Xurrion

3dShapes_Davinci

Aug 26th, 2025
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  1. {
  2. Tools = ordered() {
  3. MediaIn2 = MediaIn {
  4. CustomData = { MEDIA_ID = "458a9079-a056-4f98-b2e1-3c29d2b76d1f", MediaProps = {
  5. MEDIA_FORMAT_TYPE = "PNG",
  6. MEDIA_HEIGHT = 1055,
  7. MEDIA_IS_SOURCE_RES = true,
  8. MEDIA_LAYER_DESC = {
  9. },
  10. MEDIA_MARK_IN = 0,
  11. MEDIA_MARK_OUT = 0,
  12. MEDIA_NAME = "HBO_logo.svg.png",
  13. MEDIA_NUM_FRAMES = 1,
  14. MEDIA_NUM_LAYERS = 0,
  15. MEDIA_PAR = 1,
  16. MEDIA_PATH = "I:\\DavinciArch\\NEWREALS.dra\\MediaFiles\\MG3\\HBO_logo.svg.png",
  17. MEDIA_SRC_FRAME_RATE = 24,
  18. MEDIA_START_FRAME = 0,
  19. MEDIA_WIDTH = 2560
  20. }, },
  21. Inputs = {
  22. GlobalOut = Input { Value = 119, },
  23. MediaSource = Input { Value = FuID { "MediaPool" }, },
  24. MediaID = Input { Value = "458a9079-a056-4f98-b2e1-3c29d2b76d1f", },
  25. AudioTrack = Input { Value = FuID { "Timeline Audio" }, },
  26. Layer = Input { Value = "", },
  27. ClipTimeEnd = Input { Value = 0, },
  28. Loop = Input { Value = 1, },
  29. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  30. DeepOutputMode = Input {
  31. Value = 0,
  32. Disabled = true,
  33. },
  34. LeftAudio = Input {
  35. SourceOp = "Left",
  36. Source = "Data",
  37. },
  38. RightAudio = Input {
  39. SourceOp = "Right",
  40. Source = "Data",
  41. }
  42. },
  43. ViewInfo = OperatorInfo { Pos = { 660, 544.5 } },
  44. Colors = { TileColor = { R = 0.584313725490196, G = 0.294117647058824, B = 0.803921568627451 }, },
  45. Version = 1
  46. },
  47. Left = AudioDisplay {
  48. CtrlWZoom = false,
  49. },
  50. Right = AudioDisplay {
  51. CtrlWZoom = false,
  52. },
  53. MediaIn1 = MediaIn {
  54. CustomData = { MEDIA_ID = "a60a452d-b57e-4c30-b1b5-cdb44467dfd9", MediaProps = {
  55. MEDIA_FORMAT_TYPE = "PNG",
  56. MEDIA_HEIGHT = 1165,
  57. MEDIA_IS_SOURCE_RES = true,
  58. MEDIA_LAYER_DESC = {
  59. },
  60. MEDIA_MARK_IN = 0,
  61. MEDIA_MARK_OUT = 0,
  62. MEDIA_NAME = "New_Line_Cinema.svg.png",
  63. MEDIA_NUM_FRAMES = 1,
  64. MEDIA_NUM_LAYERS = 0,
  65. MEDIA_PAR = 1,
  66. MEDIA_PATH = "I:\\DavinciArch\\NEWREALS.dra\\MediaFiles\\MG3\\New_Line_Cinema.svg.png",
  67. MEDIA_SRC_FRAME_RATE = 24,
  68. MEDIA_START_FRAME = 0,
  69. MEDIA_WIDTH = 2560
  70. }, },
  71. Inputs = {
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  73. MediaSource = Input { Value = FuID { "MediaPool" }, },
  74. MediaID = Input { Value = "a60a452d-b57e-4c30-b1b5-cdb44467dfd9", },
  75. AudioTrack = Input { Value = FuID { "Timeline Audio" }, },
  76. Layer = Input { Value = "", },
  77. ClipTimeEnd = Input { Value = 0, },
  78. Loop = Input { Value = 1, },
  79. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  80. DeepOutputMode = Input {
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  82. Disabled = true,
  83. },
  84. LeftAudio = Input {
  85. SourceOp = "Left",
  86. Source = "Data",
  87. },
  88. RightAudio = Input {
  89. SourceOp = "Right",
  90. Source = "Data",
  91. }
  92. },
