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Apr 16th, 2018
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  1. Config.txt:
  2.  
  3. #gpu_mem_256=128
  4. #gpu_mem_512=256
  5. #gpu_mem_1024=256
  6. gpu_mem=256
  7. overscan_scale=1
  8. dtoverlay=vc4-kms-v3d
  9.  
  10. vcdbg with custom collections added:
  11.  
  12.  
  13. pi@retropie:~ $ sudo vcdbg reloc
  14.  
  15. Relocatable heap version 4 found at 0x36000000
  16. total space allocated is 140M, with 138M relocatable, 2.3M legacy and 0 offline
  17. 1 legacy blocks of size 2359296
  18.  
  19. free list at 0x3d9db0c0
  20. 40K free memory in 7 free block(s)
  21. largest free block is 24K bytes
  22.  
  23. 0x36000000: legacy block 2.3M
  24. 0x36240000: free 24K
  25. [ 307] 0x362460c0: used 243K (refcount 1 lock count 0, size 248192, align 256, data 0x36246100, d3Rual) 'CABAC output'
  26. [ 315] 0x36282b60: used 119K (refcount 1 lock count 0, size 122240, align 32, data 0x36282b80, d0Rual) 'Vdec3 Msgbuf'
  27. [ 341] 0x362a0920: used 422K (refcount 1 lock count 0, size 432000, align 4, data 0x362a0940, d1Rual) 'H264 dm_storage'
  28. [ 261] 0x3630a0e0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x3630a100, d1rual) 'RIL buffer'
  29. [ 301] 0x3631a120: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x3631a140, d1rual) 'RIL buffer'
  30. [ 317] 0x3632a160: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x3632a180, d1rual) 'RIL buffer'
  31. [ 354] 0x3633a1a0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x3633a1c0, d1rual) 'RIL buffer'
  32. [ 306] 0x3634a1e0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x3634a200, d1rual) 'RIL buffer'
  33. [ 304] 0x3635a220: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x3635a240, d1rual) 'RIL buffer'
  34. [ 326] 0x3636a260: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x3636a280, d1rual) 'RIL buffer'
  35. [ 343] 0x3637a2a0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x3637a2c0, d1rual) 'RIL buffer'
  36. [ 342] 0x3638a2e0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x3638a300, d1rual) 'RIL buffer'
  37. [ 345] 0x3639a320: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x3639a340, d1rual) 'RIL buffer'
  38. [ 277] 0x363aa360: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x363aa380, d1rual) 'RIL buffer'
  39. [ 333] 0x363ba3a0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x363ba3c0, d1rual) 'RIL buffer'
  40. [ 332] 0x363ca3e0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x363ca400, d1rual) 'RIL buffer'
  41. [ 349] 0x363da420: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x363da440, d1rual) 'RIL buffer'
  42. [ 348] 0x363ea460: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x363ea480, d1rual) 'RIL buffer'
  43. [ 320] 0x363fa4a0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x363fa4c0, d0rual) 'pcmdec_tmp'
  44. [ 302] 0x3640a4e0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x3640a500, d1rual) 'RIL buffer'
  45. [ 139] 0x3641a520: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x3641a540, d0rual) 'pcmdec_out'
  46. [ 314] 0x3642a560: used 1.0M (refcount 1 lock count 0, size 1048576, align 256, data 0x3642a600, d3Rual) 'Vdec3 CDB'
  47. [ 340] 0x3652a680: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x3652b000, d1rual) 'video_decodeRIL:image pool'
  48. [ 298] 0x365a5f40: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x365a6000, d1rual) 'video_decodeRIL:image pool'
  49. [ 346] 0x36621800: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x36622000, d1rual) 'video_decodeRIL:image pool'
  50. [ 347] 0x3669d0c0: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x3669e000, d1rual) 'video_decodeRIL:image pool'
  51. [ 308] 0x36718980: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x36719000, d1rual) 'video_decodeRIL:image pool'
  52. [ 309] 0x36794240: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x36795000, d1rual) 'video_decodeRIL:image pool'
  53. [ 310] 0x3680fb00: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x36810000, d1rual) 'video_decodeRIL:image pool'
  54. [ 311] 0x3688b3c0: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x3688c000, d1rual) 'video_decodeRIL:image pool'
  55. [ 294] 0x36906c80: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x36907000, d1rual) 'video_decodeRIL:image pool'
  56. [ 296] 0x36982540: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x36983000, d1rual) 'video_decodeRIL:image pool'
  57. [ 225] 0x369fde00: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x369fe000, d1rual) 'video_decodeRIL:image pool'
  58. [ 297] 0x36a796c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36a796e0, d1rual) 'RIL buffer'
  59. [ 325] 0x36a8d700: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36a8d720, d1rual) 'RIL buffer'
  60. [ 305] 0x36aa1740: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36aa1760, d1rual) 'RIL buffer'
  61. [ 338] 0x36ab5780: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36ab57a0, d1rual) 'RIL buffer'
  62. [ 339] 0x36ac97c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36ac97e0, d1rual) 'RIL buffer'
  63. [ 258] 0x36add800: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36add820, d1rual) 'RIL buffer'
  64. [ 198] 0x36af1840: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36af1860, d1rual) 'RIL buffer'
  65. [ 278] 0x36b05880: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36b058a0, d1rual) 'RIL buffer'
  66. [ 321] 0x36b198c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36b198e0, d1rual) 'RIL buffer'
  67. [ 319] 0x36b2d900: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36b2d920, d1rual) 'RIL buffer'
  68. [ 323] 0x36b41940: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36b41960, d1rual) 'RIL buffer'
  69. [ 324] 0x36b55980: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36b559a0, d1rual) 'RIL buffer'
  70. [ 318] 0x36b699c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36b699e0, d1rual) 'RIL buffer'
  71. [ 322] 0x36b7da00: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36b7da20, d1rual) 'RIL buffer'
  72. [ 247] 0x36b91a40: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36b91a60, d1rual) 'RIL buffer'
  73. [ 234] 0x36ba5a80: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36ba5aa0, d1rual) 'RIL buffer'
  74. [ 233] 0x36bb9ac0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36bb9ae0, d1rual) 'RIL buffer'
  75. [ 232] 0x36bcdb00: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36bcdb20, d1rual) 'RIL buffer'
  76. [ 222] 0x36be1b40: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36be1b60, d1rual) 'RIL buffer'
  77. [ 331] 0x36bf5b80: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36bf5ba0, d1rual) 'RIL buffer'
  78. [ 254] 0x36c09bc0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36c09be0, d1rual) 'RIL buffer'
  79. [ 313] 0x36c1dc00: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36c1dc20, d1rual) 'RIL buffer'
  80. [ 328] 0x36c31c40: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36c31c60, d1rual) 'RIL buffer'
  81. [ 327] 0x36c45c80: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36c45ca0, d1rual) 'RIL buffer'
  82. [ 312] 0x36c59cc0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36c59ce0, d1rual) 'RIL buffer'
  83. [ 265] 0x36c6dd00: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36c6dd20, d1rual) 'RIL buffer'
  84. [ 264] 0x36c81d40: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36c81d60, d1rual) 'RIL buffer'
  85. [ 251] 0x36c95d80: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36c95da0, d1rual) 'RIL buffer'
  86. [ 262] 0x36ca9dc0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36ca9de0, d1rual) 'RIL buffer'
  87. [ 246] 0x36cbde00: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36cbde20, d1rual) 'RIL buffer'
  88. [ 252] 0x36cd1e40: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36cd1e60, d1rual) 'RIL buffer'
  89. [ 244] 0x36ce5e80: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36ce5ea0, d1rual) 'RIL buffer'
  90. [ 227] 0x36cf9ec0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36cf9ee0, d1rual) 'RIL buffer'
  91. [ 190] 0x36d0df00: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d0df20, d1rual) 'RIL buffer'
  92. [ 226] 0x36d21f40: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d21f60, d1rual) 'RIL buffer'
  93. [ 270] 0x36d35f80: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d35fa0, d1rual) 'RIL buffer'
  94. [ 200] 0x36d49fc0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d49fe0, d1rual) 'RIL buffer'
  95. [ 229] 0x36d5e000: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d5e020, d1rual) 'RIL buffer'
  96. [ 118] 0x36d72040: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d72060, d1rual) 'RIL buffer'
  97. [ 84] 0x36d86080: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d860a0, d1rual) 'RIL buffer'
  98. [ 224] 0x36d9a0c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d9a0e0, d1rual) 'RIL buffer'
  99. [ 289] 0x36dae100: used 1.4M (refcount 1 lock count 0, size 1511424, align 4096, data 0x36daf000, d1rual) 'Texture blob'
  100. [ 120] 0x36f20120: used 924K (refcount 1 lock count 0, size 942080, align 4096, data 0x36f21000, d1rual) 'Texture blob'
  101. [ 217] 0x37007140: used 212K (refcount 1 lock count 0, size 212992, align 4096, data 0x37008000, d1rual) 'Texture blob'
  102. [ 72] 0x3703c160: used 224K (refcount 1 lock count 0, size 225280, align 4096, data 0x3703d000, d1rual) 'Texture blob'
  103. [ 74] 0x37074180: used 120K (refcount 1 lock count 0, size 118784, align 4096, data 0x37075000, d1rual) 'Texture blob'
  104. [ 32] 0x370921a0: used 924K (refcount 1 lock count 0, size 942080, align 4096, data 0x37093000, d1rual) 'Texture blob'
  105. [ 282] 0x371791c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x371791e0, d1rual) 'RIL buffer'
  106. [ 303] 0x3718d200: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x3718d220, d1rual) 'RIL buffer'
  107. [ 138] 0x371a1240: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x371a1260, d1rual) 'RIL buffer'
  108. [ 283] 0x371b5280: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x371b52a0, d1rual) 'RIL buffer'
  109. [ 284] 0x371c92c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x371c92e0, d1rual) 'RIL buffer'
  110. [ 285] 0x371dd300: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x371dd320, d1rual) 'RIL buffer'
  111. [ 183] 0x371f1340: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x371f1360, d1rual) 'RIL buffer'
