 10ĂĘ ľČżˇ´Â ż­ Ľö ľř˝Ŕ´Ď´Ů."));
  5596. return;
  5597. }
  5598. else if (GetDistanceFromSafeboxOpen() > 1000)
  5599. {
  5600. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> °Ĺ¸®°ˇ ¸ÖľîĽ­ â°í¸¦ ż­ Ľö ľř˝Ŕ´Ď´Ů."));
  5601. return;
  5602. }
  5603. else if (m_bOpeningSafebox)
  5604. {
  5605. sys_log(0, "Overlapped safebox load request from %s", GetName());
  5606. return;
  5607. }
  5608.  
  5609. SetSafeboxLoadTime();
  5610. m_bOpeningSafebox = true;
  5611.  
  5612. TSafeboxLoadPacket p;
  5613. p.dwID = GetDesc()->GetAccountTable().id;
  5614. strlcpy(p.szLogin, GetDesc()->GetAccountTable().login, sizeof(p.szLogin));
  5615. strlcpy(p.szPassword, pszPassword, sizeof(p.szPassword));
  5616.  
  5617. db_clientdesc->DBPacket(HEADER_GD_SAFEBOX_LOAD, GetDesc()->GetHandle(), &p, sizeof(p));
  5618. }
  5619.  
  5620. void CHARACTER::LoadSafebox(int iSize, DWORD dwGold, int iItemCount, TPlayerItem * pItems)
  5621. {
  5622. bool bLoaded = false;
  5623.  
  5624. //PREVENT_TRADE_WINDOW
  5625. SetOpenSafebox(true);
  5626. //END_PREVENT_TRADE_WINDOW
  5627.  
  5628. if (m_pkSafebox)
  5629. bLoaded = true;
  5630.  
  5631. if (!m_pkSafebox)
  5632. m_pkSafebox = M2_NEW CSafebox(this, iSize, dwGold);
  5633. else
  5634. m_pkSafebox->ChangeSize(iSize);
  5635.  
  5636. m_iSafeboxSize = iSize;
  5637.  
  5638. TPacketCGSafeboxSize p;
  5639.  
  5640. p.bHeader = HEADER_GC_SAFEBOX_SIZE;
  5641. p.bSize = iSize;
  5642.  
  5643. GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));
  5644.  
  5645. if (!bLoaded)
  5646. {
  5647. for (int i = 0; i < iItemCount; ++i, ++pItems)
  5648. {
  5649. if (!m_pkSafebox->IsValidPosition(pItems->pos))
  5650. continue;
  5651.  
  5652. LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);
  5653.  
  5654. if (!item)
  5655. {
  5656. sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
  5657. continue;
  5658. }
  5659.  
  5660. item->SetSkipSave(true);
  5661. item->SetSockets(pItems->alSockets);
  5662. item->SetAttributes(pItems->aAttr);
  5663.  
  5664. if (!m_pkSafebox->Add(pItems->pos, item))
  5665. {
  5666. M2_DESTROY_ITEM(item);
  5667. }
  5668. else
  5669. item->SetSkipSave(false);
  5670. }
  5671. }
  5672. }
  5673.  
  5674. void CHARACTER::ChangeSafeboxSize(BYTE bSize)
  5675. {
  5676. //if (!m_pkSafebox)
  5677. //return;
  5678.  
  5679. TPacketCGSafeboxSize p;
  5680.  
  5681. p.bHeader = HEADER_GC_SAFEBOX_SIZE;
  5682. p.bSize = bSize;
  5683.  
  5684. GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));
  5685.  
  5686. if (m_pkSafebox)
  5687. m_pkSafebox->ChangeSize(bSize);
  5688.  
  5689. m_iSafeboxSize = bSize;
  5690. }
  5691.  
  5692. void CHARACTER::CloseSafebox()
  5693. {
  5694. if (!m_pkSafebox)
  5695. return;
  5696.  
  5697. //PREVENT_TRADE_WINDOW
  5698. SetOpenSafebox(false);
  5699. //END_PREVENT_TRADE_WINDOW
  5700.  
  5701. m_pkSafebox->Save();
  5702.  
  5703. M2_DELETE(m_pkSafebox);
  5704. m_pkSafebox = NULL;
  5705.  
  5706. ChatPacket(CHAT_TYPE_COMMAND, "CloseSafebox");
  5707.  
  5708. SetSafeboxLoadTime();
  5709. m_bOpeningSafebox = false;
  5710.  
  5711. Save();
  5712. }
  5713.  
  5714. CSafebox * CHARACTER::GetMall() const
  5715. {
  5716. return m_pkMall;
  5717. }
  5718.  
  5719. void CHARACTER::LoadMall(int iItemCount, TPlayerItem * pItems)
  5720. {
  5721. bool bLoaded = false;
  5722.  
  5723. if (m_pkMall)
  5724. bLoaded = true;
  5725.  
  5726. if (!m_pkMall)
  5727. m_pkMall = M2_NEW CSafebox(this, 3 * SAFEBOX_PAGE_SIZE, 0);
  5728. else
  5729. m_pkMall->ChangeSize(3 * SAFEBOX_PAGE_SIZE);
  5730.  
  5731. m_pkMall->SetWindowMode(MALL);
  5732.  
  5733. TPacketCGSafeboxSize p;
  5734.  
  5735. p.bHeader = HEADER_GC_MALL_OPEN;
  5736. p.bSize = 3 * SAFEBOX_PAGE_SIZE;
  5737.  
  5738. GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));
  5739.  
  5740. if (!bLoaded)
  5741. {
  5742. for (int i = 0; i < iItemCount; ++i, ++pItems)
  5743. {
  5744. if (!m_pkMall->IsValidPosition(pItems->pos))
  5745. continue;
  5746.  
  5747. LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);
  5748.  
  5749. if (!item)
  5750. {
  5751. sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
  5752. continue;
  5753. }
  5754.  
  5755. item->SetSkipSave(true);
  5756. item->SetSockets(pItems->alSockets);
  5757. item->SetAttributes(pItems->aAttr);
  5758.  
  5759. if (!m_pkMall->Add(pItems->pos, item))
  5760. M2_DESTROY_ITEM(item);
  5761. else
  5762. item->SetSkipSave(false);
  5763. }
  5764. }
  5765. }
  5766.  
  5767. void CHARACTER::CloseMall()
  5768. {
  5769. if (!m_pkMall)
  5770. return;
  5771.  
  5772. m_pkMall->Save();
  5773.  
  5774. M2_DELETE(m_pkMall);
  5775. m_pkMall = NULL;
  5776.  
  5777. ChatPacket(CHAT_TYPE_COMMAND, "CloseMall");
  5778. }
  5779.  
  5780. bool CHARACTER::BuildUpdatePartyPacket(TPacketGCPartyUpdate & out)
  5781. {
  5782. if (!GetParty())
  5783. return false;
  5784.  
  5785. memset(&out, 0, sizeof(out));
  5786.  
  5787. out.header = HEADER_GC_PARTY_UPDATE;
  5788. out.pid = GetPlayerID();
  5789. out.percent_hp = MINMAX(0, GetHP() * 100 / GetMaxHP(), 100);
  5790. out.role = GetParty()->GetRole(GetPlayerID());
  5791.  
  5792. sys_log(1, "PARTY %s role is %d", GetName(), out.role);
  5793.  
  5794. LPCHARACTER l = GetParty()->GetLeaderCharacter();
  5795.  
  5796. if (l && DISTANCE_APPROX(GetX() - l->GetX(), GetY() - l->GetY()) < PARTY_DEFAULT_RANGE)
  5797. {
  5798. if (g_iUseLocale)
  5799. out.affects[0] = GetParty()->GetPartyBonusExpPercent();
  5800. else
  5801. out.affects[0] = GetParty()->GetExpBonusPercent();
  5802. out.affects[1] = GetPoint(POINT_PARTY_ATTACKER_BONUS);
  5803. out.affects[2] = GetPoint(POINT_PARTY_TANKER_BONUS);
  5804. out.affects[3] = GetPoint(POINT_PARTY_BUFFER_BONUS);
  5805. out.affects[4] = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
  5806. out.affects[5] = GetPoint(POINT_PARTY_HASTE_BONUS);
  5807. out.affects[6] = GetPoint(POINT_PARTY_DEFENDER_BONUS);
  5808. }
  5809.  
  5810. return true;
  5811. }
  5812.  
  5813. int CHARACTER::GetLeadershipSkillLevel() const
  5814. {
  5815. return GetSkillLevel(SKILL_LEADERSHIP);
  5816. }
  5817.  
