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- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" softwareVersion: "2017.2.0"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" softwareVersionName: ""
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" buildNumber: 1736
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" sourcesVersion: "5fbdf6403cc165101dd263c2ccc4a30b4379a32f"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" osVersion: "Windows 7"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" cpuModel: " Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" ram: "16268 MB"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" swap: "Not bounded"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Number of detected devices: 1"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-desc: NVIDIA GeForce GTX 660 Ti"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-vendorid: 0x10de"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-deviceid: 0x1183"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-version: 10.18.13.6472"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-supported: 1"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-minversion: 21.21.13.7306"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-minname: 373.06 WHQL"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-minurl: http://www.geforce.com/drivers"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" "Device[0] driver-outdated: 1"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" glVendor: "NVIDIA Corporation"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" glRenderer: "GeForce GTX 660 Ti/PCIe/SSE2"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" glVersion: "4.5.0 NVIDIA 364.72"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" glslVersion: "4.50 NVIDIA"
- [INFO] <Qt> "[DBG INFO][RunTimeInfo]" vram: "1988 MB"
- [INFO] <Qt> "[DBG INFO][OpenGL Helpers]" OpenGL max version 4 . 50
- [INFO] <Qt> "[DBG INFO][OpenGL Helpers]" Max texture image units 32
- [INFO] <Qt> "[DBG INFO][OpenGL Helpers]" GLSL max version 450
- [INFO] <Qt> "[DBG INFO][OpenGL Helpers]" Feature: Bindless textures
- [WARN] <Engine Configuration> Export resolution clamped to 4k. More than 2GB of VRAM are required to allows 8k export (1988MB detected).
- [INFO] <Qt> "[DBG INFO][Iray Service]" Iray dso path: "C:/Program Files/Allegorithmic/Substance Painter/PlugIns/iray"
- [WARN] <Qt> "[DBG WARNING][Iray Service]" 0.1 CUDA rend warn : CUDA module initialization failed.
- [WARN] <Qt> "[DBG WARNING][Iray Service]" 0.1 CUDA rend warn : cudaRuntimeGetVersion returned with error 'CUDA driver version is insufficient for CUDA runtime version'
- [WARN] <Qt> "[DBG WARNING][Iray Service]" 1.1 IRAY rend warn : CUDA module initialization failed with error 'CUDA driver version is insufficient for CUDA runtime version' (0x23); iray can only run in CPU mode. Please update your NVIDIA driver (www.nvidia.com).
- [WARN] <Qt> "[DBG WARNING][Iray Service]" 1.1 IRAY rend warn : GPU 1 (GeForce GTX 660 Ti) with CUDA compute capability -1.-1 cannot be used by iray.
- [WARN] <Qt> "[DBG WARNING][Iray Service]" 1.1 IRAY rend warn : There is no GPU available to the iray renderer.
- [WARN] <Qt> "[DBG WARNING][Iray Service]" MDL search dir path not found 'c:\ProgramData\NVIDIA Corporation\mdl'
- [WARN] <Qt> "[DBG WARNING][Iray Service]" Fail to add Path: c:\ProgramData\NVIDIA Corporation\mdl
- [WARN] <Qt> "[DBG WARNING][Iray Service]" MDL search dir path not found 'c:\ProgramData\NVIDIA Corporation\MDL Material Exchange Package\mdl'
- [WARN] <Qt> "[DBG WARNING][Iray Service]" Fail to add Path: c:\ProgramData\NVIDIA Corporation\MDL Material Exchange Package\mdl
- [WARN] <Qt> "[DBG WARNING][Iray Service]" MDL search dir path not found 'C:/Users/Maak/Documents/mdl'
- [WARN] <Qt> "[DBG WARNING][Iray Service]" Fail to add Path: C:/Users/Maak/Documents/mdl