  112. [ 291] 0x37205380: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x372053a0, d1rual) 'RIL buffer'
  113. [ 286] 0x372193c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x372193e0, d1rual) 'RIL buffer'
  114. [ 287] 0x3722d400: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x3722d420, d1rual) 'RIL buffer'
  115. [ 288] 0x37241440: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x37241460, d1rual) 'RIL buffer'
  116. [ 292] 0x37255480: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x372554a0, d1rual) 'RIL buffer'
  117. [ 293] 0x372694c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x372694e0, d1rual) 'RIL buffer'
  118. [ 189] 0x3727d500: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x3727d520, d1rual) 'RIL buffer'
  119. [ 193] 0x37291540: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x37291560, d1rual) 'RIL buffer'
  120. [ 191] 0x372a5580: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x372a55a0, d1rual) 'RIL buffer'
  121. [ 205] 0x372b95c0: used 2.0M (refcount 177 lock count 176, size 2097152, align 4, data 0x372b95e0, D1RUal) 'GLXX_SERVER_STATE_T.cache'
  122. 0x374b9600: free 15K
  123. [ 337] 0x374bd200: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x374bd220, d3ruAl) 'RIL buffer'
  124. [ 179] 0x374c5240: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x374c5260, d1rual) 'RIL buffer'
  125. [ 129] 0x374d9280: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x374da000, d1rual) 'Texture blob'
  126. [ 63] 0x37b1d2a0: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x37b1e000, d1rual) 'Texture blob'
  127. [ 256] 0x381612c0: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x381612e0, d3ruAl) 'RIL buffer'
  128. [ 181] 0x38169300: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x38169320, d1rual) 'RIL buffer'
  129. [ 99] 0x3817d340: used 132K (refcount 1 lock count 0, size 131072, align 4096, data 0x3817e000, d1rual) 'Texture blob'
  130. [ 259] 0x3819e360: used 108K (refcount 1 lock count 0, size 106496, align 4096, data 0x3819f000, d1rual) 'Texture blob'
  131. [ 101] 0x381b9380: used 236K (refcount 1 lock count 0, size 237568, align 4096, data 0x381ba000, d1rual) 'Texture blob'
  132. [ 335] 0x381f43a0: used 1.3M (refcount 1 lock count 0, size 1400832, align 4096, data 0x381f5000, d1rual) 'Texture blob'
  133. [ 230] 0x3834b3c0: used 108K (refcount 1 lock count 0, size 106496, align 4096, data 0x3834c000, d1rual) 'Texture blob'
  134. [ 269] 0x383663e0: used 120K (refcount 1 lock count 0, size 118784, align 4096, data 0x38367000, d1rual) 'Texture blob'
  135. [ 240] 0x38384400: used 212K (refcount 1 lock count 0, size 212992, align 4096, data 0x38385000, d1rual) 'Texture blob'
  136. [ 236] 0x383b9420: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x383b9440, d1rual) 'RIL buffer'
  137. [ 64] 0x383cd460: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x383ce000, d1rual) 'Texture blob'
  138. [ 68] 0x38a11480: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x38a12000, d1rual) 'Texture blob'
  139. [ 106] 0x390554a0: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x39056000, d1rual) 'Texture blob'
  140. [ 108] 0x396994c0: used 96K (refcount 1 lock count 0, size 98304, align 256, data 0x39699500, D1ruAl) 'khrn_hw_bin_mem'
  141. [ 111] 0x396b15e0: used 96K (refcount 1 lock count 0, size 98304, align 256, data 0x396b1600, D1ruAl) 'khrn_hw_bin_mem'
  142. [ 174] 0x396c9700: used 924K (refcount 1 lock count 0, size 942080, align 4096, data 0x396ca000, d1rual) 'Texture blob'
  143. [ 4] 0x397b0720: used 224K (refcount 1 lock count 0, size 225280, align 4096, data 0x397b1000, d1rual) 'Texture blob'
  144. [ 148] 0x397e8740: used 200K (refcount 1 lock count 0, size 200704, align 4096, data 0x397e9000, d1rual) 'Texture blob'
  145. [ 186] 0x3981a760: used 924K (refcount 1 lock count 0, size 942080, align 4096, data 0x3981b000, d1rual) 'Texture blob'
  146. [ 41] 0x39901780: used 136K (refcount 1 lock count 0, size 135168, align 4096, data 0x39902000, d1rual) 'Texture blob'
  147. [ 295] 0x399237a0: used 14K (refcount 1 lock count 0, size 14000, align 64, data 0x399237c0, d3rual) 'h264_top_context'
  148. [ 316] 0x39926ec0: used 17K (refcount 1 lock count 0, size 17424, align 32, data 0x39926ee0, d0Rual) 'H264 PPS'
  149. [ 290] 0x3992b320: used 108K (refcount 1 lock count 0, size 106496, align 4096, data 0x3992c000, d1rual) 'Texture blob'
  150. [ 245] 0x39946340: used 3.8M (refcount 1 lock count 0, size 3932160, align 4096, data 0x39947000, d1Rual) 'KHRN_IMAGE_T.storage OpenGL ES aux buffer'
  151. [ 268] 0x39d07360: used 868K (refcount 1 lock count 0, size 884736, align 4096, data 0x39d08000, d1rual) 'Texture blob'
  152. [ 22] 0x39de0380: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x39de1000, d1rual) 'Texture blob'
  153. [ 26] 0x39e6c3a0: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x39e6d000, d1rual) 'Texture blob'
  154. [ 188] 0x39ef83c0: used 376K (refcount 1 lock count 0, size 380928, align 4096, data 0x39ef9000, d1rual) 'Texture blob'
  155. [ 92] 0x39f563e0: used 284K (refcount 1 lock count 0, size 286720, align 4096, data 0x39f57000, d1rual) 'Texture blob'
  156. [ 28] 0x39f9d400: used 248K (refcount 1 lock count 0, size 249856, align 4096, data 0x39f9e000, d1rual) 'Texture blob'
  157. [ 140] 0x39fdb420: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x39fdc000, d1rual) 'Texture blob'
  158. 0x3a067440: free 416
  159. [ 336] 0x3a0675e0: used 416 (refcount 1 lock count 0, size 340, align 4, data 0x3a067600, d0rual) 'resample context'
  160. [ 351] 0x3a067780: used 128 (refcount 1 lock count 0, size 48, align 32, data 0x3a0677a0, d0ruAl) 'RIL buffer'
  161. [ 235] 0x3a067800: used 128 (refcount 1 lock count 0, size 48, align 32, data 0x3a067820, d0ruAl) 'RIL buffer'
  162. [ 151] 0x3a067880: used 128 (refcount 1 lock count 0, size 48, align 32, data 0x3a0678a0, d0ruAl) 'RIL buffer'
  163. [ 146] 0x3a067900: used 416 (refcount 1 lock count 0, size 328, align 8, data 0x3a067920, d1rual) 'shader code'
  164. [ 204] 0x3a067aa0: used 384 (refcount 1 lock count 0, size 304, align 8, data 0x3a067ac0, d1rual) 'shader code'
  165. [ 250] 0x3a067c20: used 1.1K (refcount 2 lock count 0, size 1024, align 4, data 0x3a067c40, d0rual) 'resample coeff table data'
  166. [ 248] 0x3a068060: used 416 (refcount 1 lock count 0, size 340, align 4, data 0x3a068080, d0rual) 'resample context'
  167. [ 160] 0x3a068200: used 192 (refcount 1 lock count 0, size 124, align 4, data 0x3a068220, d0rual) 'uniform map'
  168. [ 147] 0x3a0682c0: used 160 (refcount 1 lock count 0, size 92, align 4, data 0x3a0682e0, d0rual) 'uniform map'
  169. [ 280] 0x3a068360: used 416 (refcount 1 lock count 0, size 328, align 8, data 0x3a068380, d1rual) 'shader code'
  170. [ 237] 0x3a068500: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a068520, d0rual) 'GLXX_TEXTURE_T'
  171. [ 75] 0x3a068760: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a068780, d0rual) 'GLXX_TEXTURE_T'
  172. [ 119] 0x3a0689c0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a0689e0, d0rual) 'GLXX_TEXTURE_T'
  173. [ 122] 0x3a068c20: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a068c40, d0rual) 'GLXX_TEXTURE_T'
  174. [ 34] 0x3a068e80: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a068ea0, d0rual) 'GLXX_TEXTURE_T'
  175. [ 144] 0x3a0690e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a069100, d0rual) 'GLXX_TEXTURE_T'
  176. [ 133] 0x3a069340: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a069360, d0rual) 'GLXX_TEXTURE_T'
  177. [ 83] 0x3a0695a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a0695c0, d0rual) 'GLXX_TEXTURE_T'
  178. [ 125] 0x3a069800: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a069820, d0rual) 'GLXX_TEXTURE_T'
  179. [ 85] 0x3a069a60: used 832 (refcount 1 lock count 0, size 768, align 4, data 0x3a069a80, d0ruAl) 'ADec:metadata'
  180. [ 266] 0x3a069da0: used 2.1K (refcount 1 lock count 0, size 2048, align 4, data 0x3a069dc0, d0rual) 'ILCS VC buffer pool'
  181. [ 329] 0x3a06a5e0: used 544 (refcount 1 lock count 0, size 256, align 256, data 0x3a06a600, d3rual) 'H264 dummy data partition'
  182. [ 299] 0x3a06a800: used 2.3K (refcount 1 lock count 0, size 2240, align 32, data 0x3a06a820, d0Rual) 'H264 SPS'
  183. [ 30] 0x3a06b100: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a06b120, d0rual) 'GLXX_TEXTURE_T'
  184. [ 257] 0x3a06b360: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a06b380, d0rual) 'GLXX_TEXTURE_T'
  185. [ 135] 0x3a06b5c0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a06b5e0, d0rual) 'GLXX_TEXTURE_T'
  186. [ 334] 0x3a06b820: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a06b840, d0rual) 'GLXX_TEXTURE_T'
  187. [ 201] 0x3a06ba80: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a06baa0, d0rual) 'GLXX_TEXTURE_T'
  188. [ 260] 0x3a06bce0: used 28K (refcount 1 lock count 0, size 24576, align 4096, data 0x3a06c000, d1rual) 'Texture blob'
  189. [ 267] 0x3a072d00: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a072d20, d0rual) 'GLXX_TEXTURE_T'
  190. [ 263] 0x3a072f60: used 28K (refcount 1 lock count 0, size 24576, align 4096, data 0x3a073000, d1rual) 'Texture blob'
  191. [ 228] 0x3a079f80: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a079fa0, d0rual) 'GLXX_TEXTURE_T'
  192. [ 243] 0x3a07a1e0: used 108K (refcount 1 lock count 0, size 106496, align 4096, data 0x3a07b000, d1rual) 'Texture blob'
  193. [ 149] 0x3a095200: used 28K (refcount 1 lock count 0, size 24576, align 4096, data 0x3a096000, d1rual) 'Texture blob'
  194. [ 279] 0x3a09c220: used 28K (refcount 1 lock count 0, size 24576, align 4096, data 0x3a09d000, d1rual) 'Texture blob'
  195. [ 66] 0x3a0a3240: used 12K (refcount 2 lock count 0, size 8192, align 4096, data 0x3a0a4000, d1rual) 'Texture blob'
  196. [ 71] 0x3a0a6260: used 12K (refcount 2 lock count 0, size 8192, align 4096, data 0x3a0a7000, d1rual) 'Texture blob'
  197. [ 102] 0x3a0a9280: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x3a0aa000, d1rual) 'Texture blob'
  198. [ 58] 0x3a1352a0: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x3a136000, d1rual) 'Texture blob'
  199. [ 128] 0x3a1c12c0: used 260K (refcount 1 lock count 0, size 262144, align 4096, data 0x3a1c2000, d1rual) 'Texture blob'
  200. [ 187] 0x3a2022e0: used 108K (refcount 1 lock count 0, size 106496, align 4096, data 0x3a203000, d1rual) 'Texture blob'
  201. [ 86] 0x3a21d300: used 284K (refcount 1 lock count 0, size 286720, align 4096, data 0x3a21e000, d1rual) 'Texture blob'
  202. [ 170] 0x3a264320: used 108K (refcount 1 lock count 0, size 106496, align 4096, data 0x3a265000, d1rual) 'Texture blob'
