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- Mono path[0] = 'D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'D:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f15)
- Vendor: NVIDIA
- VRAM: 5968 MB
- Driver: 31.0.15.3179
- Begin MonoManager ReloadAssembly
- - Completed reload, in 6.807 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 12.289800 ms
- 2023-06-18T15:26:08 0.033 INF Version: Alpha 21 (b317) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
- 2023-06-18T15:26:08 0.035 INF System information:
- 2023-06-18T15:26:08 0.035 INF OS: Windows 11 (10.0.22621) 64bit
- 2023-06-18T15:26:08 0.035 INF CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz (cores: 12)
- 2023-06-18T15:26:08 0.035 INF RAM: 16291 MB
- 2023-06-18T15:26:08 0.035 INF GPU: NVIDIA GeForce RTX 2060 (5968 MB)
- 2023-06-18T15:26:08 0.043 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2023-06-18T15:26:08 0.068 INF Last played version: Alpha 21
- 2023-06-18T15:26:08 0.070 INF Local UTC offset: -4 hours
- 2023-06-18T15:26:08 0.090 INF Command line arguments: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\edric\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-06-18__15-25-39.txt
- 2023-06-18T15:26:08 0.103 INF [Platform] Init
- 2023-06-18T15:26:09 0.186 INF [Platform] Using native platform: Steam
- 2023-06-18T15:26:09 0.187 INF [Platform] Using cross platform: EOS
- 2023-06-18T15:26:09 0.187 INF [Platform] Using server platform: Steam
- 2023-06-18T15:26:09 0.187 INF [Platform] Using server platform: XBL
- 2023-06-18T15:26:09 0.194 INF Starting PlayerInputManager...
- 2023-06-18T15:26:09 0.382 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-06-18T15:26:09 0.394 INF [Platform] Initializing Steam
- 2023-06-18T15:26:10 1.444 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-06-18T15:26:10 1.445 INF [Steamworks.NET] Registering auth callbacks
- 2023-06-18T15:26:10 1.447 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-06-18T15:26:10 1.447 INF [Platform] Initializing EOS
- 2023-06-18T15:26:10 2.113 INF [EOS] Initialize: Success
- 2023-06-18T15:26:11 2.311 INF [Platform] Initializing XBL
- 2023-06-18T15:26:11 2.532 INF Localization language from platform: english
- 2023-06-18T15:26:11 2.534 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.052300 ms
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-00000231E335ABA0.dll
- 2023-06-18T15:26:16 7.764 INF Awake IsFocused: True
- 2023-06-18T15:26:16 7.764 INF Awake
- 2023-06-18T15:26:16 7.997 INF Occlusion: Awake
- 2023-06-18T15:26:16 8.004 WRN Device name for flag StandaloneWindows is unknown
- 2023-06-18T15:26:16 8.005 INF ApplyAllOptions streaming budget 5371.2 MB
- 2023-06-18T15:26:16 8.006 INF ApplyAllOptions current screen 1920 x 1080, 240hz, window 1920 x 1080, mode FullScreenWindow
- 2023-06-18T15:26:16 8.007 INF Texture quality is set to 0
- 2023-06-18T15:26:16 8.007 INF ApplyTextureFilter 3, AF Enable
- 2023-06-18T15:26:16 8.009 INF ApplyTerrainOptions 4
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
- Total: 9.592200 ms (FindLiveObjects: 0.277100 ms CreateObjectMapping: 0.350900 ms MarkObjects: 8.904100 ms DeleteObjects: 0.059600 ms)
- 2023-06-18T15:26:17 8.541 INF [MODS] Start loading from: 'D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
- 2023-06-18T15:26:17 8.549 INF [MODS] Initializing mod code
- 2023-06-18T15:26:17 8.549 INF [MODS] Loading done
- 2023-06-18T15:26:17 8.581 INF Loading permissions file at 'C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-06-18T15:26:17 8.632 INF Loading permissions file done.
- 2023-06-18T15:26:17 8.708 INF GameSense server not found (no props file), disabling
- 2023-06-18T15:26:17 8.709 INF [PartyQuests] Initialized
- 2023-06-18T15:26:17 8.709 INF Awake done in 944 ms
- 2023-06-18T15:26:17 8.960 INF [XUi] Instantiating XUi from default prefab.
- 2023-06-18T15:26:17 8.976 INF [XUi] XUi instantiation completed in 16 ms
- 2023-06-18T15:26:17 9.132 INF [XUi] Loading XUi asynchronously
- 2023-06-18T15:26:18 9.147 INF Updated culture for display texts
- 2023-06-18T15:26:18 9.320 INF Reloading serveradmin.xml
- 2023-06-18T15:26:18 9.320 INF Loading permissions file at 'C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-06-18T15:26:18 9.320 INF Loading permissions file done.
- 2023-06-18T15:26:18 9.785 INF [XUi] Parsing all window groups completed in 595 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-06-18T15:26:20 11.673 INF [XUi] Initialized all window groups completed in 729 ms total.