  93. ViewInfo = OperatorInfo { Pos = { 660, 511.5 } },
  94. Colors = { TileColor = { R = 0.584313725490196, G = 0.294117647058824, B = 0.803921568627451 }, },
  95. Version = 1
  96. },
  97. MediaIn3 = MediaIn {
  98. CustomData = { MEDIA_ID = "a0c78050-6644-4a5a-b444-6d8aea06dcd9", MediaProps = {
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  100. MEDIA_HEIGHT = 1051,
  101. MEDIA_IS_SOURCE_RES = true,
  102. MEDIA_LAYER_DESC = {
  103. },
  104. MEDIA_MARK_IN = 0,
  105. MEDIA_MARK_OUT = 0,
  106. MEDIA_NAME = "A24_logo.svg.png",
  107. MEDIA_NUM_FRAMES = 1,
  108. MEDIA_NUM_LAYERS = 0,
  109. MEDIA_PAR = 1,
  110. MEDIA_PATH = "I:\\DavinciArch\\NEWREALS.dra\\MediaFiles\\MG3\\A24_logo.svg.png",
  111. MEDIA_SRC_FRAME_RATE = 24,
  112. MEDIA_START_FRAME = 0,
  113. MEDIA_WIDTH = 2560
  114. }, },
  115. Inputs = {
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  117. MediaSource = Input { Value = FuID { "MediaPool" }, },
  118. MediaID = Input { Value = "a0c78050-6644-4a5a-b444-6d8aea06dcd9", },
  119. AudioTrack = Input { Value = FuID { "Timeline Audio" }, },
  120. Layer = Input { Value = "", },
  121. ClipTimeEnd = Input { Value = 0, },
  122. Loop = Input { Value = 1, },
  123. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  124. DeepOutputMode = Input {
  125. Value = 0,
  126. Disabled = true,
  127. },
  128. LeftAudio = Input {
  129. SourceOp = "Left",
  130. Source = "Data",
  131. },
  132. RightAudio = Input {
  133. SourceOp = "Right",
  134. Source = "Data",
  135. }
  136. },
  137. ViewInfo = OperatorInfo { Pos = { 660, 577.5 } },
  138. Colors = { TileColor = { R = 0.584313725490196, G = 0.294117647058824, B = 0.803921568627451 }, },
  139. Version = 1
  140. },
  141. MediaIn4 = MediaIn {
  142. CustomData = { MEDIA_ID = "b151786d-7015-466d-a7d9-2668490991d1", MediaProps = {
  143. MEDIA_FORMAT_TYPE = "PNG",
  144. MEDIA_HEIGHT = 2400,
  145. MEDIA_IS_SOURCE_RES = true,
  146. MEDIA_LAYER_DESC = {
  147. },
  148. MEDIA_MARK_IN = 0,
  149. MEDIA_MARK_OUT = 0,
  150. MEDIA_NAME = "warner-bros-logo-png-transparent.png",
  151. MEDIA_NUM_FRAMES = 1,
  152. MEDIA_NUM_LAYERS = 0,
  153. MEDIA_PAR = 1,
  154. MEDIA_PATH = "I:\\DavinciArch\\NEWREALS.dra\\MediaFiles\\MG3\\warner-bros-logo-png-transparent.png",
  155. MEDIA_SRC_FRAME_RATE = 24,
  156. MEDIA_START_FRAME = 0,
  157. MEDIA_WIDTH = 2400
  158. }, },
  159. Inputs = {
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  161. MediaSource = Input { Value = FuID { "MediaPool" }, },
  162. MediaID = Input { Value = "b151786d-7015-466d-a7d9-2668490991d1", },
  163. AudioTrack = Input { Value = FuID { "Timeline Audio" }, },
  164. Layer = Input { Value = "", },
  165. ClipTimeEnd = Input { Value = 0, },
  166. Loop = Input { Value = 1, },
  167. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  168. DeepOutputMode = Input {
  169. Value = 0,
  170. Disabled = true,
  171. },
  172. LeftAudio = Input {
  173. SourceOp = "Left",
  174. Source = "Data",
  175. },
  176. RightAudio = Input {
  177. SourceOp = "Right",
  178. Source = "Data",
  179. }
  180. },
