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- LSCAR:
- Item_Information:
- Item_Name: "&4FN SCAR-L"
- Item_Type: 291
- Sounds_Acquired: ENTITY_SKELETON_DEATH-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots:
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 35
- Projectile_Damage: 1
- Bullet_Spread: 1
- Sounds_Shoot: ghast_fireball-1-2-0,SHOOT_ARROW-1-2-0,MAGMACUBE_WALK-1-2-0,NOTE_STICKS-1-1-0,ENTITY_SKELETON_DEATH-1-7-2
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 90
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: slide
- Close_Duration: 3
- Close_Shoot_Delay: 6
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 60
- HSCAR:
- Item_Information:
- Item_Name: "&5FN SCAR-H"
- Item_Type: 291
- Sounds_Acquired: ENTITY_SKELETON_DEATH-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 31
- Projectile_Damage: 2
- Bullet_Spread: 0.8
- Sounds_Shoot: ghast_fireball-1-2-0,SHOOT_ARROW-1-2-0,MAGMACUBE_WALK-1-2-0,NOTE_STICKS-1-1-0,ENTITY_SKELETON_DEATH-1-7-2
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 20
- Reload_Bullets_Individually: false
- Reload_Duration: 95
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-0-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: break
- Close_Duration: 10
- Close_Shoot_Delay: 20
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 1
- Sneak:
- Enable: true
- No_Recoil: true
- Beretta-M9-dual:
- Item_Information:
- Item_Name: "&eBeretta-M9-Dual&f"
- Item_Type: 338
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Dual_Wield: true
- Recoil_Amount: 0
- Delay_Between_Shots: 4
- Projectile_Amount: 1
- Projectile_Type: snowball
- Remove_Bullet_Drop: false
- Projectile_Speed: 30
- Projectile_Damage: 1
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_CREEPER_DEATH-1-0-0,ENTITY_ENDERMAN_DEATH-2-1-0,ENTITY_BLAZE_SHOOT-2-1-1,ENTITY_GHAST_DEATH-2-1-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1.52
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Bullets_Individually: false
- Reload_Duration: 57
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Sounds_Single_Reload: GHAST_DEATH-1-1-15,DOOR_OPEN-1-2-84,DOOR_OPEN-1-1-93
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-1-1-0
- Single_Reload_Duration: 60
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: false
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sounds_Impact: FIRE_IGNITE-1-1-0,SPIDER_DEATH-1-1-2,DOOR_OPEN-1-2-1,ITEM_BREAK-1-3-0
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: NOTE_PLING-2-1-0
- Firearm_Action:
- Type: break
- Close_Duration: 25
- Close_Shoot_Delay: 0
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- de:
- Item_Information:
- Item_Name: "&1Desert Eagle"
- Item_Type: 318
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 6
- Bullet_Spread: 1.4
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-2-1,ENTITY_GENERIC_EXPLODE-1-0-1,ENTITY_ENDERDRAGON_HURT-1-1-1,ENTITY_BLAZE_DEATH-2-0-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,ITEM_BREAK-2-2-25,ITEM_BREAK-2-2-35,ITEM_BREAK-2-2-45,ITEM_BREAK-2-2-55,ITEM_BREAK-2-2-65,ITEM_BREAK-2-2-75,ITEM_BREAK-2-2-85,
- Firearm_Action:
- Type: lever
- Close_Duration: 12
- Close_Shoot_Delay: 6
- Sound_Close: PISTON_RETRACT-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Knockback: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.2
- Sneak:
- Enable: true
- No_Recoil: true
- HK416:
- Item_Information:
- Item_Name: "&aHK416"
- Item_Type: 419
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots:
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 33
- Projectile_Damage: 1
- Bullet_Spread: 2
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-2-5-0,ENTITY_BLAZE_SHOOT-1-1-0
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Fully_Automatic:
- Enable: true
- Fire_Rate: 8
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: break
- Close_Duration: 10
- Close_Shoot_Delay: 5
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sneak:
- Enable: true
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 1
- Critical_Hits:
- Enable: true
- Bonus_Damage: 1
- Chance: 50
