SylenThunder

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May 31st, 2020
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  1. Mono path[0] = '/home/test/serverfiles/7DaysToDieServer_Data/Managed'
  2. Mono config path = '/home/test/serverfiles/7DaysToDieServer_Data/MonoBleedingEdge/etc'
  3. Preloaded 'libMagick.so'
  4. eac_server.so [x64] :: OnLoad()
  5. Preloaded 'libeac_server.so'
  6. Preloaded 'libeasyanticheat.so'
  7. Preloaded 'libgetrss.so'
  8. Preloaded 'libsteam_api.so'
  9. Preloaded 'steamclient.so'
  10. Unable to preload the following plugins:
  11. libMouseLib.so
  12. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  13. [XR] Discovering subsystems at path /home/test/serverfiles/7DaysToDieServer_Data/UnitySubsystems
  14. Forcing GfxDevice: Null
  15. GfxDevice: creating device client; threaded=0
  16. NullGfxDevice:
  17. Version: NULL 1.0 [1.0]
  18. Renderer: Null Device
  19. Vendor: Unity Technologies
  20. Begin MonoManager ReloadAssembly
  21. - Completed reload, in 3.653 seconds
  22. UnloadTime: 1.192841 ms
  23. 2020-06-01T02:58:23 0.003 INF [GSM] Singleton Initialized...
  24. 2020-06-01T02:58:23 0.210 INF Awake IsFocused: True
  25. 2020-06-01T02:58:23 0.210 INF Awake
  26. 2020-06-01T02:58:23 0.331 INF Version: Alpha 19 (b131) Compatibility Version: Alpha 19, Build: Linux 64 Bit
  27. 2020-06-01T02:58:23 0.331 INF System information:
  28. 2020-06-01T02:58:23 0.364 INF OS: Linux 5.4 Ubuntu 20.04 64bit
  29. 2020-06-01T02:58:23 0.391 INF CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (cores: 12)
  30. 2020-06-01T02:58:23 0.391 INF RAM: 32054 MB
  31. 2020-06-01T02:58:23 0.392 INF GPU: Null Device (128 MB)
  32. 2020-06-01T02:58:23 0.395 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  33. 2020-06-01T02:58:23 0.413 INF Last played version: Alpha 19
  34. 2020-06-01T02:58:23 0.414 INF Local UTC offset: 0 hours
  35. 2020-06-01T02:58:23 0.422 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile /home/test/log/server/output_log__2020-06-01__02-58-01.txt -quit -batchmode -nographics -dedicated -configfile=/home/test/serverfiles/sdtdserver.xml
  36. 2020-06-01T02:58:23 0.538 INF Parsing server configfile: /home/test/serverfiles/sdtdserver.xml
  37. 2020-06-01T02:58:24 1.089 INF Parsing server configfile successfully completed
  38. 2020-06-01T02:58:24 1.090 INF Starting dedicated server level=RWG game name=We Rule
  39. 2020-06-01T02:58:24 1.090 INF Maximum allowed players: 8
  40. 2020-06-01T02:58:24 1.090 INF Game mode: GameModeSurvival
  41. 2020-06-01T02:58:24 1.090 INF Dedicated server only build
  42. 2020-06-01T02:58:24 1.091 INF Not running in Big Picture Mode, no on-screen keyboard available
  43. 2020-06-01T02:58:24 1.092 INF Starting PlayerInputManager...
  44. InControl (version 1.8.2 build 9357, native module = False, XInput = False)
  45.  
  46. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  47.  
  48. 2020-06-01T02:58:24 1.653 INF Starting UserProfileManager...
  49. 2020-06-01T02:58:24 1.730 INF Occlusion: Awake
  50. 2020-06-01T02:58:24 1.733 INF Texture quality is set to 3
  51. 2020-06-01T02:58:24 1.786 INF [MODS] No mods folder found
  52. 2020-06-01T02:58:25 1.914 INF Loading permissions file at '/home/test/.local/share/7DaysToDie/Saves/serveradmin.xml'
  53. 2020-06-01T02:58:25 2.020 INF Loading permissions file done.
