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Tetezaza1542

ของเพื่อน2

Aug 8th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5. wait(2)
  6. Player = owner
  7. Mouse = Player:GetMouse()
  8. Character = Player.Character
  9. Humanoid = Character.Humanoid
  10. local Idle = false
  11. local rad = math.rad
  12. local attack = false
  13. local attacktype = 1
  14. local hitted = false
  15. Character:FindFirstChild'Animate':Destroy()
  16. Humanoid.Animator.Parent = nil
  17. Humanoid:SetStateEnabled("Dead",false)
  18. Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  19. shirt = Instance.new("Shirt", Character)
  20. shirt.Name = "Shirt"
  21. pants = Instance.new("Pants", Character)
  22. pants.Name = "Pants"
  23.  
  24. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=2044246539"
  25. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=2136398414"
  26. Character.Head.face.Texture = "rbxassetid://332768867"
  27. Instance.new("ForceField",Character).Visible = false
  28. Humanoid.BodyDepthScale.Value = 0.9
  29. Humanoid.BodyHeightScale.Value = 1.05
  30. Humanoid.BodyWidthScale.Value = 0.9
  31. Humanoid.HeadScale.Value = 1.02
  32. Humanoid.MaxHealth = 50000000000000000000000000000000000000000000000000000000000000000000000000
  33. wait(0.01)
  34. Humanoid.Health = 50000000000000000000000000000000000000000000000000000000000000000000000000
  35. v3 = Vector3.new
  36. bc = BrickColor.new
  37.  
  38. for i,v in pairs(Character:children()) do
  39. if v:IsA("Hat") then
  40. v:Destroy()
  41. end
  42. end
  43. for i,v in pairs(Character:children()) do
  44. if v:IsA("Accessory") then
  45. v:Destroy()
  46. end
  47. end
  48. for i,v in pairs(Character:children()) do
  49. if v:IsA("Hair") then
  50. v:Destroy()
  51. end
  52. end
  53.  
  54. --This controls the framerate the script runs at. (make sure to keep it at 1/60 for 60 animation)
  55.  
  56.  
  57.  
  58.  
  59. ArtificialHB = Instance.new("BindableEvent", script)
  60. ArtificialHB.Name = "Heartbeat"
  61.  
  62. script:WaitForChild("Heartbeat")
  63.  
  64. frame = 1 / 60
  65. tf = 0
  66. allowframeloss = false
  67. tossremainder = false
  68. lastframe = tick()
  69. script.Heartbeat:Fire()
  70.  
  71. game:GetService("RunService").Heartbeat:connect(function(s, p)
  72. tf = tf + s
  73. if tf >= frame then
  74. if allowframeloss then
  75. script.Heartbeat:Fire()
  76. lastframe = tick()
  77. else
  78. for i = 1, math.floor(tf / frame) do
  79. script.Heartbeat:Fire()
  80. end
  81. lastframe = tick()
  82. end
  83. if tossremainder then
  84. tf = 0
  85. else
  86. tf = tf - frame * math.floor(tf / frame)
  87. end
  88. end
  89. end)
  90.  
  91. function swait(num)
  92. if num == 0 or num == nil then
  93. ArtificialHB.Event:wait()
  94. else
  95. for i = 0, num do
  96. ArtificialHB.Event:wait()
  97. end
  98. end
  99. end
  100.  
  101. ---------------------------------------------------
  102. local LeftUpperArm = Character.LeftUpperArm
  103. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  104. local LeftLowerArm = Character.LeftLowerArm
  105. local LeftElbow = Character.LeftLowerArm.LeftElbow
  106. --------------------------------------------------------
  107. local LeftUpperLeg = Character.LeftUpperLeg
  108. local LeftHip = Character.LeftUpperLeg.LeftHip
  109. local LeftLowerLeg = Character.LeftLowerLeg
  110. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  111. ----------------------------------------------------------
  112. local RightUpperArm = Character.RightUpperArm
  113. local RightShoulder = Character.RightUpperArm.RightShoulder
  114. local RightLowerArm = Character.RightLowerArm
  115. local RightElbow = Character.RightLowerArm.RightElbow
  116. ----------------------------------------------------------
  117. local RightUpperLeg = Character.RightUpperLeg
  118. local RightHip = Character.RightUpperLeg.RightHip
  119. local RightLowerLeg = Character.RightLowerLeg
  120. local RightKnee = Character.RightLowerLeg.RightKnee
  121. ----------------------------------------------------------
  122. local UpperTorso = Character.UpperTorso
  123. local LowerTorso = Character.LowerTorso
  124. local Root = Character.LowerTorso.Root
  125. --------------------------------------------
  126. local Head = Character.Head
  127. local Neck = Character.Head.Neck
  128. local RootPart = Character.HumanoidRootPart
  129. local LeftHand = Character.LeftHand
  130. local RightHand = Character.RightHand
  131. local LeftFoot = Character.LeftFoot
  132. local RightFoot = Character.RightFoot
  133. local Waist = Character.UpperTorso.Waist
  134. -------------------------------------------
  135. --
  136. function newRay(start,face,range,wat)
  137. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  138. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  139. return rey,hit,pos
  140. end
  141.  
  142. ---
  143. human = Character:FindFirstChild("Humanoid")
  144. human.Name = "hi"
  145. local Music = Instance.new("Sound",UpperTorso)
  146. Music.SoundId = "rbxassetid://401258325"
  147. Music.Pitch = 1
  148. Music.Looped = true
  149. Music.Volume = 2.2
  150. --
  151.  
  152.  
  153. ---
  154. local Music2 = Instance.new("Sound",UpperTorso)
  155. Music2.SoundId = "rbxassetid://401258325"
  156. Music2.Pitch = 1
  157. Music2.Looped = true
  158. Music2.Volume = 2.2
  159.  
  160. ---
  161. ---
  162. local Music3 = Instance.new("Sound",UpperTorso)
  163. Music3.SoundId = "rbxassetid://713942445"
  164. Music3.Pitch = 1
  165. Music3.Looped = true
  166. Music3.Volume = 2.2
  167.  
  168. ---
  169. ---
  170. local Music4 = Instance.new("Sound",UpperTorso)
  171. Music4.SoundId = "rbxassetid://471889598"
  172. Music4.Pitch = 1
  173. Music4.Looped = true
  174. Music4.Volume = 2.2
  175.  
  176. ---
  177. ---
  178. local Music5 = Instance.new("Sound",UpperTorso)
  179. Music5.SoundId = "rbxassetid://574482519"
  180. Music5.Pitch = 1
  181. Music5.Looped = true
  182. Music5.Volume = 2.2
  183.  
  184. ---
  185.  
  186. soka = Instance.new("Sound",UpperTorso)
  187. soka.SoundId = "http://www.roblox.com/asset/?id = 447199232"
  188. soka.Volume = 8.5
  189. ---
  190. Mouse.KeyDown:connect(function(key)
  191. if key == "y" then
  192. Music.Volume = 0.6
  193. Music2.Volume = 0.6
  194. Music3.Volume = 0.6
  195. Music4.Volume = 0.6
  196. Music5.Volume = 0.6
  197. end
  198. end)
  199. ---
  200. Mouse.KeyDown:connect(function(key)
  201. if key == "k" then
  202. shirt:Destroy()
  203. pants:Destroy()
  204. wait(0.1)
  205. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=997448682"
  206. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=997450133"
  207. end
  208. end)
  209.  
  210. ---
  211. Mouse.KeyDown:connect(function(key)
  212. if key == "6" then
  213. soka:Play()
  214. end
  215. end)
  216. ---
  217. Mouse.KeyDown:connect(function(key)
  218. if key == "k" then
  219.  
  220. end
  221. end)
  222.  
  223.  
  224.  
  225. Mouse.KeyDown:connect(function(key)
  226. if key == "l" then
  227. shirt:Destroy()
  228. pants:Destroy()
  229. wait(0.1)
  230. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=381765157"
  231. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=378877819"
  232.  
  233. end
  234. end)
  235.  
  236. ---
  237. Mouse.KeyDown:connect(function(key)
  238. if key == "1" then
  239. Music2:Play()
  240. end
  241. end)
  242. Mouse.KeyDown:connect(function(key)
  243. if key == "2" then
  244. Music3:Play()
  245. end
  246. end)
  247. Mouse.KeyDown:connect(function(key)
  248. if key == "3" then
  249. Music4:Play()
  250. end
  251. end)
  252. Mouse.KeyDown:connect(function(key)
  253. if key == "=" then
  254. Music:Play()
  255. end
  256. end)
  257. Mouse.KeyDown:connect(function(key)
  258. if key == "4" then
  259. Music5:Play()
  260. end
  261. end)
  262.  
  263. Mouse.KeyDown:connect(function(key)
  264. if key == "9" then
  265. Music2:Stop()
  266. Music:Stop()
  267. Music3:Stop()
  268. Music4:Stop()
  269. Music5:Stop()
  270. end
  271. end)
  272.  
  273. --
  274. Mouse.KeyDown:connect(function(key)
  275. if key == "u" then
  276. Music.Volume = 0
  277. Music2.Volume = 0
  278. end
  279. end)
  280. ---
  281. ---
  282. ---
  283. tp = true
  284. Mouse.KeyDown:connect(function(key)
  285. if key == "f" then
  286. if tp == true then
  287. tp = true
  288. Character.Head.face.Parent = game.Lighting
  289.  
  290. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  291. game.Lighting.face.Parent = Character.Head
  292. wait(0)
  293.  
  294. tp = true
  295.  
  296.  
  297. end
  298. end
  299. end)
  300.  
  301.  
  302.  
  303.  
  304.  
  305. --used things
  306. vt = Vector3.new
  307. bc = BrickColor.new
  308. br = BrickColor.random
  309. local cam = game.Workspace.CurrentCamera
  310.  
  311.  
  312. --damage
  313. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  314. if hit.Parent==nil then
  315. return
  316. end
  317. h=hit.Parent:FindFirstChildOfClass("Humanoid")
  318. for _,v in pairs(hit.Parent:children()) do
  319. if v:IsA("Humanoid") then
  320. h=v
  321. end
  322. end
  323. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  324. h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  325. end
  326. if hit.Parent.className=="Hat" then
  327. hit=hit.Parent.Parent:findFirstChild("Head")
  328. end
  329. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  330. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  331. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  332. return
  333. end]]
  334. -- hs(hit,1.2)
  335. c=Instance.new("ObjectValue")
  336. c.Name="creator"
  337. c.Value=game:service("Players").LocalPlayer
  338. c.Parent=h
  339. game:GetService("Debris"):AddItem(c,.5)
  340. Damage=math.random(minim,maxim)
  341. -- h:TakeDamage(Damage)
  342. blocked=false
  343. block=hit.Parent:findFirstChild("Block")
  344. if block~=nil then
  345. print(block.className)
  346. if block.className=="NumberValue" then
  347. if block.Value>0 then
  348. blocked=true
  349. if decreaseblock==nil then
  350. block.Value=block.Value-1
  351. end
  352. end
  353. end
  354. if block.className=="IntValue" then
  355. if block.Value>0 then
  356. blocked=true
  357. if decreaseblock~=nil then
  358. block.Value=block.Value-1
  359. end
  360. end
  361. end
  362. end
  363. if blocked==false then
  364. -- h:TakeDamage(Damage)
  365. h.Health=h.Health-Damage
  366. showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  367. else
  368. h.Health=h.Health-(Damage/2)
  369. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  370. end
  371. if Type=="Knockdown" then
  372. Humanoid=hit.Parent.Humanoid
  373. Humanoid.PlatformStand=true
  374. coroutine.resume(coroutine.create(function(HHumanoid)
  375. swait(1)
  376. HHumanoid.PlatformStand=false
  377. end), Humanoid)
  378. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  379. hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  380. local bodvol=Instance.new("BodyVelocity")
  381. bodvol.velocity=angle*knockback
  382. bodvol.P=5000
  383. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  384. bodvol.Parent=hit
  385. rl=Instance.new("BodyAngularVelocity")
  386. rl.P=3000
  387. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  388. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  389. rl.Parent=hit
  390. game:GetService("Debris"):AddItem(bodvol,.5)
  391. game:GetService("Debris"):AddItem(rl,.5)
  392. elseif Type=="Normal" then
  393. bp=Instance.new("BodyVelocity")
  394. bp.P=100000
  395. bp.maxForce=Vector3.new(math.huge,0,math.huge)
  396. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  397. if KnockbackType==1 then
  398. bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  399. elseif KnockbackType==2 then
  400. bp.velocity=Property.CFrame.lookVector*knockback
  401. end
  402. if knockback>0 then
  403. bp.Parent=hit.Parent.Torso
  404.  
  405. end
  406. game:GetService("Debris"):AddItem(bp,.5)
  407. elseif Type=="Up" then
  408. local bodyVelocity=Instance.new("BodyVelocity")
  409. bodyVelocity.velocity=vt(0,60,0)
  410. bodyVelocity.P=5000
  411. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  412. bodyVelocity.Parent=hit
  413. game:GetService("Debris"):AddItem(bodyVelocity,1)
  414. rl=Instance.new("BodyAngularVelocity")
  415. rl.P=3000
  416. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  417. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  418. rl.Parent=hit
  419. game:GetService("Debris"):AddItem(rl,.5)
  420. elseif Type=="Snare" then
  421. bp=Instance.new("BodyPosition")
  422. bp.P=2000
  423. bp.D=100
  424. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  425. bp.position=hit.Parent.Torso.Position
  426. bp.Parent=hit.Parent.Torso
  427. game:GetService("Debris"):AddItem(bp,1)
  428. elseif Type=="Target" then
  429. if Targetting==false then
  430. ZTarget=hit.Parent.Torso
  431. coroutine.resume(coroutine.create(function(Part)
  432. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  433. swait(1)
  434. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  435. end),ZTarget)
  436. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  437. targetgui=Instance.new("BillboardGui")
  438. targetgui.Parent=ZTarget
  439. targetgui.Size=UDim2.new(10,100,10,100)
  440. targ=Instance.new("ImageLabel")
  441. targ.Parent=targetgui
  442. targ.BackgroundTransparency=1
  443. targ.Image="rbxassetid://4834067"
  444. targ.Size=UDim2.new(1,0,1,0)
  445. cam.CameraType="Scriptable"
  446. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  447. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  448. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  449. Targetting=true
  450. RocketTarget=ZTarget
  451. for i=1,Property do
  452. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  453. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  454. swait()
  455. end
  456. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  457. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  458. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  459. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  460. end
  461. Targetting=true
  462. RocketTarget=true
  463. targetgui.Parent=true
  464. cam.CameraType="Custom"
  465. end
  466. end
  467. debounce=Instance.new("BoolValue")
  468. debounce.Name="DebounceHit"
  469. debounce.Parent=hit.Parent
  470. debounce.Value=true
  471. game:GetService("Debris"):AddItem(debounce,Delay)
  472. c=Instance.new("ObjectValue")
  473. c.Name="creator"
  474. c.Value=Player
  475. c.Parent=h
  476. game:GetService("Debris"):AddItem(c,.5)
  477. CRIT=true
  478. hitDeb=true
  479. AttackPos=6
  480. end
  481. end
  482.  
  483. showDamage=function(Char,Dealt,du,Color)
  484. m=Instance.new("Model")
  485. m.Name=tostring(Dealt)
  486. h=Instance.new("Humanoid")
  487. h.Health=0
  488. h.MaxHealth=0
  489. h.Parent=m
  490. c=Instance.new("Part")
  491. c.Transparency=0
  492. c.BrickColor=Color
  493. c.Transparency = 1
  494. c.Name="Head"
  495. c.TopSurface=0
  496. c.BottomSurface=0
  497. c.formFactor="Plate"
  498. c.Size=Vector3.new(1,.4,1)
  499.  