- [ ERR] <Qt> "[DBG ERROR][Application]" Adding a toolbar without object name. "Mode Switcher"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Load qt:///quad.fbx"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Assimp 3.1.190187621 amd64 msvc shared singlethreaded"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Found a matching importer for this file format"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Import root directory is 'qt://'"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : Normals found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : No Binormals found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : No Tangents found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : No Vertex Colors found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : UV found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Entering post processing pipeline"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: RemoveVCProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: RemoveVCProcess finished. Data structure cleanup has been done."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: FindDegeneratesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: FindDegeneratesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenUVCoordsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenUVCoordsProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: PretransformVerticesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: PretransformVerticesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Removed 2 nodes and 0 animation channels (2 output nodes)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Kept 0 lights and 0 cameras"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Moved 1 meshes to WCS (number of output meshes: 1)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: TriangulateProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: TriangulateProcess finished. All polygons have been triangulated."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: SortByPTypeProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: SortByPTypeProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Generate spatially-sorted vertex cache"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenVertexNormalsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenVertexNormalsProcess finished. Normals are already there"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: CalcTangentsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: CalcTangentsProcess finished. Tangents have been calculated"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: JoinVerticesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Mesh 0 (Plane) | Verts in: 4 out: 4 | ~0%"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: JoinVerticesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Leaving post processing pipeline"
- [INFO] <Scene 3D> 3D scene successfully loaded
- [INFO] <Qt> "[DBG INFO][License]" License server started on port 40331
- [INFO] <Qt> "[DBG INFO][License]" DELAY SET TO 3600
- [INFO] <Qt> "[DBG INFO][License]" Hardware id = win-BC5FF47AE29E
- [INFO] <Qt> "[DBG INFO][License]" ProgramData path retrieved: C:\ProgramData
- [INFO] <Qt> "[DBG INFO][License]" License path used: C:/ProgramData/Allegorithmic/Substance Painter/license.key
- [INFO] <Plugins> Loading plugin photoshop-export
- [WARN] <Qt> JIT is disabled for QML. Property bindings and animations will be very slow. Visit https://wiki.qt.io/V4 to learn about possible solutions for your platform.
- [INFO] <Qt> "[DBG INFO][Plugins]" "Enable plugin photoshop-export located at file:///C:/Users/Maak/Documents/Allegorithmic/Substance Painter/plugins/photoshop-export/main.qml"
- [INFO] <Plugins> Loading plugin resources-updater
- [WARN] <Qt> JIT is disabled for QML. Property bindings and animations will be very slow. Visit https://wiki.qt.io/V4 to learn about possible solutions for your platform.
- [WARN] <Qt> JIT is disabled for QML. Property bindings and animations will be very slow. Visit https://wiki.qt.io/V4 to learn about possible solutions for your platform.
- [INFO] <Qt> "[DBG INFO][Plugins]" "Enable plugin resources-updater located at file:///C:/Users/Maak/Documents/Allegorithmic/Substance Painter/plugins/resources-updater/main.qml"
- [INFO] <Plugins> Loading plugin substance-source
- [WARN] <Qt> JIT is disabled for QML. Property bindings and animations will be very slow. Visit https://wiki.qt.io/V4 to learn about possible solutions for your platform.
- [INFO] <Qt> "[DBG INFO][Plugins]" "Enable plugin substance-source located at file:///C:/Users/Maak/Documents/Allegorithmic/Substance Painter/plugins/substance-source/main.qml"
- [ ERR] <GPUIssuesCheck> Installed driver for graphics adapter 'NVIDIA GeForce GTX 660 Ti' is outdated.
- You should update them for a better experience (http://www.geforce.com/drivers).
- The currently installed version is 10.18.13.6472.
- The recommended minimum version is 21.21.13.7306 (373.06 WHQL).
- [INFO] <Qt> "[DBG INFO][GPUIssuesCheck]" Current TDR delay set to 2 s
- [WARN] <GPUIssuesCheck> The current TDR (GPU hang recovery) delay is low: 2s.
- Substance Painter can be interrupted by the OS when doing a long computation.
