Solaris333

PKA Lilith Gimmicks

Jan 25th, 2024
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  1. BATTLE 3
  2. Paralysis: (1 turn)
  3.  
  4. BATTLE 4
  5. Damage Reduction: (1 turn)
  6.  
  7. Defeated Action
  8. ATK Down: (1 turn)(at BATTLE 5)
  9.  
  10. BOSS
  11. Immunity (except Increased Damage Taken): (98 turns)
  12.  
  13. Behavior Change (Lv. 40+)
  14.  
  15. BATTLE 3
  16. Paralysis: (1 turn)
  17. Slot Change: [BLOCK]
  18.  
  19. BATTLE 4
  20. Damage Reduction: (1 turn)
  21.  
  22. Defeated Action
  23. ATK Down: (1 turn) (at BATTLE 5)
  24.  
  25. BOSS
  26. Immunity (except Increased Damage Taken): (98 turns)
  27. Despair: (3 turns)
  28.  
  29. Behavior Change (Lv. 60+)
  30.  
  31. BATTLE 3
  32. Paralysis: (3 turns)
  33. Slot Change: [BLOCK]
  34. Burn: (3 turns)
  35.  
  36. BATTLE 4
  37. Damage Reduction: (3 turns)
  38. Barrier (Slot): [RCV] 1 time (1 turn)
  39.  
  40. Defeated Action
  41. ATK Down: (3 turns) (at BATTLE 5)
  42.  
  43. BOSS
  44. Immunity (except Increased Damage Taken): (98 turns)
  45. Despair: (5 turns)
  46.  
  47. After 1 turn
  48. Special Bind: Crewmate (1 turn)
  49.  
  50. Defeated Action
  51. Heal: 30% HP
  52. Resilience: (3 turns)
  53.  
  54. Behavior Change (Lv. 80+)
  55.  
  56. BATTLE 3
  57. Paralysis: (3 turns)
  58. Slot Change: [BLOCK]
  59. Burn: (3 turns)
  60. Barrier (Tap-Timing): PERFECT 2 times (1 turn)
  61.  
  62. BATTLE 4
  63. Damage Reduction: (4 turns)
  64. Barrier (Slot): [RCV] 2 times (1 turn)
  65.  
  66. Defeated Action
  67. ATK Down: (5 turns) (at BATTLE 5)
  68.  
  69. BOSS
  70. Immunity (except Increased Damage Taken): (98 turns)
  71. Despair: (8 turns)
  72. Bind: Middle-row (8 turns)
  73. Damage Nullification: (1 turn)
  74.  
  75. After 1 turn
  76. Special Bind: Crewmate (2 turns)
  77.  
  78. Defeated Action
  79. Heal: 30% HP
  80. Resilience: (7 turns)
  81. Damage: 50000
  82.  
  83. Behavior Change (Lv. 100+)
  84.  
  85. BATTLE 3
  86. Paralysis: (6 turns)
  87. Slot Change: [BLOCK]
  88. Burn: (5 turns)
  89. Barrier (Tap-Timing): PERFECT 4 times (1 turn)
  90.  
  91. BATTLE 4
  92. Damage Reduction: (6 turns)
  93. Barrier (Slot): [RCV] 3 times (2 turns)
  94. Slot Change: All type slots and [TND] to [PARALYSIS]
  95.  
  96. Interrupt Specials: Slot Change
  97. Slot Change: [PARALYSIS]
  98. Slot Change Impossible: Until 2 GOOD taps
  99.  
  100. Defeated Action
  101. ATK Down: (6 turns) (at BATTLE 5)
  102.  
  103. BOSS
  104. Immunity (except Increased Damage Taken): (98 turns)
  105. Despair: (9 turns)
  106. Bind: Middle-row (10 turns)
  107. Damage Nullification: (1 turn)
  108. Reduce Slot Damage: [STR][DEX][QCK][PSY][TND] (3 turns)
  109.  
  110. After 1 turn
  111. Silence: Crewmate (2 turns)
  112. Damage: 80000
  113. Slot Change: All type slots and [TND] to [PARALYSIS]
  114.  
  115. Defeated Action
  116. Heal: 30% HP
  117. Resilience: (10 turns)
  118. Damage: 80000
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