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- ;This is the Anti-Vore state. Ask first before using it. There may be some leftovers, so let me know if I'm missing a vore character.
- ;(It may also work in a wrong way if the authorname isn't included or if it's simul mode, just so you know.)
- [State 0, I didn't ask for being eaten]
- type = SelfState
- triggerall = stateno != [4400,4402]
- trigger1 = enemy, name = "Scolipede1105"; He may have a big apetite because of that big belly, but it still annoys me why that favorite Pok駑on gets vore-edited.
- trigger1 = enemy, stateno = 2000 || enemy, stateno = 2010
- trigger2 = enemy, name = "Gum" && enemy, authorname = "Eggbomber101"; Pretty obvious.
- trigger2 = enemy, stateno = 1500 || enemy, stateno = 1550 || enemy, stateno = 1600 || enemy, stateno = 1700 || enemy, stateno = 1810 || enemy, stateno = 2000 || enemy, stateno = 2015 || enemy, stateno = 3500
- trigger3 = enemy, name = "Kirby the Star Warrior"; Look, we get it that Kirby swallows their enemies because that's family friendly, but DIGESTING the enemies? WHAT?
- trigger3 = enemy, stateno = 1300 || enemy, stateno = 1800
- trigger4 = enemy, name = "Latias"; Why her.
- trigger4 = enemy, stateno = 2000 || enemy, stateno = 2100 || enemy, stateno = 11112
- trigger5 = enemy, name = "Mirokaross" || enemy, name = "MiloticEdit"; Even the intro is vore. Like, what am I even supposed to do anyway? I can't damage her in her intro state.
- trigger5 = enemy, stateno = 1804 || enemy, stateno = 1829 || enemy, stateno = 1907
- trigger6 = enemy, name = "A. Vyssinis"
- trigger6 = enemy, stateno = 11111
- trigger7 = enemy, name = "Gardevoir"; I get it, I get it... Gardevoir + Vore = Gardevore... IT SOUNDS THE SAME DAMNIT.
- trigger7 = enemy, stateno = 11111 || enemy, stateno = 11116
- trigger8 = enemy, name = "krookodile"
- trigger8 = enemy, stateno = 800
- trigger9 = enemy, name = "Lucario"
- trigger9 = enemy, stateno = 4100 || enemy, stateno = 2800
- trigger10 = enemy, name = "Lucario_M"
- trigger10 = enemy, stateno = 2700 || enemy, stateno = 2716 || enemy, stateno = 2800 || enemy, stateno = 2805 || enemy, stateno = 2500 && enemy, var(1) >= 1
- trigger11 = enemy, name = "Mewtwo" && enemy, authorname = "The 100 Mega Shock! & vore edits by anonymous"
- trigger11 = enemy, stateno = 3000
- trigger12 = enemy, name = "ramparudo" || enemy, name = "gatigorasu"; The first frame from Rampardos' vore move EASILY passes through the coding and just devours me no matter what, so get some distance.
- trigger12 = enemy, stateno = 900 || enemy, stateno = 906
- trigger13 = enemy, name = "Spike" && enemy, authorname = "MikeS.Densky"
- trigger13 = enemy, stateno = 1500 || enemy, stateno = 1550 || enemy, stateno = 1700 || enemy, stateno = 4100 || enemy,stateno = 1702
- trigger14 = enemy, name = "Spike" && enemy, authorname = "MysterVore88"
- trigger14 = enemy, stateno = 1550 || enemy, stateno = 1700
- trigger15 = enemy, name = "Umbreon"
- trigger15 = enemy, stateno = 800
- trigger16 = enemy, name = "FLAREON" || enemy, name = "JOLTEON"
- trigger16 = enemy, stateno = 2000 || enemy, stateno = 2008
- trigger17 = enemy, name = "Achamo"
- trigger17 = enemy, stateno = 6000 || enemy, stateno = 6011
- trigger18 = enemy, name = "Catalina"
- trigger18 = enemy, stateno = 2000 || enemy, stateno = 2100
- trigger19 = enemy, name = "Juno"
- trigger19 = enemy, stateno = 2200
- trigger20 = enemy, name = "NT-mama"; I can't believe she has the most vore statenos for me to add. Seriously, look at this huge order.