  5818. void CHARACTER::QuerySafeboxSize()
  5819. {
  5820. if (m_iSafeboxSize == -1)
  5821. {
  5822. DBManager::instance().ReturnQuery(QID_SAFEBOX_SIZE,
  5823. GetPlayerID(),
  5824. NULL,
  5825. "SELECT size FROM safebox%s WHERE account_id = %u",
  5826. get_table_postfix(),
  5827. GetDesc()->GetAccountTable().id);
  5828. }
  5829. }
  5830.  
  5831. void CHARACTER::SetSafeboxSize(int iSize)
  5832. {
  5833. sys_log(1, "SetSafeboxSize: %s %d", GetName(), iSize);
  5834. m_iSafeboxSize = iSize;
  5835. DBManager::instance().Query("UPDATE safebox%s SET size = %d WHERE account_id = %u", get_table_postfix(), iSize / SAFEBOX_PAGE_SIZE, GetDesc()->GetAccountTable().id);
  5836. }
  5837.  
  5838. int CHARACTER::GetSafeboxSize() const
  5839. {
  5840. return m_iSafeboxSize;
  5841. }
  5842.  
  5843. void CHARACTER::SetNowWalking(bool bWalkFlag)
  5844. {
  5845. //if (m_bNowWalking != bWalkFlag || IsNPC())
  5846. if (m_bNowWalking != bWalkFlag)
  5847. {
  5848. if (bWalkFlag)
  5849. {
  5850. m_bNowWalking = true;
  5851. m_dwWalkStartTime = get_dword_time();
  5852. }
  5853. else
  5854. {
  5855. m_bNowWalking = false;
  5856. }
  5857.  
  5858. //if (m_bNowWalking)
  5859. {
  5860. TPacketGCWalkMode p;
  5861. p.vid = GetVID();
  5862. p.header = HEADER_GC_WALK_MODE;
  5863. p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
  5864.  
  5865. PacketView(&p, sizeof(p));
  5866. }
  5867.  
  5868. if (IsNPC())
  5869. {
  5870. if (m_bNowWalking)
  5871. MonsterLog("°Č´Â´Ů");
  5872. else
  5873. MonsterLog("¶Ú´Ů");
  5874. }
  5875.  
  5876. //sys_log(0, "%s is now %s", GetName(), m_bNowWalking?"walking.":"running.");
  5877. }
  5878. }
  5879.  
  5880. void CHARACTER::StartStaminaConsume()
  5881. {
  5882. if (m_bStaminaConsume)
  5883. return;
  5884. PointChange(POINT_STAMINA, 0);
  5885. m_bStaminaConsume = true;
  5886. //ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
  5887. if (IsStaminaHalfConsume())
  5888. ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec / 2, GetStamina());
  5889. else
  5890. ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
  5891. }
  5892.  
  5893. void CHARACTER::StopStaminaConsume()
  5894. {
  5895. if (!m_bStaminaConsume)
  5896. return;
  5897. PointChange(POINT_STAMINA, 0);
  5898. m_bStaminaConsume = false;
  5899. ChatPacket(CHAT_TYPE_COMMAND, "StopStaminaConsume %d", GetStamina());
  5900. }
  5901.  
  5902. bool CHARACTER::IsStaminaConsume() const
  5903. {
  5904. return m_bStaminaConsume;
  5905. }
  5906.  
  5907. bool CHARACTER::IsStaminaHalfConsume() const
  5908. {
  5909. return IsEquipUniqueItem(UNIQUE_ITEM_HALF_STAMINA);
  5910. }
  5911.  
  5912. void CHARACTER::ResetStopTime()
  5913. {
  5914. m_dwStopTime = get_dword_time();
  5915. }
  5916.  
  5917. DWORD CHARACTER::GetStopTime() const
  5918. {
  5919. return m_dwStopTime;
  5920. }
  5921.  
  5922. void CHARACTER::ResetPoint(int iLv)
  5923. {
  5924. BYTE bJob = GetJob();
  5925.  
  5926. PointChange(POINT_LEVEL, iLv - GetLevel());
  5927.  
  5928. SetRealPoint(POINT_ST, JobInitialPoints[bJob].st);
  5929. SetPoint(POINT_ST, GetRealPoint(POINT_ST));
  5930.  
  5931. SetRealPoint(POINT_HT, JobInitialPoints[bJob].ht);
  5932. SetPoint(POINT_HT, GetRealPoint(POINT_HT));
  5933.  
  5934. SetRealPoint(POINT_DX, JobInitialPoints[bJob].dx);
  5935. SetPoint(POINT_DX, GetRealPoint(POINT_DX));
  5936.  
  5937. SetRealPoint(POINT_IQ, JobInitialPoints[bJob].iq);
  5938. SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));
  5939.  
  5940. SetRandomHP((iLv - 1) * number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end));
  5941. SetRandomSP((iLv - 1) * number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end));
  5942.  
  5943. //PointChange(POINT_STAT, ((MINMAX(1, iLv, 90) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));
  5944.  
  5945. if(iLv <= 90)
  5946. PointChange(POINT_STAT, ((MINMAX(1, iLv, 90) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));
  5947. else
  5948. PointChange(POINT_STAT, 270 - GetPoint(POINT_STAT));
  5949.  
  5950. ComputePoints();
  5951.  
  5952. // ȸşą
  5953. PointChange(POINT_HP, GetMaxHP() - GetHP());
  5954. PointChange(POINT_SP, GetMaxSP() - GetSP());
  5955.  
  5956. PointsPacket();
  5957.  
  5958. LogManager::instance().CharLog(this, 0, "RESET_POINT", "");
  5959. }
  5960.  
  5961. bool CHARACTER::IsChangeAttackPosition(LPCHARACTER target) const
  5962. {
  5963. if (!IsNPC())
  5964. return true;
  5965.  
  5966. DWORD dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_NEAR;
  5967.  
  5968. if (DISTANCE_APPROX(GetX() - target->GetX(), GetY() - target->GetY()) >
  5969. AI_CHANGE_ATTACK_POISITION_DISTANCE + GetMobAttackRange())
  5970. dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_FAR;
  5971.  
  5972. return get_dword_time() - m_dwLastChangeAttackPositionTime > dwChangeTime;
  5973. }
  5974.  
  5975. void CHARACTER::GiveRandomSkillBook()
  5976. {
  5977. LPITEM item = AutoGiveItem(50300);
  5978.  
  5979. if (NULL != item)
  5980. {
  5981. BYTE bJob = 0;
  5982.  
  5983. if (!number(0, 1))
  5984. bJob = GetJob() + 1;
  5985.  
  5986. DWORD dwSkillVnum = 0;
  5987.  
  5988. do
  5989. {
  5990. dwSkillVnum = number(1, 111);
  5991. const CSkillProto* pkSk = CSkillManager::instance().Get(dwSkillVnum);
  5992.  
  5993. if (NULL == pkSk)
  5994. continue;
  5995.  
  5996. if (bJob && bJob != pkSk->dwType)
  5997. continue;
  5998.  
  5999. break;
  6000. } while (true);
  6001.  
  6002. item->SetSocket(0, dwSkillVnum);
  6003. }
  6004. }
  6005.  
  6006. void CHARACTER::ReviveInvisible(int iDur)
  6007. {
  6008. AddAffect(AFFECT_REVIVE_INVISIBLE, POINT_NONE, 0, AFF_REVIVE_INVISIBLE, iDur, 0, true);
  6009. }
  6010.  
  6011. void CHARACTER::ToggleMonsterLog()
  6012. {
  6013. m_bMonsterLog = !m_bMonsterLog;
  6014.  
  6015. if (m_bMonsterLog)
  6016. {
  6017. CHARACTER_MANAGER::instance().RegisterForMonsterLog(this);
  6018. }
  6019. else
  6020. {
  6021. CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
  6022. }
  6023. }
  6024.  
  6025. void CHARACTER::SetGuild(CGuild* pGuild)
  6026. {
  6027. if (m_pGuild != pGuild)
  6028. {
  6029. m_pGuild = pGuild;
  6030. UpdatePacket();
  6031. }
  6032. }
  6033.  
  6034. void CHARACTER::SendGreetMessage()
  6035. {
  6036. typeof(DBManager::instance().GetGreetMessage()) v = DBManager::instance().GetGreetMessage();
  6037.  
  6038. for (itertype(v) it = v.begin(); it != v.end(); ++it)
  6039. {
  6040. ChatPacket(CHAT_TYPE_NOTICE, it->c_str());
  6041. }
  6042. }
  6043.  