  500. local txt = Instance.new("BillboardGui", c)
  501. txt.Adornee = c
  502. txt.Name = "_status"
  503. txt.Size = UDim2.new(2, 0, 1.2, 0)
  504. txt.StudsOffset = Vector3.new(-9, 8, 0)
  505. local text = Instance.new("TextLabel", txt)
  506. text.Size = UDim2.new(10, 0, 7, 0)
  507. text.FontSize = "Size12"
  508. text.TextScaled = true
  509. text.TextTransparency = 0.5
  510. text.BackgroundTransparency = 1
  511. text.TextTransparency = 0.5
  512. text.TextStrokeTransparency = 0.5
  513. text.Font = "SciFi"
  514. text.TextStrokeColor3 = Color3.new(0,0,0)
  515. v=Instance.new("Part")
  516. v.Name = "ColorBrick"
  517. v.Parent=c
  518. v.FormFactor="Symmetric"
  519. v.Anchored=true
  520. v.CanCollide=false
  521. v.BottomSurface="Smooth"
  522. v.TopSurface="Smooth"
  523. v.Size=Vector3.new(10,5,3)
  524. v.Transparency=1
  525. v.CFrame=c.CFrame
  526. v.BrickColor=BrickColor.random()
  527. v.Transparency=1
  528. text.TextColor3 = t.BrickColor.Color
  529. v.Shape="Block"
  530. text.Text = tostring(Dealt)
  531. ms=Instance.new("CylinderMesh")
  532. ms.Scale=Vector3.new(.8,.8,.8)
  533. --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  534. local rndm=math.random(1,#hitsounds)
  535. local r=rndm
  536. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--
  537. if CRIT==true then
  538. ms.Scale=Vector3.new(1,1.25,1)
  539. end
  540. ms.Parent=c
  541. c.Reflectance=0
  542. Instance.new("BodyGyro").Parent=c
  543. c.Parent=m
  544. if Char:findFirstChild("Head")~=nil then
  545. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  546. elseif Char.Parent:findFirstChild("Head")~=nil then
  547. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  548. end
  549. f=Instance.new("BodyPosition")
  550. f.P=200000
  551. f.D=100
  552. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  553. f.position=c.Position+Vector3.new(0,3,0)
  554. f.Parent=c
  555. game:GetService("Debris"):AddItem(m,.5+du)
  556. c.CanCollide=false
  557. m.Parent=workspace
  558. c.CanCollide=false
  559. end
  560.  
  561. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  562. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  563. end
  564.  
  565. function dmgstart(dmg,what)
  566. hitcon = what.Touched:connect(function(hit)
  567. local hum = hit.Parent:FindFirstChild("Humanoid")
  568. if hum and not hum:IsDescendantOf(Character) then
  569. hum:TakeDamage(dmg)
  570. end
  571. end)
  572. end
  573.  
  574. function dmgstop()
  575. hitcon:disconnect()
  576. end
  577. ------
  578. hito = function(dm, X, c, dn, dp, dq)
  579. for I,dr in pairs(workspace:GetChildren()) do
  580. if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude < X and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  581. local ds = dr:FindFirstChild("Humanoid")
  582. local dt = dr:FindFirstChild("HumanoidRootPart")
  583. TakeDamage(ds, c)
  584.  
  585. ds.Parent:BreakJoints()
  586. end
  587. ds:SetStateEnabled(16, true)
  588. delay(dn, function()
  589. ds:SetStateEnabled(16, true)
  590. end)
  591. local du = Instance.new("StringValue")
  592. du.Name = "alabo"
  593. du.Parent = dt
  594. game.Debris:AddItem(du, dn)
  595. local dv = Instance.new("Part")
  596. nooutline(dv)
  597. dv.Size = Vector3.new(0.2, 0.2, 0.2)
  598. dv.Transparency = 0.25
  599. dv.Anchored = true
  600. dv.CanCollide = false
  601. dv.BrickColor = BrickColor.new("White")
  602. dv.Material = "Neon"
  603. dv.Locked = true
  604. dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  605. dv.Parent = modz
  606. local dw = Instance.new("SpecialMesh")
  607. dw.MeshType = "Sphere"
  608. dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  609. dw.Parent = dv
  610. game.Debris:AddItem(dv, 1)
  611. local dx = Instance.new("Model")
  612. dx.Name = c
  613. dx.Parent = workspace
  614. game.Debris:AddItem(dx, 0.5 + c / 75)
  615. local dy = Instance.new("Humanoid")
  616. dy.MaxHealth = 0
  617. dy.Parent = dx
  618. local dz = Instance.new("Part")
  619. dz.Name = "Head"
  620. dz.Locked = true
  621. dz.Size = Vector3.new(0.2, 0.2, 0.2)
  622. dz.Position = dt.Position
  623. dz.BrickColor = BrickColor.new("New Yeller")
  624. dz.Material = "Neon"
  625. dz.Transparency = 1
  626. dz.CanCollide = false
  627. dz.Parent = dx
  628. local dA = Instance.new("BodyPosition")
  629. dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  630. dA.P = 20000
  631. dA.D = 300
  632. dA.Position = dz.Position + Vector3.new(0, 5, 0)
  633. dA.Parent = dz
  634. local dB = Instance.new("CylinderMesh")
  635. dB.Parent = dz
  636. coroutine.resume(coroutine.create(function()
  637. while dB do
  638. swait()
  639. dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  640. end
  641. end))
  642. if dp then
  643. local dC = Instance.new("BodyVelocity")
  644. dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  645. dC.P = 9999999999
  646. dC.Velocity = dp
  647. dC.Parent = dt
  648. game.Debris:AddItem(dC, dn)
  649. end
  650. if dq then
  651. local dD = Instance.new("BodyAngularVelocity")
  652. dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  653. dD.P = math.huge
  654. dD.AngularVelocity = dq
  655. dD.Parent = dt
  656. game.Debris:AddItem(dD, dn)
  657. end
  658. local dE = Instance.new("Sound")
  659. dE.Pitch = rd2(10, 11) / 10
  660. dE.Volume = rd2(10, 13) / 10
  661. dE.EmitterSize = 10
  662. dE.SoundId = "rbxassetid://"
  663. dE.Parent = dv
  664. dE:Play()
  665. coroutine.resume(coroutine.create(function()
  666. for I = 1, 5 do
  667. swait()
  668. dv.Transparency = dv.Transparency + 0.175
  669. dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  670. end
  671. end))
  672. end
  673. end
  674.  
  675.  
  676. function Del()
  677. if not D then D = true
  678. Idle = true
  679.  
  680. for i = 0,2,0.1 do
  681. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  682. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0),.1)--RightUpperArm
  683. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0.2),.1)--LeftLowerArm
  684. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  685. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  686. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  687. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  688. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  689. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  690. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.2,0,0),.1)--Head
  691. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  692. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  693. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  694. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  695. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  696. game:GetService("RunService").RenderStepped:wait()
  697. end
  698. local Sound = Instance.new("Sound",Character.UpperTorso)
  699. Sound.SoundId = "rbxassetid://"
  700. Sound.Volume = 10
  701. Sound.Pitch = 1
  702. Sound.Looped = false
  703. Sound:Play()
  704. wait(0.5)
  705. local Bq = Instance.new("Part",UpperTorso)
  706. Bq.Size = Vector3.new(1,1,1)
  707. Bq.BrickColor = BrickColor.new("White")
  708. Bq.Material = "Neon"
  709. Bq.Anchored = false
  710. Bq.CanCollide = false
  711. Bq.Transparency = math.huge
  712. Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  713. local Bq2 = Instance.new("SpecialMesh",Bq)
  714. Bq2.MeshType = "Sphere"
  715. Bq2.Scale = Vector3.new(1,1,1)
  716. Bq.Touched:connect(function(hit)
  717. if hitted == false then
  718. hitted = true
  719.  
  720.  
  721. for i = 1,1000 do
  722.  
  723. game:GetService("RunService").RenderStepped:wait()
  724. end
  725. end
  726. end)
  727.  
  728. local Fl = Instance.new("BodyVelocity",Bq)
  729. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  730. Fl.velocity = Mouse.hit.lookVector*120
  731. for i = 0,2,0.1 do
  732. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  733. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.22,0,0),.1)--RightUpperArm
  734. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  735. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  736. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  737. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  738. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  739. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  740. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  741. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.4,0,0),.1)--Head
  742. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  743. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  744. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  745. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  746. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--Head
  747. game:GetService("RunService").RenderStepped:wait()
  748. end
  749. longpunch()
  750. wait(0)
  751. Idle = false
  752. hitted = false
  753. wait(2)
  754. D = false
  755. end
  756. end
  757. --
  758. ------
  759. function FindNearestTorso(Position,Distance,SinglePlayer)
  760. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  761. local List = {}
  762. for i,v in pairs(workspace:GetChildren())do
  763. if v:IsA("Model")then
  764. if v:findFirstChild("Torso")then
  765. if v ~= Character then
  766. if(v.Torso.Position -Position).magnitude <= Distance then
  767. table.insert(List,v)
  768. end
  769. end
  770. end
  771. end
  772. end
  773. return List
  774. end
  775.  
  776. ------
  777. function superpunch()
  778.  
  779. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  780. Sound.SoundId = "rbxassetid://157878578"
  781. Sound.Pitch = 1
  782. Sound.Looped = false
  783. Sound.Volume = 10
  784. Sound:play()
  785. local rng = Instance.new("Part", Mouse)
  786. rng.Anchored = true
  787. rng.BrickColor = BrickColor.new("White")
  788. rng.CanCollide = false
  789. rng.FormFactor = 3
  790. rng.Name = "Ring"
  791. rng.Size = Vector3.new(1, 1, 1)
  792. rng.Transparency = 0
  793. rng.TopSurface = 0
  794. rng.BottomSurface = 0
  795. rng.CFrame = RootPart.CFrame
  796. local rngm = Instance.new("SpecialMesh", rng)
  797. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  798. local rng2 = rng:Clone()
  799. rng2.Parent = Character
  800. local rng2m = rng2.Mesh
  801. local rng3 = rng:Clone()
  802. rng3.Parent = Character
  803. local rng3m = rng3.Mesh
  804. local rng4 = rng:Clone()
  805. rng4.Parent = Character
  806. local rng4m = rng4.Mesh
  807. local rng5 = rng:Clone()
  808. rng5.Parent = Character
  809. local rng5m = rng5.Mesh
  810. local rng6 = rng:Clone()
  811. rng6.Material = "Plastic"
  812. rng6.Parent = Character
  813. local rng6m = rng6.Mesh
  814. rng6m.Scale = vt(2.5,2.5,2)
  815. rng6m.MeshType = "FileMesh"
  816. rng6m.MeshId = "rbxassetid://437347603"
  817. local hita = rng6.Touched:connect(function(hit)
  818. Damagefunc(hit,27,37,math.random(20,30),"Normal",RootPart,.2,1)
  819. end)
  820. rng2.CFrame = RootPart.CFrame
  821. rng3.CFrame = RootPart.CFrame
  822. rng4.CFrame = RootPart.CFrame
  823. rng5.CFrame = RootPart.CFrame
  824. rng6.CFrame = RootPart.CFrame
  825. wait()
  826. local Sound = Instance.new("Sound",rng6)--136847657
  827. Sound.SoundId = "rbxassetid://136847657"
  828. Sound.Pitch = 1
  829. Sound.Looped = false
  830. Sound.Volume = 10
  831. Sound:play()
  832. local scaler = 10/5
  833. local scaler2 = 10/5
  834. for i = 0,10,0.1 do
  835. swait()
  836. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  837. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  838. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  839. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  840. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  841. rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  842. rng6.CFrame = rng3.CFrame
  843. rng.Transparency = rng.Transparency + 0.1
  844. rng2.Transparency = rng2.Transparency + 1.01
  845. rng3.Transparency = rng3.Transparency + 0.01
  846. rng4.Transparency = rng4.Transparency + 0.01
  847. rng5.Transparency = rng5.Transparency + 0.01
  848. rng6.Transparency = rng6.Transparency + 0.021
  849. scaler = scaler - 0.125/5
  850. scaler2 = scaler2 - 0.1/5
  851. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  852. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  853. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  854. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  855. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  856. game:GetService("Debris"):AddItem(bv, 1)
  857. end
  858. hita:disconnect()
  859. game:GetService("Debris"):AddItem(rng, 1)
  860. game:GetService("Debris"):AddItem(rng2, 1)
  861. game:GetService("Debris"):AddItem(rng3, 1)
  862. game:GetService("Debris"):AddItem(rng4, 1)
  863. game:GetService("Debris"):AddItem(rng5, 1)
  864. attack = false
  865. end
  866.  
  867.  
  868. ----
  869. ------
  870. function wam()
  871.  
  872. local rng = Instance.new("Part", Mouse)
  873. rng.Anchored = true
  874. rng.BrickColor = BrickColor.new("White")
  875. rng.CanCollide = false
  876. rng.FormFactor = 3
  877. rng.Name = "Ring"
  878. rng.Size = Vector3.new(1, 1, 1)
  879. rng.Transparency = 0
  880. rng.TopSurface = 0
  881. rng.BottomSurface = 0
  882. rng.CFrame = RootPart.CFrame
  883. local rngm = Instance.new("SpecialMesh", rng)
  884. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  885. local rng2 = rng:Clone()
  886. rng2.Parent = Character
  887. local rng2m = rng2.Mesh
  888. local rng3 = rng:Clone()
  889. rng3.Parent = Character
  890. local rng3m = rng3.Mesh
  891. local rng4 = rng:Clone()
  892. rng4.Parent = Character
  893. local rng4m = rng4.Mesh
  894. local rng5 = rng:Clone()
  895. rng5.Parent = Character
  896. local rng5m = rng5.Mesh
  897. local rng6 = rng:Clone()
  898. rng6.Material = "Plastic"
  899. rng6.Parent = Character
  900. local rng6m = rng6.Mesh
  901. rng6m.Scale = vt(2.5,2.5,2)
  902. rng6m.MeshType = "FileMesh"
  903. rng6m.MeshId = "rbxassetid://0"
  904. local hita = rng6.Touched:connect(function(hit)
  905. Damagefunc(hit,1,1,math.random(2,2),"Normal",RootPart,.2,1)
  906. end)
  907. rng2.CFrame = RootPart.CFrame
  908. rng3.CFrame = RootPart.CFrame
  909. rng4.CFrame = RootPart.CFrame
  910. rng5.CFrame = RootPart.CFrame
  911. rng6.CFrame = RootPart.CFrame
  912. wait()
  913. local Sound = Instance.new("Sound",rng6)--136847657
  914. Sound.SoundId = "rbxassetid://"
  915. Sound.Pitch = 1
  916. Sound.Looped = false
  917. Sound.Volume = 10
  918. Sound:play()
  919. local scaler = 10/5
  920. local scaler2 = 10/5
  921. for i = 0,10,0.1 do
  922. swait()
  923. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  924. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/2.25
  925. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/3.2
  926. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/3.9
  927. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  928. rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  929. rng6.CFrame = rng3.CFrame
  930. rng.Transparency = rng.Transparency + 0.1
  931. rng2.Transparency = rng2.Transparency + 1.01
  932. rng3.Transparency = rng3.Transparency + 0.01
  933. rng4.Transparency = rng4.Transparency + 0.01
  934. rng5.Transparency = rng5.Transparency + 0.01
  935. rng6.Transparency = rng6.Transparency + 0.021
  936. scaler = scaler - 0.125/5
  937. scaler2 = scaler2 - 0.1/5
  938. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/3.5, scaler2/3.5, 0.7)
  939. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/3, scaler2/3, 0.7)
  940. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0.7)
  941. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  942. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  943. game:GetService("Debris"):AddItem(bv, 1)
  944. end
  945. hita:disconnect()
  946. game:GetService("Debris"):AddItem(rng, 1)
  947. game:GetService("Debris"):AddItem(rng2, 1)
  948. game:GetService("Debris"):AddItem(rng3, 1)
  949. game:GetService("Debris"):AddItem(rng4, 1)
  950. game:GetService("Debris"):AddItem(rng5, 1)
  951. attack = false
  952. end
  953.  
  954.  
  955. ----
  956. ------
  957. function fcpunch()
  958.  
  959.  
  960. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  961. Sound.SoundId = "rbxassetid://157878578"
  962. Sound.Pitch = 1
  963. Sound.Looped = false
  964. Sound.Volume = 10
  965. Sound:play()
  966. local rng = Instance.new("Part", Mouse)
  967. rng.Anchored = true
  968. rng.BrickColor = BrickColor.new("White")
  969. rng.CanCollide = false
  970. rng.FormFactor = 3
  971. rng.Name = "Ring"
  972. rng.Size = Vector3.new(1, 1, 1)
  973. rng.Transparency = 0
  974. rng.TopSurface = 0
  975. rng.BottomSurface = 0
  976. rng.CFrame = RootPart.CFrame
  977. local rngm = Instance.new("SpecialMesh", rng)
  978. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  979. local rng2 = rng:Clone()
  980. rng2.Parent = Character
  981. local rng2m = rng2.Mesh
  982. local rng3 = rng:Clone()
  983. rng3.Parent = Character
  984. local rng3m = rng3.Mesh
  985. local rng4 = rng:Clone()
  986. rng4.Parent = Character
  987. local rng4m = rng4.Mesh
  988. local rng5 = rng:Clone()
  989. rng5.Parent = Character
  990. local rng5m = rng5.Mesh
  991. local rng6 = rng:Clone()
  992. rng6.Material = "Plastic"
  993. rng6.Parent = Character
  994. local rng6m = rng6.Mesh
  995. rng6m.Scale = vt(0,0,0)
  996. rng6m.MeshType = "FileMesh"
  997. rng6m.MeshId = "rbxassetid://0"
  998. local hita = rng6.Touched:connect(function(hit)
  999.  