  181. ViewInfo = OperatorInfo { Pos = { 660, 610.5 } },
  182. Colors = { TileColor = { R = 0.584313725490196, G = 0.294117647058824, B = 0.803921568627451 }, },
  183. Version = 1
  184. },
  185. Transform3 = Transform {
  186. Inputs = {
  187. Center = Input { Value = { 0.644927536231884, 0.802624434389141 }, },
  188. Size = Input { Value = 0.049362, },
  189. Input = Input {
  190. SourceOp = "MediaIn4",
  191. Source = "Output",
  192. }
  193. },
  194. ViewInfo = OperatorInfo { Pos = { 550, 610.5 } },
  195. Colors = { TileColor = { R = 0.584313725490196, G = 0.294117647058824, B = 0.803921568627451 }, }
  196. },
  197. Transform1 = Transform {
  198. Inputs = {
  199. Center = Input { Value = { 0.5, 0.880090497737557 }, },
  200. Input = Input {
  201. SourceOp = "KeyframeStretcher1",
  202. Source = "Result",
  203. }
  204. },
  205. ViewInfo = OperatorInfo { Pos = { 495, 709.5 } },
  206. },
  207. Transform3D1 = Transform3D {
  208. Inputs = {
  209. SceneInput = Input {
  210. SourceOp = "Merge3D1",
  211. Source = "Output",
  212. },
  213. ["Transform3DOp.Translate.X"] = Input { Value = 0.0197956937237446, },
  214. ["Transform3DOp.Translate.Y"] = Input { Value = 0.045050576035775, },
  215. ["Transform3DOp.Translate.Z"] = Input { Value = 0.654549176698539, },
  216. ["Transform3DOp.Rotate.X"] = Input { Value = 132.913573935628, },
  217. ["Transform3DOp.Rotate.Y"] = Input { Value = -18.6055813776329, },
  218. ["Transform3DOp.Rotate.Z"] = Input { Value = 11.9608074184507, }
  219. },
  220. ViewInfo = OperatorInfo { Pos = { 880, 379.5 } },
  221. },
  222. Shape3D3_1_2_1 = Shape3D {
  223. Inputs = {
  224. ["Transform3DOp.Translate.Y"] = Input {
  225. SourceOp = "Shape3D3_1_2_1YOffset",
  226. Source = "Value",
  227. },
  228. ["Transform3DOp.Rotate.X"] = Input { Value = 90, },
  229. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.513725490196078, },
  230. ["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.0235294117647059, },
  231. ["MtlStdInputs.MaterialID"] = Input { Value = 4, },
  232. ["SurfacePlaneInputs.SizeLock"] = Input { Value = 0, },
  233. ["SurfacePlaneInputs.Width"] = Input { Value = 0.15, },
  234. ["SurfacePlaneInputs.Height"] = Input { Value = 0.13, },
  235. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, }
  236. },
  237. ViewInfo = OperatorInfo { Pos = { 1045, 82.5 } },
  238. Colors = { TileColor = { R = 0.92156862745098, G = 0.431372549019608, B = 0 }, }
  239. },
  240. Shape3D3_1_2_1YOffset = BezierSpline {
  241. SplineColor = { Red = 252, Green = 57, Blue = 47 },
  242. CtrlWZoom = false,
  243. KeyFrames = {
  244. [0] = { 0.1500346, RH = { 39.6666666666667, 0.1500346 } },
  245. [119] = { 0.2500145631938, LH = { 79.3333333333333, 0.2500145631938 } }
  246. }
  247. },
  248. Background6 = Background {
  249. Inputs = {
  250. EffectMask = Input {
  251. SourceOp = "Rectangle1",
  252. Source = "Mask",
  253. },
  254. GlobalOut = Input { Value = 119, },
  255. Width = Input { Value = 1080, },
  256. Height = Input { Value = 1920, },
  257. UseFrameFormatSettings = Input { Value = 1, },
