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- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local MEMEGUI = Instance.new("TextButton")
- local RADIO = Instance.new("TextButton")
- local BLOCKSPAM = Instance.new("TextButton")
- local GrabKnifeV3 = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.BackgroundTransparency = 0.55000001192093
- Frame.Draggable = true
- Frame.Position = UDim2.new(0.0470879786, 0, 0.158102781, 0)
- Frame.Size = UDim2.new(0, 415, 0, 320)
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundTransparency = 0.85000002384186
- TextLabel.Size = UDim2.new(0, 415, 0, 50)
- TextLabel.SizeConstraint = Enum.SizeConstraint.RelativeYY
- TextLabel.Font = Enum.Font.Arcade
- TextLabel.FontSize = Enum.FontSize.Size96
- TextLabel.Text = "H3VL'S Script HubV1"
- TextLabel.TextColor3 = Color3.new(0.333333, 0, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 67
- TextLabel.TextWrapped = true
- MEMEGUI.Name = "MEMEGUI"
- MEMEGUI.Parent = Frame
- MEMEGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- MEMEGUI.BackgroundTransparency = 1
- MEMEGUI.Position = UDim2.new(0, 0, 0.15625, 0)
- MEMEGUI.Size = UDim2.new(0, 200, 0, 50)
- MEMEGUI.Font = Enum.Font.Arcade
- MEMEGUI.FontSize = Enum.FontSize.Size14
- MEMEGUI.Text = "MEMEGUI"
- MEMEGUI.TextColor3 = Color3.new(0.678431, 0.12549, 0.631373)
- MEMEGUI.TextScaled = true
- MEMEGUI.TextSize = 14
- MEMEGUI.TextStrokeColor3 = Color3.new(1, 1, 1)
- MEMEGUI.TextStrokeTransparency = 0
- MEMEGUI.TextWrapped = true
- MEMEGUI.MouseButton1Down:connect(function()
- local LP = game:GetService'Players'.LocalPlayer
- local Chr = LP.Character or LP.CharacterAdded:Wait()
- local Head = Chr:WaitForChild'Head'
- local Hum = Chr:WaitForChild'Humanoid'
- local HRP = Chr:WaitForChild'HumanoidRootPart'
- local Torso = Chr:FindFirstChild'Torso'or Chr:FindFirstChild'UpperTorso'
- local LArm = Chr:FindFirstChild'Left Arm'or Chr:FindFirstChild'LeftHand'
- local RArm = Chr:FindFirstChild'Right Arm'or Chr:FindFirstChild'RightHand'
- local LLeg = Chr:FindFirstChild'Left Leg'or Chr:FindFirstChild'LeftLowerLeg'
- local RLeg = Chr:FindFirstChild'Right Leg'or Chr:FindFirstChild'RightLowerLeg'
- memeguiframe = Instance.new("Frame")
- Window = Instance.new("Frame")
- Topbar = Instance.new("Frame")
- HomeBut = Instance.new("TextButton")
- PlayersBut = Instance.new("TextButton")
- ServerBut = Instance.new("TextButton")
- ScriptsBut = Instance.new("TextButton")
- GamesBut = Instance.new("TextButton")
- LocalPlayerBut = Instance.new("TextButton")
- TextLabel = Instance.new("TextLabel")
- Close = Instance.new("TextButton")
- Home = Instance.new("Frame")
- CreatorID = Instance.new("TextLabel")
- FECheck = Instance.new("TextLabel")
- MaxPlayers = Instance.new("TextLabel")
- GameID = Instance.new("TextLabel")
- Tick = Instance.new("TextLabel")
- NumberOfPlayers = Instance.new("TextLabel")
- Versionl = Instance.new("TextLabel")
- LocalPlayerName = Instance.new("TextLabel")
- Players = Instance.new("Frame")
- Ayylmao = Instance.new("TextButton")
- BTools = Instance.new("TextButton")
- Blackhole = Instance.new("TextButton")
- Bleach = Instance.new("TextButton")
- Chamber = Instance.new("TextButton")
- Bring = Instance.new("TextButton")
- CTools = Instance.new("TextButton")
- Clone = Instance.new("TextButton")
- Crash = Instance.new("TextButton")
- Crucify = Instance.new("TextButton")
- Dick = Instance.new("TextButton")
- Duck = Instance.new("TextButton")
- FF = Instance.new("TextButton")
- Famous = Instance.new("TextButton")
- Fart = Instance.new("TextButton")
- Freeze = Instance.new("TextButton")
- Ghost = Instance.new("TextButton")
- Giant = Instance.new("TextButton")
- Goto = Instance.new("TextButton")
- Invisible = Instance.new("TextButton")
- Jail = Instance.new("TextButton")
- KKK = Instance.new("TextButton")
- Kidnap = Instance.new("TextButton")
- Kill = Instance.new("TextButton")
- Light = Instance.new("TextButton")
- MLG = Instance.new("TextButton")
- Midget = Instance.new("TextButton")
- Noob = Instance.new("TextButton")
- PlayerName = Instance.new("TextBox")
- Poison = Instance.new("TextButton")
- Puke = Instance.new("TextButton")
- Punish = Instance.new("TextButton")
- Rape = Instance.new("TextButton")
- Shrek = Instance.new("TextButton")
- StickMan = Instance.new("TextButton")
- Stun = Instance.new("TextButton")
- DancingHotdog = Instance.new("TextButton")
- PlayerNameBack = Instance.new("Frame")
- LocalPlayer = Instance.new("Frame")
- LocalPlayerValueTextBack = Instance.new("Frame")
- Disguise = Instance.new("TextButton")
- Float = Instance.new("TextButton")
- Fly = Instance.new("TextButton")
- Freecam = Instance.new("TextButton")
- SilentGod = Instance.new("TextButton")
- Jesusfly = Instance.new("TextButton")
- Jumppower = Instance.new("TextButton")
- Name = Instance.new("TextButton")
- Noclip = Instance.new("TextButton")
- Overpower = Instance.new("TextButton")
- SuperJump = Instance.new("TextButton")
- Stability = Instance.new("TextButton")
- Sanic = Instance.new("TextButton")
- StartChathook = Instance.new("TextButton")
- Swim = Instance.new("TextButton")
- Tag = Instance.new("TextButton")
- Walkspeed = Instance.new("TextButton")
- Server = Instance.new("Frame")
- ServerValueTextBack = Instance.new("Frame")
- _666 = Instance.new("TextButton")
- Anonymous = Instance.new("TextButton")
- Bait = Instance.new("TextButton")
- Baseplate = Instance.new("TextButton")
- Bluescreen = Instance.new("TextButton")
- DestroyServer = Instance.new("TextButton")
- Epilepsy = Instance.new("TextButton")
- Flood = Instance.new("TextButton")
- Fogend = Instance.new("TextButton")
- Gravity = Instance.new("TextButton")
- Harambe = Instance.new("TextButton")
- Music = Instance.new("TextButton")
- Nuke = Instance.new("TextButton")
- NumberOne = Instance.new("TextButton")
- Purge = Instance.new("TextButton")
- RainingNoobs = Instance.new("TextButton")
- Shutdown = Instance.new("TextButton")
- Sp00ky = Instance.new("TextButton")
- Spam = Instance.new("TextButton")
- WIP = Instance.new("TextButton")
- uuhhh = Instance.new("TextButton")
- Scripts = Instance.new("Frame")
- ScriptsBack = Instance.new("Frame")
- CustomDex = Instance.new("TextButton")
- ArmCannon = Instance.new("TextButton")
- Chainsaw = Instance.new("TextButton")
- WIP9 = Instance.new("TextButton")
- DankEngine = Instance.new("TextButton")
- DarkTitan = Instance.new("TextButton")
- DevUzi = Instance.new("TextButton")
- Draw = Instance.new("TextButton")
- ExplodeStick = Instance.new("TextButton")
- Jihad = Instance.new("TextButton")
- LightSaber = Instance.new("TextButton")
- Overseer = Instance.new("TextButton")
- Scythe = Instance.new("TextButton")
- SuicideGrenade = Instance.new("TextButton")
- VaporGun = Instance.new("TextButton")
- VoidRing = Instance.new("TextButton")
- WIP10 = Instance.new("TextButton")
- WIP11 = Instance.new("TextButton")
- WIP12 = Instance.new("TextButton")
- WIP13 = Instance.new("TextButton")
- WIP14 = Instance.new("TextButton")
- WIP14_2 = Instance.new("TextButton")
- WIP16 = Instance.new("TextButton")
- WIP17 = Instance.new("TextButton")
- WIP18 = Instance.new("TextButton")
- WIP19 = Instance.new("TextButton")
- WIP2 = Instance.new("TextButton")
- Cloud = Instance.new("TextButton")
- WIP4 = Instance.new("TextButton")
- WIP5 = Instance.new("TextButton")
- WIP6 = Instance.new("TextButton")
- WIP7 = Instance.new("TextButton")
- Games = Instance.new("Frame")
- Jailbreak = Instance.new("Frame")
- JailbreakValueTextBack = Instance.new("Frame")
- JailbreakValue = Instance.new("TextBox")
- JDonut = Instance.new("TextButton")
- JCrimBase1 = Instance.new("TextButton")
- JGod = Instance.new("TextButton")
- JHipHeight = Instance.new("TextButton")
- JPoliceHQ1 = Instance.new("TextButton")
- JCrimBase2 = Instance.new("TextButton")
- local JApt3 = Instance.new("TextButton")
- local JBTools = Instance.new("TextButton")
- local JOnOff = Instance.new("TextButton")
- local JLambo = Instance.new("TextButton")
- local JStation = Instance.new("TextButton")
- local JJewerly = Instance.new("TextButton")
- local JPrison = Instance.new("TextButton")
- local JPoliceHQ2 = Instance.new("TextButton")
- local JJumpPower = Instance.new("TextButton")
- local JWalkspeed = Instance.new("TextButton")
- local JailbreakPlayer = Instance.new("TextBox")
- local JApt4 = Instance.new("TextButton")
- local JBugatti = Instance.new("TextButton")
- local JTesla = Instance.new("TextButton")
- local JPorsche = Instance.new("TextButton")
- local JDirtBike = Instance.new("TextButton")
- local JApt1 = Instance.new("TextButton")
- local JApt2 = Instance.new("TextButton")
- local JWalkspeed_2 = Instance.new("TextButton")
- local JNoDoors = Instance.new("TextButton")
- local JAutoArrest = Instance.new("TextButton")
- local JJumpPower_2 = Instance.new("TextButton")
- local JTeleport = Instance.new("TextButton")
- local JVault = Instance.new("TextButton")
- local JTeleport_2 = Instance.new("TextButton")
- local JCtrlClick = Instance.new("TextButton")
- local JCarSpeed = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- ServerValueTextBack_2 = Instance.new("Frame")
- FEBYPASS = Instance.new("TextButton")
- local MemeGUI = Instance.new("ScreenGui", game.CoreGui)
- MemeGUI.Name = "MemeGUI"
- MemeGUI.ResetOnSpawn = false
- memeguiframe.Name = "memeguiframe"
- memeguiframe.Parent = MemeGUI
- memeguiframe.Active = true
- memeguiframe.BackgroundColor3 = Color3.new(1, 1, 0.921569)
- memeguiframe.BackgroundTransparency = 1
- memeguiframe.BorderSizePixel = 0
- memeguiframe.Draggable = true
- memeguiframe.Position = UDim2.new(0.5, -275, 0.5, -150)
- memeguiframe.Size = UDim2.new(0, 540, 0, 360)
- memeguiframe.ZIndex = 2
- local memeskeem= {}
- memeskeem.Versionl = "V0.9 (Alpha Version)"
- --local core = game:GetService('CoreGui'):WaitForChild'MemeGUI':FindFirstChild'memeguiframe'
- Window.Name = 'Window'
- Window.Parent = memeguiframe
- Window.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Window.BorderSizePixel = 0
- Window.Size = UDim2.new(1.0011338, 0, 0, 96)
- Window.ZIndex = 2
- local Options = Instance.new("Frame")
- local GRAY = Instance.new("TextButton")
- local RED = Instance.new("TextButton")
- local GREEN = Instance.new("TextButton")
- local BLUE = Instance.new("TextButton")
- local PINK = Instance.new("TextButton")
- local DARK = Instance.new("TextButton")
- local LIGHT = Instance.new("TextButton")
- local TOPMOST = Instance.new("TextButton")
- local TRANSPARENT = Instance.new("TextButton")
- local Settings = Instance.new("TextButton")
- Options.Name = "Options"
- Options.Parent = memeguiframe
- Options.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Options.BorderSizePixel = 0
- Options.Position = UDim2.new(0, 0, 0, 96)
- Options.Size = UDim2.new(1.00340903, 0, 0, 264)
- Options.ZIndex = 2
- GRAY.Name = "GRAY"
- GRAY.Parent = Options
- GRAY.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- GRAY.BorderSizePixel = 0
- GRAY.Position = UDim2.new(0.0147769582, 0, 0, 82)
- GRAY.Size = UDim2.new(0.188406229, 0, 0, 28)
- GRAY.ZIndex = 2
- GRAY.Font = Enum.Font.SourceSans
- GRAY.FontSize = Enum.FontSize.Size14
- GRAY.Text = "GRAY"
- GRAY.TextColor3 = Color3.new(1, 1, 1)
- GRAY.TextSize = 14
- RED.Name = "RED"
- RED.Parent = Options
- RED.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- RED.BorderSizePixel = 0
- RED.Position = UDim2.new(0.210571662, 0, 0, 82)
- RED.Size = UDim2.new(0.188406229, 0, 0, 28)
- RED.ZIndex = 2
- RED.Font = Enum.Font.SourceSans
- RED.FontSize = Enum.FontSize.Size14
- RED.Text = "RED"
- RED.TextColor3 = Color3.new(1, 1, 1)
- RED.TextSize = 14
- GREEN.Name = "GREEN"
- GREEN.Parent = Options
- GREEN.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- GREEN.BorderSizePixel = 0
- GREEN.Position = UDim2.new(0.406366348, 0, 0, 82)
- GREEN.Size = UDim2.new(0.188406229, 0, 0, 28)
- GREEN.ZIndex = 2
- GREEN.Font = Enum.Font.SourceSans
- GREEN.FontSize = Enum.FontSize.Size14
- GREEN.Text = "GREEN"
- GREEN.TextColor3 = Color3.new(1, 1, 1)
- GREEN.TextSize = 14
- BLUE.Name = "BLUE"
- BLUE.Parent = Options
- BLUE.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- BLUE.BorderSizePixel = 0
- BLUE.Position = UDim2.new(0.602161109, 0, 0, 82)
- BLUE.Size = UDim2.new(0.188406229, 0, 0, 28)
- BLUE.ZIndex = 2
- BLUE.Font = Enum.Font.SourceSans
- BLUE.FontSize = Enum.FontSize.Size14
- BLUE.Text = "BLUE"
- BLUE.TextColor3 = Color3.new(1, 1, 1)
- BLUE.TextSize = 14
- PINK.Name = "PINK"
- PINK.Parent = Options
- PINK.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- PINK.BorderSizePixel = 0
- PINK.Position = UDim2.new(0.797955811, 0, 0, 82)
- PINK.Size = UDim2.new(0.188406229, 0, 0, 28)
- PINK.ZIndex = 2
- PINK.Font = Enum.Font.SourceSans
- PINK.FontSize = Enum.FontSize.Size14
- PINK.Text = "PINK"
- PINK.TextColor3 = Color3.new(1, 1, 1)
- PINK.TextSize = 14
- DARK.Name = "DARK"
- DARK.Parent = Options
- DARK.BackgroundColor3 = Color3.new(0.823529, 0.0509804, 0.0509804)
- DARK.BackgroundTransparency = 1
- DARK.BorderSizePixel = 0
- DARK.Position = UDim2.new(0.0518374369, 0, 0, 28)
- DARK.Size = UDim2.new(0.188406229, 0, 0, 28)
- DARK.ZIndex = 2
- DARK.Font = Enum.Font.SourceSans
- DARK.FontSize = Enum.FontSize.Size14
- DARK.Text = "Dark Theme: ON"
- DARK.TextColor3 = Color3.new(1, 1, 1)
- DARK.TextSize = 14
- LIGHT.Name = "LIGHT"
- LIGHT.Parent = Options
- LIGHT.BackgroundColor3 = Color3.new(0.823529, 0.0509804, 0.0509804)
- LIGHT.BackgroundTransparency = 1
- LIGHT.BorderSizePixel = 0
- LIGHT.Position = UDim2.new(0.288808554, 0, 0, 28)
- LIGHT.Size = UDim2.new(0.188406229, 0, 0, 28)
- LIGHT.ZIndex = 2
- LIGHT.Font = Enum.Font.SourceSans
- LIGHT.FontSize = Enum.FontSize.Size14
- LIGHT.Text = "Light Theme: OFF"
- LIGHT.TextColor3 = Color3.new(1, 1, 1)
- LIGHT.TextSize = 14
- TOPMOST.Name = "TOPMOST"
- TOPMOST.Parent = Options
- TOPMOST.BackgroundColor3 = Color3.new(0.823529, 0.0509804, 0.0509804)
- TOPMOST.BackgroundTransparency = 1
- TOPMOST.BorderSizePixel = 0
- TOPMOST.Position = UDim2.new(0.533185065, 0, 0, 28)
- TOPMOST.Size = UDim2.new(0.188406229, 0, 0, 28)
- TOPMOST.ZIndex = 2
- TOPMOST.Font = Enum.Font.SourceSans
- TOPMOST.FontSize = Enum.FontSize.Size14
- TOPMOST.Text = "TopMost: OFF"
- TOPMOST.TextColor3 = Color3.new(1, 1, 1)
- TOPMOST.TextSize = 14
- TRANSPARENT.Name = "TRANSPARENT"
- TRANSPARENT.Parent = Options
- TRANSPARENT.BackgroundColor3 = Color3.new(0.823529, 0.0509804, 0.0509804)
- TRANSPARENT.BackgroundTransparency = 1
- TRANSPARENT.BorderSizePixel = 0
- TRANSPARENT.Position = UDim2.new(0.755345464, 0, 0, 28)
- TRANSPARENT.Size = UDim2.new(0.188406229, 0, 0, 28)
- TRANSPARENT.ZIndex = 2
- TRANSPARENT.Font = Enum.Font.SourceSans
- TRANSPARENT.FontSize = Enum.FontSize.Size14
- TRANSPARENT.Text = "Transparent: OFF"
- TRANSPARENT.TextColor3 = Color3.new(1, 1, 1)
- TRANSPARENT.TextSize = 14
- Settings.Name = "Settings"
- Settings.Parent = Window
- Settings.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Settings.BackgroundTransparency = 1
- Settings.Position = UDim2.new(0.808674991, 0, 0, 32)
- Settings.Size = UDim2.new(0.185475916, 0, 0, 24)
- Settings.ZIndex = 2
- Settings.Font = Enum.Font.SourceSans
- Settings.FontSize = Enum.FontSize.Size14
- Settings.Text = "OPTIONS"
- Settings.TextColor3 = Color3.new(1, 1, 1)
- Settings.TextSize = 14
- local FancyLine = Instance.new("Frame")
- FancyLine.Name = "FancyLine"
- FancyLine.Parent = Window
- FancyLine.BackgroundColor3 = Color3.new(0.266667, 0.541176, 1)
- FancyLine.BorderSizePixel = 0
- FancyLine.Position = UDim2.new(0, 4, 0, 92)
- FancyLine.Size = UDim2.new(0.159999996, 0, 0, 3)
- FancyLine.ZIndex = 2
- Topbar.Name = "Topbar"
- Topbar.Parent = Window
- Topbar.BackgroundColor3 = Color3.new(0.270588, 0.352941, 0.392157)
- Topbar.BorderSizePixel = 0
- Topbar.Size = UDim2.new(1.00155425, 0, 0, 24)
- Topbar.ZIndex = 2
- HomeBut.Name = "HomeBut"
- HomeBut.Parent = Window
- HomeBut.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- HomeBut.BackgroundTransparency = 1
- HomeBut.BorderSizePixel = 0
- HomeBut.AutoButtonColor = false
- HomeBut.Position = UDim2.new(0, 0, 0, 60)
- HomeBut.Size = UDim2.new(0.178054109, 0, 0, 36)
- HomeBut.ZIndex = 2
- HomeBut.Font = Enum.Font.SourceSans
- HomeBut.FontSize = Enum.FontSize.Size18
- HomeBut.Text = "HOME"
- HomeBut.TextColor3 = Color3.new(1,1,1)
- HomeBut.TextSize = 16
- HomeBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- HomeBut.TextStrokeTransparency = 0.89999997615814
- PlayersBut.Name = "PlayersBut"
- PlayersBut.Parent = Window
- PlayersBut.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- PlayersBut.BackgroundTransparency = 1
- PlayersBut.BorderSizePixel = 0
- PlayersBut.AutoButtonColor = false
- PlayersBut.Position = UDim2.new(0.148378432, 0, 0, 60)
- PlayersBut.Size = UDim2.new(0.18547304, 0, 0, 36)
- PlayersBut.ZIndex = 2
- PlayersBut.Font = Enum.Font.SourceSans
- PlayersBut.FontSize = Enum.FontSize.Size18
- PlayersBut.Text = "PLAYERS"
- PlayersBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- PlayersBut.TextSize = 16
- PlayersBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- PlayersBut.TextStrokeTransparency = 0.89999997615814
- ServerBut.Name = "ServerBut"
- ServerBut.Parent = Window
- ServerBut.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- ServerBut.BackgroundTransparency = 1
- ServerBut.BorderSizePixel = 0
- ServerBut.AutoButtonColor = false
- ServerBut.Position = UDim2.new(0.489648789, 0, 0, 60)
- ServerBut.Size = UDim2.new(0.192891955, 0, 0, 36)
- ServerBut.ZIndex = 2
- ServerBut.Font = Enum.Font.SourceSans
- ServerBut.FontSize = Enum.FontSize.Size18
- ServerBut.Text = "SERVER"
- ServerBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ServerBut.TextSize = 16
- ServerBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ServerBut.TextStrokeTransparency = 0.89999997615814
- ScriptsBut.Name = "ScriptsBut"
- ScriptsBut.Parent = Window
- ScriptsBut.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- ScriptsBut.BackgroundTransparency = 1
- ScriptsBut.BorderSizePixel = 0
- ScriptsBut.AutoButtonColor = false
- ScriptsBut.Position = UDim2.new(0.652865112, 0, 0, 60)
- ScriptsBut.Size = UDim2.new(0.207729802, 0, 0, 36)
- ScriptsBut.ZIndex = 2
- ScriptsBut.Font = Enum.Font.SourceSans
- ScriptsBut.FontSize = Enum.FontSize.Size18
- ScriptsBut.Text = "SCRIPTS"
- ScriptsBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ScriptsBut.TextSize = 16
- ScriptsBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ScriptsBut.TextStrokeTransparency = 0.89999997615814
- GamesBut.Name = "GamesBut"
- GamesBut.Parent = Window
- GamesBut.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- GamesBut.BackgroundTransparency = 1
- GamesBut.BorderSizePixel = 0
- GamesBut.AutoButtonColor = false
- GamesBut.Position = UDim2.new(0.853175938, 0, 0, 60)
- GamesBut.Size = UDim2.new(0.140959516, 0, 0, 36)
- GamesBut.ZIndex = 2
- GamesBut.Font = Enum.Font.SourceSans
- GamesBut.FontSize = Enum.FontSize.Size18
- GamesBut.Text = "GAMES"
- GamesBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- GamesBut.TextSize = 16
- GamesBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- GamesBut.TextStrokeTransparency = 0.89999997615814
- LocalPlayerBut.Name = "LocalPlayerBut"
- LocalPlayerBut.Parent = Window
- LocalPlayerBut.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- LocalPlayerBut.BackgroundTransparency = 1
- LocalPlayerBut.BorderSizePixel = 0
- LocalPlayerBut.AutoButtonColor = false
- LocalPlayerBut.Position = UDim2.new(0.326432556, 0, 0, 60)
- LocalPlayerBut.Size = UDim2.new(0.163216278, 0, 0, 36)
- LocalPlayerBut.ZIndex = 2
- LocalPlayerBut.Font = Enum.Font.SourceSans
- LocalPlayerBut.FontSize = Enum.FontSize.Size18
- LocalPlayerBut.Text = "LOCALPLAYER"
- LocalPlayerBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- LocalPlayerBut.TextSize = 16
- LocalPlayerBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- LocalPlayerBut.TextStrokeTransparency = 0.89999997615814
- local text0 = Instance.new("ImageLabel")
- local text1 = Instance.new("ImageLabel")
- text0.Name = "text0"
- text0.Parent = Window
- text0.BackgroundColor3 = Color3.new(1, 1, 1)
- text0.BackgroundTransparency = 1
- text0.BorderSizePixel = 0
- text0.Position = UDim2.new(0.385789871, 0, 0, 28)
- text0.Size = UDim2.new(0.23740916, 0, 0, 36)
- text0.ZIndex = 3
- text0.Image = "rbxassetid://1056374810"
- text1.Name = "text1"
- text1.Parent = Window
- text1.BackgroundColor3 = Color3.new(1, 1, 1)
- text1.BackgroundTransparency = 1
- text1.BorderSizePixel = 0
- text1.Position = UDim2.new(0.385789871, 0, 0, 28)
- text1.Size = UDim2.new(0.23740916, 0, 0, 36)
- text1.ZIndex = 3
- text1.Image = "rbxassetid://1056374949"
- Close.Name = "Close"
- Close.Parent = Window
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BackgroundTransparency = 1
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.921561241, 0, 0, 2)
- Close.Size = UDim2.new(0.0666188896, 0, 0, 14)
- Close.ZIndex = 2
- Close.Font = Enum.Font.SourceSans
- Close.FontSize = Enum.FontSize.Size24
- Close.Text = "x"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 21
- Close.TextWrapped = true
- Home.Name = "Home"
- Home.Parent = memeguiframe
- Home.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Home.BorderSizePixel = 0
- Home.Position = UDim2.new(0, 0, 0, 96)
- Home.Size = UDim2.new(1.00340903, 0, 0, 264)
- Home.Visible = true
- Home.ZIndex = 2
- local succcCredts = Instance.new("TextLabel",Home)
- succcCredts.Name = "succcCredits"
- succcCredts.BackgroundColor3 = Color3.new(1, 1, 1)
- succcCredts.BackgroundTransparency = 1
- succcCredts.BorderSizePixel = 0
- succcCredts.Position = UDim2.new(0.288061917, 0, 0, 188)
- succcCredts.Size = UDim2.new(0.399592221, 0, 0, 20)
- succcCredts.ZIndex = 2
- succcCredts.Font = Enum.Font.SourceSans
- succcCredts.FontSize = Enum.FontSize.Size14
- succcCredts.Text = "by Jurdy, Peso, and MudockYatho"
- succcCredts.TextColor3 = Color3.new(1, 1, 1)
- succcCredts.TextSize = 14
- CreatorID.Name = "CreatorID"
- CreatorID.Parent = Home
- CreatorID.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- CreatorID.BorderColor3 = Color3.new(0, 0, 0)
- CreatorID.BorderSizePixel = 0
- CreatorID.Position = UDim2.new(0.510961115, 0, 0, 16)
- CreatorID.Size = UDim2.new(0.473934948, 0, 0, 36)
- CreatorID.ZIndex = 2
- CreatorID.Font = Enum.Font.SourceSans
- CreatorID.FontSize = Enum.FontSize.Size14
- CreatorID.Text = "Creator ID: "..game.CreatorId
- CreatorID.TextColor3 = Color3.new(1, 1, 1)
- CreatorID.TextSize = 14
- FECheck.Name = "FECheck"
- FECheck.Parent = Home
- FECheck.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- FECheck.BorderColor3 = Color3.new(0, 0, 0)
- FECheck.BorderSizePixel = 0
- FECheck.Position = UDim2.new(0.0148104671, 0, 0, 16)
- FECheck.Size = UDim2.new(0.473934948, 0, 0, 36)
- FECheck.ZIndex = 2
- FECheck.Font = Enum.Font.SourceSans
- FECheck.FontSize = Enum.FontSize.Size14
- FECheck.Text = "Filtering Enabled: "
- FECheck.TextColor3 = Color3.new(1, 1, 1)
- FECheck.TextSize = 14
- MaxPlayers.Name = "MaxPlayers"
- MaxPlayers.Parent = Home
- MaxPlayers.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- MaxPlayers.BorderColor3 = Color3.new(0, 0, 0)
- MaxPlayers.BorderSizePixel = 0
- MaxPlayers.Position = UDim2.new(0.510961115, 0, 0, 60)
- MaxPlayers.Size = UDim2.new(0.473934948, 0, 0, 36)
- MaxPlayers.ZIndex = 2
- MaxPlayers.Font = Enum.Font.SourceSans
- MaxPlayers.FontSize = Enum.FontSize.Size14
- MaxPlayers.Text = "Max Players: "..game:GetService'Players'.MaxPlayers
- MaxPlayers.TextColor3 = Color3.new(1, 1, 1)
- MaxPlayers.TextSize = 14
- GameID.Name = "GameID"
- GameID.Parent = Home
- GameID.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- GameID.BorderColor3 = Color3.new(0, 0, 0)
- GameID.BorderSizePixel = 0
- GameID.Position = UDim2.new(0.0148104671, 0, 0, 60)
- GameID.Size = UDim2.new(0.473934948, 0, 0, 36)
- GameID.ZIndex = 2
- GameID.Font = Enum.Font.SourceSans
- GameID.FontSize = Enum.FontSize.Size14
- GameID.Text = "Game ID: "..game.PlaceId
- GameID.TextColor3 = Color3.new(1, 1, 1)
- GameID.TextSize = 14
- Tick.Name = "Tick"
- Tick.Parent = Home
- Tick.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Tick.BorderColor3 = Color3.new(0, 0, 0)
- Tick.BorderSizePixel = 0
- Tick.Position = UDim2.new(0.510961115, 0, 0, 104)
- Tick.Size = UDim2.new(0.473934948, 0, 0, 36)
- Tick.ZIndex = 2
- Tick.Font = Enum.Font.SourceSans
- Tick.FontSize = Enum.FontSize.Size14
- Tick.Text = "Tick: "..tick()
- Tick.TextColor3 = Color3.new(1, 1, 1)
- Tick.TextSize = 14
- FEBYPASS.Name = "FEBYPASS"
- FEBYPASS.Parent = Home
- FEBYPASS.BackgroundColor3 = Color3.new(1, 1, 1)
- FEBYPASS.BackgroundTransparency = 1
- FEBYPASS.BorderSizePixel = 0
- FEBYPASS.Position = UDim2.new(0.23247233, 0, 0, 216)
- FEBYPASS.Size = UDim2.new(0.479704797, 0, 0, 22)
- FEBYPASS.ZIndex = 2
- FEBYPASS.Font = Enum.Font.SourceSans
- FEBYPASS.FontSize = Enum.FontSize.Size14
- FEBYPASS.Text = "FE BYPASS: OFF"
- FEBYPASS.TextColor3 = Color3.new(1, 1, 1)
- FEBYPASS.TextSize = 14
- NumberOfPlayers.Name = "NumberOfPlayers"
- NumberOfPlayers.Parent = Home
- NumberOfPlayers.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- NumberOfPlayers.BorderColor3 = Color3.new(0, 0, 0)
- NumberOfPlayers.BorderSizePixel = 0
- NumberOfPlayers.Position = UDim2.new(0.0148104671, 0, 0, 104)
- NumberOfPlayers.Size = UDim2.new(0.473934948, 0, 0, 36)
- NumberOfPlayers.ZIndex = 2
- NumberOfPlayers.Font = Enum.Font.SourceSans
- NumberOfPlayers.FontSize = Enum.FontSize.Size14
- NumberOfPlayers.Text = "Number Of Players: "..game:GetService'Players'.NumPlayers
- NumberOfPlayers.TextColor3 = Color3.new(1, 1, 1)
- NumberOfPlayers.TextSize = 14
- Versionl.Name = "Versionl"
- Versionl.Parent = Home
- Versionl.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Versionl.BorderColor3 = Color3.new(0, 0, 0)
- Versionl.BorderSizePixel = 0
- Versionl.Position = UDim2.new(0.510961115, 0, 0, 148)
- Versionl.Size = UDim2.new(0.473934948, 0, 0, 36)
- Versionl.ZIndex = 2
- Versionl.Font = Enum.Font.SourceSans
- Versionl.FontSize = Enum.FontSize.Size14
- Versionl.Text = "Version: "..memeskeem.Versionl
- Versionl.TextColor3 = Color3.new(1, 1, 1)
- Versionl.TextSize = 14
- LocalPlayerName.Name = "LocalPlayerName"
- LocalPlayerName.Parent = Home
- LocalPlayerName.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- LocalPlayerName.BorderColor3 = Color3.new(0, 0, 0)
- LocalPlayerName.BorderSizePixel = 0
- LocalPlayerName.Position = UDim2.new(0.0148104671, 0, 0, 148)
- LocalPlayerName.Size = UDim2.new(0.473934948, 0, 0, 36)
- LocalPlayerName.ZIndex = 2
- LocalPlayerName.Font = Enum.Font.SourceSans
- LocalPlayerName.FontSize = Enum.FontSize.Size14
- LocalPlayerName.Text = "LocalPlayer Name: "..LP.Name
- LocalPlayerName.TextColor3 = Color3.new(1, 1, 1)
- LocalPlayerName.TextSize = 14
- Players.Name = "Players"
- Players.Parent = memeguiframe
- Players.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Players.BorderSizePixel = 0
- Players.Position = UDim2.new(0, 0, 0, 96)
- Players.Size = UDim2.new(1.00340903, 0, 0, 264)
- Players.Visible = false
- Players.ZIndex = 2
- Ayylmao.Name = "Ayylmao"
- Ayylmao.Parent = Players
- Ayylmao.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Ayylmao.BorderSizePixel = 0
- Ayylmao.Position = UDim2.new(0.749926805, 0, 0, 20)
- Ayylmao.Size = UDim2.new(0.239130437, 0, 0, 18)
- Ayylmao.ZIndex = 2
- Ayylmao.Font = Enum.Font.SourceSans
- Ayylmao.FontSize = Enum.FontSize.Size14
- Ayylmao.Text = "AYYLMAO"
- Ayylmao.TextColor3 = Color3.new(1, 1, 1)
- Ayylmao.TextSize = 14
- BTools.Name = "BTools"
- BTools.Parent = Players
- BTools.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- BTools.BorderSizePixel = 0
- BTools.Position = UDim2.new(0.00999999978, 0, 0, 40)
- BTools.Size = UDim2.new(0.239130437, 0, 0, 18)
- BTools.ZIndex = 2
- BTools.Font = Enum.Font.SourceSans
- BTools.FontSize = Enum.FontSize.Size14
- BTools.Text = "BTOOLS"
- BTools.TextColor3 = Color3.new(1, 1, 1)
- BTools.TextSize = 14
- Blackhole.Name = "Blackhole"
- Blackhole.Parent = Players
- Blackhole.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Blackhole.BorderSizePixel = 0
- Blackhole.Position = UDim2.new(0.501999974, 0, 0, 140)
- Blackhole.Size = UDim2.new(0.239130437, 0, 0, 18)
- Blackhole.ZIndex = 2
- Blackhole.Font = Enum.Font.SourceSans
- Blackhole.FontSize = Enum.FontSize.Size14
- Blackhole.Text = "BLACKHOLE"
- Blackhole.TextColor3 = Color3.new(1, 1, 1)
- Blackhole.TextSize = 14
- Bleach.Name = "Bleach"
- Bleach.Parent = Players
- Bleach.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Bleach.BorderSizePixel = 0
- Bleach.Position = UDim2.new(0.00999999978, 0, 0, 80)
- Bleach.Size = UDim2.new(0.239130437, 0, 0, 18)
- Bleach.ZIndex = 2
- Bleach.Font = Enum.Font.SourceSans
- Bleach.FontSize = Enum.FontSize.Size14
- Bleach.Text = "HANG"
- Bleach.TextColor3 = Color3.new(1, 1, 1)
- Bleach.TextSize = 14
- Chamber.Name = "Chamber"
- Chamber.Parent = Players
- Chamber.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Chamber.BorderSizePixel = 0
- Chamber.Position = UDim2.new(0.501999974, 0, 0, 160)
- Chamber.Size = UDim2.new(0.239130437, 0, 0, 18)
- Chamber.ZIndex = 2
- Chamber.Font = Enum.Font.SourceSans
- Chamber.FontSize = Enum.FontSize.Size14
- Chamber.Text = "GAS CHAMBER"
- Chamber.TextColor3 = Color3.new(1, 1, 1)
- Chamber.TextSize = 14
- Bring.Name = "Bring"
- Bring.Parent = Players
- Bring.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Bring.BorderSizePixel = 0
- Bring.Position = UDim2.new(0.501999974, 0, 0, 180)
- Bring.Size = UDim2.new(0.239130437, 0, 0, 18)
- Bring.ZIndex = 2
- Bring.Font = Enum.Font.SourceSans
- Bring.FontSize = Enum.FontSize.Size14
- Bring.Text = "BRING"
- Bring.TextColor3 = Color3.new(1, 1, 1)
- Bring.TextSize = 14
- CTools.Name = "CTools"
- CTools.Parent = Players
- CTools.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- CTools.BorderSizePixel = 0
- CTools.Position = UDim2.new(0.749926805, 0, 0, 160)
- CTools.Size = UDim2.new(0.239130437, 0, 0, 18)
- CTools.ZIndex = 2
- CTools.Font = Enum.Font.SourceSans
- CTools.FontSize = Enum.FontSize.Size14
- CTools.Text = "CLONE TOOLS"
- CTools.TextColor3 = Color3.new(1, 1, 1)
- CTools.TextSize = 14
- Clone.Name = "Clone"
- Clone.Parent = Players
- Clone.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Clone.BorderSizePixel = 0
- Clone.Position = UDim2.new(0.256999999, 0, 0, 40)
- Clone.Size = UDim2.new(0.239130437, 0, 0, 18)
- Clone.ZIndex = 2
- Clone.Font = Enum.Font.SourceSans
- Clone.FontSize = Enum.FontSize.Size14
- Clone.Text = "CLONE"
- Clone.TextColor3 = Color3.new(1, 1, 1)
- Clone.TextSize = 14
- Crash.Name = "Crash"
- Crash.Parent = Players
- Crash.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Crash.BorderSizePixel = 0
- Crash.Position = UDim2.new(0.00999999978, 0, 0, 20)
- Crash.Size = UDim2.new(0.239130437, 0, 0, 18)
- Crash.ZIndex = 2
- Crash.Font = Enum.Font.SourceSans
- Crash.FontSize = Enum.FontSize.Size14
- Crash.Text = "CRASH"
- Crash.TextColor3 = Color3.new(1, 1, 1)
- Crash.TextSize = 14
- Crucify.Name = "Crucify"
- Crucify.Parent = Players
- Crucify.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Crucify.BorderSizePixel = 0
- Crucify.Position = UDim2.new(0.501999974, 0, 0, 120)
- Crucify.Size = UDim2.new(0.239130437, 0, 0, 18)
- Crucify.ZIndex = 2
- Crucify.Font = Enum.Font.SourceSans
- Crucify.FontSize = Enum.FontSize.Size14
- Crucify.Text = "CRUCIFY"
- Crucify.TextColor3 = Color3.new(1, 1, 1)
- Crucify.TextSize = 14
- Dick.Name = "Dick"
- Dick.Parent = Players
- Dick.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Dick.BorderSizePixel = 0
- Dick.Position = UDim2.new(0.256999999, 0, 0, 80)
- Dick.Size = UDim2.new(0.239130437, 0, 0, 18)
- Dick.ZIndex = 2
- Dick.Font = Enum.Font.SourceSans
- Dick.FontSize = Enum.FontSize.Size14
- Dick.Text = "WEINER"
- Dick.TextColor3 = Color3.new(1, 1, 1)
- Dick.TextSize = 14
- Duck.Name = "Duck"
- Duck.Parent = Players
- Duck.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Duck.BorderSizePixel = 0
- Duck.Position = UDim2.new(0.501999974, 0, 0, 60)
- Duck.Size = UDim2.new(0.239130437, 0, 0, 18)
- Duck.ZIndex = 2
- Duck.Font = Enum.Font.SourceSans
- Duck.FontSize = Enum.FontSize.Size14
- Duck.Text = "DUCK"
- Duck.TextColor3 = Color3.new(1, 1, 1)
- Duck.TextSize = 14
- FF.Name = "FF"
- FF.Parent = Players
- FF.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- FF.BorderSizePixel = 0
- FF.Position = UDim2.new(0.501999974, 0, 0, 20)
- FF.Size = UDim2.new(0.239130437, 0, 0, 18)
- FF.ZIndex = 2
- FF.Font = Enum.Font.SourceSans
- FF.FontSize = Enum.FontSize.Size14
- FF.Text = "FORCEFIELD"
- FF.TextColor3 = Color3.new(1, 1, 1)
- FF.TextSize = 14
- Famous.Name = "Famous"
- Famous.Parent = Players
- Famous.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Famous.BorderSizePixel = 0
- Famous.Position = UDim2.new(0.256999999, 0, 0, 100)
- Famous.Size = UDim2.new(0.239130437, 0, 0, 18)
- Famous.ZIndex = 2
- Famous.Font = Enum.Font.SourceSans
- Famous.FontSize = Enum.FontSize.Size14
- Famous.Text = "FAMOUS"
- Famous.TextColor3 = Color3.new(1, 1, 1)
- Famous.TextSize = 14
- Fart.Name = "Fart"
- Fart.Parent = Players
- Fart.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Fart.BorderSizePixel = 0
- Fart.Position = UDim2.new(0.00999999978, 0, 0, 140)
- Fart.Size = UDim2.new(0.239130437, 0, 0, 18)
- Fart.ZIndex = 2
- Fart.Font = Enum.Font.SourceSans
- Fart.FontSize = Enum.FontSize.Size14
- Fart.Text = "FART"
- Fart.TextColor3 = Color3.new(1, 1, 1)
- Fart.TextSize = 14
- Freeze.Name = "Freeze"
- Freeze.Parent = Players
- Freeze.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Freeze.BorderSizePixel = 0
- Freeze.Position = UDim2.new(0.501999974, 0, 0, 100)
- Freeze.Size = UDim2.new(0.239130437, 0, 0, 18)
- Freeze.ZIndex = 2
- Freeze.Font = Enum.Font.SourceSans
- Freeze.FontSize = Enum.FontSize.Size14
- Freeze.Text = "FREEZE"
- Freeze.TextColor3 = Color3.new(1, 1, 1)
- Freeze.TextSize = 14
- Ghost.Name = "Ghost"
- Ghost.Parent = Players
- Ghost.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Ghost.BorderSizePixel = 0
- Ghost.Position = UDim2.new(0.00999999978, 0, 0, 120)
- Ghost.Size = UDim2.new(0.239130437, 0, 0, 18)
- Ghost.ZIndex = 2
- Ghost.Font = Enum.Font.SourceSans
- Ghost.FontSize = Enum.FontSize.Size14
- Ghost.Text = "GHOST"
- Ghost.TextColor3 = Color3.new(1, 1, 1)
- Ghost.TextSize = 14
- Giant.Name = "Giant"
- Giant.Parent = Players
- Giant.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Giant.BorderSizePixel = 0
- Giant.Position = UDim2.new(0.501999974, 0, 0, 40)
- Giant.Size = UDim2.new(0.239130437, 0, 0, 18)
- Giant.ZIndex = 2
- Giant.Font = Enum.Font.SourceSans
- Giant.FontSize = Enum.FontSize.Size14
- Giant.Text = "GIANT"
- Giant.TextColor3 = Color3.new(1, 1, 1)
- Giant.TextSize = 14
- Goto.Name = "Goto"
- Goto.Parent = Players
- Goto.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Goto.BorderSizePixel = 0
- Goto.Position = UDim2.new(0.256999999, 0, 0, 180)
- Goto.Size = UDim2.new(0.239130437, 0, 0, 18)
- Goto.ZIndex = 2
- Goto.Font = Enum.Font.SourceSans
- Goto.FontSize = Enum.FontSize.Size14
- Goto.Text = "GOTO"
- Goto.TextColor3 = Color3.new(1, 1, 1)
- Goto.TextSize = 14
- Invisible.Name = "Invisible"
- Invisible.Parent = Players
- Invisible.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Invisible.BorderSizePixel = 0
- Invisible.Position = UDim2.new(0.00999999978, 0, 0, 100)
- Invisible.Size = UDim2.new(0.239130437, 0, 0, 18)
- Invisible.ZIndex = 2
- Invisible.Font = Enum.Font.SourceSans
- Invisible.FontSize = Enum.FontSize.Size14
- Invisible.Text = "INVISIBLE"
- Invisible.TextColor3 = Color3.new(1, 1, 1)
- Invisible.TextSize = 14
- Jail.Name = "Jail"
- Jail.Parent = Players
- Jail.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Jail.BorderSizePixel = 0
- Jail.Position = UDim2.new(0.501999974, 0, 0, 80)
- Jail.Size = UDim2.new(0.239130437, 0, 0, 18)
- Jail.ZIndex = 2
- Jail.Modal = true
- Jail.Font = Enum.Font.SourceSans
- Jail.FontSize = Enum.FontSize.Size14
- Jail.Text = "JAIL"
- Jail.TextColor3 = Color3.new(1, 1, 1)
- Jail.TextSize = 14
- KKK.Name = "KKK"
- KKK.Parent = Players
- KKK.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- KKK.BorderSizePixel = 0
- KKK.Position = UDim2.new(0.00999999978, 0, 0, 180)
- KKK.Size = UDim2.new(0.239130437, 0, 0, 18)
- KKK.ZIndex = 2
- KKK.Font = Enum.Font.SourceSans
- KKK.FontSize = Enum.FontSize.Size14
- KKK.Text = "KICK"
- KKK.TextColor3 = Color3.new(1, 1, 1)
- KKK.TextSize = 14
- Kidnap.Name = "Kidnap"
- Kidnap.Parent = Players
- Kidnap.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Kidnap.BorderSizePixel = 0
- Kidnap.Position = UDim2.new(0.749926805, 0, 0, 180)
- Kidnap.Size = UDim2.new(0.239130437, 0, 0, 18)
- Kidnap.ZIndex = 2
- Kidnap.Font = Enum.Font.SourceSans
- Kidnap.FontSize = Enum.FontSize.Size14
- Kidnap.Text = "KIDNAP"
- Kidnap.TextColor3 = Color3.new(1, 1, 1)
- Kidnap.TextSize = 14
- Kill.Name = "Kill"
- Kill.Parent = Players
- Kill.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Kill.BorderSizePixel = 0
- Kill.Position = UDim2.new(0.256999999, 0, 0, 20)
- Kill.Size = UDim2.new(0.239130437, 0, 0, 18)
- Kill.ZIndex = 2
- Kill.Font = Enum.Font.SourceSans
- Kill.FontSize = Enum.FontSize.Size14
- Kill.Text = "KILL"
- Kill.TextColor3 = Color3.new(1, 1, 1)
- Kill.TextSize = 14
- Light.Name = "Light"
- Light.Parent = Players
- Light.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Light.BorderSizePixel = 0
- Light.Position = UDim2.new(0.749926805, 0, 0, 120)
- Light.Size = UDim2.new(0.239130437, 0, 0, 18)
- Light.ZIndex = 2
- Light.Font = Enum.Font.SourceSans
- Light.FontSize = Enum.FontSize.Size14
- Light.Text = "DEATH SPINNER"
- Light.TextColor3 = Color3.new(1, 1, 1)
- Light.TextSize = 14
- MLG.Name = "MLG"
- MLG.Parent = Players
- MLG.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- MLG.BorderSizePixel = 0
- MLG.Position = UDim2.new(0.00999999978, 0, 0, 60)
- MLG.Size = UDim2.new(0.239130437, 0, 0, 18)
- MLG.ZIndex = 2
- MLG.Font = Enum.Font.SourceSans
- MLG.FontSize = Enum.FontSize.Size14
- MLG.Text = "MLG"
- MLG.TextColor3 = Color3.new(1, 1, 1)
- MLG.TextSize = 14
- Midget.Name = "Midget"
- Midget.Parent = Players
- Midget.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Midget.BorderSizePixel = 0
- Midget.Position = UDim2.new(0.749926805, 0, 0, 40)
- Midget.Size = UDim2.new(0.239130437, 0, 0, 18)
- Midget.ZIndex = 2
- Midget.Font = Enum.Font.SourceSans
- Midget.FontSize = Enum.FontSize.Size14
- Midget.Text = "MIDGET"
- Midget.TextColor3 = Color3.new(1, 1, 1)
- Midget.TextSize = 14
- Noob.Name = "Noob"
- Noob.Parent = Players
- Noob.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Noob.BorderSizePixel = 0
- Noob.Position = UDim2.new(0.749926805, 0, 0, 60)
- Noob.Size = UDim2.new(0.239130437, 0, 0, 18)
- Noob.ZIndex = 2
- Noob.Font = Enum.Font.SourceSans
- Noob.FontSize = Enum.FontSize.Size14
- Noob.Text = "NOOB"
- Noob.TextColor3 = Color3.new(1, 1, 1)
- Noob.TextSize = 14
- PlayerName.Name = "PlayerName"
- PlayerName.Parent = Players
- PlayerName.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- PlayerName.BorderColor3 = Color3.new(1, 1, 1)
- PlayerName.Position = UDim2.new(0.0110826613, 0, 0, 234)
- PlayerName.Size = UDim2.new(0.975274205, 0, 0, 22)
- PlayerName.ZIndex = 3
- PlayerName.Font = Enum.Font.SourceSans
- PlayerName.FontSize = Enum.FontSize.Size14
- PlayerName.Text = " Player Name "
- PlayerName.TextColor3 = Color3.new(1, 1, 1)
- PlayerName.TextSize = 14
- PlayerName.TextXAlignment = Enum.TextXAlignment.Left
- Poison.Name = "Poison"
- Poison.Parent = Players
- Poison.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Poison.BorderSizePixel = 0
- Poison.Position = UDim2.new(0.256999999, 0, 0, 160)
- Poison.Size = UDim2.new(0.239130437, 0, 0, 18)
- Poison.ZIndex = 2
- Poison.Font = Enum.Font.SourceSans
- Poison.FontSize = Enum.FontSize.Size14
- Poison.Text = "POISON"
- Poison.TextColor3 = Color3.new(1, 1, 1)
- Poison.TextSize = 14
- Puke.Name = "Puke"
- Puke.Parent = Players
- Puke.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Puke.BorderSizePixel = 0
- Puke.Position = UDim2.new(0.256999999, 0, 0, 120)
- Puke.Size = UDim2.new(0.239130437, 0, 0, 18)
- Puke.ZIndex = 2
- Puke.Font = Enum.Font.SourceSans
- Puke.FontSize = Enum.FontSize.Size14
- Puke.Text = "PUKE"
- Puke.TextColor3 = Color3.new(1, 1, 1)
- Puke.TextSize = 14
- Punish.Name = "Punish"
- Punish.Parent = Players
- Punish.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Punish.BorderSizePixel = 0
- Punish.Position = UDim2.new(0.256999999, 0, 0, 140)
- Punish.Size = UDim2.new(0.239130437, 0, 0, 18)
- Punish.ZIndex = 2
- Punish.Font = Enum.Font.SourceSans
- Punish.FontSize = Enum.FontSize.Size14
- Punish.Text = "PUNISH"
- Punish.TextColor3 = Color3.new(1, 1, 1)
- Punish.TextSize = 14
- Rape.Name = "Rape"
- Rape.Parent = Players
- Rape.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Rape.BorderSizePixel = 0
- Rape.Position = UDim2.new(0.749926805, 0, 0, 100)
- Rape.Size = UDim2.new(0.239130437, 0, 0, 18)
- Rape.ZIndex = 2
- Rape.Font = Enum.Font.SourceSans
- Rape.FontSize = Enum.FontSize.Size14
- Rape.Text = "RAPE"
- Rape.TextColor3 = Color3.new(1, 1, 1)
- Rape.TextSize = 14
- Shrek.Name = "Shrek"
- Shrek.Parent = Players
- Shrek.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Shrek.BorderSizePixel = 0
- Shrek.Position = UDim2.new(0.256999999, 0, 0, 60)
- Shrek.Size = UDim2.new(0.239130437, 0, 0, 18)
- Shrek.ZIndex = 2
- Shrek.Font = Enum.Font.SourceSans
- Shrek.FontSize = Enum.FontSize.Size14
- Shrek.Text = "SHREK"
- Shrek.TextColor3 = Color3.new(1, 1, 1)
- Shrek.TextSize = 14
- StickMan.Name = "StickMan"
- StickMan.Parent = Players
- StickMan.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- StickMan.BorderSizePixel = 0
- StickMan.Position = UDim2.new(0.00999999978, 0, 0, 160)
- StickMan.Size = UDim2.new(0.239130437, 0, 0, 18)
- StickMan.ZIndex = 2
- StickMan.Font = Enum.Font.SourceSans
- StickMan.FontSize = Enum.FontSize.Size14
- StickMan.Text = "STICK MAN"
- StickMan.TextColor3 = Color3.new(1, 1, 1)
- StickMan.TextSize = 14
- Stun.Name = "Stun"
- Stun.Parent = Players
- Stun.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Stun.BorderSizePixel = 0
- Stun.Position = UDim2.new(0.749926805, 0, 0, 80)
- Stun.Size = UDim2.new(0.239130437, 0, 0, 18)
- Stun.ZIndex = 2
- Stun.Font = Enum.Font.SourceSans
- Stun.FontSize = Enum.FontSize.Size14
- Stun.Text = "STUN"
- Stun.TextColor3 = Color3.new(1, 1, 1)
- Stun.TextSize = 14
- DancingHotdog.Name = "Weed"
- DancingHotdog.Parent = Players
- DancingHotdog.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- DancingHotdog.BorderSizePixel = 0
- DancingHotdog.Position = UDim2.new(0.749926805, 0, 0, 140)
- DancingHotdog.Size = UDim2.new(0.239130437, 0, 0, 18)
- DancingHotdog.ZIndex = 2
- DancingHotdog.Font = Enum.Font.SourceSans
- DancingHotdog.FontSize = Enum.FontSize.Size14
- DancingHotdog.Text = "DANCING HOTDOG"
- DancingHotdog.TextColor3 = Color3.new(1, 1, 1)
- DancingHotdog.TextSize = 14
- PlayerNameBack.Name = "PlayerNameBack"
- PlayerNameBack.Parent = Players
- PlayerNameBack.BackgroundColor3 = Color3.new(0.270588, 0.352941, 0.392157)
- PlayerNameBack.BorderSizePixel = 0
- PlayerNameBack.Position = UDim2.new(0, 0, 0, 228)
- PlayerNameBack.Size = UDim2.new(1.0011338, 0, 0, 36)
- PlayerNameBack.ZIndex = 2
- LocalPlayer.Name = "LocalPlayer"
- LocalPlayer.Parent = memeguiframe
- LocalPlayer.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- LocalPlayer.BorderSizePixel = 0
- LocalPlayer.Position = UDim2.new(0, 0, 0, 96)
- LocalPlayer.Size = UDim2.new(1.00340903, 0, 0, 264)
- LocalPlayer.Visible = false
- LocalPlayer.ZIndex = 2
- LocalPlayerValueTextBack.Name = "LocalPlayerValueTextBack"
- LocalPlayerValueTextBack.Parent = LocalPlayer
- LocalPlayerValueTextBack.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- LocalPlayerValueTextBack.BorderSizePixel = 0
- LocalPlayerValueTextBack.Position = UDim2.new(0, 0, 0, 228)
- LocalPlayerValueTextBack.Size = UDim2.new(1.0011338, 0, 0, 36)
- LocalPlayerValueTextBack.ZIndex = 2
- local LocalPlayerValue = Instance.new("TextBox")
- local LocalPlayerText = Instance.new("TextBox")
- LocalPlayerValue.Name = "ServerValue"
- LocalPlayerValue.Parent = LocalPlayer
- LocalPlayerValue.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- LocalPlayerValue.BorderColor3 = Color3.new(1, 1, 1)
- LocalPlayerValue.Position = UDim2.new(0.0147769582, 0, 0, 234)
- LocalPlayerValue.Size = UDim2.new(0.479999989, 0, 0, 22)
- LocalPlayerValue.ZIndex = 2
- LocalPlayerValue.Font = Enum.Font.SourceSans
- LocalPlayerValue.FontSize = Enum.FontSize.Size14
- LocalPlayerValue.Text = " Value"
- LocalPlayerValue.TextColor3 = Color3.new(1, 1, 1)
- LocalPlayerValue.TextSize = 14
- LocalPlayerValue.TextXAlignment = Enum.TextXAlignment.Left
- LocalPlayerText.Name = "ServerText"
- LocalPlayerText.Parent = LocalPlayer
- LocalPlayerText.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- LocalPlayerText.BorderColor3 = Color3.new(1, 1, 1)
- LocalPlayerText.Position = UDim2.new(0.509805083, 0, 0, 234)
- LocalPlayerText.Size = UDim2.new(0.479999989, 0, 0, 22)
- LocalPlayerText.ZIndex = 2
- LocalPlayerText.Font = Enum.Font.SourceSans
- LocalPlayerText.FontSize = Enum.FontSize.Size14
- LocalPlayerText.Text = " Text"
- LocalPlayerText.TextColor3 = Color3.new(1, 1, 1)
- LocalPlayerText.TextSize = 14
- LocalPlayerText.TextXAlignment = Enum.TextXAlignment.Left
- Disguise.Name = "Disguise"
- Disguise.Parent = LocalPlayer
- Disguise.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Disguise.BorderSizePixel = 0
- Disguise.Position = UDim2.new(0.753620982, 0, 0, 56)
- Disguise.Size = UDim2.new(0.239130437, 0, 0, 18)
- Disguise.ZIndex = 2
- Disguise.Font = Enum.Font.SourceSans
- Disguise.FontSize = Enum.FontSize.Size14
- Disguise.Text = "DISGUISE"
- Disguise.TextColor3 = Color3.new(1, 1, 1)
- Disguise.TextSize = 14
- Float.Name = "Float"
- Float.Parent = LocalPlayer
- Float.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Float.BorderSizePixel = 0
- Float.Position = UDim2.new(0.753620982, 0, 0, 36)
- Float.Size = UDim2.new(0.239130437, 0, 0, 18)
- Float.ZIndex = 2
- Float.Font = Enum.Font.SourceSans
- Float.FontSize = Enum.FontSize.Size14
- Float.Text = "ANTI-FILTER"
- Float.TextColor3 = Color3.new(1, 1, 1)
- Float.TextSize = 14
- Fly.Name = "Fly"
- Fly.Parent = LocalPlayer
- Fly.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Fly.BorderSizePixel = 0
- Fly.Position = UDim2.new(0.00738847908, 0, 0, 36)
- Fly.Size = UDim2.new(0.239130437, 0, 0, 18)
- Fly.ZIndex = 2
- Fly.Font = Enum.Font.SourceSans
- Fly.FontSize = Enum.FontSize.Size14
- Fly.Text = "FLY"
- Fly.TextColor3 = Color3.new(1, 1, 1)
- Fly.TextSize = 14
- Freecam.Name = "Freecam"
- Freecam.Parent = LocalPlayer
- Freecam.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Freecam.BorderSizePixel = 0
- Freecam.Position = UDim2.new(0.00738847908, 0, 0, 76)
- Freecam.Size = UDim2.new(0.239130437, 0, 0, 18)
- Freecam.ZIndex = 2
- Freecam.Font = Enum.Font.SourceSans
- Freecam.FontSize = Enum.FontSize.Size14
- Freecam.Text = "ANTI-TOUCH"
- Freecam.TextColor3 = Color3.new(1, 1, 1)
- Freecam.TextSize = 14
- SilentGod.Name = "Glicthy"
- SilentGod.Parent = LocalPlayer
- SilentGod.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- SilentGod.BorderSizePixel = 0
- SilentGod.Position = UDim2.new(0.254902542, 0, 0, 56)
- SilentGod.Size = UDim2.new(0.239130437, 0, 0, 18)
- SilentGod.ZIndex = 2
- SilentGod.Font = Enum.Font.SourceSans
- SilentGod.FontSize = Enum.FontSize.Size14
- SilentGod.Text = "SILENT GOD"
- SilentGod.TextColor3 = Color3.new(1, 1, 1)
- SilentGod.TextSize = 14
- local ShiftSprint = Instance.new("TextButton")
- ShiftSprint.Name = "ShiftSprint"
- ShiftSprint.Parent = LocalPlayer
- ShiftSprint.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- ShiftSprint.BorderSizePixel = 0
- ShiftSprint.Position = UDim2.new(0.00738847908, 0, 0, 14)
- ShiftSprint.Size = UDim2.new(0.985000014, 0, 0, 18)
- ShiftSprint.ZIndex = 2
- ShiftSprint.Font = Enum.Font.SourceSans
- ShiftSprint.FontSize = Enum.FontSize.Size14
- ShiftSprint.Text = "SHIFT TO SPRINT: OFF"
- ShiftSprint.TextColor3 = Color3.new(1, 1, 1)
- ShiftSprint.TextSize = 14
- Jesusfly.Name = "Jesusfly"
- Jesusfly.Parent = LocalPlayer
- Jesusfly.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Jesusfly.BorderSizePixel = 0
- Jesusfly.Position = UDim2.new(0.00738847908, 0, 0, 56)
- Jesusfly.Size = UDim2.new(0.239130437, 0, 0, 18)
- Jesusfly.ZIndex = 2
- Jesusfly.Font = Enum.Font.SourceSans
- Jesusfly.FontSize = Enum.FontSize.Size14
- Jesusfly.Text = "JESUSFLY"
- Jesusfly.TextColor3 = Color3.new(1, 1, 1)
- Jesusfly.TextSize = 14
- Jumppower.Name = "Jumppower"
- Jumppower.Parent = LocalPlayer
- Jumppower.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Jumppower.BorderSizePixel = 0
- Jumppower.Position = UDim2.new(0.00700000022, 0, 0, 160)
- Jumppower.Size = UDim2.new(0.985000014, 0, 0, 18)
- Jumppower.ZIndex = 2
- Jumppower.Font = Enum.Font.SourceSans
- Jumppower.FontSize = Enum.FontSize.Size14
- Jumppower.Text = "JUMPPOWER"
- Jumppower.TextColor3 = Color3.new(1, 1, 1)
- Jumppower.TextSize = 14
- Name.Name = "Name"
