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NoSloppy

Portal ASCII. BROKEN?

Sep 9th, 2022
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  1.  
  2.  
  3. StylePtr<Layers<
  4. EffectSequence<EFFECT_BLAST,
  5. Stripes<10000,-1000,DarkOrange,Rgb<60,17,0>,
  6. Orange,Rgb<128,34,0>>,Stripes<10000,-1000,Blue,Rgb<0,0,
  7. 60>,Blue,Rgb<0,0,128>>>,EffectSequence<EFFECT_BLAST,AlphaL<Moccasin,
  8. Scale<IsLessThan<SwingSpeed <600>,Int<13600>>,Scale<SwingSpeed
  9. <600>,Int<-19300>,Int<32768 >>,Int<0>>>,AlphaL<Rgb<90,90,255>,
  10. Scale<IsLessThan<SwingSpeed <600>,Int<13600>>,Scale<SwingSpeed
  11. <600>, Int <-19300>, Int< 32768>>, Int<0>>>>,EffectSequence
  12. <EFFECT_POWERSAVE, AlphaL< Black, Int<16384>>, AlphaL<Black,
  13. Int<0>>>, EffectSequence <EFFECT_BLAST, TransitionEffectL
  14. <TrConcat < TrConcat < TrInstant,GreenYellow,TrDelay<25
  15. >>,AlphaL<TransitionEffect <TransitionEffect<Strobe<Black,Red,
  16. 20,20>,BrownNoiseFlicker< White,Black,300>,TrInstant,TrFade
  17. <300>,EFFECT_CLASH>, White,TrInstant,TrDelay<150>,
  18. EFFECT_CLASH>,Bump<Scale <BladeAngle<>,Int<25000>,Int<8000
  19. >>,Int<18000>>>,TrFade<600 >>,EFFECT_CLASH>,TransitionEffectL
  20. <TrConcat<TrConcat<TrInstant ,GreenYellow,TrDelay<25>>,AlphaL<
  21. TransitionEffect< BrownNoiseFlicker<Rgb<255,150,0
  22. >,Black,50>,Moccasin, TrInstant,TrFade<300>,EFFECT_CLASH
  23. >,Bump<Scale<BladeAngle< >,Int<25000>,Int<8000>>,Int<18000
  24. >>>,TrFade<600>>,EFFECT_CLASH> >, TransitionEffectL<TrConcat<
  25. TrInstant,GreenYellow,TrDelay <25>,AlphaL<Red,Int<0>>,TrWipeIn<
  26. 300>,AlphaL<Stripes<5000,800 ,Red,Rgb<80,0,0>,Rgb<156,0,0>,Rgb
  27. <150,30,30>>,SmoothStep<Int< 20000>,Int<2000>>>,TrJoin<
  28. TrSmoothFade<900>,TrWipe<600 >>>,EFFECT_STAB>,EffectSequence
  29. <EFFECT_BLAST, MultiTransitionEffectL<TrConcat
  30. <TrInstant,Stripes<10000, -1000,Blue,Rgb<0,0,60>,Blue,Rgb
  31. <0,0,128>>,TrJoin<TrWipeIn<100 >,TrWaveX<White,Int<100>,Int<200>,
  32. Int<100>,Int<32768>>>,Black, TrDelay<25>,Black,TrJoin<TrWipe<200>
  33. ,TrWaveX<LemonChiffon,Int<300> ,Int<130>,Int<250>,Int<0>>>,Stripes
  34. <1400,-3600,DarkOrange,Rgb<60, 17,0>>,TrJoin<TrWipe<200>,
  35. TrSmoothFade<300>>,Stripes< 10000,-1000,Blue,Rgb<0,0,60>,Blue
  36. ,Rgb<0,0,128>>,TrSmoothFade <1000>>,EFFECT_BLAST,2>,
  37. MultiTransitionEffectL<TrConcat< TrInstant,Stripes<10000,-1000,
  38. DarkOrange,Rgb<60,17,0>,Orange,Rgb <128,34,0>>,TrWipeIn<100>,Black,
  39. TrDelay<25>,Black,TrJoin<TrWipe< 200>,TrWaveX<LemonChiffon,Int<300>
  40. ,Int<130>,Int<250>,Int<0>>>, Stripes<1400,-3600,Blue,Rgb<0,0,60>>
  41. ,TrJoin<TrWipe<200>,TrSmoothFade< 300>>,Stripes<10000,-1000,DarkOrange
