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7 Days to Die Bug Log

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Jun 18th, 2023
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  1. Mono path[0] = 'D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f15)
  11. Vendor: NVIDIA
  12. VRAM: 5968 MB
  13. Driver: 31.0.15.3179
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 6.807 seconds
  16. <RI> Initializing input.
  17. <RI> Input initialized.
  18. <RI> Initialized touch support.
  19. UnloadTime: 12.289800 ms
  20. 2023-06-18T15:26:08 0.033 INF Version: Alpha 21 (b317) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
  21. 2023-06-18T15:26:08 0.035 INF System information:
  22. 2023-06-18T15:26:08 0.035 INF OS: Windows 11 (10.0.22621) 64bit
  23. 2023-06-18T15:26:08 0.035 INF CPU: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz (cores: 12)
  24. 2023-06-18T15:26:08 0.035 INF RAM: 16291 MB
  25. 2023-06-18T15:26:08 0.035 INF GPU: NVIDIA GeForce RTX 2060 (5968 MB)
  26. 2023-06-18T15:26:08 0.043 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  27. 2023-06-18T15:26:08 0.068 INF Last played version: Alpha 21
  28. 2023-06-18T15:26:08 0.070 INF Local UTC offset: -4 hours
  29. 2023-06-18T15:26:08 0.090 INF Command line arguments: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\edric\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-06-18__15-25-39.txt
  30. 2023-06-18T15:26:08 0.103 INF [Platform] Init
  31. 2023-06-18T15:26:09 0.186 INF [Platform] Using native platform: Steam
  32. 2023-06-18T15:26:09 0.187 INF [Platform] Using cross platform: EOS
  33. 2023-06-18T15:26:09 0.187 INF [Platform] Using server platform: Steam
  34. 2023-06-18T15:26:09 0.187 INF [Platform] Using server platform: XBL
  35. 2023-06-18T15:26:09 0.194 INF Starting PlayerInputManager...
  36. 2023-06-18T15:26:09 0.382 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  37. 2023-06-18T15:26:09 0.394 INF [Platform] Initializing Steam
  38. 2023-06-18T15:26:10 1.444 INF [Steamworks.NET] SteamAPI_Init() ok
  39. 2023-06-18T15:26:10 1.445 INF [Steamworks.NET] Registering auth callbacks
  40. 2023-06-18T15:26:10 1.447 INF Not running in Big Picture Mode, no on-screen keyboard available
  41. 2023-06-18T15:26:10 1.447 INF [Platform] Initializing EOS
  42. 2023-06-18T15:26:10 2.113 INF [EOS] Initialize: Success
  43. 2023-06-18T15:26:11 2.311 INF [Platform] Initializing XBL
  44. 2023-06-18T15:26:11 2.532 INF Localization language from platform: english
  45. 2023-06-18T15:26:11 2.534 INF Texture quality is set to 0
  46. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  47. UnloadTime: 4.052300 ms
  48. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-00000231E335ABA0.dll
  49. 2023-06-18T15:26:16 7.764 INF Awake IsFocused: True
  50. 2023-06-18T15:26:16 7.764 INF Awake
  51. 2023-06-18T15:26:16 7.997 INF Occlusion: Awake
  52. 2023-06-18T15:26:16 8.004 WRN Device name for flag StandaloneWindows is unknown
  53. 2023-06-18T15:26:16 8.005 INF ApplyAllOptions streaming budget 5371.2 MB
  54. 2023-06-18T15:26:16 8.006 INF ApplyAllOptions current screen 1920 x 1080, 240hz, window 1920 x 1080, mode FullScreenWindow
  55. 2023-06-18T15:26:16 8.007 INF Texture quality is set to 0
  56. 2023-06-18T15:26:16 8.007 INF ApplyTextureFilter 3, AF Enable
  57. 2023-06-18T15:26:16 8.009 INF ApplyTerrainOptions 4
  58. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
  59. Total: 9.592200 ms (FindLiveObjects: 0.277100 ms CreateObjectMapping: 0.350900 ms MarkObjects: 8.904100 ms DeleteObjects: 0.059600 ms)
  60.  
  61. 2023-06-18T15:26:17 8.541 INF [MODS] Start loading from: 'D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
  62. 2023-06-18T15:26:17 8.549 INF [MODS] Initializing mod code
  63. 2023-06-18T15:26:17 8.549 INF [MODS] Loading done
  64. 2023-06-18T15:26:17 8.581 INF Loading permissions file at 'C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2023-06-18T15:26:17 8.632 INF Loading permissions file done.
  66. 2023-06-18T15:26:17 8.708 INF GameSense server not found (no props file), disabling
  67. 2023-06-18T15:26:17 8.709 INF [PartyQuests] Initialized
  68. 2023-06-18T15:26:17 8.709 INF Awake done in 944 ms
  69. 2023-06-18T15:26:17 8.960 INF [XUi] Instantiating XUi from default prefab.
  70. 2023-06-18T15:26:17 8.976 INF [XUi] XUi instantiation completed in 16 ms
  71. 2023-06-18T15:26:17 9.132 INF [XUi] Loading XUi asynchronously
  72. 2023-06-18T15:26:18 9.147 INF Updated culture for display texts
  73. 2023-06-18T15:26:18 9.320 INF Reloading serveradmin.xml
  74. 2023-06-18T15:26:18 9.320 INF Loading permissions file at 'C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  75. 2023-06-18T15:26:18 9.320 INF Loading permissions file done.
  76. 2023-06-18T15:26:18 9.785 INF [XUi] Parsing all window groups completed in 595 ms total.
  77. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  78. 2023-06-18T15:26:20 11.673 INF [XUi] Initialized all window groups completed in 729 ms total.
  79. 2023-06-18T15:26:20 11.907 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  80. 2023-06-18T15:26:26 17.625 INF LoadTextureArraysForQuality took 5.718
  81. 2023-06-18T15:26:26 17.657 INF Loaded (local): rwgmixer in 0.02
  82. 2023-06-18T15:26:26 17.758 INF Loaded (local): archetypes in 0.10
  83. 2023-06-18T15:26:26 17.775 INF Loaded (local): loadingscreen in 0.01
  84. 2023-06-18T15:26:26 17.776 INF WorldStaticData.Init() needed 7.000s
  85. 2023-06-18T15:26:26 17.782 INF [Steamworks.NET] Login ok.
  86. 2023-06-18T15:26:26 17.783 INF [EOS] Login
  87. 2023-06-18T15:26:26 18.072 INF AchievementManager: Received stats and achievements from Steam
  88. 2023-06-18T15:26:26 18.093 WRN [Steam] Tick took exceptionally long: 105 ms
  89. 2023-06-18T15:26:28 19.220 INF [EOS] Login succeeded, PUID: 0002de4ed211431dab6e3661540d787d
  90. 2023-06-18T15:26:28 19.220 INF [EOS] Getting native user for 0002de4ed211431dab6e3661540d787d
  91. 2023-06-18T15:26:28 19.222 INF [EOS] CopyIdToken result: Success
  92. 2023-06-18T15:26:29 20.159 INF [EOS] TransferProgress: News.xml, 3424 / 3424
  93. 2023-06-18T15:26:29 20.346 INF [EOS] Read (News.xml) completed: Success, received 3366 bytes
  94. 2023-06-18T15:26:35 26.697 INF NET: Starting server protocols
  95. 2023-06-18T15:26:35 26.891 INF NET: LiteNetLib server started
  96. 2023-06-18T15:26:35 26.893 INF [Steamworks.NET] NET: Server started
  97. 2023-06-18T15:26:35 26.893 INF Started thread SteamNetworkingServer
  98. 2023-06-18T15:26:35 26.893 INF [EOS-P2PS] Server started
  99. 2023-06-18T15:26:35 26.895 INF StartGame
  100. 2023-06-18T15:26:35 26.895 INF NetPackageManager Init
  101. 2023-06-18T15:26:35 26.931 INF [XUi] Instantiating XUi from default prefab.
