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- HouseInfo[TOTALHOUSE][hPrice] = price;
- HouseInfo[TOTALHOUSE][hInt][1] = TOTALHOUSE;
- HouseInfo[TOTALHOUSE][hEntr][0] = GetPVarFloat(playerid, "PosX");
- HouseInfo[TOTALHOUSE][hEntr][1] = GetPVarFloat(playerid, "PosY");
- HouseInfo[TOTALHOUSE][hEntr][2] = GetPVarFloat(playerid, "PosZ");
- HouseInfo[TOTALHOUSE][hExit][0] = GetPVarFloat(playerid, "PosX");
- HouseInfo[TOTALHOUSE][hExit][1] = GetPVarFloat(playerid, "PosY");
- HouseInfo[TOTALHOUSE][hExit][2] = GetPVarFloat(playerid, "PosZ");
- HouseInfo[TOTALHOUSE][hCar][0] = CarX;
- HouseInfo[TOTALHOUSE][hCar][1] = CarY;
- HouseInfo[TOTALHOUSE][hCar][2] = CarZ;
- HouseInfo[TOTALHOUSE][hCar][3] = CarFA;
- HouseInfo[TOTALHOUSE][hOwner] = Owner;
- HouseInfo[TOTALHOUSE][hDiscript] = Discript
- HouseInfo[TOTALHOUSE][hInt][0] =
- HouseInfo[TOTALHOUSE][hInt][1]
- HouseInfo[TOTALHOUSE][hLock]
- HouseInfo[TOTALHOUSE][hCash]
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