  6044. void CHARACTER::BeginStateEmpty()
  6045. {
  6046. MonsterLog("!");
  6047. }
  6048.  
  6049. void CHARACTER::EffectPacket(int enumEffectType)
  6050. {
  6051. TPacketGCSpecialEffect p;
  6052.  
  6053. p.header = HEADER_GC_SEPCIAL_EFFECT;
  6054. p.type = enumEffectType;
  6055. p.vid = GetVID();
  6056.  
  6057. PacketAround(&p, sizeof(TPacketGCSpecialEffect));
  6058. }
  6059.  
  6060. void CHARACTER::SpecificEffectPacket(const char filename[MAX_EFFECT_FILE_NAME])
  6061. {
  6062. TPacketGCSpecificEffect p;
  6063.  
  6064. p.header = HEADER_GC_SPECIFIC_EFFECT;
  6065. p.vid = GetVID();
  6066. memcpy (p.effect_file, filename, MAX_EFFECT_FILE_NAME);
  6067.  
  6068. PacketAround(&p, sizeof(TPacketGCSpecificEffect));
  6069. }
  6070.  
  6071. void CHARACTER::MonsterChat(BYTE bMonsterChatType)
  6072. {
  6073. if (IsPC())
  6074. return;
  6075.  
  6076. char sbuf[256+1];
  6077.  
  6078. if (IsMonster())
  6079. {
  6080. if (number(0, 60))
  6081. return;
  6082.  
  6083. snprintf(sbuf, sizeof(sbuf),
  6084. "(locale.monster_chat[%i] and locale.monster_chat[%i][%d] or '')",
  6085. GetRaceNum(), GetRaceNum(), bMonsterChatType*3 + number(1, 3));
  6086. }
  6087. else
  6088. {
  6089. if (bMonsterChatType != MONSTER_CHAT_WAIT)
  6090. return;
  6091.  
  6092. if (IsGuardNPC())
  6093. {
  6094. if (number(0, 6))
  6095. return;
  6096. }
  6097. else
  6098. {
  6099. if (number(0, 30))
  6100. return;
  6101. }
  6102.  
  6103. snprintf(sbuf, sizeof(sbuf), "(locale.monster_chat[%i] and locale.monster_chat[%i][number(1, table.getn(locale.monster_chat[%i]))] or '')", GetRaceNum(), GetRaceNum(), GetRaceNum());
  6104. }
  6105.  
  6106. std::string text = quest::ScriptToString(sbuf);
  6107.  
  6108. if (text.empty())
  6109. return;
  6110.  
  6111. struct packet_chat pack_chat;
  6112.  
  6113. pack_chat.header = HEADER_GC_CHAT;
  6114. pack_chat.size = sizeof(struct packet_chat) + text.size() + 1;
  6115. pack_chat.type = CHAT_TYPE_TALKING;
  6116. pack_chat.id = GetVID();
  6117. pack_chat.bEmpire = 0;
  6118.  
  6119. TEMP_BUFFER buf;
  6120. buf.write(&pack_chat, sizeof(struct packet_chat));
  6121. buf.write(text.c_str(), text.size() + 1);
  6122.  
  6123. PacketAround(buf.read_peek(), buf.size());
  6124. }
  6125.  
  6126. void CHARACTER::SetQuestNPCID(DWORD vid)
  6127. {
  6128. m_dwQuestNPCVID = vid;
  6129. }
  6130.  
  6131. LPCHARACTER CHARACTER::GetQuestNPC() const
  6132. {
  6133. return CHARACTER_MANAGER::instance().Find(m_dwQuestNPCVID);
  6134. }
  6135.  
  6136. void CHARACTER::SetQuestItemPtr(LPITEM item)
  6137. {
  6138. m_pQuestItem = item;
  6139. }
  6140.  
  6141. void CHARACTER::ClearQuestItemPtr()
  6142. {
  6143. m_pQuestItem = NULL;
  6144. }
  6145.  
  6146. LPITEM CHARACTER::GetQuestItemPtr() const
  6147. {
  6148. return m_pQuestItem;
  6149. }
  6150.  
  6151. LPDUNGEON CHARACTER::GetDungeonForce() const
  6152. {
  6153. if (m_lWarpMapIndex > 10000)
  6154. return CDungeonManager::instance().FindByMapIndex(m_lWarpMapIndex);
  6155.  
  6156. return m_pkDungeon;
  6157. }
  6158.  
  6159. void CHARACTER::SetBlockMode(BYTE bFlag)
  6160. {
  6161. m_pointsInstant.bBlockMode = bFlag;
  6162.  
  6163. ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);
  6164.  
  6165. SetQuestFlag("game_option.block_exchange", bFlag & BLOCK_EXCHANGE ? 1 : 0);
  6166. SetQuestFlag("game_option.block_party_invite", bFlag & BLOCK_PARTY_INVITE ? 1 : 0);
  6167. SetQuestFlag("game_option.block_guild_invite", bFlag & BLOCK_GUILD_INVITE ? 1 : 0);
  6168. SetQuestFlag("game_option.block_whisper", bFlag & BLOCK_WHISPER ? 1 : 0);
  6169. SetQuestFlag("game_option.block_messenger_invite", bFlag & BLOCK_MESSENGER_INVITE ? 1 : 0);
  6170. SetQuestFlag("game_option.block_party_request", bFlag & BLOCK_PARTY_REQUEST ? 1 : 0);
  6171. }
  6172.  
  6173. void CHARACTER::SetBlockModeForce(BYTE bFlag)
  6174. {
  6175. m_pointsInstant.bBlockMode = bFlag;
  6176. ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);
  6177. }
  6178.  
  6179. bool CHARACTER::IsGuardNPC() const
  6180. {
  6181. return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
  6182. }
  6183.  
  6184. int CHARACTER::GetPolymorphPower() const
  6185. {
  6186. if (test_server)
  6187. {
  6188. int value = quest::CQuestManager::instance().GetEventFlag("poly");
  6189. if (value)
  6190. return value;
  6191. }
  6192. return aiPolymorphPowerByLevel[MINMAX(0, GetSkillLevel(SKILL_POLYMORPH), 40)];
  6193. }
  6194.  
  6195. void CHARACTER::SetPolymorph(DWORD dwRaceNum, bool bMaintainStat)
  6196. {
  6197. if (dwRaceNum < JOB_MAX_NUM)
  6198. {
  6199. dwRaceNum = 0;
  6200. bMaintainStat = false;
  6201. }
  6202.  
  6203. if (m_dwPolymorphRace == dwRaceNum)
  6204. return;
  6205.  
  6206. m_bPolyMaintainStat = bMaintainStat;
  6207. m_dwPolymorphRace = dwRaceNum;
  6208.  
  6209. sys_log(0, "POLYMORPH: %s race %u ", GetName(), dwRaceNum);
  6210.  
  6211. if (dwRaceNum != 0)
  6212. StopRiding();
  6213.  
  6214. SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
  6215. m_afAffectFlag.Set(AFF_SPAWN);
  6216.  
  6217. ViewReencode();
  6218.  
  6219. REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
  6220.  
  6221. if (!bMaintainStat)
  6222. {
  6223. PointChange(POINT_ST, 0);
  6224. PointChange(POINT_DX, 0);
  6225. PointChange(POINT_IQ, 0);
  6226. PointChange(POINT_HT, 0);
  6227. }
  6228.  
  6229. // Ćú¸®¸đÇÁ »óĹÂżˇĽ­ Á×´Â °ćżě, Ćú¸®¸đÇÁ°ˇ Ç®¸®°Ô µÇ´ÂµĄ
  6230. // Ćú¸® ¸đÇÁ ŔüČÄ·Î valid combo intervalŔĚ ´Ů¸Ł±â ¶§ą®żˇ
  6231. // Combo ÇŮ ¶Ç´Â Hacker·Î ŔνÄÇĎ´Â °ćżě°ˇ ŔÖ´Ů.
  6232. // µű¶óĽ­ Ćú¸®¸đÇÁ¸¦ Ç®°ĹłŞ Ćú¸®¸đÇÁ ÇĎ°Ô µÇ¸é,
  6233. // valid combo intervalŔ» resetÇŃ´Ů.
  6234. SetValidComboInterval(0);
  6235. SetComboSequence(0);
  6236.  
  6237. ComputeBattlePoints();
  6238. }
  6239.  
  6240. int CHARACTER::GetQuestFlag(const std::string& flag) const
  6241. {
  6242. quest::CQuestManager& q = quest::CQuestManager::instance();
  6243. quest::PC* pPC = q.GetPC(GetPlayerID());
  6244. return pPC->GetFlag(flag);
  6245. }
  6246.  