- trigger20 = enemy, stateno = 900 || enemy, stateno = 1200 || enemy, stateno = 1230 || enemy, stateno = 1400 || enemy, stateno = 3200 || enemy, stateno = 3400 || enemy, stateno = 3500
- trigger21 = enemy, name = "maggilla"
- trigger21 = enemy, stateno = 3050
- trigger22 = enemy, name = "Grizela"; I'm starting to hate that there's no god damn hitbox for me to hit her when she is doing the vore move... For fuck sake...
- trigger22 = enemy, stateno = 7100
- trigger23 = enemy, name = "Tifa Lockhart"
- trigger23 = enemy, stateno = 1400
- trigger24 = enemy, name = "Android Maid"
- trigger24 = enemy, stateno = 800 || enemy, stateno = 4000 || enemy, stateno = 4030 || enemy, stateno = 4032
- trigger25 = enemy, name = "Ra_plant"; Make one move and you're dead.
- trigger25 = enemy, stateno = [1500,2299]
- trigger26 = enemy, name = "Snake Vore"; That vore counter is still not going to stop me, dickhead.
- trigger26 = enemy, stateno = 800 || enemy, stateno = 1100
- trigger27 = enemy, name = "Chameleos"
- trigger27 = enemy, stateno = 2000 || enemy, stateno = 2400
- trigger28 = enemy, name = "Gigginox"
- trigger28 = enemy, stateno = 2000 || enemy, stateno = 2600
- trigger29 = enemy, name = "DemonJr"
- trigger29 = enemy, stateno = 1600
- trigger30 = enemy, name = "Lickitung" && enemy, authorname = "Noahshime"
- trigger30 = enemy, stateno = 2000 || enemy, stateno = 10029
- trigger31 = enemy, name = "Arbok" && enemy, authorname = "Noahshime"; Let's be happy that Endercreeper edited the character to be a non-vore character. (by also changing the name and authorname)
- trigger31 = enemy, stateno = 2000 || enemy, stateno = 2400
- trigger32 = enemy, name = "Gengar"
- trigger32 = enemy, stateno = 500
- trigger33 = enemy, name = "Blaziken"
- trigger33 = enemy, stateno = 2000
- trigger34 = enemy, name = "Charizard" && enemy, authorname = "Gladiacloud"
- trigger34 = enemy, stateno = 4000
- trigger35 = enemy, name = "Smeargle"
- trigger35 = enemy, stateno = 23500 || enemy, stateno = 24500
- trigger36 = enemy, name = "Tsutarja"; "I HATE VORE, THAT'S WHY I CANCEL MAKING POKEMON CHARACTER." -FelixMario2011
- ;trigger36 = enemy, var(18) = 1; It always stays disabled when fighting against me, so that's a relief. But if it doesn't... Well, you're dead.
- trigger36 = enemy, stateno = 4000 || enemy, stateno = 4100 || enemy, stateno = 4101
- trigger37 = enemy, name = "Lopunny"
- trigger37 = enemy, stateno = 4100 || enemy, stateno = 4105
- trigger38 = enemy, name = "Girafarig"
- trigger38 = enemy, stateno = 4002
- trigger39 = enemy, name = "Rayquaza"; Yes Rayquaza is now a vore edit, and it's an endo. But there's pretty much nothing. Just one bite, poof, you're insta-killed and gone. No bulges or anything.
- trigger39 = enemy, stateno = 3201
- trigger40 = enemy, name = "tsururya-san"
- trigger40 = enemy, stateno = 6001
- trigger41 = enemy, name = "Haruhi Suzumiya"
- trigger41 = enemy, stateno = 6000
- trigger42 = enemy, name = "Bowser"
- trigger42 = enemy, stateno = 4100
- trigger43 = enemy, name = "Applejack"
- trigger43 = enemy, stateno = 3200
- trigger44 = enemy, name = "Cheep-Chomp" || enemy, name = "Air Orca" || enemy, name = "Cheep Chomp"
- trigger44 = enemy, stateno = 200
- trigger45 = enemy, name = "Bee Queen"; God damn vore flash games...
- trigger45 = enemy, stateno = 1000
- trigger46 = enemy, name = "Mecha Dragon" && enemy, authorname = "N-Mario"
- trigger46 = enemy, stateno = 300
- trigger47 = enemy, name = "Mawile"
- trigger47 = enemy, stateno = 30
- trigger48 = enemy, name = "S-Yuuka"
- trigger48 = enemy, stateno = 1800
- trigger49 = enemy, name = "Uino"
- trigger49 = enemy, stateno = 4100
- trigger50 = enemy, name = "Paula (vore)" || enemy, name = "Paula: Vore Edition"; PK Vore isn't a god damn thing, you idiot.