  102. 2023-06-18T15:26:35 26.942 INF [XUi] XUi instantiation completed in 11 ms
  103. 2023-06-18T15:26:35 26.949 INF Persistent GamePrefs saved
  104. GamePref.AdminFileName = serveradmin.xml
  105. GamePref.AirDropFrequency = 72
  106. GamePref.AirDropMarker = True
  107. GamePref.AllowSpawnNearBackpack = True
  108. GamePref.AutopilotMode = 0
  109. GamePref.BedrollDeadZoneSize = 30
  110. GamePref.BedrollExpiryTime = 45
  111. GamePref.BlockDamageAI = 100
  112. GamePref.BlockDamageAIBM = 100
  113. GamePref.BlockDamagePlayer = 100
  114. GamePref.BloodMoonEnemyCount = 8
  115. GamePref.BloodMoonFrequency = 7
  116. GamePref.BloodMoonRange = 0
  117. GamePref.BloodMoonWarning = 8
  118. GamePref.BuildCreate = False
  119. GamePref.ConnectToServerIP = 127.0.0.1
  120. GamePref.ConnectToServerPort = 26900
  121. GamePref.CraftTimer =
  122. GamePref.CreateLevelDim = 8
  123. GamePref.CreateLevelName = My Level
  124. GamePref.CreativeMenuEnabled = False
  125. GamePref.DayCount = 3
  126. GamePref.DayLightLength = 18
  127. GamePref.DayNightLength = 90
  128. GamePref.DebugMenuEnabled = False
  129. GamePref.DebugMenuShowTasks = False
  130. GamePref.DebugStopEnemiesMoving = False
  131. GamePref.DropOnDeath = 3
  132. GamePref.DropOnQuit = 0
  133. GamePref.DynamicMeshDistance = 1000
  134. GamePref.DynamicMeshEnabled = True
  135. GamePref.DynamicMeshLandClaimBuffer = 3
  136. GamePref.DynamicMeshLandClaimOnly = False
  137. GamePref.DynamicMeshMaxItemCache = 3
  138. GamePref.DynamicMeshMaxRegionCache = 1
  139. GamePref.DynamicMeshUseImposters = False
  140. GamePref.DynamicSpawner =
  141. GamePref.EACEnabled = False
  142. GamePref.EnableMapRendering = False
  143. GamePref.EnemyDifficulty = 0
  144. GamePref.EnemySpawnMode = True
  145. GamePref.FavoriteServersList =
  146. GamePref.FragLimit = 20
  147. GamePref.GameDifficulty = 1
  148. GamePref.GameGuidClient =
  149. GamePref.GameMode = GameModeSurvival
  150. GamePref.GameName = Unstable
  151. GamePref.GameNameClient = My Game
  152. GamePref.GameVersion = Alpha 21
  153. GamePref.GameWorld = Jilenaja Territory
  154. GamePref.HideCommandExecutionLog = 0
  155. GamePref.JoiningOptions = True
  156. GamePref.LandClaimCount = 1
  157. GamePref.LandClaimDeadZone = 30
  158. GamePref.LandClaimDecayMode = 0
  159. GamePref.LandClaimExpiryTime = 7
  160. GamePref.LandClaimOfflineDelay = 0
  161. GamePref.LandClaimOfflineDurabilityModifier = 4
  162. GamePref.LandClaimOnlineDurabilityModifier = 4
  163. GamePref.LandClaimSize = 71
  164. GamePref.Language =
  165. GamePref.LanguageBrowser =
  166. GamePref.LastGameResetRevision = 13
  167. GamePref.LastLoadedPrefab = house_old_ranch_05
  168. GamePref.LastLoadingTipRead = 28
  169. GamePref.LootAbundance = 100
  170. GamePref.LootRespawnDays = 7
  171. GamePref.LootTimer =
  172. GamePref.MatchLength = 10
  173. GamePref.MaxChunkAge = -1
  174. GamePref.MaxQueuedMeshLayers = 40
  175. GamePref.MaxSpawnedAnimals = 50
  176. GamePref.MaxSpawnedZombies = 64
  177. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  178. GamePref.NewGameSetDefaults = True
  179. GamePref.NoGraphicsMode = False
  180. GamePref.OptionsAllowController = True
  181. GamePref.OptionsAmbientVolumeLevel = 1
  182. GamePref.OptionsAudioOcclusion = False
  183. GamePref.OptionsBackgroundGlobalOpacity = 0.9
  184. GamePref.OptionsControllerTriggerEffects = False
  185. GamePref.OptionsControllerVibration = True
  186. GamePref.OptionsControlsResetRevision = 6
  187. GamePref.OptionsDisableChunkLODs = False
  188. GamePref.OptionsDynamicMusicDailyTime = 0.45
  189. GamePref.OptionsDynamicMusicEnabled = True
  190. GamePref.OptionsForegroundGlobalOpacity = 1
  191. GamePref.OptionsGfxAA = 4
  192. GamePref.OptionsGfxAASharpness = 0.1
  193. GamePref.OptionsGfxBloom = True
  194. GamePref.OptionsGfxBrightness = 0.7
  195. GamePref.OptionsGfxDOF = False
  196. GamePref.OptionsGfxDynamicMinFPS = 60
  197. GamePref.OptionsGfxDynamicMode = 0
  198. GamePref.OptionsGfxDynamicScale = 1
  199. GamePref.OptionsGfxFOV = 65
  200. GamePref.OptionsGfxGameplayResolutionHeight = 0
  201. GamePref.OptionsGfxGameplayResolutionWidth = 0
  202. GamePref.OptionsGfxGrassDistance = 3
  203. GamePref.OptionsGfxLODDistance = 1
  204. GamePref.OptionsGfxMotionBlur = 0
  205. GamePref.OptionsGfxObjQuality = 4
  206. GamePref.OptionsGfxOcclusion = True
  207. GamePref.OptionsGfxQualityPreset = 5
  208. GamePref.OptionsGfxReflectQuality = 3
  209. GamePref.OptionsGfxReflectShadows = True
  210. GamePref.OptionsGfxResetRevision = 3
  211. GamePref.OptionsGfxResolution = 0
  212. GamePref.OptionsGfxShadowDistance = 4
  213. GamePref.OptionsGfxSSAO = True
  214. GamePref.OptionsGfxSSReflections = 3
  215. GamePref.OptionsGfxStreamMipmaps = True
  216. GamePref.OptionsGfxSunShafts = True
  217. GamePref.OptionsGfxTerrainQuality = 4
  218. GamePref.OptionsGfxTexFilter = 3
  219. GamePref.OptionsGfxTexQuality = 0
  220. GamePref.OptionsGfxTreeDistance = 4
  221. GamePref.OptionsGfxUMATexQuality = 0
  222. GamePref.OptionsGfxViewDistance = 7
  223. GamePref.OptionsGfxVsync = 1
  224. GamePref.OptionsGfxWaterPtlLimiter = 1
  225. GamePref.OptionsGfxWaterQuality = 1
  226. GamePref.OptionsHudOpacity = 1
  227. GamePref.OptionsHudSize = 1
  228. GamePref.OptionsInterfaceSensitivity = 0.75
  229. GamePref.OptionsIntroMovieEnabled = True
  230. GamePref.OptionsInvertMouse = False
  231. GamePref.OptionsJournalPopup = True
  232. GamePref.OptionsLiteNetLibMtuOverride = False
  233. GamePref.OptionsLookSensitivity = 0.5
  234. GamePref.OptionsMenuMusicVolumeLevel = 0.5
  235. GamePref.OptionsMicVolumeLevel = 0.7
  236. GamePref.OptionsMumblePositionalAudioSupport = False
  237. GamePref.OptionsMusicVolumeLevel = 1
  238. GamePref.OptionsOverallAudioVolumeLevel = 1
  239. GamePref.OptionsPlayChanceFrequency = 3
  240. GamePref.OptionsPlayChanceProbability = 0.983
  241. GamePref.OptionsPlayerModel = playerMale
  242. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  243. GamePref.OptionsPOICulling = 1
  244. GamePref.OptionsQuestsAutoAccept = True
  245. GamePref.OptionsQuestsAutoShare = True
  246. GamePref.OptionsScreenBoundsValue = 1
  247. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  248. GamePref.OptionsShowCompass = True
  249. GamePref.OptionsShowCrosshair = True
  250. GamePref.OptionsStabSpawnBlocksOnGround = True
  251. GamePref.OptionsSubtitlesEnabled = True
  252. GamePref.OptionsTempCelsius = False
  253. GamePref.OptionsUiFpsScaling = 1
  254. GamePref.OptionsVehicleLookSensitivity = 0.5
  255. GamePref.OptionsVoiceChatEnabled = False
  256. GamePref.OptionsVoiceInputDevice = {1ee74460-d031-40cb-b7ee-4204b780b22b}
  257. GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{03d911f8-c139-48ed-8a89-2f83e3bee8ab}
  258. GamePref.OptionsVoiceVolumeLevel = 0.7
