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- Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
- General:
- - Added game event calls for onslaughts to explain to players that they need to fight their way to the safe room.
- Modders can make use of this by pointing an info_game_event_proxy entity to “explain_onslaught”
- - All maps received minor tweaks and bug fixes , the significant changes are listed.
- Crash Course 1 – The Alleys:
- - Item spawn density revision.
- - Opened the side-doors leading to potential item spawns.
- - Switched out L4D2 mounted gun for the L4D1 minigun.
- - Removed exploit where survivors could get onto a roof near the drop down to the river.
- Crash Course 2 – The Truck Depot Finale:
- - Item spawn density revision.
- - Switched out L4D2 mounted gun for the L4D1 minigun.
- - Removed exploit where survivors could jump onto the top of a generator during the finale.
- Cold Stream 1 – Alpine Creek:
- - Fixed water moving uphill in some spots.
- Cold Stream 2 – South Pine Stream:
- - Removed “shortcut” through the bushes between a pair of barricades leading to the barrel explosion event.
- - Added tooltip to prompt players to fight to the safe room when the onslaught begins.
- - Tuned the horde numbers back a bit during the onslaught event.
- - Moved the sun to help guide new players.
- - Blocked ability to get under the river.
- Cold Stream 3 – Memorial Bridge:
- - Added many more infected ladders around buses.
- - Rebuilt catwalk under the bridge to prevent players getting caught on geometry.
- - Moved the M60 and Laser Sights upgrade to more vulnerable locations.
- - Removed ammo pile in the shop just before the junk yard, but kept the weapons.
- Cold Stream 4 – Cut-throat Creek:
- - Added some light cover for the tank in the basin area.
- - Removed survivor manhole exit into the second half of the map.
- - Added side-hall in the sewer as a shortcut for infected players going to the second half of the map, and as a strategic place to spawn in the sewer.
- - Added new truck depot area near the tower for infected to spawn in.
- - Opened a warehouse door for infected to spawn in.
- - Added infected ladders in the CEDA checkpoint area.
- - Rebuilt stairway up the finale tower to prevent players getting caught on geometry.
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