- 2023-06-18T15:26:20 11.907 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2023-06-18T15:26:26 17.625 INF LoadTextureArraysForQuality took 5.718
- 2023-06-18T15:26:26 17.657 INF Loaded (local): rwgmixer in 0.02
- 2023-06-18T15:26:26 17.758 INF Loaded (local): archetypes in 0.10
- 2023-06-18T15:26:26 17.775 INF Loaded (local): loadingscreen in 0.01
- 2023-06-18T15:26:26 17.776 INF WorldStaticData.Init() needed 7.000s
- 2023-06-18T15:26:26 17.782 INF [Steamworks.NET] Login ok.
- 2023-06-18T15:26:26 17.783 INF [EOS] Login
- 2023-06-18T15:26:26 18.072 INF AchievementManager: Received stats and achievements from Steam
- 2023-06-18T15:26:26 18.093 WRN [Steam] Tick took exceptionally long: 105 ms
- 2023-06-18T15:26:28 19.220 INF [EOS] Login succeeded, PUID: 0002de4ed211431dab6e3661540d787d
- 2023-06-18T15:26:28 19.220 INF [EOS] Getting native user for 0002de4ed211431dab6e3661540d787d
- 2023-06-18T15:26:28 19.222 INF [EOS] CopyIdToken result: Success
- 2023-06-18T15:26:29 20.159 INF [EOS] TransferProgress: News.xml, 3424 / 3424
- 2023-06-18T15:26:29 20.346 INF [EOS] Read (News.xml) completed: Success, received 3366 bytes
- 2023-06-18T15:26:35 26.697 INF NET: Starting server protocols
- 2023-06-18T15:26:35 26.891 INF NET: LiteNetLib server started
- 2023-06-18T15:26:35 26.893 INF [Steamworks.NET] NET: Server started
- 2023-06-18T15:26:35 26.893 INF Started thread SteamNetworkingServer
- 2023-06-18T15:26:35 26.893 INF [EOS-P2PS] Server started
- 2023-06-18T15:26:35 26.895 INF StartGame
- 2023-06-18T15:26:35 26.895 INF NetPackageManager Init
- 2023-06-18T15:26:35 26.931 INF [XUi] Instantiating XUi from default prefab.
- 2023-06-18T15:26:35 26.942 INF [XUi] XUi instantiation completed in 11 ms
- 2023-06-18T15:26:35 26.949 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 30
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = False
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Unstable
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21
- GamePref.GameWorld = Jilenaja Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 71
- GamePref.Language =
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = house_old_ranch_05
- GamePref.LastLoadingTipRead = 28
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.9
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.1
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.7
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 60
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 1
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 4
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 3
- GamePref.OptionsGfxReflectShadows = True
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 4
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 4
- GamePref.OptionsGfxTexFilter = 3
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 1
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.5
- GamePref.OptionsMicVolumeLevel = 0.7
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 1
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceInputDevice = {1ee74460-d031-40cb-b7ee-4204b780b22b}
- GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{03d911f8-c139-48ed-8a89-2f83e3bee8ab}
- GamePref.OptionsVoiceVolumeLevel = 0.7
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = EdrickV
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region =
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\edric\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerHistoryCache =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\edric\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2023-06-18T15:26:35 26.971 INF StartAsServer
- 2023-06-18T15:26:36 27.332 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2023-06-18T15:26:36 27.332 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2023-06-18T15:26:36 27.332 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2023-06-18T15:26:36 27.338 INF Loaded (local): materials in 0.33
- 2023-06-18T15:26:36 27.380 INF Loaded (local): physicsbodies in 0.04
- 2023-06-18T15:26:36 27.396 INF Loaded (local): painting in 0.02
- 2023-06-18T15:26:36 27.534 INF Loaded (local): shapes in 0.14
- Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
- 2023-06-18T15:26:56 47.150 INF Block IDs with mapping
- 2023-06-18T15:26:56 47.160 INF Block IDs total 22097, terr 29, last 22319
- 2023-06-18T15:26:56 47.176 INF Loaded (local): blocks in 19.64
- Unloading 64463 unused Assets to reduce memory usage. Loaded Objects now: 121320.