  259. GamePref.OptionsWeaponAiming = False
  260. GamePref.OptionsZoomAccel = 0.5
  261. GamePref.OptionsZoomSensitivity = 0.3
  262. GamePref.PartySharedKillRange = 100
  263. GamePref.PersistentPlayerProfiles = False
  264. GamePref.PlayerAutologin = False
  265. GamePref.PlayerKillingMode = 0
  266. GamePref.PlayerName = EdrickV
  267. GamePref.PlayerSafeZoneHours = 7
  268. GamePref.PlayerSafeZoneLevel = 5
  269. GamePref.PlayerToken =
  270. GamePref.PlaytestBiome = 3
  271. GamePref.RebuildMap = False
  272. GamePref.Region =
  273. GamePref.SaveDataLimit = -1
  274. GamePref.SaveGameFolder = C:\Users\edric\AppData\Roaming/7DaysToDie/Saves
  275. GamePref.SelectionContextMode = 0
  276. GamePref.SelectionOperationMode = 0
  277. GamePref.ServerAdminSlots = 0
  278. GamePref.ServerAdminSlotsPermission = 0
  279. GamePref.ServerDescription =
  280. GamePref.ServerDisabledNetworkProtocols =
  281. GamePref.ServerHistoryCache =
  282. GamePref.ServerIP =
  283. GamePref.ServerIsPublic = True
  284. GamePref.ServerLoginConfirmationText =
  285. GamePref.ServerMaxAllowedViewDistance = 12
  286. GamePref.ServerMaxPlayerCount = 8
  287. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  288. GamePref.ServerName = Default Server
  289. GamePref.ServerPort = 26900
  290. GamePref.ServerReservedSlots = 0
  291. GamePref.ServerReservedSlotsPermission = 100
  292. GamePref.ServerVisibility = 1
  293. GamePref.ServerWebsiteURL =
  294. GamePref.ShowFriendPlayerOnMap = True
  295. GamePref.TelnetEnabled = False
  296. GamePref.TelnetFailedLoginLimit = 10
  297. GamePref.TelnetFailedLoginsBlocktime = 10
  298. GamePref.TelnetPort = 25003
  299. GamePref.TerminalWindowEnabled = True
  300. GamePref.TwitchBloodMoonAllowed = True
  301. GamePref.TwitchServerPermission = 90
  302. GamePref.UNUSED_ControlPanelEnabled = False
  303. GamePref.UNUSED_ControlPanelPort = 8080
  304. GamePref.UNUSED_LastLoadedPrefabSize =
  305. GamePref.UNUSED_OptionsBloom =
  306. GamePref.UNUSED_OptionsDOF =
  307. GamePref.UNUSED_OptionsFieldOfViewNew =
  308. GamePref.UNUSED_OptionsGamma =
  309. GamePref.UNUSED_OptionsMotionBlur =
  310. GamePref.UNUSED_OptionsObjectBlur =
  311. GamePref.UNUSED_OptionsReflectionBounces =
  312. GamePref.UNUSED_OptionsReflectionCullList =
  313. GamePref.UNUSED_OptionsReflectionFarClip =
  314. GamePref.UNUSED_OptionsReflectionRefreshMode =
  315. GamePref.UNUSED_OptionsReflectionShadowDistance =
  316. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  317. GamePref.UNUSED_OptionsSSAO =
  318. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  319. GamePref.UNUSED_OptionsSunShafts =
  320. GamePref.UNUSED_PlayerId =
  321. GamePref.UserDataFolder = C:\Users\edric\AppData\Roaming/7DaysToDie
  322. GamePref.WebDashboardEnabled = False
  323. GamePref.WebDashboardPort = 8080
  324. GamePref.WebDashboardUrl =
  325. GamePref.WorldGenSeed =
  326. GamePref.WorldGenSize = 8192
  327. GamePref.XPMultiplier = 100
  328. GamePref.ZombieBMMove = 3
  329. GamePref.ZombieFeralMove = 3
  330. GamePref.ZombieFeralSense = 0
  331. GamePref.ZombieMove = 0
  332. GamePref.ZombieMoveNight = 3
  333. GamePref.ZombiePlayers = True
  334. GameStat.AirDropFrequency = 0
  335. GameStat.AirDropMarker = True
  336. GameStat.AllowedViewDistance = 12
  337. GameStat.AnimalCount = 0
  338. GameStat.AutoParty = False
  339. GameStat.BedrollExpiryTime = 45
  340. GameStat.BlockDamagePlayer = 100
  341. GameStat.BloodMoonDay = 0
  342. GameStat.BloodMoonEnemyCount = 8
  343. GameStat.BloodMoonWarning = 8
  344. GameStat.ChunkStabilityEnabled = True
  345. GameStat.CraftTimer =
  346. GameStat.CurrentRoundIx = 0
  347. GameStat.DayLightLength = 18
  348. GameStat.DayLimitActive = False
  349. GameStat.DayLimitThisRound = 0
  350. GameStat.DropOnDeath = 1
  351. GameStat.DropOnQuit = 0
  352. GameStat.EnemyCount = 0
  353. GameStat.EnemyDifficulty = Normal
  354. GameStat.EnemySpawnMode = True
  355. GameStat.FragLimitActive = False
  356. GameStat.FragLimitThisRound = 0
  357. GameStat.GameDifficulty = 2
  358. GameStat.GameDifficultyBonus = 1
  359. GameStat.GameModeId = 0
  360. GameStat.GameState = 0
  361. GameStat.GlobalMessageToShow =
  362. GameStat.IsCreativeMenuEnabled = False
  363. GameStat.IsFlyingEnabled = False
  364. GameStat.IsPlayerCollisionEnabled = True
  365. GameStat.IsPlayerDamageEnabled = True
  366. GameStat.IsResetMapOnRestart = False
  367. GameStat.IsSaveSupplyCrates = True
  368. GameStat.IsSpawnEnemies = True
  369. GameStat.IsSpawnNearOtherPlayer = False
  370. GameStat.IsTeleportEnabled = False
  371. GameStat.IsVersionCheckDone = False
  372. GameStat.LandClaimCount = 3
  373. GameStat.LandClaimDeadZone = 30
  374. GameStat.LandClaimDecayMode = 0
  375. GameStat.LandClaimExpiryTime = 3
  376. GameStat.LandClaimOfflineDelay = 0
  377. GameStat.LandClaimOfflineDurabilityModifier = 32
  378. GameStat.LandClaimOnlineDurabilityModifier = 32
  379. GameStat.LandClaimSize = 41
  380. GameStat.LoadScene =
  381. GameStat.LootTimer =
  382. GameStat.OptionsPOICulling = 0
  383. GameStat.PartySharedKillRange = 100
  384. GameStat.PlayerKillingMode = KillStrangersOnly
  385. GameStat.ScoreDiedMultiplier = -5
  386. GameStat.ScorePlayerKillMultiplier = 1
  387. GameStat.ScoreZombieKillMultiplier = 1
  388. GameStat.ShowAllPlayersOnMap = False
  389. GameStat.ShowFriendPlayerOnMap = True
  390. GameStat.ShowSpawnWindow = False
  391. GameStat.ShowWindow =
  392. GameStat.TimeLimitActive = False
  393. GameStat.TimeLimitThisRound = 0
  394. GameStat.TimeOfDayIncPerSec = 20
  395. GameStat.TwitchBloodMoonAllowed = True
  396. GameStat.UNUSED_ShowZombieCounter =
  397. GameStat.XPMultiplier = 100
  398. GameStat.ZombieHordeMeter = False
  399. 2023-06-18T15:26:35 26.971 INF StartAsServer
  400. 2023-06-18T15:26:36 27.332 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  401. 2023-06-18T15:26:36 27.332 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  402. 2023-06-18T15:26:36 27.332 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  403. 2023-06-18T15:26:36 27.338 INF Loaded (local): materials in 0.33
  404. 2023-06-18T15:26:36 27.380 INF Loaded (local): physicsbodies in 0.04
  405. 2023-06-18T15:26:36 27.396 INF Loaded (local): painting in 0.02
  406. 2023-06-18T15:26:36 27.534 INF Loaded (local): shapes in 0.14
  407. Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
  408. 2023-06-18T15:26:56 47.150 INF Block IDs with mapping
  409. 2023-06-18T15:26:56 47.160 INF Block IDs total 22097, terr 29, last 22319
  410. 2023-06-18T15:26:56 47.176 INF Loaded (local): blocks in 19.64
  411. Unloading 64463 unused Assets to reduce memory usage. Loaded Objects now: 121320.
  412. Total: 372.704000 ms (FindLiveObjects: 12.571700 ms CreateObjectMapping: 16.984500 ms MarkObjects: 318.871200 ms DeleteObjects: 24.276200 ms)
  413.  
