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- replace
- Reload:
- TNT1 A 0 A_JumpIfNoAmmo("ReadyEmpty")
- TNT1 A 0 A_JumpIfInventory("DahliaExplosiveMode", 1, "ExplosiveReload")
- ReloadStart:
- TNT1 A 0 A_PlaySound("dahlia/load", 6)
- with
- Reload:
- TNT1 A 0 A_JumpIfInventory("DahliaNormalAmmo", 1, "ReloadStart")
- TNT1 A 0 A_JumpIfInventory("DahliaExplosiveAmmo", 1, "ReloadStart")
- Goto ReadyEmpty
- ReloadStart:
- TNT1 A 0 A_JumpIfInventory("DahliaExplosiveMode", 1, "ExplosiveReload")
- TNT1 A 0 A_PlaySound("dahlia/load", 6)
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