  203. [ 136] 0x3a27f340: used 28K (refcount 1 lock count 0, size 24576, align 4096, data 0x3a280000, d1rual) 'Texture blob'
  204. [ 110] 0x3a286360: used 28K (refcount 1 lock count 0, size 24576, align 4096, data 0x3a287000, d1rual) 'Texture blob'
  205. [ 253] 0x3a28d380: used 816K (refcount 1 lock count 0, size 831488, align 4096, data 0x3a28e000, d1rual) 'Texture blob'
  206. [ 124] 0x3a3593a0: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3a35a000, d1rual) 'Texture blob'
  207. [ 78] 0x3a35c3c0: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3a35d000, d1rual) 'Texture blob'
  208. [ 90] 0x3a35f3e0: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x3a360000, d1rual) 'Texture blob'
  209. [ 182] 0x3a3eb400: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3a3ec000, d1rual) 'Texture blob'
  210. [ 81] 0x3a3ee420: used 260K (refcount 2 lock count 1, size 262144, align 4096, data 0x3a3ef000, d1rual) 'Texture blob'
  211. [ 77] 0x3a42f440: used 108K (refcount 2 lock count 1, size 106496, align 4096, data 0x3a430000, d1rual) 'Texture blob'
  212. [ 142] 0x3a44a460: used 236K (refcount 2 lock count 1, size 237568, align 4096, data 0x3a44b000, d1rual) 'Texture blob'
  213. [ 112] 0x3a485480: used 108K (refcount 2 lock count 1, size 106496, align 4096, data 0x3a486000, d1rual) 'Texture blob'
  214. [ 213] 0x3a4a04a0: used 868K (refcount 2 lock count 1, size 884736, align 4096, data 0x3a4a1000, d1rual) 'Texture blob'
  215. [ 165] 0x3a5794c0: used 224K (refcount 2 lock count 1, size 225280, align 4096, data 0x3a57a000, d1rual) 'Texture blob'
  216. [ 173] 0x3a5b14e0: used 248K (refcount 3 lock count 1, size 249856, align 4096, data 0x3a5b2000, d1rual) 'Texture blob'
  217. [ 33] 0x3a5ef500: used 284K (refcount 3 lock count 1, size 286720, align 4096, data 0x3a5f0000, d1rual) 'Texture blob'
  218. [ 214] 0x3a636520: used 236K (refcount 3 lock count 1, size 237568, align 4096, data 0x3a637000, d1rual) 'Texture blob'
  219. 0x3a671540: free 64
  220. [ 145] 0x3a671580: used 160 (refcount 1 lock count 0, size 80, align 8, data 0x3a6715a0, d1rual) 'shader code'
  221. [ 218] 0x3a671620: used 248K (refcount 3 lock count 1, size 249856, align 4096, data 0x3a672000, d1rual) 'Texture blob'
  222. [ 241] 0x3a6af640: used 284K (refcount 3 lock count 1, size 286720, align 4096, data 0x3a6b0000, d1rual) 'Texture blob'
  223. [ 60] 0x3a6f6660: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x3a6f7000, d1rual) 'Texture blob'
  224. [ 274] 0x3ad3a680: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x3ad3b000, d1rual) 'Texture blob'
  225. [ 273] 0x3b37e6a0: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x3b37f000, d1rual) 'Texture blob'
  226. [ 167] 0x3b9c26c0: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x3b9c3000, d1rual) 'Texture blob'
  227. [ 271] 0x3c0066e0: used 13M (refcount 1 lock count 0, size 13950976, align 4096, data 0x3c007000, d1rual) 'Texture blob'
  228. [ 20] 0x3cd55700: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x3cd56000, d1rual) 'Texture blob'
  229. [ 100] 0x3d399720: used 384 (refcount 1 lock count 0, size 304, align 8, data 0x3d399740, d1rual) 'shader code'
  230. [ 202] 0x3d3998a0: used 192 (refcount 1 lock count 0, size 124, align 4, data 0x3d3998c0, d0rual) 'uniform map'
  231. [ 51] 0x3d399960: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d399980, d0rual) 'GLXX_TEXTURE_T'
  232. [ 276] 0x3d399bc0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d399be0, d0rual) 'GLXX_TEXTURE_T'
  233. [ 344] 0x3d399e20: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d399e40, d0rual) 'GLXX_TEXTURE_T'
  234. [ 231] 0x3d39a080: used 576 (refcount 1 lock count 0, size 512, align 4, data 0x3d39a0a0, d0rual) 'ILCS VC buffer pool'
  235. [ 223] 0x3d39a2c0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d39a2e0, d0rual) 'GLXX_TEXTURE_T'
  236. [ 150] 0x3d39a520: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d39a540, d0rual) 'GLXX_TEXTURE_T'
  237. [ 196] 0x3d39a780: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d39a7a0, d0rual) 'GLXX_TEXTURE_T'
  238. [ 121] 0x3d39a9e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d39aa00, d0rual) 'GLXX_TEXTURE_T'
  239. [ 300] 0x3d39ac40: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d39ac60, d0rual) 'GLXX_TEXTURE_T'
  240. [ 134] 0x3d39aea0: used 576 (refcount 1 lock count 0, size 512, align 4, data 0x3d39aec0, d0rual) 'ILCS VC buffer pool'
  241. [ 73] 0x3d39b0e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d39b100, d0rual) 'GLXX_TEXTURE_T'
  242. [ 70] 0x3d39b340: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d39b360, d0rual) 'GLXX_TEXTURE_T'
  243. [ 54] 0x3d39b5a0: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3d39c000, d1rual) 'Texture blob'
  244. [ 67] 0x3d39e5c0: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3d39f000, d1rual) 'Texture blob'
  245. 0x3d3a15e0: free 96
  246. [ 255] 0x3d3a1640: used 108K (refcount 3 lock count 1, size 106496, align 4096, data 0x3d3a2000, d1rual) 'Texture blob'
  247. [ 203] 0x3d3bc660: used 236K (refcount 3 lock count 1, size 237568, align 4096, data 0x3d3bd000, d1rual) 'Texture blob'
  248. [ 162] 0x3d3f7680: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x3d3f8000, d1rual) 'Texture blob'
  249. [ 199] 0x3d4836a0: used 560K (refcount 3 lock count 1, size 569344, align 4096, data 0x3d484000, d1rual) 'Texture blob'
  250. [ 98] 0x3d50f6c0: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x3d510000, d1rual) 'Texture blob'
  251. [ 24] 0x3d59b6e0: used 1.0M (refcount 1 lock count 0, size 1048576, align 4096, data 0x3d59c000, d1rual) 'Texture blob'
  252. [ 23] 0x3d69c700: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69c720, d0rual) 'GLXX_TEXTURE_T'
  253. [ 27] 0x3d69c960: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69c980, d0rual) 'GLXX_TEXTURE_T'
  254. [ 93] 0x3d69cbc0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69cbe0, d0rual) 'GLXX_TEXTURE_T'
  255. [ 180] 0x3d69ce20: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69ce40, d0rual) 'GLXX_TEXTURE_T'
  256. [ 25] 0x3d69d080: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69d0a0, d0rual) 'GLXX_TEXTURE_T'
  257. [ 21] 0x3d69d2e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69d300, d0rual) 'GLXX_TEXTURE_T'
  258. [ 169] 0x3d69d540: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69d560, d0rual) 'GLXX_TEXTURE_T'
  259. [ 127] 0x3d69d7a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69d7c0, d0rual) 'GLXX_TEXTURE_T'
  260. [ 131] 0x3d69da00: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69da20, d0rual) 'GLXX_TEXTURE_T'
  261. [ 88] 0x3d69dc60: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69dc80, d0rual) 'GLXX_TEXTURE_T'
  262. [ 76] 0x3d69dec0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69dee0, d0rual) 'GLXX_TEXTURE_T'
  263. [ 178] 0x3d69e120: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69e140, d0rual) 'GLXX_TEXTURE_T'
  264. [ 175] 0x3d69e380: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69e3a0, d0rual) 'GLXX_TEXTURE_T'
  265. [ 115] 0x3d69e5e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69e600, d0rual) 'GLXX_TEXTURE_T'
  266. [ 185] 0x3d69e840: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69e860, d0rual) 'GLXX_TEXTURE_T'
  267. [ 103] 0x3d69eaa0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69eac0, d0rual) 'GLXX_TEXTURE_T'
  268. [ 91] 0x3d69ed00: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69ed20, d0rual) 'GLXX_TEXTURE_T'
  269. [ 272] 0x3d69ef60: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69ef80, d0rual) 'GLXX_TEXTURE_T'
  270. [ 65] 0x3d69f1c0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69f1e0, d0rual) 'GLXX_TEXTURE_T'
  271. [ 123] 0x3d69f420: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69f440, d0rual) 'GLXX_TEXTURE_T'
  272. [ 79] 0x3d69f680: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69f6a0, d0rual) 'GLXX_TEXTURE_T'
  273. [ 61] 0x3d69f8e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69f900, d0rual) 'GLXX_TEXTURE_T'
  274. [ 143] 0x3d69fb40: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69fb60, d0rual) 'GLXX_TEXTURE_T'
  275. [ 172] 0x3d69fda0: used 28K (refcount 2 lock count 1, size 24576, align 4096, data 0x3d6a0000, d1rual) 'Texture blob'
  276. [ 113] 0x3d6a6dc0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d6a6de0, d0rual) 'GLXX_TEXTURE_T'
  277. [ 31] 0x3d6a7020: used 28K (refcount 2 lock count 1, size 24576, align 4096, data 0x3d6a8000, d1rual) 'Texture blob'
  278. [ 215] 0x3d6ae040: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d6ae060, d0rual) 'GLXX_TEXTURE_T'
  279. [ 164] 0x3d6ae2a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d6ae2c0, d0rual) 'GLXX_TEXTURE_T'
  280. [ 130] 0x3d6ae500: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d6ae520, d0rual) 'GLXX_TEXTURE_T'
  281. [ 94] 0x3d6ae760: used 11K (refcount 4 lock count 3, size 7232, align 4096, data 0x3d6af000, d1rual) 'Texture blob'
  282. [ 197] 0x3d6b13c0: used 356K (refcount 2 lock count 1, size 360448, align 4096, data 0x3d6b2000, d1rual) 'Texture blob'
  283. [ 220] 0x3d70a3e0: used 8.3K (refcount 1 lock count 0, size 4352, align 4096, data 0x3d70b000, d1rual) 'Texture blob'
  284. [ 56] 0x3d70c500: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x3d70d000, d1rual) 'Texture blob'
  285. [ 171] 0x3d798520: used 9.0K (refcount 5 lock count 4, size 5056, align 4096, data 0x3d799000, d1rual) 'Texture blob'
  286. [ 114] 0x3d79a900: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3d79b000, d1rual) 'Texture blob'
  287. [ 17] 0x3d79d920: used 1.0M (refcount 17 lock count 16, size 1048576, align 4096, data 0x3d79e000, d1rual) 'Texture blob'
  288. [ 104] 0x3d89e940: used 1.0M (refcount 20 lock count 19, size 1048576, align 4096, data 0x3d89f000, d1rual) 'Texture blob'
  289. [ 105] 0x3d99f960: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d99f980, d0rual) 'GLXX_TEXTURE_T'
  290. [ 95] 0x3d99fbc0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d99fbe0, d0rual) 'GLXX_TEXTURE_T'
  291. [ 97] 0x3d99fe20: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d99fe40, d0rual) 'GLXX_TEXTURE_T'
  292. [ 29] 0x3d9a0080: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a00a0, d0rual) 'GLXX_TEXTURE_T'
  293. [ 82] 0x3d9a02e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a0300, d0rual) 'GLXX_TEXTURE_T'
  294. [ 69] 0x3d9a0540: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a0560, d0rual) 'GLXX_TEXTURE_T'
