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  1. 29.9.2018 15:34:46 [Notification] Client logger started.
  2. 29.9.2018 15:34:46 [Notification] Game Version: 1.7.1 Survival Mode Edition (Stable)
  3. 29.9.2018 15:34:47 [Notification] Graphics Card Vendor: NVIDIA Corporation
  4. 29.9.2018 15:34:47 [Notification] Graphics Card Version: 3.3.0 NVIDIA 390.77
  5. 29.9.2018 15:34:47 [Notification] Graphics Card Renderer: GeForce GTX 1060 6GB/PCIe/SSE2
  6. 29.9.2018 15:34:47 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
  7. 29.9.2018 15:34:47 [Notification] Cairo Graphics Version: 1.15.10
  8. 29.9.2018 15:34:47 [Notification] OpenAL Version: 1.1 ALSOFT 1.15.1
  9. 29.9.2018 15:34:47 [Notification] Start discovering assets
  10. 29.9.2018 15:34:47 [Notification] Found 0 base assets in category blocktypes
  11. 29.9.2018 15:34:47 [Notification] Found 0 base assets in category itemtypes
  12. 29.9.2018 15:34:47 [Notification] Found 2 base assets in category lang
  13. 29.9.2018 15:34:47 [Notification] Found 0 base assets in category journal
  14. 29.9.2018 15:34:47 [Notification] Found 0 base assets in category patches
  15. 29.9.2018 15:34:47 [Notification] Found 0 base assets in category config
  16. 29.9.2018 15:34:47 [Notification] Found 0 base assets in category worldproperties
  17. 29.9.2018 15:34:47 [Notification] Found 30 base assets in category sounds
  18. 29.9.2018 15:34:47 [Notification] Found 2 base assets in category shapes
  19. 29.9.2018 15:34:47 [Notification] Found 70 base assets in category shaders
  20. 29.9.2018 15:34:47 [Notification] Found 10 base assets in category shaderincludes
  21. 29.9.2018 15:34:47 [Notification] Found 54 base assets in category textures
  22. 29.9.2018 15:34:47 [Notification] Found 4 base assets in category music
  23. 29.9.2018 15:34:47 [Notification] Found 0 base assets in category dialog
  24. 29.9.2018 15:34:47 [Notification] Found 172 base assets in total
  25. 29.9.2018 15:34:47 [Notification] Loading sounds
  26. 29.9.2018 15:34:47 [Notification] (Re-)loaded frame buffers
  27. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass .
  28. 29.9.2018 15:34:47 [Notification] CPU Cores: 8
  29. 29.9.2018 15:34:47 [Notification] Window was resized to 1600 1200, rebuilding framebuffers...
  30. 29.9.2018 15:34:47 [Notification] (Re-)loaded frame buffers
  31. 29.9.2018 15:34:47 [Notification] Loading shaders...
  32. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass standard.
  33. 29.9.2018 15:34:47 [Notification] Shader standard: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used).
  34. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass particlescube.
  35. 29.9.2018 15:34:47 [Notification] Shader particlescube: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used).
  36. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass particlesquad.
  37. 29.9.2018 15:34:47 [Notification] Shader particlesquad: Uniform locations for variables particleTex, zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used).
  38. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass sky.
  39. 29.9.2018 15:34:47 [Notification] Shader sky: Uniform locations for variables playerPos, zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, rgbaAmbientIn, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used).
  40. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass nightsky.
  41. 29.9.2018 15:34:47 [Notification] Shader nightsky: Uniform locations for variables rgbaFog, zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, flatFogDensity, flatFogStart, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used).
  42. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass woittest.
  43. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
  44. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
  45. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass helditem.
  46. 29.9.2018 15:34:47 [Notification] Shader helditem: Uniform locations for variables shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, flatFogDensity, flatFogStart not found (or not used).
  47. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
  48. 29.9.2018 15:34:47 [Notification] Shader chunkopaque: Uniform locations for variables shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used).
  49. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass multitexturetest.
  50. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
  51. 29.9.2018 15:34:47 [Notification] Shader chunkliquid: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used).
  52. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass decals.
  53. 29.9.2018 15:34:47 [Notification] Shader decals: Uniform locations for variables shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used).