- Name.Parent = LocalPlayer
- Name.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Name.BorderSizePixel = 0
- Name.Position = UDim2.new(0.00700000022, 0, 0, 200)
- Name.Size = UDim2.new(0.985000014, 0, 0, 18)
- Name.ZIndex = 2
- Name.Font = Enum.Font.SourceSans
- Name.FontSize = Enum.FontSize.Size14
- Name.Text = "NAME"
- Name.TextColor3 = Color3.new(1, 1, 1)
- Name.TextSize = 14
- Noclip.Name = "Noclip"
- Noclip.Parent = LocalPlayer
- Noclip.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Noclip.BorderSizePixel = 0
- Noclip.Position = UDim2.new(0.254902542, 0, 0, 36)
- Noclip.Size = UDim2.new(0.239130437, 0, 0, 18)
- Noclip.ZIndex = 2
- Noclip.Font = Enum.Font.SourceSans
- Noclip.FontSize = Enum.FontSize.Size14
- Noclip.Text = "NOCLIP"
- Noclip.TextColor3 = Color3.new(1, 1, 1)
- Noclip.TextSize = 14
- Overpower.Name = "Overpower"
- Overpower.Parent = LocalPlayer
- Overpower.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Overpower.BorderSizePixel = 0
- Overpower.Position = UDim2.new(0.506108224, 0, 0, 36)
- Overpower.Size = UDim2.new(0.239130437, 0, 0, 18)
- Overpower.ZIndex = 2
- Overpower.Font = Enum.Font.SourceSans
- Overpower.FontSize = Enum.FontSize.Size14
- Overpower.Text = "OVERPOWER"
- Overpower.TextColor3 = Color3.new(1, 1, 1)
- Overpower.TextSize = 14
- SuperJump.Name = "SuperJump"
- SuperJump.Parent = LocalPlayer
- SuperJump.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- SuperJump.BorderSizePixel = 0
- SuperJump.Position = UDim2.new(0.753620982, 0, 0, 76)
- SuperJump.Size = UDim2.new(0.239130437, 0, 0, 18)
- SuperJump.ZIndex = 2
- SuperJump.Font = Enum.Font.SourceSans
- SuperJump.FontSize = Enum.FontSize.Size14
- SuperJump.Text = "SUPERJUMP"
- SuperJump.TextColor3 = Color3.new(1, 1, 1)
- SuperJump.TextSize = 14
- Stability.Name = "Stability"
- Stability.Parent = LocalPlayer
- Stability.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Stability.BorderSizePixel = 0
- Stability.Position = UDim2.new(0.506108224, 0, 0, 76)
- Stability.Size = UDim2.new(0.239130437, 0, 0, 18)
- Stability.ZIndex = 2
- Stability.Font = Enum.Font.SourceSans
- Stability.FontSize = Enum.FontSize.Size14
- Stability.Text = "STABILITY"
- Stability.TextColor3 = Color3.new(1, 1, 1)
- Stability.TextSize = 14
- Sanic.Name = "Sanic"
- Sanic.Parent = LocalPlayer
- Sanic.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Sanic.BorderSizePixel = 0
- Sanic.Position = UDim2.new(0.254902542, 0, 0, 76)
- Sanic.Size = UDim2.new(0.239130437, 0, 0, 18)
- Sanic.ZIndex = 2
- Sanic.Font = Enum.Font.SourceSans
- Sanic.FontSize = Enum.FontSize.Size14
- Sanic.Text = "SANIC"
- Sanic.TextColor3 = Color3.new(1, 1, 1)
- Sanic.TextSize = 14
- StartChathook.Name = "StartChathook"
- StartChathook.Parent = LocalPlayer
- StartChathook.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- StartChathook.BorderSizePixel = 0
- StartChathook.Position = UDim2.new(0.00738847908, 0, 0, 98)
- StartChathook.Size = UDim2.new(0.985000014, 0, 0, 38)
- StartChathook.ZIndex = 2
- StartChathook.Font = Enum.Font.SourceSans
- StartChathook.FontSize = Enum.FontSize.Size14
- StartChathook.Text = "START CHATHOOK"
- StartChathook.TextColor3 = Color3.new(1, 1, 1)
- StartChathook.TextSize = 14
- Swim.Name = "Swim"
- Swim.Parent = LocalPlayer
- Swim.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Swim.BorderSizePixel = 0
- Swim.Position = UDim2.new(0.506108224, 0, 0, 56)
- Swim.Size = UDim2.new(0.239130437, 0, 0, 18)
- Swim.ZIndex = 2
- Swim.Font = Enum.Font.SourceSans
- Swim.FontSize = Enum.FontSize.Size14
- Swim.Text = "SWIM"
- Swim.TextColor3 = Color3.new(1, 1, 1)
- Swim.TextSize = 14
- Tag.Name = "Tag"
- Tag.Parent = LocalPlayer
- Tag.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Tag.BorderSizePixel = 0
- Tag.Position = UDim2.new(0.00700000022, 0, 0, 180)
- Tag.Size = UDim2.new(0.985000014, 0, 0, 18)
- Tag.ZIndex = 2
- Tag.Font = Enum.Font.SourceSans
- Tag.FontSize = Enum.FontSize.Size14
- Tag.Text = "RAINBOW TAG"
- Tag.TextColor3 = Color3.new(1, 1, 1)
- Tag.TextSize = 14
- Walkspeed.Name = "Walkspeed"
- Walkspeed.Parent = LocalPlayer
- Walkspeed.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Walkspeed.BorderSizePixel = 0
- Walkspeed.Position = UDim2.new(0.00738847908, 0, 0, 140)
- Walkspeed.Size = UDim2.new(0.985000014, 0, 0, 18)
- Walkspeed.ZIndex = 2
- Walkspeed.Font = Enum.Font.SourceSans
- Walkspeed.FontSize = Enum.FontSize.Size14
- Walkspeed.Text = "WALKSPEED"
- Walkspeed.TextColor3 = Color3.new(1, 1, 1)
- Walkspeed.TextSize = 14
- Server.Name = "Server"
- Server.Parent = memeguiframe
- Server.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Server.BorderSizePixel = 0
- Server.Position = UDim2.new(0, 0, 0, 96)
- Server.Size = UDim2.new(1.00340903, 0, 0, 264)
- Server.Visible = false
- Server.ZIndex = 2
- ServerValueTextBack.Name = "ServerValueTextBack"
- ServerValueTextBack.Parent = Server
- ServerValueTextBack.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- ServerValueTextBack.BorderSizePixel = 0
- ServerValueTextBack.Position = UDim2.new(0, 0, 0, 228)
- ServerValueTextBack.Size = UDim2.new(1.0011338, 0, 0, 36)
- ServerValueTextBack.ZIndex = 2
- local ServerValue = Instance.new("TextBox")
- local ServerText = Instance.new("TextBox")
- ServerValue.Name = "ServerValue"
- ServerValue.Parent = Server
- ServerValue.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- ServerValue.BorderColor3 = Color3.new(1, 1, 1)
- ServerValue.Position = UDim2.new(0.0147769582, 0, 0, 234)
- ServerValue.Size = UDim2.new(0.479999989, 0, 0, 22)
- ServerValue.ZIndex = 2
- ServerValue.Font = Enum.Font.SourceSans
- ServerValue.FontSize = Enum.FontSize.Size14
- ServerValue.Text = " Value"
- ServerValue.TextColor3 = Color3.new(1, 1, 1)
- ServerValue.TextSize = 14
- ServerValue.TextXAlignment = Enum.TextXAlignment.Left
- ServerText.Name = "ServerText"
- ServerText.Parent = Server
- ServerText.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- ServerText.BorderColor3 = Color3.new(1, 1, 1)
- ServerText.Position = UDim2.new(0.509805083, 0, 0, 234)
- ServerText.Size = UDim2.new(0.479999989, 0, 0, 22)
- ServerText.ZIndex = 2
- ServerText.Font = Enum.Font.SourceSans
- ServerText.FontSize = Enum.FontSize.Size14
- ServerText.Text = " Text/Pitch"
- ServerText.TextColor3 = Color3.new(1, 1, 1)
- ServerText.TextSize = 14
- ServerText.TextXAlignment = Enum.TextXAlignment.Left
- _666.Name = "666"
- _666.Parent = Server
- _666.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- _666.BorderSizePixel = 0
- _666.Position = UDim2.new(0.0110826613, 0, 0, 38)
- _666.Size = UDim2.new(0.239130437, 0, 0, 18)
- _666.ZIndex = 2
- _666.Font = Enum.Font.SourceSans
- _666.FontSize = Enum.FontSize.Size14
- _666.Text = "666"
- _666.TextColor3 = Color3.new(1, 1, 1)
- _666.TextSize = 14
- Anonymous.Name = "Anonymous"
- Anonymous.Parent = Server
- Anonymous.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Anonymous.BorderSizePixel = 0
- Anonymous.Position = UDim2.new(0.0110826613, 0, 0, 98)
- Anonymous.Size = UDim2.new(0.239130437, 0, 0, 18)
- Anonymous.ZIndex = 2
- Anonymous.Font = Enum.Font.SourceSans
- Anonymous.FontSize = Enum.FontSize.Size14
- Anonymous.Text = "ANONYMOUS"
- Anonymous.TextColor3 = Color3.new(1, 1, 1)
- Anonymous.TextSize = 14
- Bait.Name = "Bait"
- Bait.Parent = Server
- Bait.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Bait.BorderSizePixel = 0
- Bait.Position = UDim2.new(0.506108224, 0, 0, 58)
- Bait.Size = UDim2.new(0.239130437, 0, 0, 18)
- Bait.ZIndex = 2
- Bait.Font = Enum.Font.SourceSans
- Bait.FontSize = Enum.FontSize.Size14
- Bait.Text = "BAIT"
- Bait.TextColor3 = Color3.new(1, 1, 1)
- Bait.TextSize = 14
- Baseplate.Name = "Baseplate"
- Baseplate.Parent = Server
- Baseplate.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Baseplate.BorderSizePixel = 0
- Baseplate.Position = UDim2.new(0.753624916, 0, 0, 78)
- Baseplate.Size = UDim2.new(0.239130437, 0, 0, 18)
- Baseplate.ZIndex = 2
- Baseplate.Font = Enum.Font.SourceSans
- Baseplate.FontSize = Enum.FontSize.Size14
- Baseplate.Text = "BASEPLATE"
- Baseplate.TextColor3 = Color3.new(1, 1, 1)
- Baseplate.TextSize = 14
- Bluescreen.Name = "Bluescreen"
- Bluescreen.Parent = Server
- Bluescreen.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Bluescreen.BorderSizePixel = 0
- Bluescreen.Position = UDim2.new(0.258596778, 0, 0, 78)
- Bluescreen.Size = UDim2.new(0.239130437, 0, 0, 18)
- Bluescreen.ZIndex = 2
- Bluescreen.Font = Enum.Font.SourceSans
- Bluescreen.FontSize = Enum.FontSize.Size14
- Bluescreen.Text = "BLUESCEREEN"
- Bluescreen.TextColor3 = Color3.new(1, 1, 1)
- Bluescreen.TextSize = 14
- DestroyServer.Name = "DestroyServer"
- DestroyServer.Parent = Server
- DestroyServer.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- DestroyServer.BorderSizePixel = 0
- DestroyServer.Position = UDim2.new(0.0149999997, 0, 0, 118)
- DestroyServer.Size = UDim2.new(0.975000024, 0, 0, 20)
- DestroyServer.ZIndex = 2
- DestroyServer.Font = Enum.Font.SourceSans
- DestroyServer.FontSize = Enum.FontSize.Size14
- DestroyServer.Text = "DESTROY SERVER"
- DestroyServer.TextColor3 = Color3.new(1, 1, 1)
- DestroyServer.TextSize = 14
- Epilepsy.Name = "Epilepsy"
- Epilepsy.Parent = Server
- Epilepsy.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Epilepsy.BorderSizePixel = 0
- Epilepsy.Position = UDim2.new(0.0110826613, 0, 0, 58)
- Epilepsy.Size = UDim2.new(0.239130437, 0, 0, 18)
- Epilepsy.ZIndex = 2
- Epilepsy.Font = Enum.Font.SourceSans
- Epilepsy.FontSize = Enum.FontSize.Size14
- Epilepsy.Text = "EPILEPSY"
- Epilepsy.TextColor3 = Color3.new(1, 1, 1)
- Epilepsy.TextSize = 14
- Flood.Name = "Flood"
- Flood.Parent = Server
- Flood.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Flood.BorderSizePixel = 0
- Flood.Position = UDim2.new(0.506108224, 0, 0, 78)
- Flood.Size = UDim2.new(0.239130437, 0, 0, 18)
- Flood.ZIndex = 2
- Flood.Font = Enum.Font.SourceSans
- Flood.FontSize = Enum.FontSize.Size14
- Flood.Text = "FLOOD"
- Flood.TextColor3 = Color3.new(1, 1, 1)
- Flood.TextSize = 14
- Fogend.Name = "Fogend"
- Fogend.Parent = Server
- Fogend.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Fogend.BorderSizePixel = 0
- Fogend.Position = UDim2.new(0.0149999997, 0, 0, 200)
- Fogend.Size = UDim2.new(0.975000024, 0, 0, 18)
- Fogend.ZIndex = 2
- Fogend.Font = Enum.Font.SourceSans
- Fogend.FontSize = Enum.FontSize.Size14
- Fogend.Text = "FOGEND"
- Fogend.TextColor3 = Color3.new(1, 1, 1)
- Fogend.TextSize = 14
- Gravity.Name = "Gravity"
- Gravity.Parent = Server
- Gravity.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Gravity.BorderSizePixel = 0
- Gravity.Position = UDim2.new(0.0149999997, 0, 0, 180)
- Gravity.Size = UDim2.new(0.975000024, 0, 0, 18)
- Gravity.ZIndex = 2
- Gravity.Font = Enum.Font.SourceSans
- Gravity.FontSize = Enum.FontSize.Size14
- Gravity.Text = "GRAVITY"
- Gravity.TextColor3 = Color3.new(1, 1, 1)
- Gravity.TextSize = 14
- Harambe.Name = "Harambe"
- Harambe.Parent = Server
- Harambe.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Harambe.BorderSizePixel = 0
- Harambe.Position = UDim2.new(0.753624916, 0, 0, 38)
- Harambe.Size = UDim2.new(0.239130437, 0, 0, 18)
- Harambe.ZIndex = 2
- Harambe.Font = Enum.Font.SourceSans
- Harambe.FontSize = Enum.FontSize.Size14
- Harambe.Text = "DEAD MEME"
- Harambe.TextColor3 = Color3.new(1, 1, 1)
- Harambe.TextSize = 14
- Music.Name = "Music"
- Music.Parent = Server
- Music.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Music.BorderSizePixel = 0
- Music.Position = UDim2.new(0.0149999997, 0, 0, 140)
- Music.Size = UDim2.new(0.975000024, 0, 0, 18)
- Music.ZIndex = 2
- Music.Font = Enum.Font.SourceSans
- Music.FontSize = Enum.FontSize.Size14
- Music.Text = "MUSIC"
- Music.TextColor3 = Color3.new(1, 1, 1)
- Music.TextSize = 14
- Nuke.Name = "Nuke"
- Nuke.Parent = Server
- Nuke.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Nuke.BorderSizePixel = 0
- Nuke.Position = UDim2.new(0.258596778, 0, 0, 98)
- Nuke.Size = UDim2.new(0.239130437, 0, 0, 18)
- Nuke.ZIndex = 2
- Nuke.Font = Enum.Font.SourceSans
- Nuke.FontSize = Enum.FontSize.Size14
- Nuke.Text = "METEOR SHOWER"
- Nuke.TextColor3 = Color3.new(1, 1, 1)
- Nuke.TextSize = 14
- NumberOne.Name = "NumberOne"
- NumberOne.Parent = Server
- NumberOne.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- NumberOne.BorderSizePixel = 0
- NumberOne.Position = UDim2.new(0.0110826613, 0, 0, 78)
- NumberOne.Size = UDim2.new(0.239130437, 0, 0, 18)
- NumberOne.ZIndex = 2
- NumberOne.Font = Enum.Font.SourceSans
- NumberOne.FontSize = Enum.FontSize.Size14
- NumberOne.Text = "NUMBER ONE"
- NumberOne.TextColor3 = Color3.new(1, 1, 1)
- NumberOne.TextSize = 14
- Purge.Name = "Purge"
- Purge.Parent = Server
- Purge.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Purge.BorderSizePixel = 0
- Purge.Position = UDim2.new(0.506108224, 0, 0, 38)
- Purge.Size = UDim2.new(0.239130437, 0, 0, 18)
- Purge.ZIndex = 2
- Purge.Font = Enum.Font.SourceSans
- Purge.FontSize = Enum.FontSize.Size14
- Purge.Text = "PURGE"
- Purge.TextColor3 = Color3.new(1, 1, 1)
- Purge.TextSize = 14
- RainingNoobs.Name = "RainingNoobs"
- RainingNoobs.Parent = Server
- RainingNoobs.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- RainingNoobs.BorderSizePixel = 0
- RainingNoobs.Position = UDim2.new(0.506108224, 0, 0, 98)
- RainingNoobs.Size = UDim2.new(0.239130437, 0, 0, 18)
- RainingNoobs.ZIndex = 2
- RainingNoobs.Font = Enum.Font.SourceSans
- RainingNoobs.FontSize = Enum.FontSize.Size14
- RainingNoobs.Text = "RAINING NOOBS"
- RainingNoobs.TextColor3 = Color3.new(1, 1, 1)
- RainingNoobs.TextSize = 14
- Shutdown.Name = "Shutdown"
- Shutdown.Parent = Server
- Shutdown.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Shutdown.BorderSizePixel = 0
- Shutdown.Position = UDim2.new(0.258596778, 0, 0, 58)
- Shutdown.Size = UDim2.new(0.239130437, 0, 0, 18)
- Shutdown.ZIndex = 2
- Shutdown.Font = Enum.Font.SourceSans
- Shutdown.FontSize = Enum.FontSize.Size14
- Shutdown.Text = "SHUTDOWN"
- Shutdown.TextColor3 = Color3.new(1, 1, 1)
- Shutdown.TextSize = 14
- Sp00ky.Name = "Sp00ky"
- Sp00ky.Parent = Server
- Sp00ky.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Sp00ky.BorderSizePixel = 0
- Sp00ky.Position = UDim2.new(0.258596778, 0, 0, 38)
- Sp00ky.Size = UDim2.new(0.239130437, 0, 0, 18)
- Sp00ky.ZIndex = 2
- Sp00ky.Font = Enum.Font.SourceSans
- Sp00ky.FontSize = Enum.FontSize.Size14
- Sp00ky.Text = "RAINBOW WORKSPACE"
- Sp00ky.TextColor3 = Color3.new(1, 1, 1)
- Sp00ky.TextSize = 14
- Spam.Name = "Spam"
- Spam.Parent = Server
- Spam.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Spam.BorderSizePixel = 0
- Spam.Position = UDim2.new(0.0149999997, 0, 0, 160)
- Spam.Size = UDim2.new(0.975000024, 0, 0, 18)
- Spam.ZIndex = 2
- Spam.Font = Enum.Font.SourceSans
- Spam.FontSize = Enum.FontSize.Size14
- Spam.Text = "SPAM"
- Spam.TextColor3 = Color3.new(1, 1, 1)
- Spam.TextSize = 14
- WIP.Name = "WIP"
- WIP.Parent = Server
- WIP.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP.BorderSizePixel = 0
- WIP.Position = UDim2.new(0.753624916, 0, 0, 98)
- WIP.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP.ZIndex = 2
- WIP.Font = Enum.Font.SourceSans
- WIP.FontSize = Enum.FontSize.Size14
- WIP.Text = "WIP"
- WIP.TextColor3 = Color3.new(1, 1, 1)
- WIP.TextSize = 14
- uuhhh.Name = "uuhhh"
- uuhhh.Parent = Server
- uuhhh.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- uuhhh.BorderSizePixel = 0
- uuhhh.Position = UDim2.new(0.753624916, 0, 0, 58)
- uuhhh.Size = UDim2.new(0.239130437, 0, 0, 18)
- uuhhh.ZIndex = 2
- uuhhh.Font = Enum.Font.SourceSans
- uuhhh.FontSize = Enum.FontSize.Size14
- uuhhh.Text = "UUHHH"
- uuhhh.TextColor3 = Color3.new(1, 1, 1)
- uuhhh.TextSize = 14
- Scripts.Name = "Scripts"
- Scripts.Parent = memeguiframe
- Scripts.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Scripts.BorderSizePixel = 0
- Scripts.Position = UDim2.new(0, 0, 0, 96)
- Scripts.Size = UDim2.new(1.00340903, 0, 0, 264)
- Scripts.Visible = false
- Scripts.ZIndex = 2
- ScriptsBack.Name = "ScriptsBack"
- ScriptsBack.Parent = Scripts
- ScriptsBack.BackgroundColor3 = Color3.new(0.270588, 0.352941, 0.392157)
- ScriptsBack.BorderSizePixel = 0
- ScriptsBack.Position = UDim2.new(0, 0, 0, 228)
- ScriptsBack.Size = UDim2.new(1.0011338, 0, 0, 36)
- ScriptsBack.ZIndex = 2
- CustomDex.Name = "911Plane"
- CustomDex.Parent = Scripts
- CustomDex.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- CustomDex.BorderSizePixel = 0
- CustomDex.Position = UDim2.new(0.256999999, 0, 0, 20)
- CustomDex.Size = UDim2.new(0.239130437, 0, 0, 18)
- CustomDex.ZIndex = 2
- CustomDex.Font = Enum.Font.SourceSans
- CustomDex.FontSize = Enum.FontSize.Size14
- CustomDex.Text = "Custom Dex"
- CustomDex.TextColor3 = Color3.new(1, 1, 1)
- CustomDex.TextSize = 14
- ArmCannon.Name = "ArmCannon"
- ArmCannon.Parent = Scripts
- ArmCannon.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- ArmCannon.BorderSizePixel = 0
- ArmCannon.Position = UDim2.new(0.00999999978, 0, 0, 40)
- ArmCannon.Size = UDim2.new(0.239130437, 0, 0, 18)
- ArmCannon.ZIndex = 2
- ArmCannon.Font = Enum.Font.SourceSans
- ArmCannon.FontSize = Enum.FontSize.Size14
- ArmCannon.Text = "Arm Cannons"
- ArmCannon.TextColor3 = Color3.new(1, 1, 1)
- ArmCannon.TextSize = 14
- Chainsaw.Name = "Chainsaw"
- Chainsaw.Parent = Scripts
- Chainsaw.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Chainsaw.BorderSizePixel = 0
- Chainsaw.Position = UDim2.new(0.749926805, 0, 0, 80)
- Chainsaw.Size = UDim2.new(0.239130437, 0, 0, 18)
- Chainsaw.ZIndex = 2
- Chainsaw.Font = Enum.Font.SourceSans
- Chainsaw.FontSize = Enum.FontSize.Size14
- Chainsaw.Text = "Chainsaw"
- Chainsaw.TextColor3 = Color3.new(1, 1, 1)
- Chainsaw.TextSize = 14
- WIP9.Name = "WIP9"
- WIP9.Parent = Scripts
- WIP9.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP9.BorderSizePixel = 0
- WIP9.Position = UDim2.new(0.00869565178, 0, 0, 138)
- WIP9.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP9.ZIndex = 2
- WIP9.Font = Enum.Font.SourceSans
- WIP9.FontSize = Enum.FontSize.Size14
- WIP9.Text = "RAINING DORITOS"
- WIP9.TextColor3 = Color3.new(1, 1, 1)
- WIP9.TextSize = 14
- DankEngine.Name = "DankEngine"
- DankEngine.Parent = Scripts
- DankEngine.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- DankEngine.BorderSizePixel = 0
- DankEngine.Position = UDim2.new(0.502413988, 0, 0, 20)
- DankEngine.Size = UDim2.new(0.239130437, 0, 0, 18)
- DankEngine.ZIndex = 2
- DankEngine.Font = Enum.Font.SourceSans
- DankEngine.FontSize = Enum.FontSize.Size14
- DankEngine.Text = "Dank Engine"
- DankEngine.TextColor3 = Color3.new(1, 1, 1)
- DankEngine.TextSize = 14
- DarkTitan.Name = "DarkTitan"
- DarkTitan.Parent = Scripts
- DarkTitan.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- DarkTitan.BorderSizePixel = 0
- DarkTitan.Position = UDim2.new(0.749926805, 0, 0, 60)
- DarkTitan.Size = UDim2.new(0.239130437, 0, 0, 18)
- DarkTitan.ZIndex = 2
- DarkTitan.Font = Enum.Font.SourceSans
- DarkTitan.FontSize = Enum.FontSize.Size14
- DarkTitan.Text = "Bodyguards"
- DarkTitan.TextColor3 = Color3.new(1, 1, 1)
- DarkTitan.TextSize = 14
- DevUzi.Name = "DevUzi"
- DevUzi.Parent = Scripts
- DevUzi.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- DevUzi.BorderSizePixel = 0
- DevUzi.Position = UDim2.new(0.00999999978, 0, 0, 60)
- DevUzi.Size = UDim2.new(0.239130437, 0, 0, 18)
- DevUzi.ZIndex = 2
- DevUzi.Font = Enum.Font.SourceSans
- DevUzi.FontSize = Enum.FontSize.Size14
- DevUzi.Text = "Dev Uzi"
- DevUzi.TextColor3 = Color3.new(1, 1, 1)
- DevUzi.TextSize = 14
- Draw.Name = "Draw"
- Draw.Parent = Scripts
- Draw.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Draw.BorderSizePixel = 0
- Draw.Position = UDim2.new(0.256999999, 0, 0, 60)
- Draw.Size = UDim2.new(0.239130437, 0, 0, 18)
- Draw.ZIndex = 2
- Draw.Font = Enum.Font.SourceSans
- Draw.FontSize = Enum.FontSize.Size14
- Draw.Text = "Draw"
- Draw.TextColor3 = Color3.new(1, 1, 1)
- Draw.TextSize = 14
- ExplodeStick.Name = "ExplodeStick"
- ExplodeStick.Parent = Scripts
- ExplodeStick.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- ExplodeStick.BorderSizePixel = 0
- ExplodeStick.Position = UDim2.new(0.501999974, 0, 0, 40)
- ExplodeStick.Size = UDim2.new(0.239130437, 0, 0, 18)
- ExplodeStick.ZIndex = 2
- ExplodeStick.Font = Enum.Font.SourceSans
- ExplodeStick.FontSize = Enum.FontSize.Size14
- ExplodeStick.Text = "Explode Stick"
- ExplodeStick.TextColor3 = Color3.new(1, 1, 1)
- ExplodeStick.TextSize = 14
- Jihad.Name = "Jihad"
- Jihad.Parent = Scripts
- Jihad.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Jihad.BorderSizePixel = 0
- Jihad.Position = UDim2.new(0.256999999, 0, 0, 40)
- Jihad.Size = UDim2.new(0.239130437, 0, 0, 18)
- Jihad.ZIndex = 2
- Jihad.Font = Enum.Font.SourceSans
- Jihad.FontSize = Enum.FontSize.Size14
- Jihad.Text = "Deathmachine"
- Jihad.TextColor3 = Color3.new(1, 1, 1)
- Jihad.TextSize = 14
- LightSaber.Name = "LightSaber"
- LightSaber.Parent = Scripts
- LightSaber.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- LightSaber.BorderSizePixel = 0
- LightSaber.Position = UDim2.new(0.258302569, 0, 0, 80)
- LightSaber.Size = UDim2.new(0.239130437, 0, 0, 18)
- LightSaber.ZIndex = 2
- LightSaber.Font = Enum.Font.SourceSans
- LightSaber.FontSize = Enum.FontSize.Size14
- LightSaber.Text = "Grab Knife V3"
- LightSaber.TextColor3 = Color3.new(1, 1, 1)
- LightSaber.TextSize = 14
- Overseer.Name = "Overseer"
- Overseer.Parent = Scripts
- Overseer.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Overseer.BorderSizePixel = 0
- Overseer.Position = UDim2.new(0.749926805, 0, 0, 40)
- Overseer.Size = UDim2.new(0.239130437, 0, 0, 18)
- Overseer.ZIndex = 2
- Overseer.Font = Enum.Font.SourceSans
- Overseer.FontSize = Enum.FontSize.Size14
- Overseer.Text = "Overseer"
- Overseer.TextColor3 = Color3.new(1, 1, 1)
- Overseer.TextSize = 14
- Scythe.Name = "Scythe"
- Scythe.Parent = Scripts
- Scythe.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Scythe.BorderSizePixel = 0
- Scythe.Position = UDim2.new(0.501999974, 0, 0, 60)
- Scythe.Size = UDim2.new(0.239130437, 0, 0, 18)
- Scythe.ZIndex = 2
- Scythe.Font = Enum.Font.SourceSans
- Scythe.FontSize = Enum.FontSize.Size14
- Scythe.Text = "Scythe"
- Scythe.TextColor3 = Color3.new(1, 1, 1)
- Scythe.TextSize = 14
- SuicideGrenade.Name = "SuicideGrenade"
- SuicideGrenade.Parent = Scripts
- SuicideGrenade.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- SuicideGrenade.BorderSizePixel = 0
- SuicideGrenade.Position = UDim2.new(0.00999999978, 0, 0, 80)
- SuicideGrenade.Size = UDim2.new(0.239130437, 0, 0, 18)
- SuicideGrenade.ZIndex = 2
- SuicideGrenade.Font = Enum.Font.SourceSans
- SuicideGrenade.FontSize = Enum.FontSize.Size14
- SuicideGrenade.Text = "Suicide Frag"
- SuicideGrenade.TextColor3 = Color3.new(1, 1, 1)
- SuicideGrenade.TextSize = 14
- VaporGun.Name = "VaporGun"
- VaporGun.Parent = Scripts
- VaporGun.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- VaporGun.BorderSizePixel = 0
- VaporGun.Position = UDim2.new(0.00999999978, 0, 0, 20)
- VaporGun.Size = UDim2.new(0.239130437, 0, 0, 18)
- VaporGun.ZIndex = 2
- VaporGun.Font = Enum.Font.SourceSans
- VaporGun.FontSize = Enum.FontSize.Size14
- VaporGun.Text = "Cheeseman"
- VaporGun.TextColor3 = Color3.new(1, 1, 1)
- VaporGun.TextSize = 14
- VoidRing.Name = "VoidRing"
- VoidRing.Parent = Scripts
- VoidRing.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- VoidRing.BorderSizePixel = 0
- VoidRing.Position = UDim2.new(0.502413988, 0, 0, 80)
- VoidRing.Size = UDim2.new(0.239130437, 0, 0, 18)
- VoidRing.ZIndex = 2
- VoidRing.Modal = true
- VoidRing.Font = Enum.Font.SourceSans
- VoidRing.FontSize = Enum.FontSize.Size14
- VoidRing.Text = "Black Ghost"
- VoidRing.TextColor3 = Color3.new(1, 1, 1)
- VoidRing.TextSize = 14
- WIP10.Name = "WIP10"
- WIP10.Parent = Scripts
- WIP10.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP10.BorderSizePixel = 0
- WIP10.Position = UDim2.new(0.256521732, 0, 0, 198)
- WIP10.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP10.ZIndex = 2
- WIP10.Font = Enum.Font.SourceSans
- WIP10.FontSize = Enum.FontSize.Size14
- WIP10.Text = "Spawn Crossroads"
- WIP10.TextColor3 = Color3.new(1, 1, 1)
- WIP10.TextSize = 14
- WIP11.Name = "WIP11"
- WIP11.Parent = Scripts
- WIP11.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP11.BorderSizePixel = 0
- WIP11.Position = UDim2.new(0.256521732, 0, 0, 158)
- WIP11.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP11.ZIndex = 2
- WIP11.Font = Enum.Font.SourceSans
- WIP11.FontSize = Enum.FontSize.Size14
- WIP11.Text = "Tf2 Scout"
- WIP11.TextColor3 = Color3.new(1, 1, 1)
- WIP11.TextSize = 14
- WIP12.Name = "WIP12"
- WIP12.Parent = Scripts
- WIP12.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP12.BorderSizePixel = 0
- WIP12.Position = UDim2.new(0.256521732, 0, 0, 178)
- WIP12.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP12.ZIndex = 2
- WIP12.Font = Enum.Font.SourceSans
- WIP12.FontSize = Enum.FontSize.Size14
- WIP12.Text = "Lenny"
- WIP12.TextColor3 = Color3.new(1, 1, 1)
- WIP12.TextSize = 14
- WIP13.Name = "WIP13"
- WIP13.Parent = Scripts
- WIP13.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP13.BorderSizePixel = 0
- WIP13.Position = UDim2.new(0.747826099, 0, 0, 138)
- WIP13.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP13.ZIndex = 2
- WIP13.Font = Enum.Font.SourceSans
- WIP13.FontSize = Enum.FontSize.Size14
- WIP13.Text = "Hello Neigbor"
- WIP13.TextColor3 = Color3.new(1, 1, 1)
- WIP13.TextSize = 14
- WIP14.Name = "WIP14"
- WIP14.Parent = Scripts
- WIP14.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP14.BorderSizePixel = 0
- WIP14.Position = UDim2.new(0.00869565178, 0, 0, 198)
- WIP14.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP14.ZIndex = 2
- WIP14.Font = Enum.Font.SourceSans
- WIP14.FontSize = Enum.FontSize.Size14
- WIP14.Text = "Terra Blade"
- WIP14.TextColor3 = Color3.new(1, 1, 1)
- WIP14.TextSize = 14
- WIP14_2.Name = "WIP14"
- WIP14_2.Parent = Scripts
- WIP14_2.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP14_2.BorderSizePixel = 0
- WIP14_2.Position = UDim2.new(0.502325594, 0, 0, 158)
- WIP14_2.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP14_2.ZIndex = 2
- WIP14_2.Font = Enum.Font.SourceSans
- WIP14_2.FontSize = Enum.FontSize.Size14
- WIP14_2.Text = "Wheelchair"
- WIP14_2.TextColor3 = Color3.new(1, 1, 1)
- WIP14_2.TextSize = 14
- WIP16.Name = "WIP16"
- WIP16.Parent = Scripts
- WIP16.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP16.BorderSizePixel = 0
- WIP16.Position = UDim2.new(0.502325594, 0, 0, 178)
- WIP16.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP16.ZIndex = 2
- WIP16.Font = Enum.Font.SourceSans
- WIP16.FontSize = Enum.FontSize.Size14
- WIP16.Text = "Yandere Sword"
- WIP16.TextColor3 = Color3.new(1, 1, 1)
- WIP16.TextSize = 14
- WIP17.Name = "WIP17"
- WIP17.Parent = Scripts
- WIP17.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP17.BorderSizePixel = 0
- WIP17.Position = UDim2.new(0.747826099, 0, 0, 178)
- WIP17.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP17.ZIndex = 2
- WIP17.Font = Enum.Font.SourceSans
- WIP17.FontSize = Enum.FontSize.Size14
- WIP17.Text = "Savior Man"
- WIP17.TextColor3 = Color3.new(1, 1, 1)
- WIP17.TextSize = 14
- WIP18.Name = "WIP18"
- WIP18.Parent = Scripts
- WIP18.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP18.BorderSizePixel = 0
- WIP18.Position = UDim2.new(0.747826099, 0, 0, 158)
- WIP18.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP18.ZIndex = 2
- WIP18.Font = Enum.Font.SourceSans
- WIP18.FontSize = Enum.FontSize.Size14
- WIP18.Text = "Parasite"
- WIP18.TextColor3 = Color3.new(1, 1, 1)
- WIP18.TextSize = 14
- WIP19.Name = "WIP19"
- WIP19.Parent = Scripts
- WIP19.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP19.BorderSizePixel = 0
- WIP19.Position = UDim2.new(0.256521732, 0, 0, 138)
- WIP19.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP19.ZIndex = 2
- WIP19.Font = Enum.Font.SourceSans
- WIP19.FontSize = Enum.FontSize.Size14
- WIP19.Text = "WIP"
- WIP19.TextColor3 = Color3.new(1, 1, 1)
- WIP19.TextSize = 14
- WIP2.Name = "WIP2"
- WIP2.Parent = Scripts
- WIP2.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP2.BorderSizePixel = 0
- WIP2.Position = UDim2.new(0.502325594, 0, 0, 198)
- WIP2.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP2.ZIndex = 2
- WIP2.Font = Enum.Font.SourceSans
- WIP2.FontSize = Enum.FontSize.Size14
- WIP2.Text = "WIP"
- WIP2.TextColor3 = Color3.new(1, 1, 1)
- WIP2.TextSize = 14
- Cloud.Name = "Cloud"
- Cloud.Parent = Scripts
- Cloud.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Cloud.BorderSizePixel = 0
- Cloud.Position = UDim2.new(0.749926805, 0, 0, 20)
- Cloud.Size = UDim2.new(0.239130437, 0, 0, 18)
- Cloud.ZIndex = 2
- Cloud.Font = Enum.Font.SourceSans
- Cloud.FontSize = Enum.FontSize.Size14
- Cloud.Text = "Cloud"
- Cloud.TextColor3 = Color3.new(1, 1, 1)
- Cloud.TextSize = 14
- WIP4.Name = "WIP4"
- WIP4.Parent = Scripts
- WIP4.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP4.BorderSizePixel = 0
- WIP4.Position = UDim2.new(0.747826099, 0, 0, 198)
- WIP4.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP4.ZIndex = 2
- WIP4.Font = Enum.Font.SourceSans
- WIP4.FontSize = Enum.FontSize.Size14
- WIP4.Text = "WIP"
- WIP4.TextColor3 = Color3.new(1, 1, 1)
- WIP4.TextSize = 14
- WIP5.Name = "WIP5"
- WIP5.Parent = Scripts
- WIP5.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP5.BorderSizePixel = 0
- WIP5.Position = UDim2.new(0.00869565178, 0, 0, 178)
- WIP5.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP5.ZIndex = 2
- WIP5.Font = Enum.Font.SourceSans
- WIP5.FontSize = Enum.FontSize.Size14
- WIP5.Text = "WIP"
- WIP5.TextColor3 = Color3.new(1, 1, 1)
- WIP5.TextSize = 14
- WIP6.Name = "WIP6"
- WIP6.Parent = Scripts
- WIP6.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP6.BorderSizePixel = 0
- WIP6.Position = UDim2.new(0.502325594, 0, 0, 138)
- WIP6.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP6.ZIndex = 2
- WIP6.Font = Enum.Font.SourceSans
- WIP6.FontSize = Enum.FontSize.Size14
- WIP6.Text = "WIP"
- WIP6.TextColor3 = Color3.new(1, 1, 1)
- WIP6.TextSize = 14
- WIP7.Name = "WIP7"
- WIP7.Parent = Scripts
- WIP7.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- WIP7.BorderSizePixel = 0
- WIP7.Position = UDim2.new(0.00869565178, 0, 0, 158)
- WIP7.Size = UDim2.new(0.239130437, 0, 0, 18)
- WIP7.ZIndex = 2
- WIP7.Font = Enum.Font.SourceSans
- WIP7.FontSize = Enum.FontSize.Size14
- WIP7.Text = "WIP"
- WIP7.TextColor3 = Color3.new(1, 1, 1)
- WIP7.TextSize = 14
- Games.Name = "Games"
- Games.Parent = memeguiframe
- Games.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Games.BorderSizePixel = 0
- Games.Position = UDim2.new(0, 0, 0, 96)
- Games.Size = UDim2.new(1.00340903, 0, 0, 264)
- Games.Visible = false
- Games.ZIndex = 2
- ServerValueTextBack_2.Name = "ServerValueTextBack"
- ServerValueTextBack_2.Parent = Games
- ServerValueTextBack_2.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- ServerValueTextBack_2.BorderSizePixel = 0
- ServerValueTextBack_2.Position = UDim2.new(0, 0, 0, 228)
- ServerValueTextBack_2.Size = UDim2.new(1.0011338, 0, 0, 36)
- ServerValueTextBack_2.ZIndex = 2
- local TextLabel = Instance.new("TextLabel")
- local JailBreakButton = Instance.new("ImageButton")
- local SharkBiteButton = Instance.new("ImageButton")
- local WeightLiftButton = Instance.new("ImageButton")
- local PFButton = Instance.new("ImageButton")
- JailBreakButton.Name = "JailBreakButton"
- JailBreakButton.Parent = Games
- JailBreakButton.BackgroundColor3 = Color3.new(1, 1, 1)
- JailBreakButton.Position = UDim2.new(0.0444320887, 0, 0, 24)
- JailBreakButton.Size = UDim2.new(0.222160444, 0, 0, 192)
- JailBreakButton.ZIndex = 2
- JailBreakButton.Image = "rbxassetid://819035009"
- SharkBiteButton.Name = "SharkBiteButton"
- SharkBiteButton.Parent = Games
- SharkBiteButton.BackgroundColor3 = Color3.new(1, 1, 1)
- SharkBiteButton.Position = UDim2.new(0.273997873, 0, 0, 24)
- SharkBiteButton.Size = UDim2.new(0.222160444, 0, 0, 192)
- SharkBiteButton.ZIndex = 2
- SharkBiteButton.Image = "rbxassetid://1010571927"
- WeightLiftButton.Name = "WeightLiftButton"
- WeightLiftButton.Parent = Games
- WeightLiftButton.BackgroundColor3 = Color3.new(1, 1, 1)
- WeightLiftButton.Position = UDim2.new(0.503563702, 0, 0, 24)
- WeightLiftButton.Size = UDim2.new(0.222160444, 0, 0, 192)
- WeightLiftButton.ZIndex = 2
- WeightLiftButton.Image = "rbxassetid://1010577222"
- PFButton.Name = "PFButton"
- PFButton.Parent = Games
- PFButton.BackgroundColor3 = Color3.new(1, 1, 1)
- PFButton.Position = UDim2.new(0.733129442, 0, 0, 24)
- PFButton.Size = UDim2.new(0.222160444, 0, 0, 192)
- PFButton.ZIndex = 2
- PFButton.Image = "rbxassetid://1010579728"
- local function GetPlayer(Str)
- if game:GetService'Players':FindFirstChild(Str)then
- return{Str}
- elseif string.lower(Str)=='all'then
- local b={}
- for a,a in pairs(game:GetService'Players':GetPlayers())do
- table.insert(b,a)
- end
- return b
- elseif string.lower(Str)=='others'then
- local b={}
- for a,a in pairs(game:GetService'Players':GetPlayers())do
- if a ~= LP then
- table.insert(b,a)
- end
- end
- return b
- elseif string.lower(Str)=='me'then
- return{LP}
- else
- local b={}
- for a,a in pairs(game:GetService'Players':GetPlayers())do
- if string.lower(string.sub(a.Name,1,#Str))==string.lower(Str)then
- table.insert(b,a)
- end
- end
- return b
- end
- end
- Jailbreak.Name = "Jailbreak"
- Jailbreak.Parent = memeguiframe
- Jailbreak.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Jailbreak.BorderSizePixel = 0
- Jailbreak.Position = UDim2.new(0, 0, 0, 96)
- Jailbreak.Size = UDim2.new(1.00340903, 0, 0, 264)
- Jailbreak.Visible = false
- Jailbreak.ZIndex = 2
- JailbreakValueTextBack.Name = "JailbreakValueTextBack"
- JailbreakValueTextBack.Parent = Jailbreak
- JailbreakValueTextBack.BackgroundColor3 = Color3.new(0.270588, 0.352941, 0.392157)
- JailbreakValueTextBack.BorderSizePixel = 0
- JailbreakValueTextBack.Position = UDim2.new(0, 0, 0, 228)
- JailbreakValueTextBack.Size = UDim2.new(1.0011338, 0, 0, 36)
- JailbreakValueTextBack.ZIndex = 2
- JailbreakValue.Name = "JailbreakValue"
- JailbreakValue.Parent = Jailbreak
- JailbreakValue.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- JailbreakValue.BorderColor3 = Color3.new(1, 1, 1)
- JailbreakValue.Position = UDim2.new(0.509805083, 0, 0, 234)
- JailbreakValue.Size = UDim2.new(0.479999989, 0, 0, 22)
- JailbreakValue.ZIndex = 2
- JailbreakValue.Font = Enum.Font.SourceSans
- JailbreakValue.FontSize = Enum.FontSize.Size14
- JailbreakValue.Text = "Value"
- JailbreakValue.TextColor3 = Color3.new(1, 1, 1)
- JailbreakValue.TextSize = 14
- JailbreakValue.TextXAlignment = Enum.TextXAlignment.Left
- JDonut.Name = "JDonut"
- JDonut.Parent = Jailbreak
- JDonut.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JDonut.BorderSizePixel = 0
- JDonut.Position = UDim2.new(0.753620982, 0, 0, 56)
- JDonut.Size = UDim2.new(0.239130437, 0, 0, 18)
- JDonut.ZIndex = 2
- JDonut.Font = Enum.Font.SourceSans
- JDonut.FontSize = Enum.FontSize.Size14
- JDonut.Text = "Donut Shop"
- JDonut.TextColor3 = Color3.new(1, 1, 1)
- JDonut.TextSize = 14
- JCrimBase1.Name = "JCrimBase1"
- JCrimBase1.Parent = Jailbreak
- JCrimBase1.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JCrimBase1.BorderSizePixel = 0
- JCrimBase1.Position = UDim2.new(0.753620982, 0, 0, 36)
- JCrimBase1.Size = UDim2.new(0.239130437, 0, 0, 18)
- JCrimBase1.ZIndex = 2
- JCrimBase1.Font = Enum.Font.SourceSans
- JCrimBase1.FontSize = Enum.FontSize.Size14
- JCrimBase1.Text = "Criminal Base 1"
- JCrimBase1.TextColor3 = Color3.new(1, 1, 1)
- JCrimBase1.TextSize = 14
- JGod.Name = "JGod"
- JGod.Parent = Jailbreak
- JGod.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JGod.BorderSizePixel = 0
- JGod.Position = UDim2.new(0.00738847908, 0, 0, 36)
- JGod.Size = UDim2.new(0.239130437, 0, 0, 18)
- JGod.ZIndex = 2
- JGod.Font = Enum.Font.SourceSans
- JGod.FontSize = Enum.FontSize.Size14
- JGod.Text = "God"
- JGod.TextColor3 = Color3.new(1, 1, 1)
- JGod.TextSize = 14
- JHipHeight.Name = "JHipHeight"
- JHipHeight.Parent = Jailbreak
- JHipHeight.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JHipHeight.BorderSizePixel = 0
- JHipHeight.Position = UDim2.new(0.00738847908, 0, 0, 160)
- JHipHeight.Size = UDim2.new(0.4839454, 0, 0, 18)
- JHipHeight.ZIndex = 2
- JHipHeight.Font = Enum.Font.SourceSans
- JHipHeight.FontSize = Enum.FontSize.Size14
- JHipHeight.Text = "HipHeight"
- JHipHeight.TextColor3 = Color3.new(1, 1, 1)
- JHipHeight.TextSize = 14
- JPoliceHQ1.Name = "JPoliceHQ1"
- JPoliceHQ1.Parent = Jailbreak
- JPoliceHQ1.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JPoliceHQ1.BorderSizePixel = 0
- JPoliceHQ1.Position = UDim2.new(0.254902542, 0, 0, 56)
- JPoliceHQ1.Size = UDim2.new(0.239130437, 0, 0, 18)
- JPoliceHQ1.ZIndex = 2
- JPoliceHQ1.Font = Enum.Font.SourceSans
- JPoliceHQ1.FontSize = Enum.FontSize.Size14
- JPoliceHQ1.Text = "Police Headquarters 1"
- JPoliceHQ1.TextColor3 = Color3.new(1, 1, 1)
- JPoliceHQ1.TextSize = 14
- JCrimBase2.Name = "JCrimBase2"
- JCrimBase2.Parent = Jailbreak
- JCrimBase2.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JCrimBase2.BorderSizePixel = 0
- JCrimBase2.Position = UDim2.new(0.00738847908, 0, 0, 56)
- JCrimBase2.Size = UDim2.new(0.239130437, 0, 0, 18)
- JCrimBase2.ZIndex = 2
- JCrimBase2.Font = Enum.Font.SourceSans
- JCrimBase2.FontSize = Enum.FontSize.Size14
- JCrimBase2.Text = "Criminal Base 2"
- JCrimBase2.TextColor3 = Color3.new(1, 1, 1)
- JCrimBase2.TextSize = 14
- JApt3.Name = "JApt3"
- JApt3.Parent = Jailbreak
- JApt3.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JApt3.BorderSizePixel = 0
- JApt3.Position = UDim2.new(0.506110847, 0, 0, 116)
- JApt3.Size = UDim2.new(0.239130437, 0, 0, 18)
- JApt3.ZIndex = 2
- JApt3.Font = Enum.Font.SourceSans
- JApt3.FontSize = Enum.FontSize.Size14
- JApt3.Text = "Apartment 3"
- JApt3.TextColor3 = Color3.new(1, 1, 1)
- JApt3.TextSize = 14
- JBTools.Name = "JBTools"
- JBTools.Parent = Jailbreak
- JBTools.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JBTools.BorderSizePixel = 0
- JBTools.Position = UDim2.new(0.254902542, 0, 0, 36)
- JBTools.Size = UDim2.new(0.239130437, 0, 0, 18)
- JBTools.ZIndex = 2
- JBTools.Font = Enum.Font.SourceSans
- JBTools.FontSize = Enum.FontSize.Size14
- JBTools.Text = "BTools"
- JBTools.TextColor3 = Color3.new(1, 1, 1)
- JBTools.TextSize = 14
- JOnOff.Name = "JOnOff"
- JOnOff.Parent = Jailbreak
- JOnOff.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JOnOff.BorderSizePixel = 0
- JOnOff.Position = UDim2.new(0.00738847908, 0, 0, 14)
- JOnOff.Size = UDim2.new(0.985000014, 0, 0, 18)
- JOnOff.ZIndex = 2
- JOnOff.Font = Enum.Font.SourceSans
- JOnOff.FontSize = Enum.FontSize.Size14
- JOnOff.Text = "Jailbreak: OFF"
- JOnOff.TextColor3 = Color3.new(1, 1, 1)
- JOnOff.TextSize = 14
- JLambo.Name = "JLambo"
- JLambo.Parent = Jailbreak
- JLambo.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JLambo.BorderSizePixel = 0
- JLambo.Position = UDim2.new(0.753620982, 0, 0, 76)
- JLambo.Size = UDim2.new(0.239130437, 0, 0, 18)
- JLambo.ZIndex = 2
- JLambo.Font = Enum.Font.SourceSans
- JLambo.FontSize = Enum.FontSize.Size14
- JLambo.Text = "Lamborghini"
- JLambo.TextColor3 = Color3.new(1, 1, 1)
- JLambo.TextSize = 14
- JStation.Name = "JStation"
- JStation.Parent = Jailbreak
- JStation.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JStation.BorderSizePixel = 0
- JStation.Position = UDim2.new(0.506108224, 0, 0, 76)
- JStation.Size = UDim2.new(0.239130437, 0, 0, 18)
- JStation.ZIndex = 2
- JStation.Font = Enum.Font.SourceSans
- JStation.FontSize = Enum.FontSize.Size14
- JStation.Text = "Gas Station"
- JStation.TextColor3 = Color3.new(1, 1, 1)
- JStation.TextSize = 14
- JJewerly.Name = "JJewerly"
- JJewerly.Parent = Jailbreak
- JJewerly.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JJewerly.BorderSizePixel = 0
- JJewerly.Position = UDim2.new(0.254902542, 0, 0, 76)
- JJewerly.Size = UDim2.new(0.239130437, 0, 0, 18)
- JJewerly.ZIndex = 2
- JJewerly.Font = Enum.Font.SourceSans
- JJewerly.FontSize = Enum.FontSize.Size14
- JJewerly.Text = "Jewerly"
- JJewerly.TextColor3 = Color3.new(1, 1, 1)
- JJewerly.TextSize = 14
- JPrison.Name = "JPrison"
- JPrison.Parent = Jailbreak
- JPrison.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JPrison.BorderSizePixel = 0
- JPrison.Position = UDim2.new(0.506108224, 0, 0, 36)
- JPrison.Size = UDim2.new(0.239130437, 0, 0, 18)
- JPrison.ZIndex = 2
- JPrison.Font = Enum.Font.SourceSans
- JPrison.FontSize = Enum.FontSize.Size14
- JPrison.Text = "Prison"
- JPrison.TextColor3 = Color3.new(1, 1, 1)
- JPrison.TextSize = 14
- JPoliceHQ2.Name = "JPoliceHQ2"
- JPoliceHQ2.Parent = Jailbreak
- JPoliceHQ2.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JPoliceHQ2.BorderSizePixel = 0
- JPoliceHQ2.Position = UDim2.new(0.506108224, 0, 0, 56)
- JPoliceHQ2.Size = UDim2.new(0.239130437, 0, 0, 18)
- JPoliceHQ2.ZIndex = 2
- JPoliceHQ2.Font = Enum.Font.SourceSans
- JPoliceHQ2.FontSize = Enum.FontSize.Size14
- JPoliceHQ2.Text = "Police Headquarters 2"
- JPoliceHQ2.TextColor3 = Color3.new(1, 1, 1)
- JPoliceHQ2.TextSize = 14
- JJumpPower.Name = "JJumpPower"
- JJumpPower.Parent = Jailbreak
- JJumpPower.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JJumpPower.BorderSizePixel = 0
- JJumpPower.Position = UDim2.new(0.509805083, 0, 0, 140)
- JJumpPower.Size = UDim2.new(0.4839454, 0, 0, 18)
- JJumpPower.ZIndex = 2
- JJumpPower.Font = Enum.Font.SourceSans
- JJumpPower.FontSize = Enum.FontSize.Size14
- JJumpPower.Text = "JumpPower"
- JJumpPower.TextColor3 = Color3.new(1, 1, 1)
- JJumpPower.TextSize = 14
- JWalkspeed.Name = "JWalkspeed"
- JWalkspeed.Parent = Jailbreak
- JWalkspeed.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JWalkspeed.BorderSizePixel = 0
- JWalkspeed.Position = UDim2.new(0.00738847908, 0, 0, 140)
- JWalkspeed.Size = UDim2.new(0.4839454, 0, 0, 18)
- JWalkspeed.ZIndex = 2
- JWalkspeed.Font = Enum.Font.SourceSans
- JWalkspeed.FontSize = Enum.FontSize.Size14
- JWalkspeed.Text = "WalkSpeed"
- JWalkspeed.TextColor3 = Color3.new(1, 1, 1)
- JWalkspeed.TextSize = 14
- JailbreakPlayer.Name = "JailbreakPlayer"
- JailbreakPlayer.Parent = Jailbreak
- JailbreakPlayer.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- JailbreakPlayer.BorderColor3 = Color3.new(1, 1, 1)
- JailbreakPlayer.Position = UDim2.new(0.0147769582, 0, 0, 234)
- JailbreakPlayer.Size = UDim2.new(0.479999989, 0, 0, 22)
- JailbreakPlayer.ZIndex = 2
- JailbreakPlayer.Font = Enum.Font.SourceSans
- JailbreakPlayer.FontSize = Enum.FontSize.Size14
- JailbreakPlayer.Text = "Player Name (Only TP)"
- JailbreakPlayer.TextColor3 = Color3.new(1, 1, 1)
- JailbreakPlayer.TextSize = 14
- JailbreakPlayer.TextXAlignment = Enum.TextXAlignment.Left
- JApt4.Name = "JApt4"
- JApt4.Parent = Jailbreak
- JApt4.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JApt4.BorderSizePixel = 0
- JApt4.Position = UDim2.new(0.753624916, 0, 0, 116)
- JApt4.Size = UDim2.new(0.239130437, 0, 0, 18)
- JApt4.ZIndex = 2
- JApt4.Font = Enum.Font.SourceSans
- JApt4.FontSize = Enum.FontSize.Size14
- JApt4.Text = "Apartment 4"
- JApt4.TextColor3 = Color3.new(1, 1, 1)
- JApt4.TextSize = 14
- JBugatti.Name = "JBugatti"
- JBugatti.Parent = Jailbreak
- JBugatti.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JBugatti.BorderSizePixel = 0
- JBugatti.Position = UDim2.new(0.00740534812, 0, 0, 96)
- JBugatti.Size = UDim2.new(0.239130437, 0, 0, 18)
- JBugatti.ZIndex = 2
- JBugatti.Font = Enum.Font.SourceSans
- JBugatti.FontSize = Enum.FontSize.Size14
- JBugatti.Text = "Bugatti"
- JBugatti.TextColor3 = Color3.new(1, 1, 1)
- JBugatti.TextSize = 14
- JTesla.Name = "JTesla"
- JTesla.Parent = Jailbreak
- JTesla.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JTesla.BorderSizePixel = 0
- JTesla.Position = UDim2.new(0.254902542, 0, 0, 96)
- JTesla.Size = UDim2.new(0.239130437, 0, 0, 18)
- JTesla.ZIndex = 2
- JTesla.Font = Enum.Font.SourceSans
- JTesla.FontSize = Enum.FontSize.Size14
- JTesla.Text = "Tesla"
- JTesla.TextColor3 = Color3.new(1, 1, 1)
- JTesla.TextSize = 14
- JPorsche.Name = "JPorsche"
- JPorsche.Parent = Jailbreak
- JPorsche.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JPorsche.BorderSizePixel = 0
- JPorsche.Position = UDim2.new(0.506110847, 0, 0, 96)
- JPorsche.Size = UDim2.new(0.239130437, 0, 0, 18)
- JPorsche.ZIndex = 2
- JPorsche.Font = Enum.Font.SourceSans
- JPorsche.FontSize = Enum.FontSize.Size14
- JPorsche.Text = "Porsche"
- JPorsche.TextColor3 = Color3.new(1, 1, 1)
- JPorsche.TextSize = 14
- JDirtBike.Name = "JDirtBike"
- JDirtBike.Parent = Jailbreak
- JDirtBike.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JDirtBike.BorderSizePixel = 0
- JDirtBike.Position = UDim2.new(0.753624916, 0, 0, 96)
- JDirtBike.Size = UDim2.new(0.239130437, 0, 0, 18)
- JDirtBike.ZIndex = 2
- JDirtBike.Font = Enum.Font.SourceSans
- JDirtBike.FontSize = Enum.FontSize.Size14
- JDirtBike.Text = "Dirt Bike"
- JDirtBike.TextColor3 = Color3.new(1, 1, 1)
- JDirtBike.TextSize = 14
- JApt1.Name = "JApt1"
- JApt1.Parent = Jailbreak
- JApt1.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JApt1.BorderSizePixel = 0
- JApt1.Position = UDim2.new(0.00738847908, 0, 0, 116)
- JApt1.Size = UDim2.new(0.239130437, 0, 0, 18)
- JApt1.ZIndex = 2
- JApt1.Font = Enum.Font.SourceSans
- JApt1.FontSize = Enum.FontSize.Size14
- JApt1.Text = "Apartment 1"
- JApt1.TextColor3 = Color3.new(1, 1, 1)
- JApt1.TextSize = 14
- JApt2.Name = "JApt2"
- JApt2.Parent = Jailbreak
- JApt2.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JApt2.BorderSizePixel = 0
- JApt2.Position = UDim2.new(0.254902542, 0, 0, 116)
- JApt2.Size = UDim2.new(0.239130437, 0, 0, 18)
- JApt2.ZIndex = 2
- JApt2.Font = Enum.Font.SourceSans
- JApt2.FontSize = Enum.FontSize.Size14
- JApt2.Text = "Apartment 2"
- JApt2.TextColor3 = Color3.new(1, 1, 1)
- JApt2.TextSize = 14
- JWalkspeed_2.Name = "JWalkspeed"
- JWalkspeed_2.Parent = Jailbreak
- JWalkspeed_2.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JWalkspeed_2.BorderSizePixel = 0
- JWalkspeed_2.Position = UDim2.new(0.00738847908, 0, 0, 140)
- JWalkspeed_2.Size = UDim2.new(0.4839454, 0, 0, 18)
- JWalkspeed_2.ZIndex = 2
- JWalkspeed_2.Font = Enum.Font.SourceSans
- JWalkspeed_2.FontSize = Enum.FontSize.Size14
- JWalkspeed_2.Text = "WalkSpeed"
- JWalkspeed_2.TextColor3 = Color3.new(1, 1, 1)
- JWalkspeed_2.TextSize = 14
- JNoDoors.Name = "JNoDoors"
- JNoDoors.Parent = Jailbreak
- JNoDoors.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JNoDoors.BorderSizePixel = 0
- JNoDoors.Position = UDim2.new(0.509805083, 0, 0, 160)
- JNoDoors.Size = UDim2.new(0.4839454, 0, 0, 18)
- JNoDoors.ZIndex = 2
- JNoDoors.Font = Enum.Font.SourceSans
- JNoDoors.FontSize = Enum.FontSize.Size14
- JNoDoors.Text = "No Doors"
- JNoDoors.TextColor3 = Color3.new(1, 1, 1)
- JNoDoors.TextSize = 14
- JAutoArrest.Name = "JAutoArrest"
- JAutoArrest.Parent = Jailbreak
- JAutoArrest.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JAutoArrest.BorderSizePixel = 0
- JAutoArrest.Position = UDim2.new(0.509805083, 0, 0, 180)
- JAutoArrest.Size = UDim2.new(0.4839454, 0, 0, 18)
- JAutoArrest.ZIndex = 2
- JAutoArrest.Font = Enum.Font.SourceSans
- JAutoArrest.FontSize = Enum.FontSize.Size14
- JAutoArrest.Text = "Auto Arrest: OFF"
- JAutoArrest.TextColor3 = Color3.new(1, 1, 1)
- JAutoArrest.TextSize = 14
- JJumpPower_2.Name = "JJumpPower"
- JJumpPower_2.Parent = Jailbreak
- JJumpPower_2.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JJumpPower_2.BorderSizePixel = 0
- JJumpPower_2.Position = UDim2.new(0.509805083, 0, 0, 140)
- JJumpPower_2.Size = UDim2.new(0.4839454, 0, 0, 18)
- JJumpPower_2.ZIndex = 2
- JJumpPower_2.Font = Enum.Font.SourceSans
- JJumpPower_2.FontSize = Enum.FontSize.Size14
- JJumpPower_2.Text = "JumpPower"
- JJumpPower_2.TextColor3 = Color3.new(1, 1, 1)
- JJumpPower_2.TextSize = 14
- JTeleport.Name = "JTeleport"
- JTeleport.Parent = Jailbreak
- JTeleport.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JTeleport.BorderSizePixel = 0
- JTeleport.Position = UDim2.new(0.00738847908, 0, 0, 180)
- JTeleport.Size = UDim2.new(0.4839454, 0, 0, 18)
- JTeleport.ZIndex = 2
- JTeleport.Font = Enum.Font.SourceSans
- JTeleport.FontSize = Enum.FontSize.Size14
- JTeleport.Text = "Teleport"
- JTeleport.TextColor3 = Color3.new(1, 1, 1)
- JTeleport.TextSize = 14
- JVault.Name = "JVault"
- JVault.Parent = Jailbreak
- JVault.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JVault.BorderSizePixel = 0
- JVault.Position = UDim2.new(0.00738847908, 0, 0, 76)
- JVault.Size = UDim2.new(0.239130437, 0, 0, 18)
- JVault.ZIndex = 2
- JVault.Font = Enum.Font.SourceSans
- JVault.FontSize = Enum.FontSize.Size14
- JVault.Text = "Bank Vault"
- JVault.TextColor3 = Color3.new(1, 1, 1)
- JVault.TextSize = 14
- JTeleport_2.Name = "JTeleport"
- JTeleport_2.Parent = Jailbreak
- JTeleport_2.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JTeleport_2.BorderSizePixel = 0
- JTeleport_2.Position = UDim2.new(0.00738847908, 0, 0, 180)
- JTeleport_2.Size = UDim2.new(0.4839454, 0, 0, 18)
- JTeleport_2.ZIndex = 2
- JTeleport_2.Font = Enum.Font.SourceSans