- See https://support.allegorithmic.com/documentation/display/SPDOC/GPU+drivers+crash+with+long+computations
- [INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling started for: "C:/Program Files/Allegorithmic/Substance Painter/resources/shelf/allegorithmic"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for applicationStarted()"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for projectOpened()"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for statusChanged()"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for ManageLicense()"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for applicationStarted()"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for projectOpened()"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for uiShouldDisplayNodesDialog(QString)"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for uiShouldDisplayLicenseKeyDialog(QString)"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for uiShouldQuit(QString)"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for ManageLicense()"
- [WARN] <Qt> QMetaObject::connectSlotsByName: No matching signal for on_can_undo_changed(bool)
- [WARN] <Qt> QMetaObject::connectSlotsByName: No matching signal for on_can_redo_changed(bool)
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for set_shader_requested(Object,Object,ResourceShader*)"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for set_mdl_requested(Object,ResourceShader*)"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for set_shader_requested(Object,Object,ResourceShader*)"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for set_shader_requested(Object,ResourceShader*)"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for reset_shader_data_requested(Object)"
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for set_mdl_requested(Object,ResourceShader*)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Load qt:///half-sphere.obj"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Assimp 3.1.190187621 amd64 msvc shared singlethreaded"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Found a matching importer for this file format"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Import root directory is 'qt://'"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Entering post processing pipeline"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: RemoveVCProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: RemoveVCProcess finished. Data structure cleanup has been done."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: FindDegeneratesProcess begin"
- [WARN] <Qt> "[DBG WARNING][Assimp]" "Warn, T3548: Found 56 degenerated primitives"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: FindDegeneratesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenUVCoordsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenUVCoordsProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: PretransformVerticesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: PretransformVerticesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Removed 2 nodes and 0 animation channels (2 output nodes)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Kept 0 lights and 0 cameras"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Moved 1 meshes to WCS (number of output meshes: 1)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: TriangulateProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: TriangulateProcess finished. There was nothing to be done."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: SortByPTypeProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Points: 0X, Lines: 1X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: SortByPTypeProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Generate spatially-sorted vertex cache"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenVertexNormalsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenVertexNormalsProcess finished. Normals are already there"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: CalcTangentsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: CalcTangentsProcess finished. Tangents have been calculated"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: JoinVerticesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Mesh 0 (SurfSphere_Mesh) | Verts in: 3480 out: 668 | ~80.8046%"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: JoinVerticesProcess finished | Verts in: 3480 out: 668 | ~80.8%"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Leaving post processing pipeline"
- [INFO] <Scene 3D> 3D scene successfully loaded
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Load qt:///plane_stroke_preview.fbx"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Assimp 3.1.190187621 amd64 msvc shared singlethreaded"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Found a matching importer for this file format"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Import root directory is 'qt://'"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : Normals found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : Binormals found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : Tangents found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : No Vertex Colors found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : UV found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Entering post processing pipeline"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: RemoveVCProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: RemoveVCProcess finished. Data structure cleanup has been done."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: FindDegeneratesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: FindDegeneratesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenUVCoordsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenUVCoordsProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: PretransformVerticesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: PretransformVerticesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Removed 2 nodes and 0 animation channels (2 output nodes)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Kept 0 lights and 0 cameras"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Moved 1 meshes to WCS (number of output meshes: 1)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: TriangulateProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: TriangulateProcess finished. There was nothing to be done."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: SortByPTypeProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: SortByPTypeProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Generate spatially-sorted vertex cache"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenVertexNormalsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenVertexNormalsProcess finished. Normals are already there"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: CalcTangentsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: CalcTangentsProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: JoinVerticesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Mesh 0 (plane_preview_stroke) | Verts in: 420 out: 142 | ~66.1905%"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: JoinVerticesProcess finished | Verts in: 420 out: 142 | ~66.2%"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Leaving post processing pipeline"
- [INFO] <Scene 3D> 3D scene successfully loaded
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Load qt:///sphere_rounded_preview.fbx"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Assimp 3.1.190187621 amd64 msvc shared singlethreaded"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Found a matching importer for this file format"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Import root directory is 'qt://'"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : Normals found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : Binormals found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : Tangents found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : No Vertex Colors found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : UV found"
