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Apr 23rd, 2018
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7. [Imagespace]
  8. bDoDepthOfField=1
  9. iRadialBlurLevel=1
  10. [Display]
  11. iBlurDeferredShadowMask=3
  12. fInteriorShadowDistance=3000.0000
  13. fShadowDistance=3000
  14. iShadowMapResolutionSecondary=1024
  15. iShadowMapResolutionPrimary=2048
  16. iShadowSplitCount=2
  17. iMaxAnisotropy=8
  18. fLeafAnimDampenDistEnd=4600.0000
  19. fLeafAnimDampenDistStart=3600.0000
  20. fTreesMidLODSwitchDist=3600
  21. fGamma=0.8800
  22. fDecalLOD2=1500.0000
  23. fDecalLOD1=1000.0000
  24. fSpecularLODStartFade=200
  25. fShadowLODStartFade=200.0000
  26. fLightLODStartFade=3500
  27. iTexMipMapMinimum=0
  28. iTexMipMapSkip=0
  29. iWaterMultiSamples=0
  30. iMultiSample=4
  31. iShadowMode=3
  32. bTreesReceiveShadows=1
  33. bDrawLandShadows=0
  34. bFull Screen=0
  35. iSize H=900
  36. iSize W=1440
  37. fMeshLODFadePercentDefault=1.2000
  38. fMeshLODFadeBoundDefault=256.0000
  39. fMeshLODLevel2FadeTreeDistance=2048.0000
  40. fMeshLODLevel1FadeTreeDistance=2844.0000
  41. fMeshLODLevel2FadeDist=1e+007
  42. fMeshLODLevel1FadeDist=1e+007
  43. iScreenShotIndex=2
  44. bShadowMaskZPrepass=0
  45. bMainZPrepass=0
  46. iMaxSkinDecalsPerFrame=25
  47. iMaxDecalsPerFrame=100
  48. bFloatPointRenderTarget=0
  49. sD3DDevice="AMD Radeon HD 6800 Series "
  50. bFXAAEnabled=1
  51. iShadowMapResolution=2048
  52. fShadowBiasScale=0.15
  53. iShadowMaskQuarter=4
  54. iAdapter=0
  55. iPresentInterval=0
  56. iShadowFilter=3
  57. bTransparencyMultisampling=0
  58. bDrawShadows=1
  59. fSunShadowUpdateTime=0.000
  60. fSunUpdateThreshold=0.100
  61. [Grass]
  62. b30GrassVS=1
  63. fGrassStartFadeDistance=10000
  64. fGrassMaxStartFadeDistance=7000.0000
  65. fGrassMinStartFadeDistance=0.0000
  66. [MAIN]
  67. bGamepadEnable=1
  68. bCrosshairEnabled=1
  69. fHUDOpacity=0.8500
  70. bSaveOnPause=1
  71. bSaveOnTravel=1
  72. bSaveOnWait=1
  73. bSaveOnRest=1
  74. fSkyCellRefFadeDistance=150000.0000
  75. [GamePlay]
  76. bShowFloatingQuestMarkers=1
  77. bShowQuestMarkers=1
  78. iDifficulty=1
  79. [Interface]
  80. bDialogueSubtitles=1
  81. bGeneralSubtitles=1
  82. bShowCompass=1
  83. fMouseCursorSpeed=1.0000
  84. [Controls]
  85. fGamepadHeadingSensitivity=1.0000
  86. fMouseHeadingSensitivity=0.0220
  87. bAlwaysRunByDefault=0
  88. bInvertYValues=0
  89. bGamePadRumble=1
  90. bMouseAcceleration=1
  91. [Particles]
  92. iMaxDesired=750
  93. [SaveGame]
  94. fAutosaveEveryXMins=15.0000
  95. [AudioMenu]
  96. fAudioMasterVolume=1.0000
  97. fVal7=1.0000
  98. uID7=0
  99. fVal6=1.0000
  100. uID6=0
  101. fVal5=1.0000
  102. uID5=0
  103. fVal4=1.0000
  104. uID4=0
  105. fVal3=1.0000
  106. uID3=94881
  107. fVal2=0.4000
  108. uID2=466532
  109. fVal1=1.0000
  110. uID1=554685
  111. fVal0=0.8000
  112. uID0=1007612
  113. [Clouds]
  114. fCloudLevel2Distance=262144.0000
  115. fCloudLevel1Distance=32768.0000
  116. fCloudLevel0Distance=16384.0000
  117. fCloudNearFadeDistance=9000.0000
  118. [TerrainManager]
  119. fTreeLoadDistance=40000
  120. fBlockMaximumDistance=150000
  121. fBlockLevel1Distance=40000
  122. fBlockLevel0Distance=25000
  123. fSplitDistanceMult=1.1
  124. bShowLODInEditor=0
  125. [NavMesh]
  126. fObstacleAlpha=0.5000
  127. fCoverSideHighAlpha=0.8000
  128. fCoverSideLowAlpha=0.6500
  129. fEdgeFullAlpha=1.0000
  130. fEdgeHighAlpha=0.7500
  131. fEdgeLowAlpha=0.5000
  132. fTriangleFullAlpha=0.7000
  133. fTriangleHighAlpha=0.3500
  134. fTriangleLowAlpha=0.2000
  135. fLedgeBoxHalfHeight=25.0000
  136. fEdgeDistFromVert=10.0000
  137. fEdgeThickness=10.0000
  138. fPointSize=2.5000
  139. [Trees]
  140. bRenderSkinnedTrees=1
  141. uiMaxSkinnedTreesToRender=20
  142. [Decals]
  143. uMaxDecals=1000
  144. bDecals=1
  145. bSkinnedDecals=1
  146. uMaxSkinDecals=100
  147. uMaxSkinDecalsPerActor=60
  148. [LOD]
  149. fLODFadeOutMultObjects=15
  150. fLODFadeOutMultItems=10.7
  151. fLODFadeOutMultActors=15
  152. fLODFadeOutMultSkyCell=1.0000
  153. [Launcher]
  154. bEnableFileSelection=1
  155. bShowAllResolutions=0
  156. uLastAspectRatio=4
  157. [BlurShaderHDR]
  158. bDoHighDynamicRange=1
  159. [BlurShader]
  160. bUseBlurShader=0
  161. [Water]
  162. iWaterReflectHeight=512
  163. iWaterReflectWidth=512
  164. bUseWaterDisplacements=1
  165. bUseWaterRefractions=1
  166. bUseWaterReflections=1
  167. bUseWaterDepth=1
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