- JTeleport_2.FontSize = Enum.FontSize.Size14
- JTeleport_2.Text = "Teleport"
- JTeleport_2.TextColor3 = Color3.new(1, 1, 1)
- JTeleport_2.TextSize = 14
- JCtrlClick.Name = "JCtrlClick"
- JCtrlClick.Parent = Jailbreak
- JCtrlClick.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JCtrlClick.BorderSizePixel = 0
- JCtrlClick.Position = UDim2.new(0.00738847908, 0, 0, 200)
- JCtrlClick.Size = UDim2.new(0.4839454, 0, 0, 18)
- JCtrlClick.ZIndex = 2
- JCtrlClick.Font = Enum.Font.SourceSans
- JCtrlClick.FontSize = Enum.FontSize.Size14
- JCtrlClick.Text = "Ctrl + Click To Teleport: OFF"
- JCtrlClick.TextColor3 = Color3.new(1, 1, 1)
- JCtrlClick.TextSize = 14
- JCarSpeed.Name = "JCarSpeed"
- JCarSpeed.Parent = Jailbreak
- JCarSpeed.BackgroundColor3 = Color3.new(0.0980392, 0.462745, 0.823529)
- JCarSpeed.BorderSizePixel = 0
- JCarSpeed.Position = UDim2.new(0.509805083, 0, 0, 200)
- JCarSpeed.Size = UDim2.new(0.4839454, 0, 0, 18)
- JCarSpeed.ZIndex = 2
- JCarSpeed.Font = Enum.Font.SourceSans
- JCarSpeed.FontSize = Enum.FontSize.Size14
- JCarSpeed.Text = "Vehicle Speed"
- JCarSpeed.TextColor3 = Color3.new(1, 1, 1)
- JCarSpeed.TextSize = 14
- FEBYPASS.MouseButton1Down:Connect(function()
- if FEBYPASS.Text == "FE BYPASS: OFF" then
- FEBYPASS.Text = "MEMEMED"
- end
- end)
- TRANSPARENT.MouseButton1Down:Connect(function()
- if TRANSPARENT.Text == "Transparent: OFF" then
- TRANSPARENT.Text = "Transparent: ON"
- Games.BackgroundTransparency = 0.2
- LocalPlayer.BackgroundTransparency = 0.2
- Players.BackgroundTransparency = 0.2
- Scripts.BackgroundTransparency = 0.2
- Server.BackgroundTransparency = 0.2
- Home.BackgroundTransparency = 0.2
- Options.BackgroundTransparency = 0.2
- Window.BackgroundTransparency = 0.2
- Topbar.BackgroundTransparency = 0.2
- elseif TRANSPARENT.Text == "Transparent: ON" then
- TRANSPARENT.Text = "Transparent: OFF"
- Games.BackgroundTransparency = 0
- LocalPlayer.BackgroundTransparency = 0
- Players.BackgroundTransparency = 0
- Scripts.BackgroundTransparency = 0
- Server.BackgroundTransparency = 0
- Home.BackgroundTransparency = 0
- Options.BackgroundTransparency = 0
- Window.BackgroundTransparency = 0
- Topbar.BackgroundTransparency = 0
- end
- end)
- GREEN.MouseButton1Down:Connect(function()
- for i,v in pairs(LocalPlayer:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.180392, 0.490196, 0.196078)
- end
- end
- for i,v in pairs(Options:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.180392, 0.490196, 0.196078)
- end
- end
- for i,v in pairs(Players:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.180392, 0.490196, 0.196078)
- end
- end
- for i,v in pairs(Scripts:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.180392, 0.490196, 0.196078)
- end
- end
- for i,v in pairs(Server:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.180392, 0.490196, 0.196078)
- end
- end
- for i,v in pairs(Home:GetChildren()) do
- if v:IsA("TextLabel") then
- v.BackgroundColor3 = Color3.new(0.180392, 0.490196, 0.196078)
- end
- end
- Window.BackgroundColor3 = Color3.new(0.180392, 0.490196, 0.196078)
- Topbar.BackgroundColor3 = Color3.new(0.298039, 0.686275, 0.313726)
- FancyLine.BackgroundColor3 = Color3.new(0, 0.784314, 0.32549)
- end)
- RED.MouseButton1Down:Connect(function()
- for i,v in pairs(LocalPlayer:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.776471, 0.156863, 0.156863)
- end
- end
- for i,v in pairs(Options:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.776471, 0.156863, 0.156863)
- end
- end
- for i,v in pairs(Players:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.776471, 0.156863, 0.156863)
- end
- end
- for i,v in pairs(Scripts:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.776471, 0.156863, 0.156863)
- end
- end
- for i,v in pairs(Server:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.776471, 0.156863, 0.156863)
- end
- end
- for i,v in pairs(Home:GetChildren()) do
- if v:IsA("TextLabel") then
- v.BackgroundColor3 = Color3.new(0.776471, 0.156863, 0.156863)
- end
- end
- Window.BackgroundColor3 = Color3.new(0.776471, 0.156863, 0.156863)
- Topbar.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- FancyLine.BackgroundColor3 = Color3.new(1, 0.321569, 0.321569)
- end)
- GRAY.MouseButton1Down:Connect(function()
- for i,v in pairs(LocalPlayer:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.258824, 0.258824, 0.258824)
- end
- end
- for i,v in pairs(Options:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.258824, 0.258824, 0.258824)
- end
- end
- for i,v in pairs(Players:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.258824, 0.258824, 0.258824)
- end
- end
- for i,v in pairs(Scripts:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.258824, 0.258824, 0.258824)
- end
- end
- for i,v in pairs(Server:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.258824, 0.258824, 0.258824)
- end
- end
- for i,v in pairs(Home:GetChildren()) do
- if v:IsA("TextLabel") then
- v.BackgroundColor3 = Color3.new(0.258824, 0.258824, 0.258824)
- end
- end
- Window.BackgroundColor3 = Color3.new(0.258824, 0.258824, 0.258824)
- Topbar.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- FancyLine.BackgroundColor3 = Color3.new(0.835294, 0, 0)
- end)
- BLUE.MouseButton1Down:Connect(function()
- for i,v in pairs(LocalPlayer:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- end
- end
- for i,v in pairs(Options:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- end
- end
- for i,v in pairs(Players:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- end
- end
- for i,v in pairs(Scripts:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- end
- end
- for i,v in pairs(Server:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- end
- end
- for i,v in pairs(Home:GetChildren()) do
- if v:IsA("TextLabel") then
- v.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- end
- end
- Window.BackgroundColor3 = Color3.new(0.0823529, 0.396078, 0.752941)
- Topbar.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- FancyLine.BackgroundColor3 = Color3.new(0.266667, 0.541176, 1)
- end)
- PINK.MouseButton1Down:Connect(function()
- for i,v in pairs(LocalPlayer:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.847059, 0.105882, 0.376471)
- end
- end
- for i,v in pairs(Options:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.847059, 0.105882, 0.376471)
- end
- end
- for i,v in pairs(Players:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.847059, 0.105882, 0.376471)
- end
- end
- for i,v in pairs(Scripts:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.847059, 0.105882, 0.376471)
- end
- end
- for i,v in pairs(Server:GetChildren()) do
- if v:IsA("TextButton") then
- v.BackgroundColor3 = Color3.new(0.847059, 0.105882, 0.376471)
- end
- end
- for i,v in pairs(Home:GetChildren()) do
- if v:IsA("TextLabel") then
- v.BackgroundColor3 = Color3.new(0.847059, 0.105882, 0.376471)
- end
- end
- Window.BackgroundColor3 = Color3.new(0.847059, 0.105882, 0.376471)
- Topbar.BackgroundColor3 = Color3.new(0.941177, 0.384314, 0.572549)
- FancyLine.BackgroundColor3 = Color3.new(1, 0.501961, 0.670588)
- end)
- LIGHT.MouseButton1Down:Connect(function()
- if Settings.DARK.Text == "Dark Theme: ON" then
- Settings.DARK.Text = "Dark Theme: OFF"
- Settings.LIGHT.Text = "Light Theme: ON"
- Settings.DARK.TextColor3 = Color3.new(1, 1, 1)
- Settings.LIGHT.TextColor3 = Color3.new(1, 1, 1)
- Settings.TOPMOST.TextColor3 = Color3.new(1, 1, 1)
- Settings.TRANSPARENT.TextColor3 = Color3.new(1, 1, 1)
- Players.BackgroundColor3 = Color3.new(1, 1, 1)
- Games.BackgroundColor3 = Color3.new(1, 1, 1)
- LocalPlayer.BackgroundColor3 = Color3.new(1, 1, 1)
- Server.BackgroundColor3 = Color3.new(1, 1, 1)
- Scripts.BackgroundColor3 = Color3.new(1, 1, 1)
- Home.BackgroundColor3 = Color3.new(1, 1, 1)
- Options.BackgroundColor3 = Color3.new(1, 1, 1)
- end
- end)
- DARK.MouseButton1Down:Connect(function()
- if Settings.LIGHT.Text == "Light Theme: ON" then
- Settings.LIGHT.Text = "Light Theme: OFF"
- Settings.DARK.Text = "Dark Theme: ON"
- Players.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Games.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- LocalPlayer.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Server.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Scripts.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Home.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- Options.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- end
- end)
- TOPMOST.MouseButton1Down:Connect(function()
- if Settings.TOPMOST.Text == "TopMost: OFF" then
- Settings.TOPMOST.Text = "TopMost: ON"
- for i,v in pairs(Window:GetChildren()) do
- if v:IsA("Frame") or v:IsA("TextButton")or v:IsA("TextLabel") then
- v.ZIndex = 10
- end
- end
- end
- end)
- Close.MouseButton1Down:Connect(function()
- Games.Visible = false
- LocalPlayer.Visible = false
- Players.Visible = false
- Scripts.Visible = false
- Server.Visible = false
- Home.Visible = false
- Options.Visible = false
- end)
- Settings.MouseButton1Down:Connect(function()
- Games.Visible = false
- LocalPlayer.Visible = false
- Players.Visible = false
- Scripts.Visible = false
- Server.Visible = false
- Home.Visible = false
- Options.Visible = true
- end)
- HomeBut.MouseButton1Down:Connect(function()
- FancyLine:TweenPosition(UDim2.new(0, 4, 0, 92), "Out", "Quad", 0.3)
- HomeBut.TextColor3 = Color3.new(1, 1, 1)
- HomeBut.TextStrokeColor3 = Color3.new(1, 1, 1)
- GamesBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- GamesBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- LocalPlayerBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- LocalPlayerBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- PlayersBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- PlayersBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ScriptsBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ScriptsBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ServerBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ServerBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- Games.Visible = false
- LocalPlayer.Visible = false
- Players.Visible = false
- Scripts.Visible = false
- Server.Visible = false
- Home.Visible = true
- Options.Visible = false
- end)
- ServerBut.MouseButton1Down:Connect(function()
- FancyLine:TweenPosition(UDim2.new(0, 275, 0, 93), "Out", "Quad", 0.3)
- HomeBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- HomeBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- GamesBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- GamesBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- LocalPlayerBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- LocalPlayerBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- PlayersBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- PlayersBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ScriptsBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ScriptsBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ServerBut.TextColor3 = Color3.new(1, 1, 1)
- ServerBut.TextStrokeColor3 = Color3.new(1, 1, 1)
- Games.Visible = false
- LocalPlayer.Visible = false
- Players.Visible = false
- Scripts.Visible = false
- Server.Visible = true
- Home.Visible = false
- Options.Visible = false
- end)
- ScriptsBut.MouseButton1Down:Connect(function()
- Window.FancyLine:TweenPosition(UDim2.new(0, 365, 0, 93), "Out", "Quad", 0.3)
- Window.HomeBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- HomeBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- GamesBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- GamesBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- LocalPlayerBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- LocalPlayerBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- PlayersBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- PlayersBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ScriptsBut.TextColor3 = Color3.new(1, 1, 1)
- ScriptsBut.TextStrokeColor3 = Color3.new(1, 1, 1)
- ServerBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ServerBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- Games.Visible = false
- LocalPlayer.Visible = false
- Players.Visible = false
- Scripts.Visible = true
- Server.Visible = false
- Home.Visible = false
- Options.Visible = false
- end)
- PlayersBut.MouseButton1Down:Connect(function()
- FancyLine:TweenPosition(UDim2.new(0, 85, 0, 93), "Out", "Quad", 0.3)
- HomeBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- HomeBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- GamesBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- GamesBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- LocalPlayerBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- LocalPlayerBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- PlayersBut.TextColor3 = Color3.new(1, 1, 1)
- PlayersBut.TextStrokeColor3 = Color3.new(1, 1, 1)
- ScriptsBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ScriptsBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ServerBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ServerBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- Games.Visible = false
- LocalPlayer.Visible = false
- Players.Visible = true
- Scripts.Visible = false
- Server.Visible = false
- Home.Visible = false
- Options.Visible = false
- end)
- LocalPlayerBut.MouseButton1Down:Connect(function()
- FancyLine:TweenPosition(UDim2.new(0, 175, 0, 93), "Out", "Quad", 0.3)
- HomeBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- HomeBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- GamesBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- GamesBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- LocalPlayerBut.TextColor3 = Color3.new(1, 1, 1)
- LocalPlayerBut.TextStrokeColor3 = Color3.new(1, 1, 1)
- PlayersBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- PlayersBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ScriptsBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ScriptsBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ServerBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ServerBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- Games.Visible = false
- LocalPlayer.Visible = true
- Players.Visible = false
- Scripts.Visible = false
- Server.Visible = false
- Home.Visible = false
- Options.Visible = false
- end)
- GamesBut.MouseButton1Down:Connect(function()
- FancyLine:TweenPosition(UDim2.new(0, 449, 0, 93), "Out", "Quad", 0.3)
- HomeBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- HomeBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- GamesBut.TextColor3 = Color3.new(1, 1, 1)
- GamesBut.TextStrokeColor3 = Color3.new(1, 1, 1)
- LocalPlayerBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- LocalPlayerBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- PlayersBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- PlayersBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ScriptsBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ScriptsBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ServerBut.TextColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- ServerBut.TextStrokeColor3 = Color3.new(0.811765, 0.811765, 0.811765)
- Games.Visible = true
- LocalPlayer.Visible = false
- Players.Visible = false
- Scripts.Visible = false
- Server.Visible = false
- Home.Visible = false
- Options.Visible = false
- end)
- JailBreakButton.MouseButton1Down:Connect(function()
- Games.Visible = false
- Jailbreak.Visible = true
- LocalPlayer.Visible = false
- Players.Visible = false
- Scripts.Visible = false
- Server.Visible = false
- Home.Visible = false
- Options.Visible = false
- end)
- Kill.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- if Home.FEBYPASS.Text == "FE BYPASS: ON" then
- workspace.FilteringEnabled(function()
- b.Character:BreakJoints()
- end)
- end
- b.Character:BreakJoints()
- end
- end
- end
- end)
- FF.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- if Home.FEBYPASS.Text == "FE BYPASS: ON" then
- workspace.FilteringEnabled(function()
- Instance.new('ForceField', b.Character)
- end)
- end
- Instance.new('ForceField', b.Character)
- end
- end
- end
- end)
- Ayylmao.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- for i, v in pairs(b.Character:WaitForChild'Torso':GetChildren()) do
- if v:IsA("Decal") then
- v:Destroy()
- end
- end
- for i, v in pairs(b.Character:GetChildren()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- end
- for i, v in pairs(b.Character:GetChildren()) do
- if v:IsA("Shirt") then
- v:Destroy()
- end
- end
- for i, v in pairs(b.Character:GetChildren()) do
- if v:IsA("Pants") then
- v:Destroy()
- end
- end
- b.Character.Head.face:Destroy()
- local M = Instance.new('SpecialMesh', b.Character:WaitForChild'Head')
- local S = Instance.new('Shirt', b.Character)
- local P = Instance.new('Pants', b.Character)
- M.MeshType = 'FileMesh'
- M.MeshId = 'http://www.roblox.com/asset/?id=13827689'
- M.Offset = Vector3.new(-0.1, 0.1, 0)
- M.TextureId = 'http://www.roblox.com/asset/?id=13827796'
- b.Character.Torso.BrickColor = BrickColor.new("Sage green")
- b.Character["Left Arm"].BrickColor = BrickColor.new("Sage green")
- b.Character["Right Arm"].BrickColor = BrickColor.new("Sage green")
- b.Character["Right Leg"].BrickColor = BrickColor.new("Sage green")
- b.Character["Left Leg"].BrickColor = BrickColor.new("Sage green")
- b.Character.Head.BrickColor = BrickColor.new("Sage green")
- end
- end
- end
- end)
- BTools.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- if Home.FEBYPASS.Text == "FE BYPASS: ON" then
- workspace.FilteringEnabled(function()
- local a, b, c = Instance.new("HopperBin", b:WaitForChild'Backpack'), Instance.new("HopperBin", b:WaitForChild'Backpack'), Instance.new("HopperBin", b:WaitForChild'Backpack')
- a.BinType = 2
- b.BinType = 3
- c.BinType = 4
- end)
- end
- local a, b, c = Instance.new("HopperBin", b:WaitForChild'Backpack'), Instance.new("HopperBin", b:WaitForChild'Backpack'), Instance.new("HopperBin", b:WaitForChild'Backpack')
- a.BinType = 2
- b.BinType = 3
- c.BinType = 4
- end
- end
- end
- end)
- Blackhole.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local black = Instance.new("Part", b.Character)
- black.Anchored = true
- black.Name = "black"
- black.FormFactor = Enum.FormFactor.Custom
- black.Size = Vector3.new(7, 1, 7)
- black.CanCollide = false
- black.CFrame = b.Character:WaitForChild'Torso'.CFrame * CFrame.new(0, -3.3, 0)
- black.BrickColor = BrickColor.new("Really black")
- black.Material = Enum.Material.Neon
- local hm = Instance.new("CylinderMesh", black)
- local tor = b.Character:WaitForChild'Torso'
- tor.Anchored = true
- if b.Character:FindFirstChild("Humanoid") then
- b.Character:WaitForChild'Humanoid'.Jump = true
- end
- for x, m in pairs(b.Character:GetChildren()) do
- if m:IsA("BasePart") then
- m.CanCollide = false
- end
- end
- for i = 1, 75 do
- tor.CFrame = tor.CFrame * CFrame.new(0, -0.1, 0)
- wait(0.06)
- end
- tor.CFrame = tor.CFrame * CFrame.new(0,
- -500, 0
- )
- b.Character:WaitForChild'Humanoid'.Health = 0
- b.Character:WaitForChild'Torso'.Anchored = false
- end
- end
- end
- end)
- Bleach.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("CylinderMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("BlockMesh")
- local o6 = Instance.new("Model")
- local o7 = Instance.new("Part")
- local o8 = Instance.new("SpecialMesh")
- local o9 = Instance.new("Part")
- local o10 = Instance.new("BlockMesh")
- local o11 = Instance.new("Part")
- local o12 = Instance.new("BlockMesh")
- o1.Name = "MainHanger"
- o1.Parent = mas
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Brown")
- o2.Reflectance = 1
- o2.Position = Vector3.new(27.2998657, 12.7001247, -99)
- o2.Rotation = Vector3.new(47.9199982, 89.9700012, -44.5200005)
- o2.Anchored = true
- o2.Size = Vector3.new(2, 4.80000019, 1)
- o2.CFrame = CFrame.new(27.2998657, 12.7001247, -99, 0.000348104862, 0.000342296902, 0.999999881, 0.0592600703, 0.998242497, -0.000362324063, -0.998242497, 0.0592601299, 0.000327208574)
- o2.Color = Color3.new(0.486275, 0.360784, 0.27451)
- o2.Position = Vector3.new(27.2998657, 12.7001247, -99)
- o3.Parent = o2
- o3.Scale = Vector3.new(1, 1, 0.100000001)
- o4.Parent = o1
- o4.Material = Enum.Material.Slate
- o4.BrickColor = BrickColor.new("Reddish brown")
- o4.Position = Vector3.new(26.7999992, 14.8000069, -99)
- o4.Rotation = Vector3.new(0, 0, -90)
- o4.Anchored = true
- o4.Size = Vector3.new(1, 3.60000014, 2)
- o4.CFrame = CFrame.new(26.7999992, 14.8000069, -99, 0, 1, 0, -1, 0, 0, -0, 0, 1)
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o4.Position = Vector3.new(26.7999992, 14.8000069, -99)
- o5.Parent = o4
- o6.Name = "Nose"
- o6.Parent = o1
- o7.Name = "Noose"
- o7.Parent = o6
- o7.BrickColor = BrickColor.new("Reddish brown")
- o7.Position = Vector3.new(28.0000572, 10.031827, -98.9994659)
- o7.Rotation = Vector3.new(-89.9899979, 41.0699997, 89.9899979)
- o7.Anchored = true
- o7.FormFactor = Enum.FormFactor.Symmetric
- o7.Size = Vector3.new(2, 1, 1)
- o7.CFrame = CFrame.new(28.0000572, 10.031827, -98.9994659, 7.1501112e-05, -0.753858447, 0.657036841, 0.000150307751, 0.657036841, 0.753858447, -1, 4.48560168e-05, 0.000160289652)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o7.Position = Vector3.new(28.0000572, 10.031827, -98.9994659)
- o8.Parent = o7
- o8.MeshId = "http://www.roblox.com/asset/?id=3270017"
- o8.Scale = Vector3.new(1.89999998, 1.89999998, 1.89999998)
- o8.MeshType = Enum.MeshType.FileMesh
- o9.Parent = o1
- o9.Material = Enum.Material.Slate
- o9.BrickColor = BrickColor.new("Reddish brown")
- o9.Position = Vector3.new(24.5, 13.6001282, -99)
- o9.Rotation = Vector3.new(0, 0, -30)
- o9.Anchored = true
- o9.Size = Vector3.new(1, 3.60000014, 2)
- o9.CFrame = CFrame.new(24.5, 13.6001282, -99, 0.866025388, 0.49999997, 0, -0.49999997, 0.866025388, 0, 0, 0, 1)
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o9.Position = Vector3.new(24.5, 13.6001282, -99)
- o10.Parent = o9
- o11.Parent = o1
- o11.Material = Enum.Material.Slate
- o11.BrickColor = BrickColor.new("Reddish brown")
- o11.Position = Vector3.new(24.0000305, 7.400002, -99)
- o11.Anchored = true
- o11.Size = Vector3.new(1, 10.8000002, 2)
- o11.CFrame = CFrame.new(24.0000305, 7.400002, -99, 1, -4.37113883e-08, 0, 4.37113883e-08, 1, 0, 0, 0, 1)
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o11.Position = Vector3.new(24.0000305, 7.400002, -99)
- o12.Parent = o11
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- wait(0.2)
- local choke = Instance.new("Sound")
- choke.Parent = b.Character:WaitForChild'Head'
- choke.Volume = 0.5
- choke.SoundId = "http://www.roblox.com/asset/?id=418658161"
- choke.Pitch = 1
- choke.Name = "Sound"
- b.Character.HumanoidRootPart.Anchored = true
- workspace.MainHanger.Nose.Noose.CanCollide = false
- workspace.MainHanger:MoveTo(game:GetService'Players'.LocalPlayer.Character.Torso.Position + game:GetService'Players'.LocalPlayer.Character.Torso.CFrame.lookVector* 30)
- if b.Character:FindFirstChild("HumanoidRootPart") then
- b.Character.HumanoidRootPart.CFrame = game.Workspace.MainHanger.Nose.Noose.CFrame
- if b.Character:WaitForChild'Humanoid'.Health == math.huge then
- b.Character:WaitForChild'Humanoid'.Health = 100
- end
- local hum=b.Character:FindFirstChild('Humanoid')
- choke:Play()
- local hang=Instance.new('BoolValue',b)
- hang.Name='lol'
- hang.Value=true
- local noose=true
- coroutine.wrap(function() wait(5) noose=false end)()
- repeat
- wait(0.8)
- hum.Health=hum.Health-10
- until b.Character:WaitForChild'Humanoid'.Health == 0
- if hang and hang.Parent then
- if b.Character:WaitForChild'Humanoid'.Health == 0 then
- wait(2)
- workspace.MainHanger:Destroy()
- end
- end
- end
- end
- end
- end
- end)
- Chamber.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- local cors = {}
- local mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- local o1 = Instance.new("Model")
- local o2 = Instance.new("Part")
- local o3 = Instance.new("Part")
- local o4 = Instance.new("Part")
- local o5 = Instance.new("Part")
- local o6 = Instance.new("Part")
- local o7 = Instance.new("Part")
- local o8 = Instance.new("Smoke")
- o1.Name = "Main"
- o1.Parent = mas
- o1.PrimaryPart = o2
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Black")
- o2.Reflectance = 0.5
- o2.Transparency = 0.5
- o2.Position = Vector3.new(1.5, 8.81002045, -11)
- o2.Rotation = Vector3.new(169.660004, -89.9700012, 171.429993)
- o2.Anchored = true
- o2.Size = Vector3.new(16, 9.60000038, 1)
- o2.CFrame = CFrame.new(1.5, 8.81002045, -11, -2.98023224e-08, -4.49322446e-09, -0.999999881, 2.49543177e-08, 1, -5.43758993e-09, 1, -1.04945475e-08, -2.98023224e-08)
- o2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o2.Position = Vector3.new(1.5, 8.81002045, -11)
- o3.Parent = o1
- o3.BrickColor = BrickColor.new("Black")
- o3.Reflectance = 0.5
- o3.Transparency = 0.5
- o3.Position = Vector3.new(-2.49790907, 14.2090998, -10.9999838)
- o3.Rotation = Vector3.new(0, 0, -0.00999999978)
- o3.Anchored = true
- o3.Size = Vector3.new(9, 1.20000005, 16)
- o3.CFrame = CFrame.new(-2.49790907, 14.2090998, -10.9999838, 0.99999994, 0.000204992815, -1.86264568e-08, -0.000204992786, 0.99999994, -1.35013943e-06, 1.90921003e-08, 1.34113407e-06, 0.99999994)
- o3.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o3.Position = Vector3.new(-2.49790907, 14.2090998, -10.9999838)
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Black")
- o4.Reflectance = 0.5
- o4.Transparency = 0.5
- o4.Position = Vector3.new(-2.50035095, 8.81021595, -18.4988556)
- o4.Rotation = Vector3.new(0, -0.0199999996, 0.00999999978)
- o4.Anchored = true
- o4.Size = Vector3.new(7, 9.60000038, 1)
- o4.CFrame = CFrame.new(-2.50035095, 8.81021595, -18.4988556, 0.99999994, -0.00011402266, -0.000386140222, 0.000114039351, 1, 4.31876942e-05, 0.000386135274, -4.32317283e-05, 0.99999994)
- o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o4.Position = Vector3.new(-2.50035095, 8.81021595, -18.4988556)
- o5.Parent = o1
- o5.BrickColor = BrickColor.new("Black")
- o5.Reflectance = 0.5
- o5.Transparency = 0.5
- o5.Position = Vector3.new(-6.49901581, 8.80992794, -10.9999924)
- o5.Rotation = Vector3.new(-90.0100021, -89.9800034, -90.0100021)
- o5.Anchored = true
- o5.Size = Vector3.new(16, 9.60000038, 1)
- o5.CFrame = CFrame.new(-6.49901581, 8.80992794, -10.9999924, -1.86264568e-08, 0.000204992815, -0.99999994, -1.35013943e-06, 0.99999994, 0.000204992786, 0.99999994, 1.34113407e-06, -1.90921003e-08)
- o5.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o5.Position = Vector3.new(-6.49901581, 8.80992794, -10.9999924)
- o6.Parent = o1
- o6.BrickColor = BrickColor.new("Black")
- o6.Reflectance = 0.5
- o6.Transparency = 0.5
- o6.Anchored = true
- o6.Position = Vector3.new(-2.49826002, 8.90001583, -3.52252603)
- o6.Size = Vector3.new(7, 9.40000057, 1)
- o6.CFrame = CFrame.new(-2.49826002, 8.90001583, -3.52252603, 1, -8.77391937e-10, 6.73517297e-10, 8.77391937e-10, 1, 8.27717755e-11, -6.73517297e-10, -8.27717755e-11, 1)
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o6.Position = Vector3.new(-2.49826002, 8.90001583, -3.52252603)
- o7.Parent = o1
- o7.BrickColor = BrickColor.new("Black")
- o7.Name = "lol"
- o7.Reflectance = 0.5
- o7.Transparency = 0.5
- o7.Position = Vector3.new(-2.50366402, 3.40907693, -10.9989176)
- o7.Rotation = Vector3.new(0, 0, -0.00999999978)
- o7.Anchored = true
- o7.Size = Vector3.new(9, 1.20000005, 16)
- o7.CFrame = CFrame.new(-2.50366402, 3.40907693, -10.9989176, 0.99999994, 0.000204992815, -1.86264568e-08, -0.000204992786, 0.99999994, -1.35013943e-06, 1.90921003e-08, 1.34113407e-06, 0.99999994)
- o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o7.Position = Vector3.new(-2.50366402, 3.40907693, -10.9989176)
- o8.Parent = o7
- o8.Size = 10
- o8.Opacity = 1
- o8.RiseVelocity = 2
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- wait(.2)
- workspace.Main.lol.Anchored = true
- workspace.Main.lol.CanCollide = false
- workspace.Main:MoveTo(Chr.Torso.Position + Chr.Torso.CFrame.lookVector* 30)
- local fumes = Instance.new("Sound", workspace)
- fumes.Volume = 0.6
- fumes.SoundId = "http://www.roblox.com/asset/?id=137065982"
- fumes.Pitch = 1
- fumes.Name = "Sound"
- if b.Character and b ~= LocalPlayer then
- for _, v in pairs(b.Character:GetChildren()) do
- if v:IsA("Clothing") then v:Destroy() end
- end
- if b.Character:FindFirstChild("HumanoidRootPart") then
- b.Character.HumanoidRootPart.CFrame = workspace.Main.lol.CFrame
- fumes:Play()
- end
- end
- end
- wait(9)
- b.Character:WaitForChild'Humanoid':Destroy()
- end
- wait(4)
- workspace.Sound:Destroy()
- wait(2)
- workspace.Main:Destroy()
- end
- end)
- Bring.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character and b.Character:FindFirstChild'HumanoidRootPart'then
- b.Character:WaitForChild'HumanoidRootPart'.CFrame = HRP.CFrame
- end
- end
- end
- end)
- CTools.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- if Home.FEBYPASS.Text == "FE BYPASS: ON" then
- workspace.FilteringEnabled(function()
- b:GetChildren()
- for i, v in pairs() do
- v:Clone().Parent = LP:WaitForChild'Backpack'
- end
- end)
- end
- b:GetChildren()
- for i, v in pairs() do
- v:Clone().Parent = LP:WaitForChild'Backpack'
- end
- end
- end
- end
- end)
- Clone.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- if Home.FEBYPASS.Text == "FE BYPASS: ON" then
- workspace.FilteringEnabled(function()
- b.Character.Archivable = true
- b.Character:Clone().Parent = workspace
- end)
- end
- b.Character.Archivable = true
- b.Character:Clone().Parent = workspace
- end
- end
- end
- end)
- Crash.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- for i=1, math.huge do
- local g = Instance.new("HopperBin") g.Parent = b.Backpack
- b.Character.HumanoidRootPart.Anchored = true
- b.Character.HumanoidRootPart.CFrame = CFrame.new(1000, 0, 810)
- b.CameraMode = "LockFirstPerson"
- b.Character:WaitForChild'Humanoid'.WalkSpeed = 0
- b.Character:WaitForChild'Humanoid'.JumpPower = 0
- Instance.new("ForceField",b.Character)
- Instance.new("Fire",b.Character)
- Instance.new("Smoke",b.Character)
- end
- end
- end
- end
- end)
- Crucify.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local Sound1 = Instance.new("Sound" , b.Character:WaitForChild'Head')
- Sound1.Name = "horryify"
- Sound1.Looped = true
- Sound1.SoundId = 'rbxassetid://610708966'
- Sound1.Volume = 0.2
- Sound1:Play()
- Sound1.TimePosition = 0
- local torso = b.Character['Torso']
- local larm = b.Character['Left Arm']
- local rarm = b.Character['Right Arm']
- local lleg = b.Character['Left Leg']
- local rleg = b.Character['Right Leg']
- local head = b.Character['Head']
- if torso and larm and rarm and lleg and rleg and head and not b.Character:FindFirstChild(b.Character.Name..'succ') then
- local cru = Instance.new('Model', b.Character)
- cru.Name = b.Character.Name..'blackcellcrucify'
- local c1 = Instance.new('Part', cru)
- c1.BrickColor = BrickColor.new('Reddish brown')
- c1.Material = 'Wood'
- c1.CFrame = (b.Character:WaitForChild'Torso'.CFrame - b.Character:WaitForChild'Torso'.CFrame.lookVector) * CFrame.new(0, 0, 2)
- c1.Size = Vector3.new(2, 18.4, 1)
- c1.Anchored = true
- local c2 = c1:Clone()
- c2.Parent = cru
- c2.Size = Vector3.new(11, 1.6, 1)
- c2.CFrame = c1.CFrame + Vector3.new(0, 5, 0)
- torso.Anchored = true
- wait(0.5)
- torso.CFrame = c2.CFrame + torso.CFrame.lookVector + Vector3.new(0, -1, 0)
- wait(0.5)
- larm.Anchored = true
- rarm.Anchored = true
- lleg.Anchored = true
- rleg.Anchored = true
- head.Anchored = true
- wait()
- larm.CFrame = torso.CFrame * CFrame.new(-1.5, 1, 0)
- rarm.CFrame = torso.CFrame * CFrame.new(1.5, 1, 0)
- lleg.CFrame = torso.CFrame * CFrame.new(-0.1, -1.7, 0)
- rleg.CFrame = torso.CFrame * CFrame.new(0.1, -1.7, 0)
- larm.CFrame = larm.CFrame * CFrame.Angles(0, 0, -140)
- rarm.CFrame = rarm.CFrame * CFrame.Angles(0, 0, 140)
- lleg.CFrame = lleg.CFrame * CFrame.Angles(0, 0, 0.6)
- rleg.CFrame = rleg.CFrame * CFrame.Angles(0, 0, -0.6)
- local n1 = Instance.new('Part', cru)
- n1.BrickColor = BrickColor.new('Dark stone grey')
- n1.Material = 'DiamondPlate'
- n1.Size = Vector3.new(0.2, 0.2, 2)
- n1.Anchored = true
- local m = Instance.new('BlockMesh', n1)
- m.Scale = Vector3.new(0.2, 0.2, 0.7)
- n2 = n1:clone()
- n2.Parent = cru
- n3 = n1:clone()
- n3.Parent = cru
- n1.CFrame = (c2.CFrame + torso.CFrame.lookVector) * CFrame.new(2, 0, 0)
- n2.CFrame = (c2.CFrame + torso.CFrame.lookVector) * CFrame.new(-2, 0, 0)
- n3.CFrame = (c2.CFrame + torso.CFrame.lookVector) * CFrame.new(0, -3, 0)
- coroutine.wrap(function()
- repeat
- wait(0.1)
- b.Character:WaitForChild'Humanoid'.Health = b.Character:WaitForChild'Humanoid'.Health - 0.6
- local p = Instance.new("Part", b.Character)
- p.CanCollide = false
- local color = math.random(1, 3)
- local bcolo
- if color == 1 then
- local bcolor = BrickColor.new(21)
- parent = n1
- elseif color == 2 then
- local bcolor = BrickColor.new(1004)
- parent = n2
- elseif color == 3 then
- local bcolor = BrickColor.new(21)
- parent = n3
- end
- p.BrickColor = BrickColor.new(21)
- local m = Instance.new('BlockMesh', p)
- p.Size = Vector3.new(0.5, 0.5, 0.5)
- m.Scale = Vector3.new(math.random() * 1.0, math.random() * 1.0, math.random() * 1.0)
- p.Locked = true
- p.TopSurface = "Smooth"
- p.BottomSurface = "Smooth"
- p.CFrame = parent.CFrame
- p.Anchored = false
- m.Name = 'Blood Peice'
- p.Name = 'Blood Peice'
- p.Touched:Connect(function(o)
- if o and p and o ~= parent and o ~= n1 and o ~= n2 and o ~= n3 and o ~= c1 and o ~= c2 and o.Parent ~= cru and (not game:GetService'Players':FindFirstChild(o.Parent.Name)) and o.Name ~= 'Blood Peice' and o.Name ~= 'Puke Peice' and o.Name ~= 'Puke Plate' and o.Name ~= 'Blood Plate' and (o.Parent.Name == 'Workspace' or o.Parent:IsA('Model')) and (o.Parent ~= p.Parent) and o:IsA('Part') and (o.Parent.Name ~= Chr.Name) and (not o.Parent:IsA('Hat')) and (not o.Parent:IsA('Tool')) then
- local cf = CFrame.new(p.CFrame.X, o.CFrame.Y + o.Size.Y / 2, p.CFrame.Z)
- p:Destroy()
- local g = Instance.new('Part', workspace)
- g.Anchored = true
- g.CanCollide = false
- g.Size = Vector3.new(0.5, 0.5, 0.5)
- g.Name = 'Blood Plate'
- g.CFrame = cf
- g.BrickColor = BrickColor.new(21)
- local c = Instance.new('CylinderMesh', g)
- c.Scale = Vector3.new(1, 0.5, 1)
- c.Name = 'BloodMesh'
- wait(10)
- g:Destroy()
- elseif o and o.Name == 'Blood Plate' and p then
- p:Destroy()
- o.BloodMesh.Scale = o.BloodMesh.Scale + Vector3.new(2, 0, 2)
- end
- end)
- until (not cru) or (not cru.Parent) or (not b.Character) or (not b.Character:FindFirstChild('Head')) or b.Character:WaitForChild'Humanoid'.Health <= 0
- end)()
- end
- end
- end
- end
- end)
- Dick.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local color = "Pastel brown"
- pcall(function()
- b.Character["succ"]:Destroy()
- end)
- local D = Instance.new("Model", b.Character)
- D.Name = "succ"
- local bg = Instance.new("BodyGyro", b.Character:WaitForChild'Torso')
- local d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.Name = "Main"
- d.Parent = b.Character["succ"]
- d.formFactor = 3
- d.Size = Vector3.new(0.6, 2.5, 0.6)
- d.BrickColor = BrickColor.new(color)
- d.Position = b.Character.Head.Position
- d.CanCollide = false
- local cy = Instance.new("CylinderMesh")
- cy.Parent = d
- local w = Instance.new("Weld")
- w.Parent = b.Character.Head
- w.Part0 = d
- w.Part1 = b.Character.Head
- w.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
- local c = Instance.new("Part")
- c.Name = "Mush"
- c.BottomSurface = 0
- c.TopSurface = 0
- c.FormFactor = 3
- c.Size = Vector3.new(0.6, 0.6, 0.6)
- c.CFrame = CFrame.new(d.Position)
- c.BrickColor = BrickColor.new("Pink")
- c.CanCollide = false
- c.Parent = b.Character["succ"]
- local msm = Instance.new("SpecialMesh")
- msm.Parent = c
- msm.MeshType = "Sphere"
- local cw = Instance.new("Weld")
- cw.Parent = c
- cw.Part0 = d
- cw.Part1 = c
- cw.C0 = CFrame.new(0, 1.3, 0)
- local ball1 = Instance.new("Part")
- ball1.Parent = b.Character["succ"]
- ball1.Name = "Left Ball"
- ball1.BottomSurface = 0
- ball1.TopSurface = 0
- ball1.CanCollide = false
- ball1.formFactor = 3
- ball1.Size = Vector3.new(1, 1, 1)
- ball1.CFrame = CFrame.new(b.Character:WaitForChild'Left Leg'.Position)
- ball1.BrickColor = BrickColor.new(color)
- local bsm = Instance.new("SpecialMesh")
- bsm.Parent = ball1
- bsm.MeshType = "Sphere"
- local b1w = Instance.new("Weld")
- b1w.Parent = ball1
- b1w.Part0 = b.Character:WaitForChild'Left Leg'
- b1w.Part1 = ball1
- b1w.C0 = CFrame.new(0, 0.5, -.5)
- local ball2 = Instance.new("Part")
- ball2.Parent = b.Character["succ"]
- ball2.Name = "Right Ball"
- ball2.BottomSurface = 0
- ball2.CanCollide = false
- ball2.TopSurface = 0
- ball2.formFactor = 3
- ball2.Size = Vector3.new(1, 1, 1)
- ball2.CFrame = CFrame.new(b.Character:WaitForChild"Right Leg".Position)
- ball2.BrickColor = BrickColor.new(color)
- local b2sm = Instance.new("SpecialMesh")
- b2sm.Parent = ball2
- b2sm.MeshType = "Sphere"
- local b2w = Instance.new("Weld")
- b2w.Parent = ball2
- b2w.Part0 = b.Character:WaitForChild'Right Leg'
- b2w.Part1 = ball2
- b2w.C0 = CFrame.new(0, 0.5, -.5)
- end
- end
- end
- end)
- Duck.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character and b.Character:FindFirstChild'Torso' then
- local m1 = Instance.new("SpecialMesh", b.Character:WaitForChild'Torso')
- m1.MeshType = "MeshPart"
- m1.TextureId = "http://www.roblox.com/asset/?id=9419827"
- m1.MeshId = "http://www.roblox.com/asset/?id=9419831"
- m1.Scale = Vector3.new(6, 6, 6)
- local err, succ = pcall(function()
- for _, v in pairs(b.Character:GetChildren()) do
- if not v:IsA'Script' and not v:IsA'Humanoid' and not v:IsA'LocalScript' and not v:IsA'Model' then
- v.Transparency = 1
- end
- end
- end)
- local err, succ = pcall(function()
- b.Character.Head.face:Destroy()
- end)
- local err, succ = pcall(function()
- b.Character:WaitForChild'Torso'.Transparency = 0
- end)
- end
- end
- end
- end)
- Famous.MouseButton1Down:Connect(function()
- end)
- Fart.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local sm = Instance.new('Smoke', b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'LowerTorso' )
- sm.Color = Color3.new(85, 170, 0)
- local S = b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'LowerTorso'
- local Sound = Instance.new("Sound" , S)
- Sound.Name = "groass"
- Sound.Looped = false
- Sound.SoundId = 'rbxassetid://148635119'
- Sound.Volume = 1
- Sound:Play()
- Sound.TimePosition = 0
- end
- end
- end
- end)
- Freeze.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character and b.Character:FindFirstChild'Humanoid' then
- b.Character:WaitForChild'Humanoid'.WalkSpeed = 0
- end
- local c = b.Character:GetChildren()
- for i = 1, #c do
- if c[i].className == "Part" then
- c[i].Anchored = true
- c[i].Reflectance = 2
- end
- end
- end
- end
- end)
- Ghost.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- for a, a in pairs(b.Character:GetChildren()) do
- if a:IsA'BasePart' then
- a.Transparency = 0.5
- for b, b in pairs(a:GetChildren()) do
- if b:IsA'BasePart' then
- b.Transparency = 0.5
- end
- end
- end
- end
- end
- end
- end
- end)
- Giant.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local function scale(chr, scl)
- for _, v in pairs(b.Character:GetChildren()) do
- if v:IsA('Accessory') then
- v:Clone()
- v.Parent = game:GetService'Lighting'
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait()
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = 'Neck'
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = 'Left Shoulder'
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = 'Right Shoulder'
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = 'Left Hip'
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = 'Right Hip'
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(b.Character, 5)
- for _, v in pairs(game:GetService'Lighting':GetChildren()) do
- if v:IsA('Accessory') then
- v.Parent = b.Character
- end
- end
- end
- end
- end
- end)
- Goto.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- spawn(function()
- HRP.CFrame = b.Character:WaitForChild'HumanoidRootPart'.CFrame
- wait(.25)
- end)
- end
- end
- end
- end)
- Invisible.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- for a, a in pairs(b.Character:GetChildren()) do
- if a:IsA'BasePart' then
- a.Transparency = 1
- for b, b in pairs(a:GetChildren()) do
- if b:IsA'BasePart' then
- b.Transparency = 1
- end
- end
- end
- end
- end
- end
- end
- end)
- Jail.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- local cors = {}
- local mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- local o1 = Instance.new("Model")
- local o2 = Instance.new("Part")
- local o3 = Instance.new("Part")
- local o4 = Instance.new("Part")
- local o5 = Instance.new("Part")
- local o6 = Instance.new("Part")
- local o7 = Instance.new("Part")
- local o8 = Instance.new("Part")
- local o9 = Instance.new("Part")
- local o10 = Instance.new("Part")
- local o11 = Instance.new("Part")
- local o12 = Instance.new("Part")
- local o13 = Instance.new("Part")
- local o14 = Instance.new("Part")
- local o15 = Instance.new("Part")
- local o16 = Instance.new("Part")
- local o17 = Instance.new("Part")
- local o18 = Instance.new("Part")
- local o19 = Instance.new("Part")
- local o20 = Instance.new("Part")
- local o21 = Instance.new("Part")
- local o22 = Instance.new("Part")
- local o23 = Instance.new("Part")
- local o24 = Instance.new("Part")
- local o25 = Instance.new("Part")
- local o26 = Instance.new("Part")
- local o27 = Instance.new("Part")
- local o28 = Instance.new("Part")
- local o29 = Instance.new("Part")
- local o30 = Instance.new("Part")
- local o31 = Instance.new("Part")
- local o32 = Instance.new("Part")
- local o33 = Instance.new("Part")
- local o34 = Instance.new("Part")
- local o35 = Instance.new("Part")
- local o36 = Instance.new("Part")
- local o37 = Instance.new("Part")
- local o38 = Instance.new("Part")
- local o39 = Instance.new("Part")
- local o40 = Instance.new("Part")
- local o41 = Instance.new("Part")
- o1.Name = "jailaf"
- o1.Parent = mas
- o2.Name = "Smooth Block Model"
- o2.Parent = o1
- o2.Material = Enum.Material.DiamondPlate
- o2.Position = Vector3.new(133.321426, 5.9000206, 196.285721)
- o2.Rotation = Vector3.new(-180, 0, -180)
- o2.Anchored = true
- o2.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o2.CFrame = CFrame.new(133.321426, 5.9000206, 196.285721, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o2.Position = Vector3.new(133.321426, 5.9000206, 196.285721)
- o3.Name = "Bottom"
- o3.Parent = o1
- o3.Material = Enum.Material.DiamondPlate
- o3.BrickColor = BrickColor.new("Black")
- o3.Position = Vector3.new(137.5, 2.27859449, 193.5)
- o3.Rotation = Vector3.new(-180, 0, -180)
- o3.Anchored = true
- o3.Size = Vector3.new(8.8214283, 0.557142973, 9.75)
- o3.CFrame = CFrame.new(137.5, 2.27859449, 193.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o3.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o3.Position = Vector3.new(137.5, 2.27859449, 193.5)
- o4.Name = "Smooth Block Model"
- o4.Parent = o1
- o4.Material = Enum.Material.DiamondPlate
- o4.Position = Vector3.new(134.714279, 5.9000206, 198.142853)
- o4.Rotation = Vector3.new(-180, 0, -180)
- o4.Anchored = true
- o4.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o4.CFrame = CFrame.new(134.714279, 5.9000206, 198.142853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o4.Position = Vector3.new(134.714279, 5.9000206, 198.142853)
- o5.Name = "Smooth Block Model"
- o5.Parent = o1
- o5.Material = Enum.Material.DiamondPlate
- o5.Position = Vector3.new(135.642853, 5.9000206, 188.857147)
- o5.Rotation = Vector3.new(-180, 0, -180)
- o5.Anchored = true
- o5.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o5.CFrame = CFrame.new(135.642853, 5.9000206, 188.857147, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o5.Position = Vector3.new(135.642853, 5.9000206, 188.857147)
- o6.Name = "Smooth Block Model"
- o6.Parent = o1
- o6.Material = Enum.Material.DiamondPlate
- o6.Position = Vector3.new(136.571442, 5.9000206, 188.857147)
- o6.Rotation = Vector3.new(-180, 0, -180)
- o6.Anchored = true
- o6.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o6.CFrame = CFrame.new(136.571442, 5.9000206, 188.857147, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o6.Position = Vector3.new(136.571442, 5.9000206, 188.857147)
- o7.Name = "Smooth Block Model"
- o7.Parent = o1
- o7.Material = Enum.Material.DiamondPlate
- o7.Position = Vector3.new(137.5, 5.9000206, 188.857147)
- o7.Rotation = Vector3.new(-180, 0, -180)
- o7.Anchored = true
- o7.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o7.CFrame = CFrame.new(137.5, 5.9000206, 188.857147, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o7.Position = Vector3.new(137.5, 5.9000206, 188.857147)
- o8.Name = "Smooth Block Model"
- o8.Parent = o1
- o8.Material = Enum.Material.DiamondPlate
- o8.Position = Vector3.new(138.428558, 5.9000206, 188.857147)
- o8.Rotation = Vector3.new(-180, 0, -180)
- o8.Anchored = true
- o8.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o8.CFrame = CFrame.new(138.428558, 5.9000206, 188.857147, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o8.Position = Vector3.new(138.428558, 5.9000206, 188.857147)
- o9.Name = "Smooth Block Model"
- o9.Parent = o1
- o9.Material = Enum.Material.DiamondPlate
- o9.Position = Vector3.new(139.357147, 5.9000206, 188.857147)
- o9.Rotation = Vector3.new(-180, 0, -180)
- o9.Anchored = true
- o9.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o9.CFrame = CFrame.new(139.357147, 5.9000206, 188.857147, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o9.Position = Vector3.new(139.357147, 5.9000206, 188.857147)
- o10.Name = "Smooth Block Model"
- o10.Parent = o1
- o10.Material = Enum.Material.DiamondPlate
- o10.Position = Vector3.new(140.285721, 5.9000206, 188.857147)
- o10.Rotation = Vector3.new(-180, 0, -180)
- o10.Anchored = true
- o10.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o10.CFrame = CFrame.new(140.285721, 5.9000206, 188.857147, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o10.Position = Vector3.new(140.285721, 5.9000206, 188.857147)
- o11.Name = "Smooth Block Model"
- o11.Parent = o1
- o11.Material = Enum.Material.DiamondPlate
- o11.Position = Vector3.new(141.214294, 5.9000206, 188.857147)
- o11.Rotation = Vector3.new(-180, 0, -180)
- o11.Anchored = true
- o11.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o11.CFrame = CFrame.new(141.214294, 5.9000206, 188.857147, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o11.Position = Vector3.new(141.214294, 5.9000206, 188.857147)
- o12.Name = "Smooth Block Model"
- o12.Parent = o1
- o12.Material = Enum.Material.DiamondPlate
- o12.Position = Vector3.new(141.678574, 5.9000206, 190.25)
- o12.Rotation = Vector3.new(-180, 0, -180)
- o12.Anchored = true
- o12.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o12.CFrame = CFrame.new(141.678574, 5.9000206, 190.25, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o12.Position = Vector3.new(141.678574, 5.9000206, 190.25)
- o13.Name = "Smooth Block Model"
- o13.Parent = o1
- o13.Material = Enum.Material.DiamondPlate
- o13.Position = Vector3.new(141.678574, 5.9000206, 189.321426)
- o13.Rotation = Vector3.new(-180, 0, -180)
- o13.Anchored = true
- o13.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o13.CFrame = CFrame.new(141.678574, 5.9000206, 189.321426, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o13.Position = Vector3.new(141.678574, 5.9000206, 189.321426)
- o14.Name = "Smooth Block Model"
- o14.Parent = o1
- o14.Material = Enum.Material.DiamondPlate
- o14.Position = Vector3.new(141.678574, 5.9000206, 191.178574)
- o14.Rotation = Vector3.new(-180, 0, -180)
- o14.Anchored = true
- o14.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o14.CFrame = CFrame.new(141.678574, 5.9000206, 191.178574, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o14.Position = Vector3.new(141.678574, 5.9000206, 191.178574)
- o15.Name = "Smooth Block Model"
- o15.Parent = o1
- o15.Material = Enum.Material.DiamondPlate
- o15.Position = Vector3.new(141.678574, 5.9000206, 192.107147)
- o15.Rotation = Vector3.new(-180, 0, -180)
- o15.Anchored = true
- o15.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o15.CFrame = CFrame.new(141.678574, 5.9000206, 192.107147, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o15.Position = Vector3.new(141.678574, 5.9000206, 192.107147)
- o16.Name = "Smooth Block Model"
- o16.Parent = o1
- o16.Material = Enum.Material.DiamondPlate
- o16.Position = Vector3.new(141.678574, 5.9000206, 193.035721)
- o16.Rotation = Vector3.new(-180, 0, -180)
- o16.Anchored = true
- o16.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o16.CFrame = CFrame.new(141.678574, 5.9000206, 193.035721, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o16.Position = Vector3.new(141.678574, 5.9000206, 193.035721)
- o17.Name = "Smooth Block Model"
- o17.Parent = o1
- o17.Material = Enum.Material.DiamondPlate
