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- /*HostName: [BR/PT] Brasil PlayStars [RPG v2.1]
- Address: 212.124.108.180:7722
- Players: 42 / 75
- Ping: 155
- Mode: BPS RPG: Brasil
- Map: Brasil RPG*/
- //- Game Mode criado por Bruno Pereira/DJ Bruninho. Porfavor não retire os creditos! - //
- //- Acesse: http://playstars.forumeiros.com -//
- //- Contato: brunopereiraa-@hotmail.com -//
- //- FS criado por Bruno Pereira/DJ Bruninho. Porfavor não retire os creditos! - //
- //- Creditos para Jonathan Feitosa e ThiagoPS - //
- //-- return 0x01; é a mesma coisa que return 1; --//
- //-- INCLUDES --//
- #include <a_samp>
- //-- NEWS e STATICS --//
- new djTeam[MAX_PLAYERS];
- new tempodaarma;
- new Armashack[] = {//-- ID das Armas proibidas!
- 2,
- 8,
- 35,
- 38,
- 36,
- 37,
- 44,
- 45,
- 9,
- 16,
- 22,
- 27,
- 28,
- 32,
- 39,
- 40,
- 43
- };
- //-- DEFINES --//
- #define Groove 1//-- Definindo as Gangs!
- #define PCC 2
- #define Aztecas 3
- #define Ballas 4
- #define Vagos 5
- //-- Definindo as cores!
- #define COLOR_PCC 0x9ACD32AA
- #define COLOR_GROOVE 0x00D900C8
- #define COLOR_VAGOS 0xFFC801C8
- #define COLOR_BALLAS 0x934FF6F6
- #define COLOR_AZTECA 0x2641FEAA
- #define COLOR_ENTRA 0x00C3FFFF
- #define COLOR_SAIU 0xC8C8C8FF
- #define COLOR_FORUM 0xFFBE00FF
- #define COLOR_CINZA1 0xB4B5B7FF
- #define COLOR_CINZA2 0xBFC0C2FF
- #define COLOR_CINZA3 0xCBCCCEFF
- #define COLOR_AMARELO 0xF5DEB3AA
- #define COLOR_LIGHTRED 0xFF6347AA
- #define MAX_PLAYER 100
- #pragma tabsize 0
- main()
- {
- print("\n------------------------------------------");
- print(" GangWar criado por BrunoPereira/DJBruninho ");
- print(" Contato: brunopereiraa-@hotmail.com ");
- print(" www.playstars.forumeiros.com ");
- print("--------------------------------------------\n");
- }
- public OnGameModeInit()//-- Quando o GM for iniciado vai carregar isso \/.
- {
- tempodaarma = SetTimer("Check",1000,1);//-- SetTimer do Anti-Xiter de armas.
- SetGameModeText("GangWar Base");//-- Nome que fica no "Mode" do samp.
- Create3DTextLabel("Equipar PCC\n Aperte 'F' Para Equipar", COLOR_PCC, 1305.1628,-867.4494,39.5781, 60, 0);//- mensagem para Equipar.
- Create3DTextLabel("Equipar Groove\n Aperte 'F' Para Equipar", COLOR_GROOVE, 2522.3984,-1679.0972,15.4970, 60, 0);//- mensagem para Equipar.
- Create3DTextLabel("Equipar Vagos\n Aperte 'F' Para Equipar", COLOR_VAGOS, 2808.0354,-1189.7139,25.3456, 60, 0);//- mensagem para Equipar.
- Create3DTextLabel("Equipar Ballas\n Aperte 'F' Para Equipar", COLOR_BALLAS, 1153.6451,-1187.5284,32.0275, 60, 0);//- mensagem para Equipar.
- Create3DTextLabel("Equipar Aztecas\n Aperte 'F' para equipar", COLOR_AZTECA, 311.0849,-1770.6555,4.5958, 60, 0);//- mensagem para Equipar.
- AddStaticPickup(355,23, 2522.3984,-1679.0972,15.4970); // AK-47 Vuando e Girando Groove
- AddStaticPickup(355,23, 2808.0354,-1189.7139,25.3456); // AK-47 Vuando e Girando Vagos
- AddStaticPickup(355,23, 1153.6451,-1187.5284,32.0275); // AK-47 Vuando e Girando Ballas
- AddStaticPickup(355,23, 311.0849,-1770.6555,4.5958); // AK-47 Vuando e Girando Aztecass
- AddStaticPickup(355,23, 1305.1628,-867.4494,39.5781); // AK-47 Vuando e Girando PCC
- DisableInteriorEnterExits();
- UsePlayerPedAnims();
- //SKINS DAS GANG :DDDDD// É NOIS IRAIRIAIR //
- // -- PCC -- //
- AddPlayerClass(47,1324.3105,-876.0802,39.5781,359.8558,0,0,0,0,0,0); // 0
- AddPlayerClass(30,1324.3105,-876.0802,39.5781,359.8558,0,0,0,0,0,0); // 1
- AddPlayerClass(56,1324.3105,-876.0802,39.5781,359.8558,0,0,0,0,0,0); // 2
- // -- GROOVE -- //
- AddPlayerClass(105,2495.5049,-1689.8768,14.7656,0.7725,0,0,0,0,0,0); // 3
- AddPlayerClass(106,2495.5049,-1689.8768,14.7656,0.7725,0,0,0,0,0,0); // 4
- AddPlayerClass(107,2495.5049,-1689.8768,14.7656,0.7725,0,0,0,0,0,0); // 5
- // -- VAGOS -- //
- AddPlayerClass(108,2807.8022,-1176.7153,25.3853,174.9875,0,0,0,0,0,0); // 6
- AddPlayerClass(109,2807.8022,-1176.7153,25.3853,174.9875,0,0,0,0,0,0); // 7
- AddPlayerClass(110,2807.8022,-1176.7153,25.3853,174.9875,0,0,0,0,0,0); // 8
- // -- BALLAS -- //
- AddPlayerClass(102,1153.2631,-1180.9392,32.8187,87.8801,0,0,0,0,0,0); // 9
- AddPlayerClass(103,1153.2631,-1180.9392,32.8187,87.8801,0,0,0,0,0,0); // 10
- AddPlayerClass(104,1153.2631,-1180.9392,32.8187,87.8801,0,0,0,0,0,0); // 11
- // -- AZTECAS -- //
- AddPlayerClass(114,315.6819,-1770.3193,4.6507,179.0820,0,0,0,0,0,0); // 12
- AddPlayerClass(115,315.6819,-1770.3193,4.6507,179.0820,0,0,0,0,0,0); // 13
- AddPlayerClass(116,315.6819,-1770.3193,4.6507,179.0820,0,0,0,0,0,0); // 14
- // -- CARRO BALLAS -- //
- AddStaticVehicle(402,1109.1429,-1192.4773,17.9695,176.8207,149,149); // carro ballas 0 [ 0 ]
- AddStaticVehicle(559,1084.7012,-1191.8041,18.0131,269.2831,149,149); // carro ballas 1 [ 1 ]
- AddStaticVehicle(589,1085.5874,-1197.2563,17.8366,268.5734,149,149); // carro ballas 2 [ 2 ]
- AddStaticVehicle(565,1085.6451,-1202.1133,17.6603,268.0184,149,149); // carro ballas 3 [ 3 ]
- AddStaticVehicle(474,1085.6652,-1220.9015,17.6435,269.4643,149,149); // carro ballas 4 [ 4 ]
- AddStaticVehicle(560,1099.9221,-1220.8679,17.6363,270.3060,149,149); // carro ballas 5 [ 5 ]
- AddStaticVehicle(567,1108.3101,-1220.8225,17.6363,270.3060,149,149); // carro ballas 6 [ 6 ]
- AddStaticVehicle(492,1085.7167,-1248.9562,15.6591,271.1256,149,149); // carro ballas 7 [ 7 ]
- AddStaticVehicle(487,1130.3219,-1231.6073,25.3020,358.9461,149,149); // heli ballas 8 [ 8 ]
- AddStaticVehicle(522,1114.5184,-1192.2397,17.9342,181.5328,149,149); // moto ballas 9 [ 9 ]
- AddStaticVehicle(581,1084.8279,-1225.8221,15.6521,182.4744,149,149); // moto ballas 10 [ 10 ]
- // -- CARRO PCC -- //
- AddStaticVehicle(402,1306.69677734,-873.46313477,39.47812653,0.00000000,65,65); //Greenwood 11
- AddStaticVehicle(559,1310.62512207,-873.43414307,39.47812653,0.00000000,65,65); //Greenwood 12
- AddStaticVehicle(589,1314.35363770,-873.40631104,39.47812653,0.00000000,65,65); //Greenwood 13
- AddStaticVehicle(565,1317.50659180,-873.38317871,39.47812653,0.00000000,65,65); //Greenwood 14
- AddStaticVehicle(474,1320.90917969,-873.35791016,39.47812653,0.00000000,65,65); //Greenwood 15
- AddStaticVehicle(560,1307.58691406,-856.04095459,39.29505157,269.75000000,65,65); //Club 16
- AddStaticVehicle(567,1307.51953125,-859.59326172,39.29505157,269.74731445,65,65); //Club 17
- AddStaticVehicle(492,1307.45178223,-863.22155762,39.29505157,269.74731445,65,65); //Club 18
- AddStaticVehicle(522,1330.18151855,-879.69775391,39.29505157,0.00000000,65,65); //Club 19
- AddStaticVehicle(487,1326.66809082,-856.35412598,39.84312439,263.50000000,65,65); //heli pcc 20
- AddStaticVehicle(581,1325.39270020,-873.71435547,39.29505157,0.00000000,65,65); //Club 21
- // -- CARROS GROOVE -- //
- AddStaticVehicle(402,2499.3936,-1683.6714,13.1049,277.9147,86,86); // carro groove 21
- AddStaticVehicle(559,2473.9622,-1693.5035,13.2200,359.7079,86,86); // carro groove 22
- AddStaticVehicle(589,2508.3750,-1677.2435,13.2115,328.8571,86,86); // carro groove 23
- AddStaticVehicle(565,2510.1279,-1667.1589,13.1800,15.1649,86,86); // carro groove 24
- AddStaticVehicle(474,2496.8115,-1647.7126,13.2535,210.6379,86,86); // carro groove 25
- AddStaticVehicle(560,2468.7090,-1670.3972,13.0992,14.5934,86,86); // carro groove 26
- AddStaticVehicle(567,2515.0391,-1686.0542,13.2324,74.8100,86,86); // carro groove 27
- AddStaticVehicle(492,2483.1802,-1653.1826,13.0933,266.6223,86,86); // carro groove 28
- AddStaticVehicle(487,2491.1152,-1668.0602,13.5172,271.4126,86,86); // heli groove 29
- AddStaticVehicle(522,2487.5161,-1685.6387,13.1070,44.6681,86,86); // groove moto 30
- AddStaticVehicle(581,2484.9285,-1685.7277,13.1016,45.1795,86,86); // groove moto 31
- // -- CARROS VAGOS -- //
- AddStaticVehicle(402,2829.29516602,-1202.90576172,24.52280045,0.00000000,6,6); //Greenwood
- AddStaticVehicle(559,2828.18750000,-1165.63867188,24.91136360,0.00000000,6,6); //Greenwood
- AddStaticVehicle(589,2828.23339844,-1172.25097656,24.88813400,0.00000000,6,6); //Greenwood
- AddStaticVehicle(565,2828.97998047,-1194.28906250,24.52280045,0.00000000,6,6); //Greenwood
- AddStaticVehicle(474,2808.90893555,-1181.53112793,25.22614479,268.50000000,6,6); //Greenwood
- AddStaticVehicle(560,2808.79687500,-1185.30859375,25.22614479,268.49487305,6,6); //Greenwood
- AddStaticVehicle(567,2821.43554688,-1178.74707031,25.13695335,268.49487305,6,6); //Greenwood
- AddStaticVehicle(492,2820.80468750,-1187.78906250,25.11826706,268.49487305,6,6); //Greenwood
- AddStaticVehicle(522,2836.21533203,-1193.86071777,24.52280045,8.25000000,6,6); //Greenwood 581
- AddStaticVehicle(487,2820.25708008,-1183.41442871,25.49662971,269.25000000,6,6); //Maverick