  258. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  259. TopLeftRed = Input { Value = 1, },
  260. TopLeftGreen = Input { Value = 1, },
  261. TopLeftBlue = Input { Value = 1, }
  262. },
  263. ViewInfo = OperatorInfo { Pos = { 1320, 280.5 } },
  264. },
  265. Duplicate3D2 = Duplicate3D {
  266. Inputs = {
  267. ["Translate.Z"] = Input { Value = 0.13106906495439, },
  268. SceneInput = Input {
  269. SourceOp = "Shape3D3",
  270. Source = "Output",
  271. }
  272. },
  273. ViewInfo = OperatorInfo { Pos = { 1760, 313.5 } },
  274. Colors = { TileColor = { R = 0, G = 0.596078431372549, B = 0.6 }, }
  275. },
  276. Background5 = Background {
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  278. EffectMask = Input {
  279. SourceOp = "Ellipse2",
  280. Source = "Mask",
  281. },
  282. GlobalOut = Input { Value = 119, },
  283. Width = Input { Value = 1080, },
  284. Height = Input { Value = 1920, },
  285. UseFrameFormatSettings = Input { Value = 1, },
  286. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  287. TopLeftRed = Input { Value = 1, },
  288. TopLeftGreen = Input { Value = 1, },
  289. TopLeftBlue = Input { Value = 1, }
  290. },
  291. ViewInfo = OperatorInfo { Pos = { 1320, 181.5 } },
  292. },
  293. ImagePlane3D2 = ImagePlane3D {
  294. Inputs = {
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  296. ["Transform3DOp.Scale.X"] = Input { Value = 0.277, },
  297. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 6, },
  298. MaterialInput = Input {
  299. SourceOp = "Background5",
  300. Source = "Output",
  301. },
  302. ["MtlStdInputs.MaterialID"] = Input { Value = 6, }
  303. },
  304. ViewInfo = OperatorInfo { Pos = { 1210, 181.5 } },
  305. },
  306. Merge5 = Merge {
  307. Inputs = {
  308. Background = Input {
  309. SourceOp = "Merge6",
  310. Source = "Output",
  311. },
  312. Foreground = Input {
  313. SourceOp = "DropShadow1",
  314. Source = "Output",
  315. },
  316. PerformDepthMerge = Input { Value = 0, }
  317. },
  318. ViewInfo = OperatorInfo { Pos = { 165, 709.5 } },
  319. },
  320. Duplicate3D4 = Duplicate3D {
  321. Inputs = {
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  323. ["Translate.Z"] = Input {
  324. SourceOp = "Duplicate3D4ZOffset",
  325. Source = "Value",
  326. },
  327. ["Rotate.Z"] = Input {
  328. SourceOp = "Duplicate3D4ZRotation",
  329. Source = "Value",
  330. },
  331. SceneInput = Input {
  332. SourceOp = "ImagePlane3D3",
  333. Source = "Output",
  334. }
  335. },
  336. ViewInfo = OperatorInfo { Pos = { 1100, 280.5 } },
  337. },
  338. Duplicate3D4ZOffset = BezierSpline {
  339. SplineColor = { Red = 254, Green = 56, Blue = 46 },
  340. CtrlWZoom = false,
  341. KeyFrames = {
  342. [20] = { 0, RH = { 34.7070707070707, 0 } },
  343. [46] = { 0.04, LH = { 31.2929292929293, 0.04 } }
  344. }
  345. },
  346. Duplicate3D4ZRotation = BezierSpline {
  347. SplineColor = { Red = 128, Green = 128, Blue = 255 },
  348. CtrlWZoom = false,
  349. KeyFrames = {
  350. [46] = { 0, RH = { 87.2929292929293, 0 } },