  414. 2023-06-18T15:26:56 47.667 INF Loaded (local): progression in 0.49
  415. 2023-06-18T15:26:57 48.247 INF Loaded (local): buffs in 0.58
  416. Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  417. Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  418. Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  419. Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  420. Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
  421. Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  422. Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
  423. Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
  424. 2023-06-18T15:26:57 48.270 INF Loaded (local): misc in 0.02
  425. 2023-06-18T15:26:57 48.779 INF Loaded (local): items in 0.51
  426. 2023-06-18T15:26:57 48.880 INF Item IDs with mapping
  427. 2023-06-18T15:26:57 48.880 INF ItemIDs from Mapping
  428. 2023-06-18T15:26:57 48.948 INF Loaded (local): item_modifiers in 0.17
  429. 2023-06-18T15:26:57 49.044 INF Loaded (local): entityclasses in 0.10
  430. 2023-06-18T15:26:57 49.059 INF Loaded (local): qualityinfo in 0.01
  431. 2023-06-18T15:26:58 49.149 INF Loaded (local): sounds in 0.09
  432. 2023-06-18T15:26:58 49.212 INF Loaded (local): recipes in 0.06
  433. 2023-06-18T15:26:58 49.244 INF Loaded (local): blockplaceholders in 0.03
  434. 2023-06-18T15:26:58 49.333 INF Loaded (local): loot in 0.09
  435. 2023-06-18T15:26:58 49.385 INF Loaded (local): entitygroups in 0.05
  436. 2023-06-18T15:26:58 49.402 INF Loaded (local): utilityai in 0.02
  437. 2023-06-18T15:26:58 49.421 INF Loaded (local): vehicles in 0.02
  438. 2023-06-18T15:26:58 49.434 INF Loaded (local): rwgmixer in 0.01
  439. 2023-06-18T15:26:58 49.450 INF Loaded (local): weathersurvival in 0.02
  440. 2023-06-18T15:26:58 49.485 INF Loaded (local): archetypes in 0.03
  441. 2023-06-18T15:26:58 49.563 INF Loaded (local): quests in 0.08
  442. 2023-06-18T15:26:58 49.588 INF Loaded (local): traders in 0.03
  443. 2023-06-18T15:26:58 49.610 INF Loaded (local): npc in 0.02
  444. 2023-06-18T15:26:58 49.635 INF Loaded (local): dialogs in 0.02
  445. 2023-06-18T15:26:58 49.667 INF Loaded (local): ui_display in 0.03
  446. 2023-06-18T15:26:58 49.693 INF Loaded (local): nav_objects in 0.03
  447. 2023-06-18T15:26:58 49.743 INF Loaded (local): gamestages in 0.05
  448. 2023-06-18T15:26:58 49.980 INF Loaded (local): gameevents in 0.24
  449. 2023-06-18T15:26:58 50.070 INF Loaded (local): twitch in 0.09
  450. 2023-06-18T15:26:58 50.090 INF Loaded (local): twitch_events in 0.02
  451. 2023-06-18T15:26:58 50.136 INF Loaded (local): dmscontent in 0.05
  452. 2023-06-18T15:26:59 50.150 INF Loaded (local): XUi_Common/styles in 0.01
  453. 2023-06-18T15:26:59 50.163 INF Loaded (local): XUi_Common/controls in 0.01
  454. 2023-06-18T15:26:59 50.179 INF Loaded (local): XUi/styles in 0.02
  455. 2023-06-18T15:26:59 50.205 INF Loaded (local): XUi/controls in 0.03
  456. 2023-06-18T15:26:59 50.263 INF Loaded (local): XUi/windows in 0.06
  457. 2023-06-18T15:26:59 50.279 INF [XUi] Loading XUi asynchronously
  458. 2023-06-18T15:26:59 50.310 INF Loaded (local): XUi/xui in 0.05
  459. 2023-06-18T15:26:59 50.486 INF Loaded (local): biomes in 0.18
  460. 2023-06-18T15:26:59 50.648 INF Loaded (local): worldglobal in 0.16
  461. 2023-06-18T15:26:59 50.823 INF Loaded (local): spawning in 0.18
  462. 2023-06-18T15:26:59 50.946 INF Loaded (local): loadingscreen in 0.12
  463. 2023-06-18T15:26:59 51.089 INF createWorld: Jilenaja Territory, Unstable, GameModeSurvival
  464. 2023-06-18T15:26:59 51.090 INF Occlusion: Enabled
  465. 2023-06-18T15:26:59 51.139 INF Started thread ChunkRegeneration
  466. 2023-06-18T15:26:59 51.141 INF Started thread ChunkCalc
  467. 2023-06-18T15:27:00 51.142 INF Started thread ChunkMeshBake
  468. 2023-06-18T15:27:00 51.226 INF World.Load: Jilenaja Territory
  469. 2023-06-18T15:27:00 51.234 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  470. 2023-06-18T15:27:00 51.260 INF [XUi] Parsing all window groups completed in 775 ms total.
  471. 2023-06-18T15:27:00 51.291 INF Started thread WaterSimulationApplyChanges
  472. 2023-06-18T15:27:02 53.335 INF ShapeControllers: 96
  473. 2023-06-18T15:27:03 54.461 INF [XUi] Initialized all window groups completed in 1084 ms total.
  474. 2023-06-18T15:27:22 73.805 INF Started thread GenerateChunks
  475. 2023-06-18T15:27:23 74.649 INF Calculating world hashes took 835 ms (world size 265 MiB)
  476. 2023-06-18T15:27:23 74.819 INF Loading dtm raw file took 1013ms
  477. 2023-06-18T15:27:24 75.427 INF Biomes image size w= 8192, h = 8192
  478. 2023-06-18T15:27:30 82.061 INF Loading and creating biomes took 7241ms
  479. 2023-06-18T15:27:33 84.763 INF Loading and creating shader control textures took 2702ms
  480. 2023-06-18T15:27:34 85.841 INF Loading and parsing of generator took 1077ms
  481. 2023-06-18T15:27:34 85.865 INF Computed 820 chunk groups containing a total of 22404 chunks. Largest group contains 424 chunks.
  482. 2023-06-18T15:27:34 85.961 INF Started thread SaveChunks C:\Users\edric\AppData\Roaming\7DaysToDie\Saves\Jilenaja Territory\Unstable\Region
  483. 2023-06-18T15:27:37 88.636 INF [DECO] read 141355
  484. 2023-06-18T15:27:37 88.865 INF Dynamic Music Initialized on Server
  485. 2023-06-18T15:27:37 88.886 INF Dynamic Music Initialized on Client
  486. 2023-06-18T15:27:38 89.410 INF AstarManager Init
  487. 2023-06-18T15:27:38 89.726 INF WeatherManager: Init 8 weather packages
  488. 2023-06-18T15:27:38 89.866 INF WeatherManager: ApplySavedPackages
  489. 2023-06-18T15:27:38 89.869 INF createWorld() done
  490. 2023-06-18T15:27:38 89.871 INF Loading players.xml
  491. 2023-06-18T15:27:39 90.543 INF Created player with id=171
  492. 2023-06-18T15:27:39 90.552 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=EdrickV, id=171]
  493. 2023-06-18T15:27:39 90.697 INF Loaded player
  494. 2023-06-18T15:27:39 90.940 INF VehicleManager C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/Jilenaja Territory/Unstable/vehicles.dat, loaded 0
  495. 2023-06-18T15:27:39 90.942 INF DroneManager C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/Jilenaja Territory/Unstable/drones.dat, loaded 0
  496. 2023-06-18T15:27:39 91.043 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
  497. 2023-06-18T15:27:39 91.043 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
  498. 2023-06-18T15:27:40 91.195 INF [EOS] Registering server
  499. 2023-06-18T15:27:40 91.363 INF [DECO] written 141355, in 56ms
  500. 2023-06-18T15:27:40 91.371 INF [DECO] write thread 7ms
  501. 2023-06-18T15:27:40 91.449 INF OpenSpawnWindow
  502. 2023-06-18T15:27:41 92.169 INF Loading dymesh settings
  503. 2023-06-18T15:27:41 92.170 INF Dynamic Mesh Settings
  504. 2023-06-18T15:27:41 92.170 INF Use Imposter Values: False
  505. 2023-06-18T15:27:41 92.170 INF Only Player Areas: False
  506. 2023-06-18T15:27:41 92.170 INF Player Area Buffer: 3
  507. 2023-06-18T15:27:41 92.170 INF Max View Distance: 1000
  508. 2023-06-18T15:27:41 92.170 INF Regen all on new world: False
  509. 2023-06-18T15:27:41 92.173 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  510. 2023-06-18T15:27:41 92.173 INF Dymesh: Mesh location: C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/Jilenaja Territory/Unstable/DynamicMeshes/
  511. 2023-06-18T15:27:41 92.174 INF StartGame done
  512. 2023-06-18T15:27:41 92.515 INF SectionType change from None to TraderJen
  513. 2023-06-18T15:27:41 92.520 INF Played TraderJen
  514. 2023-06-18T15:27:41 92.520 INF Fading in TraderJen
  515. 2023-06-18T15:27:41 92.521 INF Notified SectionSelector that music played
  516. 2023-06-18T15:27:41 92.551 INF [Steamworks.NET] GameServer.Init successful
  517. Calling Animator.GotoState on Synchronize layer
  518. 2023-06-18T15:27:41 92.711 INF [EOS] Server registered, session: 91ec65c8f0f747ba9bf66e81191ad26e
  519. 2023-06-18T15:27:41 92.716 INF [EOS] Session address: 6*.18*.9*.5*
  520. 2023-06-18T15:27:41 92.722 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  521. 2023-06-18T15:27:41 92.888 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244274592546, server SteamID=, server public IP=6*.18*.9*.5*, server port=26900
  522. 2023-06-18T15:27:41 92.895 INF [Steamworks.NET] Lobby entered: 109775244274592546
  523. 2023-06-18T15:27:41 92.964 INF Dymesh: Warming dynamic mesh
  524. 2023-06-18T15:27:41 92.964 INF Dymesh: Creating dynamic mesh manager
  525. 2023-06-18T15:27:41 92.967 INF Dymesh: Awake
  526. 2023-06-18T15:27:41 92.968 INF Dymesh: Mesh location: C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/Jilenaja Territory/Unstable/DynamicMeshes/
  527. 2023-06-18T15:27:41 92.969 INF Dymesh: Loading Items: C:\Users\edric\AppData\Roaming/7DaysToDie/Saves/Jilenaja Territory/Unstable/DynamicMeshes/
  528. 2023-06-18T15:27:42 93.234 INF Dymesh: Loaded Items: 35
  529. 2023-06-18T15:27:42 93.234 INF Dymesh: Loading all items took: 0.2663954 seconds.