- Total: 372.704000 ms (FindLiveObjects: 12.571700 ms CreateObjectMapping: 16.984500 ms MarkObjects: 318.871200 ms DeleteObjects: 24.276200 ms)
- 2023-06-18T15:26:56 47.667 INF Loaded (local): progression in 0.49
- 2023-06-18T15:26:57 48.247 INF Loaded (local): buffs in 0.58
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2023-06-18T15:26:57 48.270 INF Loaded (local): misc in 0.02
- 2023-06-18T15:26:57 48.779 INF Loaded (local): items in 0.51
- 2023-06-18T15:26:57 48.880 INF Item IDs with mapping
- 2023-06-18T15:26:57 48.880 INF ItemIDs from Mapping
- 2023-06-18T15:26:57 48.948 INF Loaded (local): item_modifiers in 0.17
- 2023-06-18T15:26:57 49.044 INF Loaded (local): entityclasses in 0.10
- 2023-06-18T15:26:57 49.059 INF Loaded (local): qualityinfo in 0.01
- 2023-06-18T15:26:58 49.149 INF Loaded (local): sounds in 0.09
- 2023-06-18T15:26:58 49.212 INF Loaded (local): recipes in 0.06
- 2023-06-18T15:26:58 49.244 INF Loaded (local): blockplaceholders in 0.03
- 2023-06-18T15:26:58 49.333 INF Loaded (local): loot in 0.09
- 2023-06-18T15:26:58 49.385 INF Loaded (local): entitygroups in 0.05
- 2023-06-18T15:26:58 49.402 INF Loaded (local): utilityai in 0.02
- 2023-06-18T15:26:58 49.421 INF Loaded (local): vehicles in 0.02
- 2023-06-18T15:26:58 49.434 INF Loaded (local): rwgmixer in 0.01
- 2023-06-18T15:26:58 49.450 INF Loaded (local): weathersurvival in 0.02
- 2023-06-18T15:26:58 49.485 INF Loaded (local): archetypes in 0.03
- 2023-06-18T15:26:58 49.563 INF Loaded (local): quests in 0.08
- 2023-06-18T15:26:58 49.588 INF Loaded (local): traders in 0.03
- 2023-06-18T15:26:58 49.610 INF Loaded (local): npc in 0.02
- 2023-06-18T15:26:58 49.635 INF Loaded (local): dialogs in 0.02
- 2023-06-18T15:26:58 49.667 INF Loaded (local): ui_display in 0.03
- 2023-06-18T15:26:58 49.693 INF Loaded (local): nav_objects in 0.03
- 2023-06-18T15:26:58 49.743 INF Loaded (local): gamestages in 0.05
- 2023-06-18T15:26:58 49.980 INF Loaded (local): gameevents in 0.24
- 2023-06-18T15:26:58 50.070 INF Loaded (local): twitch in 0.09
- 2023-06-18T15:26:58 50.090 INF Loaded (local): twitch_events in 0.02
- 2023-06-18T15:26:58 50.136 INF Loaded (local): dmscontent in 0.05
- 2023-06-18T15:26:59 50.150 INF Loaded (local): XUi_Common/styles in 0.01
- 2023-06-18T15:26:59 50.163 INF Loaded (local): XUi_Common/controls in 0.01
- 2023-06-18T15:26:59 50.179 INF Loaded (local): XUi/styles in 0.02
- 2023-06-18T15:26:59 50.205 INF Loaded (local): XUi/controls in 0.03
- 2023-06-18T15:26:59 50.263 INF Loaded (local): XUi/windows in 0.06
- 2023-06-18T15:26:59 50.279 INF [XUi] Loading XUi asynchronously
- 2023-06-18T15:26:59 50.310 INF Loaded (local): XUi/xui in 0.05
- 2023-06-18T15:26:59 50.486 INF Loaded (local): biomes in 0.18
- 2023-06-18T15:26:59 50.648 INF Loaded (local): worldglobal in 0.16
- 2023-06-18T15:26:59 50.823 INF Loaded (local): spawning in 0.18
- 2023-06-18T15:26:59 50.946 INF Loaded (local): loadingscreen in 0.12
- 2023-06-18T15:26:59 51.089 INF createWorld: Jilenaja Territory, Unstable, GameModeSurvival
- 2023-06-18T15:26:59 51.090 INF Occlusion: Enabled
- 2023-06-18T15:26:59 51.139 INF Started thread ChunkRegeneration
- 2023-06-18T15:26:59 51.141 INF Started thread ChunkCalc
- 2023-06-18T15:27:00 51.142 INF Started thread ChunkMeshBake
- 2023-06-18T15:27:00 51.226 INF World.Load: Jilenaja Territory
- 2023-06-18T15:27:00 51.234 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2023-06-18T15:27:00 51.260 INF [XUi] Parsing all window groups completed in 775 ms total.
- 2023-06-18T15:27:00 51.291 INF Started thread WaterSimulationApplyChanges
- 2023-06-18T15:27:02 53.335 INF ShapeControllers: 96
- 2023-06-18T15:27:03 54.461 INF [XUi] Initialized all window groups completed in 1084 ms total.
- 2023-06-18T15:27:22 73.805 INF Started thread GenerateChunks
- 2023-06-18T15:27:23 74.649 INF Calculating world hashes took 835 ms (world size 265 MiB)
- 2023-06-18T15:27:23 74.819 INF Loading dtm raw file took 1013ms
- 2023-06-18T15:27:24 75.427 INF Biomes image size w= 8192, h = 8192
- 2023-06-18T15:27:30 82.061 INF Loading and creating biomes took 7241ms
- 2023-06-18T15:27:33 84.763 INF Loading and creating shader control textures took 2702ms
- 2023-06-18T15:27:34 85.841 INF Loading and parsing of generator took 1077ms
- 2023-06-18T15:27:34 85.865 INF Computed 820 chunk groups containing a total of 22404 chunks. Largest group contains 424 chunks.