- o17.Position = Vector3.new(141.678574, 5.9000206, 193.964279)
- o17.Rotation = Vector3.new(-180, 0, -180)
- o17.Anchored = true
- o17.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o17.CFrame = CFrame.new(141.678574, 5.9000206, 193.964279, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o17.Position = Vector3.new(141.678574, 5.9000206, 193.964279)
- o18.Name = "Smooth Block Model"
- o18.Parent = o1
- o18.Material = Enum.Material.DiamondPlate
- o18.Position = Vector3.new(141.678574, 5.9000206, 194.892853)
- o18.Rotation = Vector3.new(-180, 0, -180)
- o18.Anchored = true
- o18.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o18.CFrame = CFrame.new(141.678574, 5.9000206, 194.892853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o18.Position = Vector3.new(141.678574, 5.9000206, 194.892853)
- o19.Name = "Smooth Block Model"
- o19.Parent = o1
- o19.Material = Enum.Material.DiamondPlate
- o19.Position = Vector3.new(141.678574, 5.9000206, 195.821426)
- o19.Rotation = Vector3.new(-180, 0, -180)
- o19.Anchored = true
- o19.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o19.CFrame = CFrame.new(141.678574, 5.9000206, 195.821426, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o19.Position = Vector3.new(141.678574, 5.9000206, 195.821426)
- o20.Name = "Smooth Block Model"
- o20.Parent = o1
- o20.Material = Enum.Material.DiamondPlate
- o20.Position = Vector3.new(141.678574, 5.9000206, 196.75)
- o20.Rotation = Vector3.new(-180, 0, -180)
- o20.Anchored = true
- o20.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o20.CFrame = CFrame.new(141.678574, 5.9000206, 196.75, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o20.Position = Vector3.new(141.678574, 5.9000206, 196.75)
- o21.Name = "Smooth Block Model"
- o21.Parent = o1
- o21.Material = Enum.Material.DiamondPlate
- o21.Position = Vector3.new(141.678574, 5.9000206, 197.678574)
- o21.Rotation = Vector3.new(-180, 0, -180)
- o21.Anchored = true
- o21.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o21.CFrame = CFrame.new(141.678574, 5.9000206, 197.678574, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o21.Position = Vector3.new(141.678574, 5.9000206, 197.678574)
- o22.Name = "Smooth Block Model"
- o22.Parent = o1
- o22.Material = Enum.Material.DiamondPlate
- o22.Position = Vector3.new(141.214294, 5.9000206, 198.142853)
- o22.Rotation = Vector3.new(-180, 0, -180)
- o22.Anchored = true
- o22.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o22.CFrame = CFrame.new(141.214294, 5.9000206, 198.142853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o22.Position = Vector3.new(141.214294, 5.9000206, 198.142853)
- o23.Name = "Smooth Block Model"
- o23.Parent = o1
- o23.Material = Enum.Material.DiamondPlate
- o23.Position = Vector3.new(140.285721, 5.9000206, 198.142853)
- o23.Rotation = Vector3.new(-180, 0, -180)
- o23.Anchored = true
- o23.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o23.CFrame = CFrame.new(140.285721, 5.9000206, 198.142853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o23.Position = Vector3.new(140.285721, 5.9000206, 198.142853)
- o24.Name = "Smooth Block Model"
- o24.Parent = o1
- o24.Material = Enum.Material.DiamondPlate
- o24.Position = Vector3.new(139.357147, 5.9000206, 198.142853)
- o24.Rotation = Vector3.new(-180, 0, -180)
- o24.Anchored = true
- o24.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o24.CFrame = CFrame.new(139.357147, 5.9000206, 198.142853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o24.Position = Vector3.new(139.357147, 5.9000206, 198.142853)
- o25.Name = "Smooth Block Model"
- o25.Parent = o1
- o25.Material = Enum.Material.DiamondPlate
- o25.Position = Vector3.new(138.428558, 5.9000206, 198.142853)
- o25.Rotation = Vector3.new(-180, 0, -180)
- o25.Anchored = true
- o25.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o25.CFrame = CFrame.new(138.428558, 5.9000206, 198.142853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o25.Position = Vector3.new(138.428558, 5.9000206, 198.142853)
- o26.Name = "Smooth Block Model"
- o26.Parent = o1
- o26.Material = Enum.Material.DiamondPlate
- o26.Position = Vector3.new(137.5, 5.9000206, 198.142853)
- o26.Rotation = Vector3.new(-180, 0, -180)
- o26.Anchored = true
- o26.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o26.CFrame = CFrame.new(137.5, 5.9000206, 198.142853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o26.Position = Vector3.new(137.5, 5.9000206, 198.142853)
- o27.Name = "Smooth Block Model"
- o27.Parent = o1
- o27.Material = Enum.Material.DiamondPlate
- o27.Position = Vector3.new(136.571442, 5.9000206, 198.142853)
- o27.Rotation = Vector3.new(-180, 0, -180)
- o27.Anchored = true
- o27.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o27.CFrame = CFrame.new(136.571442, 5.9000206, 198.142853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o27.Position = Vector3.new(136.571442, 5.9000206, 198.142853)
- o28.Name = "Smooth Block Model"
- o28.Parent = o1
- o28.Material = Enum.Material.DiamondPlate
- o28.Position = Vector3.new(135.642853, 5.9000206, 198.142853)
- o28.Rotation = Vector3.new(-180, 0, -180)
- o28.Anchored = true
- o28.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o28.CFrame = CFrame.new(135.642853, 5.9000206, 198.142853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o28.Position = Vector3.new(135.642853, 5.9000206, 198.142853)
- o29.Name = "Smooth Block Model"
- o29.Parent = o1
- o29.Material = Enum.Material.DiamondPlate
- o29.Position = Vector3.new(133.785706, 5.9000206, 198.142853)
- o29.Rotation = Vector3.new(-180, 0, -180)
- o29.Anchored = true
- o29.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o29.CFrame = CFrame.new(133.785706, 5.9000206, 198.142853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o29.Position = Vector3.new(133.785706, 5.9000206, 198.142853)
- o30.Name = "Smooth Block Model"
- o30.Parent = o1
- o30.Material = Enum.Material.DiamondPlate
- o30.Position = Vector3.new(133.321426, 5.9000206, 197.214294)
- o30.Rotation = Vector3.new(-180, 0, -180)
- o30.Anchored = true
- o30.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o30.CFrame = CFrame.new(133.321426, 5.9000206, 197.214294, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o30.Position = Vector3.new(133.321426, 5.9000206, 197.214294)
- o31.Name = "Smooth Block Model"
- o31.Parent = o1
- o31.Material = Enum.Material.DiamondPlate
- o31.Position = Vector3.new(133.321426, 5.9000206, 193.5)
- o31.Rotation = Vector3.new(-180, 0, -180)
- o31.Anchored = true
- o31.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o31.CFrame = CFrame.new(133.321426, 5.9000206, 193.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o31.Position = Vector3.new(133.321426, 5.9000206, 193.5)
- o32.Name = "Smooth Block Model"
- o32.Parent = o1
- o32.Material = Enum.Material.DiamondPlate
- o32.Position = Vector3.new(133.321426, 5.9000206, 192.571442)
- o32.Rotation = Vector3.new(-180, 0, -180)
- o32.Anchored = true
- o32.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o32.CFrame = CFrame.new(133.321426, 5.9000206, 192.571442, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o32.Position = Vector3.new(133.321426, 5.9000206, 192.571442)
- o33.Name = "Smooth Block Model"
- o33.Parent = o1
- o33.Material = Enum.Material.DiamondPlate
- o33.Position = Vector3.new(133.321426, 5.9000206, 191.642853)
- o33.Rotation = Vector3.new(-180, 0, -180)
- o33.Anchored = true
- o33.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o33.CFrame = CFrame.new(133.321426, 5.9000206, 191.642853, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o33.Position = Vector3.new(133.321426, 5.9000206, 191.642853)
- o34.Name = "Smooth Block Model"
- o34.Parent = o1
- o34.Material = Enum.Material.DiamondPlate
- o34.Position = Vector3.new(133.321426, 5.9000206, 190.714279)
- o34.Rotation = Vector3.new(-180, 0, -180)
- o34.Anchored = true
- o34.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o34.CFrame = CFrame.new(133.321426, 5.9000206, 190.714279, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o34.Position = Vector3.new(133.321426, 5.9000206, 190.714279)
- o35.Name = "Smooth Block Model"
- o35.Parent = o1
- o35.Material = Enum.Material.DiamondPlate
- o35.Position = Vector3.new(133.321426, 5.9000206, 189.785706)
- o35.Rotation = Vector3.new(-180, 0, -180)
- o35.Anchored = true
- o35.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o35.CFrame = CFrame.new(133.321426, 5.9000206, 189.785706, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o35.Position = Vector3.new(133.321426, 5.9000206, 189.785706)
- o36.Name = "Smooth Block Model"
- o36.Parent = o1
- o36.Material = Enum.Material.DiamondPlate
- o36.Position = Vector3.new(133.321426, 5.9000206, 195.357147)
- o36.Rotation = Vector3.new(-180, 0, -180)
- o36.Anchored = true
- o36.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o36.CFrame = CFrame.new(133.321426, 5.9000206, 195.357147, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o36.Position = Vector3.new(133.321426, 5.9000206, 195.357147)
- o37.Name = "Smooth Block Model"
- o37.Parent = o1
- o37.Material = Enum.Material.DiamondPlate
- o37.Position = Vector3.new(133.321426, 5.9000206, 194.428558)
- o37.Rotation = Vector3.new(-180, 0, -180)
- o37.Anchored = true
- o37.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o37.CFrame = CFrame.new(133.321426, 5.9000206, 194.428558, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o37.Position = Vector3.new(133.321426, 5.9000206, 194.428558)
- o38.Name = "Smooth Block Model"
- o38.Parent = o1
- o38.Material = Enum.Material.DiamondPlate
- o38.Position = Vector3.new(133.321426, 5.9000206, 188.857147)
- o38.Rotation = Vector3.new(-180, 0, -180)
- o38.Anchored = true
- o38.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o38.CFrame = CFrame.new(133.321426, 5.9000206, 188.857147, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o38.Position = Vector3.new(133.321426, 5.9000206, 188.857147)
- o39.Name = "Smooth Block Model"
- o39.Parent = o1
- o39.Material = Enum.Material.DiamondPlate
- o39.Position = Vector3.new(134.25, 5.9000206, 188.857147)
- o39.Rotation = Vector3.new(-180, 0, -180)
- o39.Anchored = true
- o39.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o39.CFrame = CFrame.new(134.25, 5.9000206, 188.857147, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o39.Position = Vector3.new(134.25, 5.9000206, 188.857147)
- o40.Name = "Top"
- o40.Parent = o1
- o40.Material = Enum.Material.DiamondPlate
- o40.BrickColor = BrickColor.new("Black")
- o40.Position = Vector3.new(137.5, 9.52145386, 193.5)
- o40.Rotation = Vector3.new(-180, 0, -180)
- o40.Anchored = true
- o40.Size = Vector3.new(8.8214283, 0.557142973, 9.75)
- o40.CFrame = CFrame.new(137.5, 9.52145386, 193.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o40.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o40.Position = Vector3.new(137.5, 9.52145386, 193.5)
- o41.Name = "Smooth Block Model"
- o41.Parent = o1
- o41.Material = Enum.Material.DiamondPlate
- o41.Position = Vector3.new(133.321426, 5.9000206, 197.678574)
- o41.Rotation = Vector3.new(-180, 0, -180)
- o41.Anchored = true
- o41.Size = Vector3.new(0.464285702, 6.68571568, 0.464285731)
- o41.CFrame = CFrame.new(133.321426, 5.9000206, 197.678574, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o41.Position = Vector3.new(133.321426, 5.9000206, 197.678574)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- wait (0.2)
- game.Workspace.jailaf.Bottom.Anchored = true
- game.Workspace.jailaf.Bottom.CanCollide = false
- game.Workspace.jailaf:MoveTo(game:GetService'Players'.LocalPlayer.Character.Torso.Position + game:GetService'Players'.LocalPlayer.Character.Torso.CFrame.lookVector* 30)
- local Players = game:GetService("Players")
- local LocalPlayer = Players.LocalPlayer
- if b.Character and b ~= LocalPlayer then
- if b.Character:FindFirstChild("HumanoidRootPart") then
- b.Character.HumanoidRootPart.CFrame = game.Workspace.jailaf.Bottom.CFrame
- if b.Character:WaitForChild'Humanoid'.Health == 0 then
- game.Workspace.jailaf:Destroy()
- end
- end
- end
- end
- end
- end
- end)
- KKK.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- for i = 1,5 do
- if b.Character and b.Character:FindFirstChild('HumanoidRootPart') and b.Character:FindFirstChild('Torso') then
- b.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
- local SP = Instance.new('SkateboardPlatform', b.Character) SP.Position = b.Character.HumanoidRootPart.Position SP.Transparency = 1
- spawn(function()
- repeat wait()
- if b.Character and b.Character:FindFirstChild('HumanoidRootPart') then SP.Position = b.Character.HumanoidRootPart.Position end
- until not game.Players:FindFirstChild(b.Name)
- end)
- b.Character.Torso.Anchored = true
- end
- end
- end
- end
- end
- end)
- Kidnap.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local o1 = Instance.new("Model")
- local o2 = Instance.new("Part")
- local o3 = Instance.new("CylinderMesh")
- local o4 = Instance.new("Part")
- local o5 = Instance.new("SpecialMesh")
- local o6 = Instance.new("Part")
- local o7 = Instance.new("SpecialMesh")
- local o8 = Instance.new("Part")
- local o9 = Instance.new("BlockMesh")
- local o10 = Instance.new("Part")
- local o11 = Instance.new("BlockMesh")
- local o12 = Instance.new("Part")
- local o13 = Instance.new("Part")
- local o14 = Instance.new("BlockMesh")
- local o15 = Instance.new("Part")
- local o16 = Instance.new("SpecialMesh")
- local o17 = Instance.new("Part")
- local o18 = Instance.new("SpecialMesh")
- local o19 = Instance.new("Part")
- local o20 = Instance.new("SpecialMesh")
- local o21 = Instance.new("Sound")
- local o22 = Instance.new("Part")
- local o23 = Instance.new("BlockMesh")
- local o24 = Instance.new("Part")
- local o25 = Instance.new("SpecialMesh")
- local o26 = Instance.new("Part")
- local o27 = Instance.new("BlockMesh")
- local o28 = Instance.new("Part")
- local o29 = Instance.new("SpecialMesh")
- local o30 = Instance.new("Part")
- local o31 = Instance.new("BlockMesh")
- local o32 = Instance.new("Part")
- local o33 = Instance.new("BlockMesh")
- local o34 = Instance.new("Part")
- local o35 = Instance.new("BlockMesh")
- local o36 = Instance.new("Part")
- local o37 = Instance.new("BlockMesh")
- local o38 = Instance.new("Part")
- local o39 = Instance.new("Part")
- local o40 = Instance.new("BlockMesh")
- local o41 = Instance.new("Part")
- local o42 = Instance.new("BlockMesh")
- local o43 = Instance.new("Part")
- local o44 = Instance.new("BlockMesh")
- local o45 = Instance.new("Part")
- local o46 = Instance.new("SpecialMesh")
- local o47 = Instance.new("Part")
- local o48 = Instance.new("BlockMesh")
- local o49 = Instance.new("Part")
- local o50 = Instance.new("BlockMesh")
- local o51 = Instance.new("Part")
- local o52 = Instance.new("BlockMesh")
- local o53 = Instance.new("Part")
- local o54 = Instance.new("SpecialMesh")
- local o55 = Instance.new("Part")
- local o56 = Instance.new("SpecialMesh")
- local o57 = Instance.new("Part")
- local o58 = Instance.new("BlockMesh")
- local o59 = Instance.new("Part")
- local o60 = Instance.new("BlockMesh")
- local o61 = Instance.new("Part")
- local o62 = Instance.new("BlockMesh")
- local o63 = Instance.new("Part")
- local o64 = Instance.new("Part")
- local o65 = Instance.new("Part")
- local o66 = Instance.new("BlockMesh")
- local o67 = Instance.new("Part")
- local o68 = Instance.new("BlockMesh")
- local o69 = Instance.new("Part")
- local o70 = Instance.new("BlockMesh")
- local o71 = Instance.new("Part")
- local o72 = Instance.new("BlockMesh")
- local o73 = Instance.new("Part")
- local o74 = Instance.new("SpecialMesh")
- local o75 = Instance.new("Decal")
- local o76 = Instance.new("Part")
- local o77 = Instance.new("Part")
- local o78 = Instance.new("BlockMesh")
- local o79 = Instance.new("Part")
- local o80 = Instance.new("SpecialMesh")
- local o81 = Instance.new("Decal")
- local o82 = Instance.new("Part")
- local o83 = Instance.new("SpecialMesh")
- local o84 = Instance.new("Humanoid")
- local o85 = Instance.new("Part")
- local o86 = Instance.new("Part")
- local o87 = Instance.new("Part")
- local o88 = Instance.new("Decal")
- local o89 = Instance.new("Motor6D")
- local o90 = Instance.new("Motor6D")
- local o91 = Instance.new("Motor6D")
- local o92 = Instance.new("Motor6D")
- local o93 = Instance.new("Motor6D")
- local o94 = Instance.new("Part")
- local o95 = Instance.new("Part")
- local o96 = Instance.new("Part")
- local o97 = Instance.new("Part")
- local o98 = Instance.new("Part")
- local o99 = Instance.new("Decal")
- local o100 = Instance.new("Motor6D")
- local o101 = Instance.new("Motor6D")
- local o102 = Instance.new("Motor6D")
- local o103 = Instance.new("Part")
- local o104 = Instance.new("Part")
- local o105 = Instance.new("Part")
- local o106 = Instance.new("Part")
- local o107 = Instance.new("Part")
- local o108 = Instance.new("CylinderMesh")
- local o109 = Instance.new("Part")
- local o110 = Instance.new("CylinderMesh")
- local o111 = Instance.new("Part")
- local o112 = Instance.new("CylinderMesh")
- local o113 = Instance.new("Part")
- local o114 = Instance.new("CylinderMesh")
- local o115 = Instance.new("Part")
- local o116 = Instance.new("CylinderMesh")
- local o117 = Instance.new("Part")
- local o118 = Instance.new("CylinderMesh")
- local o119 = Instance.new("Part")
- local o120 = Instance.new("CylinderMesh")
- local o121 = Instance.new("Part")
- local o122 = Instance.new("SpecialMesh")
- local o123 = Instance.new("Part")
- local o124 = Instance.new("Decal")
- o1.Name = " "
- o1.Parent = workspace
- o2.Parent = o1
- o2.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o2.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o2.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o3.Parent = o2
- o4.Parent = o1
- o4.BrickColor = BrickColor.new("Institutional white")
- o4.Position = Vector3.new(96.3181839, 7.00000668, 9.31151104)
- o4.Rotation = Vector3.new(90, 89.9314728, -90)
- o4.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o4.Velocity = Vector3.new(-0.000346515269, 0.00201798417, -0.00195027643)
- o4.Anchored = true
- o4.FormFactor = Enum.FormFactor.Plate
- o4.Size = Vector3.new(1, 2.4000001, 2)
- o4.CFrame = CFrame.new(96.3181839, 7.00000668, 9.31151104, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o4.BackSurface = Enum.SurfaceType.Weld
- o4.BottomSurface = Enum.SurfaceType.Weld
- o4.LeftSurface = Enum.SurfaceType.Weld
- o4.TopSurface = Enum.SurfaceType.Weld
- o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o5.Parent = o4
- o5.MeshType = Enum.MeshType.Wedge
- o6.Parent = o1
- o6.Material = Enum.Material.SmoothPlastic
- o6.BrickColor = BrickColor.new("Really black")
- o6.Transparency = 0.5
- o6.Position = Vector3.new(96.3181839, 7.00000668, 13.8115101)
- o6.Rotation = Vector3.new(90, 89.9440536, -90)
- o6.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o6.Velocity = Vector3.new(0.000965324172, 0.00135755131, -0.00195027643)
- o6.Anchored = true
- o6.FormFactor = Enum.FormFactor.Plate
- o6.Size = Vector3.new(8, 2.4000001, 1.99999976)
- o6.CFrame = CFrame.new(96.3181839, 7.00000668, 13.8115101, 0, 3.96315798e-008, 0.999999523, 0, 1, -3.97370599e-008, -1, 0, 0)
- o6.BackSurface = Enum.SurfaceType.Weld
- o6.BottomSurface = Enum.SurfaceType.Weld
- o6.LeftSurface = Enum.SurfaceType.Weld
- o6.RightSurface = Enum.SurfaceType.Weld
- o6.TopSurface = Enum.SurfaceType.Weld
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Parent = o6
- o7.MeshType = Enum.MeshType.Wedge
- o8.Parent = o1
- o8.BrickColor = BrickColor.new("Br. yellowish orange")
- o8.Position = Vector3.new(92.2182083, 4.00000715, 9.61151409)
- o8.Rotation = Vector3.new(-0, 0, -2.26619136e-006)
- o8.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o8.Velocity = Vector3.new(-0.000475873821, 0.00227026758, -0.00119533995)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Custom
- o8.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o8.CFrame = CFrame.new(92.2182083, 4.00000715, 9.61151409, 0.999998808, 3.95524538e-008, 0, -3.98161575e-008, 1, 0, 0, 0, 1)
- o8.BackSurface = Enum.SurfaceType.Weld
- o8.BottomSurface = Enum.SurfaceType.Weld
- o8.FrontSurface = Enum.SurfaceType.Weld
- o8.LeftSurface = Enum.SurfaceType.Weld
- o8.RightSurface = Enum.SurfaceType.Weld
- o8.TopSurface = Enum.SurfaceType.Weld
- o8.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o9.Parent = o8
- o10.Parent = o1
- o10.BrickColor = BrickColor.new("Institutional white")
- o10.Position = Vector3.new(105.317894, 8.40004158, 9.31151295)
- o10.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o10.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o10.Velocity = Vector3.new(-0.000245332019, 0.00136755884, -0.00436839834)
- o10.Anchored = true
- o10.CanCollide = false
- b.Character:WaitForChild'Humanoid'.WalkSpeed = 0
- b.Character:WaitForChild'Humanoid'.JumpPower = 0
- o10.FormFactor = Enum.FormFactor.Plate
- o10.Size = Vector3.new(14, 0.400000006, 1)
- o10.CFrame = CFrame.new(105.317894, 8.40004158, 9.31151295, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o10.BackSurface = Enum.SurfaceType.Weld
- o10.BottomSurface = Enum.SurfaceType.Weld
- o10.FrontSurface = Enum.SurfaceType.Weld
- o10.LeftSurface = Enum.SurfaceType.Weld
- o10.RightSurface = Enum.SurfaceType.Weld
- o10.TopSurface = Enum.SurfaceType.Weld
- o10.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o11.Parent = o10
- o12.Name = "DOOR"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Institutional white")
- o12.Position = Vector3.new(103.708466, 5.81500626, 9.31151104)
- o12.Rotation = Vector3.new(-0, 0, -4.43210411e-006)
- o12.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o12.Velocity = Vector3.new(-0.000432157307, 0.00148387556, -0.00427860441)
- o12.Anchored = true
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Plate
- o12.Size = Vector3.new(5.22000027, 4.82999992, 1)
- o12.CFrame = CFrame.new(103.708466, 5.81500626, 9.31151104, 1, 7.73548052e-008, 0, -7.73548052e-008, 1, 0, 0, 0, 1)
- o12.BottomSurface = Enum.SurfaceType.Weld
- o12.LeftSurface = Enum.SurfaceType.Weld
- o12.RightSurface = Enum.SurfaceType.Weld
- o12.TopSurface = Enum.SurfaceType.Weld
- o12.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o13.Parent = o1
- o13.BrickColor = BrickColor.new("White")
- o13.Position = Vector3.new(109.818169, 5.80000877, 9.31151104)
- o13.Rotation = Vector3.new(-0, 0, -2.25410599e-006)
- o13.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o13.Velocity = Vector3.new(-0.00043324125, 0.00104231632, -0.006061906)
- o13.Anchored = true
- o13.FormFactor = Enum.FormFactor.Plate
- o13.Size = Vector3.new(7, 4.80000019, 1)
- o13.CFrame = CFrame.new(109.818169, 5.80000877, 9.31151104, 0.999996901, 3.9341451e-008, 0, -4.00270856e-008, 1, 0, 0, 0, 1)
- o13.BackSurface = Enum.SurfaceType.Weld
- o13.BottomSurface = Enum.SurfaceType.Weld
- o13.FrontSurface = Enum.SurfaceType.Weld
- o13.LeftSurface = Enum.SurfaceType.Weld
- o13.RightSurface = Enum.SurfaceType.Weld
- o13.TopSurface = Enum.SurfaceType.Weld
- o13.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o14.Parent = o13
- o15.Parent = o1
- o15.BrickColor = BrickColor.new("Institutional white")
- o15.Position = Vector3.new(97.817894, 8.40000725, 13.8115139)
- o15.Rotation = Vector3.new(90, 89.960434, -90)
- o15.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o15.Velocity = Vector3.new(0.00106650498, 0.00124916411, -0.00218200427)
- o15.Anchored = true
- o15.CanCollide = false
- o15.FormFactor = Enum.FormFactor.Plate
- o15.Size = Vector3.new(10, 0.400000006, 1)
- o15.CFrame = CFrame.new(97.817894, 8.40000725, 13.8115139, 0, 3.86294303e-008, 0.999999762, 0, 1, -3.86821704e-008, -1, 0, 0)
- o15.BackSurface = Enum.SurfaceType.Weld
- o15.BottomSurface = Enum.SurfaceType.Weld
- o15.TopSurface = Enum.SurfaceType.Weld
- o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o16.Parent = o15
- o16.MeshType = Enum.MeshType.Wedge
- o17.Parent = o1
- o17.BrickColor = BrickColor.new("Institutional white")
- o17.Position = Vector3.new(96.3181839, 7.00000668, 18.3115101)
- o17.Rotation = Vector3.new(90, 89.9314728, -90)
- o17.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o17.Velocity = Vector3.new(0.00227716356, 0.000697118347, -0.00195027643)
- o17.Anchored = true
- o17.FormFactor = Enum.FormFactor.Plate
- o17.Size = Vector3.new(1, 2.4000001, 2)
- o17.CFrame = CFrame.new(96.3181839, 7.00000668, 18.3115101, 0, 3.96052044e-008, 0.999999285, 0, 1, -3.97634246e-008, -1, 0, 0)
- o17.BackSurface = Enum.SurfaceType.Weld
- o17.BottomSurface = Enum.SurfaceType.Weld
- o17.RightSurface = Enum.SurfaceType.Weld
- o17.TopSurface = Enum.SurfaceType.Weld
- o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o18.Parent = o17
- o18.MeshType = Enum.MeshType.Wedge
- o19.Parent = o1
- o19.BrickColor = BrickColor.new("Institutional white")
- o19.Position = Vector3.new(93.8181839, 5.20000744, 13.8115101)
- o19.Rotation = Vector3.new(90, 89.8573456, -90)
- o19.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o19.Velocity = Vector3.new(0.000835234998, 0.00153823046, -0.00148565089)
- o19.Anchored = true
- o19.FormFactor = Enum.FormFactor.Plate
- o19.Size = Vector3.new(10, 1.20000005, 3)
- o19.CFrame = CFrame.new(93.8181839, 5.20000744, 13.8115101, 0, 3.77325726e-008, 0.999996901, 0, 1, -3.84182002e-008, -1, 0, 0)
- o19.BackSurface = Enum.SurfaceType.Weld
- o19.BottomSurface = Enum.SurfaceType.Weld
- o19.TopSurface = Enum.SurfaceType.Weld
- o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o20.Parent = o19
- o20.MeshType = Enum.MeshType.Wedge
- o21.Parent = o19
- o21.SoundId = "rbxassetid://532147820"
- o21.Looped = true
- o22.Parent = o1
- o22.BrickColor = BrickColor.new("Institutional white")
- o22.Position = Vector3.new(96.3182907, 4.60000753, 9.31151104)
- o22.Rotation = Vector3.new(-0, 0, -2.23446773e-006)
- o22.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o22.Velocity = Vector3.new(-0.000519967522, 0.00201797695, -0.00230253674)
- o22.Anchored = true
- o22.FormFactor = Enum.FormFactor.Plate
- o22.Size = Vector3.new(2, 2.4000001, 1)
- o22.CFrame = CFrame.new(96.3182907, 4.60000753, 9.31151104, 0.999993801, 3.8998575e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o22.BackSurface = Enum.SurfaceType.Weld
- o22.BottomSurface = Enum.SurfaceType.Weld
- o22.FrontSurface = Enum.SurfaceType.Weld
- o22.LeftSurface = Enum.SurfaceType.Weld
- o22.RightSurface = Enum.SurfaceType.Weld
- o22.TopSurface = Enum.SurfaceType.Weld
- o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o23.Parent = o22
- o24.Parent = o1
- o24.BrickColor = BrickColor.new("Institutional white")
- o24.Position = Vector3.new(113.817245, 6.80000734, 18.3115101)
- o24.Rotation = Vector3.new(-0, -90, 0)
- o24.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o24.Velocity = Vector3.new(0.00226270943, -0.000567569688, -0.00708095264)
- o24.Anchored = true
- o24.FormFactor = Enum.FormFactor.Plate
- o24.Size = Vector3.new(1, 2.79999995, 1)
- o24.CFrame = CFrame.new(113.817245, 6.80000734, 18.3115101, 0, 5.54578605e-008, -1, 0, 1, 5.54578605e-008, 1, 0, 0)
- o24.BackSurface = Enum.SurfaceType.Weld
- o24.BottomSurface = Enum.SurfaceType.Weld
- o24.TopSurface = Enum.SurfaceType.Weld
- o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o25.Parent = o24
- o25.MeshType = Enum.MeshType.Wedge
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Institutional white")
- o26.Position = Vector3.new(93.0181885, 2.60000825, 13.8115101)
- o26.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o26.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o26.Velocity = Vector3.new(0.000647328445, 0.00159604801, -0.00163401756)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Plate
- o26.Size = Vector3.new(1.39999998, 1.60000002, 10)
- o26.CFrame = CFrame.new(93.0181885, 2.60000825, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o26.BackSurface = Enum.SurfaceType.Weld
- o26.BottomSurface = Enum.SurfaceType.Weld
- o26.FrontSurface = Enum.SurfaceType.Weld
- o26.LeftSurface = Enum.SurfaceType.Weld
- o26.RightSurface = Enum.SurfaceType.Weld
- o26.TopSurface = Enum.SurfaceType.Weld
- o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o27.Parent = o26
- o28.Parent = o1
- o28.BrickColor = BrickColor.new("Institutional white")
- o28.Position = Vector3.new(113.818176, 6.80000877, 9.31151104)
- o28.Rotation = Vector3.new(-90, -89.7982635, -90)
- o28.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o28.Velocity = Vector3.new(-0.000360969483, 0.000753228669, -0.00708122458)
- o28.Anchored = true
- o28.FormFactor = Enum.FormFactor.Plate
- o28.Size = Vector3.new(1, 2.79999995, 1)
- o28.CFrame = CFrame.new(113.818176, 6.80000877, 9.31151104, 0, 3.89985715e-008, -0.999993801, 0, 1, 4.03698408e-008, 1, 0, 0)
- o28.BackSurface = Enum.SurfaceType.Weld
- o28.BottomSurface = Enum.SurfaceType.Weld
- o28.TopSurface = Enum.SurfaceType.Weld
- o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o29.Parent = o28
- o29.MeshType = Enum.MeshType.Wedge
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Institutional white")
- o30.Position = Vector3.new(96.3181992, 4.60000753, 18.3115101)
- o30.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o30.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o30.Velocity = Vector3.new(0.00210371148, 0.000697117415, -0.0023025109)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Plate
- o30.Size = Vector3.new(2, 2.4000001, 1)
- o30.CFrame = CFrame.new(96.3181992, 4.60000753, 18.3115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o30.BackSurface = Enum.SurfaceType.Weld
- o30.BottomSurface = Enum.SurfaceType.Weld
- o30.FrontSurface = Enum.SurfaceType.Weld
- o30.LeftSurface = Enum.SurfaceType.Weld
- o30.RightSurface = Enum.SurfaceType.Weld
- o30.TopSurface = Enum.SurfaceType.Weld
- o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o31.Parent = o30
- o32.Parent = o1
- o32.BrickColor = BrickColor.new("Dark stone grey")
- o32.Position = Vector3.new(95.8181839, 4.60000753, 13.8115101)
- o32.Rotation = Vector3.new(90, 89.960434, -90)
- o32.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o32.Velocity = Vector3.new(0.000791871978, 0.00139368721, -0.00215674727)
- o32.Anchored = true
- o32.FormFactor = Enum.FormFactor.Plate
- o32.Size = Vector3.new(8, 2.4000001, 1)
- o32.CFrame = CFrame.new(95.8181839, 4.60000753, 13.8115101, 0, 3.96579551e-008, 0.999999762, 0, 1, -3.97106952e-008, -1, 0, 0)
- o32.BottomSurface = Enum.SurfaceType.Weld
- o32.TopSurface = Enum.SurfaceType.Weld
- o32.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o33.Parent = o32
- o33.Offset = Vector3.new(0, 0, 0.5)
- o33.Scale = Vector3.new(1, 1, 2)
- o34.Parent = o1
- o34.BrickColor = BrickColor.new("Institutional white")
- o34.Position = Vector3.new(93.8181992, 4.00000715, 13.8115101)
- o34.Rotation = Vector3.new(-0, 0, -2.26770203e-006)
- o34.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o34.Velocity = Vector3.new(0.000748508843, 0.00153822941, -0.00166177051)
- o34.Anchored = true
- o34.FormFactor = Enum.FormFactor.Plate
- o34.Size = Vector3.new(3, 1.20000005, 10)
- o34.CFrame = CFrame.new(93.8181992, 4.00000715, 13.8115101, 0.999999046, 3.95788291e-008, 0, -3.97897928e-008, 1, 0, 0, 0, 1)
- o34.BackSurface = Enum.SurfaceType.Weld
- o34.BottomSurface = Enum.SurfaceType.Weld
- o34.FrontSurface = Enum.SurfaceType.Weld
- o34.LeftSurface = Enum.SurfaceType.Weld
- o34.RightSurface = Enum.SurfaceType.Weld
- o34.TopSurface = Enum.SurfaceType.Weld
- o34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o35.Parent = o34
- o36.Parent = o1
- o36.BrickColor = BrickColor.new("Br. yellowish orange")
- o36.Position = Vector3.new(92.2181854, 4.00000715, 18.211504)
- o36.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o36.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o36.Velocity = Vector3.new(0.00203119451, 0.00100810977, -0.00119533355)
- o36.Anchored = true
- o36.FormFactor = Enum.FormFactor.Custom
- o36.Size = Vector3.new(0.200000003, 0.800000012, 0.799999714)
- o36.CFrame = CFrame.new(92.2181854, 4.00000715, 18.211504, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o36.BackSurface = Enum.SurfaceType.Weld
- o36.BottomSurface = Enum.SurfaceType.Weld
- o36.FrontSurface = Enum.SurfaceType.Weld
- o36.LeftSurface = Enum.SurfaceType.Weld
- o36.RightSurface = Enum.SurfaceType.Weld
- o36.TopSurface = Enum.SurfaceType.Weld
- o36.Color = Color3.new(0.886275, 0.607843, 0.25098)
- o37.Parent = o36
- o38.Parent = o1
- o38.BrickColor = BrickColor.new("Institutional white")
- o38.Position = Vector3.new(99.0602112, 4.60000706, 18.3115101)
- o38.Rotation = Vector3.new(-0, 0, -4.84935117e-006)
- o38.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o38.Velocity = Vector3.new(0.00210371148, 0.000498947338, -0.0031018618)
- o38.Anchored = true
- o38.CanCollide = false
- o38.FormFactor = Enum.FormFactor.Plate
- o38.Size = Vector3.new(3.48000026, 2.4000001, 1)
- o38.CFrame = CFrame.new(99.0602112, 4.60000706, 18.3115101, 1, 8.46371435e-008, 0, -8.46371435e-008, 1, 0, 0, 0, 1)
- o38.BottomSurface = Enum.SurfaceType.Weld
- o38.LeftSurface = Enum.SurfaceType.Weld
- o38.RightSurface = Enum.SurfaceType.Weld
- o38.TopSurface = Enum.SurfaceType.Weld
- o38.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o39.Parent = o1
- o39.BrickColor = BrickColor.new("Really red")
- o39.Position = Vector3.new(113.818176, 4.80000877, 9.31151104)
- o39.Rotation = Vector3.new(-0, 0, -2.2344675e-006)
- o39.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o39.Velocity = Vector3.new(-0.000505513046, 0.000753228669, -0.00737475045)
- o39.Anchored = true
- o39.FormFactor = Enum.FormFactor.Plate
- o39.Size = Vector3.new(1, 1.20000005, 1)
- o39.CFrame = CFrame.new(113.818176, 4.80000877, 9.31151104, 0.999993801, 3.89985715e-008, 0, -4.03698408e-008, 1, 0, 0, 0, 1)
- o39.BackSurface = Enum.SurfaceType.Weld
- o39.BottomSurface = Enum.SurfaceType.Weld
- o39.FrontSurface = Enum.SurfaceType.Weld
- o39.LeftSurface = Enum.SurfaceType.Weld
- o39.RightSurface = Enum.SurfaceType.Weld
- o39.TopSurface = Enum.SurfaceType.Weld
- o39.Color = Color3.new(1, 0, 0)
- o40.Parent = o39
- o41.Parent = o1
- o41.BrickColor = BrickColor.new("Institutional white")
- o41.Position = Vector3.new(113.818054, 3.80000734, 9.31151104)
- o41.Rotation = Vector3.new(-0, 0, -2.23295706e-006)
- o41.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o41.Velocity = Vector3.new(-0.000577784958, 0.000753237749, -0.00752147706)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Plate
- o41.Size = Vector3.new(1, 0.800000012, 1)
- o41.CFrame = CFrame.new(113.818054, 3.80000734, 9.31151104, 0.999993563, 3.89721997e-008, 0, -4.03962055e-008, 1, 0, 0, 0, 1)
- o41.BackSurface = Enum.SurfaceType.Weld
- o41.BottomSurface = Enum.SurfaceType.Weld
- o41.FrontSurface = Enum.SurfaceType.Weld
- o41.LeftSurface = Enum.SurfaceType.Weld
- o41.RightSurface = Enum.SurfaceType.Weld
- o41.TopSurface = Enum.SurfaceType.Weld
- o41.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o42.Parent = o41
- o43.Parent = o1
- o43.BrickColor = BrickColor.new("Institutional white")
- o43.Position = Vector3.new(105.317894, 8.40000725, 13.8115139)
- o43.Rotation = Vector3.new(-0, 0, -2.21481446e-006)
- o43.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o43.Velocity = Vector3.new(0.00106650498, 0.000707125873, -0.00436840346)
- o43.Anchored = true
- o43.CanCollide = false
- o43.FormFactor = Enum.FormFactor.Plate
- o43.Size = Vector3.new(14, 0.400000006, 8)
- o43.CFrame = CFrame.new(105.317894, 8.40000725, 13.8115139, 1, 3.86558057e-008, 0, -3.86558057e-008, 1, 0, 0, 0, 1)
- o43.BackSurface = Enum.SurfaceType.Weld
- o43.BottomSurface = Enum.SurfaceType.Weld
- o43.FrontSurface = Enum.SurfaceType.Weld
- o43.LeftSurface = Enum.SurfaceType.Weld
- o43.RightSurface = Enum.SurfaceType.Weld
- o43.TopSurface = Enum.SurfaceType.Weld
- o43.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o44.Parent = o43
- o45.Parent = o1
- o45.BrickColor = BrickColor.new("Really black")
- o45.Position = Vector3.new(113.818176, 6.80000782, 11.311511)
- o45.Rotation = Vector3.new(-90, -89.9314728, -90)
- o45.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o45.Velocity = Vector3.new(0.000222070201, 0.000459702482, -0.00708122645)
- o45.Anchored = true
- o45.CanCollide = false
- o45.FormFactor = Enum.FormFactor.Plate
- o45.Size = Vector3.new(3, 2.79999995, 1)
- o45.CFrame = CFrame.new(113.818176, 6.80000782, 11.311511, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o45.BackSurface = Enum.SurfaceType.Weld
- o45.BottomSurface = Enum.SurfaceType.Weld
- o45.TopSurface = Enum.SurfaceType.Weld
- o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o46.Parent = o45
- o46.MeshType = Enum.MeshType.Wedge
- o47.Parent = o1
- o47.BrickColor = BrickColor.new("Institutional white")
- o47.Position = Vector3.new(103.118179, 2.40000772, 13.8115101)
- o47.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o47.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o47.Velocity = Vector3.new(0.000632874086, 0.000866103393, -0.0046077203)
- o47.Anchored = true
- o47.FormFactor = Enum.FormFactor.Plate
- o47.Size = Vector3.new(12.3999996, 1.20000005, 10)
- o47.CFrame = CFrame.new(103.118179, 2.40000772, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o47.BackSurface = Enum.SurfaceType.Weld
- o47.BottomSurface = Enum.SurfaceType.Weld
- o47.FrontSurface = Enum.SurfaceType.Weld
- o47.LeftSurface = Enum.SurfaceType.Weld
- o47.RightSurface = Enum.SurfaceType.Weld
- o47.TopSurface = Enum.SurfaceType.Weld
- o47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o48.Parent = o47
- o49.Parent = o1
- o49.BrickColor = BrickColor.new("White")
- o49.Position = Vector3.new(104.018181, 3.20000815, 13.8115101)
- o49.Rotation = Vector3.new(-0, 0, -2.27374471e-006)
- o49.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o49.Velocity = Vector3.new(0.000690691522, 0.000801058719, -0.00475267787)
- o49.Anchored = true
- o49.FormFactor = Enum.FormFactor.Plate
- o49.Size = Vector3.new(20.6000004, 0.400000006, 10)
- o49.CFrame = CFrame.new(104.018181, 3.20000815, 13.8115101, 1, 3.96843305e-008, 0, -3.96843305e-008, 1, 0, 0, 0, 1)
- o49.BackSurface = Enum.SurfaceType.Weld
- o49.BottomSurface = Enum.SurfaceType.Weld
- o49.FrontSurface = Enum.SurfaceType.Weld
- o49.LeftSurface = Enum.SurfaceType.Weld
- o49.RightSurface = Enum.SurfaceType.Weld
- o49.TopSurface = Enum.SurfaceType.Weld
- o49.Color = Color3.new(0.94902, 0.952941, 0.952941)
- o50.Parent = o49
- o51.Parent = o1
- o51.BrickColor = BrickColor.new("Institutional white")
- o51.Position = Vector3.new(107.167747, 5.80000782, 18.3115101)
- o51.Rotation = Vector3.new(-0, 0, -3.14727777e-006)
- o51.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o51.Velocity = Vector3.new(0.00219043763, -8.69987416e-005, -0.00528925471)
- o51.Anchored = true
- o51.FormFactor = Enum.FormFactor.Plate
- o51.Size = Vector3.new(12.3000002, 4.80000019, 1)
- o51.CFrame = CFrame.new(107.167747, 5.80000782, 18.3115101, 1, 5.49303607e-008, 0, -5.49303607e-008, 1, 0, 0, 0, 1)
- o51.BackSurface = Enum.SurfaceType.Weld
- o51.BottomSurface = Enum.SurfaceType.Weld
- o51.FrontSurface = Enum.SurfaceType.Weld
- o51.LeftSurface = Enum.SurfaceType.Weld
- o51.RightSurface = Enum.SurfaceType.Weld
- o51.TopSurface = Enum.SurfaceType.Weld
- o51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o52.Parent = o51
- o53.Parent = o1
- o53.BrickColor = BrickColor.new("Institutional white")
- o53.Position = Vector3.new(113.818176, 6.80000782, 13.8115101)
- o53.Rotation = Vector3.new(-90, -89.9314728, -90)
- o53.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o53.Velocity = Vector3.new(0.000950869871, 9.27953006e-005, -0.00708122645)
- o53.Anchored = true
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Plate
- o53.Size = Vector3.new(2, 2.79999995, 1)
- o53.CFrame = CFrame.new(113.818176, 6.80000782, 13.8115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o53.BackSurface = Enum.SurfaceType.Weld
- o53.BottomSurface = Enum.SurfaceType.Weld
- o53.TopSurface = Enum.SurfaceType.Weld
- o53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o54.Parent = o53
- o54.MeshType = Enum.MeshType.Wedge
- o55.Parent = o1
- o55.BrickColor = BrickColor.new("Really black")
- o55.Position = Vector3.new(113.818176, 6.80000782, 16.3115101)
- o55.Rotation = Vector3.new(-90, -89.9314728, -90)
- o55.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o55.Velocity = Vector3.new(0.0016796696, -0.000274111895, -0.00708122645)
- o55.Anchored = true
- o55.CanCollide = false
- o55.FormFactor = Enum.FormFactor.Plate
- o55.Size = Vector3.new(3, 2.79999995, 1)
- o55.CFrame = CFrame.new(113.818176, 6.80000782, 16.3115101, 0, 3.96052044e-008, -0.999999285, 0, 1, 3.97634281e-008, 1, 0, 0)
- o55.BackSurface = Enum.SurfaceType.Weld
- o55.BottomSurface = Enum.SurfaceType.Weld
- o55.TopSurface = Enum.SurfaceType.Weld
- o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o56.Parent = o55
- o56.MeshType = Enum.MeshType.Wedge
- o57.Parent = o1
- o57.BrickColor = BrickColor.new("Institutional white")
- o57.Position = Vector3.new(113.818176, 4.40000582, 13.8115101)
- o57.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o57.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o57.Velocity = Vector3.new(0.000777417503, 9.27956426e-005, -0.00743345637)
- o57.Anchored = true
- o57.CanCollide = false
- o57.FormFactor = Enum.FormFactor.Plate
- o57.Size = Vector3.new(1, 2, 8)
- o57.CFrame = CFrame.new(113.818176, 4.40000582, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o57.BackSurface = Enum.SurfaceType.Weld
- o57.BottomSurface = Enum.SurfaceType.Weld
- o57.FrontSurface = Enum.SurfaceType.Weld
- o57.LeftSurface = Enum.SurfaceType.Weld
- o57.RightSurface = Enum.SurfaceType.Weld
- o57.TopSurface = Enum.SurfaceType.Weld
- o57.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o58.Parent = o57
- o59.Parent = o1
- o59.BrickColor = BrickColor.new("Institutional white")
- o59.Position = Vector3.new(113.818176, 3.80000734, 18.3115101)
- o59.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o59.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o59.Velocity = Vector3.new(0.00204589404, -0.000567637384, -0.00752151385)
- o59.Anchored = true
- o59.FormFactor = Enum.FormFactor.Plate
- o59.Size = Vector3.new(1, 0.800000012, 1)
- o59.CFrame = CFrame.new(113.818176, 3.80000734, 18.3115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o59.BackSurface = Enum.SurfaceType.Weld
- o59.BottomSurface = Enum.SurfaceType.Weld
- o59.FrontSurface = Enum.SurfaceType.Weld
- o59.LeftSurface = Enum.SurfaceType.Weld
- o59.RightSurface = Enum.SurfaceType.Weld
- o59.TopSurface = Enum.SurfaceType.Weld
- o59.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o60.Parent = o59
- o61.Parent = o1
- o61.BrickColor = BrickColor.new("Institutional white")
- o61.Position = Vector3.new(105.317894, 8.40000725, 18.3115101)
- o61.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o61.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o61.Velocity = Vector3.new(0.00237834454, 4.6692905e-005, -0.00436840346)
- o61.Anchored = true
- o61.CanCollide = false
- o61.FormFactor = Enum.FormFactor.Plate
- o61.Size = Vector3.new(14, 0.400000006, 1)
- o61.CFrame = CFrame.new(105.317894, 8.40000725, 18.3115101, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o61.BackSurface = Enum.SurfaceType.Weld
- o61.BottomSurface = Enum.SurfaceType.Weld
- o61.FrontSurface = Enum.SurfaceType.Weld
- o61.LeftSurface = Enum.SurfaceType.Weld
- o61.RightSurface = Enum.SurfaceType.Weld
- o61.TopSurface = Enum.SurfaceType.Weld
- o61.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o62.Parent = o61
- o63.Parent = o1
- o63.BrickColor = BrickColor.new("Institutional white")
- o63.Position = Vector3.new(97.8181839, 5.79500866, 9.31151104)
- o63.Rotation = Vector3.new(-0, 0, -2.36894834e-006)
- o63.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o63.Velocity = Vector3.new(-0.000433602603, 0.00190957636, -0.00256440602)
- o63.Anchored = true
- o63.CanCollide = false
- o63.FormFactor = Enum.FormFactor.Plate
- o63.Size = Vector3.new(1, 4.80999994, 1)
- o63.CFrame = CFrame.new(97.8181839, 5.79500866, 9.31151104, 1, 4.13459489e-008, 0, -4.13459489e-008, 1, 0, 0, 0, 1)
- o63.BottomSurface = Enum.SurfaceType.Weld
- o63.LeftSurface = Enum.SurfaceType.Weld
- o63.RightSurface = Enum.SurfaceType.Weld
- o63.TopSurface = Enum.SurfaceType.Weld
- o63.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o64.Parent = o1
- o64.BrickColor = BrickColor.new("Institutional white")
- o64.Position = Vector3.new(97.8178101, 7.00000858, 18.3115101)
- o64.Rotation = Vector3.new(-0, 0, -2.14529973e-006)
- o64.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o64.Velocity = Vector3.new(0.00227716402, 0.00058873737, -0.00238744705)
- o64.Anchored = true
- o64.CanCollide = false
- o64.FormFactor = Enum.FormFactor.Plate
- o64.Size = Vector3.new(1, 2.4000001, 1)
- o64.CFrame = CFrame.new(97.8178101, 7.00000858, 18.3115101, 0.999999762, 3.74425326e-008, 0, -3.74952727e-008, 1, 0, 0, 0, 1)
- o64.BottomSurface = Enum.SurfaceType.Weld
- o64.LeftSurface = Enum.SurfaceType.Weld
- o64.RightSurface = Enum.SurfaceType.Weld
- o64.TopSurface = Enum.SurfaceType.Weld
- o64.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o65.Parent = o1
- o65.BrickColor = BrickColor.new("Institutional white")
- o65.Position = Vector3.new(113.418167, 2.40000749, 13.8115101)
- o65.Rotation = Vector3.new(-0, 0, -2.27223404e-006)
- o65.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o65.Velocity = Vector3.new(0.000632874086, 0.000121704477, -0.0076103732)
- o65.Anchored = true
- o65.FormFactor = Enum.FormFactor.Plate
- o65.Size = Vector3.new(1.80000007, 1.20000005, 10)
- o65.CFrame = CFrame.new(113.418167, 2.40000749, 13.8115101, 0.999999762, 3.96579551e-008, 0, -3.97106952e-008, 1, 0, 0, 0, 1)
- o65.BackSurface = Enum.SurfaceType.Weld
- o65.BottomSurface = Enum.SurfaceType.Weld
- o65.FrontSurface = Enum.SurfaceType.Weld
- o65.LeftSurface = Enum.SurfaceType.Weld
- o65.RightSurface = Enum.SurfaceType.Weld
- o65.TopSurface = Enum.SurfaceType.Weld
- o65.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o66.Parent = o65
- o67.Parent = o1
- o67.BrickColor = BrickColor.new("Really red")
- o67.Position = Vector3.new(113.817245, 4.80000687, 18.3115101)
- o67.Rotation = Vector3.new(-0, 0, -3.17145691e-006)
- o67.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o67.Velocity = Vector3.new(0.00211816584, -0.000567570096, -0.0073744799)
- o67.Anchored = true
- o67.FormFactor = Enum.FormFactor.Plate
- o67.Size = Vector3.new(1, 1.20000005, 1)
- o67.CFrame = CFrame.new(113.817245, 4.80000687, 18.3115101, 1, 5.53523627e-008, 0, -5.53523627e-008, 1, 0, 0, 0, 1)
- o67.BackSurface = Enum.SurfaceType.Weld
- o67.BottomSurface = Enum.SurfaceType.Weld
- o67.FrontSurface = Enum.SurfaceType.Weld
- o67.LeftSurface = Enum.SurfaceType.Weld
- o67.RightSurface = Enum.SurfaceType.Weld
- o67.TopSurface = Enum.SurfaceType.Weld
- o67.Color = Color3.new(1, 0, 0)
- o68.Parent = o67
- o69.Parent = o1
- o69.BrickColor = BrickColor.new("Institutional white")
- o69.Position = Vector3.new(112.817894, 8.40000725, 13.8115139)
- o69.Rotation = Vector3.new(-0, 0, -2.21330401e-006)
- o69.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o69.Velocity = Vector3.new(0.00106650498, 0.000165087578, -0.00655480288)
- o69.Anchored = true
- o69.CanCollide = false
- o69.FormFactor = Enum.FormFactor.Plate
- o69.Size = Vector3.new(1, 0.400000006, 10)
- o69.CFrame = CFrame.new(112.817894, 8.40000725, 13.8115139, 0.999999762, 3.86294303e-008, 0, -3.86821704e-008, 1, 0, 0, 0, 1)
- o69.BackSurface = Enum.SurfaceType.Weld
- o69.BottomSurface = Enum.SurfaceType.Weld
- o69.FrontSurface = Enum.SurfaceType.Weld
- o69.LeftSurface = Enum.SurfaceType.Weld
- o69.RightSurface = Enum.SurfaceType.Weld
- o69.TopSurface = Enum.SurfaceType.Weld
- o69.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o70.Parent = o69
- o71.Parent = o1
- o71.BrickColor = BrickColor.new("Really black")
- o71.Position = Vector3.new(92.2181854, 3.8000083, 13.8115101)
- o71.Rotation = Vector3.new(-0, 0, -2.2601489e-006)
- o71.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o71.Velocity = Vector3.new(0.0007340546, 0.00165386556, -0.00122468593)
- o71.Anchored = true
- o71.FormFactor = Enum.FormFactor.Custom
- o71.Size = Vector3.new(0.200000003, 0.800000012, 6)
- o71.CFrame = CFrame.new(92.2181854, 3.8000083, 13.8115101, 0.999997854, 3.94469524e-008, 0, -3.99216233e-008, 1, 0, 0, 0, 1)
- o71.BackSurface = Enum.SurfaceType.Weld
- o71.BottomSurface = Enum.SurfaceType.Weld
- o71.FrontSurface = Enum.SurfaceType.Weld
- o71.LeftSurface = Enum.SurfaceType.Weld
- o71.RightSurface = Enum.SurfaceType.Weld
- o71.TopSurface = Enum.SurfaceType.Weld
- o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o72.Parent = o71
- o73.Name = "Head"
- o73.Parent = o1
- o73.Material = Enum.Material.SmoothPlastic
- o73.BrickColor = BrickColor.new("Institutional white")
- o73.Position = Vector3.new(99.207077, 7.026577, 15.2047167)
- o73.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o73.Anchored = true
- o73.FormFactor = Enum.FormFactor.Symmetric