  530. 2023-06-18T15:27:42 93.519 INF Meshlist count is now 1
  531. 2023-06-18T15:27:42 93.519 INF Meshlist count is now 2
  532. 2023-06-18T15:27:42 93.520 INF Force load took 0 seconds
  533. 2023-06-18T15:27:42 93.521 INF Clearing queues.
  534. 2023-06-18T15:27:42 93.521 INF Cleared queues.
  535. 2023-06-18T15:27:42 93.523 INF Dynamic thread starting
  536. 2023-06-18T15:27:42 93.526 INF Dymesh door replacement: imposterBlock
  537. 2023-06-18T15:27:42 93.672 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90173560463725585, public IP=6*.18*.9*.5*
  538. 2023-06-18T15:27:42 93.676 INF [Steamworks.NET] Exiting Lobby
  539. 2023-06-18T15:27:42 93.676 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
  540. 2023-06-18T15:27:42 93.952 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244274592582, server SteamID=90173560463725585, server public IP=6*.18*.9*.5*, server port=26900
  541. 2023-06-18T15:27:42 93.957 INF [Steamworks.NET] Lobby entered: 109775244274592582
  542. 2023-06-18T15:27:43 94.997 INF Missing paint ID XML entry: 255 for block 'concreteShapes:cube'
  543. 2023-06-18T15:27:44 95.545 INF fadeInCo complete on TraderJen
  544. 2023-06-18T15:27:44 95.747 INF Respawn almost done
  545. 2023-06-18T15:27:44 95.755 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -896, 35, -3080): localplayer
  546. 2023-06-18T15:27:44 95.843 INF 5901+1 Origin Reposition (0.0, 0.0, 0.0) to (-896.0, 32.0, -3088.0)
  547. 2023-06-18T15:27:44 95.879 WRN Failed to get a valid chunk for teleport position 0,1,0, restarting from world returned position with a new direction
  548. 2023-06-18T15:27:44 95.984 INF SectionType change from TraderJen to Exploration
  549. 2023-06-18T15:27:44 95.985 INF Fading out TraderJen
  550. 2023-06-18T15:27:44 95.987 INF Loading new config for Exploration...
  551. 2023-06-18T15:27:44 95.988 INF Played Exploration
  552. 2023-06-18T15:27:44 95.988 INF Fading in Exploration
  553. 2023-06-18T15:27:45 96.232 INF Loading new ClipSets for Exploration...
  554. 2023-06-18T15:27:45 96.391 INF Exploration loaded new config and clipsets
  555. Calling Animator.GotoState on Synchronize layer
  556. 2023-06-18T15:27:46 97.484 INF Respawn almost done
  557. 2023-06-18T15:27:46 97.485 INF PlayerSpawnedInWorld (reason: Teleport, position: 0, 38, 0): localplayer
  558. 2023-06-18T15:27:46 97.508 INF 5930+1 Origin Reposition (-896.0, 32.0, -3088.0) to (0.0, 32.0, 0.0)
  559. 2023-06-18T15:27:46 97.577 INF SectionType change from Exploration to Suspense
  560. 2023-06-18T15:27:46 97.578 INF Fading out Exploration
  561. 2023-06-18T15:27:46 97.578 INF Loading new config for Suspense...
  562. 2023-06-18T15:27:46 97.578 INF Played Suspense
  563. 2023-06-18T15:27:46 97.578 INF Fading in Suspense
  564. 2023-06-18T15:27:46 97.620 INF Loading new ClipSets for Suspense...
  565. 2023-06-18T15:27:46 97.652 INF Suspense loaded new config and clipsets
  566. 2023-06-18T15:27:47 99.029 INF Paused TraderJen
  567. 2023-06-18T15:27:49 100.609 INF Paused Exploration
  568. 2023-06-18T15:27:49 100.609 INF fadeInCo complete on Suspense
  569. 2023-06-18T15:28:06 117.431 INF Saving 241 of chunks took 1427ms
  570. 2023-06-18T15:28:06 117.460 INF [DECO] written 141357, in 29ms
  571. 2023-06-18T15:28:06 117.461 INF Paused Suspense
  572. 2023-06-18T15:28:06 117.468 INF [DECO] write thread 6ms
  573. 2023-06-18T15:28:11 122.497 INF Unpaused Suspense
  574. 2023-06-18T15:28:14 125.228 INF Executing command 'dm'
  575. 2023-06-18T15:28:17 128.349 INF Saving 80 of chunks took 322ms
  576. 2023-06-18T15:28:17 128.349 INF Paused Suspense
  577. 2023-06-18T15:28:19 131.122 INF Unpaused Suspense
  578. 2023-06-18T15:28:20 131.851 INF Time: 1.53m FPS: 64.58 Heap: 2227.5MB Max: 2227.5MB Chunks: 341 CGO: 144 Ply: 1 Zom: 7 Ent: 10 (12) Items: 0 CO: 1 RSS: 4460.5MB
  579. 2023-06-18T15:28:32 143.180 INF Saving 84 of chunks took 364ms
  580. 2023-06-18T15:28:32 143.180 INF Paused Suspense
  581. 2023-06-18T15:28:34 145.543 INF Unpaused Suspense
  582. 2023-06-18T15:28:38 150.116 INF SectionType change from Suspense to TraderJen
  583. 2023-06-18T15:28:38 150.116 INF Fading out Suspense
  584. 2023-06-18T15:28:38 150.116 INF Unpaused TraderJen
  585. 2023-06-18T15:28:38 150.116 INF Fading in TraderJen
  586. 2023-06-18T15:28:39 150.512 INF Respawn almost done
  587. 2023-06-18T15:28:39 150.513 INF PlayerSpawnedInWorld (reason: Teleport, position: -900, 35, -3111): localplayer
  588. 2023-06-18T15:28:39 150.545 INF 9062+1 Origin Reposition (0.0, 32.0, 0.0) to (-912.0, 32.0, -3120.0)
  589. Calling Animator.GotoState on Synchronize layer
  590. 2023-06-18T15:28:42 153.158 INF Paused Suspense
  591. 2023-06-18T15:28:42 153.158 INF fadeInCo complete on TraderJen
  592. 2023-06-18T15:28:42 154.055 INF SectionType change from TraderJen to Suspense
  593. 2023-06-18T15:28:42 154.055 INF Fading out TraderJen
  594. 2023-06-18T15:28:42 154.055 INF Unpaused Suspense
  595. 2023-06-18T15:28:42 154.055 INF Fading in Suspense
  596. 2023-06-18T15:28:46 157.303 INF Saving 119 of chunks took 506ms
  597. 2023-06-18T15:28:46 157.303 INF Paused Suspense
  598. 2023-06-18T15:28:46 157.322 INF Paused TraderJen
  599. 2023-06-18T15:28:46 157.322 INF fadeInCo complete on Suspense
  600. 2023-06-18T15:28:48 159.855 INF Unpaused Suspense
  601. 2023-06-18T15:28:49 160.631 INF Stopped Exploration
  602. 2023-06-18T15:28:49 160.631 INF fadeOutCo complete on Exploration
  603. 2023-06-18T15:28:49 160.631 INF Mixer IsFinished: False
  604. AudioSource is not playing: True
  605. IsPaused: False
  606. IsPlaying: False
  607. 2023-06-18T15:28:49 160.632 INF unloaded ClipSets on Exploration
  608. 2023-06-18T15:28:50 161.709 INF Executing command 'dm'
  609. 2023-06-18T15:28:56 167.671 INF Time: 2.03m FPS: 71.74 Heap: 2346.4MB Max: 2346.4MB Chunks: 466 CGO: 225 Ply: 1 Zom: 2 Ent: 3 (14) Items: 0 CO: 1 RSS: 4677.6MB
  610. 2023-06-18T15:29:12 183.640 INF SectionType change from Suspense to Exploration
  611. 2023-06-18T15:29:12 183.640 INF Fading out Suspense
  612. 2023-06-18T15:29:12 183.640 INF Loading new config for Exploration...
