Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- game.Players.CharacterAutoLoads = false
- game.Players.PlayerAdded:Connect(function(player)
- player.CharacterAdded:Connect(function(char)
- local humanoid = char:WaitForChild("Humanoid")
- if humanoid then
- humanoid.Died:Connect(function()
- player:LoadCharacter()
- end)
- end
- end)
- player:LoadCharacter()
- end)
Advertisement
Add Comment
Please, Sign In to add comment