  6247. void CHARACTER::SetQuestFlag(const std::string& flag, int value)
  6248. {
  6249. quest::CQuestManager& q = quest::CQuestManager::instance();
  6250. quest::PC* pPC = q.GetPC(GetPlayerID());
  6251. pPC->SetFlag(flag, value);
  6252. }
  6253.  
  6254. void CHARACTER::DetermineDropMetinStone()
  6255. {
  6256. const int METIN_STONE_NUM = 14;
  6257. static DWORD c_adwMetin[METIN_STONE_NUM] =
  6258. {
  6259. 28030,
  6260. 28031,
  6261. 28032,
  6262. 28033,
  6263. 28034,
  6264. 28035,
  6265. 28036,
  6266. 28037,
  6267. 28038,
  6268. 28039,
  6269. 28040,
  6270. 28041,
  6271. 28042,
  6272. 28043,
  6273. };
  6274. DWORD stone_num = GetRaceNum();
  6275. int idx = std::lower_bound(aStoneDrop, aStoneDrop+STONE_INFO_MAX_NUM, stone_num) - aStoneDrop;
  6276. if (idx >= STONE_INFO_MAX_NUM || aStoneDrop[idx].dwMobVnum != stone_num)
  6277. {
  6278. m_dwDropMetinStone = 0;
  6279. }
  6280. else
  6281. {
  6282. const SStoneDropInfo & info = aStoneDrop[idx];
  6283. m_bDropMetinStonePct = info.iDropPct;
  6284. {
  6285. m_dwDropMetinStone = c_adwMetin[number(0, METIN_STONE_NUM - 1)];
  6286. int iGradePct = number(1, 100);
  6287. for (int iStoneLevel = 0; iStoneLevel < STONE_LEVEL_MAX_NUM; iStoneLevel ++)
  6288. {
  6289. int iLevelGradePortion = info.iLevelPct[iStoneLevel];
  6290. if (iGradePct <= iLevelGradePortion)
  6291. {
  6292. break;
  6293. }
  6294. else
  6295. {
  6296. iGradePct -= iLevelGradePortion;
  6297. m_dwDropMetinStone += 100; // µą +a -> +(a+1)ŔĚ µÉ¶§¸¶´Ů 100ľż Áő°ˇ
  6298. }
  6299. }
  6300. }
  6301. }
  6302. }
  6303.  
  6304. void CHARACTER::SendEquipment(LPCHARACTER ch)
  6305. {
  6306. TPacketViewEquip p;
  6307. p.header = HEADER_GC_VIEW_EQUIP;
  6308. p.vid = GetVID();
  6309. for (int i = 0; i<WEAR_MAX_NUM; i++)
  6310. {
  6311. LPITEM item = GetWear(i);
  6312. if (item)
  6313. {
  6314. p.equips[i].vnum = item->GetVnum();
  6315. p.equips[i].count = item->GetCount();
  6316.  
  6317. thecore_memcpy(p.equips[i].alSockets, item->GetSockets(), sizeof(p.equips[i].alSockets));
  6318. thecore_memcpy(p.equips[i].aAttr, item->GetAttributes(), sizeof(p.equips[i].aAttr));
  6319. }
  6320. else
  6321. {
  6322. p.equips[i].vnum = 0;
  6323. }
  6324. }
  6325. ch->GetDesc()->Packet(&p, sizeof(p));
  6326. }
  6327.  
  6328. bool CHARACTER::CanSummon(int iLeaderShip)
  6329. {
  6330. return (iLeaderShip >= 20 || iLeaderShip >= 12 && m_dwLastDeadTime + 180 > get_dword_time());
  6331. }
  6332.  
  6333.  
  6334. void CHARACTER::MountVnum(DWORD vnum)
  6335. {
  6336. if (m_dwMountVnum == vnum)
  6337. return;
  6338.  
  6339. m_dwMountVnum = vnum;
  6340. m_dwMountTime = get_dword_time();
  6341.  
  6342. if (m_bIsObserver)
  6343. return;
  6344.  
  6345. //NOTE : MountÇŃ´Ů°í ÇŘĽ­ Client SideŔÇ °´ĂĽ¸¦ »čÁ¦ÇĎÁř ľĘ´Â´Ů.
  6346. //±×¸®°í Ľ­ąöSideżˇĽ­ ĹŔŔ»¶§ Ŕ§Äˇ Ŕ̵żŔş ÇĎÁö ľĘ´Â´Ů. żÖłÄÇϸé Client SideżˇĽ­ Coliision Adjust¸¦ ÇŇĽö ŔִµĄ
  6347. //°´ĂĽ¸¦ ĽŇ¸ę˝ĂÄ×´Ů°ˇ Ľ­ąöŔ§Äˇ·Î Ŕ̵ż˝ĂĹ°¸é Ŕ̶§ collision check¸¦ ÇĎÁö´Â ľĘŔ¸ąÇ·Î ąč°ćżˇ ł˘°ĹłŞ ¶Ő°í łŞ°ˇ´Â ą®Á¦°ˇ Á¸ŔçÇŃ´Ů.
  6348. m_posDest.x = m_posStart.x = GetX();
  6349. m_posDest.y = m_posStart.y = GetY();
  6350. //EncodeRemovePacket(this);
  6351. EncodeInsertPacket(this);
  6352.  
  6353. ENTITY_MAP::iterator it = m_map_view.begin();
  6354.  
  6355. while (it != m_map_view.end())
  6356. {
  6357. LPENTITY entity = (it++)->first;
  6358.  
  6359. //MountÇŃ´Ů°í ÇŘĽ­ Client SideŔÇ °´ĂĽ¸¦ »čÁ¦ÇĎÁř ľĘ´Â´Ů.
  6360. //EncodeRemovePacket(entity);
  6361. //if (!m_bIsObserver)
  6362. EncodeInsertPacket(entity);
  6363.  
  6364. //if (!entity->IsObserverMode())
  6365. // entity->EncodeInsertPacket(this);
  6366. }
  6367.  
  6368. SetValidComboInterval(0);
  6369. SetComboSequence(0);
  6370.  
  6371. ComputePoints();
  6372. }
  6373.  
  6374. namespace {
  6375. class FuncCheckWarp
  6376. {
  6377. public:
  6378. FuncCheckWarp(LPCHARACTER pkWarp)
  6379. {
  6380. m_lTargetY = 0;
  6381. m_lTargetX = 0;
  6382.  
  6383. m_lX = pkWarp->GetX();
  6384. m_lY = pkWarp->GetY();
  6385.  
  6386. m_bInvalid = false;
  6387. m_bEmpire = pkWarp->GetEmpire();
  6388.  
  6389. char szTmp[64];
  6390.  
  6391. if (3 != sscanf(pkWarp->GetName(), " %s %ld %ld ", szTmp, &m_lTargetX, &m_lTargetY))
  6392. {
  6393. if (number(1, 100) < 5)
  6394. sys_err("Warp NPC name wrong : vnum(%d) name(%s)", pkWarp->GetRaceNum(), pkWarp->GetName());
  6395.  
  6396. m_bInvalid = true;
  6397.  
  6398. return;
  6399. }
  6400.  
  6401. m_lTargetX *= 100;
  6402. m_lTargetY *= 100;
  6403.  
  6404. m_bUseWarp = true;
  6405.  
  6406. if (pkWarp->IsGoto())
  6407. {
  6408. LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(pkWarp->GetMapIndex());
  6409. m_lTargetX += pkSectreeMap->m_setting.iBaseX;
  6410. m_lTargetY += pkSectreeMap->m_setting.iBaseY;
  6411. m_bUseWarp = false;
  6412. }
  6413. }
  6414.  
  6415. bool Valid()
  6416. {
  6417. return !m_bInvalid;
  6418. }
  6419.  
  6420. void operator () (LPENTITY ent)
  6421. {
  6422. if (!Valid())
  6423. return;
  6424.  
  6425. if (!ent->IsType(ENTITY_CHARACTER))
  6426. return;
  6427.  
  6428. LPCHARACTER pkChr = (LPCHARACTER) ent;
  6429.  
  6430. if (!pkChr->IsPC())
  6431. return;
  6432.  
  6433. int iDist = DISTANCE_APPROX(pkChr->GetX() - m_lX, pkChr->GetY() - m_lY);
  6434.  
  6435. if (iDist > 300)
  6436. return;
  6437.  
  6438. if (m_bEmpire && pkChr->GetEmpire() && m_bEmpire != pkChr->GetEmpire())
  6439. return;
  6440.  
  6441. if (pkChr->IsHack())
  6442. return;
  6443.  
