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ZoriaRPG

Array Pointer Issue When Parsing

Jun 16th, 2017
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C++ 0.28 KB | None | 0 0
  1. ffc script f{
  2.     void run(){
  3.         //Audio->PlaySound(5);
  4.  
  5.  
  6.  
  7.         while(true){
  8.             if ( Link->PressA ) Audio->PauseSound(5);
  9.             if ( Link->PressB ) Audio->ResumeSound(5);
  10.             Waitframe();
  11.         }
  12.     }
  13. }
  14.  
  15. bool arr[20];
  16. int x = Debug->GetBoolPointer(arr); //returns 'arr is not declared'
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