  613. 2023-06-18T15:29:12 183.640 INF Played Exploration
  614. 2023-06-18T15:29:12 183.640 INF Fading in Exploration
  615. 2023-06-18T15:29:12 183.671 INF Loading new ClipSets for Exploration...
  616. 2023-06-18T15:29:12 183.839 INF Exploration loaded new config and clipsets
  617. 2023-06-18T15:29:15 186.669 INF Paused Suspense
  618. 2023-06-18T15:29:15 186.669 INF fadeInCo complete on Exploration
  619. 2023-06-18T15:29:26 197.681 INF Time: 2.53m FPS: 70.28 Heap: 2231.2MB Max: 2346.4MB Chunks: 466 CGO: 225 Ply: 1 Zom: 2 Ent: 3 (14) Items: 0 CO: 1 RSS: 4701.8MB
  620. 2023-06-18T15:29:46 217.326 INF Stopped TraderJen
  621. 2023-06-18T15:29:46 217.326 INF fadeOutCo complete on TraderJen
  622. 2023-06-18T15:29:56 227.669 INF VehicleManager saving 0 (0 + 0)
  623. 2023-06-18T15:29:56 227.672 INF DroneManager saving 0 (0 + 0)
  624. 2023-06-18T15:29:56 227.683 INF VehicleManager saved 9 bytes
  625. 2023-06-18T15:29:56 227.683 INF DroneManager saved 9 bytes
  626. 2023-06-18T15:29:56 227.703 INF Time: 3.03m FPS: 69.48 Heap: 2248.9MB Max: 2346.4MB Chunks: 466 CGO: 225 Ply: 1 Zom: 2 Ent: 3 (14) Items: 0 CO: 1 RSS: 4703.6MB
  627. 2023-06-18T15:30:15 246.689 INF Stopped Suspense
  628. 2023-06-18T15:30:15 246.689 INF fadeOutCo complete on Suspense
  629. 2023-06-18T15:30:15 246.689 INF Mixer IsFinished: False
  630. AudioSource is not playing: True
  631. IsPaused: False
  632. IsPlaying: False
  633. 2023-06-18T15:30:15 246.689 INF unloaded ClipSets on Suspense
  634. 2023-06-18T15:30:26 257.692 INF Time: 3.53m FPS: 70.28 Heap: 2273.5MB Max: 2346.4MB Chunks: 466 CGO: 225 Ply: 1 Zom: 1 Ent: 2 (14) Items: 0 CO: 1 RSS: 4679.0MB
  635. 2023-06-18T15:30:42 273.953 INF Saving 122 of chunks took 529ms
  636. 2023-06-18T15:30:42 273.953 INF Paused Exploration
  637. 2023-06-18T15:30:49 280.537 INF Unpaused Exploration
  638. 2023-06-18T15:30:58 289.604 INF Saving 119 of chunks took 547ms
  639. 2023-06-18T15:30:58 289.604 INF Paused Exploration
  640. 2023-06-18T15:31:01 292.170 INF Unpaused Exploration
  641. 2023-06-18T15:31:02 293.653 INF Saving 119 of chunks took 569ms
  642. 2023-06-18T15:31:02 293.654 INF Paused Exploration
  643. 2023-06-18T15:31:04 295.850 INF Unpaused Exploration
  644. 2023-06-18T15:31:08 299.513 INF Saving 122 of chunks took 590ms
  645. 2023-06-18T15:31:08 299.513 INF Paused Exploration
  646. 2023-06-18T15:31:09 300.446 INF Disconnect
  647. 2023-06-18T15:31:09 300.446 INF Unpaused Exploration
  648. 2023-06-18T15:31:09 300.451 INF [NET] ServerShutdown
  649. 2023-06-18T15:31:09 300.451 INF NET: Stopping server protocols
  650. 2023-06-18T15:31:09 300.798 INF NET: LiteNetLib server stopped
  651. 2023-06-18T15:31:09 300.799 INF Exited thread SteamNetworkingServer
  652. 2023-06-18T15:31:09 300.800 INF [Steamworks.NET] NET: Server stopped
  653. 2023-06-18T15:31:09 300.802 INF [EOS-P2PS] Server stopped
  654. 2023-06-18T15:31:09 300.804 INF SaveAndCleanupWorld
  655. 2023-06-18T15:31:10 301.380 INF Saving 120 of chunks took 549ms
  656. 2023-06-18T15:31:10 301.385 INF [EOS] Unregistering server
  657. 2023-06-18T15:31:10 301.388 INF [Steamworks.NET] Stopping server
  658. 2023-06-18T15:31:10 301.417 INF [Steamworks.NET] Exiting Lobby
  659. 2023-06-18T15:31:10 301.419 INF [PartyQuests] Player unregistered
  660. 2023-06-18T15:31:10 301.823 INF AstarManager Cleanup
  661. 2023-06-18T15:31:10 302.015 INF Clearing queues.
  662. 2023-06-18T15:31:10 302.015 INF Cleared queues.
  663. 2023-06-18T15:31:11 302.828 INF Clearing queues.
  664. 2023-06-18T15:31:11 302.828 INF Cleared queues.
  665. 2023-06-18T15:31:11 302.835 INF World.Unload
  666. 2023-06-18T15:31:11 302.840 INF Exited thread GenerateChunks
  667. 2023-06-18T15:31:12 303.408 INF Exited thread SaveChunks C:\Users\edric\AppData\Roaming\7DaysToDie\Saves\Jilenaja Territory\Unstable\Region
  668. 2023-06-18T15:31:12 303.475 INF World.Cleanup
  669. 2023-06-18T15:31:12 303.476 INF Exited thread ChunkRegeneration
  670. 2023-06-18T15:31:12 303.481 INF Exited thread ChunkCalc
  671. 2023-06-18T15:31:12 303.482 INF Exited thread ChunkMeshBake
  672. 2023-06-18T15:31:12 303.489 INF Exited thread WaterSimulationApplyChanges
  673. 2023-06-18T15:31:12 303.494 INF VehicleManager saving 0 (0 + 0)
  674. 2023-06-18T15:31:12 303.495 INF VehicleManager saved 9 bytes
  675. 2023-06-18T15:31:12 303.495 INF DroneManager saving 0 (0 + 0)