  1000. end)
  1001. rng2.CFrame = RootPart.CFrame
  1002. rng3.CFrame = RootPart.CFrame
  1003. rng4.CFrame = RootPart.CFrame
  1004. rng5.CFrame = RootPart.CFrame
  1005. rng6.CFrame = RootPart.CFrame
  1006. wait()
  1007. local FZZ = Instance.new("ParticleEmitter",rng6)
  1008. FZZ.Texture = "rbxassetid://0"
  1009. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  1010. FZZ.EmissionDirection = "Top"
  1011. FZZ.Speed = NumberRange.new(0)
  1012. FZZ.Size = NumberSequence.new(14,18)
  1013. FZZ.Drag = 2
  1014. FZZ.LockedToPart = true
  1015. FZZ.Lifetime = NumberRange.new(0.2)
  1016. FZZ.Rate = 1000
  1017. FZZ.LightEmission = 0.75
  1018. FZZ.Rotation = NumberRange.new(-100, 100)
  1019. FZZ.VelocitySpread = 70
  1020. local Sound = Instance.new("Sound",rng6)--136847657
  1021. Sound.SoundId = "rbxassetid://136847657"
  1022. Sound.Pitch = 1
  1023. Sound.Looped = false
  1024. Sound.Volume = 10
  1025. Sound:play()
  1026. local scaler = 10/5
  1027. local scaler2 = 10/5
  1028. for i = 0,10,0.1 do
  1029. swait()
  1030. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1031. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  1032. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  1033. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  1034. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1035. rng6.Size = rng6.Size + Vector3.new(scaler2/0.9, scaler2/0.9, scaler2/0.9)
  1036. rng6.CFrame = rng3.CFrame
  1037. rng.Transparency = rng.Transparency + 0.1
  1038. rng2.Transparency = rng2.Transparency + 1.01
  1039. rng3.Transparency = rng3.Transparency + 0.01
  1040. rng4.Transparency = rng4.Transparency + 0.01
  1041. rng5.Transparency = rng5.Transparency + 0.01
  1042. rng6.Transparency = rng6.Transparency + 0.021
  1043. scaler = scaler - 0.125/5
  1044. scaler2 = scaler2 - 0.1/5
  1045. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/0.5, scaler2/0.5, 1)
  1046. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/0.6, scaler2/0.6, 1)
  1047. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/0.7, scaler2/0.7, 1)
  1048. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1049. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1050. game:GetService("Debris"):AddItem(bv, 1)
  1051. end
  1052. hita:disconnect()
  1053. game:GetService("Debris"):AddItem(rng, 1)
  1054. game:GetService("Debris"):AddItem(rng2, 1)
  1055. game:GetService("Debris"):AddItem(rng3, 1)
  1056. game:GetService("Debris"):AddItem(rng4, 1)
  1057. game:GetService("Debris"):AddItem(rng5, 1)
  1058. attack = false
  1059. FZZ:Destroy()
  1060. end
  1061. ------
  1062. function detroitsmash()
  1063.  
  1064. local rng = Instance.new("Part", Mouse)
  1065. rng.Anchored = true
  1066. rng.BrickColor = BrickColor.new("White")
  1067. rng.CanCollide = false
  1068. rng.FormFactor = 3
  1069. rng.Name = "Ring"
  1070. rng.Size = Vector3.new(1, 1, 1)
  1071. rng.Transparency = 0
  1072. rng.TopSurface = 0
  1073. rng.BottomSurface = 0
  1074. rng.CFrame = RootPart.CFrame
  1075. local rngm = Instance.new("SpecialMesh", rng)
  1076. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1077. local rng2 = rng:Clone()
  1078. rng2.Parent = Character
  1079. local rng2m = rng2.Mesh
  1080. local rng3 = rng:Clone()
  1081. rng3.Parent = Character
  1082. local rng3m = rng3.Mesh
  1083. local rng4 = rng:Clone()
  1084. rng4.Parent = Character
  1085. local rng4m = rng4.Mesh
  1086. local rng5 = rng:Clone()
  1087. rng5.Parent = Character
  1088. local rng5m = rng5.Mesh
  1089. local rng6 = rng:Clone()
  1090. rng6.Material = "Plastic"
  1091. rng6.Parent = Character
  1092. local rng6m = rng6.Mesh
  1093. rng6m.Scale = vt(2.5,2.5,2)
  1094. rng6m.MeshType = "FileMesh"
  1095. rng6m.MeshId = "rbxassetid://437347603"
  1096. local hita = rng6.Touched:connect(function(hit)
  1097. Damagefunc(hit,27,37,math.random(20,30),"Normal",RightHand,.2,1)
  1098. end)
  1099. rng2.CFrame = RightHand.CFrame
  1100. rng3.CFrame = RightHand.CFrame
  1101. rng4.CFrame = RightHand.CFrame
  1102. rng5.CFrame = RightHand.CFrame
  1103. rng6.CFrame = RightHand.CFrame
  1104. wait()
  1105. local scaler = 10/5
  1106. local scaler2 = 10/5
  1107. for i = 0,10,0.1 do
  1108. swait()
  1109. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1110. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/1.4
  1111. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/1.6
  1112. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/2
  1113. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1114. rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  1115. rng6.CFrame = rng3.CFrame
  1116. rng.Transparency = rng.Transparency + 0.1
  1117. rng2.Transparency = rng2.Transparency + 1.01
  1118. rng3.Transparency = rng3.Transparency + 0.01
  1119. rng4.Transparency = rng4.Transparency + 0.01
  1120. rng5.Transparency = rng5.Transparency + 0.01
  1121. rng6.Transparency = rng6.Transparency + 0.021
  1122. scaler = scaler - 0.125/5
  1123. scaler2 = scaler2 - 0.1/5
  1124. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  1125. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  1126. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  1127. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1128. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1129. game:GetService("Debris"):AddItem(bv, 1)
  1130. end
  1131. hita:disconnect()
  1132. game:GetService("Debris"):AddItem(rng, 1)
  1133. game:GetService("Debris"):AddItem(rng2, 1)
  1134. game:GetService("Debris"):AddItem(rng3, 1)
  1135. game:GetService("Debris"):AddItem(rng4, 1)
  1136. game:GetService("Debris"):AddItem(rng5, 1)
  1137. attack = false
  1138. end
  1139. ------
  1140. function longpunch()
  1141.  
  1142.  
  1143. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1144. Sound.SoundId = "rbxassetid://157878578"
  1145. Sound.Pitch = 1
  1146. Sound.Looped = false
  1147. Sound.Volume = 10
  1148. Sound:play()
  1149. local rng = Instance.new("Part", Mouse)
  1150. rng.Anchored = true
  1151. rng.BrickColor = BrickColor.new("White")
  1152. rng.CanCollide = false
  1153. rng.FormFactor = 3
  1154. rng.Name = "Ring"
  1155. rng.Size = Vector3.new(1, 1, 1)
  1156. rng.Transparency = 0
  1157. rng.TopSurface = 0
  1158. rng.BottomSurface = 0
  1159. rng.CFrame = RootPart.CFrame
  1160. local rngm = Instance.new("SpecialMesh", rng)
  1161. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1162. local rng2 = rng:Clone()
  1163. rng2.Parent = Character
  1164. local rng2m = rng2.Mesh
  1165. local rng3 = rng:Clone()
  1166. rng3.Parent = Character
  1167. local rng3m = rng3.Mesh
  1168. local rng4 = rng:Clone()
  1169. rng4.Parent = Character
  1170. local rng4m = rng4.Mesh
  1171. local rng5 = rng:Clone()
  1172. rng5.Parent = Character
  1173. local rng5m = rng5.Mesh
  1174. local rng6 = rng:Clone()
  1175. rng6.Material = "Plastic"
  1176. rng6.Parent = Character
  1177. local rng6m = rng6.Mesh
  1178. rng6m.Scale = vt(3.5,3.5,3)
  1179. rng6m.MeshType = "FileMesh"
  1180. rng6m.MeshId = "rbxassetid://437347603"
  1181. local hita = rng6.Touched:connect(function(hit)
  1182. Damagefunc(hit,27,37,math.random(20,30),"Normal",RootPart,.2,1)
  1183. end)
  1184. rng2.CFrame = RootPart.CFrame
  1185. rng3.CFrame = RootPart.CFrame
  1186. rng4.CFrame = RootPart.CFrame
  1187. rng5.CFrame = RootPart.CFrame
  1188. rng6.CFrame = RootPart.CFrame
  1189. wait()
  1190. local Sound = Instance.new("Sound",rng6)--136847657
  1191. Sound.SoundId = "rbxassetid://136847657"
  1192. Sound.Pitch = 1.1
  1193. Sound.Looped = false
  1194. Sound.Volume = 10
  1195. Sound:play()
  1196. local scaler = 10/5
  1197. local scaler2 = 10/5
  1198. for i = 0,10,0.1 do
  1199. swait()
  1200. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1201. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.15
  1202. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.2
  1203. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.25
  1204. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1205. rng6.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  1206. rng6.CFrame = rng3.CFrame
  1207. rng.Transparency = rng.Transparency + 0.1
  1208. rng2.Transparency = rng2.Transparency + 1.01
  1209. rng3.Transparency = rng3.Transparency + 0.01
  1210. rng4.Transparency = rng4.Transparency + 0.01
  1211. rng5.Transparency = rng5.Transparency + 0.01
  1212. rng6.Transparency = rng6.Transparency + 0.021
  1213. scaler = scaler - 0.125/5
  1214. scaler2 = scaler2 - 0.1/5
  1215. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  1216. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  1217. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  1218. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1219. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1220. game:GetService("Debris"):AddItem(bv, 1)
  1221. end
  1222. hita:disconnect()
  1223. game:GetService("Debris"):AddItem(rng, 1)
  1224. game:GetService("Debris"):AddItem(rng2, 1)
  1225. game:GetService("Debris"):AddItem(rng3, 1)
  1226. game:GetService("Debris"):AddItem(rng4, 1)
  1227. game:GetService("Debris"):AddItem(rng5, 1)
  1228. attack = false
  1229. end
  1230.  
  1231.  
  1232. ----
  1233.  
  1234.  
  1235. function Smash()
  1236. if not D then D = false
  1237. Idle = true
  1238. for i = 0,2,0.1 do
  1239. swait()
  1240. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  1241. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  1242. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1243. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  1244. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1245. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1246. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1247. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1248. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1249. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1250. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1251. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1252. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  1253. --game:GetService("RunService").RenderStepped:wait()
  1254. end
  1255. wait(0.7)
  1256.  
  1257. coroutine.resume(coroutine.create(function()
  1258. for i = 1,1000 do
  1259.  
  1260. game:GetService("RunService").RenderStepped:wait()
  1261. end
  1262.  
  1263. end))
  1264. for i = 0,2,0.1 do
  1265. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  1266. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  1267. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1268. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  1269. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1270. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1271. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1272. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1273. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1274. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1275. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1276. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1277. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1278. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  1279. game:GetService("RunService").RenderStepped:wait()
  1280. end
  1281. superpunch()
  1282. Idle = false
  1283. wait(0.7)
  1284. D = false
  1285. end
  1286. end
  1287.  
  1288.  
  1289. function fade(obj, dest, grow)
  1290. spawn(function()
  1291. local oldcf = obj.CFrame
  1292. for i = 0, 10 do
  1293. if grow then
  1294. obj.Size = obj.Size +Vector3.new(1,1,1)
  1295. obj.CFrame = oldcf
  1296. end
  1297. obj.Transparency = obj.Transparency +0.1
  1298. swait()
  1299. end
  1300. if dest then
  1301. obj:Destroy()
  1302. end
  1303. end)
  1304. end
  1305.  
  1306.  
  1307. function FCSmash()
  1308. if not D then D = false
  1309. Idle = true
  1310. for i = 0,2,0.1 do
  1311. swait()
  1312. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  1313. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  1314. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1315. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  1316. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1317. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1318. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1319. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1320. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1321. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  1322. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1323. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1324. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1325. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1326. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  1327. --game:GetService("RunService").RenderStepped:wait()
  1328. end
  1329. local FZcharge = Instance.new("ParticleEmitter",RightHand)
  1330. FZcharge.Texture = "rbxassetid://31727915"
  1331. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  1332. FZcharge.EmissionDirection = "Bottom"
  1333. FZcharge.Speed = NumberRange.new(5)
  1334. FZcharge.Size = NumberSequence.new(2,1)
  1335. FZcharge.Drag = 2
  1336. FZcharge.LockedToPart = false
  1337. FZcharge.Lifetime = NumberRange.new(0.5)
  1338. FZcharge.Rate = 150
  1339. FZcharge.LightEmission = 0
  1340. FZcharge.Rotation = NumberRange.new(-100, 100)
  1341. FZcharge.VelocitySpread = 100
  1342. coroutine.resume(coroutine.create(function()
  1343. for i = 1,15 do
  1344. local HQ = Instance.new("Part",Character)
  1345. HQ.Size = Vector3.new(1,0,1)
  1346. HQ.BrickColor = BrickColor.new("White")
  1347. HQ.Material = "Neon"
  1348. HQ.Anchored = true
  1349. HQ.CanCollide = false
  1350. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1351. local HQ2 = Instance.new("SpecialMesh",HQ)
  1352. HQ2.MeshId = "rbxassetid://20329976"
  1353. HQ2.Scale = Vector3.new(1,1,1)
  1354.  
  1355. coroutine.resume(coroutine.create(function()
  1356. for i = 1,200 do
  1357. HQ2.Scale = HQ2.Scale + Vector3.new(2,0,2)
  1358. HQ.Transparency = HQ.Transparency + 0.09
  1359. wait(0.00000000001)
  1360. end
  1361. end))
  1362. wait(0.3)
  1363. end
  1364. end))
  1365. coroutine.resume(coroutine.create(function()
  1366. for i = 1,12 do
  1367. local HQ = Instance.new("Part",RightHand)
  1368. HQ.Size = Vector3.new(1,1,1)
  1369. HQ.BrickColor = BrickColor.new("White")
  1370. HQ.Material = "Neon"
  1371. HQ.Anchored = true
  1372. HQ.CanCollide = false
  1373. HQ.Transparency = 0.4
  1374. HQ.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)
  1375. local HQ2 = Instance.new("SpecialMesh",HQ)
  1376. HQ2.MeshType = "Sphere"
  1377. HQ2.Scale = Vector3.new(1,1,1)
  1378. local ZQW = Instance.new("Part",RightHand)
  1379. ZQW.Size = Vector3.new(1,1,1)
  1380. ZQW.BrickColor = BrickColor.new("White")
  1381. ZQW.Material = "Neon"
  1382. ZQW.Transparency = 0.4
  1383. ZQW.Anchored = true
  1384. ZQW.CanCollide = false
  1385. ZQW.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)
  1386. local ZQW2 = Instance.new("SpecialMesh",ZQW)
  1387. ZQW2.MeshType = "Sphere"
  1388. ZQW2.Scale = Vector3.new(1,1,1)
  1389. local H = Instance.new("Part",RightHand)
  1390. H.Size = Vector3.new(1,1,1)
  1391. H.BrickColor = BrickColor.new("White")
  1392. H.CanCollide = false
  1393. H.Anchored = true
  1394. H.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  1395. local H2 = Instance.new("SpecialMesh",H)
  1396. H2.MeshId = "rbxassetid://9982590"
  1397. coroutine.resume(coroutine.create(function()
  1398. for i = 1,200 do
  1399. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3,0.3,0.3)
  1400. ZQW.Transparency = ZQW.Transparency + 0.1
  1401. HQ2.Scale = HQ2.Scale + Vector3.new(0.3,0.3,0.3)
  1402. HQ.Transparency = HQ.Transparency + 0.1
  1403. H2.Scale = H2.Scale + Vector3.new(0.3,0.3,0.3)
  1404. H.Transparency = H.Transparency + 0.2
  1405. wait(0.00000000001)
  1406. end
  1407. HQ:Destroy()
  1408. H2:Destroy()
  1409. H:Destroy()
  1410. HQ2:Destroy()
  1411. ZQW:Destroy()
  1412. ZQW2:Destroy()
  1413. end))
  1414. wait(0.3)
  1415. end
  1416. end))
  1417. wait(0.5)
  1418. wait(4.5)
  1419.  