- Particles:
- Enable: true
- Particle_Terrain: true
- IMIGalil:
- Item_Information:
- Item_Name: "&6IMI Galil"
- Item_Type: 274
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots:
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 33
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: WITHER_SHOOT-1-2-0,note_bass_Drum-1-2-0,note_sticks-1-2-0,ENTITY_ZOMBIE_HURT-3-1-1,ENTITY_ZOMBIE_ATTACK_IRON_DOOR-4-1-2,
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 35
- Reload_Bullets_Individually: false
- Reload_Duration: 100
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Firearm_Action:
- Type: slide
- Close_Duration: 17
- Close_Shoot_Delay: 10
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- MG42:
- Item_Information:
- Item_Name: "&1MG42"
- Item_Type: 337
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots:
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 1
- Bullet_Spread: 3
- Sounds_Shoot: FIREWORK_BLAST-1-1-0,CHICKEN_EGG_POP-1-2-0,BLOCK_NOTE_BLOCK_BASEDRUM-1-1-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 100
- Reload_Bullets_Individually: false
- Reload_Duration: 180
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Fully_Automatic:
- Enable: true
- Fire_Rate: 10
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Scope:
- Enable: true
- Zoom_Amount: 1
- Zoom_Bullet_Spread: 2
- Particles:
- Enable: true
- Particle_Terrain: true
- WinchesterM70:
- Item_Information:
- Item_Name: "&aWinchester M70"
- Item_Type: 405
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots:
- Recoil_Amount: 8
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 4
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-2-1,ENTITY_PIG_DEATH-2-0-1,ENTITY_BLAZE_HURT-2-1-1,ENTITY_BLAZE_DEATh-2-1-10
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: false
- Reload_Duration: 120
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: bolt
- Close_Duration: 20
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Scope:
- Enable: true
- Zoom_Amount: 10
- Night_Vision: true
- Zoom_Bullet_Spread: 0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: explosion
- Headshot:
- Enable: true
- Bonus_Damage: 4
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0-1
- AA-12:
- Item_Information:
- Item_Name: "&cAA-12"
- Item_Type: 369
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 3
- Projectile_Type: snowball
- Projectile_Speed: 26
- Projectile_Damage: 1
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_GHAST_HURT-1-1-0,ENTITY_BLAZE_HURT-1-1-1,ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR-1-1-1,BLOCK_DISPENSER_DISPENSE-3-0-1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Firearm_Action:
- Type: bolt
- Close_Duration: 15
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Bullet_Spread: 1
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 8
- Reload_Duration: 20
- Reload_Bullets_Individually: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Abilities:
- Reset_Hit_Cooldown: true
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: Gun Ammo
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- SAIGA-12:
- Item_Information:
- Item_Name: "&3SAIGA-12"
- Item_Type: 356
- Shooting:
- Right_Click_To_Shoot: true
- Delay_Between_Shots: 20
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 5
- Projectile_Amount: 6
- Projectile_Type: snowball
- Projectile_Speed: 26
- Projectile_Damage: 1
- Bullet_Spread: 4
- Sounds_Shoot: ITEM_FLINTANDSTEEL_USE-1-1-1,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-2,ENTITY_ZOMBIE_HURT-2-0-1
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2.6
- Particles:
- Enable: true
- Particle_Terrain: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Duration: 20
- Reload_Bullets_Individually: true
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: Gun Ammo
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- M1891:
- Item_Information:
- Item_Name: "&dM1891"
- Item_Type: 406
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 8
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 70
- Projectile_Damage: 9
