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- -- MADE BY LEGEND HANDLESYT
- -- Version: 1.2
- local ScreenGui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local credittitle = Instance.new("TextLabel")
- local xbutton = Instance.new("TextButton")
- local title = Instance.new("TextLabel")
- local awayrim = Instance.new("TextButton")
- local homerim = Instance.new("TextButton")
- local sprint = Instance.new("TextButton")
- local qtotp = Instance.new("TextButton")
- local longarms = Instance.new("TextButton")
- local cedit = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = ScreenGui
- main.BackgroundColor3 = Color3.fromRGB(31, 31, 31)
- main.Position = UDim2.new(0.24591656, 0, 0.0620154962, 0)
- main.Size = UDim2.new(0, 575, 0, 384)
- main.Active = true
- main.Draggable = true
- credittitle.Name = "credit title"
- credittitle.Parent = main
- credittitle.BackgroundColor3 = Color3.fromRGB(61, 61, 61)
- credittitle.BorderSizePixel = 0
- credittitle.Size = UDim2.new(0, 575, 0, 88)
- credittitle.Font = Enum.Font.Antique
- credittitle.Text = "GUI By Legend Handles"
- credittitle.TextColor3 = Color3.fromRGB(0, 0, 0)
- credittitle.TextSize = 50.000
- credittitle.TextWrapped = true
- xbutton.Name = "xbutton"
- xbutton.Parent = main
- xbutton.BackgroundColor3 = Color3.fromRGB(95, 95, 95)
- xbutton.BorderColor3 = Color3.fromRGB(0, 0, 0)
- xbutton.Position = UDim2.new(0.904759884, 0, 0.064619638, 0)
- xbutton.Size = UDim2.new(0, 48, 0, 38)
- xbutton.Font = Enum.Font.Antique
- xbutton.Text = "X"
- xbutton.TextColor3 = Color3.fromRGB(0, 0, 0)
- xbutton.TextScaled = true
- xbutton.TextSize = 14.000
- xbutton.TextWrapped = true
- title.Name = "title"
- title.Parent = main
- title.BackgroundColor3 = Color3.fromRGB(61, 61, 61)
- title.BackgroundTransparency = 1.000
- title.BorderSizePixel = 0
- title.Position = UDim2.new(0.231304348, 0, 0.229166672, 0)
- title.Size = UDim2.new(0, 292, 0, 32)
- title.Font = Enum.Font.Antique
- title.Text = "Hoopverse GUI"
- title.TextColor3 = Color3.fromRGB(0, 0, 0)
- title.TextSize = 40.000
- title.TextWrapped = true
- awayrim.Name = "awayrim"
- awayrim.Parent = main
- awayrim.BackgroundColor3 = Color3.fromRGB(84, 84, 84)
- awayrim.Position = UDim2.new(0.0692150369, 0, 0.33896035, 0)
- awayrim.Size = UDim2.new(0, 470, 0, 31)
- awayrim.Font = Enum.Font.Antique
- awayrim.Text = "Tp To Home Rim (BlockShots)"
- awayrim.TextColor3 = Color3.fromRGB(0, 0, 0)
- awayrim.TextScaled = true
- awayrim.TextSize = 14.000
- awayrim.TextWrapped = true
- awayrim.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(6.37270594, 16.1374321, -64.6051636, -0.611264706, -0.00112542894, 0.791425407, -0.00029384598, 0.999999225, 0.00119507208, -0.791426182, 0.000497948145, -0.611264586)
- end)
- homerim.Name = "homerim"
- homerim.Parent = main
- homerim.BackgroundColor3 = Color3.fromRGB(84, 84, 84)
- homerim.Position = UDim2.new(0.0692150369, 0, 0.457638323, 0)
- homerim.Size = UDim2.new(0, 470, 0, 31)
- homerim.Font = Enum.Font.Antique
- homerim.Text = "Tp To Away Rim (Block Shots)"
- homerim.TextColor3 = Color3.fromRGB(0, 0, 0)
- homerim.TextScaled = true
- homerim.TextSize = 14.000
- homerim.TextWrapped = true
- homerim.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(6.00457001, 16.5280666, 65.478508, 0.00209328323, 9.74908687e-09, -0.999997795, -2.32648425e-08, 1, 9.70040759e-09, 0.999997795, 2.32444854e-08, 0.00209328323)
- end)
- sprint.Name = "sprint"
- sprint.Parent = main
- sprint.BackgroundColor3 = Color3.fromRGB(84, 84, 84)
- sprint.Position = UDim2.new(0.0692150369, 0, 0.574097335, 0)
- sprint.Size = UDim2.new(0, 470, 0, 31)
- sprint.Font = Enum.Font.Antique
- sprint.Text = "Shift To Sprint"
- sprint.TextColor3 = Color3.fromRGB(0, 0, 0)
- sprint.TextScaled = true
- sprint.TextSize = 14.000
- sprint.TextWrapped = true
- sprint.MouseButton1Down:connect(function()
- ShiftHeld = false
- local gcheck = true