  54. 2020-06-01T02:59:11 48.451 INF UMA Overlay loading took 45466 ms
  55. 2020-06-01T02:59:11 48.453 INF UMA Slot loading took 2 ms
  56. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  57. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  58. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  59. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  60. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  61. 2020-06-01T02:59:12 49.273 INF WorldStaticData.Init() needed 0.816s
  62. 2020-06-01T02:59:12 49.402 INF Started Telnet on 8181
  63. 2020-06-01T02:59:12 49.415 INF Awake done in 49205 ms
  64. 2020-06-01T02:59:12 49.712 INF GS: Connecting to:wss://preview-h387687ygV7j.ws.gamesparks.net/ws/device/h387687ygV7j?deviceOS=LINUX&deviceID=bb89ead4a55b40f6bd0ef1cadf378c44&SDK=Unity
  65. 2020-06-01T02:59:13 50.439 INF GS: OPENED
  66. 2020-06-01T02:59:13 50.449 INF GS: RECV:{"@class": ".AuthenticatedConnectResponse","connectUrl": "wss://gsp-auw000-se10.gamesparks.net/ws/device/h387687ygV7j?deviceOS=LINUX&deviceID=bb89ead4a55b40f6bd0ef1cadf378c44&SDK=Unity","requestId": "0"}
  67. 2020-06-01T02:59:13 50.454 INF GS: Connecting to:wss://gsp-auw000-se10.gamesparks.net/ws/device/h387687ygV7j?deviceOS=LINUX&deviceID=bb89ead4a55b40f6bd0ef1cadf378c44&SDK=Unity
  68. Fallback handler could not load library /home/test/serverfiles/7DaysToDieServer_Data/Mono/libKernel32
  69. Fallback handler could not load library /home/test/serverfiles/7DaysToDieServer_Data/Mono/libKernel32.so
  70. Fallback handler could not load library /home/test/serverfiles/7DaysToDieServer_Data/Mono/Kernel32
  71. Fallback handler could not load library /home/test/serverfiles/7DaysToDieServer_Data/Mono/libKernel32
  72. Fallback handler could not load library /home/test/serverfiles/7DaysToDieServer_Data/Mono/libKernel32.so
  73. Fallback handler could not load library /home/test/serverfiles/7DaysToDieServer_Data/Mono/libKernel32
  74. 2020-06-01T02:59:14 50.964 INF GS: OPENED
  75. 2020-06-01T02:59:14 50.978 INF GS: RECV:{"@class":".AuthenticatedConnectResponse","nonce":"da341d07-e88b-4fd3-a20e-decd4869b691","requestId":"0"}
  76. 2020-06-01T02:59:14 50.994 INF GS: SEND:{"@class":".AuthenticatedConnectRequest","hmac":"kvqy8xIqn/lTClDThLvXEfy4OEYmQRVHOfDfNoIB+nQ=","os":"LINUX","platform":"LinuxPlayer","deviceId":"bb89ead4a55b40f6bd0ef1cadf378c44"}
  77. 2020-06-01T02:59:14 51.090 INF GS: RECV:{"@class":".AuthenticatedConnectResponse","requestId":"0","sessionId":"da341d07-e88b-4fd3-a20e-decd4869b691"}
  78. 2020-06-01T02:59:14 51.091 INF GS: Available
  79. Loading Biome Stamp took 120.3 seconds
  80.  
  81. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  82.  
  83. 2020-06-01T03:01:49 206.003 INF [GSM] GameSparks Connected
  84. Loading Stamp took 0.052 seconds
  85.  
  86. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  87.  
  88. Loading Stamp took 0.05 seconds
  89.  
  90. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  91.  
  92. Loading Stamp took 0.051 seconds
  93.  
  94. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  95.  
  96. Loading Stamp took 0.056 seconds
  97.  
  98. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  99.  
  100. Loading Stamp took 0.052 seconds
  101.  
  102. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  103.  
  104. Loading Stamp took 0.049 seconds
  105.  
  106. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  107.  
  108. Loading Stamp took 0.051 seconds
  109.  
  110. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  111.  
  112. Loading Stamp took 0.056 seconds
  113.  
  114. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  115.  
  116. Loading Stamp took 0.05 seconds
  117.  
  118. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  119.  
  120. Loading Stamp took 0.05 seconds
  121.  
  122. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  123.  
  124. Loading Stamp took 0.05 seconds
  125.  
  126. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  127.  
  128. Loading Stamp took 0.056 seconds
  129.  
  130. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  131.  
  132. Loading Stamp took 0.05 seconds
  133.  
  134. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  135.  
  136. Loading Stamp took 0.05 seconds
  137.  
