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scootertehcoder

current cfg

Mar 28th, 2019
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  1. # Advanced Random Rewards, just ignore this if you don't want fancy chance rewards
  2. # This is to give random rewards, with fallback
  3. # Rewards defined in this reward file below are still given regardless of this below
  4. Random:
  5. # Chance to give a randomly selected reward below (from list), will only give random reward
  6. # if lucky (according to chance)
  7. # Works same as chance above
  8. Chance: 1
  9. # If this value is true it will pick a random reward in the Rewards list
  10. # if false, all rewards are given
  11. # Value is true if not specified
  12. # Can also use RandomReward (a few lines below) to give a random reward only
  13. PickRandom: false
  14. # Rewards if chance is lucky, can be random depending in option above
  15. # Don't set this reward as a possible reward, may cause infinite loop
  16. Rewards:
  17. Commands:
  18. Console:
  19. - 'crate key %Player% epic 1'
  20. - 'broadcast %Player% voted and won an epic crate key!'
  21. # A list of fall back rewards if chance is unlucky
  22. # Don't set this reward as a reward, may cause infinite loop
  23. FallBack:
  24. Money: 500
  25. Items:
  26. Emerald:
  27. Material: Emerald
  28. Amount: 1
  29. Commands:
  30. Console:
  31. - 'broadcast %Player% voted and got $500 & an emerald!
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