- AddStaticVehicle(581,2834.0710,-1163.7479,24.5949,3.3746,6,6); //Greenwood
- // -- CARROS AZTECAS -- //
- AddStaticVehicle(402,311.58337402,-1809.61901855,4.35526133,0.00000000,106,106); //Greenwood
- AddStaticVehicle(559,317.98675537,-1809.63525391,4.36911058,0.00000000,106,106); //Greenwood
- AddStaticVehicle(589,324.45974731,-1809.66638184,4.36911058,0.00000000,106,106); //Greenwood
- AddStaticVehicle(565,331.08236694,-1809.70715332,4.36911058,0.00000000,106,106); //Greenwood
- AddStaticVehicle(474,337.38092041,-1809.76513672,4.36911058,0.00000000,106,106); //Greenwood
- AddStaticVehicle(560,331.22244263,-1788.63781738,4.78687477,180.49981689,106,106); //Greenwood
- AddStaticVehicle(567,324.56054688,-1788.86804199,4.68113089,180.49438477,106,106); //Greenwood
- AddStaticVehicle(492,337.29986572,-1789.00756836,4.81779146,180.49438477,106,106); //Greenwood
- AddStaticVehicle(522,311.83462524,-1788.96276855,4.47560787,180.49438477,106,106); //Greenwood
- AddStaticVehicle(581,318.16650391,-1788.75891113,4.57855606,180.49438477,106,106); //Greenwood
- AddStaticVehicle(487,352.60263062,-1797.83911133,5.12178993,0.00000000,106,106); //Maverick
- return 0x01;
- }
- public OnGameModeExit()
- {
- KillTimer(tempodaarma);
- return 0x01;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- if((classid >= 0) && (classid <= 2))//-- Se ele escolher a skin 0,1 e 2 ele sera um PCC!
- {
- djTeam[playerid] = PCC;
- GameTextForPlayer(playerid,"~n~~g~PCC",5000,5);
- }
- if((classid >= 3) && (classid <= 5))//-- Se ele escolher a skin 3,4 e 5 ele sera um GROOVE
- {
- djTeam[playerid] = Groove;
- GameTextForPlayer(playerid,"~n~~g~Groove Street",5000,5);
- }
- if((classid >= 6) && (classid <= 8))//-- Se ele escolher a skin 6,7 e 8 ele sera um VAGOS
- {
- djTeam[playerid] = Vagos;
- GameTextForPlayer(playerid,"~n~~y~Los Santos Vagos",5000,5);
- }
- if((classid >= 9) && (classid <= 11))//-- Se ele escolher a skin 9,10 e 11 ele sera um BALLAS
- {
- djTeam[playerid] = Ballas;
- GameTextForPlayer(playerid,"~n~~p~Ballas",5000,5);
- }
- if((classid >= 12) && (classid <= 14))//-- Se ele escolher a skin 12,13 e 14 ele sera um AZTECA
- {
- djTeam[playerid] = Aztecas;
- GameTextForPlayer(playerid,"~n~~b~Aztecas",5000,5);
- }
- SetPlayerPos(playerid,1157.7001,-2036.9989,69.0078);//-- Posição do boneco
- SetPlayerCameraPos(playerid,1163.6348,-2036.7839,69.0078);//-- Posição da Camera
- SetPlayerCameraLookAt(playerid,1161.7328,-2036.7570,69.0078);//-- Posição da camera
- SetPlayerFacingAngle(playerid, 270.8216);//-- angulo da camera!
- ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,1,1,1,1,1,1);// Animação na hora de escolher a skin!
- return 0x01;
- }
- public OnPlayerConnect(playerid)//-- Quando alguem conecta no server aparece isso \/
- {
- new string[128];
- new djName[25];
- GetPlayerName(playerid, djName, sizeof(djName));
- format(string, sizeof(string), "%s Entrou no Servidor - Seja bem vindo.!", djName);//- mensagem de quando alguem entra no server.
- SendClientMessageToAll(COLOR_ENTRA, string);//-- manda a mensagem /\ para todos!
- SendClientMessage(playerid, COLOR_GROOVE,"Bem vindo ao GangWar - Feito por Bruno Pereira");//- Mensagem
- SendClientMessage(playerid, COLOR_FORUM,"Acesse: http://playstars.forumeiros.com/");//-- mensagem
- return 0x01;
- }
- public OnPlayerDisconnect(playerid, reason)//-- Quando alguem sai do server aparece isso \/
- {
- new djName[MAX_PLAYER_NAME];
- new string[128];
- GetPlayerName(playerid, djName, sizeof(djName));
- switch(reason)
- {//-- Mensagens de quando o player sair/for kickado/crashar do server!.
- case 0: format(string,sizeof string,"%s Crashou do servidor.",djName);
- case 1: format(string,sizeof string,"%s Saiu do servidor.",djName);
- case 2: format(string,sizeof string,"%s Foi kickado ou banido do servidor.",djName);
- }
- SendClientMessageToAll(COLOR_SAIU, string);//-- manda a mensagem a todos!
- return 0x01;
- }
- public OnPlayerSpawn(playerid)
- {
- if(djTeam[playerid] == PCC)
- {
- SetPlayerColor(playerid, COLOR_PCC);
- SetPlayerPos(playerid, 1324.3105,-876.0802,39.5781);
- SetPlayerInterior(playerid, 0);
- GivePlayerWeapon(playerid, 4, 1); // da arma e bala
- GivePlayerWeapon(playerid, 26, 100); // da arma e bala
- GivePlayerWeapon(playerid, 24, 200); // da arma e bala
- GivePlayerWeapon(playerid, 29, 250); // dda arma e bala
- GivePlayerWeapon(playerid, 30, 200); // dda arma e bala
- GivePlayerWeapon(playerid, 1, 1); // da arma e bala
- SetPlayerHealth(playerid, 100); // seta a vida pra 100
- SetPlayerArmour(playerid, 10); // seta o colete pra 100
- }
- if(djTeam[playerid] == Ballas)
- {
- SetPlayerColor(playerid, COLOR_BALLAS);
- SetPlayerPos(playerid, 1153.2631,-1180.9392,32.8187);
- SetPlayerInterior(playerid, 0);
- GivePlayerWeapon(playerid, 4, 1); // da arma e bala
- GivePlayerWeapon(playerid, 26, 100); // da arma e bala
- GivePlayerWeapon(playerid, 24, 200); // da arma e bala
- GivePlayerWeapon(playerid, 29, 250); // dda arma e bala
- GivePlayerWeapon(playerid, 30, 200); // dda arma e bala
- GivePlayerWeapon(playerid, 1, 1); // da arma e bala
- SetPlayerHealth(playerid, 100); // seta a vida pra 100
- SetPlayerArmour(playerid, 10); // seta o colete pra 100
- }
- if(djTeam[playerid] == Groove)
- {
- SetPlayerColor(playerid, COLOR_GROOVE);
- SetPlayerPos(playerid, 2495.5049,-1689.8768,14.7656);
- SetPlayerInterior(playerid, 0);
- GivePlayerWeapon(playerid, 4, 1); // da arma e bala
- GivePlayerWeapon(playerid, 26, 100); // da arma e bala
- GivePlayerWeapon(playerid, 24, 200); // da arma e bala
- GivePlayerWeapon(playerid, 29, 250); // dda arma e bala
- GivePlayerWeapon(playerid, 30, 200); // dda arma e bala
- GivePlayerWeapon(playerid, 1, 1); // da arma e bala
- SetPlayerHealth(playerid, 100); // seta a vida pra 100
- SetPlayerArmour(playerid, 10); // seta o colete pra 100
- }
- if(djTeam[playerid] == Vagos)
- {
- SetPlayerColor(playerid, COLOR_VAGOS);
- SetPlayerPos(playerid, 2807.8022,-1176.7153,25.3853);
- SetPlayerInterior(playerid, 0);
- GivePlayerWeapon(playerid, 4, 1); // da arma e bala
- GivePlayerWeapon(playerid, 26, 100); // da arma e bala
- GivePlayerWeapon(playerid, 24, 200); // da arma e bala