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-1-1,ENTITY_BLAZE_AMBIENT-2-1-10,ENTITY_ENDER_DRAGON_HURT-2-1-0,ENTITY_ZOMBIE_BREAK_WOODEN_DOOR-3-1-3
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: false
- Reload_Duration: 110
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: pump
- Close_Duration: 30
- Open_Duration: 10
- Close_Shoot_Delay: 20
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Sound_Open: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Scope:
- Enable: true
- Zoom_Amount: 6
- Night_Vision: true
- Zoom_Bullet_Spread: 0.1
- Headshot:
- Enable: true
- Bonus_Damage: 5
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-0-1
- ThompsonM1921:
- Item_Information:
- Item_Name: "&8Thompson M1921"
- Item_Type: 417
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 23
- Projectile_Damage: 2
- Bullet_Spread: 1.2
- Sounds_Shoot: ENTITY_ENDERDRAGON_HURT-1-2-1,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0,ENTITY_ZOMBIE_ATTACK_IRON_DOOR-1-3-1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 5
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 85
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: slide
- Close_Duration: 8
- Close_Shoot_Delay: 6
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- SKSCarbine:
- Item_Information:
- Item_Name: "&6SKS Carbine"
- Item_Type: 418
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 5
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 45
- Projectile_Damage: 4
- Bullet_Spread: 0.6
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_IRON_DOOR-2-0-1,ENTITY_SILVERFISH_DEATH-1-0-1,ENTITY_BLAZE_DEATH-2-1-5
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: true
- Reload_Duration: 17
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: slide
- Close_Duration: 30
- Close_Shoot_Delay: 5
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Scope:
- Enable: true
- Zoom_Amount: 1
- Night_Vision: true
- Zoom_Bullet_Spread: 0.2
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: smoke
- Headshot:
- Enable: true
- Bonus_Damage: 3
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-2-1-1
- MAS49:
- Item_Information:
- Item_Name: "&eMAS49"
- Item_Type: 2259
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 6
- Recoil_Amount: 2
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 45
- Projectile_Damage: 3
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_GHAST_WARN-2-1-1,ENTITY_PLAYER_DEATH-1-0-0,ENTITY_MAGMA_CUBE_JUMP-2-2-3
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Reload:
- Enable: true
- Reload_Amount: 10
- Reload_Bullets_Individually: true
- Reload_Duration: 20
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Firearm_Action:
- Type: slide
- Close_Duration: 30
- Close_Shoot_Delay: 5
- Sound_Close: ENDERDRAGON_WINGS-2-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: explosion
- Headshot:
- Enable: true
- Bonus_Damage: 1
- WA2000:
- Item_Information:
- Item_Name: "&8WA2000"
- Item_Type: 2256
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 35
- Recoil_Amount: 10
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 100
- Projectile_Damage: 10
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-1,ENTITY_SPIDER_DEATH-1-1-1,ENTITY_CREEPER_DEATH-2-1-0
- Firearm_Action:
- Type: break
- Close_Duration: 16
- Open_Duration: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- No_Vertical_Recoil: true
- Scope:
- Enable: true
- Zoom_Amount: 4
- Night_Vision: true
- Zoom_Bullet_Spread: 1
- Reload:
- Enable: true
- Reload_Amount: 6
- Reload_Bullets_Individually: false
- Reload_Duration: 80
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-2-0-15,FIRE_IGNITE-1-1-31,DOOR_CLOSE-1-2-32,WOLF_SHAKE-2-2-41,WOLF_SHAKE-2-2-43,WOLF_SHAKE-2-2-45,ITEM_FLINTANDSTEEL_USE-1-1-24
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Ammo:
- Enable: true
- Ammo_Item_ID: 362
- Take_Ammo_Per_Shot: true
- Ammo_Name_Check: "Gun Ammo"
- Sounds_Out_Of_Ammo: ITEM_BREAK-3-3-0
- Sounds_Shoot_With_No_Ammo: ITEM_BREAK-3-3-0
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-2-0-1
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