paep3nguin

Starlit Astrologos v3, SP valk, A rank, Bio

May 9th, 2020
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  1. Starlit Astrologos v3.1
  2. SP Valk, A rank, Bio
  3. Ranged, physical, support
  4.  
  5. v3.1 updates: [v3 value]>v3.1 value<
  6.  
  7. Lead:
  8. When a teammate lands a charge attack, gain [12%]>15%< crit rate (for the teammate only), lasts 10s, can be refreshed. When the team has 3 different types of valk, whole team gains [+33%]>+30%< all DMG [in burst mode]>(burst mode condition removed in 3.1)<.
  9.  
  10. Passive:
  11. When a teammate lands an attack, gains 1 stack of Hexagram, 1s ICD, stacks are shared by the whole team. Upon receiving an attack from enemy, lose 1 stack, 3s ICD. Stacks are cleared when Zhuge performs QTE.
  12. - When a teammate uses an ultimate skill, gain 5 stacks of Hexagram. 10s ICD, team-wide.
  13. - Upon entering combat, gain 50 SP, open world has 10 minute ICD on this skill.
  14.  
  15. Evasion (White Tiger):
  16. Triggers TF of 2s, 15s CD. Upon activating White Tiger, branch/combo can be immediately used by tapping attack.
  17. - Triggering White Tiger recovers additional 3 SP.
  18. - CD reduced by 2s.
  19. - Triggering White Tiger will activate a trap that lasts 15s at the location Zhuge lands, has 3s of setup time, after setup any teammate that enters the trap triggers 2s TF. New trap replaces existing ones, and Zhuge herself cannot trigger it.
  20.  
  21.  
  22. Normal attacks:
  23. 80% + 80% --> 2*100% --> 4*60% --> 2*120%
  24. - First and second attacks in the basic chain, upon hitting a target, recover additional 0.6 SP, 0.5s ICD.
  25. - Third attack in the basic chain, upon hitting a target, recovers 120 HP and 4 SP for the whole team, 6s CD.
  26. - When combo is 10/30/60, gain 20/25/30% crit rate (for herself)
  27.  
  28. Ultimate (125 SP):
  29. Summons a tornado that gathers enemies, deal 3200% ATK physical.
  30. When SP is sufficient, her QTE changes to Ult cast and can be used off-field.
  31. - Upon using ultimate, team physical damage increases by [3% a second]>25%<, lasts 18s.
  32. - Each hit of the ultimate deals another 80% ATK physical.
  33. - Upon using ultimate, whole team incoming all DMG -20%, increase whole team CC resistance.
  34.  
  35. Branch/Combo:
  36. After the 3rd attack in the basic chain, hold attack to use the branch attack to deal 400% ATK physical.
  37. - Branch attack +30% physical DMG.
  38. - While holding, incoming all DMG -60%; after releasing, incoming all DMG -40% for 10s.
  39. - [QTE] Upon reaching 10 stacks of Hexagram, with an enemy targeted, QTE can be triggered dealing 1200% ATK physical, increases team's crit rate by 15%, lasts 15s. QTE is triggered entirely off-field and does not interrupt on-field valk. After casting QTE, Zhuge leaves the field immediately. If SP is sufficient, the QTE icon changes to Ultimate and can be tapped again to cast it (2 taps). Otherwise, the 2nd tap tags Zhuge in instead. When Zhuge leaves field, clears all Hexagram stacks.
  40.  
  41. SP skills:
  42. When the branch attack is released at perfect timing (has indicator), recovers additional 10 SP, and deals 600% ATK physical instead.
  43. - Perfect release of branch attack stuns enemies for 3s upon hitting the target, 8s CD
  44. - Perfect release of branch attack recovers additional 15 SP to self upon hitting a target
  45. - Perfect release of branch attack increases self all DMG +22%, lasts 40s, stacks twice.
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