  6444. if (!pkChr->CanHandleItem(false, true))
  6445. return;
  6446.  
  6447. if (m_bUseWarp)
  6448. pkChr->WarpSet(m_lTargetX, m_lTargetY);
  6449. else
  6450. {
  6451. pkChr->Show(pkChr->GetMapIndex(), m_lTargetX, m_lTargetY);
  6452. pkChr->Stop();
  6453. }
  6454. }
  6455.  
  6456. bool m_bInvalid;
  6457. bool m_bUseWarp;
  6458.  
  6459. long m_lX;
  6460. long m_lY;
  6461. long m_lTargetX;
  6462. long m_lTargetY;
  6463.  
  6464. BYTE m_bEmpire;
  6465. };
  6466. }
  6467.  
  6468. EVENTFUNC(warp_npc_event)
  6469. {
  6470. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  6471. if ( info == NULL )
  6472. {
  6473. sys_err( "warp_npc_event> <Factor> Null pointer" );
  6474. return 0;
  6475. }
  6476.  
  6477. LPCHARACTER ch = info->ch;
  6478.  
  6479. if (ch == NULL) { // <Factor>
  6480. return 0;
  6481. }
  6482.  
  6483. if (!ch->GetSectree())
  6484. {
  6485. ch->m_pkWarpNPCEvent = NULL;
  6486. return 0;
  6487. }
  6488.  
  6489. FuncCheckWarp f(ch);
  6490. if (f.Valid())
  6491. ch->GetSectree()->ForEachAround(f);
  6492.  
  6493. return passes_per_sec / 2;
  6494. }
  6495.  
  6496. void CHARACTER::ChannelSwitch(int new_ch)
  6497. {
  6498. long lAddr;
  6499. long lMapIndex;
  6500. WORD wPort;
  6501. long x = this->GetX();
  6502. long y = this->GetY();
  6503.  
  6504. if (!CMapLocation::instance().Get(x, y, lMapIndex, lAddr, wPort))
  6505. {
  6506. sys_err("cannot find map location index %d x %d y %d name %s", lMapIndex, x, y, GetName());
  6507. return;
  6508. }
  6509. if(lMapIndex >= 10000){
  6510. return;
  6511. }
  6512.  
  6513. std::map<WORD, int>micha;
  6514.  
  6515. for(int i = 0; i < 4; i++){ //replace with maximum channels -1 actual 1300x - 1330x
  6516. for(int i2 = 2; i2 < 9; i2++){ //replace with your core values actual 13x02 - 13x08
  6517. micha[13*1000 + i*100 + i2] = i+1;
  6518. }
  6519. }
  6520. //micha[13002] = 1;
  6521. int chan;
  6522. if(micha.find(wPort) != micha.end()){
  6523. chan = micha[wPort];
  6524. }else{return;}
  6525. Stop();
  6526. Save();
  6527.  
  6528. if(GetSectree()){
  6529. GetSectree()->RemoveEntity(this);
  6530. ViewCleanup();
  6531. EncodeRemovePacket(this);
  6532. }
  6533. TPacketGCWarp p;
  6534.  
  6535. p.bHeader = HEADER_GC_WARP;
  6536. p.lX = x;
  6537. p.lY = y;
  6538. p.lAddr = lAddr;
  6539. p.wPort = (wPort - 100*(chan-1) + 100*(new_ch-1));
  6540.  
  6541. GetDesc()->Packet(&p, sizeof(TPacketGCWarp));
  6542. }
  6543.  
  6544. void CHARACTER::StartWarpNPCEvent()
  6545. {
  6546. if (m_pkWarpNPCEvent)
  6547. return;
  6548.  
  6549. if (!IsWarp() && !IsGoto())
  6550. return;
  6551.  
  6552. char_event_info* info = AllocEventInfo<char_event_info>();
  6553.  
  6554. info->ch = this;
  6555.  
  6556. m_pkWarpNPCEvent = event_create(warp_npc_event, info, passes_per_sec / 2);
  6557. }
  6558.  
  6559. void CHARACTER::SyncPacket()
  6560. {
  6561. TEMP_BUFFER buf;
  6562.  
  6563. TPacketCGSyncPositionElement elem;
  6564.  
  6565. elem.dwVID = GetVID();
  6566. elem.lX = GetX();
  6567. elem.lY = GetY();
  6568.  
  6569. TPacketGCSyncPosition pack;
  6570.  
  6571. pack.bHeader = HEADER_GC_SYNC_POSITION;
  6572. pack.wSize = sizeof(TPacketGCSyncPosition) + sizeof(elem);
  6573.  
  6574. buf.write(&pack, sizeof(pack));
  6575. buf.write(&elem, sizeof(elem));
  6576.  
  6577. PacketAround(buf.read_peek(), buf.size());
  6578. }
  6579.  
  6580. LPCHARACTER CHARACTER::GetMarryPartner() const
  6581. {
  6582. return m_pkChrMarried;
  6583. }
  6584.  
  6585. void CHARACTER::SetMarryPartner(LPCHARACTER ch)
  6586. {
  6587. m_pkChrMarried = ch;
  6588. }
  6589.  
  6590. int CHARACTER::GetMarriageBonus(DWORD dwItemVnum, bool bSum)
  6591. {
  6592. if (IsNPC())
  6593. return 0;
  6594.  
  6595. marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
  6596.  
  6597. if (!pMarriage)
  6598. return 0;
  6599.  
  6600. return pMarriage->GetBonus(dwItemVnum, bSum, this);
  6601. }
  6602.  
  6603. void CHARACTER::ConfirmWithMsg(const char* szMsg, int iTimeout, DWORD dwRequestPID)
  6604. {
  6605. if (!IsPC())
  6606. return;
  6607.  
  6608. TPacketGCQuestConfirm p;
  6609.  
  6610. p.header = HEADER_GC_QUEST_CONFIRM;
  6611. p.requestPID = dwRequestPID;
  6612. p.timeout = iTimeout;
  6613. strlcpy(p.msg, szMsg, sizeof(p.msg));
  6614.  
  6615. GetDesc()->Packet(&p, sizeof(p));
  6616. }
  6617.  
  6618. int CHARACTER::GetPremiumRemainSeconds(BYTE bType) const
  6619. {
  6620. if (bType >= PREMIUM_MAX_NUM)
  6621. return 0;
  6622.  
  6623. return m_aiPremiumTimes[bType] - get_global_time();
  6624. }
  6625.  
  6626. bool CHARACTER::WarpToPID(DWORD dwPID)
  6627. {
  6628. LPCHARACTER victim;
  6629. if ((victim = (CHARACTER_MANAGER::instance().FindByPID(dwPID))))
  6630. {
  6631. int mapIdx = victim->GetMapIndex();
  6632. if (IS_SUMMONABLE_ZONE(mapIdx))
  6633. {
  6634. if (CAN_ENTER_ZONE(this, mapIdx))
  6635. {
  6636. WarpSet(victim->GetX(), victim->GetY());
  6637. }
  6638. else
  6639. {
  6640. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ ŔÖ´Â °÷Ŕ¸·Î żöÇÁÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  6641. return false;
  6642. }
  6643. }
  6644. else
  6645. {
  6646. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ ŔÖ´Â °÷Ŕ¸·Î żöÇÁÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  6647. return false;
  6648. }
  6649. }
  6650. else
  6651. {
  6652. // ´Ů¸Ą Ľ­ąöżˇ ·Î±×ŔÎµČ »ç¶÷ŔĚ ŔÖŔ˝ -> ¸Ţ˝ĂÁö ş¸ł» ÁÂÇĄ¸¦ ąŢľĆżŔŔÚ
  6653. // 1. A.pid, B.pid ¸¦ »Ń¸˛
  6654. // 2. B.pid¸¦ °ˇÁř Ľ­ąö°ˇ »Ń¸°Ľ­ąöżˇ°Ô A.pid, ÁÂÇĄ ¸¦ ş¸łż
  6655. // 3. żöÇÁ
  6656. CCI * pcci = P2P_MANAGER::instance().FindByPID(dwPID);
  6657.  
  6658. if (!pcci)
  6659. {
  6660. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ żÂ¶óŔÎ »óĹ°ˇ ľĆ´Ő´Ď´Ů."));
  6661. return false;
  6662. }
  6663.  