- GivePlayerWeapon(playerid, 29, 250); // dda arma e bala
- GivePlayerWeapon(playerid, 30, 200); // dda arma e bala
- GivePlayerWeapon(playerid, 1, 1); // da arma e bala
- SetPlayerHealth(playerid, 100); // seta a vida pra 100
- SetPlayerArmour(playerid, 10); // seta o colete pra 100
- }
- if(djTeam[playerid] == Aztecas)
- {
- SetPlayerColor(playerid, COLOR_AZTECA);
- SetPlayerPos(playerid, 315.6819,-1770.3193,4.6507);
- SetPlayerInterior(playerid, 0);
- GivePlayerWeapon(playerid, 4, 1); // da arma e bala
- GivePlayerWeapon(playerid, 26, 100); // da arma e bala
- GivePlayerWeapon(playerid, 24, 200); // da arma e bala
- GivePlayerWeapon(playerid, 29, 250); // dda arma e bala
- GivePlayerWeapon(playerid, 30, 200); // dda arma e bala
- GivePlayerWeapon(playerid, 1, 1); // da arma e bala
- SetPlayerHealth(playerid, 100); // seta a vida pra 100
- SetPlayerArmour(playerid, 10); // seta o colete pra 100
- }
- return 0x01;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(strcmp(cmdtext, "/equiparballas", true) == 0)//- Comando
- {
- if(djTeam[playerid] == Ballas)//-- Verifica se a pessoa que digitou esse comando é ballas, se ela for ai ela recebe oequipamento.
- {
- if(IsPlayerInRangeOfPoint(playerid, 2.0, 1153.6451,-1187.5284,32.0275))//-- Cordenadas.
- {
- Armas(playerid);
- SendClientMessage(playerid, COLOR_BALLAS," Você pegou seus equipamentos e pagou R$ 3000 ");
- GivePlayerMoney(playerid, -3000);
- }
- }
- return 0x01;
- }
- if(strcmp(cmdtext, "/equipargroove", true) == 0)
- {
- if(djTeam[playerid] == Groove)
- {
- if(IsPlayerInRangeOfPoint(playerid, 2.0, 2522.3984,-1679.0972,15.4970))
- {
- Armas(playerid);
- SendClientMessage(playerid, COLOR_GROOVE," Você pegou seus equipamentos e pagou R$ 3000 ");
- GivePlayerMoney(playerid, -3000);
- }
- }
- return 0x01;
- }
- if(strcmp(cmdtext, "/equiparvagos", true) == 0)
- {
- if(djTeam[playerid] == Vagos)
- {
- if(IsPlayerInRangeOfPoint(playerid, 2.0, 2808.0354,-1189.7139,25.3456))
- {
- Armas(playerid);
- SendClientMessage(playerid, COLOR_VAGOS," Você pegou seus equipamentos e pagou R$ 3000 ");
- GivePlayerMoney(playerid, -3000);
- }
- }
- return 0x01;
- }
- if(strcmp(cmdtext, "/equiparpcc", true) == 0)
- {
- if(djTeam[playerid] == PCC)
- {
- if(IsPlayerInRangeOfPoint(playerid, 2.0, 1305.1628,-867.4494,39.5781))
- {
- Armas(playerid);
- SendClientMessage(playerid, COLOR_PCC," Você pegou seus equipamentos e pagou R$ 3000 ");
- GivePlayerMoney(playerid, -3000);
- }
- }
- return 0x01;
- }
- if(strcmp(cmdtext, "/equiparazteca", true) == 0)
- {
- if(djTeam[playerid] == Aztecas)
- {
- if(IsPlayerInRangeOfPoint(playerid, 2.0, 311.0849,-1770.6555,4.5958))
- {
- Armas(playerid);
- SendClientMessage(playerid, COLOR_AZTECA," Você pegou seus equipamentos e pagou R$ 3000 ");
- GivePlayerMoney(playerid, -3000);
- }
- }
- return 0x01;
- }
- if (strcmp("/creditos", cmdtext, true) == 0)
- {
- SendClientMessage(playerid, COLOR_GROOVE," =============================CREDITOS ===========================");
- SendClientMessage(playerid, COLOR_AMARELO," || Creditos para Bruno Pereira/DJ Bruninho pela total criação do GM || ");