  1420.  
  1421. for i = 0,1.5,0.1 do
  1422. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  1423. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  1424. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1425. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  1426. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1427. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1428. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1429. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1430. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso
  1431. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  1432. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1433. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1434. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1435. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1436. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  1437. game:GetService("RunService").RenderStepped:wait()
  1438. end
  1439.  
  1440.  
  1441. coroutine.resume(coroutine.create(function()
  1442. for i = 1,3 do
  1443. local HQ = Instance.new("Part",Character)
  1444. HQ.Size = Vector3.new(1,1,1)
  1445. HQ.BrickColor = BrickColor.new("White")
  1446. HQ.Material = "Neon"
  1447. HQ.Anchored = true
  1448. HQ.CanCollide = false
  1449. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  1450. local HQ2 = Instance.new("SpecialMesh",HQ)
  1451. HQ2.MeshId = "rbxassetid://20329976"
  1452. HQ2.Scale = Vector3.new(1,1,1)
  1453.  
  1454. coroutine.resume(coroutine.create(function()
  1455. for i = 1,200 do
  1456. HQ2.Scale = HQ2.Scale + Vector3.new(20,20,20)
  1457. HQ.Transparency = HQ.Transparency + 0.09
  1458. wait(0.00000000001)
  1459. end
  1460. end))
  1461. wait(0.3)
  1462. end
  1463. end))
  1464. coroutine.resume(coroutine.create(function()
  1465. for i = 3,5 do
  1466. local HQ = Instance.new("Part",Character)
  1467. HQ.Size = Vector3.new(1,0,1)
  1468. HQ.BrickColor = BrickColor.new("White")
  1469. HQ.Material = "Neon"
  1470. HQ.Anchored = true
  1471. HQ.CanCollide = false
  1472. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1473. local HQ2 = Instance.new("SpecialMesh",HQ)
  1474. HQ2.MeshId = "rbxassetid://20329976"
  1475. HQ2.Scale = Vector3.new(1,1,1)
  1476. local HQR = Instance.new("Part",Character)
  1477. HQR.Size = Vector3.new(1,0,1)
  1478. HQR.BrickColor = BrickColor.new("White")
  1479. HQR.Material = "Neon"
  1480. HQR.Anchored = true
  1481. HQR.CanCollide = false
  1482. HQR.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1483. local HQR2 = Instance.new("SpecialMesh",HQR)
  1484. HQR2.MeshId = "rbxassetid://3270017"
  1485. HQR2.Scale = Vector3.new(1,1,1)
  1486.  
  1487. coroutine.resume(coroutine.create(function()
  1488. for i = 1,200 do
  1489. HQ2.Scale = HQ2.Scale + Vector3.new(7,0,7)
  1490. HQ.Transparency = HQ.Transparency + 0.09
  1491. HQR2.Scale = HQR2.Scale + Vector3.new(30,34,0)
  1492. HQR.Transparency = HQR.Transparency + 0.09
  1493. wait(0.00000000001)
  1494. end
  1495. HQ:Destroy()
  1496. HQ2:Destroy()
  1497. HQR:Destroy()
  1498. HQR2:Destroy()
  1499. end))
  1500. wait(0.3)
  1501. end
  1502. end))
  1503.  
  1504.  
  1505.  
  1506.  
  1507. FZcharge:Destroy()
  1508. killbrick2 = Instance.new("Part",Character)
  1509. killbrick2.Size = Vector3.new(80,80,9000)
  1510. killbrick2.Transparency = 1
  1511.  
  1512. killbrick2.CanCollide = true
  1513. wait(0.001)
  1514. killbrick2.CanCollide = false
  1515.  
  1516. killbrick2.Anchored = true
  1517.  
  1518. killbrick2.CFrame = RootPart.CFrame * CFrame.new(0,0,-1005)
  1519.  
  1520. killbrick2.Touched:connect(function(h)
  1521. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  1522. if x then
  1523. if x.Parent.Name == game.Players.LocalPlayer.Name then
  1524. safe = true
  1525. else safe = false
  1526. end
  1527. if x then
  1528. if safe == false then
  1529. h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position,h.Parent.Torso.Position).lookVector * 0
  1530. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  1531. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0)
  1532.  
  1533.  
  1534. wait(0.1)
  1535. x.Parent:BreakJoints()
  1536. wait()
  1537. safe = true
  1538. end
  1539. end
  1540. end
  1541. end)
  1542. fcpunch()
  1543. wait(0.7)
  1544. Idle = false
  1545. killbrick2:Destroy()
  1546. wait(0.2)
  1547. D = false
  1548. end
  1549. end
  1550.  
  1551.  
  1552.  
  1553. function KickBoom()
  1554.  
  1555. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1556. Sound.SoundId = "rbxassetid://142070127"
  1557. Sound.Pitch = 1
  1558. Sound.Looped = false
  1559. Sound.Volume = 10
  1560. Sound:play()
  1561. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1562. Sound.SoundId = "rbxassetid://169628396"
  1563. Sound.Pitch = 1
  1564. Sound.Looped = false
  1565. Sound.Volume = 10
  1566. Sound:play()
  1567. local effspwn = Instance.new("Part")
  1568. local model = Instance.new("Model")
  1569. game.Debris:AddItem(model, 20)
  1570. model.Name = "smasheffects"
  1571. model.Parent = Character
  1572. effspwn.Name = "spwnr"
  1573. effspwn.Size = Vector3.new(1, 1, 1)
  1574. effspwn.Anchored = true
  1575. effspwn.CanCollide = false
  1576. effspwn.Transparency = 1
  1577. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1578. effspwn.Parent = model
  1579.  
  1580.  
  1581. for i = 1, 15 do
  1582. local gtrace = Instance.new("Part",game.Workspace)
  1583. gtrace.BrickColor = BrickColor.new("Grey")
  1584. gtrace.Material = "Slate"
  1585. gtrace.Size = Vector3.new(31,31,31)
  1586. gtrace.Anchored = true
  1587. gtrace.CanCollide = true
  1588. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1589. local gdisp = coroutine.wrap(function()
  1590. wait(12)
  1591. for i = 1, 9 do
  1592. wait(.1)
  1593. gtrace.Transparency = gtrace.Transparency + .1
  1594. end
  1595. gtrace:Destroy()
  1596. end)
  1597. gdisp()
  1598. end
  1599.  
  1600.  
  1601. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  1602. if v:FindFirstChild('Humanoid') then
  1603. v.Humanoid:TakeDamage(math.random(12040,12040))
  1604. v.Humanoid.PlatformStand = true
  1605. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  1606. end
  1607. end
  1608.  
  1609.  
  1610. local H33 = Instance.new("Part",Character)
  1611. H33.Size = Vector3.new(1,1,1)
  1612. H33.BrickColor = BrickColor.new("White")
  1613. H33.CanCollide = false
  1614. H33.Anchored = true
  1615. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  1616. local H233 = Instance.new("SpecialMesh",H33)
  1617. H233.MeshId = "rbxassetid://3270017"
  1618. local H333 = Instance.new("Part",Character)
  1619. H333.Size = Vector3.new(1,1,1)
  1620. H333.BrickColor = BrickColor.new("White")
  1621. H333.CanCollide = false
  1622. H333.Anchored = true
  1623. H333.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  1624. local H2333 = Instance.new("SpecialMesh",H333)
  1625. H2333.MeshId = "rbxassetid://3270017"
  1626. local H4 = Instance.new("Part",Character)
  1627. H4.Size = Vector3.new(1,1,1)
  1628. H4.BrickColor = BrickColor.new("White")
  1629. H4.CanCollide = false
  1630. H4.Anchored = true
  1631. H4.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  1632. local H24 = Instance.new("SpecialMesh",H4)
  1633. H24.MeshId = "rbxassetid://3270017"
  1634. coroutine.resume(coroutine.create(function()
  1635. for i = 1,200 do
  1636. H233.Scale = H233.Scale + Vector3.new(16,16,16)
  1637. H33.Transparency = H33.Transparency + 0.02
  1638. H2333.Scale = H2333.Scale + Vector3.new(17,17,17)
  1639. H333.Transparency = H333.Transparency + 0.02
  1640. H24.Scale = H24.Scale + Vector3.new(17,17,17)
  1641. H4.Transparency = H4.Transparency + 0.02
  1642. wait(0.00000000001)
  1643. end
  1644. end))
  1645.  
  1646.  
  1647. coroutine.resume(coroutine.create(function()
  1648. local shok = Instance.new("Part")
  1649. shok.Name = "shock3"
  1650. shok.BrickColor = BrickColor.new("Institutional white")
  1651. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1652. shok.Size = Vector3.new(1, 1, 1)
  1653. shok.Anchored = true
  1654. shok.Material = "Neon"
  1655. shok.Transparency = 0.35
  1656. shok.CanCollide = false
  1657. shok.Parent = model
  1658. game.Debris:AddItem(shok, 12)
  1659. local mesh = Instance.new("SpecialMesh")
  1660. mesh.MeshType = "FileMesh"
  1661. mesh.MeshId = "rbxassetid://"
  1662. mesh.Scale = Vector3.new(1, 1, 1)
  1663. mesh.Parent = shok
  1664. for e = 1, 15 do
  1665. wait()
  1666. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  1667. shok.Transparency = shok.Transparency + 0.004
  1668. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1669. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1670. end
  1671. for e = 1, 16 do
  1672. wait()
  1673. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1674. shok.Transparency = shok.Transparency + 0.004
  1675. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1676. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1677. end
  1678. for e = 1, 12 do
  1679. wait()
  1680. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1681. shok.Transparency = shok.Transparency + 0.06
  1682. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1683. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1684. end
  1685. end))
  1686.  
  1687.  
  1688. coroutine.resume(coroutine.create(function()
  1689. local shok = Instance.new("Part")
  1690. shok.Name = "shock3"
  1691. shok.BrickColor = BrickColor.new("Lily white")
  1692. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1693. shok.Size = Vector3.new(1, 1, 1)
  1694. shok.Anchored = true
  1695. shok.Material = "Neon"
  1696. shok.Transparency = 0.1
  1697. shok.CanCollide = false
  1698. shok.Parent = model
  1699. game.Debris:AddItem(shok, 12)
  1700. local mesh = Instance.new("SpecialMesh")
  1701. mesh.MeshType = "FileMesh"
  1702. mesh.MeshId = "rbxassetid://1095708"
  1703. mesh.Scale = Vector3.new(47, 47, 47)
  1704. mesh.Parent = shok
  1705. for e = 1, 15 do
  1706. wait()
  1707. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  1708. shok.Transparency = shok.Transparency + 0.04
  1709. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1710. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1711. end
  1712. for e = 1, 16 do
  1713. wait()
  1714. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  1715. shok.Transparency = shok.Transparency + 0.04
  1716. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1717. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1718. shok.BrickColor = BrickColor.new("Grey")
  1719. end
  1720. for e = 1, 12 do
  1721. wait()
  1722. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  1723. shok.Transparency = shok.Transparency + 0.004
  1724. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1725. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1726. end
  1727. end))
  1728.  
  1729. coroutine.resume(coroutine.create(function()
  1730. local shok = Instance.new("Part")
  1731. shok.Name = "shock3"
  1732. shok.BrickColor = BrickColor.new("Institutional white")
  1733. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1734. shok.Size = Vector3.new(1, 1, 1)
  1735. shok.Anchored = true
  1736. shok.Material = "Neon"
  1737. shok.Transparency = 0.35
  1738. shok.CanCollide = false
  1739. shok.Parent = model
  1740. game.Debris:AddItem(shok, 12)
  1741. local mesh = Instance.new("SpecialMesh")
  1742. mesh.MeshType = "FileMesh"
  1743. mesh.MeshId = "rbxassetid://549734488"
  1744. mesh.Scale = Vector3.new(1, 1, 1)
  1745. mesh.Parent = shok
  1746. for e = 1, 15 do
  1747. wait()
  1748. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1749. shok.Transparency = shok.Transparency + 0.004
  1750. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1751. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1752. end
  1753. for e = 1, 16 do
  1754. wait()
  1755. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1756. shok.Transparency = shok.Transparency + 0.004
  1757. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1758. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1759. end
  1760. for e = 1, 12 do
  1761. wait()
  1762. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1763. shok.Transparency = shok.Transparency + 0.06
  1764. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1765. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1766. end
  1767. end))
  1768. end
  1769. --
  1770. function chow()
  1771.  
  1772. local Sound = Instance.new("Sound",hit)--136847657
  1773. Sound.SoundId = "rbxassetid://142070127"
  1774. Sound.Pitch = 1
  1775. Sound.Looped = false
  1776. Sound.Volume = 10
  1777. Sound:play()
  1778. local Sound = Instance.new("Sound",hit)--136847657
  1779. Sound.SoundId = "rbxassetid://169628396"
  1780. Sound.Pitch = 1
  1781. Sound.Looped = false
  1782. Sound.Volume = 10
  1783. Sound:play()
  1784. local effspwn = Instance.new("Part")
  1785. local model = Instance.new("Model")
  1786. game.Debris:AddItem(model, 20)
  1787. model.Name = "smasheffects"
  1788. model.Parent = Character
  1789. effspwn.Name = "spwnr"
  1790. effspwn.Size = Vector3.new(1, 1, 1)
  1791. effspwn.Anchored = true
  1792. effspwn.CanCollide = false
  1793. effspwn.Transparency = 1
  1794. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1795. effspwn.Parent = model
  1796.  
  1797.  
  1798. for i = 1, 15 do
  1799. local gtrace = Instance.new("Part",game.Workspace)
  1800. gtrace.BrickColor = BrickColor.new("Grey")
  1801. gtrace.Material = "Slate"
  1802. gtrace.Size = Vector3.new(31,31,31)
  1803. gtrace.Anchored = true
  1804. gtrace.CanCollide = true
  1805. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1806. local gdisp = coroutine.wrap(function()
  1807. wait(12)
  1808. for i = 1, 9 do
  1809. wait(.1)
  1810. gtrace.Transparency = gtrace.Transparency + .1
  1811. end
  1812. gtrace:Destroy()
  1813. end)
  1814. gdisp()
  1815. end
  1816.  
  1817.  
  1818. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  1819. if v:FindFirstChild('Humanoid') then
  1820. v.Humanoid:TakeDamage(math.random(12040,12040))
  1821. v.Humanoid.PlatformStand = true
  1822. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  1823. end
  1824. end
  1825.  
  1826.  
  1827. local H33 = Instance.new("Part",Character)
  1828. H33.Size = Vector3.new(1,1,1)
  1829. H33.BrickColor = BrickColor.new("White")
  1830. H33.CanCollide = false
  1831. H33.Anchored = true
  1832. H33.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  1833. local H233 = Instance.new("SpecialMesh",H33)
  1834. H233.MeshId = "rbxassetid://3270017"
  1835. local H333 = Instance.new("Part",Character)
  1836. H333.Size = Vector3.new(1,1,1)
  1837. H333.BrickColor = BrickColor.new("White")
  1838. H333.CanCollide = false
  1839. H333.Anchored = true
  1840. H333.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  1841. local H2333 = Instance.new("SpecialMesh",H333)
  1842. H2333.MeshId = "rbxassetid://3270017"
  1843. local H4 = Instance.new("Part",Character)
  1844. H4.Size = Vector3.new(1,1,1)
  1845. H4.BrickColor = BrickColor.new("White")
  1846. H4.CanCollide = false
  1847. H4.Anchored = true
  1848. H4.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  1849. local H24 = Instance.new("SpecialMesh",H4)
  1850. H24.MeshId = "rbxassetid://3270017"
  1851. coroutine.resume(coroutine.create(function()
  1852. for i = 1,200 do
  1853. H233.Scale = H233.Scale + Vector3.new(16,16,16)
  1854. H33.Transparency = H33.Transparency + 0.02
  1855. H2333.Scale = H2333.Scale + Vector3.new(17,17,17)
  1856. H333.Transparency = H333.Transparency + 0.02
  1857. H24.Scale = H24.Scale + Vector3.new(17,17,17)
  1858. H4.Transparency = H4.Transparency + 0.02
  1859. wait(0.00000000001)
  1860. end
  1861. end))
  1862.  