  295. [ 107] 0x3d9a07a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a07c0, d0rual) 'GLXX_TEXTURE_T'
  296. [ 109] 0x3d9a0a00: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a0a20, d0rual) 'GLXX_TEXTURE_T'
  297. [ 89] 0x3d9a0c60: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a0c80, d0rual) 'GLXX_TEXTURE_T'
  298. [ 212] 0x3d9a0ec0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a0ee0, d0rual) 'GLXX_TEXTURE_T'
  299. [ 126] 0x3d9a1120: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a1140, d0rual) 'GLXX_TEXTURE_T'
  300. [ 166] 0x3d9a1380: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a13a0, d0rual) 'GLXX_TEXTURE_T'
  301. [ 132] 0x3d9a15e0: used 12K (refcount 7 lock count 6, size 8192, align 4096, data 0x3d9a2000, d1rual) 'Texture blob'
  302. [ 80] 0x3d9a4600: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3d9a5000, d1rual) 'Texture blob'
  303. [ 59] 0x3d9a7620: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a7640, d0rual) 'GLXX_TEXTURE_T'
  304. [ 176] 0x3d9a7880: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a78a0, d0rual) 'GLXX_TEXTURE_T'
  305. [ 184] 0x3d9a7ae0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a7b00, d0rual) 'GLXX_TEXTURE_T'
  306. [ 96] 0x3d9a7d40: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a7d60, d0rual) 'GLXX_TEXTURE_T'
  307. [ 210] 0x3d9a7fa0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a7fc0, d0rual) 'GLXX_TEXTURE_T'
  308. [ 275] 0x3d9a8200: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a8220, d0rual) 'GLXX_TEXTURE_T'
  309. [ 163] 0x3d9a8460: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a8480, d0rual) 'GLXX_TEXTURE_T'
  310. [ 161] 0x3d9a86c0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a86e0, d0rual) 'GLXX_TEXTURE_T'
  311. [ 192] 0x3d9a8920: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a8940, d0rual) 'GLXX_TEXTURE_T'
  312. [ 209] 0x3d9a8b80: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a8ba0, d0rual) 'GLXX_TEXTURE_T'
  313. [ 8] 0x3d9a8de0: used 160 (refcount 1 lock count 0, size 92, align 4, data 0x3d9a8e00, d0rual) 'uniform map'
  314. [ 13] 0x3d9a8e80: used 224 (refcount 1 lock count 0, size 148, align 4, data 0x3d9a8ea0, d0rual) 'uniform map'
  315. [ 14] 0x3d9a8f60: used 480 (refcount 40 lock count 39, size 392, align 8, data 0x3d9a8f80, d1rual) 'shader code'
  316. [ 6] 0x3d9a9140: used 352 (refcount 40 lock count 39, size 288, align 8, data 0x3d9a9160, d1rual) 'shader code'
  317. [ 7] 0x3d9a92a0: used 224 (refcount 40 lock count 39, size 144, align 8, data 0x3d9a92c0, d1rual) 'shader code'
  318. [ 50] 0x3d9a9380: used 384 (refcount 6 lock count 5, size 304, align 8, data 0x3d9a93a0, d1rual) 'shader code'
  319. [ 53] 0x3d9a9500: used 192 (refcount 6 lock count 5, size 120, align 8, data 0x3d9a9520, d1rual) 'shader code'
  320. [ 141] 0x3d9a95c0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a95e0, d0rual) 'GLXX_TEXTURE_T'
  321. [ 242] 0x3d9a9820: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a9840, d0rual) 'GLXX_TEXTURE_T'
  322. [ 219] 0x3d9a9a80: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a9aa0, d0rual) 'GLXX_TEXTURE_T'
  323. [ 19] 0x3d9a9ce0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a9d00, d0rual) 'GLXX_TEXTURE_T'
  324. [ 211] 0x3d9a9f40: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a9f60, d0rual) 'GLXX_TEXTURE_T'
  325. [ 10] 0x3d9aa1a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9aa1c0, d0rual) 'GLXX_TEXTURE_T'
  326. [ 9] 0x3d9aa400: used 96K (refcount 1 lock count 0, size 98304, align 256, data 0x3d9aa500, D1ruAl) 'khrn_hw_bin_mem'
  327. [ 43] 0x3d9c2520: used 96K (refcount 1 lock count 0, size 98304, align 256, data 0x3d9c2600, D1ruAl) 'khrn_hw_bin_mem'
  328. [ 168] 0x3d9da640: used 224 (refcount 1 lock count 0, size 148, align 4, data 0x3d9da660, d0rual) 'uniform map'
  329. [ 16] 0x3d9da720: used 480 (refcount 45 lock count 44, size 392, align 8, data 0x3d9da740, d1rual) 'shader code'
  330. 0x3d9da900: free 32
  331. [ 18] 0x3d9da920: used 160 (refcount 1 lock count 0, size 92, align 4, data 0x3d9da940, d0rual) 'uniform map'
  332. [ 15] 0x3d9da9c0: used 352 (refcount 45 lock count 44, size 288, align 8, data 0x3d9da9e0, d1rual) 'shader code'
  333. [ 11] 0x3d9dab20: used 224 (refcount 45 lock count 44, size 152, align 8, data 0x3d9dab40, d1rual) 'shader code'
  334. [ 57] 0x3d9dac00: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9dac20, d0rual) 'GLXX_TEXTURE_T'
  335. [ 46] 0x3d9dae60: used 192 (refcount 1 lock count 0, size 124, align 4, data 0x3d9dae80, d0rual) 'uniform map'
  336. [ 52] 0x3d9daf20: used 416 (refcount 6 lock count 5, size 328, align 8, data 0x3d9daf40, d1rual) 'shader code'
  337. 0x3d9db0c0: free 32
  338. [ 249] 0x3d9db0e0: used 96 (refcount 1 lock count 0, size 12, align 4, data 0x3d9db100, d0rual) 'resample coeff table'
  339. [ 49] 0x3d9db140: used 160 (refcount 1 lock count 0, size 92, align 4, data 0x3d9db160, d0rual) 'uniform map'
  340. [ 281] 0x3d9db1e0: used 160 (refcount 1 lock count 0, size 92, align 4, data 0x3d9db200, d0rual) 'uniform map'
  341. [ 87] 0x3d9db280: used 192 (refcount 1 lock count 0, size 112, align 8, data 0x3d9db2a0, d1rual) 'shader code'
  342. [ 239] 0x3d9db340: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9db360, d0rual) 'GLXX_TEXTURE_T'
  343. [ 221] 0x3d9db5a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9db5c0, d0rual) 'GLXX_TEXTURE_T'
  344. [ 55] 0x3d9db800: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9db820, d0rual) 'GLXX_TEXTURE_T'
  345. [ 177] 0x3d9dba60: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9dba80, d0rual) 'GLXX_TEXTURE_T'
  346. [ 137] 0x3d9dbcc0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9dbce0, d0rual) 'GLXX_TEXTURE_T'
  347. [ 62] 0x3d9dbf20: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9dbf40, d0rual) 'GLXX_TEXTURE_T'
  348. [ 47] 0x3d9dc180: used 1.0M (refcount 1 lock count 0, size 1048576, align 4096, data 0x3d9dd000, d1rual) 'Texture blob'
  349. [ 44] 0x3dadd1a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3dadd1c0, d0rual) 'GLXX_TEXTURE_T'
  350. [ 45] 0x3dadd400: used 1.0M (refcount 1 lock count 0, size 1048576, align 4096, data 0x3dade000, d1rual) 'Texture blob'
  351. [ 48] 0x3dbde420: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3dbde440, d0rual) 'GLXX_TEXTURE_T'
  352. [ 216] 0x3dbde680: used 1.0M (refcount 10 lock count 9, size 1048576, align 4096, data 0x3dbdf000, d1rual) 'Texture blob'
  353. [ 207] 0x3dcdf6a0: used 608 (refcount 2 lock count 0, size 540, align 4, data 0x3dcdf6c0, d0rual) 'GLXX_TEXTURE_T'
  354. [ 238] 0x3dcdf900: used 64 (refcount 1 lock count 0, size 0, align 32, data 0x3dcdf920, d0ruAl) 'ADec:inputdata'
  355. [ 206] 0x3dcdf940: used 608 (refcount 5 lock count 0, size 540, align 4, data 0x3dcdf960, d0rual) 'GLXX_TEXTURE_T'
  356. [ 208] 0x3dcdfba0: used 608 (refcount 4 lock count 0, size 540, align 4, data 0x3dcdfbc0, d0rual) 'GLXX_TEXTURE_T'
  357. [ 155] 0x3dcdfe00: used 13K (refcount 2 lock count 0, size 13084, align 4, data 0x3dcdfe20, d0rual) 'GLXX_SERVER_STATE_T'
  358. [ 158] 0x3dce3160: used 2.1K (refcount 1 lock count 0, size 2048, align 4, data 0x3dce3180, d0rual) 'KHRN_MAP_T.storage'
  359. [ 156] 0x3dce39a0: used 2.1K (refcount 1 lock count 0, size 2048, align 4, data 0x3dce39c0, d0rual) 'KHRN_MAP_T.storage'
  360. [ 157] 0x3dce41e0: used 2.1K (refcount 1 lock count 0, size 2048, align 4, data 0x3dce4200, d0rual) 'KHRN_MAP_T.storage'
  361. [ 159] 0x3dce4a20: used 2.1K (refcount 1 lock count 0, size 2048, align 4, data 0x3dce4a40, d0rual) 'KHRN_MAP_T.storage'
  362. [ 194] 0x3dce5260: used 2.1K (refcount 1 lock count 0, size 2048, align 4, data 0x3dce5280, d0rual) 'KHRN_MAP_T.storage'
  363. [ 153] 0x3dce5aa0: used 192 (refcount 1 lock count 0, size 100, align 4, data 0x3dce5ac0, d0rual) 'GLXX_SHARED_T'
  364. [ 195] 0x3dce5b60: used 3.5M (refcount 2 lock count 1, size 3686400, align 4096, data 0x3dce6000, d1Rual) 'KHRN_IMAGE_T.storage'
  365. [ 152] 0x3e06ab80: used 3.5M (refcount 2 lock count 8, size 3686400, align 4096, data 0x3e06b000, d1Rual) 'KHRN_IMAGE_T.storage'
  366. [ 154] 0x3e3efba0: used 3.5M (refcount 2 lock count 8, size 3686400, align 4096, data 0x3e3f0000, d1Rual) 'KHRN_IMAGE_T.storage'
  367. [ 36] 0x3e774bc0: used 192 (refcount 3 lock count 0, size 116, align 4, data 0x3e774be0, d0rual) 'EGL_SERVER_SURFACE_T'
  368. [ 39] 0x3e774c80: used 64 (refcount 1 lock count 0, size 0, align 32, data 0x3e774ca0, d3ruAl) 'khdispatch_readahead'
  369. [ 37] 0x3e774cc0: used 1.0M (refcount 1 lock count 0, size 1048576, align 32, data 0x3e774ce0, d3ruAl) 'khdispatch_workspace'
  370. [ 38] 0x3e874d00: used 96 (refcount 1 lock count 0, size 22, align 1, data 0x3e874d20, d1rual) 'khrn_hw_null_render'
  371. [ 40] 0x3e874d60: used 160 (refcount 1 lock count 0, size 96, align 4, data 0x3e874d80, d0rual) 'KHRN_MAP_64_T.storage'
  372. [ 42] 0x3e874e00: used 576 (refcount 1 lock count 0, size 512, align 4, data 0x3e874e20, d0rual) 'KHRN_MAP_T.storage'
  373. [ 35] 0x3e875040: used 1.1K (refcount 1 lock count 0, size 1024, align 4, data 0x3e875060, d0rual) 'KHRN_PID_MAP_T.storage'
  374. [ 116] 0x3e875480: used 576 (refcount 1 lock count 0, size 512, align 4, data 0x3e8754a0, d0rual) 'KHRN_MAP_T.storage'
  375. [ 117] 0x3e8756c0: used 576 (refcount 1 lock count 0, size 512, align 4, data 0x3e8756e0, d0rual) 'KHRN_MAP_T.storage'
  376. [ 12] 0x3e875900: used 576 (refcount 1 lock count 0, size 512, align 4, data 0x3e875920, d0rual) 'KHRN_MAP_T.storage'
  377. [ 5] 0x3e875b40: used 1.1K (refcount 1 lock count 0, size 1024, align 32, data 0x3e875b60, d1rual) 'dispmanx_resource'
  378. [ 3] 0x3e875f80: used 3.5M (refcount 1 lock count 8, size 3686400, align 4096, data 0x3e876000, d1rual) 'ARM FB'
  379. [ 2] 0x3ebfafa0: used 16K (refcount 1 lock count 0, size 16384, align 32, data 0x3ebfafc0, d0ruAl) 'audioplus_tmp_buf'
  380. [ 1] 0x3ebfefe0: used 4.0K (refcount 1 lock count 0, size 0, align 4096, data 0x3ebff000, d1rual) 'camera fast alloc arena'
  381. small allocs not requested
  382. pi@retropie:~ $
  383.  
  384.  
  385.  
  386.  
  387. vcdbg with custom collections disabled (videos working):
  388.  
  389. pi@retropie:~ $ sudo vcdbg reloc
  390.  
  391. Relocatable heap version 4 found at 0x36000000
  392. total space allocated is 140M, with 138M relocatable, 2.3M legacy and 0 offline
  393. 1 legacy blocks of size 2359296
  394.  
  395. free list at 0x3e06a9c0
  396. 590K free memory in 12 free block(s)
  397. largest free block is 564K bytes
  398.  