  54. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass final.
  55. 29.9.2018 15:34:47 [Notification] Shader final: Uniform locations for variables glowParts, sunPosScreenIn not found (or not used).
  56. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass gui.
  57. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass blur.
  58. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
  59. 29.9.2018 15:34:47 [Notification] Shader chunktransparent: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used).
  60. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass findbright.
  61. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
  62. 29.9.2018 15:34:47 [Notification] Shader chunktopsoil: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used).
  63. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass godrays.
  64. 29.9.2018 15:34:47 [Notification] Shader godrays: Uniform locations for variables invFrameSizeIn, directionIn not found (or not used).
  65. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass autocamera.
  66. 29.9.2018 15:34:47 [Notification] Shader autocamera: Uniform locations for variables shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, flatFogDensity, flatFogStart not found (or not used).
  67. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
  68. 29.9.2018 15:34:47 [Notification] Shader blockhighlights: Uniform locations for variables particleTex, zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, flatFogDensity, flatFogStart, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used).
  69. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass wireframe.
  70. 29.9.2018 15:34:47 [Notification] Shader wireframe: Uniform locations for variables shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, flatFogDensity, flatFogStart, pointLights, pointLightColors, pointLightQuantity not found (or not used).
  71. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass entityanimated.
  72. 29.9.2018 15:34:47 [Notification] Shader entityanimated: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used).
  73. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass luma.
  74. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass blit.
  75. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass mainmenuparticles.
  76. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
  77. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
  78. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass texture2texture.
  79. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass celestialobject.
  80. 29.9.2018 15:34:47 [Notification] Shader celestialobject: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, sunPositionIn, rgbaAmbientIn, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used).
  81. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
  82. 29.9.2018 15:34:47 [Notification] Shader guitopsoil: Uniform locations for variables noTexture, alphaTest, rgbaIn, extraGlow, applyColor not found (or not used).
  83. 29.9.2018 15:34:47 [Notification] Loaded Shaderprogramm for render pass entityanimatedtransparent.
  84. 29.9.2018 15:34:47 [Notification] Shader entityanimatedtransparent: Uniform locations for variables zNear, zFar, shadowMapFar, shadowIntensity, shadowMapWidthInv, shadowMapHeightInv, shadowMapNear, flatFogDensity, flatFogStart, fogMinIn, fogDensityIn, shadowZExtendFar, shadowRangeFar, toShadowMapSpaceMatrixFar, shadowZExtendNear, shadowRangeNear, toShadowMapSpaceMatrixNear not found (or not used).
  85. 29.9.2018 15:34:47 [Notification] Cached session key is valid, validating with server
  86. 29.9.2018 15:34:47 [Notification] Server validation response: Good
  87. 29.9.2018 15:34:50 [Notification] Will search the following paths for mods:
  88. 29.9.2018 15:34:50 [Notification] C:\Users\Andrew\AppData\Roaming\Vintagestory\Mods
  89. 29.9.2018 15:34:50 [Notification] C:\Users\Andrew\AppData\Roaming\VintagestoryData\Mods
  90. 29.9.2018 15:36:24 [Notification] Loading and pre-starting client side mods...