  1863.  
  1864. coroutine.resume(coroutine.create(function()
  1865. local shok = Instance.new("Part")
  1866. shok.Name = "shock3"
  1867. shok.BrickColor = BrickColor.new("Institutional white")
  1868. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1869. shok.Size = Vector3.new(1, 1, 1)
  1870. shok.Anchored = true
  1871. shok.Material = "Neon"
  1872. shok.Transparency = 0.35
  1873. shok.CanCollide = false
  1874. shok.Parent = model
  1875. game.Debris:AddItem(shok, 12)
  1876. local mesh = Instance.new("SpecialMesh")
  1877. mesh.MeshType = "FileMesh"
  1878. mesh.MeshId = "rbxassetid://"
  1879. mesh.Scale = Vector3.new(1, 1, 1)
  1880. mesh.Parent = shok
  1881. for e = 1, 15 do
  1882. wait()
  1883. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  1884. shok.Transparency = shok.Transparency + 0.004
  1885. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1886. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1887. end
  1888. for e = 1, 16 do
  1889. wait()
  1890. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1891. shok.Transparency = shok.Transparency + 0.004
  1892. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1893. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1894. end
  1895. for e = 1, 12 do
  1896. wait()
  1897. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  1898. shok.Transparency = shok.Transparency + 0.06
  1899. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1900. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1901. end
  1902. end))
  1903.  
  1904.  
  1905. coroutine.resume(coroutine.create(function()
  1906. local shok = Instance.new("Part")
  1907. shok.Name = "shock3"
  1908. shok.BrickColor = BrickColor.new("Lily white")
  1909. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1910. shok.Size = Vector3.new(1, 1, 1)
  1911. shok.Anchored = true
  1912. shok.Material = "Neon"
  1913. shok.Transparency = 0.1
  1914. shok.CanCollide = false
  1915. shok.Parent = model
  1916. game.Debris:AddItem(shok, 12)
  1917. local mesh = Instance.new("SpecialMesh")
  1918. mesh.MeshType = "FileMesh"
  1919. mesh.MeshId = "rbxassetid://1095708"
  1920. mesh.Scale = Vector3.new(47, 47, 47)
  1921. mesh.Parent = shok
  1922. for e = 1, 15 do
  1923. wait()
  1924. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  1925. shok.Transparency = shok.Transparency + 0.04
  1926. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1927. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1928. end
  1929. for e = 1, 16 do
  1930. wait()
  1931. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  1932. shok.Transparency = shok.Transparency + 0.04
  1933. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1934. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1935. shok.BrickColor = BrickColor.new("Grey")
  1936. end
  1937. for e = 1, 12 do
  1938. wait()
  1939. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  1940. shok.Transparency = shok.Transparency + 0.004
  1941. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1942. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1943. end
  1944. end))
  1945.  
  1946. coroutine.resume(coroutine.create(function()
  1947. local shok = Instance.new("Part")
  1948. shok.Name = "shock3"
  1949. shok.BrickColor = BrickColor.new("Institutional white")
  1950. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1951. shok.Size = Vector3.new(1, 1, 1)
  1952. shok.Anchored = true
  1953. shok.Material = "Neon"
  1954. shok.Transparency = 0.35
  1955. shok.CanCollide = false
  1956. shok.Parent = model
  1957. game.Debris:AddItem(shok, 12)
  1958. local mesh = Instance.new("SpecialMesh")
  1959. mesh.MeshType = "FileMesh"
  1960. mesh.MeshId = "rbxassetid://549734488"
  1961. mesh.Scale = Vector3.new(1, 1, 1)
  1962. mesh.Parent = shok
  1963. for e = 1, 15 do
  1964. wait()
  1965. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1966. shok.Transparency = shok.Transparency + 0.004
  1967. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1968. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1969. end
  1970. for e = 1, 16 do
  1971. wait()
  1972. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1973. shok.Transparency = shok.Transparency + 0.004
  1974. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1975. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1976. end
  1977. for e = 1, 12 do
  1978. wait()
  1979. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  1980. shok.Transparency = shok.Transparency + 0.06
  1981. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1982. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1983. end
  1984. end))
  1985. end
  1986. --
  1987. Mouse.KeyDown:connect(function(k)
  1988. if k:byte() == 48 then
  1989.  
  1990. Humanoid.WalkSpeed = 200
  1991. end
  1992. end)
  1993.  
  1994. Mouse.KeyUp:connect(function(k)
  1995. if k:byte() == 48 then
  1996.  
  1997. Humanoid.WalkSpeed = 16
  1998. end
  1999. end)
  2000.  
  2001. --
  2002. function SeriousSlam()
  2003.  
  2004. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  2005. Sound.SoundId = "rbxassetid://142070127"
  2006. Sound.Pitch = 1
  2007. Sound.Looped = false
  2008. Sound.Volume = 10
  2009. Sound:play()
  2010. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  2011. Sound.SoundId = "rbxassetid://169628396"
  2012. Sound.Pitch = 1
  2013. Sound.Looped = false
  2014. Sound.Volume = 10
  2015. Sound:play()
  2016. local effspwn = Instance.new("Part")
  2017. local model = Instance.new("Model")
  2018. game.Debris:AddItem(model, 20)
  2019. model.Name = "smasheffects"
  2020. model.Parent = Character
  2021. effspwn.Name = "spwnr"
  2022. effspwn.Size = Vector3.new(1, 1, 1)
  2023. effspwn.Anchored = true
  2024. effspwn.CanCollide = false
  2025. effspwn.Transparency = 1
  2026. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2027. effspwn.Parent = model
  2028.  
  2029.  
  2030. for i = 1, 15 do
  2031. local gtrace = Instance.new("Part",game.Workspace)
  2032. gtrace.BrickColor = BrickColor.new("Grey")
  2033. gtrace.Material = "Slate"
  2034. gtrace.Size = Vector3.new(91,91,91)
  2035. gtrace.Anchored = true
  2036. gtrace.CanCollide = true
  2037. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240,240),-6,math.random(-240,240))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(76)),math.random(0,math.rad(90)),math.random(0,math.rad(360)))
  2038.  
  2039. local gdisp = coroutine.wrap(function()
  2040. wait(18)
  2041. for i = 1, 9 do
  2042. wait(.1)
  2043. gtrace.Transparency = gtrace.Transparency + .1
  2044. end
  2045. gtrace:Destroy()
  2046. end)
  2047. gdisp()
  2048. end
  2049.  
  2050.  
  2051.  
  2052. local exp = Instance.new("Explosion",Character)
  2053. exp.BlastRadius = 147.5
  2054. exp.BlastPressure = 200
  2055. exp.Position = Character.HumanoidRootPart.Position
  2056. exp.Visible = false
  2057.  
  2058.  
  2059.  
  2060.  
  2061.  
  2062. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  2063. if v:FindFirstChild('Humanoid') then
  2064. v.Humanoid:TakeDamage(math.random(1129431924919202,1129431924919202))
  2065. v.Humanoid.PlatformStand = true
  2066. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  2067. end
  2068. end
  2069.  
  2070.  
  2071.  
  2072. local H33 = Instance.new("Part",Character)
  2073. H33.Size = Vector3.new(1,1,1)
  2074. H33.BrickColor = BrickColor.new("White")
  2075. H33.CanCollide = false
  2076. H33.Anchored = true
  2077. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2078. local H233 = Instance.new("SpecialMesh",H33)
  2079. H233.MeshId = "rbxassetid://3270017"
  2080. local H333 = Instance.new("Part",Character)
  2081. H333.Size = Vector3.new(1,1,1)
  2082. H333.BrickColor = BrickColor.new("White")
  2083. H333.CanCollide = false
  2084. H333.Anchored = true
  2085. H333.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2086. local H2333 = Instance.new("SpecialMesh",H333)
  2087. H2333.MeshId = "rbxassetid://3270017"
  2088. local H4 = Instance.new("Part",Character)
  2089. H4.Size = Vector3.new(1,1,1)
  2090. H4.BrickColor = BrickColor.new("White")
  2091. H4.CanCollide = false
  2092. H4.Anchored = true
  2093. H4.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  2094. local H24 = Instance.new("SpecialMesh",H4)
  2095. H24.MeshId = "rbxassetid://3270017"
  2096. coroutine.resume(coroutine.create(function()
  2097. for i = 1,200 do
  2098. H233.Scale = H233.Scale + Vector3.new(36,36,36)
  2099. H33.Transparency = H33.Transparency + 0.02
  2100. H2333.Scale = H2333.Scale + Vector3.new(37,37,37)
  2101. H333.Transparency = H333.Transparency + 0.02
  2102. H24.Scale = H24.Scale + Vector3.new(37,37,37)
  2103. H4.Transparency = H4.Transparency + 0.02
  2104. wait(0.00000000001)
  2105. end
  2106. end))
  2107.  
  2108.  
  2109. coroutine.resume(coroutine.create(function()
  2110. local shok = Instance.new("Part")
  2111. shok.Name = "shock3"
  2112. shok.BrickColor = BrickColor.new("Institutional white")
  2113. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2114. shok.Size = Vector3.new(1, 1, 1)
  2115. shok.Anchored = true
  2116. shok.Material = "Neon"
  2117. shok.Transparency = 0.35
  2118. shok.CanCollide = false
  2119. shok.Parent = model
  2120. game.Debris:AddItem(shok, 12)
  2121. local mesh = Instance.new("SpecialMesh")
  2122. mesh.MeshType = "FileMesh"
  2123. mesh.MeshId = "rbxassetid://"
  2124. mesh.Scale = Vector3.new(1, 1, 1)
  2125. mesh.Parent = shok
  2126. for e = 1, 15 do
  2127. wait()
  2128. mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15)
  2129. shok.Transparency = shok.Transparency + 0.004
  2130. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2131. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2132. end
  2133. for e = 1, 16 do
  2134. wait()
  2135. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2136. shok.Transparency = shok.Transparency + 0.004
  2137. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2138. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2139. end
  2140. for e = 1, 12 do
  2141. wait()
  2142. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2143. shok.Transparency = shok.Transparency + 0.06
  2144. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2145. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2146. end
  2147. end))
  2148.  
  2149.  
  2150. coroutine.resume(coroutine.create(function()
  2151. local shok = Instance.new("Part")
  2152. shok.Name = "shock3"
  2153. shok.BrickColor = BrickColor.new("Lily white")
  2154. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2155. shok.Size = Vector3.new(1, 1, 1)
  2156. shok.Anchored = true
  2157. shok.Material = "Neon"
  2158. shok.Transparency = 0.1
  2159. shok.CanCollide = false
  2160. shok.Parent = model
  2161. game.Debris:AddItem(shok, 12)
  2162. local mesh = Instance.new("SpecialMesh")
  2163. mesh.MeshType = "FileMesh"
  2164. mesh.MeshId = "rbxassetid://1095708"
  2165. mesh.Scale = Vector3.new(67, 67, 47)
  2166. mesh.Parent = shok
  2167. for e = 1, 15 do
  2168. wait()
  2169. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2170. shok.Transparency = shok.Transparency + 0.04
  2171. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2172. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2173. end
  2174. for e = 1, 16 do
  2175. wait()
  2176. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2177. shok.Transparency = shok.Transparency + 0.04
  2178. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2179. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2180. shok.BrickColor = BrickColor.new("Grey")
  2181. end
  2182. for e = 1, 12 do
  2183. wait()
  2184. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2185. shok.Transparency = shok.Transparency + 0.004
  2186. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2187. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2188. end
  2189. end))
  2190.  
  2191. coroutine.resume(coroutine.create(function()
  2192. local shok = Instance.new("Part")
  2193. shok.Name = "shock3"
  2194. shok.BrickColor = BrickColor.new("Institutional white")
  2195. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2196. shok.Size = Vector3.new(1, 1, 1)
  2197. shok.Anchored = true
  2198. shok.Material = "Neon"
  2199. shok.Transparency = 0.35
  2200. shok.CanCollide = false
  2201. shok.Parent = model
  2202. game.Debris:AddItem(shok, 12)
  2203. local mesh = Instance.new("SpecialMesh")
  2204. mesh.MeshType = "FileMesh"
  2205. mesh.MeshId = "rbxassetid://549734488"
  2206. mesh.Scale = Vector3.new(1, 1, 1)
  2207. mesh.Parent = shok
  2208. for e = 1, 15 do
  2209. wait()
  2210. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2211. shok.Transparency = shok.Transparency + 0.004
  2212. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2213. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2214. end
  2215. for e = 1, 16 do
  2216. wait()
  2217. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2218. shok.Transparency = shok.Transparency + 0.004
  2219. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2220. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2221. end
  2222. for e = 1, 12 do
  2223. wait()
  2224. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2225. shok.Transparency = shok.Transparency + 0.06
  2226. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2227. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2228. end
  2229. end))
  2230. end
  2231. --
  2232. ------
  2233. -------------------------------------------
  2234. function Jump()
  2235. if not D then D = true
  2236. Idle = true
  2237. for i = 0,2,0.1 do
  2238. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2239. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  2240. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2241. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2242. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  2243. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  2244. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  2245. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  2246. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2247. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  2248. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2249. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2250. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2251. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2252. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  2253. game:GetService("RunService").RenderStepped:wait()
  2254. end
  2255. for i = 0,2,0.1 do
  2256. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2257. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  2258. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2259. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2260. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2261. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2262. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2263. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2264. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2265. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0.5,0,0),.1)--Head
  2266. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2267. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2268. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2269. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2270. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.2,0,0),.1)--Head
  2271. game:GetService("RunService").RenderStepped:wait()
  2272. end
  2273. local sbs = Instance.new("BodyPosition", RootPart)
  2274. sbs.P = 3000
  2275. sbs.D = 1000
  2276. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  2277. sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  2278. local Sound = Instance.new("Sound",Character.UpperTorso)
  2279. Sound.SoundId = "rbxassetid://845572880"
  2280. Sound.Volume = 32
  2281. Sound.Pitch = 1
  2282. Sound.Looped = false
  2283. Sound:Play()
  2284. wait(0.5)
  2285. local Bq = Instance.new("Part",UpperTorso)
  2286. Bq.Size = Vector3.new(1,1,1)
  2287. Bq.BrickColor = BrickColor.new("White")
  2288. Bq.Material = "Neon"
  2289. Bq.Anchored = false
  2290. Bq.Transparency = math.huge
  2291. Bq.CanCollide = false
  2292. Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  2293. local Bq2 = Instance.new("SpecialMesh",Bq)
  2294. Bq2.MeshType = "Sphere"
  2295. Bq2.Scale = Vector3.new(1,1,1)
  2296. Bq.Touched:connect(function(hit)
  2297. if hitted == false then
  2298. hitted = true
  2299. Bq.Anchored = true
  2300.  
  2301. for i = 1,1000 do
  2302.  
  2303. Bq2.Scale = Bq2.Scale + Vector3.new(1,1,1)
  2304. Bq.Transparency = Bq.Transparency + 0.003
  2305. game:GetService("RunService").RenderStepped:wait()
  2306. end
  2307. end
  2308. end)
  2309. for i = 1,100 do
  2310. Bq2.Scale = Bq2.Scale + Vector3.new(0.1,0.1,0.1)
  2311. game:GetService("RunService").RenderStepped:wait()
  2312. end
  2313. Bq.Anchored = false
  2314. local Fl = Instance.new("BodyVelocity",Bq)
  2315. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2316. Fl.velocity = Mouse.hit.lookVector*120
  2317. wait(0.4)
  2318. Idle = false
  2319. hitted = false
  2320. sbs:remove()
  2321. wait(0.3)
  2322. D = false
  2323. end
  2324. end
  2325. ----
  2326. function Dash()
  2327. if not D then D = true
  2328. Idle = true
  2329. for i = 0,1,0.1 do
  2330. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2331. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2332. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2333. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2334. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2335. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2336. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2337. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2338. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso
  2339. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2340. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2341. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2342. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2343. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2344. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2345. game:GetService("RunService").RenderStepped:wait()
  2346. end
  2347. local bv = Instance.new("BodyVelocity")
  2348. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2349. bv.velocity = RootPart.CFrame.lookVector*250
  2350. bv.Parent = RootPart
  2351. game:GetService("Debris"):AddItem(bv, 1)
  2352. local Sound = Instance.new("Sound",Character.UpperTorso)
  2353. Sound.SoundId = "rbxassetid://"
  2354. Sound.Volume = 32
  2355. Sound.Pitch = 1
  2356. Sound.Looped = false
  2357. Sound:Play()
  2358. wait(0.5)
  2359. local Bq = Instance.new("Part",UpperTorso)
  2360. Bq.Size = Vector3.new(1,1,1)
  2361. Bq.BrickColor = BrickColor.new("White")
  2362. Bq.Material = "Neon"
  2363. Bq.Anchored = false
  2364. Bq.Transparency = math.huge
  2365. Bq.CanCollide = false
  2366. Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  2367. local Bq2 = Instance.new("SpecialMesh",Bq)
  2368. Bq2.MeshType = "Sphere"
  2369. Bq2.Scale = Vector3.new(1,1,1)
  2370. Bq.Touched:connect(function(hit)
  2371. if hitted == false then
  2372. hitted = true
  2373. Bq.Anchored = true
  2374.  