- trigger50 = enemy, stateno = 3000
- trigger51 = enemy, name = "Karinvore"
- trigger51 = enemy, stateno = 4000 || enemy, stateno = 4011 || enemy, stateno = 4013
- trigger52 = enemy, name = "dorTabithav"
- trigger52 = enemy, stateno = 1003 || enemy, stateno = 1008 || enemy, stateno = 4000 || enemy, stateno = 4009 || enemy, stateno = 4030 || enemy, stateno = 4050 || enemy, stateno = 4069 || enemy, stateno = 4080
- trigger53 = enemy, name = "barbftrGoodra"; I'm still grossed out from that flash game.
- trigger53 = enemy, stateno = 800 || enemy, stateno = 1300
- trigger54 = enemy, name = "Blue Fox Girl" || enemy, name = "Lugia" && enemy, authorname = "TylorGoldenYoshi" || enemy, name = "Thrisha" || enemy, name = "barbftryoshi"; separating them because
- trigger54 = enemy, stateno = 800
- trigger55 = enemy, name = "Silly Raptor"; some of these don't share the same state
- trigger55 = enemy, stateno = 240 || enemy, stateno = 241 || enemy, stateno = 242 || enemy, stateno = 800 || enemy, stateno = 820 || enemy, stateno = 830
- trigger56 = enemy, name = "AgumonDVore"
- trigger56 = enemy, stateno = 1300
- trigger57 = enemy, name = "Zone Dragon"
- trigger57 = enemy, stateno = 1000
- trigger58 = enemy, name = "HANA"; Make one move and you're dead.
- trigger58 = enemy, stateno = [200,260]
- trigger59 = enemy, name = "Pinkie pie By HedgehogMac" || enemy, name = "Tazmainan Devil V2" || enemy, name = "Tazmainan Devil V1.1" || enemy, name = "Mordecai1105"; Cartoon vore is fucking digusting...
- trigger59 = enemy, stateno = 900
- trigger60 = enemy, name = "Rarity"
- trigger60 = enemy, stateno = 700
- trigger61 = enemy, name = "Pikachu" && enemy, authorname = "xed (xedarts)" || enemy, name = "Toothy"
- trigger61 = enemy, stateno = 2000
- trigger62 = enemy, name = "SceptileJG"; Okay you can stop now Nobod.
- trigger62 = enemy, stateno = 31 || enemy, anim = 60
- trigger63 = enemy, name = "Slimegal"; A Shantae Half-Genie Hero enemy.
- trigger63 = enemy, stateno = 800
- trigger64 = enemy, name = "Mijumaru"; Well that was out of nowhere...
- trigger64 = enemy, var(18) = 1; It always stays disabled when fighting against me, so that's a relief. But if it doesn't... Well, you're dead.
- trigger64 = enemy, stateno = 4000 || enemy, stateno = 4100 || enemy, stateno = 4101 || enemy, stateno = 14000
- trigger65 = enemy, name = "Aura"; Another Yoshi OC, another vore character. Thanks to Gameandwatch for finding this character and giving me the triggers against him.
- trigger65 = enemy, stateno = 3000 || enemy, stateno = 3100
- ;trigger?? = enemy, name = "Pheromosa"; Well, turns out Pheromosa never got released during March-June... Still, can we at least have a non-vore of that Ultra Beast at some point, please?
- ;trigger?? = enemy, stateno = ???
- ;trigger?? = enemy, name = "Temmie" && enemy, authorname = "???"; I swear, if that edit gets fucking released, I'm gonna bash it. Like come on. What is this? Undervore?
- ;trigger?? = enemy, stateno = ???
- ;trigger?? = enemy, name = "Breloom"; I just realized that edit is long gone, so there's nothing to worry about anymore (Dylanius lost it. yay?)
- ;trigger?? = enemy, stateno = ???
- trigger66 = enemy, name = "Rotom"; Okay first, how can Rotom eat someone even though it doesn't have a belly?
- trigger66 = enemy, stateno = 4000 || enemy, stateno = 4100 || enemy, stateno = 4200 || enemy, stateno = 4300 || enemy, stateno = 4400 || enemy, stateno = 4500
- ;trigger?? = enemy, name = "Porygon-Z"; Second, how can Porygon-Z swallow someone even though it doesn't have a mouth or a neck?! WHAT THE FUCK IS WRONG WITH YOU DYLANIUS
- ;trigger?? = enemy, stateno = ???