- 2023-06-18T15:27:34 85.961 INF Started thread SaveChunks C:\Users\edric\AppData\Roaming\7DaysToDie\Saves\Jilenaja Territory\Unstable\Region
- 2023-06-18T15:27:37 88.636 INF [DECO] read 141355
- 2023-06-18T15:27:37 88.865 INF Dynamic Music Initialized on Server
- 2023-06-18T15:27:37 88.886 INF Dynamic Music Initialized on Client
- 2023-06-18T15:27:38 89.410 INF AstarManager Init
- 2023-06-18T15:27:38 89.726 INF WeatherManager: Init 8 weather packages
- 2023-06-18T15:27:38 89.866 INF WeatherManager: ApplySavedPackages
- 2023-06-18T15:27:38 89.869 INF createWorld() done
- 2023-06-18T15:27:38 89.871 INF Loading players.xml
- 2023-06-18T15:27:39 90.543 INF Created player with id=171
- 2023-06-18T15:27:39 90.552 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=EdrickV, id=171]
- 2023-06-18T15:27:39 90.697 INF Loaded player
- 2023-06-18T15:27:39 90.940 INF VehicleManager C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/Jilenaja Territory/Unstable/vehicles.dat, loaded 0
- 2023-06-18T15:27:39 90.942 INF DroneManager C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/Jilenaja Territory/Unstable/drones.dat, loaded 0
- 2023-06-18T15:27:39 91.043 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
- 2023-06-18T15:27:39 91.043 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2023-06-18T15:27:40 91.195 INF [EOS] Registering server
- 2023-06-18T15:27:40 91.363 INF [DECO] written 141355, in 56ms
- 2023-06-18T15:27:40 91.371 INF [DECO] write thread 7ms
- 2023-06-18T15:27:40 91.449 INF OpenSpawnWindow
- 2023-06-18T15:27:41 92.169 INF Loading dymesh settings
- 2023-06-18T15:27:41 92.170 INF Dynamic Mesh Settings
- 2023-06-18T15:27:41 92.170 INF Use Imposter Values: False
- 2023-06-18T15:27:41 92.170 INF Only Player Areas: False
- 2023-06-18T15:27:41 92.170 INF Player Area Buffer: 3
- 2023-06-18T15:27:41 92.170 INF Max View Distance: 1000
- 2023-06-18T15:27:41 92.170 INF Regen all on new world: False
- 2023-06-18T15:27:41 92.173 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2023-06-18T15:27:41 92.173 INF Dymesh: Mesh location: C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/Jilenaja Territory/Unstable/DynamicMeshes/
- 2023-06-18T15:27:41 92.174 INF StartGame done
- 2023-06-18T15:27:41 92.515 INF SectionType change from None to TraderJen
- 2023-06-18T15:27:41 92.520 INF Played TraderJen
- 2023-06-18T15:27:41 92.520 INF Fading in TraderJen
- 2023-06-18T15:27:41 92.521 INF Notified SectionSelector that music played
- 2023-06-18T15:27:41 92.551 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2023-06-18T15:27:41 92.711 INF [EOS] Server registered, session: 91ec65c8f0f747ba9bf66e81191ad26e
- 2023-06-18T15:27:41 92.716 INF [EOS] Session address: 6*.18*.9*.5*
- 2023-06-18T15:27:41 92.722 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2023-06-18T15:27:41 92.888 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244274592546, server SteamID=, server public IP=6*.18*.9*.5*, server port=26900
- 2023-06-18T15:27:41 92.895 INF [Steamworks.NET] Lobby entered: 109775244274592546
- 2023-06-18T15:27:41 92.964 INF Dymesh: Warming dynamic mesh
- 2023-06-18T15:27:41 92.964 INF Dymesh: Creating dynamic mesh manager
- 2023-06-18T15:27:41 92.967 INF Dymesh: Awake
- 2023-06-18T15:27:41 92.968 INF Dymesh: Mesh location: C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/Jilenaja Territory/Unstable/DynamicMeshes/
- 2023-06-18T15:27:41 92.969 INF Dymesh: Loading Items: C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/Jilenaja Territory/Unstable/DynamicMeshes/
- 2023-06-18T15:27:42 93.234 INF Dymesh: Loaded Items: 35
- 2023-06-18T15:27:42 93.234 INF Dymesh: Loading all items took: 0.2663954 seconds.
- 2023-06-18T15:27:42 93.519 INF Meshlist count is now 1
- 2023-06-18T15:27:42 93.519 INF Meshlist count is now 2
- 2023-06-18T15:27:42 93.520 INF Force load took 0 seconds
- 2023-06-18T15:27:42 93.521 INF Clearing queues.
