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- Set current directory to /media/GodOfThunder/Steam/steamapps/common/7 Days to Die Dedicated Server
- Found path: /media/GodOfThunder/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer.x86_64
- Mono path[0] = '/media/GodOfThunder/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Managed'
- Mono config path = '/media/GodOfThunder/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/MonoBleedingEdge/etc'
- Preloaded 'libMagick.so'
- Preloaded 'libeac_server.so'
- Preloaded 'libeasyanticheat.so'
- Preloaded 'libgetrss.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Unable to preload the following plugins:
- libMouseLib.so
- libeac_server.so
- libeasyanticheat.so
- libgetrss.so
- libsteam_api.so
- steamclient.so
- libMouseLib.so
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.061 seconds
- UnloadTime: 0.601130 ms
- 2020-01-26T09:43:58 0.044 INF Awake IsFocused: True
- 2020-01-26T09:43:58 0.045 INF Awake
- 2020-01-26T09:43:58 0.127 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Linux 64 Bit
- 2020-01-26T09:43:58 0.127 INF System information:
- 2020-01-26T09:43:58 0.159 INF OS: Linux 5.3 Ubuntu 18.04 64bit
- 2020-01-26T09:43:58 0.161 INF CPU: AMD Ryzen 7 3700X 8-Core Processor (cores: 16)
- 2020-01-26T09:43:58 0.161 INF RAM: 64332 MB
- 2020-01-26T09:43:58 0.162 INF GPU: Null Device (128 MB)
- 2020-01-26T09:43:58 0.163 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2020-01-26T09:43:58 0.180 INF Last played version: Alpha 18.3
- 2020-01-26T09:43:58 0.180 INF Local UTC offset: -6 hours
- 2020-01-26T09:43:58 0.186 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile ./7DaysToDieServer_Data/output_log__2020-01-26__09-43-57.txt -quit -batchmode -nographics -dedicated -configfile=sekandspaz_serverconfig.xml
- 2020-01-26T09:43:58 0.187 INF Parsing server configfile: /media/GodOfThunder/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/../sekandspaz_serverconfig.xml
- 2020-01-26T09:43:58 0.235 INF Parsing server configfile successfully completed
- 2020-01-26T09:43:58 0.236 INF Starting dedicated server level=Navezgane game name=My Game
- 2020-01-26T09:43:58 0.236 INF Maximum allowed players: 8
- 2020-01-26T09:43:58 0.236 INF Game mode: GameModeSurvival
- 2020-01-26T09:43:58 0.236 INF Dedicated server only build
- 2020-01-26T09:43:58 0.237 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-01-26T09:43:58 0.237 INF Starting PlayerInputManager...
- 2020-01-26T09:43:58 0.251 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
- 2020-01-26T09:43:58 0.372 INF Starting UserProfileManager...
- 2020-01-26T09:43:58 0.405 INF Occlusion: Awake
- 2020-01-26T09:43:58 0.407 INF Texture quality is set to 3
- 2020-01-26T09:43:58 0.445 INF [MODS] Start loading
- 2020-01-26T09:43:58 0.447 INF [MODS] Trying to load from folder: KHA18-BackpackButtons
- 2020-01-26T09:43:58 0.454 INF [MODS] Loaded Mod: Custom Backpack Buttons (1.0)
- 2020-01-26T09:43:58 0.454 INF [MODS] Trying to load from folder: S420_SimpleUI-Compass
- 2020-01-26T09:43:58 0.455 INF [MODS] Loaded Mod: S420_SimpleUI-Compass (1.1)
- 2020-01-26T09:43:58 0.455 INF [MODS] Trying to load from folder: S420_SimpleUI-LeftHUD
- 2020-01-26T09:43:58 0.455 INF [MODS] Loaded Mod: S420_SimpleUI-LeftHUD (1.6)
- 2020-01-26T09:43:58 0.455 INF [MODS] Initializing mod code
- 2020-01-26T09:43:58 0.455 INF [MODS] Loading done
- 2020-01-26T09:43:58 0.463 INF Loading permissions file at '/home/7days/.local/share/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-26T09:43:58 0.475 INF Loading permissions file done.