- [WARN] <Qt> "[DBG WARNING][Assimp]" "Warn, T3548: ScenePreprocessor: Found space handedness mismatch between UV space and tangent space. Some bitangents have been inverted."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Entering post processing pipeline"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: RemoveVCProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: RemoveVCProcess finished. Data structure cleanup has been done."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: FindDegeneratesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: FindDegeneratesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenUVCoordsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenUVCoordsProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: PretransformVerticesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: PretransformVerticesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Removed 2 nodes and 0 animation channels (2 output nodes)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Kept 0 lights and 0 cameras"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Moved 1 meshes to WCS (number of output meshes: 1)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: TriangulateProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: TriangulateProcess finished. There was nothing to be done."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: SortByPTypeProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: SortByPTypeProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Generate spatially-sorted vertex cache"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenVertexNormalsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenVertexNormalsProcess finished. Normals are already there"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: CalcTangentsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: CalcTangentsProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: JoinVerticesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Mesh 0 (Sphere001) | Verts in: 11904 out: 4036 | ~66.0954%"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: JoinVerticesProcess finished | Verts in: 11904 out: 4036 | ~66.1%"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Leaving post processing pipeline"
- [INFO] <Scene 3D> 3D scene successfully loaded
- [WARN] <Qt> "[DBG WARNING][Signal Slot]" "Alg::connectSlotsByName: No matching signal for create_shader_requested(ViewerSettings*,IRayService_*,QVariantMap)"
- [INFO] <Qt> "[DBG INFO][ShadowLightRays]" Finished generating light rays
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Load qt:///sphere_edges_preview.fbx"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Assimp 3.1.190187621 amd64 msvc shared singlethreaded"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Found a matching importer for this file format"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Import root directory is 'qt://'"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : Normals found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : No Binormals found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : No Tangents found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : No Vertex Colors found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : UV found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Entering post processing pipeline"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: RemoveVCProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: RemoveVCProcess finished. Data structure cleanup has been done."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: FindDegeneratesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: FindDegeneratesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenUVCoordsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenUVCoordsProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: PretransformVerticesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: PretransformVerticesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Removed 2 nodes and 0 animation channels (2 output nodes)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Kept 0 lights and 0 cameras"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Moved 1 meshes to WCS (number of output meshes: 1)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: TriangulateProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: TriangulateProcess finished. All polygons have been triangulated."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: SortByPTypeProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: SortByPTypeProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Generate spatially-sorted vertex cache"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenVertexNormalsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenVertexNormalsProcess finished. Normals are already there"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: CalcTangentsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: CalcTangentsProcess finished. Tangents have been calculated"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: JoinVerticesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Mesh 0 (SubstanceSphere) | Verts in: 113028 out: 94915 | ~16.0252%"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: JoinVerticesProcess finished | Verts in: 113028 out: 94915 | ~16.0%"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Leaving post processing pipeline"
- [INFO] <Scene 3D> 3D scene successfully loaded
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 64 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 32 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 32 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 16 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Stamps" 8 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "RAM Stamps" 8 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 0 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 64 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 32 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 32 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 16 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Stamps" 8 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "RAM Stamps" 8 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 0 MB
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T9708: Load file:///C:/Program%20Files/Allegorithmic/Substance%20Painter/resources/samples/MeetMat.spp/paint/scene.assbin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T9708: Assimp 3.1.190187621 amd64 msvc shared singlethreaded"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T9708: Found a matching importer for this file format"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T9708: Import root directory is 'file:///C:/Program%20Files/Allegorithmic/Substance%20Painter/resources/samples/MeetMat.spp/paint/'"
- [WARN] <Qt> "[DBG WARNING][Assimp]" "Warn, T9708: ScenePreprocessor: Found space handedness mismatch between UV space and tangent space. Some bitangents have been inverted."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T9708: Entering post processing pipeline"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T9708: Generate spatially-sorted vertex cache"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T9708: CalcTangentsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T9708: CalcTangentsProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T9708: Leaving post processing pipeline"
- [INFO] <Scene 3D> 3D scene successfully loaded
- [INFO] <Qt> "[DBG INFO][Baking Document]" "AbstractMapBaker.OutputSize"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "AbstractMapBaker.DilationWidth"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "AbstractMapBaker.ApplyDiffusion"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "UseLowPolyAsHighPoly"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "HiPolyMesh"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "UseCage"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "CageMesh"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "MaxHeight"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "MaxDepth"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "RelativeScale"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "SmoothNormals"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "IgnoreBackface"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "FilterMethod"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "SubSampling"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "CustomTweaks.Hp_Suffix_Identifier"
- [INFO] <Qt> "[DBG INFO][Baking Document]" "CustomTweaks.Lp_Suffix_Identifier"
- [WARN] <Qt> "[DBG WARNING][Resources Manager]" "No preview engine for Object type" "DataStackActions"
- [INFO] <Qt> "[DBG INFO][Paint Viewer]" "Open edition on 01_Head stack while opening project."