- 2023-06-18T15:27:42 93.521 INF Cleared queues.
- 2023-06-18T15:27:42 93.523 INF Dynamic thread starting
- 2023-06-18T15:27:42 93.526 INF Dymesh door replacement: imposterBlock
- 2023-06-18T15:27:42 93.672 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90173560463725585, public IP=6*.18*.9*.5*
- 2023-06-18T15:27:42 93.676 INF [Steamworks.NET] Exiting Lobby
- 2023-06-18T15:27:42 93.676 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
- 2023-06-18T15:27:42 93.952 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244274592582, server SteamID=90173560463725585, server public IP=6*.18*.9*.5*, server port=26900
- 2023-06-18T15:27:42 93.957 INF [Steamworks.NET] Lobby entered: 109775244274592582
- 2023-06-18T15:27:43 94.997 INF Missing paint ID XML entry: 255 for block 'concreteShapes:cube'
- 2023-06-18T15:27:44 95.545 INF fadeInCo complete on TraderJen
- 2023-06-18T15:27:44 95.747 INF Respawn almost done
- 2023-06-18T15:27:44 95.755 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -896, 35, -3080): localplayer
- 2023-06-18T15:27:44 95.843 INF 5901+1 Origin Reposition (0.0, 0.0, 0.0) to (-896.0, 32.0, -3088.0)
- 2023-06-18T15:27:44 95.879 WRN Failed to get a valid chunk for teleport position 0,1,0, restarting from world returned position with a new direction
- 2023-06-18T15:27:44 95.984 INF SectionType change from TraderJen to Exploration
- 2023-06-18T15:27:44 95.985 INF Fading out TraderJen
- 2023-06-18T15:27:44 95.987 INF Loading new config for Exploration...
- 2023-06-18T15:27:44 95.988 INF Played Exploration
- 2023-06-18T15:27:44 95.988 INF Fading in Exploration
- 2023-06-18T15:27:45 96.232 INF Loading new ClipSets for Exploration...
- 2023-06-18T15:27:45 96.391 INF Exploration loaded new config and clipsets
- Calling Animator.GotoState on Synchronize layer
- 2023-06-18T15:27:46 97.484 INF Respawn almost done
- 2023-06-18T15:27:46 97.485 INF PlayerSpawnedInWorld (reason: Teleport, position: 0, 38, 0): localplayer
- 2023-06-18T15:27:46 97.508 INF 5930+1 Origin Reposition (-896.0, 32.0, -3088.0) to (0.0, 32.0, 0.0)
- 2023-06-18T15:27:46 97.577 INF SectionType change from Exploration to Suspense
- 2023-06-18T15:27:46 97.578 INF Fading out Exploration
- 2023-06-18T15:27:46 97.578 INF Loading new config for Suspense...
- 2023-06-18T15:27:46 97.578 INF Played Suspense
- 2023-06-18T15:27:46 97.578 INF Fading in Suspense
- 2023-06-18T15:27:46 97.620 INF Loading new ClipSets for Suspense...
- 2023-06-18T15:27:46 97.652 INF Suspense loaded new config and clipsets
- 2023-06-18T15:27:47 99.029 INF Paused TraderJen
- 2023-06-18T15:27:49 100.609 INF Paused Exploration
- 2023-06-18T15:27:49 100.609 INF fadeInCo complete on Suspense
- 2023-06-18T15:28:06 117.431 INF Saving 241 of chunks took 1427ms
- 2023-06-18T15:28:06 117.460 INF [DECO] written 141357, in 29ms
- 2023-06-18T15:28:06 117.461 INF Paused Suspense
- 2023-06-18T15:28:06 117.468 INF [DECO] write thread 6ms
- 2023-06-18T15:28:11 122.497 INF Unpaused Suspense
- 2023-06-18T15:28:14 125.228 INF Executing command 'dm'
- 2023-06-18T15:28:17 128.349 INF Saving 80 of chunks took 322ms
- 2023-06-18T15:28:17 128.349 INF Paused Suspense
- 2023-06-18T15:28:19 131.122 INF Unpaused Suspense
- 2023-06-18T15:28:20 131.851 INF Time: 1.53m FPS: 64.58 Heap: 2227.5MB Max: 2227.5MB Chunks: 341 CGO: 144 Ply: 1 Zom: 7 Ent: 10 (12) Items: 0 CO: 1 RSS: 4460.5MB
- 2023-06-18T15:28:32 143.180 INF Saving 84 of chunks took 364ms
- 2023-06-18T15:28:32 143.180 INF Paused Suspense
- 2023-06-18T15:28:34 145.543 INF Unpaused Suspense
- 2023-06-18T15:28:38 150.116 INF SectionType change from Suspense to TraderJen
- 2023-06-18T15:28:38 150.116 INF Fading out Suspense
- 2023-06-18T15:28:38 150.116 INF Unpaused TraderJen
- 2023-06-18T15:28:38 150.116 INF Fading in TraderJen
- 2023-06-18T15:28:39 150.512 INF Respawn almost done
- 2023-06-18T15:28:39 150.513 INF PlayerSpawnedInWorld (reason: Teleport, position: -900, 35, -3111): localplayer
- 2023-06-18T15:28:39 150.545 INF 9062+1 Origin Reposition (0.0, 32.0, 0.0) to (-912.0, 32.0, -3120.0)
