Advertisement
Xem

Untitled

Xem
Mar 19th, 2015
354
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.24 KB | None | 0 0
  1. Pyramid Training:
  2.  
  3. The pyramid is a new method of training that I'm testing. Studies have shown that randomness in practice is good for muscle memory retention, so this combines the rigidity of the planet order with a quasi-random feeling to it. The way the pyramid strat works is, I choose a starting planet. For most cases, it'll be Command Center. I complete CC and go to the next "level" of the pyramid, which is the planet right before it, sandwiched in between runs of CC. So, that would be CC -> Koros -> CC. And the pattern continues in that fashion. Visually, it looks like this:
  4.  
  5. CC
  6. CC Koros CC
  7. CC Koros Quark's Koros CC
  8. CC Koros Quark's Crash Quark's Koros CC
  9.  
  10.  
  11. Which, expanded to many levels, looks like a pyramid! I can choose to do this to as many factors as possible. Obviously, the time it takes to complete each level increases drastically with each additional level, but I can cut it off whenever I want. I might do "Nuzlocke pyramid" at some point in the future, which would involve starting over every time I died and going to a certain level, but that would take some serious dedicated practice time, which also means not doing runs... So we'll see.
  12.  
  13. Most importantly, this gets me doing A LOT of CC practice. ;)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement