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- Map key:
- # = neutral territory
- d = dimir territory
- i = izzet territory
- s = simic territory
- o = orzhov territory
- e = selesnya territory
- r = rakdos territory
- a = azorius territory
- Upper case letters of the above represent the locations of the guildmages. For example, D would indicate the position of Suudsu, the Dimir guildmage. I will put asterisks around these spaces to make them easier to notice
- 1 o o o o o d d *D* d d d d # # # s s # # #
- 2 o o o o o d d d d d d d # # # s s # # #
- 3 o o o o o d d d d d d d s s s s s # # #
- 4 o o o o o # # # # r r r s s s s s # # #
- 5 o o o o o # # # # r r r s s *S* s s # # #
- 6 o o o o o # # # # r r r s s s s s # # #
- 7 o o o o o # # # # r r r # # s s s # # #
- 8 o o *O* o o # # # # r r r r r # # # # # #
- 9 o o o o o # # # # r r *R* r r # # # # # #
- 10 o o o o o # # # # r r r r r # # # # # #
- 11 # # # # # # # # # r r r r r # # # # # #
- 12 # # # # # # # # # # # # # # # # # # # #
- 13 # # # # # # # # # # # # # # # # # # # #
- 14 # # e e e e e e e e # # # # # # # # # #
- 15 # # e e e e e e e e # # # # # # # # # #
- 16 # # e e e e e *E* e e i i i i i i i i i i
- 17 # # e e e e e e e e i i i i i i i i i i
- 18 # # e e e e e e e e i i *I* i i i i i i i
- 19 # # # # # # # # # # i i i i i i i i i i
- 20 # # # # # # # # # # i i i i i i i i i i
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
- Guild, player: life/mana, actions last turn
- Dimir, Suudsu: 16/10 n/a
- Izzet, themoti: 20/10 n/a
- Orzhov, sage: 20/10 n/a
- Simic, Morgotha: 18/10 made a basic attack, hitting Keeper the Rakdos guildmage
- Selesnya, Rubik: 20/10 n/a
- Rakdos, keeper: 12/10 made a basic attack, hitting Morgothra, the Simic guildmage
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