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Jan 19th, 2018
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  1. plr = game.Players.LocalPlayer
  2. char = plr.Character
  3. torso = char.Torso
  4. head = char.Head
  5. hed = char.Head
  6. neck = torso.Neck
  7. mouse = plr:GetMouse()
  8. larm = char["Left Arm"]
  9. rarm = char["Right Arm"]
  10. lleg = char["Left Leg"]
  11. rleg = char["Right Leg"]
  12. local Player = game:service("Players").LocalPlayer
  13. local Char = Player.Character
  14. local mouse = Player:GetMouse()
  15. local Humanoid = Char:findFirstChild("Humanoid")
  16. local Torso = Char:findFirstChild("Torso")
  17. head.face:Destroy()
  18. ypcall(function()
  19. local shirt = Char:FindFirstChild("Shirt") or Instance.new("Shirt", Char)
  20. local pants = Char:FindFirstChild("Pants") or Instance.new("Pants", Char)
  21. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=181769528"
  22. pants.PantsTemplate = "http://www.roblox.com/asset/?id=167384966"
  23. end)
  24. Humanoid.MaxHealth = math.huge
  25. wait()
  26. Humanoid.Health = math.huge
  27. for i, v in pairs(char:GetChildren()) do
  28. if v:IsA("Hat") then
  29. v.Handle.Transparency = 1
  30. v:Destroy()
  31. end
  32. end
  33. local Head = Char.Head
  34. local ra = Char:findFirstChild("Right Arm")
  35. local la = Char:findFirstChild("Left Arm")
  36. local rl = Char:findFirstChild("Right Leg")
  37. local ll = Char:findFirstChild("Left Leg")
  38. local rs = Torso:findFirstChild("Right Shoulder")
  39. local ls = Torso:findFirstChild("Left Shoulder")
  40. local rh = Torso:findFirstChild("Right Hip")
  41. local lh = Torso:findFirstChild("Left Hip")
  42. local neck = Torso:findFirstChild("Neck")
  43. local rp = Char:findFirstChild("HumanoidRootPart")
  44. rp.Archivable = true
  45. local rj = rp:findFirstChild("RootJoint")
  46. rj.Archivable = true
  47. local animate = Char:findFirstChild("Animate")
  48. local rootpart = Char:findFirstChild("HumanoidRootPart")
  49. local Camera = workspace.CurrentCamera
  50. local CF = CFrame.new
  51. local components = CF().components
  52. rootpart.CanCollide = false
  53. Humanoid:findFirstChild("Animator"):Destroy()
  54. local debounce = false
  55. function Random(num)
  56. local section = num % 1 * 3
  57. local secondary = 0.5 * math.pi * (section % 1)
  58. if section < 1 then
  59. return 1, 1 - math.cos(secondary), 1 - math.sin(secondary)
  60. elseif section < 2 then
  61. return 1 - math.sin(secondary), 1, 1 - math.cos(secondary)
  62. else
  63. return 1 - math.cos(secondary), 1 - math.sin(secondary), 1
  64. end
  65. end
  66. local txtfag = Instance.new("BillboardGui", head)
  67. txtfag.Adornee = suckadick
  68. txtfag.Name = "kys nigga"
  69. txtfag.Size = UDim2.new(2, 0, 1.2, 0)
  70. txtfag.StudsOffset = Vector3.new(-5, 3, 0)
  71. local textfag = Instance.new("TextLabel", txtfag)
  72. textfag.Size = UDim2.new(6, 0, 1, 0)
  73. textfag.FontSize = "Size8"
  74. textfag.TextScaled = true
  75. textfag.TextTransparency = 0
  76. textfag.BackgroundTransparency = 1
  77. textfag.TextTransparency = 0
  78. textfag.TextStrokeTransparency = 0
  79. textfag.Font = "SciFi"
  80. textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
  81. textfag.Text = "Dexia Nigga"
  82. v = Instance.new("Part")
  83. v.Name = "ColorBrick"
  84. v.Parent = part
  85. v.FormFactor = "Symmetric"
  86. v.Anchored = true
  87. v.CanCollide = false
  88. v.BottomSurface = "Smooth"
  89. v.TopSurface = "Smooth"
  90. v.Size = Vector3.new(10, 5, 3)
  91. v.Transparency = 0.7
  92. v.CFrame = head.CFrame
  93. v.BrickColor = BrickColor.new("Really black")
  94. v.Transparency = 1
  95. textfag.TextColor3 = v.BrickColor.Color
  96. textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
  97. v.Shape = "Block"
  98. game:GetService("RunService").RenderStepped:connect(function()
  99. textfag.TextColor = BrickColor.new(Random(tick()))
  100. end)
  101. sine = 100
  102. angle = 100
  103. anglespeed = 100
  104. local anim = false
  105. local walking = false
  106. local sprinting = false
  107. local superspeed = false
  108. local superspeed2 = false
  109. local debounce = false
  110. function Lerp(a, b, c)
  111. return a + (b - a) * c
  112. end
  113. function phaseclone()