  351. [119] = { 8.7, LH = { 77.7070707070707, 8.7 } }
  352. }
  353. },
  354. Background3 = Background {
  355. Inputs = {
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  357. SourceOp = "Polygon1",
  358. Source = "Mask",
  359. },
  360. GlobalOut = Input { Value = 119, },
  361. Width = Input { Value = 1080, },
  362. Height = Input { Value = 1920, },
  363. UseFrameFormatSettings = Input { Value = 1, },
  364. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  365. TopLeftRed = Input { Value = 1, },
  366. TopLeftGreen = Input { Value = 0.149019607843137, },
  367. TopLeftBlue = Input { Value = 1, }
  368. },
  369. ViewInfo = OperatorInfo { Pos = { 550, 247.5 } },
  370. Colors = { TileColor = { R = 0.372549019607843, G = 0.6, B = 0.125490196078431 }, }
  371. },
  372. Camera3D1 = Camera3D {
  373. Inputs = {
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  375. SourceOp = "Camera3D1ZOffset",
  376. Source = "Value",
  377. },
  378. ["Transform3DOp.Rotate.X"] = Input { Value = 0.6226334, },
  379. ["Transform3DOp.Rotate.Y"] = Input { Value = -0.5, },
  380. ["Transform3DOp.UseTarget"] = Input { Value = 1, },
  381. AoV = Input { Value = 19.2642683071402, },
  382. ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
  383. FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
  384. ApertureW = Input { Value = 0.831496062992126, },
  385. ApertureH = Input { Value = 0.467716535433071, },
  386. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
  387. ["MtlStdInputs.MaterialID"] = Input { Value = 2, }
  388. },
  389. ViewInfo = OperatorInfo { Pos = { 880, 544.5 } },
  390. },
  391. Camera3D1ZOffset = BezierSpline {
  392. SplineColor = { Red = 254, Green = 56, Blue = 46 },
  393. CtrlWZoom = false,
  394. KeyFrames = {
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  396. }
  397. },
  398. Background1 = Background {
  399. Inputs = {
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  401. Width = Input { Value = 1080, },
  402. Height = Input { Value = 1920, },
  403. UseFrameFormatSettings = Input { Value = 1, },
  404. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }
  405. },
  406. ViewInfo = OperatorInfo { Pos = { 165, 82.5 } },
  407. },
  408. Ellipse1 = EllipseMask {
  409. Inputs = {
  410. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  411. SoftEdge = Input { Value = 0.1307, },
  412. MaskWidth = Input { Value = 1080, },
  413. MaskHeight = Input { Value = 1920, },
  414. PixelAspect = Input { Value = { 1, 1 }, },
  415. UseFrameFormatSettings = Input { Value = 1, },
  416. ClippingMode = Input { Value = FuID { "None" }, },
  417. Width = Input { Value = 0.885712023753789, },
  418. Height = Input { Value = 0.885712023753789, }
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  420. ViewInfo = OperatorInfo { Pos = { 440, 115.5 } },
  421. Colors = { TileColor = { R = 0.372549019607843, G = 0.6, B = 0.125490196078431 }, }
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  423. Merge4 = Merge {
  424. Inputs = {
  425. Background = Input {
  426. SourceOp = "Background3",
