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Dec 5th, 2019
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  1. locale: en
  2. debug: false
  3. allow-crafting: false
  4. keep-inventory-on-death: false
  5. in-lobby-colored-leather-by-team: true
  6. jointeam-entity-show-name: true
  7. friendlyfire: false
  8. player-drops: true
  9. join-randomly-after-lobby-timeout: false
  10. prevent-killing-villagers: true
  11. compass-enabled: true
  12. join-randomly-on-lobby-join: false
  13. add-wool-to-inventory-on-join: false
  14. prevent-spawning-mobs: true
  15. spawner-holograms: true
  16. spawner-disable-merge: true
  17. prevent-lobby-spawn-mobs-in-radius: 16
  18. spawner-holo-height: 0.25
  19. spawner-holograms-countdown: true
  20. damage-when-player-is-not-in-arena: false
  21. remove-unused-target-blocks: true
  22. allow-block-falling: true
  23. game-start-items: true
  24. player-respawn-items: true
  25. gived-game-start-items: []
  26. gived-player-respawn-items: []
  27. disable-hunger: true
  28. automatic-coloring-in-shop: true
  29. sell-max-64-per-click-in-shop: true
  30. destroy-placed-blocks-by-explosion: true
  31. holo-above-bed: true
  32. allow-spectator-join: false
  33. disable-server-message:
  34. player-join: false
  35. player-leave: false
  36. respawn-cooldown:
  37. enabled: true
  38. time: 5
  39. stop-team-spawners-on-die: false
  40. allowed-commands: []
  41. change-allowed-commands-to-blacklist: false
  42. bungee:
  43. enabled: false
  44. serverRestart: true
  45. serverStop: false
  46. server: hub
  47. auto-game-connect: false
  48. farmBlocks:
  49. enable: false
  50. blocks: []
  51. scoreboard:
  52. enable: true
  53. title: §a%game%§r - %time%
  54. bedLost: §c✘
  55. bedExists: §a✔
  56. teamTitle: '%bed%%color%%team%'
  57. title:
  58. fadeIn: 0
  59. stay: 20
  60. fadeOut: 0
  61. items:
  62. jointeam: COMPASS
  63. leavegame: SLIME_BALL
  64. startgame: DIAMOND
  65. shopback: BARRIER
  66. shopcosmetic: GRAY_STAINED_GLASS_PANE
  67. pageback: ARROW
  68. pageforward: ARROW
  69. team-select: WHITE_WOOL
  70. vault:
  71. enable: true
  72. reward:
  73. kill: 5
  74. win: 20
  75. resources:
  76. gold:
  77. material: GOLD_INGOT
  78. color: GOLD
  79. name: Gold
  80. interval: 3
  81. translate: resource_gold
  82. spread: 1.0
  83. iron:
  84. material: IRON_INGOT
  85. color: GRAY
  86. name: Iron
  87. interval: 1
  88. translate: resource_iron
  89. spread: 1.0
  90. diamond:
  91. material: DIAMOND
  92. color: AQUA
  93. name: Diamond
  94. interval: 20
  95. translate: resource_diamond
  96. spread: 0.5
  97. emerald:
  98. material: EMERALD
  99. color: GREEN
  100. name: Emerald
  101. interval: 40
  102. tranlate: resource_emerald
  103. spread: 0.5
  104. respawn:
  105. protection-enabled: true
  106. protection-time: 3
  107. specials:
  108. action-bar-messages: true
  109. rescue-platform:
  110. is-breakable: false
  111. delay: 0
  112. break-time: 10
  113. distance: 1
  114. material: GLASS
  115. protection-wall:
  116. is-breakable: false
  117. delay: 20
  118. break-time: 0
  119. width: 5
  120. height: 3
  121. distance: 2
  122. material: CUT_SANDSTONE
  123. tnt-sheep:
  124. speed: 2.0
  125. follow-range: 10.0
  126. max-target-distance: 32
  127. explosion-time: 8
  128. arrow-blocker:
  129. protection-time: 10
  130. delay: 5
  131. warp-powder:
  132. teleport-time: 6
  133. delay: 0