  42. ,Rgb<60,17,0>,Orange,Rgb<128,34, 0>>,TrSmoothFade<1000>>,EFFECT_BLAST,
  43. 4>>, MultiTransitionEffectL< TrConcat<TrDelay<125>,AlphaL<
  44. DarkOrange,Bump<Int<0>,Int<4000 >>>,TrFade<50>,AlphaL<LemonChiffon,
  45. Bump<Int<0>,Int<10000>>>,TrFade <50>,AlphaL<White,SmoothStep<Int<14000>
  46. ,Int<-16000>>>,TrDelay<25>, AlphaL<LemonChiffon,Bump<Int<0>,Int<
  47. 10000>>>,TrFade<550>,AlphaL< Orange,Bump<Int<0>,Int<4000>>>,TrFade
  48. <150>,AlphaL<Rgb<255,54,0>,Bump <Int<0>,Int<2800>>>,TrFade<150>,AlphaL
  49. <OrangeRed,Bump<Int<0>,Int<1700> >>,TrFade<200>>,EFFECT_BLAST,2>,
  50. LockupTrL<Layers<AlphaL<Blinking <Tomato,Strobe<Yellow,Black,15,30>,60
  51. ,500>,Bump<Scale<BladeAngle<>, Scale<BladeAngle<0,16000>,Int<4000>,
  52. Int<26000>>,Int<26000>>,Scale< SlowNoise<Int<3000>>,Int<8000>,Int<18000>
  53. >>>,AlphaL<BrownNoiseFlicker<Yellow, Black,50>,Bump<Scale<BladeAngle<>,Scale<
  54. BladeAngle<0,16000>,Int<4000>,Int< 26000>>,Int<26000>>,Int<10000>>>>,
  55. TrConcat<TrInstant,AlphaL<Blinking< White,Strobe<BrownNoiseFlicker<Yellow,Black,
  56. 500>,Black,15,30>,60,500>,Bump< Scale<BladeAngle<>,Scale<BladeAngle<0,16000>
  57. ,Int<4000>,Int<26000>>,Int<26000>>,Scale<SlowNoise<Int<3000>>,Int<25000>,
  58. Int<32000>>>>,TrFade<500>>,TrSmoothFade<900>,SaberBase::LOCKUP_NORMAL>,
  59. MultiTransitionEffectL< TrConcat< TrInstant, AlphaL< Strobe<
  60. GreenYellow,Black,20,30>,Bump<Scale<BladeAngle<>,Scale<
  61. BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<
  62. 26000>>,Int<15000>>>,TrFade<600>>,
  63. EFFECT_LOCKUP_BEGIN,4>,
  64.  
  65.  
  66. MultiTransitionEffectL
  67. <TrConcat< TrInstant,
  68. HumpFlickerL< Strobe<
  69. AlphaL<
  70. White,
  71. Int<20000>> ,Black,20,30>,30>,
  72. TrSmoothFade<250>>, EFFECT_LOCKUP_BEGIN,4>,MultiTransitionEffectL
  73. <TrConcat<TrInstant, Strobe<GreenYellow,Black,20,30>,TrFade<100>>,EFFECT_LOCKUP_BEGIN,4>,
  74. MultiTransitionEffectL<TrConcat <TrInstant,Strobe<GreenYellow,Black,20,30>,TrFade<200>, BrownNoiseFlickerL
  75. <AlphaL<White, Int<16000>>,Int<50>>,TrJoinR<TrWipe<200>,TrWipeIn<200>,TrFade<300>>>,EFFECT_LOCKUP_END>, LockupTrL<AlphaL<
  76. AudioFlicker<BrownNoiseFlicker < Strobe <Black, OrangeRed,20,25>, Yellow, 200>, White>,SmoothStep<Int<30000>,
  77. Int < 2000>>>,TrConcat< TrInstant, Strobe< GreenYellow, Black,20 ,30>,TrFade<150> >,
  78. TrColorCycle < 1500, -2000 ,100>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Yellow,RandomPerLEDFlicker<Orange,
  79. OrangeRed > ,BrownNoiseFlicker<Rgb16<20095,128,128>,Rgb16<35103,8175,298>,150>,StyleFire <Rgb16<20393,93,93>,Red,0,4,FireConfig<0,2000,5>,FireConfig<3000,0,0>,FireConfig