  138. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  139.  
  140. Loading Stamp took 0.05 seconds
  141.  
  142. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  143.  
  144. Loading Stamp took 0.058 seconds
  145.  
  146. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  147.  
  148. Loading Stamp took 0.052 seconds
  149.  
  150. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  151.  
  152. Loading Stamp took 0.05 seconds
  153.  
  154. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  155.  
  156. Loading All Stamps took 121.276 seconds
  157.  
  158. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  159.  
  160. Loading Biome Stamp took 0 seconds
  161.  
  162. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  163.  
  164. 2020-06-01T03:01:50 207.033 INF GS: SEND:{"@class":".DeviceAuthenticationRequest","deviceId":"bb89ead4a55b40f6bd0ef1cadf378c44","deviceOS":"LINUX","deviceType":"Desktop","operatingSystem":"LinuxPlayer","requestId":"d_637265773101628080_0"}
  165. Loading All Stamps took 0.099 seconds
  166.  
  167. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  168.  
  169. 2020-06-01T03:01:50 207.078 INF Started thread RWG
  170. 2020-06-01T03:01:50 207.083 INF WorldGenerator:Generating East Teole County
  171. 2020-06-01T03:01:50 207.083 INF WorldGenerator:Generating Socket Data
  172. 2020-06-01T03:01:50 207.166 INF GS: RECV:{"@class":".AuthenticationResponse","authToken":"8d91f619-499c-4d79-8f4e-50771be97c47","newPlayer":false,"requestId":"d_637265773101628080_0","userId":"5ebf70a2b600b7950551c88e"}
  173. 2020-06-01T03:01:50 207.178 INF [GSM] Device Authentication suceeded ...{"@class":".AuthenticationResponse","authToken":"8d91f619-499c-4d79-8f4e-50771be97c47","newPlayer":false,"requestId":"d_637265773101628080_0","userId":"5ebf70a2b600b7950551c88e"}
  174. 2020-06-01T03:01:50 207.179 INF [GSM] DisplayName:
  175. UserID:5ebf70a2b600b7950551c88e
  176. 2020-06-01T03:01:50 207.271 INF PROGRAM_START data: {"IsDedicated":true,"GameVersion":{"Text":"A19.0","LongText":"Alpha 19 (b131)","Type":"Alpha","Major":19,"Minor":0,"Build":131},"DediBuildPlatform":"LinuxPlayer","DediOperatingSystemFamily":"Linux","DediOperatingSystemFull":"Linux 5.4 Ubuntu 20.04 64bit","DediProcessorType":"Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz","DediProcessorCount":12,"DediProcessorClockMHz":3800,"DediSystemMemoryMB":32000}
  177. 2020-06-01T03:01:50 207.273 INF GS: SEND:{"@class":".LogEventRequest","eventKey":"PROGRAM_START","sessionDetails":{"IsDedicated":true,"GameVersion":{"Text":"A19.0","LongText":"Alpha 19 (b131)","Type":"Alpha","Major":19,"Minor":0,"Build":131},"DediBuildPlatform":"LinuxPlayer","DediOperatingSystemFamily":"Linux","DediOperatingSystemFull":"Linux 5.4 Ubuntu 20.04 64bit","DediProcessorType":"Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz","DediProcessorCount":12,"DediProcessorClockMHz":3800,"DediSystemMemoryMB":32000,"currentGameVersion":1900131},"requestId":"637265773104028000_1"}
  178. 2020-06-01T03:01:50 207.417 INF GS: RECV:{"@class":".LogEventResponse","requestId":"637265773104028000_1","scriptData":{"statsAdded":true}}
  179. 2020-06-01T03:01:50 207.425 INF [GSM] PROGRAM_START success
  180. 2020-06-01T03:19:11 1248.184 INF WorldGenerator:Generating Water Data: 30%
  181. 2020-06-01T03:19:13 1250.184 INF WorldGenerator:Generating Water Data: 54%
  182. 2020-06-01T03:19:15 1252.184 INF WorldGenerator:Generating Water Data: 79%
  183. 2020-06-01T03:19:16 1253.288 INF WorldGenerator:Socket data generation took 17 minutes 26 seconds
  184. 2020-06-01T03:19:16 1253.288 INF WorldGenerator:Generating Towns
  185. 2020-06-01T03:19:32 1269.596 INF Riiville Population: 5062.652
  186. 2020-06-01T03:19:32 1269.596 INF Riiville Acres: 109
  187. 2020-06-01T03:19:36 1272.932 INF Port Wohuton Population: 6413.943