- Calling Animator.GotoState on Synchronize layer
- 2023-06-18T15:28:42 153.158 INF Paused Suspense
- 2023-06-18T15:28:42 153.158 INF fadeInCo complete on TraderJen
- 2023-06-18T15:28:42 154.055 INF SectionType change from TraderJen to Suspense
- 2023-06-18T15:28:42 154.055 INF Fading out TraderJen
- 2023-06-18T15:28:42 154.055 INF Unpaused Suspense
- 2023-06-18T15:28:42 154.055 INF Fading in Suspense
- 2023-06-18T15:28:46 157.303 INF Saving 119 of chunks took 506ms
- 2023-06-18T15:28:46 157.303 INF Paused Suspense
- 2023-06-18T15:28:46 157.322 INF Paused TraderJen
- 2023-06-18T15:28:46 157.322 INF fadeInCo complete on Suspense
- 2023-06-18T15:28:48 159.855 INF Unpaused Suspense
- 2023-06-18T15:28:49 160.631 INF Stopped Exploration
- 2023-06-18T15:28:49 160.631 INF fadeOutCo complete on Exploration
- 2023-06-18T15:28:49 160.631 INF Mixer IsFinished: False
- AudioSource is not playing: True
- IsPaused: False
- IsPlaying: False
- 2023-06-18T15:28:49 160.632 INF unloaded ClipSets on Exploration
- 2023-06-18T15:28:50 161.709 INF Executing command 'dm'
- 2023-06-18T15:28:56 167.671 INF Time: 2.03m FPS: 71.74 Heap: 2346.4MB Max: 2346.4MB Chunks: 466 CGO: 225 Ply: 1 Zom: 2 Ent: 3 (14) Items: 0 CO: 1 RSS: 4677.6MB
- 2023-06-18T15:29:12 183.640 INF SectionType change from Suspense to Exploration
- 2023-06-18T15:29:12 183.640 INF Fading out Suspense
- 2023-06-18T15:29:12 183.640 INF Loading new config for Exploration...
- 2023-06-18T15:29:12 183.640 INF Played Exploration
- 2023-06-18T15:29:12 183.640 INF Fading in Exploration
- 2023-06-18T15:29:12 183.671 INF Loading new ClipSets for Exploration...
- 2023-06-18T15:29:12 183.839 INF Exploration loaded new config and clipsets
- 2023-06-18T15:29:15 186.669 INF Paused Suspense
- 2023-06-18T15:29:15 186.669 INF fadeInCo complete on Exploration
- 2023-06-18T15:29:26 197.681 INF Time: 2.53m FPS: 70.28 Heap: 2231.2MB Max: 2346.4MB Chunks: 466 CGO: 225 Ply: 1 Zom: 2 Ent: 3 (14) Items: 0 CO: 1 RSS: 4701.8MB
- 2023-06-18T15:29:46 217.326 INF Stopped TraderJen
- 2023-06-18T15:29:46 217.326 INF fadeOutCo complete on TraderJen
- 2023-06-18T15:29:56 227.669 INF VehicleManager saving 0 (0 + 0)
- 2023-06-18T15:29:56 227.672 INF DroneManager saving 0 (0 + 0)
- 2023-06-18T15:29:56 227.683 INF VehicleManager saved 9 bytes
- 2023-06-18T15:29:56 227.683 INF DroneManager saved 9 bytes
- 2023-06-18T15:29:56 227.703 INF Time: 3.03m FPS: 69.48 Heap: 2248.9MB Max: 2346.4MB Chunks: 466 CGO: 225 Ply: 1 Zom: 2 Ent: 3 (14) Items: 0 CO: 1 RSS: 4703.6MB
- 2023-06-18T15:30:15 246.689 INF Stopped Suspense
- 2023-06-18T15:30:15 246.689 INF fadeOutCo complete on Suspense
- 2023-06-18T15:30:15 246.689 INF Mixer IsFinished: False
- AudioSource is not playing: True
- IsPaused: False
- IsPlaying: False
- 2023-06-18T15:30:15 246.689 INF unloaded ClipSets on Suspense
- 2023-06-18T15:30:26 257.692 INF Time: 3.53m FPS: 70.28 Heap: 2273.5MB Max: 2346.4MB Chunks: 466 CGO: 225 Ply: 1 Zom: 1 Ent: 2 (14) Items: 0 CO: 1 RSS: 4679.0MB
- 2023-06-18T15:30:42 273.953 INF Saving 122 of chunks took 529ms
- 2023-06-18T15:30:42 273.953 INF Paused Exploration
- 2023-06-18T15:30:49 280.537 INF Unpaused Exploration
- 2023-06-18T15:30:58 289.604 INF Saving 119 of chunks took 547ms
- 2023-06-18T15:30:58 289.604 INF Paused Exploration
- 2023-06-18T15:31:01 292.170 INF Unpaused Exploration
- 2023-06-18T15:31:02 293.653 INF Saving 119 of chunks took 569ms
- 2023-06-18T15:31:02 293.654 INF Paused Exploration
- 2023-06-18T15:31:04 295.850 INF Unpaused Exploration
- 2023-06-18T15:31:08 299.513 INF Saving 122 of chunks took 590ms
- 2023-06-18T15:31:08 299.513 INF Paused Exploration
- 2023-06-18T15:31:09 300.446 INF Disconnect
- 2023-06-18T15:31:09 300.446 INF Unpaused Exploration
- 2023-06-18T15:31:09 300.451 INF [NET] ServerShutdown
- 2023-06-18T15:31:09 300.451 INF NET: Stopping server protocols
- 2023-06-18T15:31:09 300.798 INF NET: LiteNetLib server stopped
- 2023-06-18T15:31:09 300.799 INF Exited thread SteamNetworkingServer
- 2023-06-18T15:31:09 300.800 INF [Steamworks.NET] NET: Server stopped