- 2020-01-26T09:43:58 0.710 INF UMA Overlay loading took 134 ms
- 2020-01-26T09:43:58 0.712 INF UMA Slot loading took 1 ms
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-26T09:43:59 0.974 INF WorldStaticData.Init() needed 0.259s
- 2020-01-26T09:43:59 0.980 INF Started Telnet on 8081
- 2020-01-26T09:43:59 0.981 INF Awake done in 937 ms
- 2020-01-26T09:43:59 1.011 INF NET: Starting server protocols
- 2020-01-26T09:43:59 1.012 INF [NET] Disabling protocol: SteamNetworking
- Fallback handler could not load library /media/GodOfThunder/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libKernel32
- Fallback handler could not load library /media/GodOfThunder/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libKernel32.so
- Fallback handler could not load library /media/GodOfThunder/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/Kernel32
- Fallback handler could not load library /media/GodOfThunder/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libKernel32
- Fallback handler could not load library /media/GodOfThunder/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libKernel32.so
- Fallback handler could not load library /media/GodOfThunder/Steam/steamapps/common/7 Days to Die Dedicated Server/7DaysToDieServer_Data/Mono/libKernel32
- 2020-01-26T09:43:59 1.040 INF NET: LiteNetLib server started
- 2020-01-26T09:43:59 1.042 INF StartGame
- 2020-01-26T09:43:59 1.269 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = My Game
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.3
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 0
- GamePref.LandClaimOnlineDurabilityModifier = 0
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 200
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /home/7days/.local/share/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 2
- GamePref.ServerAdminSlotsPermission = 2
- GamePref.ServerDescription = !!
- GamePref.ServerDisabledNetworkProtocols = SteamNetworking
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Sek and Spaz
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 2
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = /home/7days/.local/share/7DaysToDie
- GamePref.WorldGenSeed = asdf
- GamePref.WorldGenSize = 4096
- GamePref.XPMultiplier = 200
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 2
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-01-26T09:43:59 1.370 INF StartAsServer
- 2020-01-26T09:43:59 1.642 INF Telnet connection from: 127.0.0.1:57740
- 2020-01-26T09:43:59 1.644 INF Started thread TelnetClient_127.0.0.1:57740
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-26T09:44:04 5.781 INF Block IDs with mapping
- 2020-01-26T09:44:04 5.782 INF BlockIDs from Mapping
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-26T09:44:06 8.667 INF Item IDs with mapping
- 2020-01-26T09:44:06 8.668 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 269)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-26T09:44:20 22.183 INF createWorld: Navezgane, My Game, GameModeSurvival
- 2020-01-26T09:44:20 22.184 INF Occlusion: Disabled
- 2020-01-26T09:44:20 22.239 INF Started thread ChunkRegeneration
- 2020-01-26T09:44:20 22.240 INF Started thread ChunkCalc
- 2020-01-26T09:44:20 22.340 INF World.Load: Navezgane
- 2020-01-26T09:44:20 22.354 INF BloodMoon SetDay: day 14, last day 7, freq 7, range 0
- 2020-01-26T09:44:20 22.355 INF BloodMoon SetDay: day 14, last day 7, freq 7, range 0
- 2020-01-26T09:44:23 25.152 INF Started thread GenerateChunks
- 2020-01-26T09:44:23 25.455 INF Loading dtm raw file took 252ms
- 2020-01-26T09:44:23 25.569 INF Biomes image size w= 3072, h = 3072