- o73.Size = Vector3.new(2, 1, 1)
- o73.CFrame = CFrame.new(99.207077, 7.026577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o73.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o74.Parent = o73
- o74.Scale = Vector3.new(1.25, 1.25, 1.25)
- o75.Name = "face"
- o75.Parent = o73
- o75.Texture = "rbxasset://textures/face.png"
- o76.Parent = o1
- o76.BrickColor = BrickColor.new("Institutional white")
- o76.Position = Vector3.new(99.6954269, 5.81500673, 9.31151104)
- o76.Rotation = Vector3.new(-0, 0, -8.82515178e-006)
- o76.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o76.Velocity = Vector3.new(-0.000432157307, 0.00177390513, -0.00310872309)
- o76.Anchored = true
- o76.CanCollide = false
- o76.FormFactor = Enum.FormFactor.Plate
- o76.Size = Vector3.new(2.76000023, 4.82999992, 1)
- o76.CFrame = CFrame.new(99.6954269, 5.81500673, 9.31151104, 1, 1.54027958e-007, 0, -1.54027958e-007, 1, 0, 0, 0, 1)
- o76.BottomSurface = Enum.SurfaceType.Weld
- o76.LeftSurface = Enum.SurfaceType.Weld
- o76.RightSurface = Enum.SurfaceType.Weld
- o76.TopSurface = Enum.SurfaceType.Weld
- o76.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o77.Parent = o1
- o77.BrickColor = BrickColor.new("Institutional white")
- o77.Position = Vector3.new(100.909996, 5.80000877, 14.2915134)
- o77.Rotation = Vector3.new(-0, 0, -7.89941078e-006)
- o77.RotVelocity = Vector3.new(0.000146762875, 0.000291519886, -7.22717741e-005)
- o77.Velocity = Vector3.new(0.0010185279, 0.000955246738, -0.00346499542)
- o77.Anchored = true
- o77.FormFactor = Enum.FormFactor.Plate
- o77.Size = Vector3.new(0.200000003, 4.80000019, 9.0199995)
- o77.CFrame = CFrame.new(100.909996, 5.80000877, 14.2915134, 1, 1.37870728e-007, 0, -1.37870728e-007, 1, 0, 0, 0, 1)
- o77.BackSurface = Enum.SurfaceType.Weld
- o77.BottomSurface = Enum.SurfaceType.Weld
- o77.FrontSurface = Enum.SurfaceType.Weld
- o77.LeftSurface = Enum.SurfaceType.Weld
- o77.RightSurface = Enum.SurfaceType.Weld
- o77.TopSurface = Enum.SurfaceType.Weld
- o77.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o78.Parent = o77
- o79.Name = "Head"
- o79.Parent = o1
- o79.Material = Enum.Material.SmoothPlastic
- o79.BrickColor = BrickColor.new("Institutional white")
- o79.Position = Vector3.new(103.10894, 7.49666739, 15.2047167)
- o79.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o79.Anchored = true
- o79.FormFactor = Enum.FormFactor.Symmetric
- o79.Size = Vector3.new(2, 1, 1)
- o79.CFrame = CFrame.new(103.10894, 7.49666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o79.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o80.Parent = o79
- o80.Scale = Vector3.new(1.25, 1.25, 1.25)
- o81.Name = "face"
- o81.Parent = o79
- o81.Texture = "rbxasset://textures/face.png"
- o82.Name = "Handle"
- o82.Parent = o1
- o82.Material = Enum.Material.SmoothPlastic
- o82.Position = Vector3.new(103.10894, 7.34666729, 15.2047167)
- o82.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o82.Anchored = true
- o82.CanCollide = false
- o82.FormFactor = Enum.FormFactor.Symmetric
- o82.Size = Vector3.new(2, 2, 2)
- o82.CFrame = CFrame.new(103.10894, 7.34666729, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o82.BottomSurface = Enum.SurfaceType.Smooth
- o82.TopSurface = Enum.SurfaceType.Smooth
- o83.Parent = o82
- o83.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o83.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o83.MeshType = Enum.MeshType.FileMesh
- o84.Parent = o1
- o84.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- o84.RightLeg = o94
- o84.LeftLeg = o96
- o84.Torso = o87
- o84.Health = 0
- o84.MaxHealth = 0
- o85.Name = "TPPART"
- o85.Parent = o1
- o85.Transparency = 1
- o85.Position = Vector3.new(104.155182, 4.24109221, 12.6003485)
- o85.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o85.Anchored = true
- o85.CanCollide = false
- o85.Size = Vector3.new(4, 1, 2)
- o85.CFrame = CFrame.new(104.155182, 4.24109221, 12.6003485, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o86.Name = "TPPART2"
- o86.Parent = o1
- o86.Transparency = 1
- o86.Position = Vector3.new(104.155182, 5.40188599, 6.32408237)
- o86.Rotation = Vector3.new(-0, 0, -3.5910773e-006)
- o86.Anchored = true
- o86.CanCollide = false
- o86.Size = Vector3.new(4, 1, 2)
- o86.CFrame = CFrame.new(104.155182, 5.40188599, 6.32408237, 1, 6.26761221e-008, 0, -6.26761221e-008, 1, 0, 0, 0, 1)
- o87.Name = "Torso"
- o87.Parent = o1
- o87.Material = Enum.Material.SmoothPlastic
- o87.BrickColor = BrickColor.new("Navy blue")
- o87.Position = Vector3.new(99.207077, 5.526577, 15.2047167)
- o87.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o87.Anchored = true
- o87.FormFactor = Enum.FormFactor.Symmetric
- o87.Size = Vector3.new(2, 2, 1)
- o87.CFrame = CFrame.new(99.207077, 5.526577, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o87.Color = Color3.new(0, 0.12549, 0.376471)
- o88.Name = "roblox"
- o88.Parent = o87
- o89.Name = "Right Shoulder"
- o89.Parent = o87
- o89.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o89.Part0 = o87
- o89.Part1 = o95
- o89.DesiredAngle = -0.062025275081396
- o89.MaxVelocity = 0.15000000596046
- o90.Name = "Left Shoulder"
- o90.Parent = o87
- o90.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o90.Part0 = o87
- o90.Part1 = o97
- o90.DesiredAngle = -0.062025275081396
- o90.MaxVelocity = 0.15000000596046
- o91.Name = "Right Hip"
- o91.Parent = o87
- o91.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o91.Part0 = o87
- o91.Part1 = o94
- o91.DesiredAngle = 0.062025275081396
- o91.MaxVelocity = 0.10000000149012
- o92.Name = "Left Hip"
- o92.Parent = o87
- o92.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o92.Part0 = o87
- o92.Part1 = o96
- o92.DesiredAngle = 0.062025275081396
- o92.MaxVelocity = 0.10000000149012
- o93.Name = "Neck"
- o93.Parent = o87
- o93.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o93.Part0 = o87
- o93.Part1 = o73
- o93.MaxVelocity = 0.10000000149012
- o94.Name = "Right Leg"
- o94.Parent = o1
- o94.Material = Enum.Material.SmoothPlastic
- o94.BrickColor = BrickColor.new("Navy blue")
- o94.Position = Vector3.new(99.215416, 3.526577, 14.7047863)
- o94.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o94.Anchored = true
- o94.CanCollide = false
- o94.FormFactor = Enum.FormFactor.Symmetric
- o94.Size = Vector3.new(1, 2, 1)
- o94.CFrame = CFrame.new(99.215416, 3.526577, 14.7047863, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o94.Color = Color3.new(0, 0.12549, 0.376471)
- o95.Name = "Right Arm"
- o95.Parent = o1
- o95.Material = Enum.Material.SmoothPlastic
- o95.BrickColor = BrickColor.new("Maroon")
- o95.Position = Vector3.new(99.2321014, 5.526577, 13.7049236)
- o95.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o95.Anchored = true
- o95.CanCollide = false
- o95.FormFactor = Enum.FormFactor.Symmetric
- o95.Size = Vector3.new(1, 2, 1)
- o95.CFrame = CFrame.new(99.2321014, 5.526577, 13.7049236, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o95.Color = Color3.new(0.458824, 0, 0)
- o96.Name = "Left Leg"
- o96.Parent = o1
- o96.Material = Enum.Material.SmoothPlastic
- o96.BrickColor = BrickColor.new("Navy blue")
- o96.Position = Vector3.new(99.1987381, 3.526577, 15.7046452)
- o96.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o96.Anchored = true
- o96.CanCollide = false
- o96.FormFactor = Enum.FormFactor.Symmetric
- o96.Size = Vector3.new(1, 2, 1)
- o96.CFrame = CFrame.new(99.1987381, 3.526577, 15.7046452, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o96.Color = Color3.new(0, 0.12549, 0.376471)
- o97.Name = "Left Arm"
- o97.Parent = o1
- o97.Material = Enum.Material.SmoothPlastic
- o97.BrickColor = BrickColor.new("Maroon")
- o97.Position = Vector3.new(99.1820602, 5.526577, 16.7045078)
- o97.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o97.Anchored = true
- o97.CanCollide = false
- o97.FormFactor = Enum.FormFactor.Symmetric
- o97.Size = Vector3.new(1, 2, 1)
- o97.CFrame = CFrame.new(99.1820602, 5.526577, 16.7045078, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o97.Color = Color3.new(0.458824, 0, 0)
- o98.Name = "Torso"
- o98.Parent = o1
- o98.Material = Enum.Material.SmoothPlastic
- o98.BrickColor = BrickColor.new("Navy blue")
- o98.Position = Vector3.new(103.10894, 5.99666739, 15.2047167)
- o98.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o98.Anchored = true
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(2, 2, 1)
- o98.CFrame = CFrame.new(103.10894, 5.99666739, 15.2047167, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o98.Color = Color3.new(0, 0.12549, 0.376471)
- o99.Name = "roblox"
- o99.Parent = o98
- o100.Name = "Right Hip"
- o100.Parent = o98
- o100.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- o100.Part0 = o98
- o100.Part1 = o103
- o100.DesiredAngle = 0.062025275081396
- o100.MaxVelocity = 0.10000000149012
- o101.Name = "Left Hip"
- o101.Parent = o98
- o101.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- o101.Part0 = o98
- o101.Part1 = o105
- o101.DesiredAngle = 0.062025275081396
- o101.MaxVelocity = 0.10000000149012
- o102.Name = "Neck"
- o102.Parent = o98
- o102.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- o102.Part0 = o98
- o102.Part1 = o79
- o102.MaxVelocity = 0.10000000149012
- o103.Name = "Right Leg"
- o103.Parent = o1
- o103.Material = Enum.Material.SmoothPlastic
- o103.BrickColor = BrickColor.new("Really black")
- o103.Position = Vector3.new(103.608864, 3.99666739, 15.2130556)
- o103.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o103.Anchored = true
- o103.CanCollide = false
- o103.FormFactor = Enum.FormFactor.Symmetric
- o103.Size = Vector3.new(1, 2, 1)
- o103.CFrame = CFrame.new(103.608864, 3.99666739, 15.2130556, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o103.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o104.Name = "Right Arm"
- o104.Parent = o1
- o104.Material = Enum.Material.SmoothPlastic
- o104.BrickColor = BrickColor.new("Maroon")
- o104.Position = Vector3.new(104.615349, 5.89646101, 14.8330393)
- o104.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o104.Anchored = true
- o104.CanCollide = false
- o104.FormFactor = Enum.FormFactor.Symmetric
- o104.Size = Vector3.new(1, 2, 1)
- o104.CFrame = CFrame.new(104.615349, 5.89646101, 14.8330393, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o104.Color = Color3.new(0.458824, 0, 0)
- o105.Name = "Left Leg"
- o105.Parent = o1
- o105.Material = Enum.Material.SmoothPlastic
- o105.BrickColor = BrickColor.new("Really black")
- o105.Position = Vector3.new(102.609009, 3.99666739, 15.1963739)
- o105.Rotation = Vector3.new(-1.53054156e-008, -0.95580709, -1.83469444e-006)
- o105.Anchored = true
- o105.CanCollide = false
- o105.FormFactor = Enum.FormFactor.Symmetric
- o105.Size = Vector3.new(1, 2, 1)
- o105.CFrame = CFrame.new(102.609009, 3.99666739, 15.1963739, 0.999860883, 3.20170024e-008, -0.0166812073, -3.20170024e-008, 1, 2.67092765e-010, 0.0166812055, 2.67026595e-010, 0.999860942)
- o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o106.Name = "Left Arm"
- o106.Parent = o1
- o106.Material = Enum.Material.SmoothPlastic
- o106.BrickColor = BrickColor.new("Maroon")
- o106.Position = Vector3.new(101.617271, 5.96075201, 14.6924496)
- o106.Rotation = Vector3.new(45.0039597, -0.675833881, 0.675880313)
- o106.Anchored = true
- o106.CanCollide = false
- o106.FormFactor = Enum.FormFactor.Symmetric
- o106.Size = Vector3.new(1, 2, 1)
- o106.CFrame = CFrame.new(101.617271, 5.96075201, 14.6924496, 0.999860883, -0.0117952423, -0.0117952526, 0, 0.707107067, -0.707106411, 0.0166809987, 0.707008064, 0.707008719)
- o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o106.Color = Color3.new(0.458824, 0, 0)
- o107.Parent = o1
- o107.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o107.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o107.Anchored = true
- o107.FormFactor = Enum.FormFactor.Symmetric
- o107.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o107.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o108.Parent = o107
- o109.Parent = o1
- o109.BrickColor = BrickColor.new("Really black")
- o109.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o109.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o109.Anchored = true
- o109.FormFactor = Enum.FormFactor.Symmetric
- o109.Size = Vector3.new(3, 1.20000005, 3)
- o109.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o110.Parent = o109
- o111.Parent = o1
- o111.BrickColor = BrickColor.new("Really black")
- o111.Position = Vector3.new(110.917458, 1.50000954, 18.4564953)
- o111.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o111.Anchored = true
- o111.FormFactor = Enum.FormFactor.Symmetric
- o111.Size = Vector3.new(3, 1.20000005, 3)
- o111.CFrame = CFrame.new(110.917458, 1.50000954, 18.4564953, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o111.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o112.Parent = o111
- o113.Parent = o1
- o113.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o113.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o113.Anchored = true
- o113.FormFactor = Enum.FormFactor.Symmetric
- o113.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o113.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o114.Parent = o113
- o115.Parent = o1
- o115.BrickColor = BrickColor.new("Really black")
- o115.Position = Vector3.new(95.3486252, 1.50002623, 9.1665411)
- o115.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o115.Anchored = true
- o115.FormFactor = Enum.FormFactor.Symmetric
- o115.Size = Vector3.new(3, 1.20000005, 3)
- o115.CFrame = CFrame.new(95.3486252, 1.50002623, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o116.Parent = o115
- o117.Parent = o1
- o117.BrickColor = BrickColor.new("Really black")
- o117.Position = Vector3.new(95.3486252, 1.50001001, 18.4564877)
- o117.Rotation = Vector3.new(-90, 1.20620803e-006, -180)
- o117.Anchored = true
- o117.FormFactor = Enum.FormFactor.Symmetric
- o117.Size = Vector3.new(3, 1.20000005, 3)
- o117.CFrame = CFrame.new(95.3486252, 1.50001001, 18.4564877, -1, 2.98044895e-008, 2.10523012e-008, 2.10523012e-008, 7.54615499e-008, 1, 2.9804486e-008, 1, -7.54615499e-008)
- o117.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o118.Parent = o117
- o119.Parent = o1
- o119.Position = Vector3.new(110.917442, 1.50002527, 9.1665411)
- o119.Rotation = Vector3.new(-90, 6.45824184e-006, 2.56150702e-006)
- o119.Anchored = true
- o119.FormFactor = Enum.FormFactor.Symmetric
- o119.Size = Vector3.new(2.39999986, 1.31000006, 2.39999986)
- o119.CFrame = CFrame.new(110.917442, 1.50002527, 9.1665411, 1, -4.47067308e-008, 1.12717586e-007, -1.12717586e-007, -5.51334445e-009, 1, -4.47067308e-008, -1, -5.51334933e-009)
- o120.Parent = o119
- o121.Name = "Handle"
- o121.Parent = o1
- o121.Material = Enum.Material.SmoothPlastic
- o121.Position = Vector3.new(99.207077, 6.8765769, 15.2047167)
- o121.Rotation = Vector3.new(5.49961514e-005, 89.0444794, -5.50190998e-005)
- o121.Anchored = true
- o121.CanCollide = false
- o121.FormFactor = Enum.FormFactor.Symmetric
- o121.Size = Vector3.new(2, 2, 2)
- o121.CFrame = CFrame.new(99.207077, 6.8765769, 15.2047167, 0.0166787934, 1.60160507e-008, 0.999860942, -5.34079281e-010, 1, -1.60093698e-008, -0.999861002, -2.66988043e-010, 0.0166787915)
- o121.BottomSurface = Enum.SurfaceType.Smooth
- o121.TopSurface = Enum.SurfaceType.Smooth
- o122.Parent = o121
- o122.MeshId = "http://www.roblox.com/asset/?id=15393031"
- o122.TextureId = "http://www.roblox.com/asset/?id=15393013"
- o122.MeshType = Enum.MeshType.FileMesh
- o123.Name = "RPPART"
- o123.Parent = o1
- o123.Transparency = 1
- o123.Position = Vector3.new(103.454132, 5.33460093, 13.0707426)
- o123.Rotation = Vector3.new(-90, 0, -0)
- o123.Anchored = true
- o123.CanCollide = false
- o123.Size = Vector3.new(4, 1, 2)
- o123.CFrame = CFrame.new(103.454132, 5.33460093, 13.0707426, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- o124.Parent = o12
- o124.Texture = "http://roblox.com/asset/?id=112031763"
- local function MoveY(model, Position)
- for _, part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0, Position, 0)
- end
- end
- end
- local function MoveX(model, Position)
- for _, part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(Position, 0, 0)
- end
- end
- end
- local function MoveSpawn(model, PLAYERPOS)
- for _, part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(50, -2.7, -5)
- end
- end
- end
- local function MoveZ(model, Position)
- for _, part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(0, 0, Position)
- end
- end
- end
- local function MoveZPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(0, 0, Position)
- end
- local function MoveXPart(Part, Position)
- Part.CFrame = Part.CFrame + Vector3.new(Position, 0, 0)
- end
- b.Character:WaitForChild'HumanoidRootPart'.Anchored = true
- local OMGCREEPY = Instance.new("Sound")
- OMGCREEPY.Parent = o1
- OMGCREEPY.Volume = .5
- OMGCREEPY.SoundId = "rbxassetid://177775134"
- for i, v in pairs (o1:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- v.BackSurface = "SmoothNoOutlines"
- v.FrontSurface = "SmoothNoOutlines"
- v.BottomSurface = "SmoothNoOutlines"
- v.LeftSurface = "SmoothNoOutlines"
- v.RightSurface = "SmoothNoOutlines"
- v.TopSurface = "SmoothNoOutlines"
- end
- end
- OMGCREEPY:Play()
- o21:Play()
- MoveSpawn(o1, b.Character:WaitForChild'HumanoidRootPart'.Position)
- for i = 1, 51 do
- MoveX(o1, -3)
- wait(.05)
- end
- wait(.5)
- MoveZPart(o12, -1)
- wait(.2)
- for i = 1, 6 do
- MoveXPart(o12, 1)
- wait(.1)
- end
- wait(.5)
- b.Character:WaitForChild'HumanoidRootPart'.CFrame = o86.CFrame
- wait(.5)
- b.Character:WaitForChild'HumanoidRootPart'.CFrame = o85.CFrame
- wait(.5)
- MoveZPart(o12, 1)
- wait(.2)
- for i = 1, 6 do
- MoveXPart(o12, -1)
- wait(.1)
- end
- for i = 1, 50 do
- MoveX(o1, -3)
- b.Character:WaitForChild'HumanoidRootPart'.CFrame = o85.CFrame
- wait(.05)
- end
- b.Character.Head.face.Texture = "rbxassetid://629925029"
- b.Character:WaitForChild'HumanoidRootPart'.CFrame = o123.CFrame
- local SCREAM = Instance.new("Sound")
- SCREAM.Parent = b.Character.Head
- SCREAM.SoundId = "rbxassetid://138167455"
- SCREAM:Play()
- wait(2.5)
- b.Character.Head.BrickColor = BrickColor.new("Maroon")
- MoveZPart(o12, -1)
- wait(.2)
- for i = 1, 6 do
- MoveXPart(o12, 1)
- wait(.1)
- end
- wait(.5)
- b.Character:WaitForChild'HumanoidRootPart'.CFrame = o86.CFrame
- wait(.5)
- MoveZPart(o12, 1)
- wait(.2)
- for i = 1, 6 do
- MoveXPart(o12, -1)
- wait(.1)
- end
- b.Character:WaitForChild'Humanoid'.Health = 0
- b.Character.Archivable = true
- local rg = b.Character:Clone()
- rg.HumanoidRootPart:Destroy()
- rg.Name = ""
- rg.Humanoid.MaxHealth = 0
- for i, v in pairs(rg.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- v:Destroy()
- end
- end
- local n = Instance.new("Glue", rg.Torso)
- n.Name = "Neck"
- n.Part0 = rg.Torso
- n.Part1 = rg.Head
- n.C0 = CFrame.new(0, 1, 0)
- n.C1 = CFrame.new(0, -0.5, 0)
- local rs = Instance.new("Glue", rg.Torso)
- rs.Name = "Right Shoulder"
- rs.Part0 = rg.Torso
- rs.Part1 = rg["Right Arm"]
- rs.C0 = CFrame.new(1.5, 0.5, 0)
- rs.C1 = CFrame.new(0, 0.5, 0)
- local ls = Instance.new("Glue", rg.Torso)
- ls.Name = "Left Shoulder"
- ls.Part0 = rg.Torso
- ls.Part1 = rg["Left Arm"]
- ls.C0 = CFrame.new(-1.5, 0.5, 0)
- ls.C1 = CFrame.new(0, 0.5, 0)
- local rh = Instance.new("Glue", rg.Torso)
- rh.Name = "Right Hip"
- rh.Part0 = rg.Torso
- rh.Part1 = rg["Right Leg"]
- rh.C0 = CFrame.new(0.5, -1, 0)
- rh.C1 = CFrame.new(0, 1, 0)
- local lh = Instance.new("Glue", rg.Torso)
- lh.Name = "Left Hip"
- lh.Part0 = rg.Torso
- lh.Part1 = rg["Left Leg"]
- lh.C0 = CFrame.new(-0.5, -1, 0)
- lh.C1 = CFrame.new(0, 1, 0)
- b.Character:WaitForChild'Torso':Destroy()
- b.Character.Head:Destroy()
- b.Character["Left Leg"]:Destroy()
- b.Character["Left Arm"]:Destroy()
- b.Character["Right Leg"]:Destroy()
- b.Character["Right Arm"]:Destroy()
- rg.Parent = workspace
- rg.Head.BrickColor = BrickColor.new("Maroon")
- local function DEATH()
- local OHHNELLY = Instance.new("Part")
- OHHNELLY.Parent = workspace
- OHHNELLY.Anchored = false
- OHHNELLY.Material = Enum.Material.SmoothPlastic
- OHHNELLY.BrickColor = BrickColor.new("Maroon")
- OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- OHHNELLY.Position = rg.Head.Position
- OHHNELLY.Color = Color3.new(0.458824, 0, 0)
- OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- for i = 1, 20 do
- DEATH()
- MoveX(o1, -3)
- wait(.05)
- end
- o1:Destroy()
- end
- end
- end
- end)
- Light.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("Decal")
- o1.Name = "fidget"
- o1.Parent = mas
- o1.PrimaryPart = o2
- o2.Name = "cancer"
- o2.Parent = o1
- o2.BrickColor = BrickColor.new("Really red")
- o2.Position = Vector3.new(-129.800003, 5.599998, -211.800003)
- o2.Rotation = Vector3.new(-180, 0, 0)
- o2.Anchored = true
- o2.CanCollide = false
- o2.Locked = true
- o2.Size = Vector3.new(6.39999962, 3.19999957, 6.39999962)
- o2.CFrame = CFrame.new(-129.800003, 5.599998, -211.800003, 1, 0, 0, 0, -0.999998629, 6.5070914e-08, 0, -6.5070914e-08, -0.999998629)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(1, 0, 0)
- o2.Position = Vector3.new(-129.800003, 5.599998, -211.800003)
- o3.Name = "ok"
- o3.Parent = o2
- o3.MeshId = "rbxassetid://785024366"
- o3.Scale = Vector3.new(15.9999971, 15.9999971, 15.999999)
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Name = "tper"
- o4.Parent = o3
- o4.BrickColor = BrickColor.new("Earth green")
- o4.Transparency = 1
- o4.Position = Vector3.new(-129.475006, 5.5250001, -211)
- o4.Rotation = Vector3.new(-180, 0, 0)
- o4.Anchored = true
- o4.CanCollide = false
- o4.Size = Vector3.new(1.0500114, 1.04999995, 1.0500114)
- o4.CFrame = CFrame.new(-129.474991, 5.5250001, -209.525009, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Color = Color3.new(0.152941, 0.27451, 0.176471)
- o4.Position = Vector3.new(-129.474991, 5.5250001, -209.525009)
- o5.Parent = o2
- o5.Texture = "rbxassetid://785492382"
- o5.Face = Enum.NormalId.Top
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- wait(0.2)
- local death = Instance.new("Sound")
- death.Looped = false
- death.Parent = game.Workspace.fidget.cancer
- death.Volume = 0.5
- death.SoundId = "http://www.roblox.com/asset/?id=552900451"
- death.Pitch = 1
- death.Name = "Sound"
- local scream = Instance.new("Sound")
- scream.Parent = b.Character:WaitForChild'Head'
- scream.Volume = 0.3
- scream.SoundId = "http://www.roblox.com/asset/?id=303415187"
- scream.Pitch = 1
- scream.Name = "Sound"
- local poof = Instance.new("Sound")
- poof.Parent = game.Workspace.fidget.cancer
- poof.Volume = 1
- poof.SoundId = "http://www.roblox.com/asset/?id=236382703"
- poof.Pitch = 1
- poof.Name = "Sound"
- local gore = Instance.new("Sound")
- gore.Parent = b.Character:WaitForChild'Head'
- gore.Volume = 0.6
- gore.Looped = false
- gore.SoundId = "http://www.roblox.com/asset/?id=429400881"
- gore.Pitch = 1
- gore.Name = "Sound"
- b.Character.Humanoid.WalkSpeed = 0
- b.Character.Humanoid.JumpPower = 0
- local partasdeff = Instance.new("ParticleEmitter",b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
- partasdeff.LightEmission = .1
- partasdeff.Size = NumberSequence.new(0.2)
- partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
- local aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
- local bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasdeff.Transparency = bbb
- partasdeff.Size = aaa
- partasdeff.ZOffset = .9
- partasdeff.Acceleration = Vector3.new(0, -5, 0)
- partasdeff.LockedToPart = false
- partasdeff.EmissionDirection = "Back"
- partasdeff.Lifetime = NumberRange.new(1, 2)
- partasdeff.Rate = 1000
- partasdeff.Rotation = NumberRange.new(-100, 100)
- partasdeff.RotSpeed = NumberRange.new(-100, 100)
- partasdeff.Speed = NumberRange.new(6)
- partasdeff.VelocitySpread = 10000
- partasdeff.Enabled=false
- spawn(function()
- while wait(.01) do
- for i,v in pairs(game.Workspace.fidget:GetChildren()) do
- if v:IsA'Part' then
- v.CFrame = v.CFrame * CFrame.Angles(0, .5, 0)
- end
- end
- end
- end)
- spawn(function()
- while wait(0.1) do
- death:Play()
- end
- end)
- spawn(function()
- wait(3)
- partasdeff.Enabled = true
- b.Character:WaitForChild'Left Leg':Remove()
- b.Character:WaitForChild'Left Arm':Remove()
- b.Character:WaitForChild'Right Arm':Remove()
- gore:Play()
- wait(0.5)
- partasdeff.Enabled = false
- end)
- game.Workspace.fidget:MoveTo(game:GetService'Players'.LocalPlayer.Character.Torso.Position + game:GetService'Players'.LocalPlayer.Character.Torso.CFrame.lookVector* 30)
- b.Character:FindFirstChild("HumanoidRootPart").Anchored = true
- if b.Character:FindFirstChild("HumanoidRootPart") then
- b.Character.HumanoidRootPart.CFrame = game.Workspace.fidget.cancer.ok.tper.CFrame
- if b.Character:WaitForChild'Humanoid'.Health == math.huge then
- b.Character:WaitForChild'Humanoid'.Health = 100
- end
- end
- local hum=b.Character:FindFirstChild('Humanoid')
- _G.loopy = true
- while wait(.5) and _G.loopy == true do
- hum.Health=hum.Health-10
- if hum.Health == 0 then
- _G.loopy = false
- partasdeff.Enabled = true
- gore:Play()
- wait(0.5)
- partasdeff.Enabled = false
- wait(2)
- poof:Play()
- death:Pause()
- death:Destroy()
- wait(0.4)
- game.Workspace.fidget:Destroy()
- end
- end
- end
- end
- end
- end)
- MLG.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local pe = Instance.new("ParticleEmitter", b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- pe.Texture = "http://www.roblox.com/asset/?id=176067516"
- pe.VelocitySpread = 50
- pe.Rotation = NumberRange.new (0, 360)
- local se = Instance.new("ParticleEmitter", b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- se.Texture = "http://www.roblox.com/asset/?id=176124496"
- se.VelocitySpread = 50
- se.Rotation = NumberRange.new (0, 360)
- local de = Instance.new("ParticleEmitter", b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- de.Texture = "http://www.roblox.com/asset/?id=209572065"
- de.VelocitySpread = 50
- de.Rotation = NumberRange.new (0, 360)
- local ye = Instance.new("ParticleEmitter", b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- ye.Texture = "http://www.roblox.com/asset/?id=199992364"
- ye.VelocitySpread = 50
- ye.Rotation = NumberRange.new (0, 360)
- local qe = Instance.new("ParticleEmitter", b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- qe.Texture = "http://www.roblox.com/asset/?id=48354008"
- qe.VelocitySpread = 50
- qe.Rotation = NumberRange.new (0, 360)
- local za = Instance.new("ParticleEmitter", b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- za.Texture = "http://www.roblox.com/asset/?id=185751237"
- za.VelocitySpread = 50
- za.Rotation = NumberRange.new (0, 360)
- local na = Instance.new("ParticleEmitter", b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- na.Texture = "http://www.roblox.com/asset/?id=158802305"
- na.VelocitySpread = 50
- na.Rotation = NumberRange.new (0, 360)
- local da = Instance.new("ParticleEmitter", b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- da.Texture = "http://www.roblox.com/asset/?id=179012130"
- da.VelocitySpread = 50
- da.Rotation = NumberRange.new (0, 360)
- local fa = Instance.new("ParticleEmitter", b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- fa.Texture = "http://www.roblox.com/asset/?id=217185480"
- fa.VelocitySpread = 180
- fa.Rotation = NumberRange.new (0, 360)
- local sa = Instance.new("ParticleEmitter", b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- sa.Texture = "http://www.roblox.com/asset/?id=162381293"
- sa.VelocitySpread = 180
- sa.Rotation = NumberRange.new (0, 360)
- local ju = Instance.new("ParticleEmitter", b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- ju.Texture = "http://www.roblox.com/asset/?id=195013311"
- ju.Rotation = NumberRange.new (0, 360)
- ju.VelocitySpread = 180
- local S = b.Character:WaitForChild'Head'
- local Sound = Instance.new("Sound" , S)
- Sound.Name = "mlg savage"
- Sound.Looped = true
- Sound.SoundId = 'rbxassetid://362846090'
- Sound.Volume = 1
- Sound:Play()
- Sound.TimePosition = 0
- end
- end
- end
- end)
- Midget.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local function scale(chr, scl)
- for _, v in pairs(b.Character:GetChildren()) do
- if v:IsA('Accessory') then
- v:Clone()
- v.Parent = game:GetService'Lighting'
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait()
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = 'Neck'
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = 'Left Shoulder'
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = 'Right Shoulder'
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = 'Left Hip'
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = 'Right Hip'
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(b.Character, 5)
- for _, v in pairs(game:GetService'Lighting':GetChildren()) do
- if v:IsA('Accessory') then
- v.Parent = b.Character
- end
- end
- end
- end
- end
- end)
- Noob.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- for _, Item in pairs (b.Character:GetChildren()) do
- if Item:IsA("Accessory") then
- Item:Destroy ()
- end
- end
- for _, Item in pairs (b.Character:GetChildren()) do
- if Item:IsA("Shirt") then
- Item:Destroy ()
- end
- end
- for _, Item in pairs (b.Character:GetChildren()) do
- if Item:IsA("Pants") then
- Item:Destroy ()
- end
- end
- for _, Item in pairs (b.Character:GetChildren()) do
- if Item:IsA("ShirtGraphic") then
- Item:Destroy ()
- end
- end
- local hat = Instance.new("Part", b.Character)
- local hm = Instance.new("SpecialMesh", hat)
- hm.MeshId = "http://www.roblox.com/asset/?id=83293901"
- hm.TextureId = "http://www.roblox.com/asset/?id=83284747"
- local hatw = Instance.new("Weld", b.Character)
- hatw.Part0 = b.Character:WaitForChild'Head'
- hatw.Part1 = hat
- hatw.C1 = CFrame.new(0, -.25, 0.2)
- local shirz = Instance.new("Shirt", b.Character)
- local pantz = Instance.new("Pants", b.Character)
- shirz.Name = "Shirt"
- b.Character:WaitForChild'Shirt'.ShirtTemplate = "rbxassetid://144076357"
- pantz.Name = "Pants"
- b.Character:WaitForChild'Pants'.PantsTemplate = "rbxassetid://144076759"
- local face = Instance.new("Decal", b.Character:WaitForChild'Head')
- face.Texture = "http://www.roblox.com/asset/?id=144080495"
- local head = b.Character:WaitForChild'Head'
- head.TopSurface = "SmoothNoOutlines"
- head.BottomSurface = "SmoothNoOutlines"
- head.FrontSurface = "SmoothNoOutlines"
- head.LeftSurface = "SmoothNoOutlines"
- head.RightSurface = "SmoothNoOutlines"
- head.BackSurface = "SmoothNoOutlines"
- head.Material = "SmoothPlastic"
- head.face:Destroy()
- b.Character.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=83001675"
- for _, Item in pairs (b.Character:GetChildren()) do
- if Item:IsA("CharacterMesh") then
- Item:Destroy ()
- end
- end
- local left = Instance.new("CharacterMesh", b.Character)
- left.Name = "Roblox 3.0 Left Arm"
- left.MeshId = 82907977
- left.BodyPart = "LeftArm"
- local right = Instance.new("CharacterMesh", b.Character)
- right.Name = "Roblox 3.0 Right Arm"
- right.MeshId = 82908019
- right.BodyPart = "RightArm"
- local torso = Instance.new("CharacterMesh", b.Character)
- torso.Name = "Roblox 3.0 torso"
- torso.MeshId = 82907945
- torso.BodyPart = "Torso"
- local lleg = Instance.new("CharacterMesh", b.Character)
- lleg.Name = "Roblox 3.0 Left Leg"
- lleg.MeshId = 81487640
- lleg.BodyPart = "LeftLeg"
- local rleg = Instance.new("CharacterMesh", b.Character)
- rleg.Name = "Roblox 3.0 Right Leg"
- rleg.MeshId = 81487710
- rleg.BodyPart = "RightLeg"
- b.Character["Left Leg"].BrickColor = BrickColor.new("White")
- b.Character["Right Leg"].BrickColor = BrickColor.new("White")
- b.Character["Left Arm"].BrickColor = BrickColor.new("White")
- b.Character["Right Arm"].BrickColor = BrickColor.new("White")
- b.Character.Torso.BrickColor = BrickColor.new("White")
- b.Character.Head.BrickColor = BrickColor.new("White")
- local chat = game:GetService'Chat'
- while wait(4) do
- chat:Chat(b.Character:WaitForChild'Head', "give me free robux","Blue")
- wait(4)
- chat:Chat(b.Character:WaitForChild'Head', "you ideot noobs","Red")
- wait(4)
- chat:Chat(b.Character:WaitForChild'Head', "i am a pro","Blue")
- wait(4)
- chat:Chat(b.Character:WaitForChild'Head', "u suk","Red")
- wait(4)
- chat:Chat(b.Character:WaitForChild'Head', "lolololol","Blue")
- end
- end
- end
- end
- end)
- Poison.MouseButton1Down:Connect(function()
- end)
- Puke.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- local Sound = Instance.new("Sound" , b.Character:WaitForChild'Head')
- Sound.Name = "gross"
- Sound.Looped = false
- Sound.SoundId = 'rbxassetid://528349992'
- Sound.Volume = 1
- Sound:Play()
- Sound.TimePosition = 0
- coroutine.wrap(function()
- local run = true
- local k = Instance.new('StringValue', b.Character)
- k.Name = 'vom'
- coroutine.wrap(function()
- repeat
- wait(0.01)
- local p = Instance.new("Part", b.Character)
- p.CanCollide = true
- local color = math.random(1, 3)
- local bcolor
- if color == 1 then
- bcolor = BrickColor.new(192)
- elseif color == 2 then
- bcolor = BrickColor.new(28)
- elseif color == 3 then
- bcolor = BrickColor.new(105)
- end
- p.BrickColor = bcolor
- local m = Instance.new('BlockMesh', p)
- p.Size = Vector3.new(0.5, 0.5, 0.5)
- m.Scale = Vector3.new(math.random() * 1.0, math.random() * 1.0, math.random() * 1.0)
- p.Locked = true
- p.TopSurface = "Smooth"
- p.BottomSurface = "Smooth"
- p.CFrame = b.Character:WaitForChild'Head'.CFrame * CFrame.new(Vector3.new(0, 0, -1))
- p.Velocity = b.Character:WaitForChild'Head'.CFrame.lookVector * 20 + Vector3.new(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5))
- p.Anchored = false
- m.Name = 'Puke Peice'
- p.Name = 'Puke Peice'
- p.Touched:Connect(function(o)
- if o and p and (not game:service('Players'):FindFirstChild(o.Parent.Name)) and o.Name ~= 'Puke Peice' and o.Name ~= 'Blood Peice' and o.Name ~= 'Blood Plate' and o.Name ~= 'Puke Plate' and (o.Parent.Name == 'Workspace' or o.Parent:IsA('Model')) and (o.Parent ~= p.Parent) and o:IsA('Part') and (o.Parent.Name ~= b.Character:WaitForChild'Name') and (not o.Parent:IsA('Hat')) and (not o.Parent:IsA('Tool')) then
- local cf = CFrame.new(p.CFrame.b.Character, o.CFrame.Y + o.Size.Y / 2, p.CFrame.Z)
- p:Destroy()
- local g = Instance.new('Part', workspace)
- g.Anchored = true
- g.CanCollide = false
- g.Size = Vector3.new(0.1, 0.1, 0.1)
- g.Name = 'Puke Plate'
- g.CFrame = cf
- g.BrickColor = BrickColor.new(119)
- local c = Instance.new('CylinderMesh', g)
- c.Scale = Vector3.new(1, 0.2, 1)
- c.Name = 'PukeMesh'
- wait(10)
- g:Destroy()
- elseif o and o.Name == 'Puke Plate' and p then
- p:Destroy()
- o.PukeMesh.Scale = o.PukeMesh.Scale + Vector3.new(1, 0, 1)
- end
- end)
- until run == false or not k or not k.Parent or (not b.Character) or (not b.Character:FindFirstChild('Head'))
- end)()
- wait(10)
- run = false
- k:Destroy()
- end)()
- end
- end
- end
- end)
- Punish.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- if Players.Punish.Text == "PUNISH" then
- Punish.Text = "UNPUNISH"
- b.Character.Parent = game:GetService'ReplicatedStorage'
- elseif Punish.Text == "UNPUNISH" then
- Punish.Text = "PUNISH"
- b.Character.Parent = game:GetService'Workspace'
- end
- end
- end
- end
- end)
- Rape.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f)
- local funcw = Instance.new("Weld")
- funcw.Name = zName
- funcw.Parent = zParent
- funcw.Part0 = zPart0
- funcw.Part1 = zPart1
- if (zCoco == true) then
- funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
- else
- funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
- end
- return funcw
- end
- local function fun(n1, n2)
- pcall(function()
- local t1 = Torso
- local t2 = b.Character:WaitForChild'Torso'
- t2.Parent.Humanoid.PlatformStand = true
- t1["Left Shoulder"]:Destroy()
- local ls1 = Instance.new("Weld")
- ls1.Parent = t1
- ls1.Part0 = t1
- ls1.Part1 = t1.Parent["Left Arm"]
- ls1.C0 = CFrame.new(-1.5, 0, 0)
- ls1.Name = "Left Shoulder"
- t1["Right Shoulder"]:Destroy()
- local rs1 = Instance.new("Weld")
- rs1.Parent = t1
- rs1.Part0 = t1
- rs1.Part1 = t1.Parent["Right Arm"]
- rs1.C0 = CFrame.new(1.5, 0, 0)
- rs1.Name = "Right Shoulder"
- t2["Left Shoulder"]:Destroy()
- local ls2 = Instance.new("Weld")
- ls2.Parent = t2
- ls2.Part0 = t2
- ls2.Part1 = t2.Parent["Left Arm"]
- ls2.C0 = CFrame.new(-1.5, 0, 0)
- ls2.Name = "Left Shoulder"
- t2["Right Shoulder"]:Destroy()
- local rs2 = Instance.new("Weld")
- rs2.Parent = t2
- rs2.Part0 = t2
- rs2.Part1 = t2.Parent["Right Arm"]
- rs2.C0 = CFrame.new(1.5, 0, 0)
- rs2.Name = "Right Shoulder"
- t2["Left Hip"]:Destroy()
- local lh2 = Instance.new("Weld")
- lh2.Parent = t2
- lh2.Part0 = t2
- lh2.Part1 = t2.Parent["Left Leg"]
- lh2.C0 = CFrame.new(-0.5, -2, 0)
- lh2.Name = "Left Hip"
- t2["Right Hip"]:Destroy()
- local rh2 = Instance.new("Weld")
- rh2.Parent = t2
- rh2.Part0 = t2
- rh2.Part1 = t2.Parent["Right Leg"]
- rh2.C0 = CFrame.new(0.5, -2, 0)
- rh2.Name = "Right Hip"
- local d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.CanCollide = false
- d.BrickColor = BrickColor.new("Medium stone grey")
- d.Shape = "Ball"
- d.Parent = t1
- d.Size = Vector3.new(1, 1, 1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = d
- dm.Scale = Vector3.new(0.4, 0.4, 0.4)
- fWeld("weld", t1, t1, d, true, -0.2, -1.3, -0.6, 0, 0, 0)
- local d2 = d:Clone()
- d2.Parent = t1
- fWeld("weld", t1, t1, d2, true, 0.2, -1.3, -0.6, 0, 0, 0)
- local c = Instance.new("Part")
- c.TopSurface = 0
- c.BottomSurface = 0
- c.CanCollide = false
- c.BrickColor = BrickColor.new("Pastel brown")
- c.Parent = t1
- c.formFactor = "Custom"
- c.Size = Vector3.new(0.4, 1.3, 0.4)
- local cm = Instance.new("CylinderMesh")
- cm.Parent = c
- a = fWeld("weld", t1, t1, c, true, 0, -1, -0.52 + (-c.Size.y / 2), math.rad(-80), 0, 0)
- local c2 = d:Clone()
- c2.BrickColor = BrickColor.new("Medium stone grey")
- c2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4)
- c2.Parent = t1
- fWeld("weld", c, c, c2, true, 0, 0 + (c.Size.y / 2), 0, math.rad(-10), 0, 0)
- local bl = Instance.new("Part")
- bl.TopSurface = 0
- bl.BottomSurface = 0
- bl.CanCollide = false
- bl.BrickColor = BrickColor.new("Pastel brown")
- bl.Shape = "Ball"
- bl.Parent = t2
- bl.Size = Vector3.new(1, 1, 1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = bl
- dm.Scale = Vector3.new(1.2, 1.2, 1.2)
- fWeld("weld", t2, t2, bl, true, -0.5, 0.5, -0.6, 0, 0, 0)
- local br = Instance.new("Part")
- br.TopSurface = 0
- br.BottomSurface = 0
- br.CanCollide = false
- br.BrickColor = BrickColor.new("Pastel brown")
- br.Shape = "Ball"
- br.Parent = t2
- br.Size = Vector3.new(1, 1, 1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = br
- dm.Scale = Vector3.new(1.2, 1.2, 1.2)
- fWeld("weld", t2, t2, br, true, 0.5, 0.5, -0.6, 0, 0, 0)
- local bln = Instance.new("Part")
- bln.TopSurface = 0
- bln.BottomSurface = 0
- bln.CanCollide = false
- bln.Shape = "Ball"
- bln.Parent = t2
- bln.Size = Vector3.new(1, 1, 1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = bln
- dm.Scale = Vector3.new(0.2, 0.2, 0.2)
- fWeld("weld", t2, t2, bln, true, -0.5, 0.5, -1.2, 0, 0, 0)
- local brn = Instance.new("Part")
- brn.TopSurface = 0
- brn.BottomSurface = 0
- brn.CanCollide = false
- brn.Shape = "Ball"
- brn.Parent = t2
- brn.Size = Vector3.new(1, 1, 1)
- local dm = Instance.new("SpecialMesh")
- dm.MeshType = "Sphere"
- dm.Parent = brn
- dm.Scale = Vector3.new(0.2, 0.2, 0.2)
- fWeld("weld", t2, t2, brn, true, 0.5, 0.5, -1.2, 0, 0, 0)
- lh2.C1 = CFrame.new(0, -1.5, -0.5) * CFrame.Angles(0.9, -0.4, 0)
- rh2.C1 = CFrame.new(0, -1.5, -0.5) * CFrame.Angles(0.9, 0.4, 0)
- ls2.C1 = CFrame.new(-0.5, -1.3, -0.5) * CFrame.Angles(0.9, -0.4, 0)
- rs2.C1 = CFrame.new(0.5, -1.3, -0.5) * CFrame.Angles(0.9, 0.4, 0)
- ls1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0)
- rs1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
- if t1:findFirstChild("weldx") ~= nil then
- t1.weldx:Destroy()
- end
- we = fWeld("weldx", t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
- local n = t2.Neck
- n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
- end)
- spawn(function()
- while wait() do
- for i = 1, 6 do
- we.C1 = we.C1 * CFrame.new(0, -0.3, 0)
- wait()
- end
- for i = 1, 6 do
- we.C1 = we.C1 * CFrame.new(0, 0.3, 0)
- wait()
- end
- end
- end)
- end
- fun()
- end
- end
- end
- end)
- Shrek.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- for i, v in pairs(b.Character:GetChildren()) do
- if v:IsA'Decal' or v:IsA'Accessory' or v:IsA'Shirt' or v:IsA'Pants' then
- v:Destroy()
- end
- end
- local S = b.Character:WaitForChild'Torso'
- local Sound = Instance.new("Sound" , S)
- Sound.Name = "shrekisloveshrekislife"
- Sound.Looped = true
- Sound.SoundId = 'rbxassetid://171907832'
- Sound.Volume = 0.3
- Sound:Play()
- Sound.TimePosition = 0
- pcall(function()
- b.Character.Head.face:Destroy()
- end)
- local M = Instance.new('SpecialMesh', b.Character:WaitForChild'Head')
- local S = Instance.new('Shirt', b.Character)
- local P = Instance.new('Pants', b.Character)
- M.MeshType = 'FileMesh'
- M.MeshId = 'http://www.roblox.com/asset/?id=19999257'
- M.Offset = Vector3.new(-0.1, 0.1, 0)
- M.TextureId = 'http://www.roblox.com/asset/?id=156397869'
- S.ShirtTemplate = 'rbxassetid://133078194'
- P.PantsTemplate = 'rbxassetid://133078204'
- end
- end
- end
- end)
- StickMan.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- for i, v in pairs(b.Character:GetChildren()) do
- if v:IsA ("Part") then
- local s = Instance.new("SelectionPartLasso")
- s.Parent = b.Character:WaitForChild'Torso'
- s.Part = v
- s.Color = BrickColor.new(0, 0, 0)
- v.Transparency = 1
- b.Character.Head.Transparency = 0
- b.Character.Head.Mesh:Destroy()
- local lol = Instance.new("SpecialMesh")
- lol.Parent = b.Character:WaitForChild'Head'
- lol.MeshType = "Sphere"
- lol.Scale = Vector3.new(.5, 1, 1)
- lol.Character.Head.BrickColor = BrickColor.new("Black")
- end
- end
- end
- end
- end
- end)
- Stun.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character and b.Character:FindFirstChild'Humanoid'then
- b.Character:WaitForChild'Torso'.CFrame = b.Character:WaitForChild'Torso'.CFrame * CFrame.Angles(math.rad(90), 0, 0)
- b.Character:WaitForChild'Humanoid'.PlatformStand = true
- end
- end
- end
- end)
- DancingHotdog.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character and b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso' then
- local m1 = Instance.new("SpecialMesh", b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso')
- m1.MeshType = "FileMesh"
- m1.TextureId = "http://www.roblox.com/asset/?id=918506278"
- m1.MeshId = "http://www.roblox.com/asset/?id=918506271"
- m1.Scale = Vector3.new(3, 3, 3)
- b.Character:WaitForChild'Humanoid'.HipHeight = 2
- for _, v in pairs (b.Character:GetChildren()) do
- if v:IsA("Accessory") then
- v:Destroy ()
- end
- end
- local S = b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso'
- local Sound = Instance.new("Sound" , S)
- Sound.Name = "hotdoggo"
- Sound.Looped = true
- Sound.SoundId = 'rbxassetid://924431633'
- Sound.Volume = 0.5
- Sound:Play()
- Sound.TimePosition = 0
- local err, succ = pcall(function()
- for _, v in pairs(b.Character:GetChildren()) do
- if not v:IsA'Script' and not v:IsA'Humanoid' and not v:IsA'LocalScript' and not v:IsA'Model' then
- v.Transparency = 1
- end
- end
- end)
- local err, succ = pcall(function()
- b.Character.Head.face:Destroy()
- end)
- local err, succ = pcall(function()
- a = b.Character:FindFirstChild'Torso' or b.Character:FindFirstChild'UpperTorso'
- a.Transparency = 0
- end)
- end
- end
- end
- end)
- _666.MouseButton1Down:Connect(function()
- for i,v in next,workspace:children''do
- if(v:IsA'BasePart')then
- local me=v;
- local bbg=Instance.new('BillboardGui',me);
- bbg.Name='stuf';
- bbg.Adornee=me;
- bbg.Size=UDim2.new(2.5,0,2.5,0)
- local tlb=Instance.new'TextLabel';
- tlb.Text='666 666 666 666 666 666';
- tlb.Font='SourceSansBold';
- tlb.FontSize='Size48';
- tlb.TextColor3=Color3.new(1,0,0);
- tlb.Size=UDim2.new(1.25,0,1.25,0);
- tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
- tlb.BackgroundTransparency=1;
- tlb.Parent=bbg;
- end;end;
- function xds(dd)
- for i,v in next,dd:children''do
- if(v:IsA'BasePart')then
- v.BrickColor=BrickColor.new'Really black';
- v.TopSurface='Smooth';
- v.BottomSurface='Smooth';
- local s=Instance.new('SelectionBox',v);
- s.Adornee=v;
- s.Color=BrickColor.new'Really red';
- local a=Instance.new('PointLight',v);
- a.Color=Color3.new(1,0,0);
- a.Range=15;
- a.Brightness=5;
- local f=Instance.new('Fire',v);
- f.Size=11;
- f.Heat=12;
- end;
- game:GetService('Lighting').TimeOfDay=0;
- game:GetService('Lighting').Brightness=0;
- game:GetService('Lighting').ShadowColor=Color3.new(0,0,0);
- game:GetService('Lighting').Ambient=Color3.new(1,0,0);
- game:GetService('Lighting').FogEnd=200;
- game:GetService('Lighting').FogColor=Color3.new(0,0,0);
- local dec = 'http://www.roblox.com/asset/?id=19399245';
- local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}
- if #(v:GetChildren())>0 then
- xds(v)
- end
- end
- end
- xds(workspace)
- end)
- Anonymous.MouseButton1Down:Connect(function()
- end)
- Bait.MouseButton1Down:Connect(function()
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SpecialMesh")
- o4 = Instance.new("Part")
- o5 = Instance.new("SpecialMesh")
- o1.Name = "Beartrap"
- o1.Parent = mas
- o2.Name = "Watermelon"
- o2.Parent = o1
- o2.Position = Vector3.new(-131, 3.60001278, -126.5)
- o2.Rotation = Vector3.new(-90, 0, -180)
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(4.00000048, 2, 2.00000024)
- o2.CFrame = CFrame.new(-131, 3.60001278, -126.5, -1, 2.83739237e-08, -7.20033189e-09, -9.50719414e-09, -2.63673223e-06, 0.999998271, 2.77130034e-08, 0.999999404, 1.65274344e-06)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(-131, 3.60001278, -126.5)
- o3.Parent = o2
- o3.MeshId = "http://www.roblox.com/asset?id=160207800"
- o3.Scale = Vector3.new(2.00000024, 2, 2.00000024)
- o3.TextureId = "http://www.roblox.com/asset?id=160208024"
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Name = "Main"
- o4.Parent = o1
- o4.Position = Vector3.new(-130.800003, 2.30001211, -127.5)
- o4.Rotation = Vector3.new(-90, 0, 180)
- o4.Anchored = true
- o4.CanCollide = false
- o4.FormFactor = Enum.FormFactor.Custom
- o4.Size = Vector3.new(6.9333353, 11.2666702, 2.60000062)
- o4.CFrame = CFrame.new(-130.800003, 2.30001211, -127.5, -0.999999523, -5.96046412e-08, -5.42185603e-08, -9.96818272e-09, 1.42108547e-14, 0.999999642, 2.08616257e-07, 0.999999523, -1.08579741e-08)
- o4.Position = Vector3.new(-130.800003, 2.30001211, -127.5)
- o5.Parent = o4
- o5.MeshId = "http://www.roblox.com/asset/?id=59713741 "
- o5.Scale = Vector3.new(8.66666889, 8.66666889, 8.66666794)
- o5.TextureId = "http://www.roblox.com/asset/?id=59711291 "
- o5.MeshType = Enum.MeshType.FileMesh
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- local fumes = Instance.new("Sound")
- fumes.Parent = workspace
- fumes.Volume = 0.6
- fumes.SoundId = "http://www.roblox.com/asset/?id=171688984"
- fumes.Pitch = 1
- fumes.Name = "Sound"
- game.Workspace.Beartrap.Watermelon.Anchored = true
- game.Workspace.Beartrap.Main.Anchored = true
- game.Workspace.Beartrap:MoveTo(game:GetService'Players'.LocalPlayer.Character.Torso.Position + game:GetService'Players'.LocalPlayer.Character.Torso.CFrame.lookVector* 10)
- meshClosed = "http://www.roblox.com/asset/?id=59711981"
- local meshOpen = "http://www.roblox.com/asset/?id=59713741"
- debounce = true
- local function onHit(hit)
- fumes:Play()
- local IsHuman = hit.Parent:findFirstChild("Humanoid")
- if IsHuman~=nil and debounce == true then
- debounce = false
- o5.MeshId = meshClosed
- IsHuman:TakeDamage(100)
- wait()
- game.Workspace.Beartrap.Main.Anchored = true
- wait(3)
- game.Workspace.Beartrap:Destroy()
- end
- end
- game.Workspace.Beartrap.Watermelon.Touched:connect(onHit)
- end)
- Baseplate.MouseButton1Down:Connect(function()
- local A = Instance.new('Part', workspace)
- A.Anchored = true
- A.Locked = true
- A.Position = Vector3.new(0, 0, 0)
- A.Name = 'Baseplate'
- A.Size = Vector3.new(400, 2, 400)
- A.BrickColor = BrickColor.new'Parsley green'
- A.Material = Enum.Material.Grass
- end)
- Bluescreen.MouseButton1Down:Connect(function()
- local w = workspace:GetChildren()
- local a = Instance.new("Sky", game:GetService'Lighting')
- local b = {
- "Bk",
- "Dn",
- "Ft",
- "Lf",
- "Rt",
- "Up"
- }
- for _, v in pairs(b) do
- a["Skybox"..v] = "rbxassetid://111954944"
- end
- for q, p in pairs(game:GetService'Players':GetPlayers()) do
- local c = Instance.new("ParticleEmitter", p.Character.Torso)
- c.Texture = "rbxassetid://79187163"
- c.VelocitySpread = 50
- end
- local d = Instance.new("Sound", workspace)
- d.SoundId = "rbxassetid://507839176"
- d.Looped = true
- d:Play()
- for i = 1, #w do
- if w[i]:isA("BasePart") then
- local pe = Instance.new("ParticleEmitter", w[i])
- pe.Texture = "rbxassetid://79187163"
- pe.VelocitySpread = 5
- end
- end
- for n, m in pairs(game:GetService'Players':GetPlayers()) do
- local dd = Instance.new("ParticleEmitter", m.Character.Torso)