  676. 2023-06-18T15:31:12 303.496 INF DroneManager saved 9 bytes
  677. 2023-06-18T15:31:12 303.538 INF Persistent GamePrefs saved
  678. 2023-06-18T15:31:12 304.013 INF [EOS] Server unregistered
  679. 2023-06-18T15:31:14 305.804 INF Preparing quit
  680. 2023-06-18T15:31:14 305.808 INF Persistent GamePrefs saved
  681. 2023-06-18T15:31:14 305.809 INF Cleanup
  682. 2023-06-18T15:31:15 306.493 INF AchievementManager.Cleanup
  683. 2023-06-18T15:31:15 306.854 INF Terminating threads
  684. 2023-06-18T15:31:15 306.854 INF OnApplicationQuit
  685. 2023-06-18T15:31:15 306.856 INF Terminating threads
  686. 2023-06-18T15:31:15 306.856 INF OnApplicationQuit
  687. Setting up 6 worker threads for Enlighten.
  688. Memory Statistics:
  689. [ALLOC_TEMP_TLS] TLS Allocator
  690. StackAllocators :
  691. [ALLOC_TEMP_MAIN]
  692. Peak usage frame count: [2.0 KB-4.0 KB]: 4567 frames, [4.0 KB-8.0 KB]: 4 frames, [8.0 KB-16.0 KB]: 1567 frames, [16.0 KB-32.0 KB]: 32 frames, [32.0 KB-64.0 KB]: 98 frames, [64.0 KB-128.0 KB]: 9551 frames, [128.0 KB-256.0 KB]: 3399 frames, [256.0 KB-0.5 MB]: 379 frames, [0.5 MB-1.0 MB]: 60 frames, [1.0 MB-2.0 MB]: 5 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
  693. Initial Block Size 4.0 MB
  694. Current Block Size 7.5 MB
  695. Peak Allocated Bytes 7.5 MB
  696. Overflow Count 14
  697. [ALLOC_TEMP_Loading.AsyncRead]
  698. Initial Block Size 64.0 KB
  699. Current Block Size 128.0 KB
  700. Peak Allocated Bytes 128.0 KB
  701. Overflow Count 1
  702. [ALLOC_TEMP_Loading.PreloadManager]
  703. Initial Block Size 256.0 KB
  704. Current Block Size 504.0 KB
  705. Peak Allocated Bytes 502.1 KB
  706. Overflow Count 15787
  707. [ALLOC_TEMP_Background Job.Worker 8]
  708. Initial Block Size 32.0 KB
  709. Current Block Size 52.0 KB
  710. Peak Allocated Bytes 48.3 KB
  711. Overflow Count 1
  712. [ALLOC_TEMP_Job.Worker 6]
  713. Initial Block Size 256.0 KB
  714. Current Block Size 256.0 KB
  715. Peak Allocated Bytes 67.2 KB
  716. Overflow Count 0
  717. [ALLOC_TEMP_Job.Worker 0]
  718. Initial Block Size 256.0 KB
  719. Current Block Size 256.0 KB
  720. Peak Allocated Bytes 151.3 KB
  721. Overflow Count 0
  722. [ALLOC_TEMP_Background Job.Worker 10]
  723. Initial Block Size 32.0 KB
  724. Current Block Size 36.0 KB
  725. Peak Allocated Bytes 35.6 KB
  726. Overflow Count 1
  727. [ALLOC_TEMP_Background Job.Worker 9]
  728. Initial Block Size 32.0 KB
  729. Current Block Size 36.0 KB
  730. Peak Allocated Bytes 33.0 KB
  731. Overflow Count 1
  732. [ALLOC_TEMP_Job.Worker 5]
  733. Initial Block Size 256.0 KB
  734. Current Block Size 256.0 KB
  735. Peak Allocated Bytes 69.7 KB
  736. Overflow Count 0
  737. [ALLOC_TEMP_Background Job.Worker 14]
  738. Initial Block Size 32.0 KB
  739. Current Block Size 32.0 KB
  740. Peak Allocated Bytes 54 B
  741. Overflow Count 0
  742. [ALLOC_TEMP_Background Job.Worker 6]
  743. Initial Block Size 32.0 KB
  744. Current Block Size 36.0 KB
  745. Peak Allocated Bytes 32.0 KB
  746. Overflow Count 1
  747. [ALLOC_TEMP_Job.Worker 4]
  748. Initial Block Size 256.0 KB
  749. Current Block Size 272.0 KB
  750. Peak Allocated Bytes 222.4 KB
  751. Overflow Count 0
  752. [ALLOC_TEMP_Job.Worker 3]
  753. Initial Block Size 256.0 KB
  754. Current Block Size 256.0 KB
  755. Peak Allocated Bytes 67.4 KB
  756. Overflow Count 0
  757. [ALLOC_TEMP_Background Job.Worker 12]
  758. Initial Block Size 32.0 KB
  759. Current Block Size 36.0 KB
  760. Peak Allocated Bytes 32.0 KB
  761. Overflow Count 0
  762. [ALLOC_TEMP_EnlightenWorker] x 6
  763. Initial Block Size 64.0 KB
  764. Current Block Size 64.0 KB
  765. Peak Allocated Bytes 54 B
  766. Overflow Count 0
  767. [ALLOC_TEMP_Background Job.Worker 15]
  768. Initial Block Size 32.0 KB
  769. Current Block Size 32.0 KB
  770. Peak Allocated Bytes 54 B
  771. Overflow Count 0
  772. [ALLOC_TEMP_Background Job.Worker 1]
  773. Initial Block Size 32.0 KB
  774. Current Block Size 36.0 KB
  775. Peak Allocated Bytes 32.0 KB
  776. Overflow Count 0
  777. [ALLOC_TEMP_Background Job.Worker 2]
  778. Initial Block Size 32.0 KB
  779. Current Block Size 36.0 KB
  780. Peak Allocated Bytes 32.0 KB
  781. Overflow Count 0
  782. [ALLOC_TEMP_Background Job.Worker 7]
  783. Initial Block Size 32.0 KB
  784. Current Block Size 36.0 KB
  785. Peak Allocated Bytes 32.0 KB
  786. Overflow Count 1
  787. [ALLOC_TEMP_UnityGfxDeviceWorker]
  788. Initial Block Size 256.0 KB
  789. Current Block Size 256.0 KB
  790. Peak Allocated Bytes 66.4 KB
  791. Overflow Count 6
  792. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
  793. Initial Block Size 64.0 KB
  794. Current Block Size 64.0 KB
  795. Peak Allocated Bytes 0 B
  796. Overflow Count 0
  797. [ALLOC_TEMP_Background Job.Worker 5]
  798. Initial Block Size 32.0 KB
  799. Current Block Size 36.0 KB
  800. Peak Allocated Bytes 32.0 KB
  801. Overflow Count 0
  802. [ALLOC_TEMP_Job.Worker 9]
  803. Initial Block Size 256.0 KB
  804. Current Block Size 256.0 KB
  805. Peak Allocated Bytes 67.6 KB
  806. Overflow Count 0
  807. [ALLOC_TEMP_Background Job.Worker 13]
  808. Initial Block Size 32.0 KB
  809. Current Block Size 32.0 KB
  810. Peak Allocated Bytes 54 B
  811. Overflow Count 0
  812. [ALLOC_TEMP_Job.Worker 8]
  813. Initial Block Size 256.0 KB
  814. Current Block Size 256.0 KB
  815. Peak Allocated Bytes 69.7 KB
  816. Overflow Count 0
  817. [ALLOC_TEMP_Job.Worker 7]
  818. Initial Block Size 256.0 KB
  819. Current Block Size 256.0 KB
  820. Peak Allocated Bytes 97.4 KB
  821. Overflow Count 0
  822. [ALLOC_TEMP_Job.Worker 1]
  823. Initial Block Size 256.0 KB
  824. Current Block Size 256.0 KB
  825. Peak Allocated Bytes 67.9 KB
  826. Overflow Count 0
  827. [ALLOC_TEMP_Job.Worker 2]
  828. Initial Block Size 256.0 KB
  829. Current Block Size 256.0 KB
  830. Peak Allocated Bytes 143.3 KB
  831. Overflow Count 0
  832. [ALLOC_TEMP_Background Job.Worker 3]
  833. Initial Block Size 32.0 KB
  834. Current Block Size 52.0 KB
  835. Peak Allocated Bytes 50.8 KB
  836. Overflow Count 0
  837. [ALLOC_TEMP_Background Job.Worker 11]
  838. Initial Block Size 32.0 KB
  839. Current Block Size 60.0 KB
  840. Peak Allocated Bytes 58.4 KB
  841. Overflow Count 0
  842. [ALLOC_TEMP_Job.Worker 10]
  843. Initial Block Size 256.0 KB
  844. Current Block Size 256.0 KB
  845. Peak Allocated Bytes 67.6 KB
  846. Overflow Count 0
  847. [ALLOC_TEMP_Background Job.Worker 0]
  848. Initial Block Size 32.0 KB
  849. Current Block Size 32.0 KB
  850. Peak Allocated Bytes 396 B
  851. Overflow Count 0
  852. [ALLOC_TEMP_Background Job.Worker 4]
  853. Initial Block Size 32.0 KB
  854. Current Block Size 36.0 KB
  855. Peak Allocated Bytes 32.0 KB
  856. Overflow Count 1
  857. [ALLOC_TEMP_BatchDeleteObjects]
  858. Initial Block Size 64.0 KB
  859. Current Block Size 64.0 KB
  860. Peak Allocated Bytes 54 B