- urspeed = -1 -- The lower it is the faster. So don't worry about it being minus 1
- function ChangeFaster(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.Minus and gameProcessedEvent == false then
- urspeed = urspeed - 0.1
- end
- end
- function ChangeSlower(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.Equals and gameProcessedEvent == false then
- urspeed = urspeed + 0.1
- end
- end
- function GChecker(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.K and gameProcessedEvent == false then
- if gcheck == false then
- gcheck = true
- elseif gcheck == true then
- gcheck = false
- end
- end
- end
- game:GetService("UserInputService").InputBegan:connect(GChecker)
- function PressShift(inputObject,gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.LeftShift and gameProcessedEvent == false and gcheck == true then
- ShiftHeld = true
- end
- end
- function ReleaseShift(inputObject,gameProcessed)
- if inputObject.KeyCode == Enum.KeyCode.LeftShift then
- ShiftHeld = false
- end
- end
- game:GetService("UserInputService").InputBegan:connect(PressShift)
- game:GetService("UserInputService").InputEnded:connect(ReleaseShift)
- game:GetService("UserInputService").InputBegan:connect(ChangeFaster)
- game:GetService("UserInputService").InputBegan:connect(ChangeSlower)
- game:GetService('RunService').Stepped:connect(function()
- if ShiftHeld == true then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,urspeed)
- end
- end)
- end)
- qtotp.Name = "qtotp"
- qtotp.Parent = main
- qtotp.BackgroundColor3 = Color3.fromRGB(84, 84, 84)
- qtotp.Position = UDim2.new(0.0692150369, 0, 0.691167653, 0)
- qtotp.Size = UDim2.new(0, 470, 0, 31)
- qtotp.Font = Enum.Font.Antique
- qtotp.Text = "Q To Tp"
- qtotp.TextColor3 = Color3.fromRGB(0, 0, 0)
- qtotp.TextScaled = true
- qtotp.TextSize = 14.000
- qtotp.TextWrapped = true
- qtotp.MouseButton1Down:connect(function()
- plr = game.Players.LocalPlayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "q" then
- if mouse.Target then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- end
- end
- end)
- end)
- longarms.Name = "longarms"
- longarms.Parent = main
- longarms.BackgroundColor3 = Color3.fromRGB(84, 84, 84)
- longarms.Position = UDim2.new(0.0692150369, 0, 0.815439165, 0)
- longarms.Size = UDim2.new(0, 470, 0, 31)
- longarms.Font = Enum.Font.Antique
- longarms.Text = "LongArms (Press Q)"
- longarms.TextColor3 = Color3.fromRGB(0, 0, 0)
- longarms.TextScaled = true
- longarms.TextSize = 14.000
- longarms.TextWrapped = true
- longarms.MouseButton1Down:connect(function()
- _G.Resized = false
- local Player = game:GetService('Players').LocalPlayer
- local Mouse = Player:GetMouse()
- Mouse.KeyDown:Connect(function(Key)
- if Key == 'q' then
- _G.Resized = not _G.Resized
- if _G.Resized == true then
- Player.Character['LeftHand'].Size = Vector3.new(1, 10, 1)
- Player.Character['RightHand'].Size = Vector3.new(1, 10, 1)
- elseif _G.Resized == false then
- Player.Character['LeftHand'].Size = Vector3.new(0.69334, 1.10182, 0.744331)
- Player.Character['RightHand'].Size = Vector3.new(0.69334, 1.10182, 0.744331)
- end
- end
- end)
- end)
- cedit.Name = "cedit"
- cedit.Parent = main
- cedit.BackgroundColor3 = Color3.fromRGB(61, 61, 61)
- cedit.BackgroundTransparency = 1.000
- cedit.BorderSizePixel = 0
- cedit.Position = UDim2.new(-0.0191304348, 0, 0.896168292, 0)
- cedit.Size = UDim2.new(0, 195, 0, 33)
- cedit.Font = Enum.Font.Antique
- cedit.Text = "By Legend Handles"
- cedit.TextColor3 = Color3.fromRGB(0, 0, 0)
- cedit.TextScaled = true
- cedit.TextSize = 40.000
- cedit.TextWrapped = true
- -- Scripts:
- local function KYCDSYB_fake_script() -- xbutton.LocalScript
- local script = Instance.new('LocalScript', xbutton)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.Visible = false
- end)
- end
- coroutine.wrap(KYCDSYB_fake_script)()
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