  399. 0x36000000: legacy block 2.3M
  400. 0x36240000: free 564K
  401. [ 208] 0x362ccee0: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x362ccf00, d3rual) 'RIL buffer'
  402. [ 326] 0x362d4f20: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x362d4f40, d3rual) 'RIL buffer'
  403. [ 255] 0x362dcf60: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x362dcf80, d3rual) 'RIL buffer'
  404. [ 77] 0x362e4fa0: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x362e4fc0, d3rual) 'RIL buffer'
  405. [ 328] 0x362ecfe0: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x362ed000, d3rual) 'RIL buffer'
  406. [ 296] 0x362f5020: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x362f5040, d3rual) 'RIL buffer'
  407. [ 76] 0x362fd060: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x362fd080, d3rual) 'RIL buffer'
  408. [ 351] 0x363050a0: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x363050c0, d3rual) 'RIL buffer'
  409. [ 349] 0x3630d0e0: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x3630d100, d3rual) 'RIL buffer'
  410. [ 316] 0x36315120: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x36315140, d3rual) 'RIL buffer'
  411. [ 284] 0x3631d160: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x3631d180, d3rual) 'RIL buffer'
  412. [ 34] 0x363251a0: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x363251c0, d3rual) 'RIL buffer'
  413. [ 274] 0x3632d1e0: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x3632d200, d3rual) 'RIL buffer'
  414. [ 60] 0x36335220: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x36335240, d3rual) 'RIL buffer'
  415. [ 209] 0x3633d260: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x3633d280, d3rual) 'RIL buffer'
  416. [ 352] 0x363452a0: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x363452c0, d3rual) 'RIL buffer'
  417. [ 119] 0x3634d2e0: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x3634d300, d3rual) 'RIL buffer'
  418. [ 374] 0x36355320: used 32K (refcount 1 lock count 1, size 32768, align 32, data 0x36355340, d3rual) 'RIL buffer'
  419. [ 342] 0x3635d360: used 243K (refcount 1 lock count 0, size 248192, align 256, data 0x3635d400, d3Rual) 'CABAC output'
  420. [ 278] 0x36399e00: used 119K (refcount 1 lock count 0, size 122240, align 32, data 0x36399e20, d0Rual) 'Vdec3 Msgbuf'
  421. [ 370] 0x363b7bc0: used 422K (refcount 1 lock count 0, size 432000, align 4, data 0x363b7be0, d1Rual) 'H264 dm_storage'
  422. [ 369] 0x36421380: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x364213a0, d1rual) 'RIL buffer'
  423. [ 368] 0x364313c0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x364313e0, d1rual) 'RIL buffer'
  424. [ 367] 0x36441400: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x36441420, d1rual) 'RIL buffer'
  425. [ 366] 0x36451440: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x36451460, d1rual) 'RIL buffer'
  426. [ 365] 0x36461480: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x364614a0, d1rual) 'RIL buffer'
  427. [ 364] 0x364714c0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x364714e0, d1rual) 'RIL buffer'
  428. [ 372] 0x36481500: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x36481520, d1rual) 'RIL buffer'
  429. [ 371] 0x36491540: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x36491560, d1rual) 'RIL buffer'
  430. [ 345] 0x364a1580: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x364a15a0, d1rual) 'RIL buffer'
  431. [ 117] 0x364b15c0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x364b15e0, d1rual) 'RIL buffer'
  432. [ 360] 0x364c1600: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x364c1620, d1rual) 'RIL buffer'
  433. [ 287] 0x364d1640: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x364d1660, d1rual) 'RIL buffer'
  434. [ 269] 0x364e1680: used 1.0M (refcount 1 lock count 0, size 1048576, align 256, data 0x364e1700, d3Rual) 'Vdec3 CDB'
  435. [ 339] 0x365e17a0: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x365e2000, d1rual) 'video_decodeRIL:image pool'
  436. [ 165] 0x3665d060: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x3665e000, d1rual) 'video_decodeRIL:image pool'
  437. [ 283] 0x366d8920: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x366d9000, d1rual) 'video_decodeRIL:image pool'
  438. [ 307] 0x367541e0: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x36755000, d1rual) 'video_decodeRIL:image pool'
  439. [ 84] 0x367cfaa0: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x367d0000, d1rual) 'video_decodeRIL:image pool'
  440. [ 24] 0x3684b360: used 224K (refcount 1 lock count 0, size 225280, align 4096, data 0x3684c000, d1rual) 'Texture blob'
  441. [ 33] 0x36883380: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x368833a0, d0rual) 'GLXX_TEXTURE_T'
  442. [ 31] 0x368835e0: used 120K (refcount 1 lock count 0, size 118784, align 4096, data 0x36884000, d1rual) 'Texture blob'
  443. [ 11] 0x368a1600: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x368a1620, d0rual) 'GLXX_TEXTURE_T'
  444. [ 177] 0x368a1860: used 132K (refcount 1 lock count 0, size 131072, align 4096, data 0x368a2000, d1rual) 'Texture blob'
  445. [ 104] 0x368c2880: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x368c28a0, d0rual) 'GLXX_TEXTURE_T'
  446. [ 219] 0x368c2ae0: used 120K (refcount 1 lock count 0, size 118784, align 4096, data 0x368c3000, d1rual) 'Texture blob'
  447. [ 58] 0x368e0b00: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x368e0b20, d0rual) 'GLXX_TEXTURE_T'
  448. 0x368e0d60: free 9.5K
  449. [ 271] 0x368e3360: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x368e4000, d1rual) 'video_decodeRIL:image pool'
  450. [ 82] 0x3695ec20: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x3695f000, d1rual) 'video_decodeRIL:image pool'
  451. [ 265] 0x369da4e0: used 212K (refcount 1 lock count 0, size 212992, align 4096, data 0x369db000, d1rual) 'Texture blob'
  452. [ 261] 0x36a0f500: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x36a0f520, d0rual) 'GLXX_TEXTURE_T'
  453. [ 220] 0x36a0f760: used 200K (refcount 1 lock count 0, size 200704, align 4096, data 0x36a10000, d1rual) 'Texture blob'
  454. [ 309] 0x36a41780: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x36a417a0, d0rual) 'GLXX_TEXTURE_T'
  455. 0x36a419e0: free 3.6K
  456. [ 348] 0x36a42840: used 8.1K (refcount 1 lock count 0, size 8192, align 32, data 0x36a42860, d3rual) 'RIL buffer'
  457. [ 350] 0x36a44880: used 8.1K (refcount 1 lock count 0, size 8192, align 32, data 0x36a448a0, d3rual) 'RIL buffer'
  458. [ 373] 0x36a468c0: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x36a468e0, d3rual) 'RIL buffer'
  459. [ 341] 0x36a4e900: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x36a4e920, d1rual) 'RIL buffer'
  460. [ 359] 0x36a5e940: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x36a5e960, d1rual) 'RIL buffer'
  461. [ 123] 0x36a6e980: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x36a6e9a0, d1rual) 'RIL buffer'
  462. [ 227] 0x36a7e9c0: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x36a7e9e0, d0rual) 'pcmdec_tmp'
  463. [ 83] 0x36a8ea00: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x36a8ea20, d1rual) 'RIL buffer'
  464. [ 85] 0x36a9ea40: used 64K (refcount 1 lock count 0, size 65536, align 32, data 0x36a9ea60, d0rual) 'pcmdec_out'
  465. [ 152] 0x36aaea80: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x36aaf000, d1rual) 'video_decodeRIL:image pool'
  466. [ 150] 0x36b2a340: used 494K (refcount 2 lock count 8, size 501920, align 4096, data 0x36b2b000, d1rual) 'video_decodeRIL:image pool'
  467. [ 276] 0x36ba5c00: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x36ba6000, d1rual) 'video_decodeRIL:image pool'
  468. [ 93] 0x36c214c0: used 494K (refcount 1 lock count 0, size 501920, align 4096, data 0x36c22000, d1rual) 'video_decodeRIL:image pool'
  469. [ 242] 0x36c9cd80: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36c9cda0, d1rual) 'RIL buffer'
  470. [ 153] 0x36cb0dc0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36cb0de0, d1rual) 'RIL buffer'
  471. [ 247] 0x36cc4e00: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36cc4e20, d1rual) 'RIL buffer'
  472. [ 94] 0x36cd8e40: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36cd8e60, d1rual) 'RIL buffer'
  473. [ 235] 0x36cece80: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36cecea0, d1rual) 'RIL buffer'
  474. [ 288] 0x36d00ec0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d00ee0, d1rual) 'RIL buffer'
  475. [ 112] 0x36d14f00: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d14f20, d1rual) 'RIL buffer'
  476. [ 78] 0x36d28f40: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d28f60, d1rual) 'RIL buffer'
  477. [ 225] 0x36d3cf80: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d3cfa0, d1rual) 'RIL buffer'
  478. [ 231] 0x36d50fc0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d50fe0, d1rual) 'RIL buffer'
  479. [ 127] 0x36d65000: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d65020, d1rual) 'RIL buffer'
  480. [ 241] 0x36d79040: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d79060, d1rual) 'RIL buffer'
  481. [ 155] 0x36d8d080: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36d8d0a0, d1rual) 'RIL buffer'
  482. [ 176] 0x36da10c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36da10e0, d1rual) 'RIL buffer'
  483. [ 236] 0x36db5100: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36db5120, d1rual) 'RIL buffer'
  484. [ 310] 0x36dc9140: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36dc9160, d1rual) 'RIL buffer'
  485. [ 311] 0x36ddd180: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36ddd1a0, d1rual) 'RIL buffer'
  486. [ 194] 0x36df11c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36df11e0, d1rual) 'RIL buffer'
  487. [ 224] 0x36e05200: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36e05220, d1rual) 'RIL buffer'
  488. [ 223] 0x36e19240: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36e19260, d1rual) 'RIL buffer'
  489. [ 175] 0x36e2d280: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36e2d2a0, d1rual) 'RIL buffer'
  490. [ 174] 0x36e412c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36e412e0, d1rual) 'RIL buffer'
  491. [ 273] 0x36e55300: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36e55320, d1rual) 'RIL buffer'
  492. [ 256] 0x36e69340: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36e69360, d1rual) 'RIL buffer'
  493. [ 195] 0x36e7d380: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36e7d3a0, d1rual) 'RIL buffer'
  494. [ 318] 0x36e913c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36e913e0, d1rual) 'RIL buffer'
  495. [ 325] 0x36ea5400: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36ea5420, d1rual) 'RIL buffer'
  496. [ 205] 0x36eb9440: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36eb9460, d1rual) 'RIL buffer'
  497. [ 275] 0x36ecd480: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36ecd4a0, d1rual) 'RIL buffer'
  498. [ 244] 0x36ee14c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36ee14e0, d1rual) 'RIL buffer'