  861. Overflow Count 0
  862. [ALLOC_DEFAULT] Dual Thread Allocator
  863. Peak main deferred allocation count 168077
  864. [ALLOC_BUCKET]
  865. Large Block size 4.0 MB
  866. Used Block count 1
  867. Peak Allocated bytes 4.0 MB
  868. Failed Allocations. Bucket layout:
  869. 16B: 1 Subsections = 1024 buckets. Failed count: 1404609
  870. 32B: 15 Subsections = 7680 buckets. Failed count: 1485071
  871. 48B: 53 Subsections = 18090 buckets. Failed count: 1076737
  872. 64B: 29 Subsections = 7424 buckets. Failed count: 632342
  873. 80B: 152 Subsections = 31129 buckets. Failed count: 133307
  874. 96B: 3 Subsections = 512 buckets. Failed count: 152488
  875. 112B: 2 Subsections = 292 buckets. Failed count: 374335
  876. 128B: 1 Subsections = 128 buckets. Failed count: 246492
  877. [ALLOC_DEFAULT_MAIN]
  878. Peak usage frame count: [16.0 MB-32.0 MB]: 1698 frames, [32.0 MB-64.0 MB]: 3466 frames, [64.0 MB-128.0 MB]: 613 frames, [128.0 MB-256.0 MB]: 740 frames, [256.0 MB-0.50 GB]: 13149 frames
  879. Requested Block Size 16.0 MB
  880. Peak Block count 20
  881. Peak Allocated memory 359.6 MB
  882. Peak Large allocation bytes 256.0 MB
  883. [ALLOC_DEFAULT_THREAD]
  884. Peak usage frame count: [4.0 MB-8.0 MB]: 2 frames, [8.0 MB-16.0 MB]: 3203 frames, [16.0 MB-32.0 MB]: 785 frames, [32.0 MB-64.0 MB]: 491 frames, [64.0 MB-128.0 MB]: 3590 frames, [128.0 MB-256.0 MB]: 11595 frames
  885. Requested Block Size 16.0 MB
  886. Peak Block count 16
  887. Peak Allocated memory 226.5 MB
  888. Peak Large allocation bytes 141.7 MB
  889. [ALLOC_TEMP_JOB_1_FRAME]
  890. Initial Block Size 2.0 MB
  891. Used Block Count 1
  892. Overflow Count (too large) 0
  893. Overflow Count (full) 0
  894. [ALLOC_TEMP_JOB_2_FRAMES]
  895. Initial Block Size 2.0 MB
  896. Used Block Count 1
  897. Overflow Count (too large) 0
  898. Overflow Count (full) 0
  899. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  900. Initial Block Size 2.0 MB
  901. Used Block Count 5
  902. Overflow Count (too large) 3
  903. Overflow Count (full) 0
  904. [ALLOC_TEMP_JOB_ASYNC (Background)]
  905. Initial Block Size 1.0 MB
  906. Used Block Count 11
  907. Overflow Count (too large) 7
  908. Overflow Count (full) 0
  909. [ALLOC_GFX] Dual Thread Allocator
  910. Peak main deferred allocation count 63
  911. [ALLOC_BUCKET]
  912. Large Block size 4.0 MB
  913. Used Block count 1
  914. Peak Allocated bytes 4.0 MB
  915. Failed Allocations. Bucket layout:
  916. 16B: 1 Subsections = 1024 buckets. Failed count: 1404609
  917. 32B: 15 Subsections = 7680 buckets. Failed count: 1485071
  918. 48B: 53 Subsections = 18090 buckets. Failed count: 1076737
  919. 64B: 29 Subsections = 7424 buckets. Failed count: 632342
  920. 80B: 152 Subsections = 31129 buckets. Failed count: 133307
  921. 96B: 3 Subsections = 512 buckets. Failed count: 152488
  922. 112B: 2 Subsections = 292 buckets. Failed count: 374335
  923. 128B: 1 Subsections = 128 buckets. Failed count: 246492
  924. [ALLOC_GFX_MAIN]
  925. Peak usage frame count: [64.0 KB-128.0 KB]: 1695 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 3314 frames, [4.0 MB-8.0 MB]: 18 frames, [8.0 MB-16.0 MB]: 17 frames, [16.0 MB-32.0 MB]: 20 frames, [32.0 MB-64.0 MB]: 11 frames, [64.0 MB-128.0 MB]: 305 frames, [128.0 MB-256.0 MB]: 4738 frames, [256.0 MB-0.50 GB]: 9510 frames, [0.50 GB-1.00 GB]: 32 frames
  926. Requested Block Size 16.0 MB
  927. Peak Block count 16
  928. Peak Allocated memory 0.65 GB
  929. Peak Large allocation bytes 0.52 GB
  930. [ALLOC_GFX_THREAD]
  931. Peak usage frame count: [2.0 KB-4.0 KB]: 1685 frames, [64.0 KB-128.0 KB]: 3274 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 2 frames, [1.0 MB-2.0 MB]: 108 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 4 frames, [32.0 MB-64.0 MB]: 28 frames, [64.0 MB-128.0 MB]: 14535 frames, [128.0 MB-256.0 MB]: 16 frames
  932. Requested Block Size 16.0 MB
  933. Peak Block count 6
  934. Peak Allocated memory 141.8 MB
  935. Peak Large allocation bytes 141.7 MB
  936. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  937. Peak main deferred allocation count 98586
  938. [ALLOC_BUCKET]
  939. Large Block size 4.0 MB
  940. Used Block count 1
  941. Peak Allocated bytes 4.0 MB
  942. Failed Allocations. Bucket layout:
  943. 16B: 1 Subsections = 1024 buckets. Failed count: 1404609
  944. 32B: 15 Subsections = 7680 buckets. Failed count: 1485071
  945. 48B: 53 Subsections = 18090 buckets. Failed count: 1076737
  946. 64B: 29 Subsections = 7424 buckets. Failed count: 632342
  947. 80B: 152 Subsections = 31129 buckets. Failed count: 133307
  948. 96B: 3 Subsections = 512 buckets. Failed count: 152488
  949. 112B: 2 Subsections = 292 buckets. Failed count: 374335
  950. 128B: 1 Subsections = 128 buckets. Failed count: 246492
  951. [ALLOC_CACHEOBJECTS_MAIN]
  952. Peak usage frame count: [32.0 MB-64.0 MB]: 1690 frames, [64.0 MB-128.0 MB]: 3281 frames, [128.0 MB-256.0 MB]: 14695 frames
  953. Requested Block Size 4.0 MB
  954. Peak Block count 48
  955. Peak Allocated memory 199.2 MB
  956. Peak Large allocation bytes 43.2 MB
  957. [ALLOC_CACHEOBJECTS_THREAD]
  958. Peak usage frame count: [16.0 MB-32.0 MB]: 1687 frames, [32.0 MB-64.0 MB]: 3 frames, [64.0 MB-128.0 MB]: 3319 frames, [128.0 MB-256.0 MB]: 121 frames, [256.0 MB-0.50 GB]: 14536 frames
  959. Requested Block Size 4.0 MB
  960. Peak Block count 92
  961. Peak Allocated memory 367.4 MB
  962. Peak Large allocation bytes 113.0 MB
  963. [ALLOC_TYPETREE] Dual Thread Allocator
  964. Peak main deferred allocation count 0
  965. [ALLOC_BUCKET]
  966. Large Block size 4.0 MB
  967. Used Block count 1
  968. Peak Allocated bytes 4.0 MB
  969. Failed Allocations. Bucket layout:
  970. 16B: 1 Subsections = 1024 buckets. Failed count: 1404609
  971. 32B: 15 Subsections = 7680 buckets. Failed count: 1485071
  972. 48B: 53 Subsections = 18090 buckets. Failed count: 1076737
  973. 64B: 29 Subsections = 7424 buckets. Failed count: 632342
  974. 80B: 152 Subsections = 31129 buckets. Failed count: 133307
  975. 96B: 3 Subsections = 512 buckets. Failed count: 152488
  976. 112B: 2 Subsections = 292 buckets. Failed count: 374335
  977. 128B: 1 Subsections = 128 buckets. Failed count: 246492
  978. [ALLOC_TYPETREE_MAIN]
  979. Peak usage frame count: [0-1.0 KB]: 1685 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 17980 frames
  980. Requested Block Size 2.0 MB
  981. Peak Block count 1
  982. Peak Allocated memory 127.0 KB
  983. Peak Large allocation bytes 0 B
  984. [ALLOC_TYPETREE_THREAD]
  985. Peak usage frame count: [2.0 KB-4.0 KB]: 1685 frames, [256.0 KB-0.5 MB]: 1033 frames, [0.5 MB-1.0 MB]: 2296 frames, [2.0 MB-4.0 MB]: 14652 frames
  986. Requested Block Size 2.0 MB
  987. Peak Block count 2
  988. Peak Allocated memory 2.3 MB
  989. Peak Large allocation bytes 0 B
  990.  
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