  134. magnet-shoes:
  135. probability: 75
  136. golem:
  137. speed: 0.25
  138. follow-range: 10
  139. health: 20
  140. name-format: '%teamcolor%%team% Golem'
  141. show-name: true
  142. delay: 0
  143. collidable: false
  144. teamchest:
  145. turn-all-enderchests-to-teamchests: true
  146. tnt:
  147. auto-ignite: true
  148. explosion-time: 3
  149. sounds:
  150. on_bed_destroyed: ENTITY_ENDER_DRAGON_GROWL
  151. on_countdown: UI_BUTTON_CLICK
  152. on_game_start: ENTITY_PLAYER_LEVELUP
  153. on_team_kill: ENTITY_PLAYER_LEVELUP
  154. on_player_kill: ENTITY_PLAYER_BIG_FALL
  155. on_item_buy: ENTITY_ITEM_PICKUP
  156. on_upgrade_buy: ENTITY_EXPERIENCE_ORB_PICKUP
  157. on_respawn_cooldown_wait: UI_BUTTON_CLICK
  158. on_respawn_cooldown_done: ENTITY_PLAYER_LEVELUP
  159. game-effects:
  160. end:
  161. effects:
  162. - ==: Firework
  163. flicker: false
  164. trail: false
  165. colors:
  166. - &id001
  167. ==: Color
  168. RED: 255
  169. BLUE: 255
  170. GREEN: 255
  171. fade-colors:
  172. - *id001
  173. type: BALL
  174. power: 1
  175. type: Firework
  176. start: {}
  177. kill: {}
  178. teamkill: {}
  179. lobbyjoin: {}
  180. lobbyleave: {}
  181. respawn: {}
  182. beddestroy: {}
  183. warppowdertick: {}
  184. lobby-scoreboard:
  185. enabled: true
  186. title: §eAsiimov Bedwars
  187. content:
  188. - ' '
  189. - '§fMap: §2%arena%'
  190. - '§fPlayers: §2%players%§f/§2%maxplayers%'
  191. - ' '
  192. - §fWaiting ...
  193. - ' '
  194. statistics:
  195. enabled: true
  196. type: yaml
  197. show-on-game-end: false
  198. bed-destroyed-kills: false
  199. scores:
  200. kill: 10
  201. die: 0
  202. win: 50
  203. bed-destroy: 25
  204. lose: 0
  205. record: 100
  206. database:
  207. host: localhost
  208. port: 3306
  209. db: databse
  210. user: root
  211. password: secret
  212. table-prefix: bw_
  213. bossbar:
  214. use-xp-bar: false
  215. lobby:
  216. enable: true
  217. color: YELLOW
  218. style: SEGMENTED_20
  219. game:
  220. enable: true
  221. color: GREEN
  222. style: SEGMENTED_20
  223. holograms:
  224. enabled: true
  225. headline: Your §eBEDWARS§f stats
  226. chat:
  227. override: true
  228. format: '<%teamcolor%%name%§r> '
  229. separate-chat:
  230. lobby: false
  231. game: false
  232. send-death-messages-just-in-game: true
  233. send-custom-death-messages: true
  234. default-team-chat-while-running: true
  235. all-chat-prefix: '@a'
  236. team-chat-prefix: '@t'
  237. all-chat: '[ALL] '
  238. team-chat: '[TEAM] '
  239. death-chat: '[DEATH] '
  240. rewards:
  241. enabled: false
  242. player-win:
  243. - /example {player} 200
  244. player-end-game:
  245. - /example {player} {score}
  246. player-destroy-bed:
  247. - /example {player} {score}
  248. player-kill:
  249. - /example {player} 10
  250. lore:
  251. generate-automatically: true
  252. text:
  253. - '§7Price:'
  254. - §7%price% %resource%
  255. - '§7Amount:'
  256. - §7%amount%
  257. sign:
  258. - §c§l[BedWars]
  259. - '%arena%'
  260. - '%status%'
  261. - '%players%'
  262. hotbar:
  263. selector: 0
  264. color: 1
  265. start: 2
  266. leave: 8
  267. breakable:
  268. enabled: false
  269. asblacklist: false
  270. blocks: []
  271. leaveshortcuts:
  272. enabled: false
  273. list:
  274. - leave
  275. mainlobby:
  276. enabled: false
  277. location: ''
  278. world: ''
  279. version: 2
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