  114. Char.Archivable = true
  115. local Clone1 = Char:Clone()
  116. Clone1.Parent = game.Workspace
  117. for i, v in pairs(Clone1:GetChildren()) do
  118. if v.ClassName == "BodyColors" then
  119. B = "Really red"
  120. v.HeadColor = BrickColor.new(B)
  121. v.LeftArmColor = BrickColor.new(B)
  122. v.RightArmColor = BrickColor.new(B)
  123. v.TorsoColor = BrickColor.new(B)
  124. v.LeftLegColor = BrickColor.new(B)
  125. v.RightLegColor = BrickColor.new(B)
  126. elseif not v:IsA("Part") then
  127. v:Destroy()
  128. end
  129. if v.ClassName ~= "Part" or v.Name == "HumanoidRootPart" then
  130. v:Destroy()
  131. end
  132. if v:IsA("Part") then
  133. v.Transparency = 0.5
  134. v.TopSurface = "Smooth"
  135. v.BottomSurface = "Smooth"
  136. v.LeftSurface = "Smooth"
  137. v.RightSurface = "Smooth"
  138. Bl = "New Yeller"
  139. v.BrickColor = BrickColor.new(Bl)
  140. v.Anchored = true
  141. v.CanCollide = false
  142. end
  143. end
  144. for i, v in pairs(Clone1:GetChildren()) do
  145. if v:FindFirstChild("roblox") then
  146. v.roblox:Destroy()
  147. end
  148. if v:FindFirstChild("face") then
  149. v.face:Destroy()
  150. end
  151. if v.Name == "Part" or v.Name == "Hold" or v.Name == "Circle" then
  152. v:Remove()
  153. end
  154. end
  155. wait(0.3)
  156. for i = 1, 5 do
  157. for _, v in pairs(Clone1:GetChildren()) do
  158. if v:IsA("Part") then
  159. v.Transparency = 0.5 + i / 5
  160. wait()
  161. end
  162. end
  163. end
  164. Clone1:Destroy()
  165. end
  166. function ctlerp(c1, c2, al)
  167. local com1 = {
  168. c1:components()
  169. }
  170. local com2 = {
  171. c2:components()
  172. }
  173. for i, v in pairs(com1) do
  174. com1[i] = Lerp(v, com2[i], al)
  175. end
  176. return CF(unpack(com1))
  177. end
  178. do
  179. local QuaternionFromCFrame = function(cf)
  180. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  181. local trace = m00 + m11 + m22
  182. if trace > 0 then
  183. local s = math.sqrt(1 + trace)
  184. local recip = 0.5 / s
  185. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  186. else
  187. local i = 0
  188. if m00 < m11 then
  189. i = 1
  190. end
  191. if m22 > (i == 0 and m00 or m11) then
  192. i = 2
  193. end
  194. if i == 0 then
  195. local s = math.sqrt(m00 - m11 - m22 + 1)
  196. local recip = 0.5 / s
  197. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  198. elseif i == 1 then
  199. local s = math.sqrt(m11 - m22 - m00 + 1)
  200. local recip = 0.5 / s
  201. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  202. elseif i == 2 then
  203. local s = math.sqrt(m22 - m00 - m11 + 1)
  204. local recip = 0.5 / s
  205. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  206. end
  207. end
  208. end
  209. local function QuaternionToCFrame(px, py, pz, x, y, z, w)
  210. local xs, ys, zs = x + x, y + y, z + z
  211. local wx, wy, wz = w * xs, w * ys, w * zs
  212. local xx = x * xs
  213. local xy = x * ys
  214. local xz = x * zs
  215. local yy = y * ys
  216. local yz = y * zs
  217. local zz = z * zs
  218. return CF(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  219. end
  220. local QuaternionSlerp = function(a, b, t)
  221. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  222. local startInterp, finishInterp
  223. if cosTheta >= 1.0E-4 then
  224. if 1 - cosTheta > 1.0E-4 then
  225. local theta = math.acos(cosTheta)
  226. local invSinTheta = 1 / math.sin(theta)
  227. startInterp = math.sin((1 - t) * theta) * invSinTheta
  228. finishInterp = math.sin(t * theta) * invSinTheta
  229. else
  230. startInterp = 1 - t
  231. finishInterp = t
  232. end
  233. elseif 1 + cosTheta > 1.0E-4 then
  234. local theta = math.acos(-cosTheta)
  235. local invSinTheta = 1 / math.sin(theta)
  236. startInterp = math.sin((t - 1) * theta) * invSinTheta
  237. finishInterp = math.sin(t * theta) * invSinTheta
  238. else
  239. startInterp = t - 1
  240. finishInterp = t
  241. end
  242. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  243. end
  244. function clerp(a, b, t)
  245. local qa = {
  246. QuaternionFromCFrame(a)
  247. }
  248. local qb = {
  249. QuaternionFromCFrame(b)
  250. }
  251. local ax, ay, az = a.x, a.y, a.z
  252. local bx, by, bz = b.x, b.y, b.z
  253. local _t = 1 - t
