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REALAPROX

Satisfactory Update 8 Engine.ini changes v1.1.0

Jun 17th, 2023 (edited)
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  1. ; Paste to Engine.ini file
  2. [/script/engine.garbagecollectionsettings]
  3. gc.MaxObjectsNotConsideredByGC=476499
  4. gc.SizeOfPermanentObjectPool=100378488
  5. gc.ActorClusteringEnabled=True
  6. gc.BlueprintClusteringEnabled=True
  7.  
  8. [SystemSettings]
  9. r.Fog=0
  10. NetClientTicksPerSecond=120
  11. r.SSR.HalfResSceneColor=1 ; use half res scene color (slightly improve performance?)
  12. r.SceneColorFringe.Max=0
  13. r.SceneColorFringeQuality=0 ;Chromatic Abberation, 0 off
  14. r.DefaultFeature.AutoExposure=0 ;Auto Exposure off,fixes strange light issues
  15. r.EyeAdaptationQuality=2 ;Auto Exposure, do not set to 0, game goes super dark
  16. r.ParticleLightQuality=0
  17. r.MipMapLODBias=0
  18. r.LandscapeLODBias=0
  19. r.BloomQuality=0 ;5 default
  20. r.MaxAnisotropy=2 ; if >2 more crisp textures at the cost of performance
  21. r.DetailMode=0
  22. r.Shaders.FastMath=1
  23. r.Shaders.Optimize=1
  24. r.UseShaderCaching=1
  25. r.OneFrameThreadLag=1 ; might help with micro stuttering at the cost of added input latency
  26. r.MotionBlurQuality=0 ; disable motion blur quality
  27. r.DefaultFeature.MotionBlur=0 ;Motion bluer is bad!
  28. r.MotionBlur.Max=0 ; disable motion blur
  29. r.ScreenPercentage=60
  30.  
  31. [Core.Log]
  32. LogPluginManager=all off
  33. LogOnlineIdentity=all off
  34. LogOnlineSession=all off
  35. LogMemory=all off
  36. LogPakFile=all off
  37. LogTemp=all off
  38. LogLinker=all off
  39. LogOnline=all off
  40. LogOnlineGame=all off
  41. LogAnalytics=all off
  42. LogConfig=all off
  43. LogInteractiveProcess=all off
  44. LogInput=all off
  45. LogOnlineEntitlement=all off
  46. LogOnlineEvents=all off
  47. LogOnlineFriend=all off
  48. LogOnlinePresence=all off
  49. LogOnlineTitleFile=all off
  50. LogOnlineUser=all off
  51. Global=off
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