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- # Advanced Random Rewards, just ignore this if you don't want fancy chance rewards
- # This is to give random rewards, with fallback
- # Rewards defined in this reward file below are still given regardless of this below
- Random:
- # Chance to give a randomly selected reward below (from list), will only give random reward
- # if lucky (according to chance)
- # Works same as chance above
- Chance: 1
- # If this value is true it will pick a random reward in the Rewards list
- # if false, all rewards are given
- # Value is true if not specified
- # Can also use RandomReward (a few lines below) to give a random reward only
- PickRandom: false
- # Rewards if chance is lucky, can be random depending in option above
- # Don't set this reward as a possible reward, may cause infinite loop
- Rewards:
- Commands:
- Console:
- - 'crate key %Player% epic 1'
- - 'broadcast %Player% voted and won an epic crate key!'
- # A list of fall back rewards if chance is unlucky
- # Don't set this reward as a reward, may cause infinite loop
- FallBack:
- Money: 500
- Items:
- Emerald:
- Material: Emerald
- Amount: 1
- Commands:
- Console:
- - 'broadcast %Player% voted and got $500 & an emerald!
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