  254. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  255. end
  256. end
  257. rm = Instance.new("Weld", Torso)
  258. rm.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.Angles(0, 0, 0)
  259. rm.C1 = CFrame.new(0, 0.5, 0)
  260. rm.Part0 = Torso
  261. rm.Part1 = ra
  262. lm = Instance.new("Weld", Torso)
  263. lm.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(0, 0, 0)
  264. lm.C1 = CFrame.new(0, 0.5, 0)
  265. lm.Part0 = Torso
  266. lm.Part1 = la
  267. rlegm = Instance.new("Weld", Torso)
  268. rlegm.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, 0)
  269. rlegm.C1 = CFrame.new(0, 1, 0)
  270. rlegm.Part0 = Torso
  271. rlegm.Part1 = rl
  272. llegm = Instance.new("Weld", Torso)
  273. llegm.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, 0)
  274. llegm.C1 = CFrame.new(0, 1, 0)
  275. llegm.Part0 = Torso
  276. llegm.Part1 = ll
  277. neck.C0 = CFrame.new(0, 1, 0)
  278. neck.C1 = CFrame.new(0, -0.5, 0)
  279. game:GetService("RunService").Stepped:connect(function()
  280. angle = angle % 100 + anglespeed / 10
  281. rootpart.CanCollide = false
  282. local speed = Vector3.new(rootpart.Velocity.X, 0, rootpart.Velocity.Z).magnitude
  283. if Humanoid.Jump and Torso.Velocity.Y > 1 and speed < 2 then
  284. animpose = "Jump"
  285. elseif speed < 1 then
  286. animpose = "Idle"
  287. elseif sprinting == true then
  288. animpose = "Sprinting"
  289. elseif superspeed == true then
  290. animpose = "SuperSpeed"
  291. elseif superspeed2 == true then
  292. animpose = "SuperSpeed2"
  293. elseif speed > 2 then
  294. walking = true
  295. animpose = "Moving"
  296. end
  297. if animpose == "Idle" and anim == false then
  298. anglespeed = 0.5
  299. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(80) + math.sin(angle) * 0.02, math.rad(-15), math.rad(-80) + math.sin(angle) * 0.02), 0.1)
  300. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(15) + math.sin(angle) * 0.02, math.rad(20), math.rad(-30) + -math.sin(angle) * 0.02), 0.1)
  301. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  302. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.1)
  303. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-6.5), math.rad(0), math.sin(angle) * 0.01), 0.1)
  304. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.1, 0) * CFrame.Angles(math.rad(-90), 0, math.rad(180)), 0.1)
  305. elseif animpose == "Moving" and anim == false and walking == true then
  306. anglespeed = 0.5
  307. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-10) + -math.sin(angle * 3), math.rad(12) + math.sin(angle) * 0.02, math.rad(8)), 0.1)
  308. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(15) + math.sin(angle) * 0.02, math.rad(0), math.rad(-15) + -math.sin(angle) * 0.02), 0.1)
  309. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(-7) + math.sin(angle * 3), math.rad(0), 0), 0.1)
  310. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-7) + -math.sin(angle * 3), math.rad(0), 0), 0.1)
  311. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(5), Head.RotVelocity.Y / 25, 0), 0.1)
  312. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.1, 0) * CFrame.Angles(math.rad(-90), -rootpart.RotVelocity.Y / 25, math.rad(180)), 0.1)
  313. Humanoid.WalkSpeed = 20
  314. elseif animpose == "Sprinting" and anim == false then
  315. anglespeed = 0.5
  316. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-45), math.rad(8)), 0.1)
  317. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(45), math.rad(-8)), 0.1)
  318. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(20) + math.sin(angle * 10), math.rad(0), 0), 0.1)
  319. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(20) + -math.sin(angle * 10), math.rad(0), 0), 0.1)
  320. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y / 15, 0), 0.1)
  321. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.2, 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y / 15, math.rad(180)), 0.1)
  322. Humanoid.WalkSpeed = 50
  323. elseif animpose == "SuperSpeed" and anim == false then
  324. anglespeed = 0.5
  325. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-45), math.rad(8)), 0.1)
  326. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(45), math.rad(-8)), 0.1)
  327. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(-15), 0), 0.1)
