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skroton May 1st, 2014 265 Never
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  1. replace
  2.  
  3.  
  4.  
  5.     Reload:
  6.           TNT1 A 0 A_JumpIfNoAmmo("ReadyEmpty")
  7.           TNT1 A 0 A_JumpIfInventory("DahliaExplosiveMode", 1, "ExplosiveReload")
  8.         ReloadStart:
  9.           TNT1 A 0 A_PlaySound("dahlia/load", 6)
  10.  
  11.  
  12. with
  13.  
  14.  
  15.  
  16.         Reload:
  17.               TNT1 A 0 A_JumpIfInventory("DahliaNormalAmmo", 1, "ReloadStart")
  18.               TNT1 A 0 A_JumpIfInventory("DahliaExplosiveAmmo", 1, "ReloadStart")
  19.                           Goto ReadyEmpty
  20.             ReloadStart:
  21.                           TNT1 A 0 A_JumpIfInventory("DahliaExplosiveMode", 1, "ExplosiveReload")
  22.               TNT1 A 0 A_PlaySound("dahlia/load", 6)
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