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- local char = game.Players.LocalPlayer.Character
- local rot = char["HumanoidRootPart"]
- local event = game.ReplicatedStorage:FindFirstChild("GravityShift")
- --print(event)
- local humz = {"dio"}
- for x,hum in pairs(humz) do
- for i,v in pairs(workspace:GetDescendants()) do
- if string.lower(v.Name) == hum then
- humz[x] = v.Humanoid
- break
- end
- end
- end
- for i,hum in pairs(humz) do
- local dmg = math.huge--100000
- local deptime = 0
- local bodyfdire = hum.Parent["HumanoidRootPart"].CFrame.lookVector * 0
- if event then
- event:FireServer(hum, dmg, debtime, bodyfdire, sound)
- end
- end
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