  328. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(15), 0), 0.1)
  329. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y / 15, 0), 0.1)
  330. rj.C0 = clerp(rj.C0, CFrame.new(0, 4 + math.sin(angle), 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y / 15, math.rad(180)), 0.1)
  331. Humanoid.WalkSpeed = 80
  332. elseif animpose == "SuperSpeed2" and anim == false then
  333. anglespeed = 0.5
  334. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(-45), math.rad(8)), 0.1)
  335. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-40) + math.sin(angle) * 0.05, math.rad(45), math.rad(-8)), 0.1)
  336. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(-15), 0), 0.1)
  337. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.8, 0) * CFrame.Angles(math.rad(-20), math.rad(15), 0), 0.1)
  338. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(40), Head.RotVelocity.Y / 15, 0), 0.1)
  339. rj.C0 = clerp(rj.C0, CFrame.new(0, 4 + math.sin(angle), 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y / 15, math.rad(180)), 0.1)
  340. Humanoid.WalkSpeed = 300
  341. elseif animpose == "Smoke" and anim == false then
  342. anglespeed = 0.5
  343. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(80) + math.sin(angle) * 0.02, math.rad(-15), math.rad(80) + math.sin(angle) * 0.02), 0.1)
  344. lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.6, 0.15) * CFrame.Angles(math.rad(15) + math.sin(angle) * 0.02, math.rad(20), math.rad(-30) + -math.sin(angle) * 0.02), 0.1)
  345. rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.1)
  346. llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.9, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.1)
  347. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-6.5), math.rad(0), math.sin(angle) * 0.01), 0.1)
  348. rj.C0 = clerp(rj.C0, CFrame.new(0, -0.1, 0) * CFrame.Angles(math.rad(-90), 0, math.rad(180)), 0.1)
  349. end
  350. end)
  351. local sound = Instance.new("Sound", head)
  352. sound.SoundId = "rbxassetid://234938553"
  353. sound.Name = "Mesh"
  354. sound.Looped = true
  355. sound.Volume = 1
  356. sound:Play()
  357. function part(name, parent, size, brickcolor, material)
  358. local part = Instance.new("Part")
  359. part.Name = name
  360. part.Parent = parent
  361. part.Size = size
  362. part.BrickColor = brickcolor
  363. part.Material = material
  364. part.CanCollide = false
  365. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  366. part:BreakJoints()
  367. return part
  368. end
  369. function weld(parent, part0, part1, c0)
  370. local weld = Instance.new("Weld")
  371. weld.Parent = parent
  372. weld.Part0 = part0
  373. weld.Part1 = part1
  374. weld.C0 = c0
  375. return weld
  376. end
  377. Hat = part("", torso, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Black"), "Slate")
  378. Weld = weld(torso, head, Hat, CFrame.new(0, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  379. local HatMesh = Instance.new("SpecialMesh", Hat)
  380. HatMesh.MeshId = "rbxassetid://1029012"
  381. HatMesh.TextureId = "rbxassetid://259418230"
  382. HatMesh.Scale = Vector3.new(1, 1, 1)
  383. Cig = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Bronze"), "Slate")
  384. Cig.FormFactor = "Custom"
  385. local Mesh = Instance.new("CylinderMesh", Cig)
  386. Cig.Mesh.Scale = Vector3.new(0.1, 0.7, 0.7)
  387. Weld = weld(head, rarm, Cig, CFrame.new(0.4, -1, -0.3) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)))
  388. Cig2 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Camo"), "Grass")
  389. Cig2.FormFactor = "Custom"
  390. local Mesh = Instance.new("CylinderMesh", Cig2)
  391. Cig2.Mesh.Scale = Vector3.new(0.1, 0.01, 0.7)
  392. Weld = weld(head, Cig, Cig2, CFrame.new(0, -0.35, 0))
  393. Cig3 = part("", head, Vector3.new(0.001, 0.001, 0.001), BrickColor.new("Really red"), "SmoothPlastic")
  394. Cig3.Transparency = 1
  395. Weld = weld(head, Cig, Cig3, CFrame.new(0, -0.35, 0) * CFrame.Angles(math.rad(-90), math.rad(20), math.rad(20)))
  396. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Pastel orange"), "SmoothPlastic")
  397. local Mesh = Instance.new("SpecialMesh", Eye1)
  398. Mesh.MeshType = Enum.MeshType.Sphere
  399. Mesh.Scale = Vector3.new(0.1, 0.2, 0.05)