  427. Source = "Output",
  428. },
  429. PerformDepthMerge = Input { Value = 0, }
  430. },
  431. ViewInfo = OperatorInfo { Pos = { 550, 280.5 } },
  432. Colors = { TileColor = { R = 0.372549019607843, G = 0.6, B = 0.125490196078431 }, }
  433. },
  434. Duplicate3D2_1 = Duplicate3D {
  435. Inputs = {
  436. ["Translate.Z"] = Input { Value = 0.13106906495439, },
  437. SceneInput = Input {
  438. SourceOp = "Shape3D3_2",
  439. Source = "Output",
  440. }
  441. },
  442. ViewInfo = OperatorInfo { Pos = { 880, 16.5 } },
  443. Colors = { TileColor = { R = 0.92156862745098, G = 0.431372549019608, B = 0 }, }
  444. },
  445. PointLight1 = LightPoint {
  446. Inputs = {
  447. ["Transform3DOp.Translate.Y"] = Input { Value = -0.603708284722928, },
  448. ["Transform3DOp.Translate.Z"] = Input { Value = 0.934466008054365, },
  449. Intensity = Input { Value = 0.457, },
  450. DecayType = Input { Value = 2, },
  451. ["ShadowLightInputs3D.ShadowsEnabled"] = Input { Value = 1, },
  452. ["ShadowLightInputs3D.ShadowMapSize"] = Input { Value = 2048, }
  453. },
  454. ViewInfo = OperatorInfo { Pos = { 1100, 508.103 } },
  455. Colors = { TileColor = { R = 0.886274509803922, G = 0.662745098039216, B = 0.109803921568627 }, }
  456. },
  457. FastNoise1 = FastNoise {
  458. Inputs = {
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  460. Width = Input { Value = 1080, },
  461. Height = Input { Value = 1920, },
  462. UseFrameFormatSettings = Input { Value = 1, },
  463. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  464. Detail = Input { Value = 5.83, },
  465. Contrast = Input { Value = 1.89, },
  466. Brightness = Input { Value = 0.32, },
  467. SeetheRate = Input { Value = 0.441, }
  468. },
  469. ViewInfo = OperatorInfo { Pos = { 440, 148.5 } },
  470. Colors = { TileColor = { R = 0.372549019607843, G = 0.6, B = 0.125490196078431 }, }
  471. },
  472. PointLight1_1_1 = LightPoint {
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  475. ["Transform3DOp.Translate.Y"] = Input { Value = -0.0134973472888418, },
  476. ["Transform3DOp.Translate.Z"] = Input { Value = 1.1604575570483, },
  477. Intensity = Input { Value = 0.457, },
  478. DecayType = Input { Value = 2, },
  479. ["ShadowLightInputs3D.ShadowsEnabled"] = Input { Value = 1, },
  480. ["ShadowLightInputs3D.ShadowMapSize"] = Input { Value = 2048, }
  481. },
  482. ViewInfo = OperatorInfo { Pos = { 1100, 574.103 } },
  483. Colors = { TileColor = { R = 0.886274509803922, G = 0.662745098039216, B = 0.109803921568627 }, }
  484. },
  485. Background3_1 = Background {
  486. Inputs = {
  487. EffectMask = Input {
  488. SourceOp = "Polygon1_1",
  489. Source = "Mask",
  490. },
  491. GlobalOut = Input { Value = 119, },
  492. Width = Input { Value = 1080, },
  493. Height = Input { Value = 1920, },
  494. UseFrameFormatSettings = Input { Value = 1, },
  495. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  496. TopLeftRed = Input { Value = 1, }
  497. },
  498. ViewInfo = OperatorInfo { Pos = { 440, 247.5 } },
  499. Colors = { TileColor = { R = 0.372549019607843, G = 0.6, B = 0.125490196078431 }, }