- 2020-01-26T09:44:24 25.820 INF Loading and creating biomes took 364ms
- 2020-01-26T09:44:25 26.920 INF Loading and creating shader control textures took 1100ms
- 2020-01-26T09:44:25 27.630 INF Loading and parsing of generator took 709ms
- 2020-01-26T09:44:25 27.691 INF Started thread SaveChunks /home/7days/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region
- 2020-01-26T09:44:26 28.692 INF [DECO] read 62/61
- 2020-01-26T09:44:27 29.001 INF AstarManager Init
- 2020-01-26T09:44:27 29.699 INF Weather Packages Created FROM BIOMES
- 2020-01-26T09:44:27 29.699 INF createWorld() done
- 2020-01-26T09:44:27 29.700 INF Calculating world hashes
- 2020-01-26T09:44:27 29.704 INF Loading players.xml
- 2020-01-26T09:44:28 29.792 INF Loaded player
- 2020-01-26T09:44:28 29.893 INF VehicleManager /home/7days/.local/share/7DaysToDie/Saves/Navezgane/My Game/vehicles.dat, loaded 0
- 2020-01-26T09:44:28 30.001 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
- 2020-01-26T09:44:28 30.001 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 200, default = 100
- 2020-01-26T09:44:28 30.079 INF StartGame done
- 2020-01-26T09:44:28 30.332 INF [Steamworks.NET] GameServer.Init successful
- 2020-01-26T09:44:29 31.392 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90132211691900929, public IP=67.11.243.86
- 2020-01-26T09:44:31 33.296 INF Calculating hashes took 3596 ms (world size 683 MiB)
- 2020-01-26T09:44:59 61.109 INF [DECO] written 62/61
- 2020-01-26T09:45:27 88.963 INF Executing command 'shutdown' by Telnet from 127.0.0.1:57740
- 2020-01-26T09:45:27 89.033 INF Preparing quit
- 2020-01-26T09:45:27 89.034 INF Disconnect
- 2020-01-26T09:45:27 89.035 INF [NET] ServerShutdown
- 2020-01-26T09:45:27 89.035 INF NET: Stopping server protocols
- 2020-01-26T09:45:27 89.050 INF NET: LiteNetLib server stopped
- 2020-01-26T09:45:27 89.052 INF SaveAndCleanupWorld
- 2020-01-26T09:45:27 89.077 INF Saving 0 of chunks took 20ms
- 2020-01-26T09:45:27 89.082 INF [Steamworks.NET] Stopping server
- eac_server.so [x64] :: OnLoad()
- 2020-01-26T09:45:27 89.298 INF [Steamworks.NET] Exiting Lobby
- 2020-01-26T09:45:27 89.300 INF AstarManager Cleanup
- 2020-01-26T09:45:27 89.306 INF World.Unload
- 2020-01-26T09:45:27 89.319 INF Exited thread GenerateChunks
- 2020-01-26T09:45:27 89.319 INF Exited thread SaveChunks /home/7days/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region
- 2020-01-26T09:45:27 89.327 INF World.Cleanup
- 2020-01-26T09:45:27 89.331 INF Exited thread ChunkRegeneration
- 2020-01-26T09:45:27 89.336 INF Exited thread ChunkCalc
- 2020-01-26T09:45:27 89.337 INF VehicleManager saving 0 (0 / 0)
- 2020-01-26T09:45:27 89.343 INF Persistent GamePrefs saved
- 2020-01-26T09:45:27 89.354 INF Persistent GamePrefs saved
- 2020-01-26T09:45:27 89.354 INF Cleanup
- 2020-01-26T09:45:27 89.355 INF Telnet connection closed: 127.0.0.1:57740
- 2020-01-26T09:45:27 89.361 INF Exited thread TelnetClient_127.0.0.1:57740
- 2020-01-26T09:45:27 89.528 INF Terminating threads
- 2020-01-26T09:45:27 89.528 INF OnApplicationQuit
- 2020-01-26T09:45:27 89.529 INF Terminating threads
- 2020-01-26T09:45:27 89.529 INF OnApplicationQuit
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 7f9fcbdbb700 -> priority: 1
- Thread -> id: 7f9fcb5ba700 -> priority: 1
- Thread -> id: 7f9fc9758700 -> priority: 1
- Thread -> id: 7f9fc8f57700 -> priority: 1
- Thread -> id: 7f9fa8ffe700 -> priority: 1
- Thread -> id: 7f9f6bfff700 -> priority: 1
- Thread -> id: 7f9f6b7fe700 -> priority: 1
- Thread -> id: 7f9f6affd700 -> priority: 1
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
- eac_server.so [x64] :: OnUnload()
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