  400. Weld = weld(head, head, Eye1, CFrame.new(0.15, 0.25, -0.58) * CFrame.Angles(math.rad(0), math.rad(-18), math.rad(0)))
  401. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Pastel orange"), "SmoothPlastic")
  402. local Mesh = Instance.new("SpecialMesh", Eye1)
  403. Mesh.MeshType = Enum.MeshType.Sphere
  404. Mesh.Scale = Vector3.new(0.1, 0.2, 0.05)
  405. Weld = weld(head, head, Eye1, CFrame.new(-0.15, 0.25, -0.58) * CFrame.Angles(math.rad(0), math.rad(18), math.rad(0)))
  406. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  407. local Mesh = Instance.new("SpecialMesh", Eye1)
  408. Mesh.MeshType = Enum.MeshType.Sphere
  409. Mesh.Scale = Vector3.new(0.05, 0.1, 0.02)
  410. Weld = weld(head, head, Eye1, CFrame.new(0.15, 0.25, -0.6) * CFrame.Angles(math.rad(0), math.rad(-18), math.rad(0)))
  411. Eye1 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  412. local Mesh = Instance.new("SpecialMesh", Eye1)
  413. Mesh.MeshType = Enum.MeshType.Sphere
  414. Mesh.Scale = Vector3.new(0.05, 0.1, 0.02)
  415. Weld = weld(head, head, Eye1, CFrame.new(-0.15, 0.25, -0.6) * CFrame.Angles(math.rad(0), math.rad(18), math.rad(0)))
  416. Jetpack = part("", torso, Vector3.new(1, 1, 1), BrickColor.new("Gold"), "SmoothPlastic")
  417. Jetpack.FormFactor = "Custom"
  418. local Mesh = Instance.new("CylinderMesh", Jetpack)
  419. Jetpack.Mesh.Scale = Vector3.new(1, 2, 1)
  420. Weld = weld(head, torso, Jetpack, CFrame.new(0, 0, 1.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)))
  421. Jetpack2 = part("", torso, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  422. Jetpack2.FormFactor = "Custom"
  423. local Mesh = Instance.new("SpecialMesh", Jetpack2)
  424. Mesh.MeshId = "rbxassetid://1778999"
  425. Mesh.Scale = Vector3.new(0.8, 0.6, 0.8)
  426. Weld = weld(head, Jetpack, Jetpack2, CFrame.new(0, -0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  427. Jetpack = part("", torso, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  428. Jetpack.FormFactor = "Custom"
  429. local Mesh = Instance.new("CylinderMesh", Jetpack)
  430. Jetpack.Mesh.Scale = Vector3.new(1.2, 1.8, 1.2)
  431. Weld = weld(head, torso, Jetpack, CFrame.new(0, 0, 1.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)))
  432. JetpackHold = part("", torso, Vector3.new(0.8, 1.9, 1), BrickColor.new("Really black"), "SmoothPlastic")
  433. Weld = weld(head, torso, JetpackHold, CFrame.new(0, 0, 0.05) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  434. JetpackHold = part("", torso, Vector3.new(2.02, 0.8, 1.02), BrickColor.new("Really black"), "SmoothPlastic")
  435. Weld = weld(head, torso, JetpackHold, CFrame.new(0, -0.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  436. JetpackHold = part("", torso, Vector3.new(0.5, 0.5, 0.5), BrickColor.new("Gold"), "SmoothPlastic")
  437. Weld = weld(head, torso, JetpackHold, CFrame.new(0, 0.5, 0.6) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  438. JetpackHold = part("", torso, Vector3.new(0.5, 0.5, 0.5), BrickColor.new("Gold"), "SmoothPlastic")
  439. Weld = weld(head, torso, JetpackHold, CFrame.new(0, -0.5, 0.6) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  440. JetpackHolder = part("", torso, Vector3.new(0.2, 2.02, 1.01), BrickColor.new("Gold"), "SmoothPlastic")
  441. Weld = weld(head, torso, JetpackHolder, CFrame.new(0.7, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  442. JetpackHolder = part("", torso, Vector3.new(0.2, 2.02, 1.01), BrickColor.new("Gold"), "SmoothPlastic")
  443. Weld = weld(head, torso, JetpackHolder, CFrame.new(-0.7, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  444. Bag = part("", torso, Vector3.new(0.3, 0.3, 0.9), BrickColor.new("Bronze"), "Plastic")
  445. Weld = weld(torso, torso, Bag, CFrame.new(-1, -0.8, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(30)))
  446. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  447. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, 0) * CFrame.Angles(math.rad(-35), math.rad(0), math.rad(55)))
  448. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  449. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, -0.2) * CFrame.Angles(math.rad(-65), math.rad(0), math.rad(70)))
  450. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  451. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(25)))