  91. 29.9.2018 15:36:24 [Notification] Will search the following paths for mods:
  92. 29.9.2018 15:36:24 [Notification] C:\Users\Andrew\AppData\Roaming\Vintagestory\Mods
  93. 29.9.2018 15:36:24 [Notification] C:\Users\Andrew\AppData\Roaming\VintagestoryData\Mods
  94. 29.9.2018 15:36:24 [Notification] Found 5 mods (1 disabled)
  95. 29.9.2018 15:36:24 [Error] [theneolithicmod] Compiler errors during compilation:
  96. 29.9.2018 15:36:24 [Error] [theneolithicmod] src\BlockGiantReeds.cs(48): 'TheNeolithicMod.BlockGiantReeds.OnGettingBroken(Vintagestory.API.Common.IPlayer, Vintagestory.API.Common.BlockSelection, Vintagestory.API.Common.IItemSlot, float, float)': no suitable method found to override [CS0115]
  97. 29.9.2018 15:36:24 [Error] [theneolithicmod] src\BlockGiantReeds.cs(145): 'TheNeolithicMod.BlockGiantReeds.TextureSubIdForRandomBlockPixel(Vintagestory.API.Common.IWorldAccessor, Vintagestory.API.MathTools.BlockPos, Vintagestory.API.MathTools.BlockFacing, ref int)': no suitable method found to override [CS0115]
  98. 29.9.2018 15:36:24 [Error] [theneolithicmod] src\ClayPressBehavior.cs(37): 'ClayPressBehavior.ClayPressBehavior.OnPlayerBlockInteract(Vintagestory.API.Common.IWorldAccessor, Vintagestory.API.Common.IPlayer, Vintagestory.API.Common.BlockSelection, ref Vintagestory.API.Common.EnumHandling)': no suitable method found to override [CS0115]
  99. 29.9.2018 15:36:24 [Error] [theneolithicmod] src\ItemGiantReedsRoot.cs(13): 'TheNeolithicMod.ItemGiantReedsRoot.OnHeldInteractStart(Vintagestory.API.Common.IItemSlot, Vintagestory.API.Common.Entities.IEntityAgent, Vintagestory.API.Common.BlockSelection, Vintagestory.API.Common.EntitySelection)': no suitable method found to override [CS0115]
  100. 29.9.2018 15:36:24 [Error] [theneolithicmod] src\ItemShears.cs(23): 'TheNeolithicMod.ItemShears.OnBlockBreaking(Vintagestory.API.Common.IPlayer, Vintagestory.API.Common.BlockSelection, Vintagestory.API.Common.IItemSlot, float, float)': no suitable method found to override [CS0115]
  101. 29.9.2018 15:36:24 [Error] [theneolithicmod] An exception was thrown when trying to load assembly:
  102. System.Exception: Could not compile from source files due to errors
  103. at _qhSCGkAfoPhJtXk7OgEZeMzWQIp._TkuFJCZADyX0vsUzQw2QsACGgoT(_EzQnNE6J9fBWMFPkTGfgAQjZhTe , IEnumerable`1 )
  104. at _EzQnNE6J9fBWMFPkTGfgAQjZhTe._3ZJs6MWSxT5BeVVUrupbezx63ah(_qhSCGkAfoPhJtXk7OgEZeMzWQIp , _djRdhCUCnYJcIPiCz6HES2TDwMD )
  105. 29.9.2018 15:36:24 [Notification] Instantiated 34 mod systems from 3 enabled mods
  106. 29.9.2018 15:36:24 [Notification] Done loading and pre-starting client side mods.
  107. 29.9.2018 15:36:24 [Notification] External Origins: custom@C:\Users\Andrew\AppData\Roaming\Vintagestory\assets\survival\, mod@CarryCapacity-0.3.3.zip
  108. 29.9.2018 15:36:24 [Notification] Found 187 external assets in category blocktypes
  109. 29.9.2018 15:36:24 [Notification] Found 99 external assets in category itemtypes
  110. 29.9.2018 15:36:24 [Notification] Found 0 external assets in category lang
  111. 29.9.2018 15:36:24 [Notification] Found 10 external assets in category journal
  112. 29.9.2018 15:36:24 [Notification] Found 1 external assets in category patches
  113. 29.9.2018 15:36:24 [Notification] Found 0 external assets in category config
  114. 29.9.2018 15:36:24 [Notification] Found 19 external assets in category worldproperties
  115. 29.9.2018 15:36:24 [Notification] Found 169 external assets in category sounds
  116. 29.9.2018 15:36:24 [Notification] Found 470 external assets in category shapes
  117. 29.9.2018 15:36:24 [Notification] Found 0 external assets in category shaders
  118. 29.9.2018 15:36:24 [Notification] Found 0 external assets in category shaderincludes
  119. 29.9.2018 15:36:24 [Notification] Found 1799 external assets in category textures
  120. 29.9.2018 15:36:24 [Notification] Found 55 external assets in category music
