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- variables:
- {Drop.Kobla} = true
- command /cobble:
- trigger:
- if {Drop.Kobla} is false:
- set {Drop.Kobla} to true
- send "Wylaczono drop kobla !"
- else:
- set {Drop.Kobla} to false
- send "Wlaczono drop kobla !"
- on mine stone:
- if {Drop.Kobla} is true:
- cancel event
- set block to air
- else:
- set block to air
- drop cobblestone
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