  452. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  453. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, -0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(20)))
  454. Kush = part("", torso, Vector3.new(0.3, 0.3, 0.3), BrickColor.new("Camo"), "Grass")
  455. Weld = weld(torso, torso, Kush, CFrame.new(-1.1, -0.6, 0.3) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(80)))
  456. function SmokeDamage()
  457. if debounce == false then
  458. debounce = true
  459. part = Instance.new("Part")
  460. game.Debris:AddItem(part, 3)
  461. part.Size = Vector3.new(3, 3, 1)
  462. part.CFrame = torso.CFrame * CFrame.new(0, 1, -2)
  463. part.Transparency = 1
  464. part.CanCollide = false
  465. part.Parent = head
  466. local v = Instance.new("BodyVelocity", part)
  467. v.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  468. v.Velocity = torso.CFrame.lookVector * 5
  469. part.Touched:connect(function(hit)
  470. if hit.Parent:FindFirstChild("Humanoid") then
  471. cough = Instance.new("Sound", hit.Parent.Head)
  472. cough.SoundId = "rbxassetid://289001712"
  473. cough.Volume = 3
  474. while wait() do
  475. hit.Parent.Humanoid:TakeDamage(1)
  476. if hit.Parent.Humanoid.Health <= 5 then
  477. cough:Play()
  478. break
  479. end
  480. end
  481. bg:Destroy()
  482. end
  483. end)
  484. wait()
  485. debounce = false
  486. end
  487. end
  488. local CigSmoke = Instance.new("ParticleEmitter", Cig3)
  489. CigSmoke.VelocitySpread = 5
  490. CigSmoke.Size = NumberSequence.new({
  491. NumberSequenceKeypoint.new(0, 0.01),
  492. NumberSequenceKeypoint.new(1, 1)
  493. })
  494. CigSmoke.Rate = math.huge
  495. CigSmoke.Speed = NumberRange.new(4, 4)
  496. CigSmoke.Lifetime = NumberRange.new(1, 1)
  497. CigSmoke.Transparency = NumberSequence.new({
  498. NumberSequenceKeypoint.new(0, 0.9),
  499. NumberSequenceKeypoint.new(1, 1)
  500. })
  501. CigSmoke.Rotation = NumberRange.new(0, 360)
  502. CigSmoke.Name = "Smoke"
  503. CigSmoke.LightEmission = 999
  504. CigSmoke.Texture = "http://www.roblox.com/asset/?id=243728104"
  505. CigSmoke.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  506. CigSmoke.LockedToPart = false
  507. RunSmoke1 = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  508. RunSmoke1.Transparency = 0
  509. Weld = weld(head, rleg, RunSmoke1, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  510. local RunSmokee = Instance.new("ParticleEmitter", RunSmoke1)
  511. RunSmokee.VelocitySpread = 0
  512. RunSmokee.Size = NumberSequence.new({
  513. NumberSequenceKeypoint.new(0, 0.01),
  514. NumberSequenceKeypoint.new(1, 10)
  515. })
  516. RunSmokee.Rate = 0
  517. RunSmokee.Speed = NumberRange.new(0, 0)
  518. RunSmokee.Lifetime = NumberRange.new(2, 2)
  519. RunSmokee.Transparency = NumberSequence.new({
  520. NumberSequenceKeypoint.new(0, 0.9),
  521. NumberSequenceKeypoint.new(1, 1)
  522. })
  523. RunSmokee.Rotation = NumberRange.new(0, 360)
  524. RunSmokee.Name = "Smoke"
  525. RunSmokee.LightEmission = 999
  526. RunSmokee.Texture = "http://www.roblox.com/asset/?id=243728104"
  527. RunSmokee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  528. RunSmokee.LockedToPart = false
  529. RunSmoke2 = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  530. RunSmoke2.Transparency = 0
  531. Weld = weld(head, lleg, RunSmoke2, CFrame.new(0, -0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)))
  532. local RunSmokeee = Instance.new("ParticleEmitter", RunSmoke2)
  533. RunSmokeee.VelocitySpread = 0
  534. RunSmokeee.Size = NumberSequence.new({
  535. NumberSequenceKeypoint.new(0, 0.01),
  536. NumberSequenceKeypoint.new(1, 10)
  537. })
  538. RunSmokeee.Rate = 0
  539. RunSmokeee.Speed = NumberRange.new(0, 0)
  540. RunSmokeee.Lifetime = NumberRange.new(2, 2)
  541. RunSmokeee.Transparency = NumberSequence.new({
  542. NumberSequenceKeypoint.new(0, 0.9),
  543. NumberSequenceKeypoint.new(1, 1)
  544. })
  545. RunSmokeee.Rotation = NumberRange.new(0, 360)
  546. RunSmokeee.Name = "Smoke"
  547. RunSmokeee.LightEmission = 999
  548. RunSmokeee.Texture = "http://www.roblox.com/asset/?id=243728104"
  549. RunSmokeee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  550. RunSmokeee.LockedToPart = false