  121. 29.9.2018 15:36:24 [Notification] Found 1 external assets in category dialog
  122. 29.9.2018 15:36:24 [Notification] Reloaded lang file now with mod assets
  123. 29.9.2018 15:36:25 [Notification] Reloaded sounds now with mod assets
  124. 29.9.2018 15:36:25 [Notification] Initialized GUI Manager
  125. 29.9.2018 15:36:25 [Notification] Initialized Music Engine
  126. 29.9.2018 15:36:25 [Notification] Initialized Server Connection
  127. 29.9.2018 15:36:25 [Notification] Server args parsed
  128. 29.9.2018 15:36:25 [Notification] GuiScreenConnectingToServer constructed
  129. 29.9.2018 15:36:26 [Notification] Server main instantiated
  130. 29.9.2018 15:36:32 [Notification] Server launched
  131. 29.9.2018 15:36:32 [Notification] JsonPatch Loader: 2 patches total, successfully applied 2 patches, no errors
  132. 29.9.2018 15:36:32 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
  133. 29.9.2018 15:36:32 [Notification] Started 16 systems on Client:
  134. 29.9.2018 15:36:32 [Notification] Mod 'VSEssentials.dll' (game):
  135. 29.9.2018 15:36:32 [Notification] Vintagestory.ServerMods.Core
  136. 29.9.2018 15:36:32 [Notification] Vintagestory.GameContent.ErrorReporter
  137. 29.9.2018 15:36:32 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
  138. 29.9.2018 15:36:32 [Notification] Vintagestory.GameContent.WeatherSystem
  139. 29.9.2018 15:36:32 [Notification] Vintagestory.GameContent.WorldMapManager
  140. 29.9.2018 15:36:32 [Notification] Mod 'VSSurvivalMod.dll' (survival):
  141. 29.9.2018 15:36:32 [Notification] Vintagestory.ServerMods.SaplingControl
  142. 29.9.2018 15:36:32 [Notification] Vintagestory.GameContent.Core
  143. 29.9.2018 15:36:32 [Notification] Vintagestory.ServerMods.ChiselBlockModelCache
  144. 29.9.2018 15:36:32 [Notification] Vintagestory.GameContent.MealMeshCache
  145. 29.9.2018 15:36:32 [Notification] Vintagestory.GameContent.ModJournal
  146. 29.9.2018 15:36:32 [Notification] Vintagestory.GameContent.ModLootRandomizer
  147. 29.9.2018 15:36:32 [Notification] Vintagestory.GameContent.ModSleeping
  148. 29.9.2018 15:36:32 [Notification] Vintagestory.GameContent.TeleporterManager
  149. 29.9.2018 15:36:32 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
  150. 29.9.2018 15:36:32 [Notification] Vintagestory.ServerMods.GenStructures
  151. 29.9.2018 15:36:32 [Notification] Mod 'CarryCapacity-0.3.3.zip' (carrycapacity):
  152. 29.9.2018 15:36:32 [Notification] CarryCapacity.CarrySystem
  153. 29.9.2018 15:36:32 [Notification] Processed server identification
  154. 29.9.2018 15:36:32 [Notification] Map initialized
  155. 29.9.2018 15:36:33 [Notification] Received level init
  156. 29.9.2018 15:36:33 [Notification] Received server assets
  157. 29.9.2018 15:36:33 [Notification] Loaded 650 item types from server
  158. 29.9.2018 15:36:33 [Notification] Collected 364 shapes to tesselate.
  159. 29.9.2018 15:36:35 [Notification] Composed 1 2048x2048 blocks texture atlases from 1570 textures (last textureid = 153)
  160. 29.9.2018 15:36:35 [Notification] Composed 1 2048x2048 items texture atlases from 438 textures (last textureid = 154)
  161. 29.9.2018 15:36:36 [Notification] Composed 1 2048x2048 entities texture atlases from 95 textures (last textureid = 155)
  162. 29.9.2018 15:36:36 [Notification] Loaded 2203 block types from server
  163. 29.9.2018 15:36:36 [Notification] Loaded Shaderprogramm for render pass mechpower.
  164. 29.9.2018 15:36:36 [Notification] Server assets loaded
  165. 29.9.2018 15:36:38 [Notification] Received level finalize
  166. 29.9.2018 15:36:38 [Notification] Loaded Shaderprogramm for render pass clouds.
  167. 29.9.2018 15:36:38 [Notification] Shader clouds: Uniform locations for variables zNear, zFar, playerPos, shadowDistanceFar, toShadowMapSpaceMatrixFar, shadowDistanceNear, toShadowMapSpaceMatrixNear, pointLights, pointLightColors, pointLightQuantity not found (or not used).