  6664. if (pcci->bChannel != g_bChannel)
  6665. {
  6666. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ %d äłÎżˇ ŔÖ˝Ŕ´Ď´Ů. (ÇöŔç äłÎ %d)"), pcci->bChannel, g_bChannel);
  6667. return false;
  6668. }
  6669. else if (false == IS_SUMMONABLE_ZONE(pcci->lMapIndex))
  6670. {
  6671. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ ŔÖ´Â °÷Ŕ¸·Î żöÇÁÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  6672. return false;
  6673. }
  6674. else
  6675. {
  6676. if (!CAN_ENTER_ZONE(this, pcci->lMapIndex))
  6677. {
  6678. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ëąćŔĚ ŔÖ´Â °÷Ŕ¸·Î żöÇÁÇŇ Ľö ľř˝Ŕ´Ď´Ů."));
  6679. return false;
  6680. }
  6681.  
  6682. TPacketGGFindPosition p;
  6683. p.header = HEADER_GG_FIND_POSITION;
  6684. p.dwFromPID = GetPlayerID();
  6685. p.dwTargetPID = dwPID;
  6686. pcci->pkDesc->Packet(&p, sizeof(TPacketGGFindPosition));
  6687.  
  6688. if (test_server)
  6689. ChatPacket(CHAT_TYPE_PARTY, "sent find position packet for teleport");
  6690. }
  6691. }
  6692. return true;
  6693. }
  6694.  
  6695. // ADD_REFINE_BUILDING
  6696. CGuild* CHARACTER::GetRefineGuild() const
  6697. {
  6698. LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);
  6699.  
  6700. return (chRefineNPC ? chRefineNPC->GetGuild() : NULL);
  6701. }
  6702.  
  6703. bool CHARACTER::IsRefineThroughGuild() const
  6704. {
  6705. return GetRefineGuild() != NULL;
  6706. }
  6707.  
  6708. int CHARACTER::ComputeRefineFee(int iCost, int iMultiply) const
  6709. {
  6710. CGuild* pGuild = GetRefineGuild();
  6711. if (pGuild)
  6712. {
  6713. if (pGuild == GetGuild())
  6714. return iCost * iMultiply * 9 / 10;
  6715.  
  6716. // ´Ů¸Ą Á¦±ą »ç¶÷ŔĚ ˝ĂµµÇĎ´Â °ćżě Ăß°ˇ·Î 3ąč ´ő
  6717. LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);
  6718. if (chRefineNPC && chRefineNPC->GetEmpire() != GetEmpire())
  6719. return iCost * iMultiply * 3;
  6720.  
  6721. return iCost * iMultiply;
  6722. }
  6723. else
  6724. return iCost;
  6725. }
  6726.  
  6727. void CHARACTER::PayRefineFee(int iTotalMoney)
  6728. {
  6729. int iFee = iTotalMoney / 10;
  6730. CGuild* pGuild = GetRefineGuild();
  6731.  
  6732. int iRemain = iTotalMoney;
  6733.  
  6734. if (pGuild)
  6735. {
  6736. // Ŕڱ⠱ćµĺŔ̸é iTotalMoneyżˇ ŔĚąĚ 10%°ˇ Á¦żÜµÇľîŔÖ´Ů
  6737. if (pGuild != GetGuild())
  6738. {
  6739. pGuild->RequestDepositMoney(this, iFee);
  6740. iRemain -= iFee;
  6741. }
  6742. }
  6743.  
  6744. PointChange(POINT_GOLD, -iRemain);
  6745. }
  6746. // END_OF_ADD_REFINE_BUILDING
  6747.  
  6748. //Hack ąćÁö¸¦ Ŕ§ÇŃ ĂĽĹ©.
  6749. bool CHARACTER::IsHack(bool bSendMsg, bool bCheckShopOwner, int limittime)
  6750. {
  6751. const int iPulse = thecore_pulse();
  6752.  
  6753. if (test_server)
  6754. bSendMsg = true;
  6755.  
  6756. //â°í ż¬ČÄ ĂĽĹ©
  6757. if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(limittime))
  6758. {
  6759. if (bSendMsg)
  6760. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("â°í¸¦ ż¬ČÄ %dĂĘ ŔĚł»żˇ´Â ´Ů¸Ą°÷Ŕ¸·Î Ŕ̵żÇŇĽö ľř˝Ŕ´Ď´Ů."), limittime);
  6761.  
  6762. if (test_server)
  6763. ChatPacket(CHAT_TYPE_INFO, "[TestOnly]Pulse %d LoadTime %d PASS %d", iPulse, GetSafeboxLoadTime(), PASSES_PER_SEC(limittime));
  6764. return true;
  6765. }
  6766.  
  6767. //°Ĺ·ˇ°ü·Ă â ĂĽĹ©
  6768. if (bCheckShopOwner)
  6769. {
  6770. if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
  6771. {
  6772. if (bSendMsg)
  6773. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Ĺ·ˇĂ˘,â°í µîŔ» ż¬ »óĹÂżˇĽ­´Â ´Ů¸Ą°÷Ŕ¸·Î Ŕ̵ż,Áľ·á ÇŇĽö ľř˝Ŕ´Ď´Ů"));
  6774.  
  6775. return true;
  6776. }
  6777. }
  6778. else
  6779. {
  6780. if (GetExchange() || GetMyShop() || IsOpenSafebox() || IsCubeOpen())
  6781. {
  6782. if (bSendMsg)
  6783. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Ĺ·ˇĂ˘,â°í µîŔ» ż¬ »óĹÂżˇĽ­´Â ´Ů¸Ą°÷Ŕ¸·Î Ŕ̵ż,Áľ·á ÇŇĽö ľř˝Ŕ´Ď´Ů"));
  6784.  
  6785. return true;
  6786. }
  6787. }
  6788.  
  6789. //PREVENT_PORTAL_AFTER_EXCHANGE
  6790. //±łČŻ ČÄ ˝Ă°ŁĂĽĹ©
  6791. if (iPulse - GetExchangeTime() < PASSES_PER_SEC(limittime))
  6792. {
  6793. if (bSendMsg)
  6794. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Ĺ·ˇ ČÄ %dĂĘ ŔĚł»żˇ´Â ´Ů¸ĄÁöżŞŔ¸·Î Ŕ̵ż ÇŇ Ľö ľř˝Ŕ´Ď´Ů."), limittime );
  6795. return true;
  6796. }
  6797. //END_PREVENT_PORTAL_AFTER_EXCHANGE
  6798.  
  6799. //PREVENT_ITEM_COPY
  6800. if (iPulse - GetMyShopTime() < PASSES_PER_SEC(limittime))
  6801. {
  6802. if (bSendMsg)
  6803. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Ĺ·ˇ ČÄ %dĂĘ ŔĚł»żˇ´Â ´Ů¸ĄÁöżŞŔ¸·Î Ŕ̵ż ÇŇ Ľö ľř˝Ŕ´Ď´Ů."), limittime);
  6804. return true;
  6805. }
  6806.  
  6807. if (iPulse - GetRefineTime() < PASSES_PER_SEC(limittime))
  6808. {
  6809. if (bSendMsg)
  6810. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ľĆŔĚĹŰ °ł·®ČÄ %dĂĘ ŔĚł»żˇ´Â ±ÍČŻşÎ,±ÍČŻ±âľďşÎ¸¦ »çżëÇŇ Ľö ľř˝Ŕ´Ď´Ů."), limittime);
  6811. return true;
  6812. }
  6813. //END_PREVENT_ITEM_COPY
  6814.  
  6815. return false;
  6816. }
  6817.  
  6818. BOOL CHARACTER::IsMonarch() const
  6819. {
  6820. //MONARCH_LIMIT
  6821. if (CMonarch::instance().IsMonarch(GetPlayerID(), GetEmpire()))
  6822. return true;
  6823.  
  6824. return false;
  6825.  
  6826. //END_MONARCH_LIMIT
  6827. }
  6828. void CHARACTER::Say(const std::string & s)
  6829. {
  6830. struct ::packet_script packet_script;
  6831.  
  6832. packet_script.header = HEADER_GC_SCRIPT;
  6833. packet_script.skin = 1;
  6834. packet_script.src_size = s.size();
  6835. packet_script.size = packet_script.src_size + sizeof(struct packet_script);
  6836.  
  6837. TEMP_BUFFER buf;
  6838.  
  6839. buf.write(&packet_script, sizeof(struct packet_script));
  6840. buf.write(&s[0], s.size());
  6841.  
  6842. if (IsPC())
  6843. {
  6844. GetDesc()->Packet(buf.read_peek(), buf.size());
  6845. }
  6846. }
  6847.  
  6848. //
  6849. // Monarch
  6850. //
  6851. void CHARACTER::InitMC()
  6852. {
  6853. for (int n = 0; n < MI_MAX; ++n)
  6854. {
  6855. m_dwMonarchCooltime[n] = thecore_pulse();
  6856. }
  6857.  