  2375. for i = 1,1000 do
  2376.  
  2377. Bq2.Scale = Bq2.Scale + Vector3.new(1,1,1)
  2378. Bq.Transparency = Bq.Transparency + 0.003
  2379. game:GetService("RunService").RenderStepped:wait()
  2380. end
  2381. end
  2382. end)
  2383. for i = 1,100 do
  2384. Bq2.Scale = Bq2.Scale + Vector3.new(0.1,0.1,0.1)
  2385. game:GetService("RunService").RenderStepped:wait()
  2386. end
  2387. Bq.Anchored = false
  2388. local Fl = Instance.new("BodyVelocity",Bq)
  2389. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2390. Fl.velocity = Mouse.hit.lookVector*150
  2391. wait(0.5)
  2392. Idle = false
  2393. hitted = false
  2394. wait(0.4)
  2395. D = false
  2396. end
  2397. end
  2398. ---
  2399. function Detroit()
  2400. if not D then D = false
  2401. Idle = true
  2402. for i = 0,2,0.1 do
  2403. swait()
  2404. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  2405. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  2406. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2407. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  2408. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2409. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2410. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2411. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2412. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,0,0),.1)--Torso
  2413. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  2414. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2415. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2416. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2417. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2418. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  2419. --game:GetService("RunService").RenderStepped:wait()
  2420. end
  2421. local Sound = Instance.new("Sound",Character.UpperTorso)
  2422. Sound.SoundId = "rbxassetid://"
  2423. Sound.Pitch = 1
  2424. Sound.Looped = false
  2425. Sound.Volume = 5
  2426. Sound:play()
  2427. wait(0.5)
  2428.  
  2429. coroutine.resume(coroutine.create(function()
  2430. for i = 1,1000 do
  2431.  
  2432. game:GetService("RunService").RenderStepped:wait()
  2433. end
  2434.  
  2435. end))
  2436. for i = 0,1,0.1 do
  2437. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2438. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2439. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2440. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2441. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2442. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2443. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2444. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2445. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,5,1),.1)--Torso
  2446. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2447. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2448. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2449. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2450. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2451. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2452. game:GetService("RunService").RenderStepped:wait()
  2453. end
  2454. KickBoom()
  2455. wait(0.7)
  2456. Idle = false
  2457. wait(0.2)
  2458. D = false
  2459. end
  2460. end
  2461.  
  2462. function SeriousWam()
  2463. if not D then D = false
  2464. Idle = true
  2465. for i = 0,2,0.1 do
  2466. swait()
  2467. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  2468. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  2469. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2470. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  2471. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2472. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2473. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2474. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2475. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,0,0),.1)--Torso
  2476. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  2477. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2478. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2479. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2480. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2481. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  2482. --game:GetService("RunService").RenderStepped:wait()
  2483. end
  2484. local FZcharge = Instance.new("ParticleEmitter",RightHand)
  2485. FZcharge.Texture = "rbxassetid://31727915"
  2486. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2487. FZcharge.EmissionDirection = "Top"
  2488. FZcharge.Speed = NumberRange.new(4)
  2489. FZcharge.Size = NumberSequence.new(2,1)
  2490. FZcharge.Drag = 2
  2491. FZcharge.LockedToPart = false
  2492. FZcharge.Lifetime = NumberRange.new(0.5)
  2493. FZcharge.Rate = 150
  2494. FZcharge.LightEmission = 0
  2495. FZcharge.Rotation = NumberRange.new(-100, 100)
  2496. FZcharge.VelocitySpread = 100
  2497. local Sound = Instance.new("Sound",Character.UpperTorso)
  2498. Sound.SoundId = "rbxassetid://"
  2499. Sound.Pitch = 1
  2500. Sound.Looped = false
  2501. Sound.Volume = 5
  2502. Sound:play()
  2503. wait(1.5)
  2504.  
  2505. coroutine.resume(coroutine.create(function()
  2506. for i = 1,1000 do
  2507.  
  2508. game:GetService("RunService").RenderStepped:wait()
  2509. end
  2510.  
  2511. end))
  2512. for i = 0,1,0.1 do
  2513. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2514. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2515. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2516. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2517. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2518. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2519. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2520. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2521. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,5,1),.1)--Torso
  2522. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2523. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2524. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2525. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2526. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2527. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2528. game:GetService("RunService").RenderStepped:wait()
  2529. end
  2530. SeriousSlam()
  2531. wait(0.7)
  2532. Idle = false
  2533. wait(0.2)
  2534. FZcharge:Destroy()
  2535. D = false
  2536. end
  2537. end
  2538.  
  2539. function Hit()
  2540. if not D then D = true
  2541. Idle = true
  2542. local Grab = Instance.new("Part",RightHand)
  2543. Grab.Size = Vector3.new(3,3,3)
  2544. Grab.CanCollide = false
  2545. Grab.BrickColor = BrickColor.new("Deep orange")
  2546. Grab.Transparency = math.huge
  2547. local Grabo = Instance.new("Weld",Grab)
  2548. Grabo.Part0 = RightHand
  2549. Grabo.Part1 = Grab
  2550. Grabo.C0 = CFrame.new(0,-1.1,0)
  2551. local SFXZ = Instance.new("Sound",UpperTorso)
  2552. SFXZ.SoundId = "rbxassetid://169259383"
  2553. SFXZ.Volume = 1
  2554. SFXZ.Pitch = 1.5
  2555. SFXZ.Looped = false
  2556. wait(0.01)
  2557. SFXZ:Play()
  2558. Grab.Touched:connect(function(hit)
  2559. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  2560. Grab:Destroy()
  2561. hit.Parent:BreakJoints()
  2562. local exp = Instance.new("Explosion",Character)
  2563. exp.BlastRadius = 6
  2564. exp.BlastPressure = 100
  2565. exp.Position = Character.HumanoidRootPart.Position
  2566. exp.Visible = false
  2567. local H = Instance.new("Part",Character)
  2568. H.Size = Vector3.new(1,1,1)
  2569. H.BrickColor = BrickColor.new("White")
  2570. H.CanCollide = false
  2571. H.Anchored = true
  2572. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2573. local H2 = Instance.new("SpecialMesh",H)
  2574. H2.MeshId = "rbxassetid://3270017"
  2575. local H3 = Instance.new("Part",Character)
  2576. H3.Size = Vector3.new(1,1,1)
  2577. H3.BrickColor = BrickColor.new("White")
  2578. H3.CanCollide = false
  2579. H3.Anchored = true
  2580. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2581. local H23 = Instance.new("SpecialMesh",H3)
  2582. H23.MeshId = "rbxassetid://3270017"
  2583. local H33 = Instance.new("Part",Character)
  2584. H33.Size = Vector3.new(1,1,1)
  2585. H33.BrickColor = BrickColor.new("White")
  2586. H33.CanCollide = false
  2587. H33.Anchored = true
  2588. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2589. local H233 = Instance.new("SpecialMesh",H33)
  2590. H233.MeshId = "rbxassetid://20329976"
  2591. local H2 = Instance.new("SpecialMesh",H)
  2592. H2.MeshId = "rbxassetid://3270017"
  2593. local H5 = Instance.new("Part",Character)
  2594. H5.Size = Vector3.new(1,1,1)
  2595. H5.BrickColor = BrickColor.new("White")
  2596. H5.CanCollide = false
  2597. H5.Anchored = true
  2598. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2599. local H25 = Instance.new("SpecialMesh",H5)
  2600. H25.MeshId = "rbxassetid://3270017"
  2601. coroutine.resume(coroutine.create(function()
  2602. for i = 1,200 do
  2603. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  2604. H.Transparency = H.Transparency + 0.09
  2605. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  2606. H3.Transparency = H3.Transparency + 0.09
  2607. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  2608. H33.Transparency = H3.Transparency + 0.09
  2609. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  2610. H5.Transparency = H5.Transparency + 0.09
  2611. wait(0.00000000001)
  2612. end
  2613. end))
  2614. local SFXZ = Instance.new("Sound",UpperTorso)
  2615. SFXZ.SoundId = "rbxassetid://447041606"
  2616. SFXZ.Volume = 6
  2617. SFXZ.Pitch = 1
  2618. SFXZ.Looped = false
  2619. wait(0.01)
  2620. SFXZ:Play()
  2621. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2622. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2623. Fl.velocity = UpperTorso.CFrame.lookVector*400
  2624. wait(0.05)
  2625. Fl:remove()
  2626. end
  2627. end)
  2628. for i = 0,2,0.3 do
  2629. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1.55),.1) --LeftUpperArm
  2630. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperArm
  2631. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--LeftLowerArm
  2632. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2633. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2634. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2635. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2636. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2637. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2638. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2639. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2640. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2641. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2642. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  2643. game:GetService("RunService").RenderStepped:wait()
  2644. end
  2645. for i = 0,2,0.1 do
  2646. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  2647. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  2648. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2649. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2650. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2651. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2652. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2653. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2654. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2655. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2656. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2657. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2658. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2659. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  2660. game:GetService("RunService").RenderStepped:wait()
  2661. end
  2662. coroutine.resume(coroutine.create(function()
  2663. wait(0.5)
  2664. Grab:remove()
  2665. end))
  2666. Idle = false
  2667. wait(0.1)
  2668. D = false
  2669. end
  2670. end
  2671.  
  2672.  
  2673. function Uppercut()
  2674. if not D then D = true
  2675. Idle = true
  2676. local Grab = Instance.new("Part",RightHand)
  2677. Grab.Size = Vector3.new(3,3,3)
  2678. Grab.CanCollide = false
  2679. Grab.BrickColor = BrickColor.new("Deep orange")
  2680. Grab.Transparency = math.huge
  2681. local Grabo = Instance.new("Weld",Grab)
  2682. Grabo.Part0 = RightHand
  2683. Grabo.Part1 = Grab
  2684. Grabo.C0 = CFrame.new(0,-1.1,0)
  2685. local SFXZ = Instance.new("Sound",UpperTorso)
  2686. SFXZ.SoundId = "rbxassetid://169259383"
  2687. SFXZ.Volume = 1
  2688. SFXZ.Pitch = 1.5
  2689. SFXZ.Looped = false
  2690. wait(0.01)
  2691. SFXZ:Play()
  2692. Grab.Touched:connect(function(hit)
  2693. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  2694. Grab:Destroy()
  2695. hit.Parent.Humanoid:TakeDamage(30)
  2696. local FZcharge = Instance.new("ParticleEmitter",hit)
  2697. FZcharge.Texture = "rbxassetid://31727915"
  2698. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2699. FZcharge.EmissionDirection = "Bottom"
  2700. FZcharge.Speed = NumberRange.new(5)
  2701. FZcharge.Size = NumberSequence.new(10,0)
  2702. FZcharge.Drag = 2
  2703. FZcharge.LockedToPart = false
  2704. FZcharge.Lifetime = NumberRange.new(3)
  2705. FZcharge.Rate = 150
  2706. FZcharge.LightEmission = 0
  2707. FZcharge.Rotation = NumberRange.new(-100, 100)
  2708. FZcharge.VelocitySpread = 100
  2709. local SFXZZ = Instance.new("Sound",hit)
  2710. SFXZZ.SoundId = "rbxassetid://1056625824"
  2711. SFXZZ.Volume = 2.5
  2712. SFXZZ.Pitch = 1
  2713. SFXZZ.Looped = false
  2714. wait(0.01)
  2715. SFXZZ:Play()
  2716. local H = Instance.new("Part",Character)
  2717. H.Size = Vector3.new(1,1,1)
  2718. H.BrickColor = BrickColor.new("White")
  2719. H.CanCollide = false
  2720. H.Anchored = true
  2721. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2722. local H2 = Instance.new("SpecialMesh",H)
  2723. H2.MeshId = "rbxassetid://3270017"
  2724. local H3 = Instance.new("Part",Character)
  2725. H3.Size = Vector3.new(1,1,1)
  2726. H3.BrickColor = BrickColor.new("White")
  2727. H3.CanCollide = false
  2728. H3.Anchored = true
  2729. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2730. local H23 = Instance.new("SpecialMesh",H3)
  2731. H23.MeshId = "rbxassetid://3270017"
  2732. local H33 = Instance.new("Part",Character)
  2733. H33.Size = Vector3.new(1,1,1)
  2734. H33.BrickColor = BrickColor.new("White")
  2735. H33.CanCollide = false
  2736. H33.Anchored = true
  2737. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2738. local H233 = Instance.new("SpecialMesh",H33)
  2739. H233.MeshId = "rbxassetid://20329976"
  2740. local H2 = Instance.new("SpecialMesh",H)
  2741. H2.MeshId = "rbxassetid://3270017"
  2742. local H5 = Instance.new("Part",Character)
  2743. H5.Size = Vector3.new(1,1,1)
  2744. H5.BrickColor = BrickColor.new("White")
  2745. H5.CanCollide = false
  2746. H5.Anchored = true
  2747. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2748. local H25 = Instance.new("SpecialMesh",H5)
  2749. H25.MeshId = "rbxassetid://3270017"
  2750. local Hi = Instance.new("Part",hit)
  2751. Hi.Size = Vector3.new(1,1,1)
  2752. Hi.BrickColor = BrickColor.new("White")
  2753. Hi.CanCollide = false
  2754. Hi.Anchored = true
  2755. Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2756. local Hi2 = Instance.new("SpecialMesh",Hi)
  2757. Hi2.MeshId = "rbxassetid://3270017"
  2758. coroutine.resume(coroutine.create(function()
  2759. for i = 1,200 do
  2760. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  2761. H.Transparency = H.Transparency + 0.09
  2762. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  2763. H3.Transparency = H3.Transparency + 0.09
  2764. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  2765. H33.Transparency = H3.Transparency + 0.09
  2766. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  2767. H5.Transparency = H5.Transparency + 0.09
  2768. Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  2769. Hi.Transparency = Hi.Transparency + 0.09
  2770. wait(0.00000000001)
  2771. end
  2772. end))
  2773. local SFXZ = Instance.new("Sound",UpperTorso)
  2774. SFXZ.SoundId = "rbxassetid://447041606"
  2775. SFXZ.Volume = 6
  2776. SFXZ.Pitch = 1
  2777. SFXZ.Looped = false
  2778. wait(0.01)
  2779. SFXZ:Play()
  2780. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  2781. Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000)
  2782. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0)
  2783. wait(0.05)
  2784. Fl:remove()
  2785. wait(1.1)
  2786. FZcharge.Rate = 0
  2787. local ry,ht,ps=nil,nil,nil
  2788. while ht==nil do
  2789. ry,ht,ps=newRay(hit.CFrame*CFrame.new(0,-1,0),hit.CFrame*CFrame.new(0,-2,0),4.1,{hit})
  2790. wait()
  2791. end
  2792. for i = 1, 15 do
  2793. local gtrace = Instance.new("Part",game.Workspace)
  2794. gtrace.BrickColor = BrickColor.new("Grey")
  2795. gtrace.Material = "Slate"
  2796. gtrace.Size = Vector3.new(31,31,31)
  2797. gtrace.Anchored = true
  2798. gtrace.CanCollide = true
  2799. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2800. local gdisp = coroutine.wrap(function()
  2801. wait(12)
  2802. for i = 1, 9 do
  2803. wait(.1)
  2804. gtrace.Transparency = gtrace.Transparency + .1
  2805. end
  2806. gtrace:Destroy()
  2807. end)
  2808. gdisp()
  2809. end
  2810. local SFXZ = Instance.new("Sound",hit)
  2811. SFXZ.SoundId = "rbxassetid://539294959"
  2812. SFXZ.Volume = 10
  2813. SFXZ.Pitch = 1
  2814. SFXZ.Looped = false
  2815. wait(0.01)
  2816. SFXZ:Play()
  2817. local SFXZ = Instance.new("Sound",hit)
  2818. SFXZ.SoundId = "rbxassetid://180120107"
  2819. SFXZ.Volume = 10
  2820. SFXZ.Pitch = 1
  2821. SFXZ.Looped = false
  2822. wait(0.01)
  2823. SFXZ:Play()
  2824. local SFXZ = Instance.new("Sound",hit)
  2825. SFXZ.SoundId = "rbxassetid://315775189"
  2826. SFXZ.Volume = 10
  2827. SFXZ.Pitch = 1
  2828. SFXZ.Looped = false
  2829. wait(0.01)
  2830. SFXZ:Play()
  2831. local SFXZ = Instance.new("Sound",hit)
  2832. SFXZ.SoundId = "rbxassetid://157878578"
  2833. SFXZ.Volume = 10
  2834. SFXZ.Pitch = 1
  2835. SFXZ.Looped = false
  2836. wait(0.01)
  2837. SFXZ:Play()
  2838. hit.Parent:BreakJoints()
  2839. local H = Instance.new("Part",Character)
  2840. H.Size = Vector3.new(1,1,1)
  2841. H.BrickColor = BrickColor.new("White")
  2842. H.CanCollide = false
  2843. H.Anchored = true
  2844. H.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2845. local H2 = Instance.new("SpecialMesh",H)
  2846. H2.MeshId = "rbxassetid://3270017"
  2847. local H3 = Instance.new("Part",Character)
  2848. H3.Size = Vector3.new(1,1,1)
  2849. H3.BrickColor = BrickColor.new("White")
  2850. H3.CanCollide = false
  2851. H3.Anchored = true
  2852. H3.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2853. local H23 = Instance.new("SpecialMesh",H3)
  2854. H23.MeshId = "rbxassetid://3270017"
  2855. local H33 = Instance.new("Part",Character)
  2856. H33.Size = Vector3.new(1,1,1)
  2857. H33.BrickColor = BrickColor.new("White")
  2858. H33.CanCollide = false
  2859. H33.Anchored = true
  2860. H33.CFrame = hit.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2861. local H233 = Instance.new("SpecialMesh",H33)
  2862. H233.MeshId = "rbxassetid://20329976"
  2863. local H2 = Instance.new("SpecialMesh",H)
  2864. H2.MeshId = "rbxassetid://3270017"
  2865. local H5 = Instance.new("Part",Character)
  2866. H5.Size = Vector3.new(1,1,1)
  2867. H5.BrickColor = BrickColor.new("White")
  2868. H5.CanCollide = false
  2869. H5.Anchored = true
  2870. H5.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2871. local H25 = Instance.new("SpecialMesh",H5)
  2872. H25.MeshId = "rbxassetid://3270017"
  2873. local Hi = Instance.new("Part",hit)
  2874. Hi.Size = Vector3.new(1,1,1)
  2875. Hi.BrickColor = BrickColor.new("White")
  2876. Hi.CanCollide = false
  2877. Hi.Anchored = true
  2878. Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2879. local Hi2 = Instance.new("SpecialMesh",Hi)
  2880. Hi2.MeshId = "rbxassetid://3270017"
  2881. coroutine.resume(coroutine.create(function()
  2882. for i = 1,200 do
  2883. H2.Scale = H2.Scale + Vector3.new(14,14,14)
  2884. H.Transparency = H.Transparency + 0.03
  2885. H23.Scale = H23.Scale + Vector3.new(14,14,14)
  2886. H3.Transparency = H3.Transparency + 0.03
  2887. H233.Scale = H23.Scale + Vector3.new(14,14,14)
  2888. H33.Transparency = H3.Transparency + 0.03
  2889. H25.Scale = H25.Scale + Vector3.new(14,14,14)
  2890. H5.Transparency = H5.Transparency + 0.03
  2891. Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  2892. Hi.Transparency = Hi.Transparency + 0.03
  2893. wait(0.00000000001)
  2894. end
  2895. end))
  2896. end
  2897. end)
  2898. for i = 0,2,0.1 do
  2899. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2900. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.22,0,0),.1)--RightUpperArm
  2901. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2902. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  2903. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2904. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2905. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2906. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2907. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2908. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.4,0,0),.1)--Head
  2909. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2910. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2911. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2912. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2913. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--Head
  2914. game:GetService("RunService").RenderStepped:wait()
  2915. end
  2916. coroutine.resume(coroutine.create(function()
  2917. wait(0.5)
  2918. Grab:remove()
  2919. end))
  2920. Idle = false
  2921. wait(0.1)
  2922. D = false
  2923. end
  2924. end
  2925.  