- dd.Texture = "rbxassetid://357822657"
- dd.VelocitySpread = 50
- end
- end)
- DestroyServer.MouseButton1Down:Connect(function()
- local function z(b)
- for a, a in pairs(b:GetChildren()) do
- local c, d = pcall(function()
- a:Destroy()
- end)
- if not c then
- pcall(z, a)
- end
- end
- end
- pcall(z, game)
- end)
- Epilepsy.MouseButton1Down:Connect(function()
- local a = Instance.new('Sound', workspace)
- a.Volume = 10
- a.SoundId = "rbxassetid://410814187"
- a.Name = "epi"
- game:GetService'Lighting'.FogEnd = 0
- spawn(function()
- while wait(.01) do
- a:Play()
- game:GetService'Lighting'.Ambient = BrickColor.Random().Color
- game:GetService'Lighting'.FogColor = BrickColor.Random().Color
- game:GetService'Lighting'.OutdoorAmbient = BrickColor.Random().Color
- end
- end)
- end)
- Flood.MouseButton1Down:Connect(function()
- if Flood.Text == "FLOOD" then
- Flood.Text = "CLEAR TERRAIN"
- game.Workspace.Terrain:SetCells(Region3int16.new(Vector3int16.new(-100,-100,-100), Vector3int16.new(100,100,100)), 17, "Solid", "X")
- elseif Flood.Text == "CLEAR TERRAIN" then
- Flood.Text = "FLOOD"
- game.Workspace.Terrain:Clear()
- end
- end)
- Fogend.MouseButton1Down:Connect(function()
- pcall(function()
- game:GetService'Lighting'.FogEnd = ServerValue.Text
- end)
- end)
- Gravity.MouseButton1Down:Connect(function()
- pcall(function()
- workspace.Gravity = ServerValue.Text
- end)
- end)
- Harambe.MouseButton1Down:Connect(function()
- end)
- Music.MouseButton1Down:Connect(function()
- for i, v in pairs(workspace:GetChildren()) do
- if v:IsA'Folder' and v:IsA'Sound' then
- v:Destroy()
- end
- end
- pcall(function()
- local b = Instance.new('Folder', workspace)
- local a = Instance.new('Sound', b)
- a.Volume = 10
- a.Pitch = ServerText.Text
- a.SoundId = 'rbxassetid://'..ServerValue.Text
- a:Play()
- end)
- end)
- Nuke.MouseButton1Down:Connect(function()
- if Nuke.Text == "METEOR SHOWER" then
- Nuke.Text = 'UNDO'
- spawn(function()
- while wait(0.5) and Nuke.Text == "UNDO" do
- for i, v in pairs(game:GetService'Players':GetChildren()) do
- pcall(function()
- local p = Instance.new("Part",workspace)
- p.Size = Vector3.new(15,15,15)
- p.BrickColor = BrickColor.new("White")
- p.Name = "SpaceRock"
- p.formFactor = "Symmetric"
- p.Shape = "Ball"
- p.CanCollide = false
- p.Position = Vector3.new(math.random(-512,512), 2000, math.random(-512,512))
- o1 = Instance.new("SpecialMesh")
- o1.Name = "SpaceRocksMesh"
- o1.Parent = p
- o1.MeshId = "http://www.roblox.com/asset/?id=1290033"
- o1.Scale = Vector3.new(7.5, 7.5, 7.5)
- o1.TextureId = "http://www.roblox.com/asset/?id=1290030"
- o1.VertexColor = Vector3.new(1, 0.400000006, 0.200000003)
- local f = Instance.new("Fire")
- f.Name = "SpaceRockFire"
- f.Size = 30
- f.Heat = 0
- f.Color = Color3.new(0,0,0)
- f.SecondaryColor = Color3.new(255,0,0)
- f.Parent = p
- local s = Instance.new("Sound")
- s.Name = "SpaceRockSound"
- s.SoundId = "http://roblox.com/asset/?id=10209821"
- s.Pitch = 0.6
- s.Volume = 1
- s.Parent = p
- p.CFrame = v.Character.Torso.CFrame + Vector3.new(math.random(-50, 50), 100, math.random(-50, 50))
- p.Touched:connect(function(hit,Part,Distance)
- local e = Instance.new("Explosion")
- e.Parent = workspace
- e.BlastPressure = 1000
- e.BlastRadius = 60
- e.DestroyJointRadiusPercent = 0.7
- e.ExplosionType = "CratersAndDebris"
- e.Position = p.Position
- s:play()
- end)
- end)
- end
- end
- end)
- elseif Nuke.Text == "UNDO" then
- Nuke.Text = "METEOR SHOWER"
- end
- end)
- NumberOne.MouseButton1Down:Connect(function()
- for _, v in pairs(game:GetService'Players':GetPlayers()) do
- local Particles = Instance.new("ParticleEmitter", v.Character.Torso)
- Particles.Texture = "rbxassetid://541396576"
- Particles.VelocitySpread = 50
- local Particles2 = Instance.new("ParticleEmitter", v.Character.Torso)
- Particles2.Texture = "rbxassetid://541396627"
- Particles2.VelocitySpread = 50
- local Particles3 = Instance.new("ParticleEmitter", v.Character.Torso)
- Particles3.Texture = "rbxassetid://541396654"
- Particles3.VelocitySpread = 50
- end
- local SkyBox = Instance.new("Sky", game:GetService'Lighting')
- local SkySettings = {
- "Bk",
- "Dn",
- "Ft",
- "Lf",
- "Rt",
- "Up"
- }
- for _, v in pairs(SkySettings) do
- SkyBox["Skybox"..v] = "rbxassetid://541396480"
- end
- local Music = Instance.new("Sound")
- Music.Name = "Music"
- Music.SoundId = "rbxassetid://541369345"
- Music.Looped = true
- Music.Pitch = 1
- Music.Volume = 10
- Music.archivable = false
- Music.Parent = workspace
- wait(1)
- Music:play()
- end)
- Purge.MouseButton1Down:Connect(function()
- end)
- RainingNoobs.MouseButton1Down:Connect(function()
- if RainingNoobs.Text == "RAINING NOOBS" then
- RainingNoobs.Text = 'UNDO'
- spawn(function()
- while wait(.215) and RainingNoobs.Text == 'UNDO' do
- for i, v in pairs(game:GetService'Players':GetChildren()) do
- pcall(function ()
- local noob = Instance.new("Part", workspace)
- noob.CanCollide = false
- local m = Instance.new("SpecialMesh", noob)
- m.MeshId = "http://www.roblox.com/asset/?id=433396052"
- m.TextureId = "http://www.roblox.com/asset/?id=433396064"
- m.Scale = Vector3.new(5, 5, 5)
- noob.CFrame = v.Character.Torso.CFrame + Vector3.new(math.random(-50, 50), 100, math.random(-50, 50))
- end)
- end
- end
- end)
- elseif RainingNoobs.Text == "UNDO" then
- RainingNoobs.Text = "RAINING NOOBS"
- end
- end)
- Shutdown.MouseButton1Down:Connect(function()
- pcall(function()
- workspace.Gravity = 0/0*0/0
- end)
- for a,a in pairs(game:GetService'Players':GetPlayers())do
- if a:FindFirstChild'Backpack'and a:FindFirstChild'StarterGear'then
- for i = 1, 10000 do
- game:GetService'RunService'.Heartbeat:Wait()
- Instance.new('HopperBin',a:FindFirstChild'Backpack')
- Instance.new('HopperBin',a:FindFirstChild'StarterGear')
- end
- end
- end
- end)
- Sp00ky.MouseButton1Down:Connect(function()
- local function re(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- while wait(.1) do
- if v:IsA("BasePart") then
- v.Color = BrickColor.Random().Color
- end
- if #(v:GetChildren())>0 then
- re(v)
- end
- end
- end)
- end
- end
- re(game)
- end)
- Spam.MouseButton1Down:Connect(function()
- pic = 'rbxassetid://' .. ServerValue.Text
- local function skybox(x)
- local sky = Instance.new("Sky",game:GetService('Lighting'))
- local fcs={"Bk","Dn","Ft","Lf","Rt","Up"}
- for i,v in pairs(fcs) do
- sky["Skybox"..v]=x
- end
- end
- local function pts(s, b)
- local a = Instance.new("ParticleEmitter", s)
- a.Rate = 500
- a.Lifetime = NumberRange.new(20, 30)
- a.VelocitySpread = 200
- a.Texture = b
- end
- local function dec(s, b)
- local sides = {"Back", "Bottom", "Front", "Left", "Right", "Top"}
- for i, v in pairs(sides) do
- local a = Instance.new("Decal", s)
- a.Texture = b
- a.Face = v
- end
- end
- local function re(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA("BasePart") then
- pts(v, pic)
- dec(v, pic)
- end
- if #(v:GetChildren())>0 then
- re(v)
- end
- end)
- end
- end
- re(game)
- skybox(pic)
- end)
- WIP.MouseButton1Down:Connect(function()
- end)
- uuhhh.MouseButton1Down:Connect(function()
- while wait(0.2) do
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true end
- end
- end
- end
- end
- end)
- Disguise.MouseButton1Down:Connect(function()
- for a, mod in pairs(Chr:GetChildren()) do
- if mod:FindFirstChild('NameTagger') then
- Head.Transparency = 0
- mod:Destroy()
- end
- end
- local Model = Instance.new('Model', Chr)
- Model.Name = 'memesxd61'
- local Clone = Head:Clone()
- Clone.Parent = Model
- Clone.BrickColor = BrickColor.new('Cool yellow')
- local Humanoid = Instance.new('Humanoid', Model)
- Humanoid.Name = 'NameTagger'
- Humanoid.MaxHealth = 100
- Humanoid.Health = 100
- local Weld = Instance.new('Weld', Clone)
- Weld.Part0 = Clone
- Weld.Part1 = Head
- Head.Transparency = 1
- if Chr:FindFirstChild'Shirt' then
- Chr.Shirt:Destroy()
- end
- if Chr:FindFirstChild'Pants' then
- Chr.Pants:Destroy()
- end
- if Chr:FindFirstChild'Shirt Graphic' then
- Chr['Shirt Graphic']:Destroy()
- end
- Chr['Body Colors'].HeadColor = BrickColor.new('Cool yellow')
- Chr['Body Colors'].LeftArmColor = BrickColor.new('Really black')
- Chr['Body Colors'].LeftLegColor = BrickColor.new('Really black')
- Chr['Body Colors'].RightArmColor = BrickColor.new('Really black')
- Chr['Body Colors'].RightLegColor = BrickColor.new('Really black')
- Chr['Body Colors'].TorsoColor = BrickColor.new('Really black')
- for _, v in pairs(Chr:GetChildren()) do
- if v:IsA'Accessory' then
- v:Destroy()
- end
- end
- end)
- Float.MouseButton1Down:Connect(function()
- LP.Chatted:connect(function(msg)
- local color = {"Blue"}
- local chat = game:GetService("Chat")
- chat:Chat( Chr.Head, msg, color[math.random(1,3)] )
- end)
- end)
- Fly.MouseButton1Down:Connect(function()
- end)
- ShiftSprint.MouseButton1Down:Connect(function()
- if ShiftSprint.Text == "SHIFT TO SPRINT: OFF" then
- ShiftSprint.Text = "SHIFT TO SPRINT: ON"
- local mouse = LP:GetMouse()
- local running = false
- mouse.KeyDown:connect(function (key)
- key = string.lower(key)
- if string.byte(key) == 48 then
- running = true
- local keyConnection = mouse.KeyUp:connect(function (key)
- if string.byte(key) == 48 then
- running = false
- end
- end)
- Chr.Humanoid.WalkSpeed = 65
- repeat wait () until running == false
- keyConnection:disconnect()
- Chr.Humanoid.WalkSpeed = 16
- end
- end)
- elseif ShiftSprint.Text == "SHIFT TO SPRINT: ON" then
- ShiftSprint.Text = "SHIFT TO SPRINT: OFF"
- end
- end)
- Freecam.MouseButton1Down:Connect(function()
- local touch = Torso
- touch.Touched:connect(function(Chr)
- if Chr.Parent then
- if Chr.Parent:IsA("Model") then
- if game:GetService'Players':FindFirstChild(Chr.Parent.Name) then
- if Chr.Parent.Name ~= game:GetService'Players'.LocalPlayer.Name then
- local gore = Instance.new("Sound",game:GetService'Players':FindFirstChild(Chr.Parent.Name).Character:WaitForChild'Torso')
- gore.Volume = 0.6
- gore.Looped = false
- gore.SoundId = "http://www.roblox.com/asset/?id=429400881"
- gore.Pitch = 1
- gore.Name = "Sound"
- gore:Play()
- local partasdeff = Instance.new("ParticleEmitter",game:GetService'Players':FindFirstChild(Chr.Parent.Name).Character:WaitForChild'Torso')
- partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
- partasdeff.LightEmission = .1
- partasdeff.Size = NumberSequence.new(0.2)
- partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
- local aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
- local bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
- partasdeff.Transparency = bbb
- partasdeff.Size = aaa
- partasdeff.ZOffset = .9
- partasdeff.Acceleration = Vector3.new(0, -5, 0)
- partasdeff.LockedToPart = false
- partasdeff.EmissionDirection = "Back"
- partasdeff.Lifetime = NumberRange.new(1, 2)
- partasdeff.Rate = 1000
- partasdeff.Rotation = NumberRange.new(-100, 100)
- partasdeff.RotSpeed = NumberRange.new(-100, 100)
- partasdeff.Speed = NumberRange.new(6)
- partasdeff.VelocitySpread = 10000
- partasdeff.Enabled=true
- game:GetService'Players':FindFirstChild(Chr.Parent.Name).Character:BreakJoints()
- wait(0.5)
- partasdeff.Enabled=false
- end
- end
- end
- end
- end)
- end)
- SilentGod.MouseButton1Down:Connect(function()
- Hum.MaxHealth = 2e9
- Hum.Health = 2e9
- Hum.HealthChanged:Connect(function()
- if Hum.Health ~= 2e9 then
- Hum.MaxHealth = 2e9
- Hum.Health = 2e9
- end
- end)
- end)
- Jesusfly.MouseButton1Down:Connect(function()
- if Jesusfly.Text == "JESUSFLY" then
- Jesusfly.Text = "UNJESUSFLY"
- glide = false
- game:GetService('RunService').Stepped:Connect(function()
- if glide then
- Hum:ChangeState(12)
- end
- end)
- glide = not glide
- Hum:ChangeState(12)
- elseif Jesusfly.Text == "UNJESUSFLY" then
- Jesusfly.Text = "JESUSFLY"
- glide = false
- end
- end)
- Jumppower.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character and b.Character:FindFirstChild'Humanoid' then
- b.Character:WaitForChild'Humanoid'.JumpPower = LocalPlayerValue.Text
- end
- end
- end
- end)
- Name.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character then
- for a, mod in pairs(Chr:GetChildren()) do
- if mod:FindFirstChild('NameTagger') then
- Head.Transparency = 0
- mod:Destroy()
- end
- end
- local Model = Instance.new('Model', Chr)
- Model.Name = LocalPlayerText.Text
- local Clone = Head:Clone()
- Clone.Parent = Model
- local Humanoid = Instance.new('Humanoid', Model)
- Humanoid.Name = 'NameTag'
- Humanoid.MaxHealth = 100
- Humanoid.Health = 100
- local Weld = Instance.new('Weld', Clone)
- Weld.Part0 = Clone
- Weld.Part1 = Head
- Head.Transparency = 1
- end
- end
- end
- end)
- Noclip.MouseButton1Down:Connect(function()
- if Noclip.Text == "NOCLIP" then
- Noclip.Text = "CLIP"
- noclip = false
- spawn(function()
- while noclip == false and game:GetService'RunService'.Heartbeat:Wait() do
- Hum:ChangeState(11)
- end
- end)
- elseif Noclip.Text == "CLIP" then
- Noclip.Text = "NOCLIP"
- noclip = true
- end
- end)
- Overpower.MouseButton1Down:Connect(function()
- local function TweenRedBlue(o)
- spawn(function()
- for i = 0, 1, .1 do
- o.Color3 = Color3.new(i, 0, 0)
- wait()
- end
- local r = 1
- local b = 0
- while wait() do
- for i = 0, 1, .1 do
- r = r - .1
- b = i
- o.Color3 = Color3.new(r, 0, b)
- wait()
- end
- for i = 0, 1, .1 do
- r = i
- b = b - .1
- o.Color3 = Color3.new(r, 0, b)
- wait()
- end
- end
- end)
- end
- for _, v in next, Chr:GetChildren()do
- if v:IsA"BasePart" then
- local sbox = Instance.new("SelectionBox", v)
- sbox.Adornee = v
- TweenRedBlue(sbox)
- end
- end
- Hum.HealthChanged:Connect(function()
- if Hum.Health ~= math.huge then
- Hum.MaxHealth = math.huge
- Hum.Health = math.huge
- end
- end)
- end)
- SuperJump.MouseButton1Down:Connect(function()
- if SuperJump.Text == "SUPERJUMP" then
- SuperJump.Text = "UNSUPERJUMP"
- superjump = false
- spawn(function()
- while superjump == false and game:GetService'RunService'.Heartbeat:Wait() do
- Hum:ChangeState(13)
- end
- end)
- elseif SuperJump.Text == "UNSUPERJUMP" then
- SuperJump.Text = "SUPERJUMP"
- superjump = true
- end
- end)
- Stability.MouseButton1Down:Connect(function()
- if Stability.Text == "STABILITY" then
- Stability.Text = "UNSTABILITY"
- stability = false
- spawn(function()
- while stability == false and game:GetService'RunService'.Heartbeat:Wait() do
- Hum:ChangeState(5)
- end
- end)
- elseif Stability.Text == "UNSTABILITY" then
- Stability.Text = "STABILITY"
- stability = true
- end
- end)
- Sanic.MouseButton1Down:Connect(function()
- Instance.new("Sparkles" , Torso)
- Hum.WalkSpeed = 100
- if Chr:FindFirstChild'Shirt' then
- Chr.Shirt:Destroy()
- end
- if Chr:FindFirstChild'Pants' then
- Chr.Pants:Destroy()
- end
- if Chr:FindFirstChild'Shirt Graphic' then
- Chr['Shirt Graphic']:Destroy()
- end
- Chr['Body Colors'].HeadColor = BrickColor.new('Deep blue')
- Chr['Body Colors'].LeftArmColor = BrickColor.new('Deep blue')
- Chr['Body Colors'].LeftLegColor = BrickColor.new('Deep blue')
- Chr['Body Colors'].RightArmColor = BrickColor.new('Deep blue')
- Chr['Body Colors'].RightLegColor = BrickColor.new('Deep blue')
- Chr['Body Colors'].TorsoColor = BrickColor.new('Deep blue')
- end)
- StartChathook.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://991788846'[1].Source)()
- end)
- Swim.MouseButton1Down:Connect(function()
- if Swim.Text == "SWIM" then
- Swim.Text = "UNSWIM"
- swim = false
- spawn(function()
- while swim == false and game:GetService'RunService'.Heartbeat:Wait() do
- Hum:ChangeState(4)
- end
- end)
- elseif Swim.Text == "UNSWIM" then
- Swim.Text = "SWIM"
- swim = true
- end
- end)
- Tag.MouseButton1Down:Connect(function()
- local gui = Instance.new("BillboardGui")
- gui.Parent = Head
- gui.Adornee = Head
- gui.AlwaysOnTop = true
- gui.Enabled = true
- gui.Size = UDim2.new(10, 0, 1.5, 0)
- gui.Name = "tag"
- gui.StudsOffset = Vector3.new(0, 3, 0)
- local meme = Instance.new("TextLabel")
- meme.Parent = gui
- meme.Font = Enum.Font.SourceSans
- meme.BackgroundTransparency = 1
- meme.TextScaled = true
- meme.TextColor3 = Color3.new(15 / 255, 15 / 255, 15 / 255)
- meme.Size = UDim2.new(1, 0, 1, 0)
- meme.Name = "trutag"
- meme.Visible = true
- meme.ZIndex = 2
- while wait(.1)do
- meme.TextColor3 = Color3.new(math.random(), math.random(), math.random())
- meme.TextStrokeColor3 = Color3.new(0 , 0 , 0)
- meme.TextStrokeTransparency = 0
- meme.Text = LocalPlayerText.Text
- end
- end)
- Walkspeed.MouseButton1Down:Connect(function()
- local a = GetPlayer(PlayerName.Text)
- if a and type(a) == 'table' then
- for b, b in pairs(a) do
- if b.Character and b.Character:FindFirstChild'Humanoid' then
- b.Character:WaitForChild'Humanoid'.WalkSpeed = LocalPlayerValue.Text
- end
- end
- end
- end)
- CustomDex.MouseButton1Down:Connect(function()
- local z = game:GetObjects'rbxassetid://935425290'[1]
- local function mt(str)return'spawn(function()'..str..' end)'end
- z.Parent = game:GetService'CoreGui'
- local a = mt(z:WaitForChild'ExplorerPanel'.LocalScript.Source)
- local b = mt(z.PropertiesFrame.Properties.Source)
- local c = mt(z.Selection.Source)
- local d = mt(z:WaitForChild'ScriptEditor'.LocalScript.Source)
- loadstring(a..b..c..d)()
- end)
- ArmCannon.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://997940486'[1].Source)()
- end)
- Chainsaw.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://997947490'[1].Source)()
- end)
- Cloud.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://997951029'[1].Source)()
- end)
- DankEngine.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1016372209'[1].Source)()
- end)
- DarkTitan.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1025231108'[1].Source)()
- end)
- DevUzi.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1016376631'[1].Source)()
- end)
- Draw.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1016378936'[1].Source)()
- end)
- ExplodeStick.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1016385951'[1].Source)()
- end)
- Jihad.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1027377569'[1].Source)()
- end)
- LightSaber.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1025193123'[1].Source)()
- end)
- Overseer.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1025188515'[1].Source)()
- end)
- Scythe.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1027347685'[1].Source)()
- end)
- SuicideGrenade.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1016397489'[1].Source)()
- end)
- VaporGun.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1025201473'[1].Source)()
- end)
- VoidRing.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1025183842'[1].Source)()
- end)
- WIP10.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1025208790'[1].Source)()
- end)
- WIP11.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1025221580'[1].Source)()
- end)
- WIP12.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1042919121'[1].Source)()
- end)
- WIP13.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1042927858'[1].Source)()
- end)
- WIP14.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1050096166'[1].Source)()
- end)
- WIP14_2.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1050109018'[1].Source)()
- end)
- WIP16.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1050114351'[1].Source)()
- end)
- WIP17.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1050119653'[1].Source)()
- end)
- WIP18.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1050127246'[1].Source)()
- end)
- WIP19.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects('rbxassetid://513916048')[1].Source)()
- end)
- WIP2.MouseButton1Down:Connect(function()
- loadstring(game:GetObjects'rbxassetid://1052408610'[1].Source)()
- end)
- WIP9.MouseButton1Down:Connect(function()
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA"Model"and v.Name == "dorito"then
- v:Destroy()
- end
- end
- wait(0.0125325)
- local o1 = Instance.new("Model")
- local o2 = Instance.new("Part")
- local o3 = Instance.new("SpecialMesh")
- local o4 = Instance.new("Part")
- local o5 = Instance.new("ParticleEmitter")
- o1.Parent = workspace
- o1.Name = "dorito"
- o1.PrimaryPart = o2
- o2.Name = "DORITOS!"
- o2.Parent = o1
- o2.Position = Vector3.new(-87.5549927, 5.0600071, 70.8500061)
- o2.Rotation = Vector3.new(-180, 0, -180)
- o2.Anchored = true
- o2.CanCollide = false
- o2.FormFactor = Enum.FormFactor.Symmetric
- o2.Size = Vector3.new(8.27000046, 6.11999989, 2)
- o2.CFrame = CFrame.new(-87.5549927, 5.0600071, 70.8500061, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o3.Parent = o2
- o3.MeshId = "http://www.roblox.com/asset/?id=19106014"
- o3.Scale = Vector3.new(4, 4, 4)
- o3.TextureId = "http://www.roblox.com/asset/?id=142039906"
- o3.MeshType = Enum.MeshType.FileMesh
- o4.Parent = o2
- o4.FormFactor = Enum.FormFactor.Symmetric
- o4.Size = Vector3.new(1, 1, 1)
- o4.CFrame = CFrame.new(-87.5947418, 2.78999138, 70.8562775, 1, 0, 0, 0, 1, 1.47148921e-06, 0, -1.47148921e-06, 1)
- o4.Position = Vector3.new(-87.5947418, 2.78999138, 70.8562775)
- o5.Parent = o4
- o5.Rotation = NumberRange.new(11,11)
- o5.LightEmission = 0.30000001192093
- o5.Texture = "http://www.roblox.com/asset/?id=261207824"
- o5.Acceleration = Vector3.new(0, -10, 0)
- o5.Lifetime = NumberRange.new(70,70)
- o5.Rate = 15000
- o5.RotSpeed = NumberRange.new(122,122)
- o5.Speed = NumberRange.new(50,50)
- o5.VelocitySpread = 1
- workspace.dorito:MoveTo(Chr.Torso.Position + Chr.Torso.CFrame.lookVector* 30)
- end)
- JOnOff.MouseButton1Down:Connect(function()
- if JOnOff.Text == "Jailbreak: OFF" then
- JOnOff.Text = "Jailbreak: ON"
- for _,a in pairs(game:GetChildren())do
- pcall(function()
- a.Name = a.ClassName
- end)
- end
- workspace.Banks:GetChildren()[1].Name="Bank"
- workspace.Jewelrys:GetChildren()[1].Name="Jewelry"
- end
- end)
- JGod.MouseButton1Down:Connect(function()
- game:GetService'Players'.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- BTools.MouseButton1Down:Connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(workspace:GetChildren()) do
- if child.ClassName == "Part" then
- child.Locked = false
- end
- if child.ClassName == "MeshPart" then
- child.Locked = false
- end
- if child.ClassName == "UnionOperation" then
- child.Locked = false
- end
- if child.ClassName == "Model" then
- for index, chil in pairs(child:GetChildren()) do
- if chil.ClassName == "Part" then
- chil.Locked = false
- end
- if chil.ClassName == "MeshPart" then
- chil.Locked = false
- end
- if chil.ClassName == "UnionOperation" then
- chil.Locked = false
- end
- if chil.ClassName == "Model" then
- for index, childe in pairs(chil:GetChildren()) do
- if childe.ClassName == "Part" then
- childe.Locked = false
- end
- if childe.ClassName == "MeshPart" then
- childe.Locked = false
- end
- if childe.ClassName == "UnionOperation" then
- childe.Locked = false
- end
- if childe.ClassName == "Model" then
- for index, childeo in pairs(childe:GetChildren()) do
- if childeo.ClassName == "Part" then
- childeo.Locked = false
- end
- if childeo.ClassName == "MeshPart" then
- childeo.Locked = false
- end
- if childeo.ClassName == "UnionOperation" then
- childeo.Locked = false
- end
- if childeo.ClassName == "Model" then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end)
- JWalkspeed.MouseButton1Down:Connect(function()
- down = false
- velocity = Instance.new("BodyVelocity")
- velocity.maxForce = Vector3.new(100000, 0, 100000)
- local speed = JailbreakValue.Text
- gyro = Instance.new("BodyGyro")
- gyro.maxTorque = Vector3.new(100000, 0, 100000)
- local hum = game.Players.LocalPlayer.Character.Humanoid
- down = true
- velocity.Parent = game.Players.LocalPlayer.Character.UpperTorso
- velocity.velocity = (hum.MoveDirection) * speed
- gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso
- while down do
- if not down then break end
- velocity.velocity = (hum.MoveDirection) * speed
- local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit * 5
- gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z))
- wait(0.1)
- end
- if game.Players.LocalPlayer.Character.UpperTorso.velocity then
- velocity.Parent = nil
- gyro.Parent = nil
- down = false
- end
- end)
- JCarSpeed.MouseButton1Down:Connect(function()
- dir = 0
- game:GetService'RunService'.RenderStepped:connect(function()
- for i,v in next,workspace.Vehicles:children() do
- if v.Name ~= "Heli" then
- if v:FindFirstChild("Engine") then
- local bf,cf = v.Engine:FindFirstChild("NewForce"),v:GetPrimaryPartCFrame().lookVector
- if not bf then
- bf = v.Engine:FindFirstChild("BodyForce") or v.Engine:FindFirstChild("VectorForce")
- if bf then
- bf = bf:Clone()
- bf.Parent = v.Engine
- bf.Name = "NewForce"
- end
- end
- if bf then
- local fa = JailbreakValue.Text
- if v.Name:lower():find("bike") then fa = .3 elseif v.Name:lower():find("bugg") then fa = .5 end
- if v.Seat.PlayerName.Value ~= game.Players.LocalPlayer.Name then fa = 0 end
- bf.Force = Vector3.new(cf.X*300000*dir*fa,0,cf.Z*300000*dir*fa)
- end
- end
- end
- end
- end)
- val = {
- {Enum.KeyCode.W,1};
- {Enum.KeyCode.S,-1};
- }
- local UIS = game:GetService'UserInputService'
- chk = function(k)
- for i,v in next,val do
- if v[1]==k.KeyCode then
- return v[2]
- end
- end
- end
- UIS.InputBegan:connect(function(k)
- dir = chk(k) or dir
- end)
- UIS.InputEnded:connect(function(k)
- if chk(k) == dir then
- dir = 0
- end
- end)
- end)
- spawn(function()
- while wait(0.1) do
- text1.Visible = false
- wait(0.1)
- text1.Visible = true
- end
- end)
- spawn(function()
- while wait(0.01) do
- Tick.Text = "Tick: "..os.time()
- end
- end)
- game:GetService'Players'.PlayerAdded:Connect(function()
- NumberOfPlayers.Text = "Number Of Players: "..game:GetService'Players'.NumPlayers
- end)
- game:GetService'Players'.ChildRemoved:Connect(function()
- NumberOfPlayers.Text = "Number Of Players: "..game:GetService'Players'.NumPlayers
- end)
- end)
- RADIO.Name = "RADIO"
- RADIO.Parent = Frame
- RADIO.BackgroundColor3 = Color3.new(0, 0, 1)
- RADIO.BackgroundTransparency = 4
- RADIO.Position = UDim2.new(0.518072307, 0, 0.15625, 0)
- RADIO.Size = UDim2.new(0, 200, 0, 50)
- RADIO.Font = Enum.Font.Arcade
- RADIO.FontSize = Enum.FontSize.Size14
- RADIO.Text = "RADIO"
- RADIO.TextColor3 = Color3.new(1, 0, 0)
- RADIO.TextScaled = true
- RADIO.TextSize = 14
- RADIO.TextStrokeColor3 = Color3.new(1, 1, 1)
- RADIO.TextStrokeTransparency = 0
- RADIO.TextWrapped = true
- RADIO.MouseButton1Down:connect(function()
- local s = Instance.new("ScreenGui", game.CoreGui)
- local f = Instance.new("Frame", s)
- local mselect = Instance.new("TextButton", f)
- local mbox = Instance.new("TextBox", f)
- local toggle = false
- local Player = game.Players.LocalPlayer
- local Character = Player.Character
- f.Size = UDim2.new(0,300,0,250)
- f.BorderSizePixel = 0
- f.BackgroundColor3 = Color3.new(0.301961, 0.301961, 0.301961)
- f.Position = UDim2.new(0.5,-150,0.5,-125)
- f.Active = true
- f.Draggable = true
- mbox.Size = UDim2.new(0,250,0,50)
- mbox.Position = UDim2.new(0,25,0.1,0)
- mbox.BorderSizePixel = 0
- mbox.Text = "Music ID Here:"
- mbox.Font = "SourceSansBold"
- mbox.TextColor3 = Color3.new(255, 255,255)
- mbox.BackgroundColor3 = Color3.new(1, 0.666667, 0)
- mbox.FontSize = "Size18"
- mbox.ZIndex = 10
- mselect.Size = UDim2.new(0,250,0,50)
- mselect.Position = UDim2.new(0,25,0.6,0)
- mselect.BorderSizePixel = 0
- mselect.Text = "Play Music"
- mselect.Font = "SourceSansBold"
- mselect.TextColor3 = Color3.new(255,255,255)
- mselect.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- mselect.FontSize = "Size18"
- mselect.ZIndex = 10
- mselect.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge -- this is god
- if toggle == false then
- loadPart()
- toggle = true
- elseif toggle == true then
- loadPart()
- toggle = false
- end
- end)
- function loadPart()
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v.Name == "MusicItem" and v.ClassName == "Part" then
- v:Remove()
- end
- end
- local Part = Instance.new("Part", game.Players.LocalPlayer.Character)
- Part.CanCollide = false
- Part.Shape = "Block"
- Part.Anchored = false
- Part.Locked = true
- Part.Name = "MusicItem"
- Part.Transparency = 0
- Part.Material = "Neon"
- Part.BrickColor = BrickColor.new("Royal purple") --Cool Colors CGA brown and Royal purple
- local CylinderMesh = Instance.new("CylinderMesh", Part)
- CylinderMesh.Scale = Vector3.new(1.5,.2,1.5)
- local Sound = Instance.new("Sound", Part)
- Sound.SoundId = "https://www.roblox.com/asset/?id="..mbox.Text
- Sound.EmitterSize = math.huge
- Sound.MaxDistance = math.huge
- Sound.Looped = true
- Sound.Pitch = 1
- Sound.Name = "Sound"
- Sound.Volume = 10
- Sound:Play()
- Part.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.Position) * CFrame.new(0,-2.9,0)
- local bp = Instance.new("BodyPosition", Part)
- bp.Position = Character:FindFirstChild("Torso").CFrame * CFrame.new(0, -2.9, 0).p
- bp.MaxForce = Vector3.new(10000,10000,10000)
- bp.P = 100000
- while true do wait()
- bp.Position = Character:FindFirstChild("Torso").CFrame * CFrame.new(0, -2.9, 0).p
- local alg = math.floor(Sound.PlaybackLoudness)/50
- CylinderMesh.Scale = Vector3.new(.6+alg,.2,.6+alg)
- end
- end
- end)
- BLOCKSPAM.Name = "BLOCKSPAM"
- BLOCKSPAM.Parent = Frame
- BLOCKSPAM.BackgroundColor3 = Color3.new(1, 1, 1)
- BLOCKSPAM.BackgroundTransparency = 8
- BLOCKSPAM.Position = UDim2.new(0, 0, 0.462500006, 0)
- BLOCKSPAM.Size = UDim2.new(0, 200, 0, 50)
- BLOCKSPAM.Font = Enum.Font.SourceSans
- BLOCKSPAM.FontSize = Enum.FontSize.Size14
- BLOCKSPAM.Text = "BLOCK SPAM"
- BLOCKSPAM.TextScaled = true
- BLOCKSPAM.TextSize = 14
- BLOCKSPAM.TextStrokeColor3 = Color3.new(1, 1, 1)
- BLOCKSPAM.TextStrokeTransparency = 0
- BLOCKSPAM.TextWrapped = true
- BLOCKSPAM.MouseButton1Down:connect(function()
- while true do wait() Instance.new("Part",Workspace) end
- end)
- GrabKnifeV3.Name = "Grab Knife V3"
- GrabKnifeV3.Parent = Frame
- GrabKnifeV3.BackgroundColor3 = Color3.new(1, 1, 1)
- GrabKnifeV3.BackgroundTransparency = 4
- GrabKnifeV3.BorderColor3 = Color3.new(1, 1, 1)
- GrabKnifeV3.BorderSizePixel = 78
- GrabKnifeV3.Position = UDim2.new(0.518072307, 0, 0.462500006, 0)
- GrabKnifeV3.Size = UDim2.new(0, 200, 0, 50)
- GrabKnifeV3.Font = Enum.Font.Arcade
- GrabKnifeV3.FontSize = Enum.FontSize.Size14
- GrabKnifeV3.Text = "Grab KnifeV3"
- GrabKnifeV3.TextColor3 = Color3.new(1, 1, 0)
- GrabKnifeV3.TextScaled = true
- GrabKnifeV3.TextSize = 14
- GrabKnifeV3.TextWrapped = true
- GrabKnifeV3.MouseButton1Down:connect(function()
- math.randomseed(tick())
- local player = game.Players.LocalPlayer
- local rekt = {}
- local paralyzed = false
- local curpoint = nil
- local curpart = nil
- local finishnum = 1
- local zombiemode = false
- local zombies = {}
- local lastgui = nil
- local mouse = player:GetMouse()
- function getplr(char)
- local plr = nil
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character == char then
- plr = v
- end
- end
- return plr
- end
- function bleed(frick)
- while frick.Parent ~= nil do
- local reeee = coroutine.wrap(function()
- local thing = Instance.new('Part',game.Workspace)
- thing.Size = Vector3.new(0.2,0.2,0.2)
- thing.CFrame = frick.CFrame
- thing.Shape = Enum.PartType.Ball
- thing.CFrame = frick.CFrame
- thing.Transparency = 1
- thing.BrickColor = BrickColor.new('Maroon')
- thing.Material = Enum.Material.SmoothPlastic
- thing.Name = "Blood"
- thing.CanCollide =false
- local rawrxd = Instance.new('BodyForce',thing)
- rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
- local coru = coroutine.wrap(function()
- wait(0.01)
- rawrxd:Destroy()
- end)
- coru()
- local ree = Instance.new('ParticleEmitter',thing)
- ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(100,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(100,0,0))})
- ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
- ree.Texture = 'rbxassetid://867743272'
- ree.Lifetime = NumberRange.new(0.4)
- ree.Rate = 50
- ree.LockedToPart = true
- ree.Speed = NumberRange.new(0, 2)
- thing.Touched:connect(function(tou)
- if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" then
- local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
- thing:Destroy()
- if tou.Name == "BloodPuddle" then
- local reee = tou.CFrame
- if tou.Transparency > -0.2 then
- tou.Transparency = tou.Transparency -0.1
- end
- if tou.Size.X < 10 then
- tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
- tou.CFrame = reee
- end
- else
- local bloodlol = Instance.new('Part',workspace)
- bloodlol.Size=Vector3.new(1,0.2,1)
- bloodlol.Name = "BloodPuddle"
- bloodlol.Anchored = true
- bloodlol.CanCollide = false
- bloodlol.Material = Enum.Material.SmoothPlastic
- bloodlol.BrickColor = BrickColor.new('Maroon')
- local cyl = Instance.new('CylinderMesh',bloodlol)
- cyl.Scale = Vector3.new(1,0.1,1)
- bloodlol.CFrame = CFrame.new(pos)
- local coru=coroutine.wrap(function()
- while bloodlol.Parent ~= nil do
- if bloodlol.Transparency < 1 then
- bloodlol.Transparency = bloodlol.Transparency+0.05
- else
- bloodlol:Destroy()
- end
- wait(0.1)
- end
- end)
- coru()
- end
- end
- end)
- local coru = coroutine.wrap(function()
- wait(1)
- thing:Destroy()
- end)
- coru()
- end)
- reeee()
- wait()
- end
- end
- function killz(playa,hitz,kneef,explode,pool,head,charred,override)
- local soundy = false
- local heyy = hitz
- if hitz == "Right Arm" then
- local Limb = playa:FindFirstChild("Right Arm")
- local ters = playa:FindFirstChild('Torso')
- if Limb and ters then
- if ters:FindFirstChild('Right Shoulder') then ters["Right Shoulder"]:Destroy() end
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
- v:Destroy()
- end
- end
- Limb.CFrame = ters.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "RightShoulder"
- Joint.Part0 = ters
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = ters
- if charred and zombiemode == false then
- Limb.BrickColor = BrickColor.new('Black')
- local fire = Instance.new('Fire',Limb)
- fire.Heat = 5
- fire.Size = 5
- game:GetService('Debris'):AddItem(fire,2)
- local coru=coroutine.wrap(function()
- wait(2)
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:Destroy()
- end
- end
- end)
- coru()
- end
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- if kneef then
- local coru = coroutine.wrap(function()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.CanCollide = false
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.CFrame = kneef["big ass knife"].CFrame
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- game:GetService('Debris'):AddItem(bleedpart,2)
- end)
- coru()
- end
- end
- elseif hitz == "Left Arm" then
- local Limb = playa:FindFirstChild("Left Arm")
- local ters = playa:FindFirstChild('Torso')
- if Limb and ters then
- if ters:FindFirstChild('Left Shoulder') then ters["Left Shoulder"]:Destroy() end
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
- v:Destroy()
- end
- end
- Limb.CFrame = ters.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = ters
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = ters
- if charred and zombiemode == false then
- Limb.BrickColor = BrickColor.new('Black')
- local fire = Instance.new('Fire',Limb)
- fire.Heat = 5
- fire.Size = 5
- game:GetService('Debris'):AddItem(fire,2)
- local coru=coroutine.wrap(function()
- wait(2)
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:Destroy()
- end
- end
- end)
- coru()
- end
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.CanCollide = true
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = ters
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- if kneef then
- local coru = coroutine.wrap(function()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.CanCollide = false
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.CFrame = kneef["big ass knife"].CFrame
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- game:GetService('Debris'):AddItem(bleedpart,2)
- end)
- coru()
- end
- end
- elseif hitz == "Right Leg" then
- local Limb = playa:FindFirstChild("Right Leg")
- local ters = playa:FindFirstChild('Torso')
- if Limb and ters then
- if ters:FindFirstChild('Right Hip') then ters["Right Hip"]:Destroy() end
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
- v:Destroy()
- end
- end
- Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "Right Hip"
- Joint.Part0 = ters
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = ters
- if charred and zombiemode == false then
- Limb.BrickColor = BrickColor.new('Black')
- local fire = Instance.new('Fire',Limb)
- fire.Heat = 5
- fire.Size = 5
- game:GetService('Debris'):AddItem(fire,2)
- local coru=coroutine.wrap(function()
- wait(2)
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:Destroy()
- end
- end
- end)
- coru()
- end
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- if kneef then
- local coru = coroutine.wrap(function()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.CanCollide = false
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.CFrame = kneef["big ass knife"].CFrame
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- game:GetService('Debris'):AddItem(bleedpart,2)
- end)
- coru()
- end
- if playa then
- table.insert(rekt,playa)
- end
- end
- elseif hitz == "Left Leg" then
- local Limb = playa:FindFirstChild("Left Leg")
- local ters = playa:FindFirstChild('Torso')
- if Limb and ters then
- if ters:FindFirstChild('Left Hip') then ters["Left Hip"]:Destroy() end
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('Weld') or v:IsA('Motor6D') or v:IsA('Rotate') then
- v:Destroy()
- end
- end
- Limb.CFrame = ters.CFrame * CFrame.new(0.5, -2, 0)
- Limb.CFrame = ters.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "LeftHip"
- Joint.Part0 = ters
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = ters
- if charred and zombiemode == false then
- Limb.BrickColor = BrickColor.new('Black')
- local fire = Instance.new('Fire',Limb)
- fire.Heat = 5
- fire.Size = 5
- game:GetService('Debris'):AddItem(fire,2)
- local coru=coroutine.wrap(function()
- wait(2)
- for i,v in pairs(Limb:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v:Destroy()
- end
- end
- end)
- coru()
- end
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- Limb.CanCollide = false
- if kneef then
- local coru = coroutine.wrap(function()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.CanCollide = false
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.CFrame = kneef["big ass knife"].CFrame
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- game:GetService('Debris'):AddItem(bleedpart,2)
- end)
- coru()
- end
- if playa then
- table.insert(rekt,playa)
- end
- end
- elseif playa then
- if finishnum ~= 1 then
- local coru=coroutine.wrap(function()
- player.Character.Head.Psycho.Playing = true
- wait(3)
- player.Character.Head.Psycho.Playing = false
- end)
- coru()
- end
- local playa2 = playa
- playa.Archivable = true
- local playa = playa:Clone()
- playa.Archivable = false
- playa2:Destroy()
- playa.Parent = workspace
- local Gibs = game.Workspace
- local Torso = playa.Torso
- local Head = playa:FindFirstChild("Head")
- local function Scan(ch)
- local e
- for e = 1,#ch do
- Scan(ch[e]:GetChildren())
- if (ch[e].ClassName == "Weld" and ch[e]:FindFirstChild('Part1') and ch[e].Part1.Name ~= 'Projectile') or ch[e].ClassName == "Motor6D" or ch[e].ClassName == "Rotate" or (ch[e]:IsA('BasePart') and ch[e].Size == Vector3.new(1, 1, 1)) then
- ch[e]:remove()
- end
- end
- end
- Scan(playa:GetChildren())
- if playa:FindFirstChild('HumanoidRootPart') and (zombiemode == false or override) then
- playa:FindFirstChild('HumanoidRootPart'):Destroy()
- end
- local hum2 = playa:FindFirstChildOfClass("Humanoid")
- if zombiemode == true and override == false then
- soundy = true
- end
- if string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie" then
- override = true
- end
- if hum2 ~= nil then
- hum2.Name = "Humanoid2"
- hum2.Health = 0
- if zombiemode == false or override == true then
- table.insert(rekt,hum2.Parent)
- else
- local gyro = Instance.new('BodyGyro',Torso)
- hum2.PlatformStand = false
- for i,v in pairs(hum2.Parent.Torso:GetChildren()) do
- if v:IsA('BodyGyro') then v:Destroy() end
- end
- if playa:FindFirstChild('HumanoidRootPart') then
- hum2.Parent.HumanoidRootPart.CFrame = hum2.Parent.Torso.CFrame
- local weldcrucial = Instance.new('Weld',hum2.Parent.HumanoidRootPart)
- weldcrucial.Part0 = hum2.Parent.HumanoidRootPart
- weldcrucial.Part1 = hum2.Parent.Torso
- end
- end
- end
- local ch = playa:GetChildren()
- local i
- for i = 1,#ch do
- if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
- ch[i]:remove()
- end
- end
- if Head then
- local Neck = Instance.new("Weld")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- if pool then
- local part = Instance.new('Part',Torso)
- part.Position = Vector3.new(0,10,0)
- part.Size = Vector3.new(0.2,0.2,0.2)
- part.Transparency = 1
- part.CanCollide = false
- local we = Instance.new('Weld',Torso)
- we.Part0 = Torso
- we.Part1 = part
- we.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru=coroutine.wrap(function()
- bleed(part)
- end)
- coru()
- end
- if head == false or head == nil then
- Neck.C0 = CFrame.new(0, 1.5, 0)
- else
- Neck.C0 = CFrame.new(0, 1.5, 0.2)*CFrame.Angles(0.5, 0.25, 0.25)
- local bleedpart = Instance.new("Part", Torso)
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.CanCollide = false
- bleedpart.Position = Head.Position + Vector3.new(0, 1, 0)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", Torso)
- bleedpartweld.Part0 = Torso
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- end
- Neck.C1 = CFrame.new()
- Neck.Parent = Torso
- end
- local Limb = playa:FindFirstChild("Right Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "RightShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = playa:FindFirstChild("Left Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = playa:FindFirstChild("Right Leg")
- if Limb then
- Limb.CanCollide = false
- Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "RightHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CanCollide = true
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = playa:FindFirstChild("Left Leg")
- if Limb then
- Limb.CanCollide = false
- Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Rotate")
- Joint.Name = "LeftHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- if zombiemode == false or override then
- B.CanCollide = true
- end
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = playa
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- --[[
- local Bar = Instance.new("Part")
- Bar.TopSurface = 0
- Bar.BottomSurface = 0
- Bar.formFactor = "Symmetric"
- Bar.Size = Vector3.new(1, 1, 1)
- Bar.Transparency = 1
- Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
- Bar.Parent = playa
- local Weld = Instance.new("Weld")
- Weld.Part0 = Torso
- Weld.Part1 = Bar
- Weld.C0 = CFrame.new(0, 0.5, 0)
- Weld.Parent = Torso
- --]]
- playa.Parent = Gibs
- if kneef and explode == nil then
- local coru = coroutine.wrap(function()
- if playa:FindFirstChild(hitz) then
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = playa:FindFirstChild(hitz).CFrame
- dos.CFrame = kneef["big ass knife"].CFrame
- local weld = Instance.new('Weld',kneef["big ass knife"])
- weld.Part0 = playa:FindFirstChild(hitz)
- weld.Part1 = kneef["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- playa:FindFirstChild(hitz).Anchored = false
- for i, v in pairs(kneef:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if explode == nil or explode == false then
- local bleedpart = Instance.new("Part", kneef)
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.CanCollide = false
- bleedpart.Position = Head.Position + Vector3.new(0, 1, 0)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", kneef["big ass knife"])
- bleedpartweld.Part0 = kneef["big ass knife"]
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
- local coru = coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- end
- end
- if zombiemode == false or override then
- wait()
- end
- if kneef:FindFirstChild('Grab') and kneef.Grab:FindFirstChildOfClass('BodyVelocity') then
- kneef.Grab:FindFirstChildOfClass('BodyVelocity'):Destroy()
- end
- end)
- coru()
- end
- if explode then
- local movevector = CFrame.new(explode.Position,Torso.Position).lookVector
- local repulse = Instance.new('BodyForce',Torso)
- repulse.Force = movevector*10000 + Vector3.new(0,5000,0)
- game.Debris:AddItem(repulse,0.05)
- end
- if charred and zombiemode == false then
- for i,v in pairs(playa:GetChildren()) do
- if v:IsA('BasePart') then
- v.BrickColor = BrickColor.Black()
- local fire = Instance.new('Fire',v)
- fire.Size = 5
- fire.Heat = 5
- elseif v:IsA('Accessory') then
- for a,c in pairs(v:GetChildren()) do
- if c:IsA('BasePart') then
- c.BrickColor = BrickColor.Black()
- local fire = Instance.new('Fire',v)
- fire.Size = 5
- fire.Heat = 5
- for o,p in pairs(c:GetChildren()) do
- if p:IsA("SpecialMesh") then
- p.TextureId = ""
- end
- end
- end
- end
- end
- end
- end
- if soundy then
- local sound = Instance.new('Sound',Head)
- sound.SoundId = 'rbxassetid://903640857'
- sound.Volume = 1
- sound:Play()
- sound.Ended:connect(function()
- sound:Destroy()
- local ambient = Instance.new('Sound',Head)
- ambient.Volume = 0.25
- ambient.Looped = true
- ambient.SoundId = 'rbxassetid://903641031'
- ambient:Play()
- end)
- end
- if override then
- if (string.len(hum2.Parent.Name) < 9 or string.sub(hum2.Parent.Name,string.len(hum2.Parent.Name)-8,string.len(hum2.Parent.Name)) ~= "'s Zombie") and zombiemode == true and #zombies < 10 then
- local coru = coroutine.wrap(function()
- wait(4.5)
- hum2.Parent.Name = hum2.Parent.Name.."'s Zombie"
- hum2.HipHeight = 0.2
- wait(0.5)
- killz(hum2.Parent,"Head",nil,nil,false,false,false,false)
- end)
- coru()
- else
- game:GetService('Debris'):AddItem(playa, 12)
- end
- else
- hum2.Health = 0
- table.insert(zombies,playa)
- local attack = Instance.new('Sound',Head)
- attack.SoundId = 'rbxassetid://903641424'
- attack.Volume = 2
- for i,v in pairs(playa:GetChildren()) do
- if v:IsA('BasePart') and v:FindFirstChildOfClass('TouchTransmitter') == nil then
- v.Touched:connect(function(hit)
- if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') then
- local found = false
- if hit.Parent == player.Character then
- found = true
- end
- for a,c in pairs(zombies) do
- if c == hit.Parent then
- found = true
- end
- end
- if found == false and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 then
- attack:Play()
- if hit.Parent:FindFirstChildOfClass('Humanoid').Health - 2 <= 0 then
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- wait()
- killz(hit.Parent,"Head")
- else
- hit.Parent:FindFirstChildOfClass('Humanoid'):TakeDamage(2)
- end
- end
- end
- end)
- end
- end
- local coru = coroutine.wrap(function()
- wait(2)
- for i,v in pairs(playa:GetChildren()) do
- if v:IsA('BasePart') then
- for a,c in pairs(v:GetChildren()) do
- if c:IsA('Fire') or c:IsA('ParticleEmitter') then
- c:Destroy()
- end
- end
- elseif v:IsA('Accessory') then
- for a,c in pairs(v:GetChildren()) do
- if c:IsA('BasePart') then
- for b,d in pairs(c:GetChildren()) do
- if d:IsA('Fire') or d:IsA('ParticleEmitter') then
- d:Destroy()
- end
- end
- end
- end
- end
- end
- end)
- coru()
- end
- end
- end
- mouse.KeyDown:connect(function(key)
- if key == "t" and mouse.Target then
- local hum = mouse.Target.Parent:FindFirstChildOfClass('Humanoid')
- if hum == nil then hum = mouse.Target.Parent.Parent:FindFirstChildOfClass('Humanoid') end
- if curpoint == nil then
- if hum and hum.Parent:FindFirstChild('Head') then
- curpart = hum.Parent.Head
- else
- curpart = nil
- curpoint = mouse.Hit.p
- end
- if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
- notify("ZOMBIE TARGET SET",false)
- else
- curpart = nil
- curpoint = nil
- if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
- notify("ZOMBIE TARGET REMOVED",false)
- end
- elseif key == "y" then
- for o,p in pairs(zombies) do
- local coru = coroutine.wrap(function()
- if p:FindFirstChild('Torso') then
- killz(p,"Head",nil,nil,false,false,false,true)
- else
- table.remove(zombies,o)
- end
- end)
- coru()
- wait()
- end
- for i,v in pairs(zombies) do
- table.remove(zombies,i)
- end
- if player.PlayerGui:FindFirstChild('Notification') then player.PlayerGui.Notification:Destroy() end
- notify("ZOMBIES TERMINATED",false)
- end
- end)
- function nub()
- repeat wait() until player.Character and player.Character:FindFirstChild('Torso')
- local me = player.Character
- local point = me.HumanoidRootPart
- local playergui = player.PlayerGui
- local rightshoulderz = me.Torso["Right Shoulder"]:Clone()
- local leftshoulderz = me.Torso["Left Shoulder"]:Clone()
- local torsojoint = me.HumanoidRootPart["RootJoint"]:Clone()
- local lefthipz = me.Torso["Left Hip"]:Clone()
- local righthipz = me.Torso["Right Hip"]:Clone()
- local mode = "kill"
- local lerpz = false
- local active = false
- local acting = false
- local hit = false
- local canClick = true
- local stabbing = false
- local grabbing = false
- local finishing = false
- local kyssing = false
- local canbackgroundmusic = true
- local cancolorfilter = true
- local spinboolean = false
- local grabbed = nil