  499. [ 245] 0x36ef5500: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36ef5520, d1rual) 'RIL buffer'
  500. [ 354] 0x36f09540: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36f09560, d1rual) 'RIL buffer'
  501. [ 353] 0x36f1d580: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36f1d5a0, d1rual) 'RIL buffer'
  502. [ 107] 0x36f315c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36f315e0, d1rual) 'RIL buffer'
  503. [ 113] 0x36f45600: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36f45620, d1rual) 'RIL buffer'
  504. [ 313] 0x36f59640: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36f59660, d1rual) 'RIL buffer'
  505. [ 289] 0x36f6d680: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36f6d6a0, d1rual) 'RIL buffer'
  506. [ 299] 0x36f816c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36f816e0, d1rual) 'RIL buffer'
  507. [ 190] 0x36f95700: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36f95720, d1rual) 'RIL buffer'
  508. [ 210] 0x36fa9740: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36fa9760, d1rual) 'RIL buffer'
  509. [ 347] 0x36fbd780: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36fbd7a0, d1rual) 'RIL buffer'
  510. [ 358] 0x36fd17c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36fd17e0, d1rual) 'RIL buffer'
  511. [ 197] 0x36fe5800: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36fe5820, d1rual) 'RIL buffer'
  512. [ 317] 0x36ff9840: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x36ff9860, d1rual) 'RIL buffer'
  513. [ 357] 0x3700d880: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x3700d8a0, d1rual) 'RIL buffer'
  514. [ 340] 0x370218c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x370218e0, d1rual) 'RIL buffer'
  515. [ 272] 0x37035900: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x37035920, d1rual) 'RIL buffer'
  516. [ 173] 0x37049940: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x37049960, d1rual) 'RIL buffer'
  517. [ 89] 0x3705d980: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x3705d9a0, d1rual) 'RIL buffer'
  518. [ 90] 0x370719c0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x370719e0, d1rual) 'RIL buffer'
  519. [ 87] 0x37085a00: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x37086000, d1rual) 'Texture blob'
  520. [ 279] 0x376c9a20: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x376ca000, d1rual) 'Texture blob'
  521. [ 240] 0x37d0da40: used 1.4M (refcount 1 lock count 0, size 1511424, align 4096, data 0x37d0e000, d1rual) 'Texture blob'
  522. [ 146] 0x37e7fa60: used 924K (refcount 1 lock count 0, size 942080, align 4096, data 0x37e80000, d1rual) 'Texture blob'
  523. [ 44] 0x37f66a80: used 2.0M (refcount 478 lock count 246, size 2097152, align 4, data 0x37f66aa0, D1RUal) 'GLXX_SERVER_STATE_T.cache'
  524. [ 41] 0x38166ac0: used 3.8M (refcount 1 lock count 0, size 3932160, align 4096, data 0x38167000, d1Rual) 'KHRN_IMAGE_T.storage OpenGL ES aux buffer'
  525. [ 75] 0x38527ae0: used 924K (refcount 1 lock count 0, size 942080, align 4096, data 0x38528000, d1rual) 'Texture blob'
  526. [ 297] 0x3860eb00: used 224K (refcount 1 lock count 0, size 225280, align 4096, data 0x3860f000, d1rual) 'Texture blob'
  527. [ 56] 0x38646b20: used 120K (refcount 1 lock count 0, size 118784, align 4096, data 0x38647000, d1rual) 'Texture blob'
  528. [ 250] 0x38664b40: used 212K (refcount 1 lock count 0, size 212992, align 4096, data 0x38665000, d1rual) 'Texture blob'
  529. [ 169] 0x38699b60: used 924K (refcount 1 lock count 0, size 942080, align 4096, data 0x3869a000, d1rual) 'Texture blob'
  530. [ 111] 0x38780b80: used 200K (refcount 1 lock count 0, size 200704, align 4096, data 0x38781000, d1rual) 'Texture blob'
  531. 0x387b2ba0: free 2.8K
  532. [ 300] 0x387b36e0: used 8.1K (refcount 1 lock count 0, size 8192, align 32, data 0x387b3700, d0ruAl) 'audio_mixer_tmp_rc'
  533. [ 362] 0x387b5720: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x387b5740, d3rual) 'RIL buffer'
  534. [ 229] 0x387bd760: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x387bd780, d1rual) 'RIL buffer'
  535. [ 151] 0x387d17a0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x387d17c0, d1rual) 'RIL buffer'
  536. [ 207] 0x387e57e0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x387e5800, d1rual) 'RIL buffer'
  537. [ 92] 0x387f9820: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x387f9840, d1rual) 'RIL buffer'
  538. [ 355] 0x3880d860: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x3880d880, d1rual) 'RIL buffer'
  539. [ 356] 0x388218a0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x388218c0, d1rual) 'RIL buffer'
  540. [ 187] 0x388358e0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x38835900, d1rual) 'RIL buffer'
  541. [ 221] 0x38849920: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x38849940, d1rual) 'RIL buffer'
  542. [ 172] 0x3885d960: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x3885d980, d1rual) 'RIL buffer'
  543. [ 222] 0x388719a0: used 80K (refcount 1 lock count 0, size 81920, align 32, data 0x388719c0, d1rual) 'RIL buffer'
  544. [ 285] 0x388859e0: used 132K (refcount 3 lock count 1, size 131072, align 4096, data 0x38886000, d1rual) 'Texture blob'
  545. [ 277] 0x388a6a00: used 868K (refcount 3 lock count 1, size 884736, align 4096, data 0x388a7000, d1rual) 'Texture blob'
  546. [ 166] 0x3897fa20: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x38980000, d1rual) 'Texture blob'
  547. [ 213] 0x38a0ba40: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x38a0c000, d1rual) 'Texture blob'
  548. [ 196] 0x3904fa60: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x39050000, d1rual) 'Texture blob'
  549. [ 149] 0x39693a80: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x39694000, d1rual) 'Texture blob'
  550. [ 73] 0x39cd7aa0: used 144K (refcount 1 lock count 0, size 143360, align 4096, data 0x39cd8000, d1rual) 'Texture blob'
  551. [ 264] 0x39cfbac0: used 96K (refcount 1 lock count 1, size 98304, align 256, data 0x39cfbb00, D1rual) 'khrn_hw_bin_mem'
  552. [ 263] 0x39d13be0: used 96K (refcount 1 lock count 1, size 98304, align 256, data 0x39d13c00, D1rual) 'khrn_hw_bin_mem'
  553. 0x39d2bd00: free 4.0K
  554. [ 234] 0x39d2cce0: used 8.1K (refcount 1 lock count 0, size 8192, align 32, data 0x39d2cd00, d0ruAl) 'audio_mixer_tmp_dr'
  555. [ 55] 0x39d2ed20: used 924K (refcount 1 lock count 0, size 942080, align 4096, data 0x39d2f000, d1rual) 'Texture blob'
  556. [ 182] 0x39e15d40: used 224K (refcount 1 lock count 0, size 225280, align 4096, data 0x39e16000, d1rual) 'Texture blob'
  557. [ 258] 0x39e4dd60: used 924K (refcount 1 lock count 0, size 942080, align 4096, data 0x39e4e000, d1rual) 'Texture blob'
  558. 0x39f34d80: free 5.4K
  559. [ 363] 0x39f36300: used 416 (refcount 1 lock count 0, size 340, align 4, data 0x39f36320, d0rual) 'resample context'
  560. [ 344] 0x39f364a0: used 2.1K (refcount 1 lock count 0, size 2048, align 4, data 0x39f364c0, d0rual) 'ILCS VC buffer pool'
  561. [ 361] 0x39f36ce0: used 32K (refcount 1 lock count 0, size 32768, align 32, data 0x39f36d00, d3rual) 'RIL buffer'
  562. [ 335] 0x39f3ed20: used 108K (refcount 2 lock count 1, size 106496, align 4096, data 0x39f3f000, d1rual) 'Texture blob'
  563. [ 334] 0x39f59d40: used 212K (refcount 2 lock count 1, size 212992, align 4096, data 0x39f5a000, d1rual) 'Texture blob'
  564. [ 333] 0x39f8ed60: used 108K (refcount 2 lock count 1, size 106496, align 4096, data 0x39f8f000, d1rual) 'Texture blob'
  565. [ 267] 0x39fa9d80: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x39faa000, d1rual) 'Texture blob'
  566. [ 70] 0x3a035da0: used 12K (refcount 1 lock count 0, size 8192, align 4096, data 0x3a036000, d1rual) 'Texture blob'
  567. 0x3a038dc0: free 160
  568. [ 281] 0x3a038e60: used 416 (refcount 1 lock count 0, size 340, align 4, data 0x3a038e80, d0rual) 'resample context'
  569. [ 346] 0x3a039000: used 832 (refcount 1 lock count 0, size 768, align 4, data 0x3a039020, d0ruAl) 'ADec:metadata'
  570. [ 130] 0x3a039340: used 544 (refcount 1 lock count 0, size 256, align 256, data 0x3a039400, d3rual) 'H264 dummy data partition'
  571. [ 302] 0x3a039560: used 14K (refcount 1 lock count 0, size 14000, align 64, data 0x3a039580, d3rual) 'h264_top_context'
  572. [ 290] 0x3a03cc80: used 17K (refcount 1 lock count 0, size 17424, align 32, data 0x3a03cca0, d0Rual) 'H264 PPS'
  573. [ 294] 0x3a0410e0: used 2.3K (refcount 1 lock count 0, size 2240, align 32, data 0x3a041100, d0Rual) 'H264 SPS'
  574. [ 202] 0x3a0419e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3a041a00, d0rual) 'GLXX_TEXTURE_T'
  575. [ 156] 0x3a041c40: used 28K (refcount 2 lock count 1, size 24576, align 4096, data 0x3a042000, d1rual) 'Texture blob'
  576. [ 306] 0x3a048c60: used 28K (refcount 3 lock count 1, size 24576, align 4096, data 0x3a049000, d1rual) 'Texture blob'
  577. [ 115] 0x3a04fc80: used 356K (refcount 3 lock count 1, size 360448, align 4096, data 0x3a050000, d1rual) 'Texture blob'
  578. [ 320] 0x3a0a8ca0: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x3a0a9000, d1rual) 'Texture blob'
  579. [ 238] 0x3a134cc0: used 260K (refcount 1 lock count 0, size 262144, align 4096, data 0x3a135000, d1rual) 'Texture blob'
  580. [ 249] 0x3a175ce0: used 108K (refcount 1 lock count 0, size 106496, align 4096, data 0x3a176000, d1rual) 'Texture blob'
  581. [ 332] 0x3a190d00: used 284K (refcount 3 lock count 1, size 286720, align 4096, data 0x3a191000, d1rual) 'Texture blob'
  582. [ 268] 0x3a1d7d20: used 108K (refcount 3 lock count 1, size 106496, align 4096, data 0x3a1d8000, d1rual) 'Texture blob'
  583. [ 331] 0x3a1f2d40: used 868K (refcount 3 lock count 1, size 884736, align 4096, data 0x3a1f3000, d1rual) 'Texture blob'
  584. [ 21] 0x3a2cbd60: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x3a2cc000, d1rual) 'Texture blob'
  585. [ 71] 0x3a357d80: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x3a358000, d1rual) 'Texture blob'
  586. [ 330] 0x3a3e3da0: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3a3e4000, d1rual) 'Texture blob'
  587. [ 79] 0x3a3e6dc0: used 260K (refcount 1 lock count 0, size 262144, align 4096, data 0x3a3e7000, d1rual) 'Texture blob'
  588. [ 96] 0x3a427de0: used 108K (refcount 1 lock count 0, size 106496, align 4096, data 0x3a428000, d1rual) 'Texture blob'
  589. [ 98] 0x3a442e00: used 200K (refcount 1 lock count 0, size 200704, align 4096, data 0x3a443000, d1rual) 'Texture blob'
  590. [ 230] 0x3a474e20: used 108K (refcount 1 lock count 0, size 106496, align 4096, data 0x3a475000, d1rual) 'Texture blob'
  591. [ 303] 0x3a48fe40: used 236K (refcount 1 lock count 0, size 237568, align 4096, data 0x3a490000, d1rual) 'Texture blob'
  592. [ 243] 0x3a4cae60: used 108K (refcount 1 lock count 0, size 106496, align 4096, data 0x3a4cb000, d1rual) 'Texture blob'
  593. [ 144] 0x3a4e5e80: used 868K (refcount 1 lock count 0, size 884736, align 4096, data 0x3a4e6000, d1rual) 'Texture blob'
  594. [ 142] 0x3a5beea0: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x3a5bf000, d1rual) 'Texture blob'