  188. 2020-06-01T03:19:36 1272.932 INF Port Wohuton Acres: 141
  189. 2020-06-01T03:19:41 1278.832 INF South Routon Population: 3460.041
  190. 2020-06-01T03:19:41 1278.832 INF South Routon Acres: 141
  191. 2020-06-01T03:19:45 1281.994 INF Nacuville Population: 1658.903
  192. 2020-06-01T03:19:45 1281.994 INF Nacuville Acres: 65
  193. 2020-06-01T03:19:48 1285.863 INF North Usayaburg Population: 1805.903
  194. 2020-06-01T03:19:48 1285.863 INF North Usayaburg Acres: 65
  195. 2020-06-01T03:19:51 1288.862 INF South Piboville Population: 1300.736
  196. 2020-06-01T03:19:51 1288.862 INF South Piboville Acres: 65
  197. 2020-06-01T03:19:53 1290.660 INF Fort Sulaville Population: 1635.18
  198. 2020-06-01T03:19:53 1290.660 INF Fort Sulaville Acres: 65
  199. 2020-06-01T03:19:55 1292.580 INF East Geyafu Population: 2246.514
  200. 2020-06-01T03:19:55 1292.580 INF East Geyafu Acres: 65
  201. 2020-06-01T03:19:55 1292.582 ERR Error occurred, aborting generation!
  202. 2020-06-01T03:19:55 1292.582 ERR Index was out of range. Must be non-negative and less than the size of the collection.
  203. Parameter name: index
  204. 2020-06-01T03:19:55 1292.587 ERR at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
  205. at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  206. at WorldGenerationEngine.GenerationManager.pickTraderPosition () [0x00120] in <2410b6e1196b46828479c6e5c697db23>:0
  207. at WorldGenerationEngine.GenerationManager.GenerateTraders () [0x00009] in <2410b6e1196b46828479c6e5c697db23>:0
  208. at WorldGenerationEngine.GenerationManager.GenerateWorld (ThreadManager+ThreadInfo _threadInfo) [0x001a6] in <2410b6e1196b46828479c6e5c697db23>:0
  209. 2020-06-01T03:20:25 1322.592 ERR Thread RWG did not finish within 30s. Request trace: ThreadInfo:WaitForEnd()
  210. WorldGenerationEngine.GenerationManager:Abort()
  211. WorldGenerationEngine.GenerationManager:GenerateWorld(ThreadInfo)
  212. ThreadManager:myThreadInvoke(Object)
  213. System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
  214. System.Threading.ThreadPoolWorkQueue:Dispatch()
  215. System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
  216.  
  217. 2020-06-01T03:20:25 1322.593 ERR Exception in thread RWG:
  218. 2020-06-01T03:20:25 1322.593 EXC Index was out of range. Must be non-negative and less than the size of the collection.
  219. Parameter name: index
  220. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
  221. Parameter name: index
  222. at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
  223. at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  224. at WorldGenerationEngine.GenerationManager.pickTraderPosition () [0x00120] in <2410b6e1196b46828479c6e5c697db23>:0
  225. at WorldGenerationEngine.GenerationManager.GenerateTraders () [0x00009] in <2410b6e1196b46828479c6e5c697db23>:0
  226. at WorldGenerationEngine.GenerationManager.GenerateWorld (ThreadManager+ThreadInfo _threadInfo) [0x00297] in <2410b6e1196b46828479c6e5c697db23>:0
  227. at ThreadManager.myThreadInvoke (System.Object _threadInfo) [0x00039] in <2410b6e1196b46828479c6e5c697db23>:0
  228. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  229. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  230. UnityEngine.Logger:LogException(Exception, Object)
  231. UnityEngine.Debug:LogException(Exception)
  232. Logger:masterLogException(Exception)
  233. Logger:Exception(Exception)
  234. Log:Exception(Exception)
  235. ThreadManager:myThreadInvoke(Object)
  236. System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
  237. System.Threading.ThreadPoolWorkQueue:Dispatch()
  238. System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()
  239.  
  240. (Filename: <567df3e0919241ba98db88bec4c6696f> Line: 0)
  241.  
  242. 2020-06-01T03:20:25 1322.600 INF Exited thread RWG
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