  6858. m_dwMonarchCooltimelimit[MI_HEAL] = PASSES_PER_SEC(MC_HEAL);
  6859. m_dwMonarchCooltimelimit[MI_WARP] = PASSES_PER_SEC(MC_WARP);
  6860. m_dwMonarchCooltimelimit[MI_TRANSFER] = PASSES_PER_SEC(MC_TRANSFER);
  6861. m_dwMonarchCooltimelimit[MI_TAX] = PASSES_PER_SEC(MC_TAX);
  6862. m_dwMonarchCooltimelimit[MI_SUMMON] = PASSES_PER_SEC(MC_SUMMON);
  6863.  
  6864. m_dwMonarchCooltime[MI_HEAL] -= PASSES_PER_SEC(GetMCL(MI_HEAL));
  6865. m_dwMonarchCooltime[MI_WARP] -= PASSES_PER_SEC(GetMCL(MI_WARP));
  6866. m_dwMonarchCooltime[MI_TRANSFER] -= PASSES_PER_SEC(GetMCL(MI_TRANSFER));
  6867. m_dwMonarchCooltime[MI_TAX] -= PASSES_PER_SEC(GetMCL(MI_TAX));
  6868. m_dwMonarchCooltime[MI_SUMMON] -= PASSES_PER_SEC(GetMCL(MI_SUMMON));
  6869. }
  6870.  
  6871. DWORD CHARACTER::GetMC(enum MONARCH_INDEX e) const
  6872. {
  6873. return m_dwMonarchCooltime[e];
  6874. }
  6875.  
  6876. void CHARACTER::SetMC(enum MONARCH_INDEX e)
  6877. {
  6878. m_dwMonarchCooltime[e] = thecore_pulse();
  6879. }
  6880.  
  6881. bool CHARACTER::IsMCOK(enum MONARCH_INDEX e) const
  6882. {
  6883. int iPulse = thecore_pulse();
  6884.  
  6885. if ((iPulse - GetMC(e)) < GetMCL(e))
  6886. {
  6887. if (test_server)
  6888. sys_log(0, " Pulse %d cooltime %d, limit %d", iPulse, GetMC(e), GetMCL(e));
  6889.  
  6890. return false;
  6891. }
  6892.  
  6893. if (test_server)
  6894. sys_log(0, " Pulse %d cooltime %d, limit %d", iPulse, GetMC(e), GetMCL(e));
  6895.  
  6896. return true;
  6897. }
  6898.  
  6899. DWORD CHARACTER::GetMCL(enum MONARCH_INDEX e) const
  6900. {
  6901. return m_dwMonarchCooltimelimit[e];
  6902. }
  6903.  
  6904. DWORD CHARACTER::GetMCLTime(enum MONARCH_INDEX e) const
  6905. {
  6906. int iPulse = thecore_pulse();
  6907.  
  6908. if (test_server)
  6909. sys_log(0, " Pulse %d cooltime %d, limit %d", iPulse, GetMC(e), GetMCL(e));
  6910.  
  6911. return (GetMCL(e)) / passes_per_sec - (iPulse - GetMC(e)) / passes_per_sec;
  6912. }
  6913.  
  6914. bool CHARACTER::IsSiegeNPC() const
  6915. {
  6916. return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
  6917. }
  6918.  
  6919. //------------------------------------------------
  6920. void CHARACTER::UpdateDepositPulse()
  6921. {
  6922. m_deposit_pulse = thecore_pulse() + PASSES_PER_SEC(60*5); // 5şĐ
  6923. }
  6924.  
  6925. bool CHARACTER::CanDeposit() const
  6926. {
  6927. return (m_deposit_pulse == 0 || (m_deposit_pulse < thecore_pulse()));
  6928. }
  6929. //------------------------------------------------
  6930.  
  6931. ESex GET_SEX(LPCHARACTER ch)
  6932. {
  6933. switch (ch->GetRaceNum())
  6934. {
  6935. case MAIN_RACE_WARRIOR_M:
  6936. case MAIN_RACE_SURA_M:
  6937. case MAIN_RACE_ASSASSIN_M:
  6938. case MAIN_RACE_SHAMAN_M:
  6939. return SEX_MALE;
  6940.  
  6941. case MAIN_RACE_ASSASSIN_W:
  6942. case MAIN_RACE_SHAMAN_W:
  6943. case MAIN_RACE_WARRIOR_W:
  6944. case MAIN_RACE_SURA_W:
  6945. return SEX_FEMALE;
  6946. }
  6947.  
  6948. /* default sex = male */
  6949. return SEX_MALE;
  6950. }
  6951.  
  6952. int CHARACTER::GetHPPct() const
  6953. {
  6954. return (GetHP() * 100) / GetMaxHP();
  6955. }
  6956.  
  6957. bool CHARACTER::IsBerserk() const
  6958. {
  6959. if (m_pkMobInst != NULL)
  6960. return m_pkMobInst->m_IsBerserk;
  6961. else
  6962. return false;
  6963. }
  6964.  
  6965. void CHARACTER::SetBerserk(bool mode)
  6966. {
  6967. if (m_pkMobInst != NULL)
  6968. m_pkMobInst->m_IsBerserk = mode;
  6969. }
  6970.  
  6971. bool CHARACTER::IsGodSpeed() const
  6972. {
  6973. if (m_pkMobInst != NULL)
  6974. {
  6975. return m_pkMobInst->m_IsGodSpeed;
  6976. }
  6977. else
  6978. {
  6979. return false;
  6980. }
  6981. }
  6982.  
  6983. void CHARACTER::SetGodSpeed(bool mode)
  6984. {
  6985. if (m_pkMobInst != NULL)
  6986. {
  6987. m_pkMobInst->m_IsGodSpeed = mode;
  6988.  
  6989. if (mode == true)
  6990. {
  6991. SetPoint(POINT_ATT_SPEED, 250);
  6992. }
  6993. else
  6994. {
  6995. SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
  6996. }
  6997. }
  6998. }
  6999.  
  7000. bool CHARACTER::IsDeathBlow() const
  7001. {
  7002. if (number(1, 100) <= m_pkMobData->m_table.bDeathBlowPoint)
  7003. {
  7004. return true;
  7005. }
  7006. else
  7007. {
  7008. return false;
  7009. }
  7010. }
  7011.  
  7012. struct FFindReviver
  7013. {
  7014. FFindReviver()
  7015. {
  7016. pChar = NULL;
  7017. HasReviver = false;
  7018. }
  7019.  
  7020. void operator() (LPCHARACTER ch)
  7021. {
  7022. if (ch->IsMonster() != true)
  7023. {
  7024. return;
  7025. }
  7026.  
  7027. if (ch->IsReviver() == true && pChar != ch && ch->IsDead() != true)
  7028. {
  7029. if (number(1, 100) <= ch->GetMobTable().bRevivePoint)
  7030. {
  7031. HasReviver = true;
  7032. pChar = ch;
  7033. }
  7034. }
  7035. }
  7036.  
  7037. LPCHARACTER pChar;
  7038. bool HasReviver;
  7039. };
  7040.  
  7041. bool CHARACTER::HasReviverInParty() const
  7042. {
  7043. LPPARTY party = GetParty();
  7044.  
  7045. if (party != NULL)
  7046. {
  7047. if (party->GetMemberCount() == 1) return false;
  7048.  
  7049. FFindReviver f;
  7050. party->ForEachMemberPtr(f);
  7051. return f.HasReviver;
  7052. }
  7053.  
  7054. return false;
  7055. }
  7056.  
  7057. bool CHARACTER::IsRevive() const
  7058. {
  7059. if (m_pkMobInst != NULL)
  7060. {
  7061. return m_pkMobInst->m_IsRevive;
  7062. }
  7063.  
  7064. return false;
  7065. }
  7066.  
  7067. void CHARACTER::SetRevive(bool mode)
  7068. {
  7069. if (m_pkMobInst != NULL)
  7070. {
  7071. m_pkMobInst->m_IsRevive = mode;
  7072. }
  7073. }
  7074.  
  7075. #define IS_SPEED_HACK_PLAYER(ch) (ch->m_speed_hack_count > SPEEDHACK_LIMIT_COUNT)
  7076.  
  7077. EVENTFUNC(check_speedhack_event)
  7078. {
  7079. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  7080. if ( info == NULL )
  7081. {
  7082. sys_err( "check_speedhack_event> <Factor> Null pointer" );
  7083. return 0;
  7084. }
  7085.  
  7086. LPCHARACTER ch = info->ch;
  7087.  