  595. [ 106] 0x3ac02ec0: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x3ac03000, d1rual) 'Texture blob'
  596. [ 215] 0x3b246ee0: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x3b247000, d1rual) 'Texture blob'
  597. [ 237] 0x3b88af00: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x3b88b000, d1rual) 'Texture blob'
  598. [ 262] 0x3becef20: used 13M (refcount 1 lock count 0, size 13950976, align 4096, data 0x3becf000, d1rual) 'Texture blob'
  599. [ 69] 0x3cc1df40: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3cc1df60, d0rual) 'GLXX_TEXTURE_T'
  600. 0x3cc1e1a0: free 384
  601. [ 336] 0x3cc1e320: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3cc1e340, d0rual) 'GLXX_TEXTURE_T'
  602. [ 338] 0x3cc1e580: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3cc1e5a0, d0rual) 'GLXX_TEXTURE_T'
  603. [ 103] 0x3cc1e7e0: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3cc1f000, d1rual) 'Texture blob'
  604. [ 158] 0x3cc21800: used 28K (refcount 2 lock count 1, size 24576, align 4096, data 0x3cc22000, d1rual) 'Texture blob'
  605. [ 141] 0x3cc28820: used 28K (refcount 2 lock count 1, size 24576, align 4096, data 0x3cc29000, d1rual) 'Texture blob'
  606. [ 162] 0x3cc2f840: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3cc30000, d1rual) 'Texture blob'
  607. [ 217] 0x3cc32860: used 6.3M (refcount 1 lock count 0, size 6565888, align 4096, data 0x3cc33000, d1rual) 'Texture blob'
  608. [ 253] 0x3d276880: used 1.1K (refcount 3 lock count 0, size 1024, align 4, data 0x3d2768a0, d0rual) 'resample coeff table data'
  609. [ 100] 0x3d276cc0: used 192 (refcount 1 lock count 0, size 124, align 4, data 0x3d276ce0, d0rual) 'uniform map'
  610. [ 126] 0x3d276d80: used 416 (refcount 1 lock count 0, size 328, align 8, data 0x3d276da0, d1rual) 'shader code'
  611. [ 122] 0x3d276f20: used 160 (refcount 1 lock count 0, size 92, align 4, data 0x3d276f40, d0rual) 'uniform map'
  612. [ 121] 0x3d276fc0: used 384 (refcount 1 lock count 0, size 304, align 8, data 0x3d276fe0, d1rual) 'shader code'
  613. [ 171] 0x3d277140: used 416 (refcount 1 lock count 0, size 328, align 8, data 0x3d277160, d1rual) 'shader code'
  614. [ 248] 0x3d2772e0: used 576 (refcount 1 lock count 0, size 512, align 4, data 0x3d277300, d0rual) 'ILCS VC buffer pool'
  615. [ 188] 0x3d277520: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d277540, d0rual) 'GLXX_TEXTURE_T'
  616. [ 57] 0x3d277780: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d2777a0, d0rual) 'GLXX_TEXTURE_T'
  617. [ 61] 0x3d2779e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d277a00, d0rual) 'GLXX_TEXTURE_T'
  618. [ 145] 0x3d277c40: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d277c60, d0rual) 'GLXX_TEXTURE_T'
  619. [ 168] 0x3d277ea0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d277ec0, d0rual) 'GLXX_TEXTURE_T'
  620. [ 63] 0x3d278100: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d278120, d0rual) 'GLXX_TEXTURE_T'
  621. [ 86] 0x3d278360: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d278380, d0rual) 'GLXX_TEXTURE_T'
  622. [ 62] 0x3d2785c0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d2785e0, d0rual) 'GLXX_TEXTURE_T'
  623. [ 68] 0x3d278820: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d278840, d0rual) 'GLXX_TEXTURE_T'
  624. [ 170] 0x3d278a80: used 192 (refcount 1 lock count 0, size 124, align 4, data 0x3d278aa0, d0rual) 'uniform map'
  625. [ 304] 0x3d278b40: used 384 (refcount 1 lock count 0, size 304, align 8, data 0x3d278b60, d1rual) 'shader code'
  626. [ 337] 0x3d278cc0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d278ce0, d0rual) 'GLXX_TEXTURE_T'
  627. [ 295] 0x3d278f20: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d278f40, d0rual) 'GLXX_TEXTURE_T'
  628. [ 128] 0x3d279180: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3d27a000, d1rual) 'Texture blob'
  629. [ 74] 0x3d27c1a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d27c1c0, d0rual) 'GLXX_TEXTURE_T'
  630. [ 180] 0x3d27c400: used 136K (refcount 1 lock count 0, size 135168, align 4096, data 0x3d27d000, d1rual) 'Texture blob'
  631. 0x3d29e420: free 256
  632. [ 293] 0x3d29e520: used 608 (refcount 2 lock count 0, size 540, align 4, data 0x3d29e540, d0rual) 'GLXX_TEXTURE_T'
  633. [ 327] 0x3d29e780: used 576 (refcount 1 lock count 0, size 512, align 4, data 0x3d29e7a0, d0rual) 'ILCS VC buffer pool'
  634. [ 343] 0x3d29e9c0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d29e9e0, d0rual) 'GLXX_TEXTURE_T'
  635. [ 51] 0x3d29ec20: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d29ec40, d0rual) 'GLXX_TEXTURE_T'
  636. [ 184] 0x3d29ee80: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d29eea0, d0rual) 'GLXX_TEXTURE_T'
  637. [ 120] 0x3d29f0e0: used 608 (refcount 2 lock count 0, size 540, align 4, data 0x3d29f100, d0rual) 'GLXX_TEXTURE_T'
  638. [ 163] 0x3d29f340: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3d2a0000, d1rual) 'Texture blob'
  639. [ 301] 0x3d2a2360: used 224K (refcount 1 lock count 0, size 225280, align 4096, data 0x3d2a3000, d1rual) 'Texture blob'
  640. [ 59] 0x3d2da380: used 376K (refcount 3 lock count 1, size 380928, align 4096, data 0x3d2db000, d1rual) 'Texture blob'
  641. [ 32] 0x3d3383a0: used 284K (refcount 3 lock count 1, size 286720, align 4096, data 0x3d339000, d1rual) 'Texture blob'
  642. [ 30] 0x3d37f3c0: used 248K (refcount 3 lock count 1, size 249856, align 4096, data 0x3d380000, d1rual) 'Texture blob'
  643. [ 198] 0x3d3bd3e0: used 248K (refcount 3 lock count 1, size 249856, align 4096, data 0x3d3be000, d1rual) 'Texture blob'
  644. [ 200] 0x3d3fb400: used 248K (refcount 3 lock count 1, size 249856, align 4096, data 0x3d3fc000, d1rual) 'Texture blob'
  645. [ 319] 0x3d439420: used 284K (refcount 1 lock count 0, size 286720, align 4096, data 0x3d43a000, d1rual) 'Texture blob'
  646. [ 179] 0x3d480440: used 560K (refcount 3 lock count 1, size 569344, align 4096, data 0x3d481000, d1rual) 'Texture blob'
  647. [ 189] 0x3d50c460: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x3d50d000, d1rual) 'Texture blob'
  648. [ 65] 0x3d598480: used 1.0M (refcount 1 lock count 0, size 1048576, align 4096, data 0x3d599000, d1rual) 'Texture blob'
  649. 0x3d6994a0: free 96
  650. [ 282] 0x3d699500: used 128 (refcount 1 lock count 0, size 48, align 32, data 0x3d699520, d0ruAl) 'RIL buffer'
  651. [ 324] 0x3d699580: used 128 (refcount 1 lock count 0, size 48, align 32, data 0x3d6995a0, d0ruAl) 'RIL buffer'
  652. [ 125] 0x3d699600: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d699620, d0rual) 'GLXX_TEXTURE_T'
  653. [ 81] 0x3d699860: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d699880, d0rual) 'GLXX_TEXTURE_T'
  654. [ 114] 0x3d699ac0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d699ae0, d0rual) 'GLXX_TEXTURE_T'
  655. [ 218] 0x3d699d20: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d699d40, d0rual) 'GLXX_TEXTURE_T'
  656. [ 321] 0x3d699f80: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d699fa0, d0rual) 'GLXX_TEXTURE_T'
  657. [ 226] 0x3d69a1e0: used 2.1K (refcount 1 lock count 0, size 2048, align 4, data 0x3d69a200, d0rual) 'KHRN_MAP_T.storage'
  658. [ 292] 0x3d69aa20: used 608 (refcount 2 lock count 0, size 540, align 4, data 0x3d69aa40, d0rual) 'GLXX_TEXTURE_T'
  659. [ 204] 0x3d69ac80: used 608 (refcount 2 lock count 0, size 540, align 4, data 0x3d69aca0, d0rual) 'GLXX_TEXTURE_T'
  660. [ 161] 0x3d69aee0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69af00, d0rual) 'GLXX_TEXTURE_T'
  661. [ 129] 0x3d69b140: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69b160, d0rual) 'GLXX_TEXTURE_T'
  662. [ 329] 0x3d69b3a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69b3c0, d0rual) 'GLXX_TEXTURE_T'
  663. [ 164] 0x3d69b600: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69b620, d0rual) 'GLXX_TEXTURE_T'
  664. [ 110] 0x3d69b860: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3d69c000, d1rual) 'Texture blob'
  665. [ 109] 0x3d69e880: used 608 (refcount 2 lock count 0, size 540, align 4, data 0x3d69e8a0, d0rual) 'GLXX_TEXTURE_T'
  666. [ 4] 0x3d69eae0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69eb00, d0rual) 'GLXX_TEXTURE_T'
  667. [ 95] 0x3d69ed40: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69ed60, d0rual) 'GLXX_TEXTURE_T'
  668. [ 97] 0x3d69efa0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69efc0, d0rual) 'GLXX_TEXTURE_T'
  669. [ 315] 0x3d69f200: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69f220, d0rual) 'GLXX_TEXTURE_T'
  670. [ 254] 0x3d69f460: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69f480, d0rual) 'GLXX_TEXTURE_T'
  671. [ 80] 0x3d69f6c0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d69f6e0, d0rual) 'GLXX_TEXTURE_T'
  672. [ 116] 0x3d69f920: used 28K (refcount 1 lock count 0, size 24576, align 4096, data 0x3d6a0000, d1rual) 'Texture blob'
  673. [ 167] 0x3d6a6940: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d6a6960, d0rual) 'GLXX_TEXTURE_T'
  674. [ 118] 0x3d6a6ba0: used 28K (refcount 1 lock count 0, size 24576, align 4096, data 0x3d6a7000, d1rual) 'Texture blob'
  675. [ 124] 0x3d6adbc0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d6adbe0, d0rual) 'GLXX_TEXTURE_T'
  676. [ 91] 0x3d6ade20: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d6ade40, d0rual) 'GLXX_TEXTURE_T'
  677. [ 154] 0x3d6ae080: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d6ae0a0, d0rual) 'GLXX_TEXTURE_T'
  678. [ 270] 0x3d6ae2e0: used 108K (refcount 1 lock count 0, size 106496, align 4096, data 0x3d6af000, d1rual) 'Texture blob'
  679. [ 159] 0x3d6c9300: used 11K (refcount 7 lock count 3, size 7232, align 4096, data 0x3d6ca000, d1rual) 'Texture blob'
  680. [ 214] 0x3d6cbf60: used 236K (refcount 3 lock count 1, size 237568, align 4096, data 0x3d6cc000, d1rual) 'Texture blob'
  681. [ 280] 0x3d706f80: used 560K (refcount 1 lock count 0, size 569344, align 4096, data 0x3d707000, d1rual) 'Texture blob'
  682. [ 99] 0x3d792fa0: used 8.3K (refcount 1 lock count 0, size 4352, align 4096, data 0x3d793000, d1rual) 'Texture blob'
  683. [ 298] 0x3d7950c0: used 9.0K (refcount 7 lock count 4, size 5056, align 4096, data 0x3d796000, d1rual) 'Texture blob'
  684. [ 257] 0x3d7974a0: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3d798000, d1rual) 'Texture blob'
  685. [ 23] 0x3d79a4c0: used 1.0M (refcount 33 lock count 32, size 1048576, align 4096, data 0x3d79b000, d1rual) 'Texture blob'
  686. [ 27] 0x3d89b4e0: used 1.0M (refcount 36 lock count 35, size 1048576, align 4096, data 0x3d89c000, d1rual) 'Texture blob'
  687. [ 305] 0x3d99c500: used 192 (refcount 1 lock count 0, size 112, align 8, data 0x3d99c520, d1rual) 'shader code'
  688. [ 6] 0x3d99c5c0: used 416 (refcount 7 lock count 6, size 328, align 8, data 0x3d99c5e0, d1rual) 'shader code'
  689. [ 232] 0x3d99c760: used 160 (refcount 1 lock count 0, size 80, align 8, data 0x3d99c780, d1rual) 'shader code'
  690. [ 9] 0x3d99c800: used 384 (refcount 7 lock count 6, size 304, align 8, data 0x3d99c820, d1rual) 'shader code'