  2926.  
  2927. function Away()
  2928. if not D then D = true
  2929. Idle = true
  2930. local Grab = Instance.new("Part",LeftHand)
  2931. Grab.Size = Vector3.new(3,3,3)
  2932. Grab.CanCollide = false
  2933. Grab.BrickColor = BrickColor.new("Deep orange")
  2934. Grab.Transparency = math.huge
  2935. local Grabo = Instance.new("Weld",Grab)
  2936. Grabo.Part0 = LeftHand
  2937. Grabo.Part1 = Grab
  2938. Grabo.C0 = CFrame.new(0,-1.1,0)
  2939. local SFXZ = Instance.new("Sound",UpperTorso)
  2940. SFXZ.SoundId = "rbxassetid://169259383"
  2941. SFXZ.Volume = 1
  2942. SFXZ.Pitch = 1.5
  2943. SFXZ.Looped = false
  2944. wait(0.01)
  2945. SFXZ:Play()
  2946. Grab.Touched:connect(function(hit)
  2947. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  2948. Grab:Destroy()
  2949. hit.Parent.Humanoid:TakeDamage(20)
  2950. local FZcharge = Instance.new("ParticleEmitter",hit)
  2951. FZcharge.Texture = "rbxassetid://31727915"
  2952. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2953. FZcharge.EmissionDirection = "Bottom"
  2954. FZcharge.Speed = NumberRange.new(5)
  2955. FZcharge.Size = NumberSequence.new(10,0)
  2956. FZcharge.Drag = 2
  2957. FZcharge.LockedToPart = false
  2958. FZcharge.Lifetime = NumberRange.new(3)
  2959. FZcharge.Rate = 150
  2960. FZcharge.LightEmission = 0
  2961. FZcharge.Rotation = NumberRange.new(-100, 100)
  2962. FZcharge.VelocitySpread = 100
  2963. local SFXZZ = Instance.new("Sound",hit)
  2964. SFXZZ.SoundId = "rbxassetid://1056625824"
  2965. SFXZZ.Volume = 2.5
  2966. SFXZZ.Pitch = 1
  2967. SFXZZ.Looped = false
  2968. wait(0.01)
  2969. SFXZZ:Play()
  2970. local H = Instance.new("Part",Character)
  2971. H.Size = Vector3.new(1,1,1)
  2972. H.BrickColor = BrickColor.new("White")
  2973. H.CanCollide = false
  2974. H.Anchored = true
  2975. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  2976. local H2 = Instance.new("SpecialMesh",H)
  2977. H2.MeshId = "rbxassetid://3270017"
  2978. local H3 = Instance.new("Part",Character)
  2979. H3.Size = Vector3.new(1,1,1)
  2980. H3.BrickColor = BrickColor.new("White")
  2981. H3.CanCollide = false
  2982. H3.Anchored = true
  2983. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2984. local H23 = Instance.new("SpecialMesh",H3)
  2985. H23.MeshId = "rbxassetid://3270017"
  2986. local H33 = Instance.new("Part",Character)
  2987. H33.Size = Vector3.new(1,1,1)
  2988. H33.BrickColor = BrickColor.new("White")
  2989. H33.CanCollide = false
  2990. H33.Anchored = true
  2991. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  2992. local H233 = Instance.new("SpecialMesh",H33)
  2993. H233.MeshId = "rbxassetid://20329976"
  2994. local H2 = Instance.new("SpecialMesh",H)
  2995. H2.MeshId = "rbxassetid://3270017"
  2996. local H5 = Instance.new("Part",Character)
  2997. H5.Size = Vector3.new(1,1,1)
  2998. H5.BrickColor = BrickColor.new("White")
  2999. H5.CanCollide = false
  3000. H5.Anchored = true
  3001. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3002. local H25 = Instance.new("SpecialMesh",H5)
  3003. H25.MeshId = "rbxassetid://3270017"
  3004. local Hi = Instance.new("Part",hit)
  3005. Hi.Size = Vector3.new(1,1,1)
  3006. Hi.BrickColor = BrickColor.new("White")
  3007. Hi.CanCollide = false
  3008. Hi.Anchored = true
  3009. Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3010. local Hi2 = Instance.new("SpecialMesh",Hi)
  3011. Hi2.MeshId = "rbxassetid://3270017"
  3012. coroutine.resume(coroutine.create(function()
  3013. for i = 1,200 do
  3014. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  3015. H.Transparency = H.Transparency + 0.09
  3016. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  3017. H3.Transparency = H3.Transparency + 0.09
  3018. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  3019. H33.Transparency = H3.Transparency + 0.09
  3020. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  3021. H5.Transparency = H5.Transparency + 0.09
  3022. Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  3023. Hi.Transparency = Hi.Transparency + 0.09
  3024. wait(0.00000000001)
  3025. end
  3026. end))
  3027. local SFXZ = Instance.new("Sound",UpperTorso)
  3028. SFXZ.SoundId = "rbxassetid://447041606"
  3029. SFXZ.Volume = 6
  3030. SFXZ.Pitch = 1
  3031. SFXZ.Looped = false
  3032. wait(0.01)
  3033. SFXZ:Play()
  3034. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3035. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3036. Fl.velocity = UpperTorso.CFrame.lookVector*680
  3037. wait(0.05)
  3038. Fl:remove()
  3039. wait(1.1)
  3040. FZcharge.Rate = 0
  3041. end
  3042. end)
  3043. for i = 0,0.5,0.3 do
  3044. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1.55),.1) --LeftUpperArm
  3045. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperArm
  3046. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--LeftLowerArm
  3047. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3048. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3049. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3050. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3051. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3052. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3053. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3054. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3055. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3056. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3057. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  3058. game:GetService("RunService").RenderStepped:wait()
  3059. end
  3060. for i = 0,0.5,0.1 do
  3061. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  3062. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  3063. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3064. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3065. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3066. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3067. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3068. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3069. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3070. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3071. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3072. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3073. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3074. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  3075. game:GetService("RunService").RenderStepped:wait()
  3076. end
  3077. coroutine.resume(coroutine.create(function()
  3078. wait(0.5)
  3079. Grab:remove()
  3080. end))
  3081. Idle = false
  3082. wait(0.1)
  3083. D = false
  3084. end
  3085. end
  3086.  
  3087.  
  3088. function Hit2()
  3089. if not D then D = true
  3090. Idle = true
  3091. local Grab = Instance.new("Part",LeftHand)
  3092. Grab.Size = Vector3.new(3,3,3)
  3093. Grab.CanCollide = false
  3094. Grab.BrickColor = BrickColor.new("Deep orange")
  3095. Grab.Transparency = math.huge
  3096. local Grabo = Instance.new("Weld",Grab)
  3097. Grabo.Part0 = LeftHand
  3098. Grabo.Part1 = Grab
  3099. Grabo.C0 = CFrame.new(0,-1.1,0)
  3100. local SFXZ = Instance.new("Sound",UpperTorso)
  3101. SFXZ.SoundId = "rbxassetid://169259383"
  3102. SFXZ.Volume = 1
  3103. SFXZ.Pitch = 1.5
  3104. SFXZ.Looped = false
  3105. wait(0.01)
  3106. SFXZ:Play()
  3107. Grab.Touched:connect(function(hit)
  3108. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3109. Grab:Destroy()
  3110. hit.Parent.Humanoid:TakeDamage(212900)
  3111. local exp = Instance.new("Explosion",Character)
  3112. exp.BlastRadius = 6
  3113. exp.BlastPressure = 100
  3114. exp.Position = Character.HumanoidRootPart.Position
  3115. exp.Visible = false
  3116. local H = Instance.new("Part",Character)
  3117. H.Size = Vector3.new(1,1,1)
  3118. H.BrickColor = BrickColor.new("White")
  3119. H.CanCollide = false
  3120. H.Anchored = true
  3121. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3122. local H2 = Instance.new("SpecialMesh",H)
  3123. H2.MeshId = "rbxassetid://3270017"
  3124. local H3 = Instance.new("Part",Character)
  3125. H3.Size = Vector3.new(1,1,1)
  3126. H3.BrickColor = BrickColor.new("White")
  3127. H3.CanCollide = false
  3128. H3.Anchored = true
  3129. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3130. local H23 = Instance.new("SpecialMesh",H3)
  3131. H23.MeshId = "rbxassetid://3270017"
  3132. local H33 = Instance.new("Part",Character)
  3133. H33.Size = Vector3.new(1,1,1)
  3134. H33.BrickColor = BrickColor.new("White")
  3135. H33.CanCollide = false
  3136. H33.Anchored = true
  3137. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3138. local H233 = Instance.new("SpecialMesh",H33)
  3139. H233.MeshId = "rbxassetid://20329976"
  3140. local H2 = Instance.new("SpecialMesh",H)
  3141. H2.MeshId = "rbxassetid://3270017"
  3142. local H5 = Instance.new("Part",Character)
  3143. H5.Size = Vector3.new(1,1,1)
  3144. H5.BrickColor = BrickColor.new("White")
  3145. H5.CanCollide = false
  3146. H5.Anchored = true
  3147. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3148. local H25 = Instance.new("SpecialMesh",H5)
  3149. H25.MeshId = "rbxassetid://3270017"
  3150. coroutine.resume(coroutine.create(function()
  3151. for i = 1,200 do
  3152. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  3153. H.Transparency = H.Transparency + 0.09
  3154. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  3155. H3.Transparency = H3.Transparency + 0.09
  3156. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  3157. H33.Transparency = H3.Transparency + 0.09
  3158. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  3159. H5.Transparency = H5.Transparency + 0.09
  3160. wait(0.00000000001)
  3161. end
  3162. end))
  3163. local SFXZ = Instance.new("Sound",UpperTorso)
  3164. SFXZ.SoundId = "rbxassetid://447041606"
  3165. SFXZ.Volume = 6
  3166. SFXZ.Pitch = 1
  3167. SFXZ.Looped = false
  3168. wait(0.01)
  3169. SFXZ:Play()
  3170. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3171. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3172. Fl.velocity = UpperTorso.CFrame.lookVector*400
  3173. wait(0.05)
  3174. Fl:remove()
  3175. end
  3176. end)
  3177. for i = 0,2,0.3 do
  3178. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1) --LeftUpperArm
  3179. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1.55),.1)--RightUpperArm
  3180. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3181. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  3182. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3183. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3184. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3185. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3186. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3187. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3188. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3189. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3190. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3191. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  3192. game:GetService("RunService").RenderStepped:wait()
  3193. end
  3194. for i = 0,2,0.1 do
  3195. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  3196. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  3197. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3198. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3199. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3200. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3201. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3202. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3203. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3204. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3205. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3206. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3207. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3208. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  3209. game:GetService("RunService").RenderStepped:wait()
  3210. end
  3211. coroutine.resume(coroutine.create(function()
  3212. wait(0.5)
  3213. Grab:remove()
  3214. end))
  3215. Idle = false
  3216. wait(0.1)
  3217. D = false
  3218. end
  3219. end
  3220. function HitS()
  3221. if not D then D = true
  3222. Idle = true
  3223. local Grab = Instance.new("Part",LeftHand)
  3224. Grab.Size = Vector3.new(6,6,6)
  3225. Grab.CanCollide = false
  3226. Grab.BrickColor = BrickColor.new("Deep orange")
  3227. Grab.Transparency = math.huge
  3228. local Grabo = Instance.new("Weld",Grab)
  3229. Grabo.Part0 = LeftHand
  3230. Grabo.Part1 = Grab
  3231. Grabo.C0 = CFrame.new(0,-1.1,0)
  3232. local FZcharge = Instance.new("ParticleEmitter",LeftHand)
  3233. FZcharge.Texture = "rbxassetid://31727915"
  3234. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3235. FZcharge.EmissionDirection = "Bottom"
  3236. FZcharge.Speed = NumberRange.new(0)
  3237. FZcharge.Size = NumberSequence.new(1,0)
  3238. FZcharge.Drag = 2
  3239. FZcharge.LockedToPart = false
  3240. FZcharge.Lifetime = NumberRange.new(1)
  3241. FZcharge.Rate = 150
  3242. FZcharge.LightEmission = 0.2
  3243. FZcharge.Rotation = NumberRange.new(-100, 100)
  3244. FZcharge.VelocitySpread = 100
  3245. local SFXZ = Instance.new("Sound",UpperTorso)
  3246. SFXZ.SoundId = "rbxassetid://169259383"
  3247. SFXZ.Volume = 1
  3248. SFXZ.Pitch = 1.5
  3249. SFXZ.Looped = false
  3250. wait(0.01)
  3251. SFXZ:Play()
  3252. Grab.Touched:connect(function(hit)
  3253. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3254. Grab:Destroy()
  3255. local H = Instance.new("Part",Character)
  3256. H.Size = Vector3.new(1,1,1)
  3257. H.BrickColor = BrickColor.new("White")
  3258. H.CanCollide = false
  3259. H.Anchored = true
  3260. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3261. local H2 = Instance.new("SpecialMesh",H)
  3262. H2.MeshId = "rbxassetid://3270017"
  3263. local H3 = Instance.new("Part",Character)
  3264. H3.Size = Vector3.new(1,1,1)
  3265. H3.BrickColor = BrickColor.new("White")
  3266. H3.CanCollide = false
  3267. H3.Anchored = true
  3268. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3269. local H23 = Instance.new("SpecialMesh",H3)
  3270. H23.MeshId = "rbxassetid://3270017"
  3271. local H33 = Instance.new("Part",Character)
  3272. H33.Size = Vector3.new(1,1,1)
  3273. H33.BrickColor = BrickColor.new("White")
  3274. H33.CanCollide = false
  3275. H33.Anchored = true
  3276. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3277. local H233 = Instance.new("SpecialMesh",H33)
  3278. H233.MeshId = "rbxassetid://20329976"
  3279. local H2 = Instance.new("SpecialMesh",H)
  3280. H2.MeshId = "rbxassetid://3270017"
  3281. local H5 = Instance.new("Part",Character)
  3282. H5.Size = Vector3.new(1,1,1)
  3283. H5.BrickColor = BrickColor.new("White")
  3284. H5.CanCollide = false
  3285. H5.Anchored = true
  3286. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3287. local H25 = Instance.new("SpecialMesh",H5)
  3288. H25.MeshId = "rbxassetid://3270017"
  3289. coroutine.resume(coroutine.create(function()
  3290. for i = 1,200 do
  3291. H2.Scale = H2.Scale + Vector3.new(9,9,9)
  3292. H.Transparency = H.Transparency + 0.09
  3293. H23.Scale = H23.Scale + Vector3.new(9,9,9)
  3294. H3.Transparency = H3.Transparency + 0.09
  3295. H233.Scale = H23.Scale + Vector3.new(8,8,8)
  3296. H33.Transparency = H3.Transparency + 0.09
  3297. H25.Scale = H25.Scale + Vector3.new(8,8,8)
  3298. H5.Transparency = H5.Transparency + 0.09
  3299. wait(0.00000000001)
  3300. end
  3301. end))
  3302. local SFXZ = Instance.new("Sound",UpperTorso)
  3303. SFXZ.SoundId = "rbxassetid://447041606"
  3304. SFXZ.Volume = 1
  3305. SFXZ.Pitch = 1
  3306. SFXZ.Looped = false
  3307. wait(0.01)
  3308. SFXZ:Play()
  3309. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3310. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3311. Fl.velocity = UpperTorso.CFrame.lookVector*350
  3312. local exp = Instance.new("Explosion",Character)
  3313. exp.BlastRadius = 13
  3314. exp.BlastPressure = 100