  551. FlyFire = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  552. FlyFire.Transparency = 1
  553. Weld = weld(head, rleg, FlyFire, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  554. FlyFire2 = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  555. FlyFire2.Transparency = 1
  556. Weld = weld(head, lleg, FlyFire2, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  557. if sprinting == true then
  558. RunSmokee.Rate = math.huge
  559. RunSmokeee.Rate = math.huge
  560. end
  561. Smokee = part("", head, Vector3.new(0.1, 0.1, 0.1), BrickColor.new("Really black"), "SmoothPlastic")
  562. Smokee.Transparency = 0
  563. Weld = weld(head, head, Smokee, CFrame.new(0, -0.25, -0.1) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)))
  564. local Smoke = Instance.new("ParticleEmitter", Smokee)
  565. Smoke.VelocitySpread = 10
  566. Smoke.Size = NumberSequence.new({
  567. NumberSequenceKeypoint.new(0, 0.01),
  568. NumberSequenceKeypoint.new(1, 2)
  569. })
  570. Smoke.Rate = 0
  571. Smoke.Speed = NumberRange.new(8, 8)
  572. Smoke.Lifetime = NumberRange.new(2, 2)
  573. Smoke.Transparency = NumberSequence.new({
  574. NumberSequenceKeypoint.new(0, 0.6),
  575. NumberSequenceKeypoint.new(1, 1)
  576. })
  577. Smoke.Rotation = NumberRange.new(0, 360)
  578. Smoke.Name = "Smoke"
  579. Smoke.LightEmission = 999
  580. Smoke.Texture = "http://www.roblox.com/asset/?id=243728104"
  581. Smoke.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  582. Smoke.LockedToPart = false
  583. Smokee2 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Cyan"), "Neon")
  584. Smokee2.Transparency = 0
  585. local Mesh = Instance.new("SpecialMesh", Smokee2)
  586. Mesh.MeshType = Enum.MeshType.Sphere
  587. Mesh.Scale = Vector3.new(0.6, 0.25, 0.6)
  588. Weld = weld(head, Jetpack2, Smokee2, CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  589. Smokee3 = part("", head, Vector3.new(1, 1, 1), BrickColor.new("Really black"), "SmoothPlastic")
  590. Smokee3.Transparency = 0
  591. local Mesh = Instance.new("SpecialMesh", Smokee3)
  592. Mesh.MeshType = Enum.MeshType.Sphere
  593. Mesh.Scale = Vector3.new(0.7, 0.2, 0.7)
  594. Weld = weld(head, Jetpack2, Smokee3, CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(180), math.rad(0), math.rad(0)))
  595. local JetFire = Instance.new("ParticleEmitter", Smokee2)
  596. JetFire.VelocitySpread = 0
  597. JetFire.Size = NumberSequence.new({
  598. NumberSequenceKeypoint.new(0, 1),
  599. NumberSequenceKeypoint.new(1, 0.5)
  600. })
  601. JetFire.Rate = 40
  602. JetFire.Speed = NumberRange.new(2, 2)
  603. JetFire.Lifetime = NumberRange.new(0.5, 0.5)
  604. JetFire.Transparency = NumberSequence.new({
  605. NumberSequenceKeypoint.new(0, 0.9),
  606. NumberSequenceKeypoint.new(1, 1)
  607. })
  608. JetFire.Rotation = NumberRange.new(0, 360)
  609. JetFire.Name = "Smoke"
  610. JetFire.LightEmission = 999
  611. JetFire.Texture = "http://www.roblox.com/asset/?id=243728104"
  612. JetFire.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  613. JetFire.LockedToPart = true
  614. local Exhale = Instance.new("Sound", head)
  615. Exhale.SoundId = "rbxassetid://267313517"
  616. Exhale.Pitch = 0.7
  617. Exhale.Volume = 3
  618. function smoke()
  619. if animpose == "Idle" and debounce == false then
  620. debounce = true
  621. Exhale:Play()
  622. rs = game:GetService("RunService")
  623. con = rs.Stepped:connect(function()
  624. textfag.Text = "Blaze It"
  625. Smoke.Rate = math.huge
  626. anglespeed = 0.2
  627. rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.6, -0.15) * CFrame.Angles(math.rad(80) + math.sin(angle) * 0.02, math.rad(40), math.rad(90) + -math.sin(angle) * 0.02), 0.1)
  628. neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(30), Head.RotVelocity.Y / 15, 0), 0.1)
  629. wait(2)
  630. con:disconnect()
  631. end)
  632. wait(2.1)
  633. debounce = false
  634. Smoke.Rate = 0
  635. textfag.Text = "420"
  636. end
  637. end
  638. mouse.KeyDown:connect(function(key)
  639. if key == string.char(50) and sprinting == false then
  640. sprinting = true
  641. Humanoid.WalkSpeed = 50
  642. RunSmokee.Rate = 50
  643. RunSmokeee.Rate = 50
  644. RunSmokee.Size = NumberSequence.new({
  645. NumberSequenceKeypoint.new(0, 0.01),