- SendClientMessage(playerid, COLOR_AMARELO," || Creditos para Jonathan Feitosa pelo tutorial de criação de gangs. || ");
- SendClientMessage(playerid, COLOR_AMARELO," || Creditos para TiagoPS pelo sistema de Registro. || ");
- SendClientMessage(playerid, COLOR_AMARELO," || Creditos para Bruno Pereira pelo sistema de Anti-Xiter de Armas || ");
- SendClientMessage(playerid, COLOR_GROOVE," =============================CREDITOS ===========================");
- SendClientMessage(playerid, -1," Acesse: www.playstars.forumeiros.com ");
- return 0x01;
- }
- if (strcmp("/forum", cmdtext, true) == 0)
- {
- SendClientMessage(playerid, COLOR_FORUM," Acesse: www.playstars.forumeiros.com ");
- return 0x01;
- }
- if(strcmp(cmdtext,"/repararcarro",true)==0)
- {
- if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_CINZA1, "Você não é admin");
- {
- if(IsPlayerInAnyVehicle(playerid))
- {
- SetVehicleHealth(GetPlayerVehicleID(playerid), 1000.0);
- RepairVehicle(GetPlayerVehicleID(playerid));
- SendClientMessage(playerid, COLOR_GROOVE, " Veiculo Reparado");
- }
- }
- return 0x01;
- }
- if (strcmp(cmdtext, "/killme", true)==0)
- {
- SendClientMessage(playerid,COLOR_CINZA3,"Você se matou!");
- SetPlayerHealth(playerid, 0);
- return 0x01;
- }
- if (strcmp(cmdtext, "/arenax1", true)==0)
- {
- SetPlayerPos(playerid, 1416.107000,0.268620,1000.926000);
- SendClientMessage(playerid, COLOR_CINZA1, " Você foi pra arena de x1");
- SetPlayerInterior(playerid,1);
- SetPlayerVirtualWorld(playerid, 0);
- return 1;
- }
- if (strcmp(cmdtext, "/sairx1", true)==0)
- {
- SetPlayerInterior(playerid,0);
- if(djTeam[playerid] == Aztecas)return SetPlayerPos(playerid,315.6819,-1770.3193,4.6507);
- if(djTeam[playerid] == Groove)return SetPlayerPos(playerid,2495.5049,-1689.8768,14.7656);
- if(djTeam[playerid] == PCC)return SetPlayerPos(playerid,1324.3105,-876.0802,39.5781);
- if(djTeam[playerid] == Vagos)return SetPlayerPos(playerid,2807.8022,-1176.7153,25.3853);
- if(djTeam[playerid] == Ballas)return SetPlayerPos(playerid,1153.2631,-1180.9392,32.8187);
- return 0x01;
- }
- if(strcmp(cmdtext,"/ajuda",true)==0)
- {
- SendClientMessage(playerid, COLOR_CINZA1,"CMDS: /creditos /forum /status /killme");
- SendClientMessage(playerid, COLOR_CINZA2,"INFO: Para trocar de Gang, aperte F4 depois digite /killme");
- if(djTeam[playerid] == Aztecas)return SendClientMessage(playerid, COLOR_AZTECA,"CMDS: /equiparazteca");
- if(djTeam[playerid] == Groove)return SendClientMessage(playerid, COLOR_GROOVE,"CMDS: /equipargroove");
- if(djTeam[playerid] == PCC)return SendClientMessage(playerid, COLOR_PCC,"CMDS: /equiparpcc");
- if(djTeam[playerid] == Vagos)return SendClientMessage(playerid, COLOR_VAGOS,"CMDS: /equiparvagos");
- if(djTeam[playerid] == Ballas)return SendClientMessage(playerid, COLOR_BALLAS,"CMDS: /equiparballas");
- return 0x01;
- }
- return SendClientMessage(playerid, COLOR_SAIU, "[ERROR] - Esse comando não existe, use /ajuda para ver os comandos.");
- }
- public OnPlayerKeyStateChange(playerid,newkeys,oldkeys)
- {
- if ((newkeys==KEY_SECONDARY_ATTACK))//-- LETRA "F"
- {
- OnPlayerCommandText(playerid,"/equiparpcc");//-- Quando a pessoa aperta "F" é como se ela digitasse esse Comando!