  3315. exp.Position = Character.HumanoidRootPart.Position
  3316. exp.Visible = false
  3317. hit.Parent:BreakJoints()
  3318. wait(1.3)
  3319. hit.Parent:Destroy()
  3320. wait(0.05)
  3321. Fl:remove()
  3322. end
  3323. end)
  3324. for i = 0,2,0.1 do
  3325. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  3326. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  3327. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3328. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3329. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3330. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3331. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3332. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3333. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3334. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3335. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3336. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3337. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3338. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  3339. game:GetService("RunService").RenderStepped:wait()
  3340. end
  3341. coroutine.resume(coroutine.create(function()
  3342. wait(0.5)
  3343. Grab:remove()
  3344. end))
  3345. Idle = false
  3346. FZcharge:Destroy()
  3347. wait(0.1)
  3348. D = false
  3349. end
  3350. end
  3351. function Hit2S()
  3352. if not D then D = true
  3353. Idle = true
  3354. local Grab = Instance.new("Part",RightHand)
  3355. Grab.Size = Vector3.new(6,6,6)
  3356. Grab.CanCollide = false
  3357. Grab.BrickColor = BrickColor.new("Deep orange")
  3358. Grab.Transparency = math.huge
  3359. local Grabo = Instance.new("Weld",Grab)
  3360. Grabo.Part0 = RightHand
  3361. Grabo.Part1 = Grab
  3362. Grabo.C0 = CFrame.new(0,-1.1,0)
  3363. local FZcharge = Instance.new("ParticleEmitter",RightHand)
  3364. FZcharge.Texture = "rbxassetid://31727915"
  3365. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3366. FZcharge.EmissionDirection = "Bottom"
  3367. FZcharge.Speed = NumberRange.new(0)
  3368. FZcharge.Size = NumberSequence.new(1,0)
  3369. FZcharge.Drag = 2
  3370. FZcharge.LockedToPart = false
  3371. FZcharge.Lifetime = NumberRange.new(1)
  3372. FZcharge.Rate = 150
  3373. FZcharge.LightEmission = 0.2
  3374. FZcharge.Rotation = NumberRange.new(-100, 100)
  3375. FZcharge.VelocitySpread = 100
  3376. local SFXZ = Instance.new("Sound",UpperTorso)
  3377. SFXZ.SoundId = "rbxassetid://169259383"
  3378. SFXZ.Volume = 1
  3379. SFXZ.Pitch = 1.5
  3380. SFXZ.Looped = false
  3381. wait(0.01)
  3382. SFXZ:Play()
  3383. Grab.Touched:connect(function(hit)
  3384. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3385. Grab:Destroy()
  3386. local H = Instance.new("Part",Character)
  3387. H.Size = Vector3.new(1,1,1)
  3388. H.BrickColor = BrickColor.new("White")
  3389. H.CanCollide = false
  3390. H.Anchored = true
  3391. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  3392. local H2 = Instance.new("SpecialMesh",H)
  3393. H2.MeshId = "rbxassetid://3270017"
  3394. local H3 = Instance.new("Part",Character)
  3395. H3.Size = Vector3.new(1,1,1)
  3396. H3.BrickColor = BrickColor.new("White")
  3397. H3.CanCollide = false
  3398. H3.Anchored = true
  3399. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  3400. local H23 = Instance.new("SpecialMesh",H3)
  3401. H23.MeshId = "rbxassetid://3270017"
  3402. local H33 = Instance.new("Part",Character)
  3403. H33.Size = Vector3.new(1,1,1)
  3404. H33.BrickColor = BrickColor.new("White")
  3405. H33.CanCollide = false
  3406. H33.Anchored = true
  3407. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  3408. local H233 = Instance.new("SpecialMesh",H33)
  3409. H233.MeshId = "rbxassetid://20329976"
  3410. local H2 = Instance.new("SpecialMesh",H)
  3411. H2.MeshId = "rbxassetid://3270017"
  3412. local H5 = Instance.new("Part",Character)
  3413. H5.Size = Vector3.new(1,1,1)
  3414. H5.BrickColor = BrickColor.new("White")
  3415. H5.CanCollide = false
  3416. H5.Anchored = true
  3417. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  3418. local H25 = Instance.new("SpecialMesh",H5)
  3419. H25.MeshId = "rbxassetid://3270017"
  3420. coroutine.resume(coroutine.create(function()
  3421. for i = 1,200 do
  3422. H2.Scale = H2.Scale + Vector3.new(9,9,9)
  3423. H.Transparency = H.Transparency + 0.09
  3424. H23.Scale = H23.Scale + Vector3.new(9,9,9)
  3425. H3.Transparency = H3.Transparency + 0.09
  3426. H233.Scale = H23.Scale + Vector3.new(8,8,8)
  3427. H33.Transparency = H3.Transparency + 0.09
  3428. H25.Scale = H25.Scale + Vector3.new(8,8,8)
  3429. H5.Transparency = H5.Transparency + 0.09
  3430. wait(0.00000000001)
  3431. end
  3432. end))
  3433. local SFXZ = Instance.new("Sound",UpperTorso)
  3434. SFXZ.SoundId = "rbxassetid://447041606"
  3435. SFXZ.Volume = 1
  3436. SFXZ.Pitch = 1
  3437. SFXZ.Looped = false
  3438. wait(0.01)
  3439. SFXZ:Play()
  3440. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3441. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3442. Fl.velocity = UpperTorso.CFrame.lookVector*350
  3443. local exp = Instance.new("Explosion",Character)
  3444. exp.BlastRadius = 13
  3445. exp.BlastPressure = 100
  3446. exp.Position = Character.HumanoidRootPart.Position
  3447. exp.Visible = false
  3448. hit.Parent:BreakJoints()
  3449. wait(1.3)
  3450. hit.Parent:Destroy()
  3451. wait(0.05)
  3452. Fl:remove()
  3453. end
  3454. end)
  3455. for i = 0,2,0.1 do
  3456. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  3457. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  3458. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3459. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3460. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3461. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3462. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3463. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3464. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3465. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3466. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3467. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3468. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3469. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  3470. game:GetService("RunService").RenderStepped:wait()
  3471. end
  3472. coroutine.resume(coroutine.create(function()
  3473. wait(0.5)
  3474. Grab:remove()
  3475. end))
  3476. Idle = false
  3477. FZcharge:Destroy()
  3478. wait(0.1)
  3479. D = false
  3480. end
  3481. end
  3482. function FullCowl()
  3483. if not DZ then DZ = true
  3484. Idle = true
  3485. for i = 1,10 do
  3486. swait()
  3487. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  3488. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  3489. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3490. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3491. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3492. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3493. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3494. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3495. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3496. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  3497. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3498. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3499. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3500. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3501. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  3502. game:GetService("RunService").RenderStepped:wait()
  3503. end
  3504.  
  3505.  
  3506.  
  3507. for i = 1,2 do
  3508. swait()
  3509. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  3510. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  3511. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3512. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3513. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3514. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3515. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3516. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3517. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3518. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  3519. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3520. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3521. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3522. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3523. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  3524. --game:GetService("RunService").RenderStepped:wait()
  3525. end
  3526. wait(0.3)
  3527.  
  3528. for i = 1,2 do
  3529. swait()
  3530. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  3531. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  3532. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3533. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3534. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3535. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3536. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3537. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3538. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3539. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  3540. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3541. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3542. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3543. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3544. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  3545. --game:GetService("RunService").RenderStepped:wait()
  3546. end
  3547. wait(0.4)
  3548.  
  3549. for i = 1,0.2 do
  3550. swait()
  3551. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  3552. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  3553. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3554. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3555. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  3556. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  3557. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  3558. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  3559. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3560. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  3561. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3562. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3563. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3564. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3565. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  3566. --game:GetService("RunService").RenderStepped:wait()
  3567. end
  3568. Humanoid.MaxHealth = math.huge
  3569. wait(0.01)
  3570. Humanoid.Health = math.huge
  3571. Idle = false
  3572. local Sound = Instance.new("Sound",UpperTorso)
  3573. Sound.SoundId = "rbxassetid://"
  3574. Sound.Pitch = 1
  3575. Sound.Looped = true
  3576. Sound.Volume = 5
  3577. Sound:play()
  3578. Character.Head.face.Texture = "rbxassetid://444037452"
  3579. Humanoid.WalkSpeed = 25
  3580. Mouse.KeyDown:connect(function(key)
  3581. if key == "e" then
  3582. FCSmash()
  3583. end
  3584. if key == "h" then
  3585. SeriousWam()
  3586. end
  3587. if key == "p" then
  3588. Dash()
  3589. end
  3590. if key=="q" then
  3591. Smash()
  3592. end
  3593. if key=="r" then
  3594. Del()
  3595. end
  3596. end)
  3597. Mouse.Button1Down:connect(function()
  3598. if attack == false and attacktype == 1 then
  3599. HitS()
  3600. attacktype = 2
  3601. elseif attack == false and attacktype == 2 then
  3602. Hit2S()
  3603. attacktype = 1
  3604. end
  3605. end)
  3606. wait(2121)
  3607. DZ = false
  3608. end
  3609. end
  3610.  
  3611.  
  3612. Mouse.KeyDown:connect(function(key)
  3613. if key=="x" then
  3614. Away()
  3615. end
  3616. end)
  3617. Mouse.KeyDown:connect(function(key)
  3618. if key=="c" then
  3619. Uppercut()
  3620. end
  3621. end)
  3622.  
  3623.  
  3624.  
  3625. Mouse.KeyDown:connect(function(key)
  3626. if key=="t" then
  3627. Detroit()
  3628. end
  3629. end)
  3630.  
  3631. Mouse.KeyDown:connect(function(key)
  3632. if key=="m" then
  3633. Jump()
  3634. end
  3635. end)
  3636.  
  3637. Mouse.Button1Down:connect(function()
  3638. if attack == false and attacktype == 1 then
  3639. Hit()
  3640. attacktype = 2
  3641. elseif attack == false and attacktype == 2 then
  3642. Hit2()
  3643. attacktype = 1
  3644. end
  3645. end)
  3646.  
  3647. Mouse.KeyDown:connect(function(key)
  3648. if key == "z" then
  3649. FullCowl()
  3650. end
  3651. end)
  3652.  
  3653.  
  3654.  
  3655. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  3656. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  3657. end
  3658.  
  3659.  
  3660. local sine = 0
  3661. local change = 1
  3662. local val = 0
  3663. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  3664. local velderp=RootPart.Velocity.y
  3665. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  3666.  
  3667.  
  3668.  
  3669.  
  3670.  
  3671. --idle
  3672. game:service'RunService'.RenderStepped:connect(function()
  3673. if Humanoid.MoveDirection.x == 0 and Idle == false then
  3674. change = 1
  3675. for i = 1,1 do
  3676. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0-.01*math.sin(tick()*3),0)*CFrame.Angles(0.2,0,0),.1) --LeftUpperArm
  3677. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0-.00*math.sin(tick()*3),0)*CFrame.Angles(0.2,0,-0),.1)--RightUpperArm
  3678. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.1+0.1*math.sin(tick()*3),0,0),.1)--LeftLowerArm
  3679. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.1+0.1*math.sin(tick()*3),0,0),.1)--RightLowerArm
  3680. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3681. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3682. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3683. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3684. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  3685. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0-.03*math.sin(tick()*3),0,0),.1)--Head
  3686. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3687. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3688. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3689. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3690. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0-.005*math.sin(tick()*3),0)*CFrame.Angles(0,0,0),.1)--Head
  3691. game:GetService("RunService").RenderStepped:wait()
  3692. end
  3693. --walk
  3694. for i = 1,2000 do
  3695. if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then
  3696. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1*math.sin(tick()*8),0,0),.1) --LeftUpperArm
  3697. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0+1*math.sin(tick()*8),0,0),.1)--RightUpperArm
  3698. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+0.6*math.cos(tick()*8),0,0),.1)--LeftLowerArm
  3699. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-0.6*math.cos(tick()*8),0,0),.1)--RightLowerArm
  3700. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1*math.sin(tick()*8),0,0.1),.1)--LeftUpperLeg
  3701. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+1*math.sin(tick()*8),0,-0.1),.1)--RightUpperLeg
  3702. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+1.4*math.cos(tick()*8),0,0),.1)--LeftLowerLeg
  3703. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1.4*math.cos(tick()*8),0,0),.1)--RightUpperLeg
  3704. Root.C0 = Root.C0:lerp(CFrame.new(0,0-.1*math.sin(tick()*8),0)*CFrame.Angles(-0.1,0,0),.1)--Torso
  3705. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  3706. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3707. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3708. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3709. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3710. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3711. game:GetService("RunService").RenderStepped:wait()
  3712. end
  3713. end
  3714. end
  3715. end)
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