  7088. if (NULL == ch || ch->IsNPC())
  7089. return 0;
  7090.  
  7091. if (IS_SPEED_HACK_PLAYER(ch))
  7092. {
  7093. // write hack log
  7094. LogManager::instance().SpeedHackLog(ch->GetPlayerID(), ch->GetX(), ch->GetY(), ch->m_speed_hack_count);
  7095.  
  7096. if (false == LC_IsEurope())
  7097. {
  7098. // close connection
  7099. LPDESC desc = ch->GetDesc();
  7100.  
  7101. if (desc)
  7102. {
  7103. DESC_MANAGER::instance().DestroyDesc(desc);
  7104. return 0;
  7105. }
  7106. }
  7107. }
  7108.  
  7109. ch->m_speed_hack_count = 0;
  7110.  
  7111. ch->ResetComboHackCount();
  7112. return PASSES_PER_SEC(60);
  7113. }
  7114.  
  7115. void CHARACTER::StartCheckSpeedHackEvent()
  7116. {
  7117. if (m_pkCheckSpeedHackEvent)
  7118. return;
  7119.  
  7120. char_event_info* info = AllocEventInfo<char_event_info>();
  7121.  
  7122. info->ch = this;
  7123.  
  7124. m_pkCheckSpeedHackEvent = event_create(check_speedhack_event, info, PASSES_PER_SEC(60)); // 1şĐ
  7125. }
  7126.  
  7127. void CHARACTER::GoHome()
  7128. {
  7129. WarpSet(EMPIRE_START_X(GetEmpire()), EMPIRE_START_Y(GetEmpire()));
  7130. }
  7131.  
  7132. void CHARACTER::SendGuildName(CGuild* pGuild)
  7133. {
  7134. if (NULL == pGuild) return;
  7135.  
  7136. DESC *desc = GetDesc();
  7137.  
  7138. if (NULL == desc) return;
  7139. if (m_known_guild.find(pGuild->GetID()) != m_known_guild.end()) return;
  7140.  
  7141. m_known_guild.insert(pGuild->GetID());
  7142.  
  7143. TPacketGCGuildName pack;
  7144. memset(&pack, 0x00, sizeof(pack));
  7145.  
  7146. pack.header = HEADER_GC_GUILD;
  7147. pack.subheader = GUILD_SUBHEADER_GC_GUILD_NAME;
  7148. pack.size = sizeof(TPacketGCGuildName);
  7149. pack.guildID = pGuild->GetID();
  7150. memcpy(pack.guildName, pGuild->GetName(), GUILD_NAME_MAX_LEN);
  7151.  
  7152. desc->Packet(&pack, sizeof(pack));
  7153. }
  7154.  
  7155. void CHARACTER::SendGuildName(DWORD dwGuildID)
  7156. {
  7157. SendGuildName(CGuildManager::instance().FindGuild(dwGuildID));
  7158. }
  7159.  
  7160. EVENTFUNC(destroy_when_idle_event)
  7161. {
  7162. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  7163. if ( info == NULL )
  7164. {
  7165. sys_err( "destroy_when_idle_event> <Factor> Null pointer" );
  7166. return 0;
  7167. }
  7168.  
  7169. LPCHARACTER ch = info->ch;
  7170. if (ch == NULL) { // <Factor>
  7171. return 0;
  7172. }
  7173.  
  7174. if (ch->GetVictim())
  7175. {
  7176. return PASSES_PER_SEC(300);
  7177. }
  7178.  
  7179. sys_log(1, "DESTROY_WHEN_IDLE: %s", ch->GetName());
  7180.  
  7181. ch->m_pkDestroyWhenIdleEvent = NULL;
  7182. M2_DESTROY_CHARACTER(ch);
  7183. return 0;
  7184. }
  7185.  
  7186. void CHARACTER::StartDestroyWhenIdleEvent()
  7187. {
  7188. if (m_pkDestroyWhenIdleEvent)
  7189. return;
  7190.  
  7191. char_event_info* info = AllocEventInfo<char_event_info>();
  7192.  
  7193. info->ch = this;
  7194.  
  7195. m_pkDestroyWhenIdleEvent = event_create(destroy_when_idle_event, info, PASSES_PER_SEC(300));
  7196. }
  7197.  
  7198. void CHARACTER::SetComboSequence(BYTE seq)
  7199. {
  7200. m_bComboSequence = seq;
  7201. }
  7202.  
  7203. BYTE CHARACTER::GetComboSequence() const
  7204. {
  7205. return m_bComboSequence;
  7206. }
  7207.  
  7208. void CHARACTER::SetLastComboTime(DWORD time)
  7209. {
  7210. m_dwLastComboTime = time;
  7211. }
  7212.  
  7213. DWORD CHARACTER::GetLastComboTime() const
  7214. {
  7215. return m_dwLastComboTime;
  7216. }
  7217.  
  7218. void CHARACTER::SetValidComboInterval(int interval)
  7219. {
  7220. m_iValidComboInterval = interval;
  7221. }
  7222.  
  7223. int CHARACTER::GetValidComboInterval() const
  7224. {
  7225. return m_iValidComboInterval;
  7226. }
  7227.  
  7228. BYTE CHARACTER::GetComboIndex() const
  7229. {
  7230. return m_bComboIndex;
  7231. }
  7232.  
  7233. void CHARACTER::IncreaseComboHackCount(int k)
  7234. {
  7235. m_iComboHackCount += k;
  7236.  
  7237. if (m_iComboHackCount >= 10)
  7238. {
  7239. if (GetDesc())
  7240. if (GetDesc()->DelayedDisconnect(number(2, 7)))
  7241. {
  7242. sys_log(0, "COMBO_HACK_DISCONNECT: %s count: %d", GetName(), m_iComboHackCount);
  7243. LogManager::instance().HackLog("Combo", this);
  7244. }
  7245. }
  7246. }
  7247.  
  7248. void CHARACTER::ResetComboHackCount()
  7249. {
  7250. m_iComboHackCount = 0;
  7251. }
  7252.  
  7253. void CHARACTER::SkipComboAttackByTime(int interval)
  7254. {
  7255. m_dwSkipComboAttackByTime = get_dword_time() + interval;
  7256. }
  7257.  
  7258. DWORD CHARACTER::GetSkipComboAttackByTime() const
  7259. {
  7260. return m_dwSkipComboAttackByTime;
  7261. }
  7262.  
  7263. void CHARACTER::ResetChatCounter()
  7264. {
  7265. m_bChatCounter = 0;
  7266. }
  7267.  
  7268. BYTE CHARACTER::IncreaseChatCounter()
  7269. {
  7270. return ++m_bChatCounter;
  7271. }
  7272.  
  7273. BYTE CHARACTER::GetChatCounter() const
  7274. {
  7275. return m_bChatCounter;
  7276. }
  7277.  
  7278. // ¸»ŔĚłŞ ´Ů¸Ą°ÍŔ» Ÿ°í ŔÖłŞ?
  7279. bool CHARACTER::IsRiding() const
  7280. {
  7281. return IsHorseRiding() || GetMountVnum();
  7282. }
  7283.  
  7284. bool CHARACTER::CanWarp() const
  7285. {
  7286. const int iPulse = thecore_pulse();
  7287. const int limit_time = PASSES_PER_SEC(g_nPortalLimitTime);
  7288.  
  7289. if ((iPulse - GetSafeboxLoadTime()) < limit_time)
  7290. return false;
  7291.  
  7292. if ((iPulse - GetExchangeTime()) < limit_time)
  7293. return false;
  7294.  
  7295. if ((iPulse - GetMyShopTime()) < limit_time)
  7296. return false;
  7297.  
  7298. if ((iPulse - GetRefineTime()) < limit_time)
  7299. return false;
  7300.  
  7301. if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
  7302. return false;
  7303.  
  7304. return true;
  7305. }
  7306.  
  7307. DWORD CHARACTER::GetNextExp() const
  7308. {
  7309. if (PLAYER_EXP_TABLE_MAX < GetLevel())
  7310. return 2500000000;
  7311. else
  7312. return exp_table[GetLevel()];
  7313. }
  7314.  
  7315. int CHARACTER::GetSkillPowerByLevel(int level, bool bMob) const
  7316. {
  7317. return CTableBySkill::instance().GetSkillPowerByLevelFromType(GetJob(), GetSkillGroup(), MINMAX(0, level, SKILL_MAX_LEVEL), bMob);
  7318. }
  7319.  
  7320. void CHARACTER::SetLastPMPulse(void)
  7321. {
  7322. m_iLastPMPulse = thecore_pulse() + 25;
  7323. }
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