- OnPlayerCommandText(playerid,"/equipargroove");//-- Quando a pessoa aperta "F" é como se ela digitasse esse Comando!
- OnPlayerCommandText(playerid,"/equiparazteca"); //-- Quando a pessoa aperta "F" é como se ela digitasse esse Comando!
- OnPlayerCommandText(playerid,"/equiparvagos");//-- Quando a pessoa aperta "F" é como se ela digitasse esse Comando!
- OnPlayerCommandText(playerid,"/equiparballas");//-- Quando a pessoa aperta "F" é como se ela digitasse esse Comando!
- }
- return 0x01;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- GivePlayerMoney(killerid, 1500);
- GivePlayerMoney(playerid, -1000);
- SendClientMessage(playerid, COLOR_FORUM," Você morreu e perdeu R$1,000");
- if(playerid != INVALID_PLAYER_ID) SetPlayerScore(playerid, GetPlayerScore(playerid) - 1);//-- O player perde 1 level quando ele morre :(
- if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);//-- Almenta 1 level no player quando ele mata!
- return 0x01;
- }
- stock Armas(playerid)
- {
- ResetPlayerWeapons(playerid); // reseta armas
- SetPlayerHealth(playerid, 100); // seta a vida pra 100
- SetPlayerArmour(playerid, 100); // seta o colete pra 100
- GivePlayerWeapon(playerid, 1, 1); // da arma e bala
- GivePlayerWeapon(playerid, 4, 1); // da arma e bala
- GivePlayerWeapon(playerid, 24, 999); // da arma e bala
- GivePlayerWeapon(playerid, 26, 999); // da arma e bala
- GivePlayerWeapon(playerid, 29, 999); // dda arma e bala
- GivePlayerWeapon(playerid, 30, 999); // dda arma e bala
- }
- forward Check();
- public Check()
- {
- new string[256];
- new giveplayer[MAX_PLAYER_NAME];
- for(new dj = 0; dj < MAX_PLAYER; dj++)
- {
- if(GetPlayerSpecialAction(dj) == SPECIAL_ACTION_USEJETPACK)
- {
- GetPlayerName(dj, giveplayer, sizeof(giveplayer));
- format(string, sizeof(string), "AVISO: %s[ID:%d] usou um JetPack e foi {E600FF}KICKADO", giveplayer,dj);
- SendClientMessageToAll(COLOR_LIGHTRED, string);
- Kick(dj);
- }
- for(new a = 0; a < sizeof(Armashack); a ++)
- {
- if(GetPlayerWeapon(dj) == Armashack[a])
- {
- GetPlayerName(dj, giveplayer, sizeof(giveplayer));
- format(string, sizeof(string), "AVISO: %s[ID:%d] usou uma arma PROIBIDA e foi {E600FF}KICKADO", giveplayer,dj);
- SendClientMessageToAll(COLOR_LIGHTRED, string);
- Kick(dj);
- }
- }
- }
- return 1;
- }
- //- Game Mode criado por Bruno Pereira/DJ Bruninho. Porfavor não retire os creditos! - //
- //- Acesse: http://playstars.forumeiros.com -//
- //- Contato: brunopereiraa-@hotmail.com -//
- //- FS criado por Bruno Pereira/DJ Bruninho. Porfavor não retire os creditos! - //
- //- Creditos para Jonathan Feitosa e ThiagoPS - //
- /*HostName: [BR/PT] Brasil PlayStars [RPG v2.1]
- Address: 212.124.108.180:7722
- Players: 42 / 75
- Ping: 155
- Mode: BPS RPG: Brasil
- Map: Brasil RPG*/
- //-- return 0x01; é a mesma coisa que return 1; --//
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