- 2023-06-18T15:31:09 300.802 INF [EOS-P2PS] Server stopped
- 2023-06-18T15:31:09 300.804 INF SaveAndCleanupWorld
- 2023-06-18T15:31:10 301.380 INF Saving 120 of chunks took 549ms
- 2023-06-18T15:31:10 301.385 INF [EOS] Unregistering server
- 2023-06-18T15:31:10 301.388 INF [Steamworks.NET] Stopping server
- 2023-06-18T15:31:10 301.417 INF [Steamworks.NET] Exiting Lobby
- 2023-06-18T15:31:10 301.419 INF [PartyQuests] Player unregistered
- 2023-06-18T15:31:10 301.823 INF AstarManager Cleanup
- 2023-06-18T15:31:10 302.015 INF Clearing queues.
- 2023-06-18T15:31:10 302.015 INF Cleared queues.
- 2023-06-18T15:31:11 302.828 INF Clearing queues.
- 2023-06-18T15:31:11 302.828 INF Cleared queues.
- 2023-06-18T15:31:11 302.835 INF World.Unload
- 2023-06-18T15:31:11 302.840 INF Exited thread GenerateChunks
- 2023-06-18T15:31:12 303.408 INF Exited thread SaveChunks C:\Users\edric\AppData\Roaming\7DaysToDie\Saves\Jilenaja Territory\Unstable\Region
- 2023-06-18T15:31:12 303.475 INF World.Cleanup
- 2023-06-18T15:31:12 303.476 INF Exited thread ChunkRegeneration
- 2023-06-18T15:31:12 303.481 INF Exited thread ChunkCalc
- 2023-06-18T15:31:12 303.482 INF Exited thread ChunkMeshBake
- 2023-06-18T15:31:12 303.489 INF Exited thread WaterSimulationApplyChanges
- 2023-06-18T15:31:12 303.494 INF VehicleManager saving 0 (0 + 0)
- 2023-06-18T15:31:12 303.495 INF VehicleManager saved 9 bytes
- 2023-06-18T15:31:12 303.495 INF DroneManager saving 0 (0 + 0)
- 2023-06-18T15:31:12 303.496 INF DroneManager saved 9 bytes
- 2023-06-18T15:31:12 303.538 INF Persistent GamePrefs saved
- 2023-06-18T15:31:12 304.013 INF [EOS] Server unregistered
- 2023-06-18T15:31:14 305.804 INF Preparing quit
- 2023-06-18T15:31:14 305.808 INF Persistent GamePrefs saved
- 2023-06-18T15:31:14 305.809 INF Cleanup
- 2023-06-18T15:31:15 306.493 INF AchievementManager.Cleanup
- 2023-06-18T15:31:15 306.854 INF Terminating threads
- 2023-06-18T15:31:15 306.854 INF OnApplicationQuit
- 2023-06-18T15:31:15 306.856 INF Terminating threads
- 2023-06-18T15:31:15 306.856 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 4567 frames, [4.0 KB-8.0 KB]: 4 frames, [8.0 KB-16.0 KB]: 1567 frames, [16.0 KB-32.0 KB]: 32 frames, [32.0 KB-64.0 KB]: 98 frames, [64.0 KB-128.0 KB]: 9551 frames, [128.0 KB-256.0 KB]: 3399 frames, [256.0 KB-0.5 MB]: 379 frames, [0.5 MB-1.0 MB]: 60 frames, [1.0 MB-2.0 MB]: 5 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.5 MB
- Peak Allocated Bytes 7.5 MB
- Overflow Count 14
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 504.0 KB
- Peak Allocated Bytes 502.1 KB
- Overflow Count 15787
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.3 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 67.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 35.6 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 33.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 69.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 67.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 6
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 67.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 69.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 97.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 67.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 143.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 67.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 396 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 168077
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1404609
- 32B: 15 Subsections = 7680 buckets. Failed count: 1485071
- 48B: 53 Subsections = 18090 buckets. Failed count: 1076737
- 64B: 29 Subsections = 7424 buckets. Failed count: 632342
- 80B: 152 Subsections = 31129 buckets. Failed count: 133307
- 96B: 3 Subsections = 512 buckets. Failed count: 152488
- 112B: 2 Subsections = 292 buckets. Failed count: 374335
- 128B: 1 Subsections = 128 buckets. Failed count: 246492