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Result surfaces (RAM&VRAM)" 1024 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Source surfaces (RAM&VRAM)" 256 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Surfaces (Results&Sources)" 512 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Mesh buffers" 128 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "VRAM Stamps" 128 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "RAM Stamps" 64 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Substance Render on the fly" 170 MB
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" High profile EngineIntegration. Outside consumption estimation
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Margin: 536870912 (total=536870912)"
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Screen back buffers and Fbos estimation: 16128000 (total=552998912)"
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Mesh indices: 4000 (total=553002912)"
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Mesh vertices: 41664 (total=553044576)"
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Mesh indices: 161480 (total=553206056)"
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Mesh vertices: 1204392 (total=554410448)"
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Mesh indices: 150848 (total=554561296)"
- [INFO] <Qt> "[DBG INFO][EngineIntegration]" "Mesh vertices: 1102024 (total=555663320)"
- [INFO] <Qt> "[DBG INFO][ShadowLightRays]" Finished generating light rays
- [INFO] <GenericMaterial> Auto params infos:
- [INFO] <GenericMaterial> ------------------
- [WARN] <GenericMaterial> The uniform '_main_0_gp5fp[0]' will never be set.
- [INFO] <GenericMaterial> Creation of the shader pbr-metal-rough successful
- [INFO] <GenericMaterial> Auto params infos:
- [INFO] <GenericMaterial> ------------------
- [WARN] <GenericMaterial> The uniform '_main_0_gp5fp[0]' will never be set.
- [INFO] <GenericMaterial> Creation of the shader pbr-metal-rough successful
- [INFO] <Qt> "[DBG INFO][Iray Service]" "Use mdl::alg::materials::physically_metallic_roughness::physically_metallic_roughness mdl material"
- [INFO] <Qt> "[DBG INFO][Iray Service]" "Use mdl::alg::materials::physically_metallic_roughness::physically_metallic_roughness mdl material"
- [WARN] <Qt> QMetaProperty::read: Unable to handle unregistered datatype 'Alg::PaintData::Float4' for property 'Alg::Color4Button::value'
- [INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling duration: 24608 ms for: "C:/Program Files/Allegorithmic/Substance Painter/resources/shelf/allegorithmic"
- [INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling started for: "X:/SubstanceRessources"
- [INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling duration: 85 ms for: "X:/SubstanceRessources"
- [INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling started for: "Z:/ArmaModding/TextureWork/Substances_Custom"
- [INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling duration: 30 ms for: "Z:/ArmaModding/TextureWork/Substances_Custom"
- [INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling started for: "C:/Users/Maak/Documents/Allegorithmic/Substance Painter/shelf"
- [INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling duration: 40 ms for: "C:/Users/Maak/Documents/Allegorithmic/Substance Painter/shelf"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Load qt:///plane_stroke_preview.fbx"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Assimp 3.1.190187621 amd64 msvc shared singlethreaded"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Found a matching importer for this file format"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Import root directory is 'qt://'"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : Normals found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : Binormals found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : Tangents found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : No Vertex Colors found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: [FBX] : UV found"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Entering post processing pipeline"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: RemoveVCProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: RemoveVCProcess finished. Data structure cleanup has been done."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: FindDegeneratesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: FindDegeneratesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenUVCoordsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenUVCoordsProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: PretransformVerticesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: PretransformVerticesProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Removed 2 nodes and 0 animation channels (2 output nodes)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Kept 0 lights and 0 cameras"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Moved 1 meshes to WCS (number of output meshes: 1)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: TriangulateProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: TriangulateProcess finished. There was nothing to be done."
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: SortByPTypeProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Points: 0X, Lines: 0X, Triangles: 1, Polygons: 0 (Meshes, X = removed)"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: SortByPTypeProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Generate spatially-sorted vertex cache"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenVertexNormalsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: GenVertexNormalsProcess finished. Normals are already there"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: CalcTangentsProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: CalcTangentsProcess finished"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: JoinVerticesProcess begin"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Debug, T3548: Mesh 0 (plane_preview_stroke) | Verts in: 420 out: 142 | ~66.1905%"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: JoinVerticesProcess finished | Verts in: 420 out: 142 | ~66.2%"
- [INFO] <Qt> "[DBG INFO][Assimp]" "Info, T3548: Leaving post processing pipeline"
- [INFO] <Scene 3D> 3D scene successfully loaded
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