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- Suppressor Dragon
- Level 5 DARK Machine/Effect
- 1700/100
- [REQUIREMENT] None
- [EFFECT] Toss a coin, and if the result is heads, change 1 face-up monster your opponent controls to face-down Defense Position.
- Uzi Dragon
- Level 5 DARK Machine/Effect
- 1600/1000
- [REQUIREMENT] None
- [EFFECT] Toss a coin, and if the result is heads, add 1 Field Spell from your Graveyard to your hand.
- Riot Dragon
- Level 7 DARK Machine/Effect
- 2300/0
- [REQUIREMENT] During your Main Phase in which this card was Normal or Special Summoned.
- [EFFECT] Toss a coin 3 times, and this card gains 400 ATK until the end of this turn if at least 2 of the results are heads. Then, if all results from that coin toss are heads, destroy 1 card on the field.
- Sting Missile Dragon
- Level 2 DARK Machine/Effect
- 500/500
- [REQUIREMENT] None
- [EFFECT] Toss a coin, and if the result is heads, gain 500 LP.
- Reloaded Barrel
- Spell
- [REQUIREMENT] You have a face-up DARK Machine Type monster on your field.
- [EFFECT] Toss a coin 3 times, and destroy 1 Spell/Trap on your opponent's field [for each heads tossed by this effect]. Then, if all results from that coin toss are heads, inflict 500 damage to your opponent.
- Double Shot
- Spell
- [REQUIREMENT] You have a face-up DARK Machine Type monster on your field.
- [EFFECT] Toss a coin, and if the result is heads, inflict 600 damage to your opponent.
- Charge Shot
- Trap
- [REQUIREMENT] When an opponent's monster declares an attack on your DARK Machine Type monster.
- [EFFECT] Toss a coin, and if the result is heads, the attacking monster loses ATK equal to [the attacking monster's Level] x 600 until the end of this turn.
- Machinated Fortress
- Level 7 DARK Machine/Effect
- 2500/1600
- [REQUIREMENT] During the turn this card was Normal Summoned by Tributing 2 DARK Machine Type monsters.
- [EFFECT] Special Summon 1 Level 7 or lower DARK Machine Type monster from your Graveyard to your field face-up.
- Cylinder Removal
- Spell
- [REQUIREMENT] None
- [EFFECT] Toss a coin 5 times, and if at least 3 of the results are heads, 1 face-up DARK Machine Type monster on your field gains ATK equal to [its original ATK] until the end of this turn.
- Second Chance
- Spell
- [REQUIREMENT] None
- [EFFECT] Toss a coin 3 times, and if all the results are either heads or tails, draw 2 cards.
- Heavy Fire Warfare
- Field Spell
- [REQUIREMENT] Activate this card if you control a DARK Machine Type monster.
- [EFFECT] While this card is face-up in the Field Zone, if a player would Tribute Summon a Level 7 or higher DARK Machine Type monster in Attack Position, they require only 1 Tribute.
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