Ember

i

Oct 24th, 2013
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0
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C++ 0.22 KB | None | 0 0
  1. // Create the graphics object
  2. mGraphics = new Graphics;
  3. if (!mGraphics) {return false;}
  4.  
  5. // Initialize the graphics object
  6. result = mGraphics->Initialize(screenWidth, screenHeight, mHWND);
  7. if(!result) {return false;}
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