  80. <0, 4000,0> > >,SmoothStep<Scale<TwistAngle<>,Int<24000>,Int<29000>>,Int<2000>>>,TrJoin<
  81. TrWipeIn <600>,TrConcat < TrInstant,Strobe<GreenYellow,Black,20,30>, TrFade<50>>>, TrColorCycle
  82. <1500, -2000, 100>,SaberBase::LOCKUP_MELT >, ResponsiveLightningBlockL <RandomFlicker<Strobe< White,Rgb16<21301,
  83. 0,65535>,50,10>, BrownNoiseFlicker<Rgb16<21301,0,65535> ,Black, 500>>, TrConcat< TrInstant, GreenYellow, TrDelay<25>,
  84. BrownNoiseFlicker<Rgb16<21301,0,65535>,Black,500>, TrFade<100>>, TrConcat<TrInstant,GreenYellow,TrDelay<25>,
  85. BrownNoiseFlicker< Rgb16<21301,0,65535>, Black,500>, TrFade<150> ,BrownNoiseFlickerL <AlphaL< White,Int<
  86. 16000>>, Int<50>>, TrJoinR<TrWipe <200>, TrWipeIn<200>, TrFade<400>> >>, EffectSequence< EFFECT_BLAST,OnSparkL< SparkleL< Blue,300,
  87. 3000>, Int<3000>>,OnSparkL<SparkleL< Orange,300,3000>, Int<3000>>>,EffectSequence<EFFECT_BLAST
  88. ,InOutTrL< TrWipe<500>, TrConcat< TrWipeIn<400>, Stripes<2000,1500,Blue,
  89. DarkOrange>,TrFade<200>,Stripes<3000, 2000,Blue,
  90. DarkOrange>,TrFade<200>,
  91. Stripes<4000,
  92. 2500,
  93. Blue,
  94. DarkOrange>,
  95. TrWipeIn
  96. < 200>,
  97. Black, TrDelay
  98. <100>,AlphaL<
  99.  
  100.  
  101. White,SmoothStep <Int <15000>,Int< -20000>>>,TrFade<75>, Black, TrFade<700>
  102. , Sparkle < Black, DarkOrange>, TrSmoothFade<1000>>, Layers < Black, TransitionLoopL< TrConcat <
  103. TrFade< 500>, AlphaL< DarkOrange, SmoothStep <Int<200> ,Int<-1>>>,TrFade< 500>,AlphaL <Red, Int<0>>,
  104. TrFade< 500>, AlphaL< Blue, SmoothStep <Int<200>, Int<-1>>> ,TrFade< 500>>> >>,InOutTrL
  105. <TrWipe< 500>, TrConcat <TrWipeIn <400>, Stripes< 2000,1500, Blue, DarkOrange>, TrFade<200>,
  106. Stripes<3000,2000, Blue, DarkOrange>,TrFade <200>, Stripes< 4000, 2500,Blue, DarkOrange>,
  107. TrWipeIn<200>, Black, TrDelay< 100>,AlphaL<White, SmoothStep <Int<15000>,Int<-20000>>>, TrFade<75>,
  108. Black, TrFade< 700>, Sparkle<Black,Blue>, TrSmoothFade <1000>>, Layers < Black, TransitionLoopL
  109. <TrConcat <TrFade <500>, AlphaL<DarkOrange, SmoothStep <Int<200>,Int<-1>>>,TrFade <500>,AlphaL<
  110. Red,Int<0>> ,TrFade< 500>, AlphaL< Blue, SmoothStep <Int<200>, Int<-1>>> ,TrFade<500>>>>>>,
  111. MultiTransitionEffectL <TrConcat< TrDelayX< Int<800>>, AlphaL<Red, Int<0>>, TrWaveX< LemonChiffon, Int < 1000>,
  112. Int<201>,Int<200>,Int< 32768>>>,EFFECT_RETRACTION ,4>, EffectSequence<EFFECT_BLAST, MultiTransitionEffectL<TrConcat<TrWipe<
  113. 500>, Strobe< DarkOrange,Black,20,60>,TrSmoothFade <1000>>,EFFECT_IGNITION,3>,MultiTransitionEffectL
  114. <TrConcat <TrWipe<500>,Strobe<Blue,Black, 20,60>,TrSmoothFade<1000>>,EFFECT_IGNITION,3> >,
  115.  