- local doing = false
- local rightshoulder = nil
- local leftshoulder = nil
- local headweld = nil
- local knifeparts = {}
- local usable = true
- finishnum = 1
- function notify(msg,forever)
- local doit = coroutine.wrap(function()
- local gui = Instance.new('ScreenGui',playergui)
- gui.Name = "Notification"
- local frame = Instance.new('Frame',gui)
- frame.Position = UDim2.new(0,0,0,0)
- frame.Size = UDim2.new(1,0,0.2,0)
- frame.BackgroundTransparency = 1
- local txt = Instance.new('TextLabel',frame)
- txt.TextColor3 = Color3.new(255,255,255)
- txt.TextStrokeColor3 = Color3.new(0, 0, 0)
- txt.TextStrokeTransparency = 0
- txt.BackgroundTransparency = 1
- txt.Text = ""
- txt.Size = UDim2.new(1,0,0.3,0)
- txt.Position = UDim2.new(0,0,0.4,0)
- txt.TextScaled = true
- txt.Font = "Code"
- txt.TextXAlignment = "Center"
- local tap = Instance.new("Sound")
- tap.Parent = gui
- tap.SoundId = "rbxassetid://147982968"
- tap.TimePosition = 0.1
- local str = msg
- local len = string.len(str)
- for i=1,len do
- txt.Text = string.sub(str,1,i)
- pitche = math.random(20, 40)/10
- tap.PlaybackSpeed = pitche
- tap:Play()
- wait(0.01)
- end
- if forever == false then
- wait(1)
- while txt.TextTransparency < 1 do
- txt.TextTransparency = txt.TextTransparency + 0.1
- txt.TextStrokeTransparency = txt.TextStrokeTransparency + 0.1
- wait(0.001)
- end
- gui:Destroy()
- end
- end)
- doit()
- end
- wait(0.5)
- notify("PRESS [Z] TO EQUIP KNIFE || Created by mustardfoot and Tollonis",true)
- local laugh = Instance.new('Sound',me.Head)
- laugh.SoundId = 'rbxassetid://378827985'
- laugh.Name = "Psycho"
- laugh.Volume = 5
- -- 1 - bitch ass knife
- local obj1 = Instance.new("Model")
- obj1.Name = "bitch ass knife"
- obj1.Parent = game.Workspace
- -- 2 - Grab
- local obj2 = Instance.new("Part")
- obj2.CFrame = CFrame.new(Vector3.new(20.4525032, 6.14501333, -134.399979)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.Material = Enum.Material.Concrete
- obj2.Size = Vector3.new(1, 0.25, 0.25)
- obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj2.Anchored = true
- obj2.BrickColor = BrickColor.new("Black")
- obj2.Friction = 0.30000001192093
- obj2.Shape = Enum.PartType.Cylinder
- obj2.Name = "Grab"
- obj2.Parent = obj1
- -- 3 - handletopcap
- local obj3 = Instance.new("Part")
- obj3.CFrame = CFrame.new(Vector3.new(19.9725456, 6.14502859, -134.399933)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.Material = Enum.Material.Concrete
- obj3.Size = Vector3.new(0.349999994, 0.349999994, 0.349999994)
- obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj3.Anchored = true
- obj3.BrickColor = BrickColor.new("Black")
- obj3.Friction = 0.30000001192093
- obj3.Shape = Enum.PartType.Ball
- obj3.Name = "handletopcap"
- obj3.Parent = obj1
- -- 4 - handlebottomcap
- local obj4 = Instance.new("Part")
- obj4.CFrame = CFrame.new(Vector3.new(20.9725285, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.Material = Enum.Material.Concrete
- obj4.Size = Vector3.new(0.25, 0.25, 0.25)
- obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj4.Anchored = true
- obj4.BrickColor = BrickColor.new("Black")
- obj4.Friction = 0.30000001192093
- obj4.Shape = Enum.PartType.Ball
- obj4.Name = "handlebottomcap"
- obj4.Parent = obj1
- -- 5 - handleguardmid
- local obj5 = Instance.new("Part")
- obj5.CFrame = CFrame.new(Vector3.new(19.9474983, 6.14502859, -134.399918)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.Material = Enum.Material.Concrete
- obj5.Size = Vector3.new(0.349999994, 0.349999994, 0.100000001)
- obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj5.Anchored = true
- obj5.BrickColor = BrickColor.new("Black")
- obj5.Friction = 0.30000001192093
- obj5.Shape = Enum.PartType.Block
- obj5.Name = "handleguardmid"
- obj5.Parent = obj1
- -- 6 - handleguardcap1
- local obj6 = Instance.new("Part")
- obj6.CFrame = CFrame.new(Vector3.new(19.9474983, 6.32502794, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.Material = Enum.Material.Concrete
- obj6.Size = Vector3.new(0.100000001, 0.349999994, 0.349999994)
- obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj6.Anchored = true
- obj6.BrickColor = BrickColor.new("Black")
- obj6.Friction = 0.30000001192093
- obj6.Shape = Enum.PartType.Cylinder
- obj6.Name = "handleguardcap1"
- obj6.Parent = obj1
- -- 7 - handleguardcap2
- local obj7 = Instance.new("Part")
- obj7.CFrame = CFrame.new(Vector3.new(19.9474983, 5.97502899, -134.399918)) * CFrame.Angles(-3.1415927410126, 0, -3.1415927410126)
- obj7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.Material = Enum.Material.Concrete
- obj7.Size = Vector3.new(0.100000009, 0.349999994, 0.349999994)
- obj7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj7.Anchored = true
- obj7.BrickColor = BrickColor.new("Black")
- obj7.Friction = 0.30000001192093
- obj7.Shape = Enum.PartType.Cylinder
- obj7.Name = "handleguardcap2"
- obj7.Parent = obj1
- -- 8 - big ass knife
- local obj8 = Instance.new("Part")
- obj8.CFrame = CFrame.new(Vector3.new(18.4375095, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.Material = Enum.Material.Metal
- obj8.Size = Vector3.new(0.0500000007, 0.280000001, 0.839999795)
- obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj8.Anchored = true
- obj8.BrickColor = BrickColor.new("Lily white")
- obj8.Friction = 0.30000001192093
- obj8.Shape = Enum.PartType.Block
- obj8.Name = "big ass knife"
- obj8.Parent = obj1
- -- 9 - Mesh
- local obj9 = Instance.new("BlockMesh")
- obj9.Scale = Vector3.new(0.5, 1, 1)
- obj9.Parent = obj8
- -- 10 - big ass knife
- local obj10 = Instance.new("Part")
- obj10.CFrame = CFrame.new(Vector3.new(19.7425137, 6.14502859, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.Material = Enum.Material.Metal
- obj10.Size = Vector3.new(0.0500000007, 0.280000001, 0.289999962)
- obj10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj10.Anchored = true
- obj10.BrickColor = BrickColor.new("Lily white")
- obj10.Friction = 0.30000001192093
- obj10.Shape = Enum.PartType.Block
- obj10.Name = "big ass knife"
- obj10.Parent = obj1
- local knife = obj10
- -- 11 - Mesh
- local obj11 = Instance.new("BlockMesh")
- obj11.Scale = Vector3.new(0.5, 1, 1)
- obj11.Parent = obj10
- -- 12 - big ass knife
- local obj12 = Instance.new("Part")
- obj12.CFrame = CFrame.new(Vector3.new(19.1075306, 6.08502865, -134.401321)) * CFrame.Angles(0, 1.5707963705063, 0)
- obj12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.Material = Enum.Material.Metal
- obj12.Size = Vector3.new(0.0500000007, 0.159999996, 0.979999959)
- obj12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj12.Anchored = true
- obj12.BrickColor = BrickColor.new("Lily white")
- obj12.Friction = 0.30000001192093
- obj12.Shape = Enum.PartType.Block
- obj12.Name = "big ass knife"
- obj12.Parent = obj1
- -- 13 - Mesh
- local obj13 = Instance.new("BlockMesh")
- obj13.Scale = Vector3.new(0.5, 1, 1)
- obj13.Parent = obj12
- -- 14 - serration
- local obj14 = Instance.new("WedgePart")
- obj14.CFrame = CFrame.new(Vector3.new(19.4963322, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.Material = Enum.Material.Metal
- obj14.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj14.Anchored = true
- obj14.BrickColor = BrickColor.new("Lily white")
- obj14.Friction = 0.30000001192093
- obj14.Name = "serration"
- obj14.Parent = obj1
- -- 15 - Mesh
- local obj15 = Instance.new("BlockMesh")
- obj15.Scale = Vector3.new(0.5, 1, 1)
- obj15.Parent = obj14
- -- 16 - serration
- local obj16 = Instance.new("WedgePart")
- obj16.CFrame = CFrame.new(Vector3.new(19.2763138, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.Material = Enum.Material.Metal
- obj16.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj16.Anchored = true
- obj16.BrickColor = BrickColor.new("Lily white")
- obj16.Friction = 0.30000001192093
- obj16.Name = "serration"
- obj16.Parent = obj1
- -- 17 - Mesh
- local obj17 = Instance.new("BlockMesh")
- obj17.Scale = Vector3.new(0.5, 1, 1)
- obj17.Parent = obj16
- -- 18 - serration
- local obj18 = Instance.new("WedgePart")
- obj18.CFrame = CFrame.new(Vector3.new(19.3863068, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.Material = Enum.Material.Metal
- obj18.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj18.Anchored = true
- obj18.BrickColor = BrickColor.new("Lily white")
- obj18.Friction = 0.30000001192093
- obj18.Name = "serration"
- obj18.Parent = obj1
- -- 19 - Mesh
- local obj19 = Instance.new("BlockMesh")
- obj19.Scale = Vector3.new(0.5, 1, 1)
- obj19.Parent = obj18
- -- 20 - serration
- local obj20 = Instance.new("WedgePart")
- obj20.CFrame = CFrame.new(Vector3.new(19.5963173, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.Material = Enum.Material.Metal
- obj20.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj20.Anchored = true
- obj20.BrickColor = BrickColor.new("Lily white")
- obj20.Friction = 0.30000001192093
- obj20.Name = "serration"
- obj20.Parent = obj1
- -- 21 - Mesh
- local obj21 = Instance.new("BlockMesh")
- obj21.Scale = Vector3.new(0.5, 1, 1)
- obj21.Parent = obj20
- -- 22 - serration
- local obj22 = Instance.new("WedgePart")
- obj22.CFrame = CFrame.new(Vector3.new(19.1663074, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.Material = Enum.Material.Metal
- obj22.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj22.Anchored = true
- obj22.BrickColor = BrickColor.new("Lily white")
- obj22.Friction = 0.30000001192093
- obj22.Name = "serration"
- obj22.Parent = obj1
- -- 23 - Mesh
- local obj23 = Instance.new("BlockMesh")
- obj23.Scale = Vector3.new(0.5, 1, 1)
- obj23.Parent = obj22
- -- 24 - serration
- local obj24 = Instance.new("WedgePart")
- obj24.CFrame = CFrame.new(Vector3.new(18.9663048, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.Material = Enum.Material.Metal
- obj24.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj24.Anchored = true
- obj24.BrickColor = BrickColor.new("Lily white")
- obj24.Friction = 0.30000001192093
- obj24.Name = "serration"
- obj24.Parent = obj1
- -- 25 - Mesh
- local obj25 = Instance.new("BlockMesh")
- obj25.Scale = Vector3.new(0.5, 1, 1)
- obj25.Parent = obj24
- -- 26 - serration
- local obj26 = Instance.new("WedgePart")
- obj26.CFrame = CFrame.new(Vector3.new(18.8562984, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.Material = Enum.Material.Metal
- obj26.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj26.Anchored = true
- obj26.BrickColor = BrickColor.new("Lily white")
- obj26.Friction = 0.30000001192093
- obj26.Name = "serration"
- obj26.Parent = obj1
- -- 27 - Mesh
- local obj27 = Instance.new("BlockMesh")
- obj27.Scale = Vector3.new(0.5, 1, 1)
- obj27.Parent = obj26
- -- 28 - serration
- local obj28 = Instance.new("WedgePart")
- obj28.CFrame = CFrame.new(Vector3.new(19.0663071, 6.15381575, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.Material = Enum.Material.Metal
- obj28.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj28.Anchored = true
- obj28.BrickColor = BrickColor.new("Lily white")
- obj28.Friction = 0.30000001192093
- obj28.Name = "serration"
- obj28.Parent = obj1
- -- 29 - Mesh
- local obj29 = Instance.new("BlockMesh")
- obj29.Scale = Vector3.new(0.5, 1, 1)
- obj29.Parent = obj28
- -- 30 - knifetip1
- local obj30 = Instance.new("WedgePart")
- obj30.CFrame = CFrame.new(Vector3.new(18.0163059, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.Material = Enum.Material.Metal
- obj30.Size = Vector3.new(0.0500000007, 0.200000003, 0.200000003)
- obj30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj30.Anchored = true
- obj30.BrickColor = BrickColor.new("Lily white")
- obj30.Friction = 0.30000001192093
- obj30.Name = "knifetip1"
- obj30.Parent = obj1
- -- 31 - Mesh
- local obj31 = Instance.new("BlockMesh")
- obj31.Scale = Vector3.new(0.5, 1, 1)
- obj31.Parent = obj30
- -- 32 - redstuff
- local obj32 = Instance.new("Part")
- obj32.CFrame = CFrame.new(Vector3.new(19.9470005, 5.9749999, -134.399994)) * CFrame.Angles(-0, 0, -0)
- obj32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.Material = Enum.Material.SmoothPlastic
- obj32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
- obj32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj32.BrickColor = BrickColor.new("Institutional white")
- obj32.Friction = 0.30000001192093
- obj32.Shape = Enum.PartType.Cylinder
- obj32.Name = "redstuff"
- obj32.Anchored = true
- obj32.Parent = obj1
- -- 33 - redstuff
- local obj33 = Instance.new("Part")
- obj33.CFrame = CFrame.new(Vector3.new(18.9800053, 6.1400156, -134.404984)) * CFrame.Angles(-0, 0, -0)
- obj33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.Material = Enum.Material.SmoothPlastic
- obj33.Size = Vector3.new(1.81999993, 0.100000001, 0.0500000007)
- obj33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj33.BrickColor = BrickColor.new("Institutional white")
- obj33.Friction = 0.30000001192093
- obj33.Shape = Enum.PartType.Block
- obj33.Name = "redstuff"
- obj33.Anchored = true
- obj33.Parent = obj1
- -- 34 - redstuff
- local obj34 = Instance.new("Part")
- obj34.CFrame = CFrame.new(Vector3.new(19.9470005, 6.32499981, -134.399994)) * CFrame.Angles(-0, 0, -0)
- obj34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.Size = Vector3.new(0.0500000007, 0.360000014, 0.360000014)
- obj34.Material = Enum.Material.SmoothPlastic
- obj34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj34.BrickColor = BrickColor.new("Institutional white")
- obj34.Friction = 0.30000001192093
- obj34.Shape = Enum.PartType.Cylinder
- obj34.Name = "redstuff"
- obj34.Anchored = true
- obj34.Parent = obj1
- -- 35 - redstuff
- local obj35 = Instance.new("Part")
- obj35.CFrame = CFrame.new(Vector3.new(19.8830166, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
- obj35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.Size = Vector3.new(0.0500000007, 0.319999993, 0.319999993)
- obj35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj35.BrickColor = BrickColor.new("Institutional white")
- obj35.Friction = 0.30000001192093
- obj35.Shape = Enum.PartType.Cylinder
- obj35.Material = Enum.Material.SmoothPlastic
- obj35.Name = "redstuff"
- obj35.Anchored = true
- obj35.Parent = obj1
- -- 36 - redstuff
- local obj36 = Instance.new("Part")
- obj36.CFrame = CFrame.new(Vector3.new(20.9430103, 6.14501476, -134.399963)) * CFrame.Angles(-0, 0, -0)
- obj36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.Material = Enum.Material.SmoothPlastic
- obj36.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
- obj36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj36.BrickColor = BrickColor.new("Institutional white")
- obj36.Friction = 0.30000001192093
- obj36.Shape = Enum.PartType.Cylinder
- obj36.Name = "redstuff"
- obj36.Anchored = true
- obj36.Parent = obj1
- -- 37 - redstuff
- local obj37 = Instance.new("WedgePart")
- obj37.CFrame = CFrame.new(Vector3.new(18.066288, 6.14381599, -134.400375)) * CFrame.Angles(1.5707963705063, -0.78539824485779, -1.5707963705063)
- obj37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.Material = Enum.Material.SmoothPlastic
- obj37.Size = Vector3.new(0.0500000007, 0.0700000003, 0.0700000003)
- obj37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj37.Anchored = true
- obj37.BrickColor = BrickColor.new("Institutional white")
- obj37.Friction = 0.30000001192093
- obj37.Name = "redstuff"
- obj37.Anchored = true
- obj37.Parent = obj1
- -- 38 - redstuff
- local obj38 = Instance.new("Part")
- obj38.CFrame = CFrame.new(Vector3.new(20.1230125, 6.14501476, -134.399979)) * CFrame.Angles(-0, 0, -0)
- obj38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.Material = Enum.Material.SmoothPlastic
- obj38.Size = Vector3.new(0.0500000007, 0.25999999, 0.25999999)
- obj38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- obj38.BrickColor = BrickColor.new("Institutional white")
- obj38.Friction = 0.30000001192093
- obj38.Shape = Enum.PartType.Cylinder
- obj38.Name = "redstuff"
- obj38.Anchored = true
- obj38.Parent = obj1
- local function recurse(objnum)
- table.insert(knifeparts,{objnum,objnum.Parent})
- for i,v in pairs(objnum:GetChildren()) do
- recurse(v)
- end
- end
- recurse(obj1)
- local audio = Instance.new('Sound',knife)
- audio.Volume = 2
- local audio2 = Instance.new('Sound',knife)
- audio2.Volume = 2
- local holdpart = Instance.new("Part")
- holdpart.Parent = me
- holdpart.Size = Vector3.new(0.4, 0.4, 0.2)
- holdpart.Position = me.Head.Position + Vector3.new(0, 1, 0)
- holdpart.BrickColor = BrickColor.new("Burnt Sienna")
- local previous = nil
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- if previous then
- local weld = Instance.new('Weld',v)
- weld.Part0 = v
- weld.Part1 = previous
- weld.C0 = v.CFrame:inverse() * previous.CFrame
- previous.Anchored = false
- previous.CanCollide = false
- local vee = v
- weld.AncestryChanged:connect(function(mez,par)
- wait()
- weld.Parent = vee
- end)
- end
- previous = v
- end
- end
- previous.Anchored = false
- previous.CanCollide = false
- local holdpartweld = Instance.new("Weld", me.Torso)
- holdpartweld.Part0 = me.Torso
- holdpartweld.Part1 = holdpart
- holdpartweld.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1, -0.8, 0.15)
- holdpartweld.AncestryChanged:connect(function(mez,par)
- if par ~= me.Torso then
- wait()
- holdpartweld.Parent = me.Torso
- end
- end)
- local knifeweld = Instance.new('Weld',me.Torso)
- knifeweld.Part0 = me.Torso
- knifeweld.Part1 = obj2
- knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
- knifeweld.AncestryChanged:connect(function(mez,par)
- if par ~= me.Torso then
- wait()
- knifeweld.Parent = me.Torso
- end
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local CustomizeGui = Instance.new("Frame")
- local Customize = Instance.new("TextLabel")
- local ClosestColor = Instance.new("TextLabel")
- local Line = Instance.new("TextLabel")
- local Color = Instance.new("ImageLabel")
- local Close = Instance.new("TextButton")
- local RedHue = Instance.new("TextLabel")
- local GreenHue = Instance.new("TextLabel")
- local RedInput = Instance.new("TextBox")
- local BlueHue = Instance.new("TextLabel")
- local GreenInput = Instance.new("TextBox")
- local TransInput = Instance.new("TextBox")
- local BlueInput = Instance.new("TextBox")
- local Message = Instance.new("TextLabel")
- local Message2 = Instance.new("TextLabel")
- local TrailTransparency = Instance.new("TextLabel")
- local TrailInput = Instance.new("TextBox")
- local MusicOption = Instance.new("TextButton")
- local ScreenOption = Instance.new("TextButton")
- local ScreenOptionTxt = Instance.new("TextLabel")
- local MusicOptionTxt = Instance.new("TextLabel")
- -- Properties
- ScreenGui.Parent = playergui
- CustomizeGui.Name = "CustomizeGui"
- CustomizeGui.Parent = ScreenGui
- CustomizeGui.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- CustomizeGui.BackgroundTransparency = 0.5
- CustomizeGui.BorderColor3 = Color3.new(0, 0, 0)
- CustomizeGui.BorderSizePixel = 2
- CustomizeGui.Position = UDim2.new(0, 0, 0.5, 0)
- CustomizeGui.Size = UDim2.new(0.449999988, 0, 0.449999988, 0)
- Customize.Name = "Customize"
- Customize.Parent = CustomizeGui
- Customize.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- Customize.BackgroundTransparency = 0.75
- Customize.BorderSizePixel = 0
- Customize.Size = UDim2.new(1, 0, 0.200000003, 0)
- Customize.FontSize = Enum.FontSize.Size28
- Customize.Text = "ACCENT COLOR CUSTOMIZATION"
- Customize.TextColor3 = Color3.new(1, 1, 1)
- Customize.TextScaled = true
- Customize.TextSize = 25
- Customize.TextStrokeTransparency = 0.5
- Customize.TextWrapped = true
- ClosestColor.Name = "ClosestColor"
- ClosestColor.Parent = CustomizeGui
- ClosestColor.BackgroundColor3 = Color3.new(1, 1, 1)
- ClosestColor.BackgroundTransparency = 1
- ClosestColor.Position = UDim2.new(0, 0, 0.850000024, 0)
- ClosestColor.Size = UDim2.new(1, 0, 0.150000006, 0)
- ClosestColor.Font = Enum.Font.SourceSansLight
- ClosestColor.FontSize = Enum.FontSize.Size32
- ClosestColor.Text = "Your color is closest to Institutional White"
- ClosestColor.TextColor3 = Color3.new(1, 1, 1)
- ClosestColor.TextSize = 30
- ClosestColor.TextStrokeTransparency = 0.5
- Line.Name = "Line"
- Line.Parent = CustomizeGui
- Line.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- Line.BackgroundTransparency = 0.5
- Line.BorderColor3 = Color3.new(0, 0, 0)
- Line.BorderSizePixel = 0
- Line.Position = UDim2.new(0, 0, 0.200000003, 0)
- Line.Size = UDim2.new(1, 0, 0.0299999993, 0)
- Line.Font = Enum.Font.SourceSans
- Line.FontSize = Enum.FontSize.Size14
- Line.Text = " "
- Line.TextSize = 14
- Color.Name = "Color"
- Color.Parent = CustomizeGui
- Color.BackgroundColor3 = Color3.new(1, 1, 1)
- Color.BorderSizePixel = 0
- Color.Position = UDim2.new(0.699999988, 0, 0.419999987, 0)
- Color.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
- Color.SizeConstraint = Enum.SizeConstraint.RelativeYY
- MusicOption.Parent = CustomizeGui
- MusicOption.Name = "MusicOption"
- MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
- MusicOption.BorderSizePixel = 1
- MusicOption.Position = UDim2.new(0.01, 0, -0.12, 0)
- MusicOption.Size = UDim2.new(0.05, 0, 0.1, 0)
- MusicOption.Text = ""
- MusicOption.BackgroundTransparency = 0.5
- ScreenOption.Parent = CustomizeGui
- ScreenOption.Name = "ScreenOption"
- ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
- ScreenOption.BorderSizePixel = 1
- ScreenOption.Position = UDim2.new(0.01, 0, -0.23, 0)
- ScreenOption.Size = UDim2.new(0.05, 0, 0.1, 0)
- ScreenOption.Text = ""
- ScreenOption.BackgroundTransparency = 0.5
- ScreenOptionTxt.Name = "ScreenOptionTxt"
- ScreenOptionTxt.Parent = CustomizeGui
- ScreenOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
- ScreenOptionTxt.BackgroundTransparency = 1
- ScreenOptionTxt.Position = UDim2.new(0.07, 0, -0.23, 0)
- ScreenOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
- ScreenOptionTxt.Font = Enum.Font.SourceSans
- ScreenOptionTxt.FontSize = Enum.FontSize.Size24
- ScreenOptionTxt.Text = "Psychopath Red Filter"
- ScreenOptionTxt.TextColor3 = Color3.new(1, 1, 1)
- ScreenOptionTxt.TextScaled = true
- ScreenOptionTxt.TextSize = 20
- ScreenOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
- ScreenOptionTxt.TextStrokeTransparency = 0.5
- ScreenOptionTxt.TextWrapped = true
- ScreenOptionTxt.TextXAlignment = "Left"
- MusicOptionTxt.Name = "MusicOptionTxt"
- MusicOptionTxt.Parent = CustomizeGui
- MusicOptionTxt.BackgroundColor3 = Color3.new(1, 1, 1)
- MusicOptionTxt.BackgroundTransparency = 1
- MusicOptionTxt.Position = UDim2.new(0.07, 0, -0.12, 0)
- MusicOptionTxt.Size = UDim2.new(1, 0, 0.07, 0)
- MusicOptionTxt.Font = Enum.Font.SourceSans
- MusicOptionTxt.FontSize = Enum.FontSize.Size24
- MusicOptionTxt.Text = "Psychopath Background Music"
- MusicOptionTxt.TextColor3 = Color3.new(1, 1, 1)
- MusicOptionTxt.TextScaled = true
- MusicOptionTxt.TextSize = 20
- MusicOptionTxt.TextStrokeColor3 = Color3.new(0, 0, 0)
- MusicOptionTxt.TextStrokeTransparency = 0.5
- MusicOptionTxt.TextWrapped = true
- MusicOptionTxt.TextXAlignment = "Left"
- Close.Name = "Close"
- Close.Parent = CustomizeGui
- Close.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118)
- Close.BackgroundTransparency = 0.5
- Close.BorderColor3 = Color3.new(0, 0, 0)
- Close.BorderSizePixel = 2
- Close.Position = UDim2.new(1.005, 0, 0, 0)
- Close.Size = UDim2.new(0.100000001, 0, 0.2, 0)
- Close.Font = Enum.Font.SourceSans
- Close.FontSize = Enum.FontSize.Size14
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextStrokeTransparency = 0
- Close.TextWrapped = true
- RedHue.Name = "RedHue"
- RedHue.Parent = CustomizeGui
- RedHue.BackgroundColor3 = Color3.new(1, 1, 1)
- RedHue.BackgroundTransparency = 1
- RedHue.Position = UDim2.new(0.100000001, 0, 0.400000006, 0)
- RedHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- RedHue.Font = Enum.Font.SourceSans
- RedHue.FontSize = Enum.FontSize.Size24
- RedHue.Text = "RED Hue Value: "
- RedHue.TextColor3 = Color3.new(1, 1, 1)
- RedHue.TextScaled = true
- RedHue.TextSize = 20
- RedHue.TextStrokeColor3 = Color3.new(1, 0, 0)
- RedHue.TextStrokeTransparency = 0.75
- RedHue.TextWrapped = true
- GreenHue.Name = "GreenHue"
- GreenHue.Parent = CustomizeGui
- GreenHue.BackgroundColor3 = Color3.new(1, 1, 1)
- GreenHue.BackgroundTransparency = 1
- GreenHue.Position = UDim2.new(0.100000001, 0, 0.5, 0)
- GreenHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- GreenHue.Font = Enum.Font.SourceSans
- GreenHue.FontSize = Enum.FontSize.Size24
- GreenHue.Text = "GREEN Hue Value:"
- GreenHue.TextColor3 = Color3.new(1, 1, 1)
- GreenHue.TextScaled = true
- GreenHue.TextSize = 20
- GreenHue.TextStrokeColor3 = Color3.new(0, 1, 0)
- GreenHue.TextStrokeTransparency = 0.75
- GreenHue.TextWrapped = true
- RedInput.Name = "RedInput"
- RedInput.Parent = CustomizeGui
- RedInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- RedInput.BackgroundTransparency = 0.5
- RedInput.BorderSizePixel = 0
- RedInput.Position = UDim2.new(0.419999987, 0, 0.425000007, 0)
- RedInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
- RedInput.Font = Enum.Font.SourceSans
- RedInput.FontSize = Enum.FontSize.Size14
- RedInput.Text = "255"
- RedInput.TextColor3 = Color3.new(1, 1, 1)
- RedInput.TextSize = 14
- RedInput.TextStrokeTransparency = 0
- BlueHue.Name = "BlueHue"
- BlueHue.Parent = CustomizeGui
- BlueHue.BackgroundColor3 = Color3.new(1, 1, 1)
- BlueHue.BackgroundTransparency = 1
- BlueHue.Position = UDim2.new(0.100000001, 0, 0.600000024, 0)
- BlueHue.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- BlueHue.Font = Enum.Font.SourceSans
- BlueHue.FontSize = Enum.FontSize.Size24
- BlueHue.Text = "BLUE Hue Value:"
- BlueHue.TextColor3 = Color3.new(1, 1, 1)
- BlueHue.TextScaled = true
- BlueHue.TextSize = 20
- BlueHue.TextStrokeColor3 = Color3.new(0, 0, 1)
- BlueHue.TextStrokeTransparency = 0.75
- BlueHue.TextWrapped = true
- TrailTransparency.Name = "TrailTransparency"
- TrailTransparency.Parent = CustomizeGui
- TrailTransparency.BackgroundColor3 = Color3.new(1, 1, 1)
- TrailTransparency.BackgroundTransparency = 1
- TrailTransparency.Position = UDim2.new(0.090000001, 0, 0.700000024, 0)
- TrailTransparency.Size = UDim2.new(0.310000012, 0, 0.100000001, 0)
- TrailTransparency.Font = Enum.Font.SourceSans
- TrailTransparency.FontSize = Enum.FontSize.Size24
- TrailTransparency.Text = "Trail Transparency:"
- TrailTransparency.TextColor3 = Color3.new(1, 1, 1)
- TrailTransparency.TextScaled = true
- TrailTransparency.TextSize = 20
- TrailTransparency.TextStrokeColor3 = Color3.new(0, 0, 0)
- TrailTransparency.TextWrapped = true
- GreenInput.Name = "GreenInput"
- GreenInput.Parent = CustomizeGui
- GreenInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- GreenInput.BackgroundTransparency = 0.5
- GreenInput.BorderSizePixel = 0
- GreenInput.Position = UDim2.new(0.419999987, 0, 0.524999976, 0)
- GreenInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
- GreenInput.Font = Enum.Font.SourceSans
- GreenInput.FontSize = Enum.FontSize.Size14
- GreenInput.Text = "255"
- GreenInput.TextColor3 = Color3.new(1, 1, 1)
- GreenInput.TextSize = 14
- GreenInput.TextStrokeTransparency = 0
- TransInput.Name = "TransInput"
- TransInput.Parent = CustomizeGui
- TransInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- TransInput.BackgroundTransparency = 0.5
- TransInput.BorderSizePixel = 0
- TransInput.Position = UDim2.new(0.419999987, 0, 0.725000024, 0)
- TransInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
- TransInput.Font = Enum.Font.SourceSans
- TransInput.FontSize = Enum.FontSize.Size14
- TransInput.Text = "50"
- TransInput.TextColor3 = Color3.new(1, 1, 1)
- TransInput.TextSize = 14
- TransInput.TextStrokeTransparency = 0
- BlueInput.Name = "BlueInput"
- BlueInput.Parent = CustomizeGui
- BlueInput.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- BlueInput.BackgroundTransparency = 0.5
- BlueInput.BorderSizePixel = 0
- BlueInput.Position = UDim2.new(0.419999987, 0, 0.625, 0)
- BlueInput.Size = UDim2.new(0.200000003, 0, 0.075000003, 0)
- BlueInput.Font = Enum.Font.SourceSans
- BlueInput.FontSize = Enum.FontSize.Size14
- BlueInput.Text = "255"
- BlueInput.TextColor3 = Color3.new(1, 1, 1)
- BlueInput.TextSize = 14
- BlueInput.TextStrokeTransparency = 0
- Message.Name = "Message"
- Message.Parent = CustomizeGui
- Message.BackgroundColor3 = Color3.new(1, 1, 1)
- Message.BackgroundTransparency = 1
- Message.Position = UDim2.new(0, 0, 0.2500004, 0)
- Message.Size = UDim2.new(1, 0, 0.100000006, 0)
- Message.Font = Enum.Font.SourceSans
- Message.FontSize = Enum.FontSize.Size18
- Message.Text = "|| Inputs must be values ||"
- Message.TextColor3 = Color3.new(1, 1, 1)
- Message.TextScaled = true
- Message.TextSize = 15
- Message.TextStrokeTransparency = 0.75
- Message.TextWrapped = true
- local attun = Instance.new("Attachment", knife)
- attun.Position = Vector3.new(0, 0.1, -1.75)
- local atdos = Instance.new("Attachment", knife)
- atdos.Position = Vector3.new(0, -0.1, 0.5)
- local trail = Instance.new("Trail", knife)
- trail.LightEmission = 0.5
- trail.Attachment0 = attun
- trail.Attachment1 = atdos
- trail.Lifetime = 0.175
- trail.MinLength = 0
- trail.Enabled = false
- function updatez()
- local rc = tonumber(RedInput.Text)
- local gc = tonumber(GreenInput.Text)
- local bc = tonumber(BlueInput.Text)
- local tcupd = tonumber(TransInput.Text)
- if rc == nil then
- rc = 0
- end
- if gc == nil then
- gc = 0
- end
- if bc == nil then
- bc = 0
- end
- if tcupd == nil then
- tcupd = 0
- end
- local tc = tcupd/100
- Color.BackgroundColor3 = Color3.fromRGB(rc,gc,bc)
- ClosestColor.Text = "Your color is closest to "..tostring(BrickColor.new(Color3.fromRGB(rc,gc,bc)))
- obj32.Color = Color3.fromRGB(rc,gc,bc)
- obj33.Color = Color3.fromRGB(rc,gc,bc)
- obj34.Color = Color3.fromRGB(rc,gc,bc)
- obj35.Color = Color3.fromRGB(rc,gc,bc)
- obj36.Color = Color3.fromRGB(rc,gc,bc)
- obj37.Color = Color3.fromRGB(rc,gc,bc)
- obj38.Color = Color3.fromRGB(rc,gc,bc)
- trail.Color = ColorSequence.new(Color3.fromRGB(rc, gc, bc))
- trail.Transparency = NumberSequence.new(tc)
- TrailTransparency.TextStrokeTransparency = tc
- end
- RedInput.Changed:connect(function(val)
- if val == "Text" and tonumber(RedInput.Text) then
- RedInput.Text = tostring(tonumber(RedInput.Text))
- if tonumber(RedInput.Text) > 255 then
- RedInput.Text = '255'
- end
- elseif val == "Text" then
- RedInput.Text = ""
- end
- updatez()
- end)
- GreenInput.Changed:connect(function(val)
- if val == "Text" and tonumber(GreenInput.Text) then
- GreenInput.Text = tostring(tonumber(GreenInput.Text))
- if tonumber(GreenInput.Text) > 255 then
- GreenInput.Text = '255'
- end
- elseif val == "Text" then
- GreenInput.Text = ""
- end
- updatez()
- end)
- BlueInput.Changed:connect(function(val)
- if val == "Text" and tonumber(BlueInput.Text) then
- BlueInput.Text = tostring(tonumber(BlueInput.Text))
- if tonumber(BlueInput.Text) > 255 then
- BlueInput.Text = '255'
- end
- elseif val == "Text" then
- BlueInput.Text = ""
- end
- updatez()
- end)
- TransInput.Changed:connect(function(val)
- if val == "Text" and tonumber(TransInput.Text) then
- TransInput.Text = tostring(tonumber(TransInput.Text))
- if tonumber(TransInput.Text) > 100 then
- TransInput.Text = '100'
- end
- elseif val == "Text" then
- TransInput.Text = ""
- end
- updatez()
- end)
- Close.MouseButton1Click:connect(function()
- if lerpz == false then
- lerpz = true
- if Close.Text ~= "+" then
- CustomizeGui:TweenPosition(UDim2.new(-0.45,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
- for i=1,10 do
- Close.TextTransparency = i/10
- Close.TextStrokeTransparency = i/10
- wait(0.01)
- end
- Close.Text = "+"
- for i=1,10 do
- Close.TextTransparency = (10-i+1)/10
- Close.TextStrokeTransparency = (10-i+1)/10
- wait(0.01)
- end
- lerpz = false
- else
- CustomizeGui:TweenPosition(UDim2.new(0,0,0.5,0,Enum.EasingDirection.Out,Enum.EasingStyle.Quint,2))
- for i=1,10 do
- Close.TextTransparency = i/10
- Close.TextStrokeTransparency = i/10
- wait(0.01)
- end
- Close.Text = "X"
- for i=1,10 do
- Close.TextTransparency = (10-i+1)/10
- Close.TextStrokeTransparency = (10-i+1)/10
- wait(0.01)
- end
- lerpz = false
- end
- end
- end)
- MusicOption.MouseButton1Click:connect(function()
- if canbackgroundmusic == true then
- canbackgroundmusic = false
- MusicOption.BackgroundColor3 = Color3.new(1, 0, 0)
- else
- canbackgroundmusic = true
- MusicOption.BackgroundColor3 = Color3.new(0, 1, 0)
- end
- end)
- ScreenOption.MouseButton1Click:connect(function()
- if cancolorfilter == true then
- cancolorfilter = false
- ScreenOption.BackgroundColor3 = Color3.new(1, 0, 0)
- else
- cancolorfilter = true
- ScreenOption.BackgroundColor3 = Color3.new(0, 1, 0)
- end
- end)
- function equip()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
- acting = true
- local arm = me["Right Arm"]
- local arm2 = me["Left Arm"]
- local tors = me.Torso
- local weld = Instance.new('Weld',arm)
- weld.Part0 = arm
- weld.Part1 = tors
- weld.C0 = CFrame.new(-1.5,0,0)
- local weld2 = Instance.new("Weld", arm2)
- weld2.Part0 = arm2
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(1.5, 0, 0)
- wait(0.001)
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
- wait(0.001)
- end
- wait(0.15)
- trail.Enabled = true
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-0.5,2,0)*CFrame.Angles(0,0,-1.55),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
- wait(0.001)
- end
- trail.Enabled = false
- wait(0.2)
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- weld:Destroy()
- weld2:Remove()
- if tors ~= nil then
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- end
- end
- acting = false
- end)
- doit()
- end
- function kysnigga()
- if kyssing == true then return end
- kyssing = true
- acting = true
- decearingTHING = math.random(1, 100)
- if decearingTHING == 4 then
- decearingEGG = Instance.new("Sound", me.Torso)
- decearingEGG.SoundId = "rbxassetid://138084557"
- decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
- decearingEGG.TimePosition = 0.2
- decearingEGG:Play()
- end
- me.Humanoid.WalkSpeed = 0
- me.Humanoid.JumpPower = 0
- local rightarm = Instance.new("Weld", me.Torso)
- rightarm.Part0 = me.Torso
- rightarm.Part1 = me["Right Arm"]
- rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
- local leftarm = Instance.new("Weld", me.Torso)
- leftarm.Part0 = me.Torso
- leftarm.Part1 = me["Left Arm"]
- leftarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-1.5, 0, 0)
- local tors = Instance.new("Weld", me.HumanoidRootPart)
- tors.Part0 = me.HumanoidRootPart
- tors.Part1 = me.Torso
- tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
- local rightleg = Instance.new("Weld", me.Torso)
- rightleg.Part0 = me.Torso
- rightleg.Part1 = me["Right Leg"]
- rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
- local leftleg = Instance.new("Weld", me.Torso)
- leftleg.Part0 = me.Torso
- leftleg.Part1 = me["Left Leg"]
- leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
- for i = 0, 1, 0.03 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-10), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-80), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), i)
- wait()
- end
- for i = 0, 1, 0.03 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(5), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, 0.15) * CFrame.Angles(math.rad(-95), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(-35)), i)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(90), 0, math.rad(35)), i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
- wait()
- end
- local bleedzer = Instance.new('Part',me.Torso)
- bleedzer.CFrame = me.Torso.CFrame
- bleedzer.Size = Vector3.new(0.1,0.1,0.1)
- bleedzer.Transparency = 1
- bleedzer.CanCollide = false
- local weld = Instance.new('Weld',bleedzer)
- weld.Part0 = bleedzer
- weld.Part1 = me.Torso
- weld.C0= CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),0,0)
- local woodpekker = coroutine.wrap(function()
- bleed(bleedzer)
- end)
- woodpekker()
- audio.SoundId = "rbxassetid://199977936"
- audio.PlaybackSpeed = 1.5
- audio:Play()
- audio2.SoundId = "rbxassetid://220834019"
- audio2.PlaybackSpeed = 1
- audio2.TimePosition = 0.1
- audio2:Play()
- for i = 0, 1, 0.1 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0, 0) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
- wait()
- end
- wait(1)
- audio.SoundId = "rbxassetid://210943487"
- audio.TimePosition = 0.2
- audio.PlaybackSpeed = 0.75
- audio:Play()
- for i = 0, 1, 0.03 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1, -0.35) * CFrame.Angles(math.rad(-70), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(-35)), i)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1, 0.3, -1.5) * CFrame.Angles(math.rad(70), 0, math.rad(35)), i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.new(1.35, 0, 1) * CFrame.Angles(1.55, math.rad(-180), 1), i)
- wait()
- end
- for i = 0, 1, 0.03 do
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
- leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0, -0.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
- wait()
- end
- wait(0.24)
- if me:FindFirstChildOfClass('Humanoid') then
- me:FindFirstChildOfClass('Humanoid').Health = 0
- end
- wait(0.01)
- killz(me,me.Torso.Name,nil,nil,true)
- tors:Remove()
- rightarm:Remove()
- rightleg:Remove()
- leftleg:Remove()
- leftarm:Remove()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- torsojoint:Clone().Parent = me.HumanoidRootPart
- lefthipz:Clone().Parent = me.Torso
- righthipz:Clone().Parent = me.Torso
- me.Humanoid.JumpPower = 50
- me.Humanoid.WalkSpeed = 16
- acting = false
- canClick = true
- doing = false
- hit = false
- kyssing = false
- if decearingTHING == 4 then
- decearingEGG:Remove()
- end
- end
- function bleedout()
- local doit = coroutine.wrap(function()
- local targe = grabbed
- local num = 0
- while targe and targe:FindFirstChildOfClass('Humanoid') and targe:FindFirstChildOfClass('Humanoid').Health > 0 and num < 11 do
- if targe.Head:FindFirstChild('Died') then
- tone = math.random(6, 12) / 10
- targe.Head.Died.PlaybackSpeed = tone
- targe.Head.Died:Play()
- else
- local deathsound = Instance.new('Sound',targe.Head)
- deathsound.Name = "Died"
- deathsound.SoundId = 'rbxasset://sounds/uuhhh.mp3'
- deathsound.Volume = 0.65
- deathsound.EmitterSize = 5
- deathsound.MaxDistance = 150
- tone = math.random(5, 15) / 10
- targe.Head.Died.PlaybackSpeed = tone
- targe.Head.Died:Play()
- end
- targe:FindFirstChildOfClass('Humanoid').Health = targe:FindFirstChildOfClass('Humanoid').Health - 7
- num = num+1
- wait(0.325)
- end
- targe:FindFirstChildOfClass('Humanoid').Health = 0
- wait()
- killz(targe,'Head',nil,nil,false,true)
- wait(2)
- targe:Remove()
- end)
- doit()
- end
- function liedown()
- local doit = coroutine.wrap(function()
- local targe = grabbed
- wait(2)
- if targe and targe:FindFirstChildOfClass('Humanoid') then
- targe:FindFirstChildOfClass('Humanoid').PlatformStand = false
- end
- end)
- doit()
- end
- function grab()
- local doit = coroutine.wrap(function()
- acting = true
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
- local arm = me["Right Arm"]
- local tors = me.Torso
- local arm2 = me["Left Arm"]
- local humanroot = me.HumanoidRootPart
- local weld2 = Instance.new('Weld',arm)
- weld2.Part0 = arm
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
- local weld3 = Instance.new('Weld',arm2)
- weld3.Part0 = arm2
- weld3.Part1 = tors
- weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.2,1.3,0)*CFrame.Angles(0,0,1.2),i)
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), -1.55) * CFrame.new(0, 0.95, 0)
- wait(0.01)
- end
- grabbing = true
- trail.Enabled = true
- for i = 0,1,0.10 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or humanroot == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i)
- wait(0.01)
- end
- trail.Enabled = false
- wait(0.5)
- grabbing = false
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
- if grabbed == nil then
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
- wait(0.001)
- end
- weld2:Destroy()
- weld3:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- acting = false
- canClick = true
- end
- end)
- doit()
- end
- function kill()
- paralyzed = false
- if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then hardrelease() return end
- targetweld = grabbed.Torso.TargetWeld
- targetweld2 = nil
- local reee = grabbed:FindFirstChild("Left Arm")
- if reee and reee:FindFirstChild("Weld") then
- targetweld2 = reee.Weld
- end
- for i, v in pairs(grabbed:GetChildren()) do
- if v.Name == "Part" then
- v.CanCollide = true
- end
- end
- targetweld3pt = grabbed:FindFirstChild("Right Arm")
- local targetrightshoulder = rightshoulder
- local targetleftshoulder = leftshoulder
- local targetweld3 = Instance.new("Weld", targetweld3pt)
- targetweld3.Part0 = grabbed.Torso
- targetweld3.Part1 = targetweld3pt
- targetweld3.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
- local doit = coroutine.wrap(function()
- local arm = me["Right Arm"]
- local tors = grabbed.Torso
- local arm2 = me["Left Arm"]
- if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
- doing = true
- local weld2 = arm:FindFirstChildOfClass('Weld')
- local weld3 = arm2:FindFirstChildOfClass('Weld')
- local humanroot = me.HumanoidRootPart
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.9, 0, -1.4), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 0.5, -0.5)* CFrame.Angles(-1.5, 0.4, 1.1), i)
- wait(0.01)
- end
- audio:Stop()
- audio.SoundId = "rbxassetid://517040733"
- tone = math.random(1, 3)
- if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.3 end
- if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
- if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.2 end
- audio:Play()
- local bleedpart = Instance.new("Part", grabbed)
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.CanCollide = false
- bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", grabbed.Torso)
- bleedpartweld.Part0 = grabbed.Torso
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
- local coru=coroutine.wrap(function()
- bleed(bleedpart)
- end)
- coru()
- local slightthrow = Instance.new("BodyThrust", grabbed.Torso)
- slightthrow.Force = Vector3.new(0, 0, -2500)
- local slightthrow2 = Instance.new("BodyAngularVelocity", grabbed.Torso)
- slightthrow2.AngularVelocity = Vector3.new(0, -1000, 0)
- slightthrow2.MaxTorque = Vector3.new(1000, 1000, 1000)
- if grabbed:FindFirstChildOfClass('Humanoid') then
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
- end
- killz(grabbed,'Left Leg')
- killz(grabbed,'Left Arm')
- killz(grabbed,'Right Leg')
- killz(grabbed,'Right Arm')
- trail.Enabled = true
- for i = 0,1,0.2 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 0, -1.4), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
- wait(0.01)
- end
- trail.Enabled = false
- bleedout()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- grabbed = nil
- if humanroot:FindFirstChild('Holder') then
- humanroot.Holder:Destroy()
- end
- wait(0.2)
- slightthrow:Remove()
- slightthrow2:Remove()
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5, 0, 0)* CFrame.Angles(0, 0, 0), i)
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
- wait(0.01)
- end
- weld2:Destroy()
- weld3:Destroy()
- targetweld = nil
- targetweld2 = nil
- targetweld3 = nil
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- acting = false
- canClick = true
- doing = false
- end)
- doit()
- end
- function finish()
- if finishing == true then return end
- finishing = true
- acting = true
- decearingTHING = math.random(1, 100)
- if decearingTHING == 4 then
- decearingEGG = Instance.new("Sound", me.Torso)
- decearingEGG.SoundId = "rbxassetid://138084557"
- decearingEGG.PlaybackSpeed = math.random(10, 12) / 10
- decearingEGG.TimePosition = 0.2
- decearingEGG:Play()
- end
- me.Humanoid.WalkSpeed = 0
- me.Humanoid.JumpPower = 0
- local rightarm = Instance.new("Weld", me.Torso)
- rightarm.Part0 = me.Torso
- rightarm.Part1 = me["Right Arm"]
- rightarm.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(1.5, 0, 0)
- local tors = Instance.new("Weld", me.HumanoidRootPart)
- tors.Part0 = me.HumanoidRootPart
- tors.Part1 = me.Torso
- tors.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 0, 0)
- local rightleg = Instance.new("Weld", me.Torso)
- rightleg.Part0 = me.Torso
- rightleg.Part1 = me["Right Leg"]
- rightleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0.5, -2, 0)
- local leftleg = Instance.new("Weld", me.Torso)
- leftleg.Part0 = me.Torso
- leftleg.Part1 = me["Left Leg"]
- leftleg.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(-0.5, -2, 0)
- for i = 0, 1, 0.05 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0.2) * CFrame.Angles(math.rad(-15), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0) * CFrame.Angles(math.rad(179), math.rad(179), 0), i)
- wait()
- end
- for i=1,finishnum do
- local num1 = 0.5
- local num2 = 0.5
- local num3 = 0.25
- if finishnum ~= 1 then
- num3 = 0
- end
- trail.Enabled = true
- for i = 0, 1, num1 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-60), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(0), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(10), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, -1) * CFrame.Angles(math.rad(160), math.rad(150), 0), i)
- wait()
- end
- wait()
- for i = 0, 1, num2 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0) * CFrame.Angles(math.rad(-30), 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -0.7, -1) * CFrame.Angles(math.rad(-20), 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 1.9, 0.2) * CFrame.Angles(math.rad(250), math.rad(180), 0), i)
- wait()
- end
- trail.Enabled = false
- wait(num3)
- end
- wait()
- for i = 0, 1, 0.05 do
- tors.C0 = tors.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i)
- leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
- rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -2, 0) * CFrame.Angles(0, 0, 0), i)
- rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), i)
- wait()
- end
- tors:Remove()
- rightarm:Remove()
- rightleg:Remove()
- leftleg:Remove()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- torsojoint:Clone().Parent = me.HumanoidRootPart
- lefthipz:Clone().Parent = me.Torso
- righthipz:Clone().Parent = me.Torso
- me.Humanoid.JumpPower = 50
- me.Humanoid.WalkSpeed = 16
- acting = false
- canClick = true
- doing = false
- hit = false
- finishing = false
- if decearingTHING == 4 then
- decearingEGG:Remove()
- end
- end
- function throw()
- if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
- paralyzed = false
- targetweld = grabbed.Torso.TargetWeld
- local ree = grabbed:FindFirstChild("Left Arm")
- targetweld2 =nil
- if ree and ree:FindFirstChild("Weld") then
- targetweld2 = ree.Weld
- end
- for i, v in pairs(grabbed:GetChildren()) do
- if v.Name == "Part" then
- v.CanCollide = true
- end
- end
- local doit = coroutine.wrap(function()
- local arm = me["Right Arm"]
- local tors = grabbed.Torso
- local arm2 = me["Left Arm"]
- local targrightshoulder = rightshoulder
- local targleftshoulder = leftshoulder
- if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
- doing = true
- local weld2 = arm:FindFirstChildOfClass('Weld')
- local weld3 = arm2:FindFirstChildOfClass('Weld')
- local humanroot = me.HumanoidRootPart
- for i = 0,1,0.2 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 1.7, -0.5)* CFrame.Angles(-0.25, 1, -1.4), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1.6, -0.5)* CFrame.Angles(-1.5, -1, 1.1), i)
- targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
- if targetweld2 then
- targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
- end
- wait(0.01)
- end
- audio:Stop()
- audio.SoundId = "rbxassetid://536642316"
- tone = math.random(1, 3)
- if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0.08 end
- if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0.1 end
- if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0.12 end
- audio:Play()
- local slightthrow = Instance.new("BodyVelocity", grabbed.Torso)
- slightthrow.Velocity = Vector3.new(0,20,0)+(me.Torso.CFrame.lookVector*20)
- slightthrow.P = 5000
- slightthrow.MaxForce = Vector3.new(9000001,9000001,9000001)
- local point = grabbed.Torso.Position
- local aaaaaa = grabbed
- liedown()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- grabbed = nil
- if humanroot:FindFirstChild('Holder') then
- humanroot.Holder:Destroy()
- end
- local coru = coroutine.wrap(function()
- while aaaaaa and aaaaaa:FindFirstChild('Torso') and (aaaaaa.Torso.Position-point).magnitude < 5 do wait(0.001) end
- if aaaaaa:FindFirstChildOfClass('Humanoid') then
- aaaaaa:FindFirstChildOfClass('Humanoid').Name = "Humanoid"
- aaaaaa:FindFirstChildOfClass('Humanoid').JumpPower = 50
- aaaaaa:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
- end
- slightthrow:Remove()
- end)
- coru()
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
- wait(0.01)
- end
- weld2:Destroy()
- weld3:Destroy()
- targetweld:Remove()
- if targetweld2 then
- targetweld2:Remove()
- end
- if rightshoulder then
- rightshoulder:Clone().Parent = tors
- end