  646. NumberSequenceKeypoint.new(1, 10)
  647. })
  648. RunSmokeee.Size = NumberSequence.new({
  649. NumberSequenceKeypoint.new(0, 0.01),
  650. NumberSequenceKeypoint.new(1, 10)
  651. })
  652. RunSmokee.Size = NumberSequence.new({
  653. NumberSequenceKeypoint.new(0, 0.01),
  654. NumberSequenceKeypoint.new(1, 10)
  655. })
  656. RunSmokeee.Size = NumberSequence.new({
  657. NumberSequenceKeypoint.new(0, 0.01),
  658. NumberSequenceKeypoint.new(1, 10)
  659. })
  660. RunSmokee.Lifetime = NumberRange.new(2, 2)
  661. RunSmokeee.Lifetime = NumberRange.new(2, 2)
  662. RunSmokee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  663. RunSmokeee.Color = ColorSequence.new(Color3.new(0.5, 0.5, 0.5), Color3.new(0.5, 0.5, 0.5))
  664. RunSmokee.LockedToPart = false
  665. RunSmokeee.LockedToPart = false
  666. RunSmokee.Parent = RunSmoke1
  667. RunSmokeee.Parent = RunSmoke2
  668. RunSmokee.Speed = NumberRange.new(0, 0)
  669. RunSmokeee.Speed = NumberRange.new(0, 0)
  670. end
  671. end)
  672. mouse.KeyUp:connect(function(key)
  673. if key == string.char(50) and sprinting == true then
  674. sprinting = false
  675. Humanoid.WalkSpeed = 20
  676. RunSmokee.Rate = 0
  677. RunSmokeee.Rate = 0
  678. end
  679. end)
  680. mouse.KeyDown:connect(function(key)
  681. if key == "x" and superspeed == false then
  682. superspeed = true
  683. RunSmokee.Rate = math.huge
  684. RunSmokeee.Rate = math.huge
  685. RunSmokee.Size = NumberSequence.new({
  686. NumberSequenceKeypoint.new(0, 1),
  687. NumberSequenceKeypoint.new(1, 0.5)
  688. })
  689. RunSmokeee.Size = NumberSequence.new({
  690. NumberSequenceKeypoint.new(0, 1),
  691. NumberSequenceKeypoint.new(1, 0.5)
  692. })
  693. RunSmokee.Lifetime = NumberRange.new(0.5, 0.5)
  694. RunSmokeee.Lifetime = NumberRange.new(0.5, 0.5)
  695. RunSmokee.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  696. RunSmokeee.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  697. RunSmokee.LockedToPart = true
  698. RunSmokeee.LockedToPart = true
  699. RunSmokee.Parent = FlyFire
  700. RunSmokeee.Parent = FlyFire2
  701. RunSmokee.Speed = NumberRange.new(5, 5)
  702. RunSmokeee.Speed = NumberRange.new(5, 5)
  703. JetFire.Rate = math.huge
  704. JetFire.Speed = NumberRange.new(5, 5)
  705. JetFire.Color = ColorSequence.new(Color3.new(1, 1, 0), Color3.new(1, 0, 0))
  706. end
  707. end)
  708. mouse.KeyUp:connect(function(key)
  709. if key == "x" and superspeed == true then
  710. superspeed = false
  711. RunSmokee.Rate = 0
  712. RunSmokeee.Rate = 0
  713. JetFire.Rate = 40
  714. JetFire.Speed = NumberRange.new(2, 2)
  715. end
  716. end)
  717. mouse.KeyDown:connect(function(key)
  718. if key == "c" and superspeed2 == false then
  719. superspeed2 = true
  720. RunSmokee.Rate = math.huge
  721. RunSmokeee.Rate = math.huge
  722. RunSmokee.Size = NumberSequence.new({
  723. NumberSequenceKeypoint.new(0, 1),
  724. NumberSequenceKeypoint.new(1, 0.5)
  725. })
  726. RunSmokeee.Size = NumberSequence.new({
  727. NumberSequenceKeypoint.new(0, 1),
  728. NumberSequenceKeypoint.new(1, 0.5)
  729. })
  730. RunSmokee.Lifetime = NumberRange.new(0.5, 0.5)
  731. RunSmokeee.Lifetime = NumberRange.new(0.5, 0.5)
  732. RunSmokee.Color = ColorSequence.new(Color3.new(0, 0, 1), Color3.new(0, 1, 1))
  733. RunSmokeee.Color = ColorSequence.new(Color3.new(0, 0, 1), Color3.new(0, 1, 1))
  734. RunSmokee.LockedToPart = true
  735. RunSmokeee.LockedToPart = true
  736. RunSmokee.Parent = FlyFire
  737. RunSmokeee.Parent = FlyFire2
  738. RunSmokee.Speed = NumberRange.new(5, 5)
  739. RunSmokeee.Speed = NumberRange.new(5, 5)
  740. JetFire.Rate = math.huge
  741. JetFire.Speed = NumberRange.new(7, 7)
  742. JetFire.Color = ColorSequence.new(Color3.new(0, 0, 1), Color3.new(0, 1, 1))
  743. end
  744. end)
  745. mouse.KeyUp:connect(function(key)
  746. if key == "c" and superspeed2 == true then
  747. superspeed2 = false
  748. Humanoid.WalkSpeed = 20
  749. RunSmokee.Rate = 0
  750. RunSmokeee.Rate = 0
  751. JetFire.Rate = 40
  752. JetFire.Speed = NumberRange.new(2, 2)
  753. end
  754. end)
  755. smoke()
  756. mouse.KeyDown:connect(function(key)
  757. if key == "e" and animpose == "Idle" then
  758. SmokeDamage()
  759. end
  760. end)
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