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 1698 frames, [32.0 MB-64.0 MB]: 3466 frames, [64.0 MB-128.0 MB]: 613 frames, [128.0 MB-256.0 MB]: 740 frames, [256.0 MB-0.50 GB]: 13149 frames
- Requested Block Size 16.0 MB
- Peak Block count 20
- Peak Allocated memory 359.6 MB
- Peak Large allocation bytes 256.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 2 frames, [8.0 MB-16.0 MB]: 3203 frames, [16.0 MB-32.0 MB]: 785 frames, [32.0 MB-64.0 MB]: 491 frames, [64.0 MB-128.0 MB]: 3590 frames, [128.0 MB-256.0 MB]: 11595 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.5 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 5
- Overflow Count (too large) 3
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 11
- Overflow Count (too large) 7
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 63
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1404609
- 32B: 15 Subsections = 7680 buckets. Failed count: 1485071
- 48B: 53 Subsections = 18090 buckets. Failed count: 1076737
- 64B: 29 Subsections = 7424 buckets. Failed count: 632342
- 80B: 152 Subsections = 31129 buckets. Failed count: 133307
- 96B: 3 Subsections = 512 buckets. Failed count: 152488
- 112B: 2 Subsections = 292 buckets. Failed count: 374335
- 128B: 1 Subsections = 128 buckets. Failed count: 246492
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 1695 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 3314 frames, [4.0 MB-8.0 MB]: 18 frames, [8.0 MB-16.0 MB]: 17 frames, [16.0 MB-32.0 MB]: 20 frames, [32.0 MB-64.0 MB]: 11 frames, [64.0 MB-128.0 MB]: 305 frames, [128.0 MB-256.0 MB]: 4738 frames, [256.0 MB-0.50 GB]: 9510 frames, [0.50 GB-1.00 GB]: 32 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 0.65 GB
- Peak Large allocation bytes 0.52 GB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 1685 frames, [64.0 KB-128.0 KB]: 3274 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 2 frames, [1.0 MB-2.0 MB]: 108 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 4 frames, [32.0 MB-64.0 MB]: 28 frames, [64.0 MB-128.0 MB]: 14535 frames, [128.0 MB-256.0 MB]: 16 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 98586
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1404609
- 32B: 15 Subsections = 7680 buckets. Failed count: 1485071
- 48B: 53 Subsections = 18090 buckets. Failed count: 1076737
- 64B: 29 Subsections = 7424 buckets. Failed count: 632342
- 80B: 152 Subsections = 31129 buckets. Failed count: 133307
- 96B: 3 Subsections = 512 buckets. Failed count: 152488
- 112B: 2 Subsections = 292 buckets. Failed count: 374335
- 128B: 1 Subsections = 128 buckets. Failed count: 246492
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 1690 frames, [64.0 MB-128.0 MB]: 3281 frames, [128.0 MB-256.0 MB]: 14695 frames
- Requested Block Size 4.0 MB
- Peak Block count 48
- Peak Allocated memory 199.2 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 1687 frames, [32.0 MB-64.0 MB]: 3 frames, [64.0 MB-128.0 MB]: 3319 frames, [128.0 MB-256.0 MB]: 121 frames, [256.0 MB-0.50 GB]: 14536 frames
- Requested Block Size 4.0 MB
- Peak Block count 92
- Peak Allocated memory 367.4 MB
- Peak Large allocation bytes 113.0 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1404609
- 32B: 15 Subsections = 7680 buckets. Failed count: 1485071
- 48B: 53 Subsections = 18090 buckets. Failed count: 1076737
- 64B: 29 Subsections = 7424 buckets. Failed count: 632342
- 80B: 152 Subsections = 31129 buckets. Failed count: 133307
- 96B: 3 Subsections = 512 buckets. Failed count: 152488
- 112B: 2 Subsections = 292 buckets. Failed count: 374335
- 128B: 1 Subsections = 128 buckets. Failed count: 246492
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 1685 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 17980 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 127.0 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 1685 frames, [256.0 KB-0.5 MB]: 1033 frames, [0.5 MB-1.0 MB]: 2296 frames, [2.0 MB-4.0 MB]: 14652 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.3 MB
- Peak Large allocation bytes 0 B
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