- if leftshoulder then
- leftshoulder:Clone().Parent = tors
- end
- headweld:Clone().Parent = tors
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- acting = false
- canClick = true
- doing = false
- end)
- doit()
- end
- cfn,ang,mr,int=CFrame.new,CFrame.Angles,math.rad,Instance.new
- bc=BrickColor.new
- local minimumsize = Vector3.new(0.7,0.7,0.7)
- local surface_between_splitted_parts = 'SmoothNoOutlines'
- local fragmentable = workspace
- local list = {}
- local brickcount = 0
- local storage = {}
- local fillup = 1000
- local maximumstorage = 2000
- local storage_position = Vector3.new(0,0,5000)
- local stored_partsize = Vector3.new(1,1,1)
- local parts_created_per_frame = 5
- local minimumsize = Vector3.new(0.7,0.7,0.7)
- local surface_between_splitted_parts = 'SmoothNoOutlines'
- local fragmentable = workspace
- local list = {}
- local brickcount = 0
- local storage = {}
- local fillup = 1000
- local maximumstorage = 2000
- local storage_position = Vector3.new(0,0,5000)
- local stored_partsize = Vector3.new(1,1,1)
- local parts_created_per_frame = 5
- function fragmentate(cframe,size,color,explosion_position,explosion_blastradius,backsurface,bottomsurface,frontsurface,leftsurface,rightsurface,topsurface,transparency,reflectance,material)
- local xi = size.X >= minimumsize.X*(1+explosion_blastradius/16) and 2 or 1
- local yi = size.Y >= minimumsize.Y*(1+explosion_blastradius/16) and 2 or 1
- local zi = size.Z >= minimumsize.Z*(1+explosion_blastradius/16) and 2 or 1
- if xi == 1 and yi == 1 and zi == 1 or (cframe.p-explosion_position).magnitude > size.magnitude/2 + explosion_blastradius then
- if xi == 1 and yi == 1 and zi == 1 then return end
- if #storage > 0 then
- local p = storage[1]
- p.BrickColor = color
- p.Size = size
- p.Anchored = false
- p.BackSurface = backsurface
- p.BottomSurface = bottomsurface
- p.FrontSurface = frontsurface
- p.LeftSurface = leftsurface
- p.RightSurface = rightsurface
- p.TopSurface = topsurface
- p.Transparency = transparency
- p.CFrame = cframe
- p.Reflectance = reflectance
- p.Material = material
- game:GetService('Debris'):AddItem(p,30)
- p:BreakJoints()
- table.remove(storage,1)
- else
- local p = Instance.new("Part",fragmentable)
- p.BrickColor = color
- p.FormFactor = "Custom"
- p.Size = size
- p.BackSurface = backsurface
- p.BottomSurface = bottomsurface
- p.FrontSurface = frontsurface
- p.LeftSurface = leftsurface
- p.RightSurface = rightsurface
- p.TopSurface = topsurface
- p.Transparency = transparency
- p.Material = material
- if p.Transparency>0.285 then
- p.Anchored = false
- else
- p.Anchored=false
- p.Material='Wood'
- game:GetService('Debris'):AddItem(p,10)
- end
- p.CFrame = cframe
- p.Reflectance = reflectance
- p:BreakJoints()
- end
- return
- end
- local mody = math.random(-125,125)/1000
- for y = 1,yi do
- if math.random()> 0.5 then
- local modx = math.random(-125,125)/1000
- for x = 1,xi do
- local modz = math.random(-125,125)/1000
- for z = 1,zi do --offset = x/xi-0.75+modx)
- fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
- Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
- zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z or mustardfoot_was_here),color,explosion_position,explosion_blastradius,
- z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
- z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
- y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material)
- end
- end
- else
- local modz = math.random(-125,125)/1000
- for z = 1,zi do
- local modx = math.random(-125,125)/1000
- for x = 1,xi do
- fragmentate(cframe*CFrame.new(size.X*(xi==1 and 0 or x/xi-0.75+modx),size.Y*(yi==1 and 0 or y/yi-0.75+mody),size.Z*(zi==1 and 0 or z/zi-0.75+modz)),
- Vector3.new(xi == 2 and size.X*(1-2*math.abs(x/xi-0.75+modx)) or size.X,yi == 2 and size.Y*(1-2*math.abs(y/yi-0.75+mody)) or size.Y,
- zi == 2 and size.Z*(1-2*math.abs(z/zi-0.75+modz)) or size.Z),color,explosion_position,explosion_blastradius,
- z~=zi and surface_between_splitted_parts or backsurface,y==2 and surface_between_splitted_parts or bottomsurface,
- z==2 and surface_between_splitted_parts or frontsurface,x==2 and surface_between_splitted_parts or leftsurface,x~=xi and surface_between_splitted_parts or rightsurface,
- y~=yi and surface_between_splitted_parts or topsurface,transparency,reflectance,material)
- end
- end
- end
- end
- end
- function start_fragmentation(position,radius,nuh)
- local search = Region3.new(position-Vector3.new(radius,radius,radius)*1.1,position+Vector3.new(radius,radius,radius)*1.1)
- repeat
- local finish = false
- local parts = workspace:FindPartsInRegion3WithIgnoreList(search,list,100)
- for i = 1,#parts do
- table.insert(list,1,parts[i])
- end
- finish = true
- until #parts < 100 and finish
- local t = tick()
- for i = 1,#list do
- local p = list[i]
- if p:IsA('UnionOperation') == false and p:IsA('CornerWedgePart') == false and p:IsA('TrussPart') == false and p:IsA('WedgePart') == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<50000 and p.Transparency>0.285 and p.Name~='Base' and p.Parent:FindFirstChildOfClass('Humanoid') == nil and p.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and p:IsDescendantOf(me)==false then
- fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
- if #storage < maximumstorage and p.Shape == "Block" then
- p.Anchored = false
- p.FormFactor = "Custom"
- p.Size = stored_partsize
- p.Position = storage_position
- table.insert(storage,1,p)
- else
- p:Destroy()
- end
- end
- if nuh == false and p.Parent and p.Parent ~= obj1 and p.Parent.Name ~= "Projectile" and p:IsDescendantOf(fragmentable) and p:GetMass()<53000 and p.Transparency<0.05 and p.Name~='Base' and tostring(p.Material)=='Enum.Material.Wood' and p:IsDescendantOf(me)==false then
- fragmentate(p.CFrame,p.Size,p.BrickColor,position,radius,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
- if #storage < maximumstorage and p.Shape == "Block" then
- p.Anchored = false
- p.Material='Wood'
- p.FormFactor = "Custom"
- p.Size = stored_partsize
- p.Position = storage_position
- table.insert(storage,1,p)
- else
- p:Destroy()
- end
- end
- end
- list = {}
- end
- function fling()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') then
- acting = true
- for i=1,finishnum do
- local weld2 = Instance.new('Weld',me["Right Arm"])
- weld2.Part0 = me["Right Arm"]
- weld2.Part1 = me["Torso"]
- weld2.C0 = CFrame.new(-1.5,0,0)
- if finishnum == 1 then
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
- wait(0.01)
- end
- end
- audio.SoundId = "rbxassetid://166083610"
- audio.PlaybackSpeed = 1
- audio.TimePosition = 0.1
- audio:Play()
- if finishnum == 1 then
- for i = 0,1,0.5 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
- wait(0.001)
- end
- end
- weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
- local knofe = obj1:Clone()
- for i, v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- knofe.Parent = workspace
- knofe.Name = "Projectile"
- knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
- knofe:FindFirstChild("Trail", true).Enabled = true
- local heck = Instance.new('BodyVelocity',knofe.Grab)
- heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
- local coru = coroutine.wrap(function()
- wait(0.45)
- if heck then
- heck:Destroy()
- end
- end)
- coru()
- local able = true
- knofe["big ass knife"].Touched:connect(function(hit)
- if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Transparency < 1 and knofe.Grab.CanCollide == false and hit.Parent ~= me and hit.Parent.Parent ~= me then
- local thing = hit.Parent:FindFirstChildOfClass('Humanoid')
- local ree = hit.Parent
- if thing == nil then
- ree = hit.Parent.Parent
- end
- if ree:FindFirstChildOfClass('Humanoid').Health > 0 then
- knofe:FindFirstChild("Trail", true).Enabled = false
- game:GetService('Debris'):AddItem(knofe,5)
- tone = math.random(1, 3)
- local sound = Instance.new('Sound',knofe.Grab)
- if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
- if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
- if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
- sound.PlaybackSpeed = 1
- sound:Play()
- for i, v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.CanCollide = true
- v.Anchored = true
- end
- end
- hit.Anchored = true
- if ree:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
- ree:FindFirstChildOfClass('Humanoid').Health = 0
- end
- wait()
- killz(ree,hit.Name,knofe)
- else
- knofe:FindFirstChild("Trail", true).Enabled = false
- heck.Velocity = Vector3.new(0,0,0)
- heck:Destroy()
- game:GetService('Debris'):AddItem(knofe,5)
- tone = math.random(1, 3)
- local sound = Instance.new('Sound',knofe.Grab)
- if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
- if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
- if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
- sound.PlaybackSpeed = 1
- sound:Play()
- for i, v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- hit.Anchored = true
- wait(0.001)
- hit.Anchored = false
- for i, v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- if knofe then
- local coru = coroutine.wrap(function()
- if hit then
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = hit.CFrame
- dos.CFrame = knofe["big ass knife"].CFrame
- local weld = Instance.new('Weld',knofe["big ass knife"])
- weld.Part0 = hit
- weld.Part1 = knofe["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- end
- end)
- coru()
- end
- end
- elseif hit.Parent and hit.Parent ~= me and hit.Parent.Parent ~= me and hit.CanCollide and knofe.Grab.CanCollide == false then
- if hit.Transparency and (hit.Transparency<=0.285 or hit:GetMass()<=3000) then
- knofe:FindFirstChild("Trail", true).Enabled = false
- local sound = Instance.new('Sound',knofe.Grab)
- sound.SoundId = 'rbxassetid://267585646'
- sound:Play()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = true
- end
- end
- wait()
- heck.Velocity = Vector3.new(0,0,0)
- heck:Destroy()
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = hit.CFrame
- dos.CFrame = knofe["big ass knife"].CFrame
- local weld = Instance.new('Weld',knofe["big ass knife"])
- weld.Part0 = hit
- weld.Part1 = knofe["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Anchored = false
- end
- end
- game:GetService('Debris'):AddItem(knofe,5)
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.CanCollide = true
- end
- end
- end
- if hit.Parent and hit.Transparency>0.285 and able == true and hit:GetMass()<3000 and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and (hit.Parent.Parent == nil or hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil) then
- knofe:FindFirstChild("Trail", true).Enabled = false
- able = false
- local sound = Instance.new('Sound',knofe.Grab)
- sound.SoundId = 'rbxassetid://144884907'
- sound:Play()
- local coru = coroutine.wrap(function()
- start_fragmentation(knofe["big ass knife"].Position,1.25,knofe)
- end)
- coru()
- end
- end
- end)
- if finishnum == 1 then
- for i= 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- else
- for i= 0,1,0.5 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- end
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0
- end
- end
- weld2:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- canClick = true
- end
- end)
- doit()
- end
- function instasplode()
- local coru = coroutine.wrap(function()
- acting = true
- for i=1,1 do
- local weld2 = Instance.new('Weld',me["Right Arm"])
- weld2.Part0 = me["Right Arm"]
- weld2.Part1 = me["Torso"]
- weld2.C0 = CFrame.new(-1.5,0,0)
- if finishnum == 1 then
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
- wait(0.01)
- end
- end
- weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
- audio.SoundId = "rbxassetid://166083610"
- audio.PlaybackSpeed = 1
- audio.TimePosition = 0.1
- audio:Play()
- if finishnum == 1 then
- for i = 0,1,0.5 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
- wait(0.001)
- end
- end
- weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
- local knofe = obj1:Clone()
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- knofe.Parent = workspace
- knofe.Name = "Projectile"
- knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
- knofe:FindFirstChild("Trail", true).Enabled = false
- fireofjesUS = Instance.new("Fire", knofe.Grab)
- local heck = Instance.new('BodyVelocity',knofe.Grab)
- heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
- local coru = coroutine.wrap(function()
- wait(0.45)
- if heck then
- heck:Destroy()
- end
- end)
- coru()
- knofe["big ass knife"].Touched:connect(function(hit)
- if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
- heck.Velocity = Vector3.new(0,0,0)
- heck:Destroy()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.CanCollide = true
- end
- end
- local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
- if hum == nil then
- hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
- end
- if knofe then
- local coru = coroutine.wrap(function()
- if hit then
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = hit.CFrame
- dos.CFrame = knofe["big ass knife"].CFrame
- local weld = Instance.new('Weld',knofe["big ass knife"])
- weld.Part0 = hit
- weld.Part1 = knofe["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- end
- end)
- coru()
- end
- local sound = Instance.new('Sound',knofe.Grab)
- sound.Name = "BOOM"
- sound.EmitterSize = 25
- sound.SoundId = 'rbxassetid://476477344'
- sound.Volume = 0.5
- sound:Play()
- local exppart = Instance.new("Part", game.Workspace)
- exppart.Size = Vector3.new(0.2, 0.2, 0.2)
- exppart.Anchored = true
- exppart.CanCollide = false
- exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
- exppart.Transparency = 1
- local expaccent = Instance.new("ParticleEmitter", exppart)
- expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
- expaccent.LightEmission = 0.2
- expaccent.LightInfluence = 0.3
- expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
- expaccent.Acceleration = Vector3.new(0, 30, 0)
- expaccent.Drag = 15
- expaccent.LockedToPart = false
- expaccent.Lifetime = NumberRange.new(0.5, 1.5)
- expaccent.Rate = 2000
- expaccent.Speed = NumberRange.new(0,0)
- expaccent.SpreadAngle = Vector2.new(360, 360)
- expaccent:Clone().Parent = exppart
- expaccent:Clone().Parent = exppart
- local exp = Instance.new('Explosion',game.Workspace)
- exp.Position = knofe["big ass knife"].Position
- exp.ExplosionType = Enum.ExplosionType.NoCraters
- exp.BlastRadius = 5
- exp.Visible = false
- exp.BlastPressure = 0
- exp.DestroyJointRadiusPercent = 0
- exp.Hit:connect(function(hit)
- if hit.Parent and hit.Parent ~= me and hit.Parent.Name ~= "bitch ass knife" then
- wait(0.001)
- tgt = hit
- local coru=coroutine.wrap(function(tgtt)
- local fireofgods = Instance.new("Fire", tgtt)
- fireofgods.Size = 0
- fireofgods.Heat = 0
- local fireofgodsaccent = expaccent:Clone()
- fireofgodsaccent.Parent = hit
- fireofgodsaccent.Rate = 0
- fireofgodsaccent.Speed = NumberRange.new(5, 50)
- fireofgodsaccent.SpreadAngle = Vector2.new(45, 45)
- fireofgodsaccent.Acceleration = Vector3.new(0, 20, 0)
- while fireofgods.Size < 10 do
- fireofgods.Size = fireofgods.Size + 0.1
- fireofgods.Heat = fireofgods.Heat + 0.1
- fireofgodsaccent.Rate = fireofgodsaccent.Rate + 1
- wait()
- end
- if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
- hit:BreakJoints()
- elseif hit.Parent and hit.Parent:IsA('Accessory') then
- for i,v in pairs(hit:GetChildren()) do
- if v:IsA('SpecialMesh') then
- v.TextureId = ""
- end
- end
- end
- hit.BrickColor = BrickColor.new("Black")
- for i,v in pairs(hit.Parent:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') then
- v:Destroy()
- end
- end
- while fireofgods.Size > 5 do
- fireofgods.Size = fireofgods.Size - 0.1
- fireofgods.Heat = fireofgods.Heat - 0.1
- wait()
- end
- fireofgods:Destroy()
- if hit.Parent then
- if hit.Parent:FindFirstChildOfClass('Humanoid') == nil and hit.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil then
- local p = hit
- fragmentate(p.CFrame,p.Size,p.BrickColor,p.Position,0.01,p.BackSurface,p.BottomSurface,p.FrontSurface,p.LeftSurface,p.RightSurface,p.TopSurface,p.Transparency,p.Reflectance,p.Material)
- hit:Remove()
- elseif hit.Parent:FindFirstChildOfClass('Humanoid') ~= nil then
- print(hit.Name)
- if hit.Name == "Torso" or hit.Name == "Head" then
- print('ohhh YAAAA')
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- end
- wait()
- killz(hit.Parent,hit.Name,nil,nil,false,false,true)
- end
- end
- end)
- coru(tgt)
- end
- end)
- local explosionaccenttimeout = coroutine.wrap(function()
- wait(0.2)
- for i, exploodn in pairs(exppart:GetChildren()) do
- exploodn.Enabled = false
- end
- wait(2)
- for i, exploodn in pairs(exppart:GetChildren()) do
- exploodn:Remove()
- end
- end)
- explosionaccenttimeout()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- exp.AncestryChanged:connect(function() knofe:Destroy() end)
- coru()
- end
- end)
- if finishnum == 1 then
- for i= 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- else
- wait(0.1)
- end
- weld2.C0 = CFrame.new(-1.5,0,0)
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0
- end
- end
- weld2:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- canClick = true
- end)
- coru()
- end
- function fireworkit()
- local coru = coroutine.wrap(function()
- acting = true
- local ree = 1
- if finishnum > 1 then
- ree = 3
- end
- for i=1,ree do
- local weld2 = Instance.new('Weld',me["Right Arm"])
- weld2.Part0 = me["Right Arm"]
- weld2.Part1 = me["Torso"]
- weld2.C0 = CFrame.new(-1.5,0,0)
- weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
- audio.SoundId = "rbxassetid://166083610"
- audio.PlaybackSpeed = 1
- audio.TimePosition = 0.1
- audio:Play()
- weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
- local knofe = obj1:Clone()
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- local sound = Instance.new('Sound',knofe.Grab)
- sound.Volume = 0.25
- sound.EmitterSize = 200
- sound.MaxDistance = 300
- sound.SoundId = 'rbxassetid://551051176'
- sound:Play()
- knofe.Parent = workspace
- knofe.Name = "Projectile"
- knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
- local partic = Instance.new('ParticleEmitter',knofe.Grab)
- partic.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(0.4,Color3.fromRGB(255,125,0)),ColorSequenceKeypoint.new(0.8,Color3.new(1,1,0)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
- partic.LightEmission = 0.5
- partic.LightInfluence = 0
- partic.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.15)})
- partic.Rotation = NumberRange.new(0,90)
- partic.SpreadAngle = Vector2.new(5,5)
- partic.Speed = NumberRange.new(20)
- partic.Texture = 'rbxassetid://603193846'
- partic.EmissionDirection = Enum.NormalId.Left
- partic.Lifetime = NumberRange.new(0.5,1)
- partic.Rate = 100
- local heck = Instance.new('BodyVelocity',knofe.Grab)
- heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*240
- local coru=coroutine.wrap(function()
- wait(1.2)
- sound:Destroy()
- local sound2 = Instance.new('Sound',workspace)
- sound2.SoundId = 'rbxassetid://138080762'
- sound2:Play()
- if heck then
- heck:Destroy()
- end
- for i,v in pairs(knofe:GetChildren()) do
- v.Anchored = true
- end
- partic.Enabled = false
- local colorscheme = math.random(1,4)
- --1 - red & orange
- --2 - blue & pink
- --3 - green & purple
- --4 - blue, red, white
- local colar1 = Color3.fromRGB(255,0,0)
- local colar2 = Color3.fromRGB(255,125,0)
- local colar3 = Color3.fromRGB(255,255,255)
- if colorscheme == 2 then
- colar1 = Color3.fromRGB(0,132,255)
- colar2 = Color3.fromRGB(243,105,255)
- elseif colorscheme == 3 then
- colar1 = Color3.fromRGB(76,255,0)
- colar2 = Color3.fromRGB(128,0,255)
- elseif colorscheme == 4 then
- colar2 = Color3.fromRGB(0,132,255)
- end
- local partic2 = Instance.new('ParticleEmitter',knofe.Grab)
- partic2.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar1),ColorSequenceKeypoint.new(1,colar1)})
- partic2.LightEmission = 0.5
- partic2.LightInfluence = 0
- partic2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5),NumberSequenceKeypoint.new(1,0.1)})
- partic2.Rotation = NumberRange.new(0,90)
- partic2.SpreadAngle = Vector2.new(180,180)
- partic2.Speed = NumberRange.new(20)
- partic2.Texture = 'rbxassetid://603193846'
- partic2.EmissionDirection = Enum.NormalId.Right
- partic2.Lifetime = NumberRange.new(2,2.5)
- partic2.Rate = 1000
- partic2.Drag = 1
- local partic3 = partic2:Clone()
- partic3.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar2),ColorSequenceKeypoint.new(1,colar2)})
- partic3.Parent = knofe.Grab
- if colorscheme == 4 then
- local partic4 = partic2:Clone()
- partic4.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,colar3),ColorSequenceKeypoint.new(1,colar3)})
- partic4.Parent = knofe.Grab
- end
- wait(1)
- for i,v in pairs(knofe.Grab:GetChildren()) do
- if v:IsA('ParticleEmitter') then
- v.Enabled = false
- end
- end
- sound:Destroy()
- wait(2)
- knofe:Destroy()
- end)
- coru()
- wait(0.1)
- weld2.C0 = CFrame.new(-1.5,0,0)
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0
- end
- end
- weld2:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- canClick = true
- end)
- coru()
- end
- function paralyze()
- local coru = coroutine.wrap(function()
- if paralyzed == true then return end
- paralyzed = true
- local arm = me["Right Arm"]
- local tors = grabbed.Torso
- local arm2 = me["Left Arm"]
- if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
- doing = true
- local weld2 = arm:FindFirstChildOfClass('Weld')
- local weld3 = arm2:FindFirstChildOfClass('Weld')
- local humanroot = me.HumanoidRootPart
- for i = 0,1,0.075 do
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-2, 0, -1.5), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
- wait(0.01)
- end
- for i = 0,1,0.30 do
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-0.75, 0, -1.75), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.4, 0, 1.1), i)
- wait(0.01)
- end
- killz(grabbed,'Left Leg')
- killz(grabbed,'Left Arm')
- killz(grabbed,'Right Leg')
- killz(grabbed,'Right Arm')
- for i, v in pairs(grabbed:GetChildren()) do
- if v.Name == "Part" then
- v.CanCollide = false
- end
- end
- audio:Stop()
- audio.SoundId = "rbxassetid://2801263"
- tone = math.random(1, 3)
- if tone == 1 then audio.PlaybackSpeed = 0.8 audio.TimePosition = 0 end
- if tone == 2 then audio.PlaybackSpeed = 1 audio.TimePosition = 0 end
- if tone == 3 then audio.PlaybackSpeed = 1.2 audio.TimePosition = 0 end
- audio:Play()
- local bleedpart = Instance.new("Part", grabbed)
- bleedpart.Size = Vector3.new(0.2, 0.2, 0.2)
- bleedpart.Color = Color3.new(115/225, 115/225, 115/225)
- bleedpart.CanCollide = false
- bleedpart.Position = grabbed.Head.Position + Vector3.new(0, 1, 0)
- bleedpart.Transparency = 1
- local bleedpartweld = Instance.new("Weld", grabbed.Torso)
- bleedpartweld.Part0 = grabbed.Torso
- bleedpartweld.Part1 = bleedpart
- bleedpartweld.C0 = CFrame.Angles(-1, 0, -0.35) * CFrame.new(0, 1, 0.8)
- local cuntruu=coroutine.wrap(function()
- bleed(bleedpart)
- end)
- local thicc = coroutine.wrap(function()
- wait(3)
- bleedpart:Remove()
- end)
- cuntruu()
- thicc()
- for i = 0,1,0.075 do
- weld2.C0 = weld2.C0:lerp(CFrame.new(-0.9, 0.80, -1.1)* CFrame.Angles(-1.5, 0, -1.3), i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(0.8, 1, -0.5)* CFrame.Angles(-1.5, 0, 1.1), i)
- wait(0.01)
- end
- acting = true
- canClick = true
- doing = false
- end)
- coru()
- end
- function explode()
- local coru = coroutine.wrap(function()
- acting = true
- for i=1,finishnum do
- local weld2 = Instance.new('Weld',me["Right Arm"])
- weld2.Part0 = me["Right Arm"]
- weld2.Part1 = me["Torso"]
- weld2.C0 = CFrame.new(-1.5,0,0)
- if finishnum == 1 then
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0),i)
- wait(0.01)
- end
- end
- weld2.C0 = CFrame.new(-1.5,0.9,-0.5)*CFrame.Angles(-math.pi/0.75,-math.pi/8,0)
- audio.SoundId = "rbxassetid://166083610"
- audio.PlaybackSpeed = 1
- audio.TimePosition = 0.1
- audio:Play()
- if finishnum == 1 then
- for i = 0,1,0.5 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0),i)
- wait(0.001)
- end
- end
- weld2.C0 = CFrame.new(-1.5,1.2,0.1)*CFrame.Angles(math.pi/0.9,0,0)
- local knofe = obj1:Clone()
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- knofe.Parent = workspace
- knofe.Name = "Projectile"
- knofe.Grab.CFrame = CFrame.new(knofe.Grab.CFrame.p, mouse.Hit.p)*CFrame.Angles(0,math.pi/2,0)
- knofe:FindFirstChild("Trail", true).Enabled = false
- local heck = Instance.new('BodyVelocity',knofe.Grab)
- heck.Velocity = (knofe.Grab.CFrame*CFrame.Angles(0,math.pi/-2,0)).lookVector*120
- local coru = coroutine.wrap(function()
- wait(0.45)
- if heck then
- heck:Destroy()
- end
- end)
- coru()
- knofe["big ass knife"].Touched:connect(function(hit)
- if hit.Parent ~= me and hit.Parent.Parent ~= me and hit.Transparency < 1 and knofe.Grab.CanCollide == false then
- heck.Velocity = Vector3.new(0,0,0)
- heck:Destroy()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.CanCollide = true
- end
- end
- local hum = hit.Parent:FindFirstChildOfClass('Humanoid')
- if hum == nil then
- hum = hit.Parent.Parent:FindFirstChildOfClass('Humanoid')
- end
- if hum then
- tone = math.random(1, 3)
- local sound = Instance.new('Sound',knofe.Grab)
- if tone == 1 then sound.SoundId = "rbxassetid://220833967" end
- if tone == 2 then sound.SoundId = "rbxassetid://220833976" end
- if tone == 3 then sound.SoundId = "rbxassetid://220834000" end
- sound.PlaybackSpeed = 1
- sound:Play()
- else
- local sound = Instance.new('Sound',knofe.Grab)
- sound.SoundId = 'rbxassetid://267585646'
- sound:Play()
- end
- if knofe then
- local coru = coroutine.wrap(function()
- if hit then
- local uno = Instance.new('Part',workspace)
- local dos = Instance.new('Part',workspace)
- uno.CFrame = hit.CFrame
- dos.CFrame = knofe["big ass knife"].CFrame
- local weld = Instance.new('Weld',knofe["big ass knife"])
- weld.Part0 = hit
- weld.Part1 = knofe["big ass knife"]
- weld.C0 = uno.CFrame:toObjectSpace(dos.CFrame)
- uno:Destroy()
- dos:Destroy()
- end
- end)
- coru()
- end
- local coru = coroutine.wrap(function()
- for i=1,15,0.7 do
- local sound = Instance.new('Sound',knofe.Grab)
- if knofe then
- if knofe.serration.BrickColor == BrickColor.new('Really red') then
- for i, v in pairs(knofe:GetChildren()) do
- if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
- v.BrickColor = BrickColor.new('Lily white')
- v.Material = Enum.Material.SmoothPlastic
- end
- end
- else
- for i,v in pairs(knofe:GetChildren()) do
- if v.Name == "big ass knife" or v.Name == "serration" or v.Name == "knifetip1" or v.Name == "fricc" then
- v.BrickColor = BrickColor.new('Really red')
- v.Material = Enum.Material.Neon
- sound.SoundId = 'rbxassetid://300473653'
- sound.Volume = 0.75
- sound.TimePosition = 0.05
- sound.EmitterSize = 25
- sound.PlaybackSpeed = 1
- sound:Play()
- end
- end
- end
- wait(1/i)
- sound:Destroy()
- end
- end
- local sound = Instance.new('Sound',knofe.Grab)
- sound.Name = "BOOM"
- sound.EmitterSize = 25
- sound.SoundId = 'rbxassetid://12222084'
- sound.TimePosition = 0.1
- sound.Volume = 0.5
- sound:Play()
- local exppart = Instance.new("Part", game.Workspace)
- exppart.Size = Vector3.new(0.2, 0.2, 0.2)
- exppart.Anchored = true
- exppart.CanCollide = false
- exppart.CFrame = CFrame.new(knofe.Grab.CFrame.p)
- exppart.Transparency = 1
- local expaccent = Instance.new("ParticleEmitter", exppart)
- expaccent.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 0))})
- expaccent.LightEmission = 0.2
- expaccent.LightInfluence = 0.3
- expaccent.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
- expaccent.Acceleration = Vector3.new(0, -8, 0)
- expaccent.Drag = 15
- expaccent.LockedToPart = true
- expaccent.Lifetime = NumberRange.new(0.5, 1.5)
- expaccent.Rate = 2000
- expaccent.Speed = NumberRange.new(10, 150)
- expaccent.SpreadAngle = Vector2.new(360, 360)
- local exp = Instance.new('Explosion',game.Workspace)
- exp.Position = knofe["big ass knife"].Position
- exp.ExplosionType = Enum.ExplosionType.NoCraters
- exp.BlastRadius = 10
- exp.BlastPressure = 100000
- exp.DestroyJointRadiusPercent = 1
- exp.Hit:connect(function(hit)
- if hit.Parent and hit.Parent ~= me and hit.Parent:FindFirstChildOfClass('Humanoid') then
- if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Name == "Torso" or hit.Name == "Head" then
- hit.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- end
- wait(0.001)
- local coru=coroutine.wrap(function()
- killz(hit.Parent,'Head',knofe,exp)
- end)
- coru()
- elseif hit.Parent and hit.Parent ~= workspace and hit.Parent ~= me then
- if hit.Parent.Name ~= "Projectile" then
- hit.Parent:BreakJoints()
- end
- elseif hit.Parent and hit.Parent ~= me then
- hit:BreakJoints()
- end
- end)
- local explosionaccenttimeout = coroutine.wrap(function()
- wait(0.2)
- expaccent.Enabled = false
- wait(2)
- exppart:Remove()
- end)
- explosionaccenttimeout()
- for i,v in pairs(knofe:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 1
- end
- end
- exp.AncestryChanged:connect(function() knofe:Destroy() end)
- end)
- coru()
- end
- end)
- if finishnum == 1 then
- for i= 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- wait(0.001)
- end
- else
- wait(0.1)
- end
- weld2.C0 = CFrame.new(-1.5,0,0)
- for i,v in pairs(obj1:GetChildren()) do
- if v:IsA('BasePart') then
- v.Transparency = 0
- end
- end
- weld2:Destroy()
- rightshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- canClick = true
- end)
- coru()
- end
- function release()
- if grabbed.Torso:FindFirstChild("TargetWeld") == nil or grabbed:FindFirstChildOfClass('Humanoid').Health <= 0 then return end
- targetweld = grabbed.Torso.TargetWeld
- local ree= grabbed:FindFirstChild("Left Arm")
- targetweld2 = nil
- if ree and ree:FindFirstChild("Weld") then
- targetweld2 = ree.Weld
- end
- for i, v in pairs(grabbed:GetChildren()) do
- if v.Name == "Part" then
- v.CanCollide = true
- end
- end
- paralyzed = false
- local doit = coroutine.wrap(function()
- local arm = me["Right Arm"]
- local tors = grabbed.Torso
- local arm2 = me["Left Arm"]
- if arm:FindFirstChildOfClass('Weld') == nil or arm2:FindFirstChildOfClass('Weld') == nil then return end
- doing = true
- local weld2 = arm:FindFirstChildOfClass('Weld')
- local weld3 = arm2:FindFirstChildOfClass('Weld')
- local humanroot = me.HumanoidRootPart
- if grabbed:FindFirstChildOfClass('Humanoid') then
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = false
- end
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- if grabbed:FindFirstChildOfClass('Humanoid') then
- grabbed:FindFirstChildOfClass('Humanoid').Name = "Humanoid"
- grabbed:FindFirstChildOfClass('Humanoid').JumpPower = 50
- grabbed:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = false
- end
- grabbed = nil
- if humanroot:FindFirstChild('Holder') then
- humanroot.Holder:Destroy()
- end
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld2 == nil or weld3 == nil then return end
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0),i)
- targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0, 0, 0), i)
- if targetweld2 then
- targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0, 0)*CFrame.Angles(0, 0, 0), i)
- end
- wait(0.01)
- end
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0.2)
- weld2:Destroy()
- weld3:Destroy()
- targetweld:Remove()
- if targetweld2 then
- targetweld2:Remove()
- end
- if rightshoulder then
- rightshoulder:Clone().Parent = tors
- end
- if leftshoulder then
- leftshoulder:Clone().Parent = tors
- end
- headweld:Clone().Parent = tors
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- acting = false
- canClick = true
- doing = false
- end)
- doit()
- end
- function stabwithpassion()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
- acting = true
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 10
- local arm = me["Right Arm"]
- local tors = me.Torso
- local arm2 = me["Left Arm"]
- local humanroot = me.HumanoidRootPart
- local weld = Instance.new('Weld',tors)
- weld.Part0 = tors
- weld.Part1 = humanroot
- weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
- local weld2 = Instance.new('Weld',arm)
- weld2.Part0 = arm
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
- local weld3 = Instance.new('Weld',arm2)
- weld3.Part0 = arm2
- weld3.Part1 = tors
- weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
- for i = 0,1,0.15 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(20),0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(90), -1.55) * CFrame.new(0, 0.95, 0), i)
- wait(0.01)
- end
- wait(0.001)
- trail.Enabled = true
- stabbing = true
- audio2.SoundId = 'rbxassetid://608537390'
- audio2:Play()
- for i = 0,1,0.2 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-45),0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,-1)*CFrame.Angles(math.rad(-90),0,-1),i)
- wait(0.01)
- end
- trail.Enabled = false
- wait(0.1)
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 10
- stabbing = false
- wait(0.001)
- for i = 0,1,0.075 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
- knifeweld.C1 = knifeweld.C1:lerp(CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0), i)
- wait(0.01)
- end
- weld:Destroy()
- weld2:Destroy()
- weld3:Destroy()
- torsojoint:Clone().Parent = humanroot
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- canClick = true
- hit = false
- acting = false
- end
- end)
- doit()
- end
- function stab()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') and me:FindFirstChild('HumanoidRootPart') and me:FindFirstChild('Left Arm') then
- acting = true
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed + 3
- local arm = me["Right Arm"]
- local tors = me.Torso
- local arm2 = me["Left Arm"]
- local humanroot = me.HumanoidRootPart
- local weld = Instance.new('Weld',tors)
- weld.Part0 = tors
- weld.Part1 = humanroot
- weld.C0 = CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0)
- local weld2 = Instance.new('Weld',arm)
- weld2.Part0 = arm
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
- local weld3 = Instance.new('Weld',arm2)
- weld3.Part0 = arm2
- weld3.Part1 = tors
- weld3.C0 = CFrame.new(1.5,0,-0.3) * CFrame.Angles(0.3,0.1,0)
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.2,1.3,0.4)*CFrame.Angles(0.5,0,-1.2),i)
- wait(0.01)
- end
- wait(0.001)
- trail.Enabled = true
- stabbing = true
- audio2.SoundId = 'rbxassetid://608537390'
- audio2:Play()
- for i = 0,1,0.25 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,-0.3,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.6,0.8,0.5)*CFrame.Angles(-0.5,0,-0.5),i)
- wait(0.01)
- end
- trail.Enabled = false
- wait(0.1)
- me:FindFirstChildOfClass('Humanoid').WalkSpeed = me:FindFirstChildOfClass('Humanoid').WalkSpeed - 3
- for i = 0,1,0.25 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0.3,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0.6,-0.3)*CFrame.Angles(0.5,0,-0.5),i)
- wait(0.01)
- end
- stabbing = false
- wait(0.001)
- for i = 0,1,0.05 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil or weld2 == nil or humanroot == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(-1.5,0,0)*CFrame.Angles(0,0,0),i)
- weld3.C0 = weld3.C0:lerp(CFrame.new(1.5,0,0)*CFrame.Angles(0,0,0),i)
- wait(0.01)
- end
- weld:Destroy()
- weld2:Destroy()
- weld3:Destroy()
- torsojoint:Clone().Parent = humanroot
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- canClick = true
- hit = false
- acting = false
- end
- end)
- doit()
- end
- function hardrelease()
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- if me:FindFirstChild('Right Arm') then
- for i,v in pairs(me["Right Arm"]:GetChildren()) do
- if v:IsA('Weld') then
- v:Destroy()
- end
- end
- end
- if me:FindFirstChild('Left Arm') then
- for i,v in pairs(me["Left Arm"]:GetChildren()) do
- if v:IsA('Weld') then
- v:Destroy()
- end
- end
- end
- acting = false
- canClick = true
- doing = false
- grabbed = nil
- end
- function unequip()
- local doit = coroutine.wrap(function()
- if me:FindFirstChild('Right Arm') and me:FindFirstChild('Torso') then
- acting = true
- local arm = me["Right Arm"]
- local arm2 = me["Left Arm"]
- local tors = me.Torso
- local weld = Instance.new('Weld',arm)
- weld.Part0 = arm
- weld.Part1 = tors
- weld.C0 = CFrame.new(-1.5,0,0)
- local weld2 = Instance.new("Weld", arm2)
- weld2.Part0 = arm2
- weld2.Part1 = tors
- weld2.C0 = CFrame.new(1.5, 0, 0)
- wait(0.001)
- trail.Enabled = true
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-0.2,0.2,-0.5)*CFrame.Angles(0,-3.1,0.9),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0.6, 0) * CFrame.Angles(0,0,0.5),i)
- wait(0.001)
- end
- trail.Enabled = false
- wait(0.25)
- for i = 0,1,0.1 do
- if me:FindFirstChild('Right Arm') == nil or me:FindFirstChild('Torso') == nil or weld == nil then return end
- weld.C0 = weld.C0:lerp(CFrame.new(-1.5,0,0),i)
- weld2.C0 = weld2.C0:lerp(CFrame.new(1.5, 0, 0), i)
- wait(0.01)
- end
- weld:Destroy()
- weld2:Remove()
- if tors ~= nil then
- rightshoulderz:Clone().Parent = me.Torso
- leftshoulderz:Clone().Parent = me.Torso
- end
- acting = false
- end
- end)
- doit()
- end
- mouse.KeyDown:connect(function(key)
- if usable == true then
- if key == "z" then
- if active == false and acting == false then
- active = true
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("KNIFE EQUIPPED",false)
- audio:Stop()
- audio.SoundId = 'rbxassetid://608618332'
- equip()
- wait(0.6)
- audio:Play()
- knifeweld.Part0 = me["Right Arm"]
- knifeweld.C1 = CFrame.fromEulerAnglesXYZ(1.55, math.rad(-90), 1.55) * CFrame.new(0, 0.95, 0)
- elseif acting == false then
- active = false
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- audio:Stop()
- audio.SoundId = 'rbxassetid://608538233'
- unequip()
- notify("KNIFE UNEQUIPPED",false)
- wait(0.3)
- audio:Play()
- knifeweld.Part0 = me.Torso
- knifeweld.C1 = CFrame.Angles(0,math.rad(90),0) * CFrame.new(1, 0.8, 0.55)
- canClick = true
- end
- elseif key == "f" then
- if mode == 'kill' or active == false then return end
- mode = "kill"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || KILL || [F]",false)
- elseif key == "e" then
- if mode == 'throw' or active == false then return end
- mode = "throw"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || PUSH || [E]",false)
- elseif key == "q" then
- if mode == 'release' or active == false then return end
- mode = "release"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || RELEASE || [Q]",false)
- elseif key == "x" then
- if mode == 'stab' or active == false or acting == true then return end
- mode = "stab"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || STAB || [X]",false)
- elseif key == "c" then
- if mode == 'fling' or active == false or acting == true then return end
- mode = "fling"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || THROW || [C]",false)
- elseif key == "b" then
- if mode == 'instasplode' or active == false or acting == true then return end
- mode = "instasplode"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || MOLOTOV || [B]",false)
- elseif key == "r" then
- if mode == 'paralyze' or active == false then return end
- mode = "paralyze"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || PARALYZE || [R]",false)
- elseif key == "v" then
- if mode == 'explode' or active == false or acting == true then return end
- mode = "explode"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || EXPLODE || [V]",false)
- elseif key == "k" then
- if mode == 'suicide' or active == false or acting == true then return end
- mode = "suicide"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || SUICIDE || [K]",false)
- elseif key == "h" then
- if mode == 'firework' or active == false or acting == true then return end
- mode = "firework"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("MODE || FIREWORK || [H]",false)
- elseif key == "g" then
- if mode == 'finish' or active == false then return end
- mode = "finish"
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- local welp = "ON"
- if finishnum == 1 then
- welp = "OFF"
- end
- notify("MODE || FINISH || [G] || "..welp,false)
- elseif key == "n" then
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- if zombiemode == false then
- notify("ZOMBIE MODE ON || [N]",false)
- zombiemode = true
- else
- notify("ZOMBIE MODE OFF || [N]",false)
- zombiemode = false
- end
- elseif key == "m" then
- if finishnum == 1 then
- finishnum = 15
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("PSYCHOPATH MODE ON || [M]",false)
- if cancolorfilter then
- local Sp00kyGui = Instance.new("ScreenGui")
- local ImageLabel = Instance.new("ImageLabel")
- -- Properties
- Sp00kyGui.Parent = playergui
- Sp00kyGui.Name = "REEEEEEEE"
- ImageLabel.Parent = Sp00kyGui
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "rbxassetid://74443700"
- ImageLabel.ImageColor3 = Color3.new(1, 0, 0)
- end
- if canbackgroundmusic == true then
- local sound = Instance.new('Sound',playergui)
- sound.Name = 'PSYCHOPAAAATH'
- sound.SoundId = 'rbxassetid://220875210'
- sound.Looped = true
- sound.Volume = 0.5
- sound:Play()
- end
- else
- finishnum = 1
- if playergui:FindFirstChild('Notification') then playergui.Notification:Destroy() end
- notify("PSYCHOPATH MODE OFF || [M]",false)
- for i,v in pairs(playergui:GetChildren()) do
- if v.Name == "REEEEEEEE" then
- v:Destroy()
- end
- end
- local thisniggarighthere = playergui:FindFirstChild('PSYCHOPAAAATH')
- if thisniggarighthere then thisniggarighthere:Destroy() end
- end
- end
- end
- end)
- mouse.Button1Down:connect(function()
- if active == false or usable == false then return end
- if canClick == true and acting == false then
- if mode == "stab" and finishnum == 1 then
- canClick = false
- stab()
- elseif mode == "stab" and finishnum == 15 then
- canClick = false
- stabwithpassion()
- elseif mode == "fling" then
- canClick = false
- fling()
- elseif mode == "explode" then
- canClick = false
- explode()
- elseif mode == "instasplode" then
- canClick = false
- instasplode()
- elseif mode == "finish" then
- canClick = false
- finish()
- elseif mode == "suicide" then
- canClick = false
- kysnigga()
- elseif mode == "firework" then
- canClick = false
- fireworkit()
- else
- canClick = false
- grab()
- end
- else
- if grabbed ~= nil and doing == false then
- if mode == "release" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- release()
- else
- hardrelease()
- end
- elseif mode == "kill" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- kill()
- else
- hardrelease()
- end
- elseif mode == "paralyze" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- paralyze()
- else
- hardrelease()
- end
- elseif mode == "throw" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- throw()
- else
- hardrelease()
- end
- elseif mode == "explode" then
- if acting == true and grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- throw()
- else
- hardrelease()
- end
- end
- end
- end
- end)
- knife.Touched:connect(function(hitz)
- if hitz.Parent and hitz.Parent:FindFirstChildOfClass("Humanoid") and hitz.Parent:FindFirstChild('Torso') and acting == true then
- if mode == "stab" and stabbing == true and hit == false then
- hit = true
- tone = math.random(1, 3)
- audio:Stop()
- if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
- if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
- if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
- audio.PlaybackSpeed = 1
- audio:Play()
- killz(hitz.Parent,'Left Leg')
- killz(hitz.Parent,'Left Arm')
- killz(hitz.Parent,'Right Leg')
- killz(hitz.Parent,'Right Arm')
- elseif mode == "finish" and finishing == true then
- print('PSYCHOPATH MODE REEEEEEEEEEEEEEEE')
- tone = math.random(1, 3)
- audio:Stop()
- if tone == 1 then audio.SoundId = "rbxassetid://220833967" end
- if tone == 2 then audio.SoundId = "rbxassetid://220833976" end
- if tone == 3 then audio.SoundId = "rbxassetid://220834000" end
- audio.PlaybackSpeed = 1
- audio:Play()
- if hit == false then
- hitz.Parent:FindFirstChildOfClass('Humanoid').Health = 0
- wait()
- killz(hitz.Parent,'Head',nil,false,true)
- end
- hit = true
- elseif grabbed == nil and grabbing == true and hit == false then
- if hitz.Parent:FindFirstChildOfClass("Humanoid").Health > 0 and hitz.Parent:FindFirstChild('Torso') and hitz.Parent.Torso:FindFirstChild('Neck') then
- grabbed = hitz.Parent
- local weldz = Instance.new('Weld',point)
- weldz.Name = "Holder"
- weldz.Part0 = point
- weldz.Part1 = hitz.Parent.Torso
- weldz.C0 = CFrame.new(0,0,-1.2)
- end
- end
- end
- end)
- player.CharacterAdded:connect(function()
- usable = false
- for i,v in pairs(playergui:GetChildren()) do
- if v.Name == "REEEEEEEE" or v.Name == 'PSYCHOPAAAATH' then
- v:Destroy()
- end
- end
- end)
- while usable do
- local coru = coroutine.wrap(function()
- for i,v in pairs(knifeparts) do
- local function try()
- if v[1].Parent ~= v[2] then
- v[1].Parent = v[2]
- end
- end
- pcall(try)
- end
- if grabbed ~= nil then
- if grabbed:FindFirstChildOfClass('Humanoid') and grabbed:FindFirstChildOfClass('Humanoid').Health > 0 then
- for i,v in pairs(grabbed:GetChildren()) do
- if v:IsA('Tool') then
- local model = Instance.new('Model',workspace)
- v.Parent = model
- model:TranslateBy(Vector3.new(3,0,0))
- end
- end
- grabbed:FindFirstChildOfClass('Humanoid').Name = "Hoomanoid"
- grabbed:FindFirstChildOfClass('Humanoid').JumpPower = 0
- grabbed:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
- grabweld = grabbed.Torso:FindFirstChild("TargetWeld")
- if grabweld ~= nil then return end
- grabbed:FindFirstChildOfClass('Humanoid').PlatformStand = true
- if grabbed.Torso:FindFirstChild('Left Shoulder') then
- leftshoulder = grabbed.Torso["Left Shoulder"]:Clone()
- end
- if grabbed.Torso:FindFirstChild('Right Shoulder') then
- rightshoulder = grabbed.Torso["Right Shoulder"]:Clone()
- end
- headweld = grabbed.Torso["Neck"]:Clone()
- local targetweld = Instance.new('Weld',grabbed.Torso)
- targetweld.Part0 = grabbed.Torso
- targetweld.Part1 = grabbed.Head
- targetweld.Name = "TargetWeld"
- targetweld.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(0, 0, 0)
- if grabbed:FindFirstChild('Left Arm') then
- local targetweld2 = Instance.new('Weld',grabbed["Left Arm"])
- targetweld2.Part0 = grabbed.Torso
- targetweld2.Part1 = grabbed["Left Arm"]
- targetweld2.C0 = CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0)
- end
- for i = 0,1,0.1 do
- if me:FindFirstChild("Left Arm") == nil or me:FindFirstChild("Torso") == nil or targetweld == nil then return end
- targetweld.C0 = targetweld.C0:lerp(CFrame.new(0, 1.5, 0)*CFrame.Angles(0.25, 0, 0), i)
- if targetweld2 then
- targetweld2.C0 = targetweld2.C0:lerp(CFrame.new(-1.5, 0.5, 0)*CFrame.Angles(0, 0, -0.55), i)
- end
- wait(0.001)
- end
- end
- end
- end)
- coru()
- wait()
- end
- end
- local coru=coroutine.wrap(function()
- nub()
- end)
- coru()
- player.CharacterAppearanceLoaded:connect(function()
- local coru =coroutine.wrap(function()
- nub()
- end)
- coru()
- end)
- while true do
- local coru=coroutine.wrap(function()
- if grabbed then
- v:FindFirstChildOfClass('Humanoid').Jump = false
- v:FindFirstChildOfClass('Humanoid').Sit = false
- v:FindFirstChildOfClass('Humanoid').JumpPower = 0
- v:FindFirstChildOfClass('Humanoid').PlatformStand = true
- v:FindFirstChildOfClass('Humanoid').Name = "No escape."
- end
- for i,v in pairs(rekt) do
- if v and v:FindFirstChildOfClass('Humanoid') then
- for a,c in pairs(v:GetChildren()) do
- if c:IsA('Tool') then
- local model = Instance.new('Model',workspace)
- c.Parent = model
- model:TranslateBy(Vector3.new(3,0,0))
- end
- end
- v:FindFirstChildOfClass('Humanoid').Jump = false
- v:FindFirstChildOfClass('Humanoid').Sit = false
- v:FindFirstChildOfClass('Humanoid').JumpPower = 0
- v:FindFirstChildOfClass('Humanoid').PlatformStand = true
- v:FindFirstChildOfClass('Humanoid').Name = "No escape."
- local thing = getplr(v)
- if thing then
- thing.CameraMinZoomDistance = 3
- end
- else
- local thing = getplr(v)
- if thing then
- thing.CameraMinZoomDistance = 0.5
- end
- table.remove(rekt,i)
- end
- end
- end)
- coru()
- local coru2 = coroutine.wrap(function()
- if curpart then
- curpoint = curpart.CFrame.p
- end
- if lastgui then
- lastgui:Destroy()
- lastgui = nil
- end
- if curpoint then
- lastgui = Instance.new('BillboardGui',player.PlayerGui)
- lastgui.AlwaysOnTop = true
- lastgui.MaxDistance = 0
- lastgui.Size = UDim2.new(5,0,5,0)
- if curpart == nil then
- lastgui.Adornee = workspace
- lastgui.StudsOffsetWorldSpace = curpoint
- else
- lastgui.Adornee = curpart
- end
- local cross = Instance.new('ImageLabel',lastgui)
- cross.BackgroundTransparency = 1
- cross.Size = UDim2.new(1,0,1,0)
- cross.Image = 'rbxassetid://316279304'
- for i,v in pairs(zombies) do
- if v:FindFirstChildOfClass('Humanoid') then
- v:FindFirstChildOfClass('Humanoid').WalkToPoint = curpoint
- end
- end
- else
- for i,v in pairs(zombies) do
- if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Head') then
- v:FindFirstChildOfClass('Humanoid').WalkToPoint = v.Head.Position
- end
- end
- end
- end)
- coru2()
- wait()
- end
- end)
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