  116. EffectSequence<EFFECT_BLAST,
  117. MultiTransitionEffectL< TrJoin<
  118. TrWaveX<
  119. Blue,Int
  120. <5000>,
  121. Int
  122. <151>,
  123. Int<500>
  124. ,Int<0>>,
  125. TrWaveX
  126. <Blue,Int
  127. <5000>,Int
  128. <201>,Int <625>, Int<-15000
  129. >>,TrWaveX< Blue,Int <5000>,Int<251
  130. >,Int<825>,Int <-15000>>, TrWaveX<Blue,Int
  131. <5000>,Int< 301>,Int <1000>,Int <-15000>>>,EFFECT_IGNITION
  132. ,3>,MultiTransitionEffectL <TrJoin< TrWaveX <DarkOrange,
  133. Int<5000>, Int<151>, Int<500>,
  134. Int<0>>, TrWaveX <DarkOrange, Int< 5000>,
  135. Int< 201>,Int< 625>,Int<- 15000>>, TrWaveX
  136. <DarkOrange, Int<5000>,Int <251>,Int< 825>,Int<- 15000>>,
  137. TrWaveX <DarkOrange, Int<5000 >,Int<301>,Int <1000>,
  138. Int<-15000>>>, EFFECT_IGNITION ,3> >, MultiTransitionEffectL <TrConcat<
  139. TrInstant, AlphaL< Orange, Bump<Int<0>, Int<
  140. 6000>>>, TrFade<50 >, AlphaL
  141. <LemonChiffon ,Bump<Int <0>,Int <10000>>>, TrFade<50>,
  142. AlphaL< White,SmoothStep <Int<14000>,Int<- 16000>>>,TrDelay <25>,AlphaL
  143. <LemonChiffon ,Bump<Int<0>,Int< 10000>>>,TrFade<550> ,AlphaL
  144. <Orange, Bump<Int<0>, Int<4000>>>, TrFade<150>
  145. ,AlphaL <Rgb< 255,54,0>, Bump< Int
  146. <0>, Int <2800>>>, TrFade <150> ,AlphaL
  147. <OrangeRed, Bump<Int<0>, Int<1700>>>, TrFade <200>>,
  148. EFFECT_IGNITION ,3>,MultiTransitionEffectL <TrConcat<TrInstant ,AlphaL <OrangeRed
  149. ,Bump <Int <0>,Int<1000>>>, TrFade<200>, AlphaL< Rgb
  150. <255 ,54,0> ,Bump<Int <0>,Int <3500> >>,TrFade
  151. <200 >,AlphaL <Orange ,Bump <Int<0> ,Int
  152. <9000 >>>, TrFade <200>
  153. ,AlphaL <Strobe <LemonChiffon ,Black
  154. ,15,50 >,Bump <Int<0> ,Int<
  155. 17000 >>>, TrFade< 200>>,
  156. EFFECT_RETRACTION ,4>,AlphaL <Layers< AlphaL
  157. <Layers< MultiTransitionEffectL<TrJoin< TrWaveX<Moccasin, Int
  158. <5000> ,Int<10000> ,Int<7000> ,Int<0>
  159. >,TrWaveX <Blue,Int<5000>, Int<10000> ,Int<
  160. 7000> ,Int<11000>>, TrWaveX
  161. <Moccasin ,Int
  162. <5000> ,Int
  163. <7000> ,Int
  164. <4000>>, TrWaveX
  165. <Orange, Int
  166. <5000> ,Int
  167. <10000> ,Int
  168. <7000> ,Int
  169. <22000>>, TrWaveX
  170. <Moccasin ,Int
  171. <5000> ,Int
  172. <10000> ,Int
  173. <7000> ,Int
  174. <32768 >>>
  175. ,EFFECT_PREON ,2>>,
  176. Trigger <EFFECT_PREON
  177. ,Int< 2000>
  178. ,Int< 5000>
  179. ,Int<1> >>,
  180. MultiTransitionEffectL <TrConcat
  181. <TrInstant ,Layers<
  182. AlphaL <Orange,
  183. SmoothStep <Scale<NoisySoundLevel
  184. ,Int<0>, Int<6000>>,
  185. Scale<SmoothSoundLevel ,Int<-1>,Int<-30000>
  186. >>>,AlphaL<Blue,SmoothStep<Scale<NoisySoundLevel
  187.  
  188. ,Int<26768>,Int<32768>>,Scale<SmoothSoundLevel,Int<0>,Int<30000>>>>>,TrDelay<5000>>,EFFECT_PREON,2>>,Scale<Trigger<EFFECT_IGNITION,Int<1>,Int<5000>,Int<1>>,Int<32768>,Int<0>>>>>(),
  189.  
  190.  
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