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BloodknightStudios

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May 19th, 2014
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  1. marc@BKS-VMX-Mint17-64 ~ $ glxinfo
  2. name of display: :0
  3. display: :0 screen: 0
  4. direct rendering: Yes
  5. server glx vendor string: SGI
  6. server glx version string: 1.4
  7. server glx extensions:
  8. GLX_ARB_create_context, GLX_ARB_create_context_profile,
  9. GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
  10. GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
  11. GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
  12. GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method,
  13. GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
  14. GLX_SGIX_visual_select_group
  15. client glx vendor string: Mesa Project and SGI
  16. client glx version string: 1.4
  17. client glx extensions:
  18. GLX_ARB_create_context, GLX_ARB_create_context_profile,
  19. GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
  20. GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
  21. GLX_EXT_create_context_es2_profile, GLX_EXT_fbconfig_packed_float,
  22. GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
  23. GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
  24. GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
  25. GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
  26. GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
  27. GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
  28. GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
  29. GLX_SGI_swap_control, GLX_SGI_video_sync
  30. GLX version: 1.4
  31. GLX extensions:
  32. GLX_ARB_create_context, GLX_ARB_create_context_profile,
  33. GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
  34. GLX_ARB_get_proc_address, GLX_ARB_multisample,
  35. GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
  36. GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
  37. GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer,
  38. GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control,
  39. GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
  40. GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
  41. GLX_SGI_video_sync
  42. OpenGL vendor string: VMware, Inc.
  43. OpenGL renderer string: Gallium 0.4 on SVGA3D; build: RELEASE;
  44. OpenGL version string: 2.1 Mesa 10.1.0
  45. OpenGL shading language version string: 1.20
  46. OpenGL extensions:
  47. GL_AMD_shader_trinary_minmax, GL_APPLE_packed_pixels,
  48. GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility,
  49. GL_ARB_clear_buffer_object, GL_ARB_color_buffer_float, GL_ARB_copy_buffer,
  50. GL_ARB_debug_output, GL_ARB_depth_texture, GL_ARB_draw_buffers,
  51. GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location,
  52. GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
  53. GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
  54. GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
  55. GL_ARB_get_program_binary, GL_ARB_half_float_pixel,
  56. GL_ARB_half_float_vertex, GL_ARB_internalformat_query,
  57. GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
  58. GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture,
  59. GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
  60. GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
  61. GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects,
  62. GL_ARB_shader_objects, GL_ARB_shader_texture_lod,
  63. GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync,
  64. GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
  65. GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
  66. GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
  67. GL_ARB_texture_env_dot3, GL_ARB_texture_float,
  68. GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
  69. GL_ARB_texture_rectangle, GL_ARB_texture_storage, GL_ARB_texture_swizzle,
  70. GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
  71. GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
  72. GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
  73. GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
  74. GL_ATI_separate_stencil, GL_ATI_texture_env_combine3,
  75. GL_ATI_texture_float, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
  76. GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
  77. GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
  78. GL_EXT_copy_texture, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
  79. GL_EXT_framebuffer_blit, GL_EXT_framebuffer_object,
  80. GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters,
  81. GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
  82. GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
  83. GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,
  84. GL_EXT_secondary_color, GL_EXT_separate_specular_color,
  85. GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
  86. GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
  87. GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
  88. GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
  89. GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
  90. GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle,
  91. GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode, GL_EXT_texture_swizzle,
  92. GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
  93. GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
  94. GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_KHR_debug,
  95. GL_MESA_pack_invert, GL_MESA_window_pos, GL_NV_blend_square,
  96. GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
  97. GL_NV_primitive_restart, GL_NV_texgen_reflection,
  98. GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vdpau_interop,
  99. GL_OES_EGL_image, GL_OES_read_format, GL_SGIS_generate_mipmap,
  100. GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
  101. GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
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