  691. [ 10] 0x3d99c980: used 192 (refcount 7 lock count 6, size 120, align 8, data 0x3d99c9a0, d1rual) 'shader code'
  692. [ 251] 0x3d99ca40: used 416 (refcount 1 lock count 0, size 340, align 4, data 0x3d99ca60, d0rual) 'resample context'
  693. [ 72] 0x3d99cbe0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d99cc00, d0rual) 'GLXX_TEXTURE_T'
  694. [ 67] 0x3d99ce40: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d99ce60, d0rual) 'GLXX_TEXTURE_T'
  695. [ 239] 0x3d99d0a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d99d0c0, d0rual) 'GLXX_TEXTURE_T'
  696. [ 314] 0x3d99d300: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3d99e000, d1rual) 'Texture blob'
  697. [ 8] 0x3d9a0320: used 192 (refcount 1 lock count 0, size 124, align 4, data 0x3d9a0340, d0rual) 'uniform map'
  698. [ 203] 0x3d9a03e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a0400, d0rual) 'GLXX_TEXTURE_T'
  699. [ 181] 0x3d9a0640: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a0660, d0rual) 'GLXX_TEXTURE_T'
  700. [ 101] 0x3d9a08a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a08c0, d0rual) 'GLXX_TEXTURE_T'
  701. [ 148] 0x3d9a0b00: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a0b20, d0rual) 'GLXX_TEXTURE_T'
  702. [ 233] 0x3d9a0d60: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a0d80, d0rual) 'GLXX_TEXTURE_T'
  703. [ 211] 0x3d9a0fc0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a0fe0, d0rual) 'GLXX_TEXTURE_T'
  704. [ 266] 0x3d9a1220: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a1240, d0rual) 'GLXX_TEXTURE_T'
  705. [ 192] 0x3d9a1480: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a14a0, d0rual) 'GLXX_TEXTURE_T'
  706. [ 29] 0x3d9a16e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a1700, d0rual) 'GLXX_TEXTURE_T'
  707. [ 20] 0x3d9a1940: used 12K (refcount 6 lock count 5, size 8192, align 4096, data 0x3d9a2000, d1rual) 'Texture blob'
  708. [ 206] 0x3d9a4960: used 12K (refcount 2 lock count 1, size 8192, align 4096, data 0x3d9a5000, d1rual) 'Texture blob'
  709. [ 322] 0x3d9a7980: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a79a0, d0rual) 'GLXX_TEXTURE_T'
  710. [ 54] 0x3d9a7be0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a7c00, d0rual) 'GLXX_TEXTURE_T'
  711. [ 183] 0x3d9a7e40: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a7e60, d0rual) 'GLXX_TEXTURE_T'
  712. [ 201] 0x3d9a80a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a80c0, d0rual) 'GLXX_TEXTURE_T'
  713. [ 228] 0x3d9a8300: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a8320, d0rual) 'GLXX_TEXTURE_T'
  714. [ 131] 0x3d9a8560: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a8580, d0rual) 'GLXX_TEXTURE_T'
  715. [ 105] 0x3d9a87c0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a87e0, d0rual) 'GLXX_TEXTURE_T'
  716. [ 260] 0x3d9a8a20: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a8a40, d0rual) 'GLXX_TEXTURE_T'
  717. [ 291] 0x3d9a8c80: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a8ca0, d0rual) 'GLXX_TEXTURE_T'
  718. [ 199] 0x3d9a8ee0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a8f00, d0rual) 'GLXX_TEXTURE_T'
  719. [ 26] 0x3d9a9140: used 480 (refcount 77 lock count 76, size 392, align 8, data 0x3d9a9160, d1rual) 'shader code'
  720. [ 193] 0x3d9a9320: used 160 (refcount 1 lock count 0, size 92, align 4, data 0x3d9a9340, d0rual) 'uniform map'
  721. [ 25] 0x3d9a93c0: used 352 (refcount 77 lock count 76, size 288, align 8, data 0x3d9a93e0, d1rual) 'shader code'
  722. [ 17] 0x3d9a9520: used 224 (refcount 77 lock count 76, size 152, align 8, data 0x3d9a9540, d1rual) 'shader code'
  723. [ 15] 0x3d9a9600: used 352 (refcount 42 lock count 41, size 288, align 8, data 0x3d9a9620, d1rual) 'shader code'
  724. [ 147] 0x3d9a9760: used 224 (refcount 1 lock count 0, size 148, align 4, data 0x3d9a9780, d0rual) 'uniform map'
  725. [ 16] 0x3d9a9840: used 480 (refcount 42 lock count 41, size 392, align 8, data 0x3d9a9860, d1rual) 'shader code'
  726. [ 7] 0x3d9a9a20: used 160 (refcount 1 lock count 0, size 92, align 4, data 0x3d9a9a40, d0rual) 'uniform map'
  727. [ 216] 0x3d9a9ac0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a9ae0, d0rual) 'GLXX_TEXTURE_T'
  728. [ 191] 0x3d9a9d20: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a9d40, d0rual) 'GLXX_TEXTURE_T'
  729. [ 259] 0x3d9a9f80: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9a9fa0, d0rual) 'GLXX_TEXTURE_T'
  730. [ 64] 0x3d9aa1e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9aa200, d0rual) 'GLXX_TEXTURE_T'
  731. [ 286] 0x3d9aa440: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9aa460, d0rual) 'GLXX_TEXTURE_T'
  732. [ 312] 0x3d9aa6a0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9aa6c0, d0rual) 'GLXX_TEXTURE_T'
  733. [ 14] 0x3d9aa900: used 96K (refcount 1 lock count 0, size 98304, align 256, data 0x3d9aaa00, D1ruAl) 'khrn_hw_bin_mem'
  734. [ 46] 0x3d9c2a20: used 96K (refcount 1 lock count 0, size 98304, align 256, data 0x3d9c2b00, D1ruAl) 'khrn_hw_bin_mem'
  735. [ 28] 0x3d9dab40: used 160 (refcount 1 lock count 0, size 92, align 4, data 0x3d9dab60, d0rual) 'uniform map'
  736. [ 18] 0x3d9dabe0: used 160 (refcount 1 lock count 0, size 92, align 4, data 0x3d9dac00, d0rual) 'uniform map'
  737. [ 19] 0x3d9dac80: used 224 (refcount 1 lock count 0, size 148, align 4, data 0x3d9daca0, d0rual) 'uniform map'
  738. [ 143] 0x3d9dad60: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9dad80, d0rual) 'GLXX_TEXTURE_T'
  739. [ 185] 0x3d9dafc0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9dafe0, d0rual) 'GLXX_TEXTURE_T'
  740. [ 66] 0x3d9db220: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9db240, d0rual) 'GLXX_TEXTURE_T'
  741. [ 246] 0x3d9db480: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9db4a0, d0rual) 'GLXX_TEXTURE_T'
  742. [ 157] 0x3d9db6e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9db700, d0rual) 'GLXX_TEXTURE_T'
  743. [ 308] 0x3d9db940: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9db960, d0rual) 'GLXX_TEXTURE_T'
  744. [ 22] 0x3d9dbba0: used 608 (refcount 2 lock count 0, size 540, align 4, data 0x3d9dbbc0, d0rual) 'GLXX_TEXTURE_T'
  745. [ 102] 0x3d9dbe00: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3d9dbe20, d0rual) 'GLXX_TEXTURE_T'
  746. [ 252] 0x3d9dc060: used 96 (refcount 1 lock count 0, size 12, align 4, data 0x3d9dc080, d0rual) 'resample coeff table'
  747. [ 52] 0x3d9dc0c0: used 1.0M (refcount 1 lock count 0, size 1048576, align 4096, data 0x3d9dd000, d1rual) 'Texture blob'
  748. [ 49] 0x3dadd0e0: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3dadd100, d0rual) 'GLXX_TEXTURE_T'
  749. [ 50] 0x3dadd340: used 1.0M (refcount 1 lock count 0, size 1048576, align 4096, data 0x3dade000, d1rual) 'Texture blob'
  750. [ 53] 0x3dbde360: used 608 (refcount 1 lock count 0, size 540, align 4, data 0x3dbde380, d0rual) 'GLXX_TEXTURE_T'
  751. [ 43] 0x3dbde5c0: used 1.0M (refcount 11 lock count 9, size 1048576, align 4096, data 0x3dbdf000, d1rual) 'Texture blob'
  752. [ 47] 0x3dcdf5e0: used 608 (refcount 2 lock count 0, size 540, align 4, data 0x3dcdf600, d0rual) 'GLXX_TEXTURE_T'
  753. [ 45] 0x3dcdf840: used 608 (refcount 5 lock count 0, size 540, align 4, data 0x3dcdf860, d0rual) 'GLXX_TEXTURE_T'
  754. [ 48] 0x3dcdfaa0: used 608 (refcount 4 lock count 0, size 540, align 4, data 0x3dcdfac0, d0rual) 'GLXX_TEXTURE_T'
  755. [ 137] 0x3dcdfd00: used 13K (refcount 2 lock count 1, size 13084, align 4, data 0x3dcdfd20, d0rual) 'GLXX_SERVER_STATE_T'
  756. [ 140] 0x3dce3060: used 2.1K (refcount 1 lock count 0, size 2048, align 4, data 0x3dce3080, d0rual) 'KHRN_MAP_T.storage'
  757. [ 138] 0x3dce38a0: used 2.1K (refcount 1 lock count 0, size 2048, align 4, data 0x3dce38c0, d0rual) 'KHRN_MAP_T.storage'
  758. [ 139] 0x3dce40e0: used 2.1K (refcount 1 lock count 0, size 2048, align 4, data 0x3dce4100, d0rual) 'KHRN_MAP_T.storage'
  759. 0x3dce4920: free 96
  760. [ 323] 0x3dce4980: used 128 (refcount 1 lock count 0, size 48, align 32, data 0x3dce49a0, d0ruAl) 'RIL buffer'
  761. [ 212] 0x3dce4a00: used 64 (refcount 1 lock count 0, size 0, align 32, data 0x3dce4a20, d0ruAl) 'ADec:inputdata'
  762. [ 108] 0x3dce4a40: used 608 (refcount 2 lock count 0, size 540, align 4, data 0x3dce4a60, d0rual) 'GLXX_TEXTURE_T'
  763. [ 178] 0x3dce4ca0: used 608 (refcount 2 lock count 0, size 540, align 4, data 0x3dce4cc0, d0rual) 'GLXX_TEXTURE_T'
  764. [ 160] 0x3dce4f00: used 608 (refcount 2 lock count 0, size 540, align 4, data 0x3dce4f20, d0rual) 'GLXX_TEXTURE_T'
  765. [ 132] 0x3dce5160: used 2.1K (refcount 1 lock count 0, size 2048, align 4, data 0x3dce5180, d0rual) 'KHRN_MAP_T.storage'
  766. [ 133] 0x3dce59a0: used 3.5M (refcount 2 lock count 8, size 3686400, align 4096, data 0x3dce6000, d1Rual) 'KHRN_IMAGE_T.storage'
  767. 0x3e06a9c0: free 32
  768. [ 134] 0x3e06a9e0: used 3.5M (refcount 2 lock count 8, size 3686400, align 4096, data 0x3e06b000, d1Rual) 'KHRN_IMAGE_T.storage'
  769. [ 136] 0x3e3efa00: used 3.5M (refcount 2 lock count 1, size 3686400, align 4096, data 0x3e3f0000, d1Rual) 'KHRN_IMAGE_T.storage'
  770. [ 13] 0x3e774a20: used 224 (refcount 68 lock count 41, size 144, align 8, data 0x3e774a40, d1rual) 'shader code'
  771. [ 135] 0x3e774b00: used 192 (refcount 1 lock count 0, size 100, align 4, data 0x3e774b20, d0rual) 'GLXX_SHARED_T'
  772. [ 36] 0x3e774bc0: used 192 (refcount 3 lock count 0, size 116, align 4, data 0x3e774be0, d0rual) 'EGL_SERVER_SURFACE_T'
  773. [ 39] 0x3e774c80: used 64 (refcount 1 lock count 0, size 0, align 32, data 0x3e774ca0, d3ruAl) 'khdispatch_readahead'
  774. [ 37] 0x3e774cc0: used 1.0M (refcount 1 lock count 0, size 1048576, align 32, data 0x3e774ce0, d3ruAl) 'khdispatch_workspace'
  775. [ 38] 0x3e874d00: used 96 (refcount 1 lock count 0, size 22, align 1, data 0x3e874d20, d1rual) 'khrn_hw_null_render'
  776. [ 40] 0x3e874d60: used 160 (refcount 1 lock count 0, size 96, align 4, data 0x3e874d80, d0rual) 'KHRN_MAP_64_T.storage'
  777. [ 42] 0x3e874e00: used 576 (refcount 1 lock count 0, size 512, align 4, data 0x3e874e20, d0rual) 'KHRN_MAP_T.storage'
  778. [ 35] 0x3e875040: used 1.1K (refcount 1 lock count 0, size 1024, align 4, data 0x3e875060, d0rual) 'KHRN_PID_MAP_T.storage'
  779. [ 186] 0x3e875480: used 576 (refcount 1 lock count 0, size 512, align 4, data 0x3e8754a0, d0rual) 'KHRN_MAP_T.storage'
  780. [ 88] 0x3e8756c0: used 576 (refcount 1 lock count 0, size 512, align 4, data 0x3e8756e0, d0rual) 'KHRN_MAP_T.storage'
  781. [ 12] 0x3e875900: used 576 (refcount 1 lock count 0, size 512, align 4, data 0x3e875920, d0rual) 'KHRN_MAP_T.storage'
  782. [ 5] 0x3e875b40: used 1.1K (refcount 1 lock count 0, size 1024, align 32, data 0x3e875b60, d1rual) 'dispmanx_resource'
  783. [ 3] 0x3e875f80: used 3.5M (refcount 1 lock count 8, size 3686400, align 4096, data 0x3e876000, d1rual) 'ARM FB'
  784. [ 2] 0x3ebfafa0: used 16K (refcount 1 lock count 0, size 16384, align 32, data 0x3ebfafc0, d0ruAl) 'audioplus_tmp_buf'
  785. [ 1] 0x3ebfefe0: used 4.0K (refcount 1 lock count 0, size 0, align 4096, data 0x3ebff000, d1rual) 'camera fast alloc arena'
  786. small allocs not requested
RAW Paste Data