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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: Radeon RX 570 Series (ID=0x67df)
  8.     Vendor:  
  9.     VRAM:     8137 MB
  10.     Driver:   26.20.13003.1007
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  0.178 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.550900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/22/2020 1:30:11 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.2
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31.   Thread -> id: 2fd8 -> priority: 1
  32.   Thread -> id: 950 -> priority: 1
  33.   Thread -> id: 3c44 -> priority: 1
  34.   Thread -> id: 4e3c -> priority: 1
  35.   Thread -> id: 3274 -> priority: 1
  36.   Thread -> id: 1860 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49.  
  50. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174193.
  51. Total: 511.579000 ms (FindLiveObjects: 17.637500 ms CreateObjectMapping: 15.932700 ms MarkObjects: 477.137800 ms  DeleteObjects: 0.870500 ms)
  52.  
  53. Tamer ID: 141375
  54.  
  55. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  58.  
  59. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175144.
  60. Total: 368.427000 ms (FindLiveObjects: 8.443000 ms CreateObjectMapping: 7.434600 ms MarkObjects: 352.078100 ms  DeleteObjects: 0.470700 ms)
  61.  
  62. Close Time: 1/22/2020 1:45:32 PM
  63.  
  64. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  65.  
  66. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  67.  
  68. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  69. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  70.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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