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- I.intra in UserInterface/PythonNetworkStreamPhaseGame.cpp :
- *Cauta :
- void CPythonNetworkStream::Warp(LONG lGlobalX, LONG lGlobalY)
- {
- [...]
- //rkBgMgr.SetShadowLevel(CPythonBackground::SHADOW_ALL);
- *Inlocuie cu :
- rkBgMgr.SetShadowLevel(CPythonBackground::SHADOW_ALL);
- II.intra in UserInterface/PythonSystemModule.cpp :
- *Cauta :
- PyObject * systemSetShadowLevel(PyObject * poSelf, PyObject * poArgs)
- {
- int level;
- if (!PyTuple_GetInteger(poArgs, 0, &level))
- return Py_BuildException();
- if (level > 0)
- CPythonSystem::Instance().SetShadowLevel(level);
- return Py_BuildNone();
- }
- *Inlocuie cu :
- PyObject * systemSetShadowLevel(PyObject * poSelf, PyObject * poArgs)
- {
- int level;
- if (!PyTuple_GetInteger(poArgs, 0, &level))
- return Py_BuildException();
- if (level >= 0) //fix kapa3a
- CPythonSystem::Instance().SetShadowLevel(level);
- return Py_BuildNone();
- }
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