- trigger67 = enemy, name = "Porcupine AssFace"
- trigger67 = enemy, stateno = 4000 || enemy, stateno = 4100 || enemy, stateno = 4200
- trigger68 = enemy, name = "Hungrybox"; You can thank Solarflared for adding that trigger.
- trigger68 = enemy, stateno = 1900 || enemy, stateno = 1950 || enemy, stateno = 1970 || enemy, stateno = [2900,2999]
- trigger69 = enemy, name = "Dilly"
- trigger69 = enemy, var(18) = 1; It always stays disabled when fighting against me, so that's a relief. But if it doesn't... Well, you're dead.
- trigger69 = enemy, stateno = 1300 || enemy, stateno = 1570
- trigger70 = enemy, name = "Yuyuko Saigyouji"
- trigger70 = enemy, stateno = 2500
- trigger71 = enemy, name = "Ferir" && enemy, name = "Teaf, edit by Toasterboi"; It's that time again.
- trigger71 = enemy, stateno = 300 || enemy, stateno = 305
- trigger72 = enemy, name = "Petey Piranha" && enemy, name = "Actarus, Shazzo, CyberLizard, Orochihomer and Yagoshi"; Kind of a shitty character it was edited from, but whatever.
- trigger72 = enemy, stateno = 7000
- trigger73 = enemy, name = "Eelektross" && enemy, name = "Noahshime"
- trigger73 = enemy, stateno = 1000 || enemy, stateno = 1300 || enemy, stateno = 2000
- trigger74 = enemy, name = "Elsa" && enemy, authorname = "chuchoryu(original) Edited by MrPizzaCatLoverofFat and Noobrat"; Let it go my ass. This edit should "Cease and Desist" if you know what I mean.
- trigger74 = enemy, stateno = 720 || enemy, stateno = 727
- trigger75 = enemy, name = "So Sorry"; Screw Temmie that I mentioned before, we have a new Undervore threat going on here.
- trigger75 = enemy, stateno = 10000
- trigger76 = enemy, name = "Ryugen" && enemy, authorname = "Moku"
- trigger76 = enemy, stateno = 900
- trigger77 = enemy, name = "Alecto Belphegor"
- trigger77 = enemy, stateno = 850
- trigger78 = enemy, name = "Hauzer"
- trigger78 = enemy, stateno = 700
- trigger79 = enemy, name = "H Talbain"
- trigger79 = enemy, stateno = 6000 || enemy, stateno = 6100 || enemy, stateno = 6200
- trigger80 = enemy, name = "Princess Sally Acorn by MH" || enemy, name = "TailsMH by MUGENHunter" || enemy, name = "Amy Rose by MH"; Why is this even a thing.
- trigger80 = enemy, stateno = 700
- trigger81 = enemy, name = "Bee Girl"
- trigger81 = enemy, stateno = 800 || enemy, stateno = 888 || enemy, stateno = 889 || enemy, stateno = 900 || enemy, stateno = 1000 || enemy, stateno = 1020
- trigger82 = enemy, name = "Skunk" && enemy, authorname = "DarbyHearts"
- trigger82 = enemy, stateno = 2000
- trigger83 = enemy, name = "Tau Beast"
- trigger83 = enemy, stateno = 710 || enemy, stateno = 800
- trigger84 = enemy, name = "AOF2 Strength Training" && enemy, selfanimexist(800); I know what you're thinking. This is P.o.t.S's minigame right? Yes, but the only things changed is adding those bee girls.
- trigger84 = enemy, stateno = 1022; And if you're wondering, yes that's the original state for the minigame, just been giving a throw.
- trigger85 = enemy, name = "Charizard" && enemy, authorname = "Mystervore88 & minor edits by eggbomber101"
- trigger85 = enemy, stateno = 2000 || enemy, stateno = 2001
- trigger86 = enemy, name = "Giro"
- trigger86 = enemy, stateno = 800
- trigger87 = enemy, name = "mo-mo-dainamaitu"
- trigger87 = enemy, stateno = 500
- trigger88 = enemy, name = "Leo (Leo)"
- trigger88 = enemy, stateno = 900 || enemy, stateno = 910
- trigger89 = enemy, name = "Othello"
- trigger89 = enemy, stateno = 666 || enemy, stateno = 700 || enemy, stateno = 710
- trigger90 = enemy, name = "Heracross_G&S"; You know, I'm actually surprised that there's almost over 150 vore edits out there. When does this madness end?
- trigger90 = enemy, stateno = 1900
- value = 4400
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