  168. 29.9.2018 15:36:46 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
  169. 29.9.2018 15:36:46 [Notification] Found 0 base assets in category blocktypes
  170. 29.9.2018 15:36:46 [Notification] Found 0 base assets in category itemtypes
  171. 29.9.2018 15:36:46 [Notification] Found 2 base assets in category lang
  172. 29.9.2018 15:36:46 [Notification] Found 0 base assets in category journal
  173. 29.9.2018 15:36:46 [Notification] Found 0 base assets in category patches
  174. 29.9.2018 15:36:46 [Notification] Found 0 base assets in category config
  175. 29.9.2018 15:36:46 [Notification] Found 0 base assets in category worldproperties
  176. 29.9.2018 15:36:46 [Notification] Found 30 base assets in category sounds
  177. 29.9.2018 15:36:46 [Notification] Found 2 base assets in category shapes
  178. 29.9.2018 15:36:46 [Notification] Found 70 base assets in category shaders
  179. 29.9.2018 15:36:46 [Notification] Found 10 base assets in category shaderincludes
  180. 29.9.2018 15:36:46 [Notification] Found 54 base assets in category textures
  181. 29.9.2018 15:36:46 [Notification] Found 4 base assets in category music
  182. 29.9.2018 15:36:46 [Notification] Found 0 base assets in category dialog
  183. 29.9.2018 15:36:46 [Notification] Stopping single player server
  184. 29.9.2018 15:36:46 [Notification] Exiting current game to main menu
  185. 29.9.2018 15:36:46 [Notification] GuiScreenConnectingToServer constructed
  186. 29.9.2018 15:36:48 [Warning] Texture with texture id 293 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  187. 29.9.2018 15:36:48 [Warning] MeshRef with vao id 28 with 96 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
  188. 29.9.2018 15:36:48 [Warning] Texture with texture id 292 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  189. 29.9.2018 15:36:48 [Warning] Texture with texture id 291 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  190. 29.9.2018 15:36:48 [Warning] Texture with texture id 290 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  191. 29.9.2018 15:36:48 [Warning] Texture with texture id 289 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  192. 29.9.2018 15:36:48 [Warning] Texture with texture id 288 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  193. 29.9.2018 15:36:48 [Warning] Texture with texture id 287 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  194. 29.9.2018 15:36:48 [Warning] Texture with texture id 286 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  195. 29.9.2018 15:36:48 [Warning] Texture with texture id 285 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  196. 29.9.2018 15:36:48 [Warning] Texture with texture id 284 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  197. 29.9.2018 15:36:48 [Warning] Texture with texture id 283 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  198. 29.9.2018 15:36:48 [Warning] Texture with texture id 282 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  199. 29.9.2018 15:36:48 [Warning] Texture with texture id 259 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  200. 29.9.2018 15:36:48 [Warning] Loaded sound game:sounds/menubutton_press.ogg is leaking memory, missing call to Dispose()
  201. 29.9.2018 15:36:48 [Warning] Texture with texture id 261 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  202. 29.9.2018 15:36:48 [Warning] MeshRef with vao id 2893 with 6 indices is leaking memory, missing call to Dispose. Set env var VAO_DEBUG_DISPOSE to get allocation trace.
  203. 29.9.2018 15:36:48 [Warning] Texture with texture id 260 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  204. 29.9.2018 15:36:48 [Warning] Texture with texture id 281 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  205. 29.9.2018 15:36:48 [Warning] Texture with texture id 296 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  206. 29.9.2018 15:36:48 [Warning] Texture with texture id 295 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  207. 29.9.2018 15:36:48 [Warning] Texture with texture id 294 is leaking memory, missing call to Dispose. Set env var TEXTURE_DEBUG_DISPOSE to get allocation trace.
  208. 29.9.2018 15:36:58 [Notification] Will search the following paths for mods:
  209. 29.9.2018 15:36:58 [Notification] C:\Users\Andrew\AppData\Roaming\Vintagestory\Mods
  210. 29.9.2018 15:36:58 [Notification] C:\Users\Andrew\AppData\Roaming\VintagestoryData\Mods
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