  500. },
  501. Merge3 = Merge {
  502. Inputs = {
  503. Background = Input {
  504. SourceOp = "Displace1",
  505. Source = "Output",
  506. },
  507. Foreground = Input {
  508. SourceOp = "Merge4_1",
  509. Source = "Output",
  510. },
  511. PerformDepthMerge = Input { Value = 0, }
  512. },
  513. ViewInfo = OperatorInfo { Pos = { 330, 280.5 } },
  514. Colors = { TileColor = { R = 0.372549019607843, G = 0.6, B = 0.125490196078431 }, }
  515. },
  516. Duplicate3D1_1 = Duplicate3D {
  517. Inputs = {
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  1010. Inputs = ordered() {
  1011. Input1 = InstanceInput {
  1012. SourceOp = "Text1_1",
  1013. Source = "StyledText",
  1014. },
  1015. Input2 = InstanceInput {
  1016. SourceOp = "Text1_1",
  1017. Source = "Font",
  1018. ControlGroup = 2,
  1019. },
  1020. Input3 = InstanceInput {
  1021. SourceOp = "Text1_1",
  1022. Source = "Style",
  1023. ControlGroup = 2,
  1024. },
  1025. Input4 = InstanceInput {
  1026. SourceOp = "Text1_1",
  1027. Source = "Red1Clone",
  1028. Name = "Color",
  1029. ControlGroup = 3,
  1030. Default = 1,
  1031. },
  1032. Input5 = InstanceInput {
  1033. SourceOp = "Text1_1",
  1034. Source = "Green1Clone",
  1035. ControlGroup = 3,
  1036. Default = 1,
  1037. },
  1038. Input6 = InstanceInput {
  1039. SourceOp = "Text1_1",
  1040. Source = "Blue1Clone",
  1041. ControlGroup = 3,
  1042. Default = 1,
  1043. },
  1044. Input7 = InstanceInput {
  1045. SourceOp = "Text1_1",
  1046. Source = "Alpha1Clone",
  1047. ControlGroup = 3,
  1048. Default = 1,
  1049. },
  1050. Input8 = InstanceInput {
  1051. SourceOp = "Text1_1",
  1052. Source = "Size",
  1053. Default = 0.08,
  1054. },
  1055. Input9 = InstanceInput {
  1056. SourceOp = "Text1_1",
  1057. Source = "CharacterSpacingClone",
  1058. Name = "Tracking",
  1059. Default = 1.197,
  1060. },
  1061. Input10 = InstanceInput {
  1062. SourceOp = "Text1_1",
  1063. Source = "LineSpacingClone",
  1064. Default = 1,
  1065. },
  1066. Input11 = InstanceInput {
  1067. SourceOp = "Text1_1",
  1068. Source = "VerticalJustificationTop",
  1069. Name = "V Anchor",
  1070. ControlGroup = 7,
  1071. },
  1072. Input12 = InstanceInput {
  1073. SourceOp = "Text1_1",
  1074. Source = "VerticalJustificationCenter",
  1075. ControlGroup = 7,
  1076. },
  1077. Input13 = InstanceInput {
  1078. SourceOp = "Text1_1",
  1079. Source = "VerticalJustificationBottom",
  1080. ControlGroup = 7,
  1081. },
  1082. Input14 = InstanceInput {
  1083. SourceOp = "Text1_1",
  1084. Source = "VerticalTopCenterBottom",
  1085. Default = 0,
  1086. },
  1087. Input15 = InstanceInput {
  1088. SourceOp = "Text1_1",
  1089. Source = "CenterOnBaseOfFirstLine",
  1090. Default = 0,
  1091. },
  1092. Input16 = InstanceInput {
  1093. SourceOp = "Text1_1",
  1094. Source = "HorizontalJustificationLeft",
  1095. Name = "H Anchor",
  1096. ControlGroup = 10,
  1097. },
  1098. Input17 = InstanceInput {
  1099. SourceOp = "Text1_1",
  1100. Source = "HorizontalJustificationCenter",
  1101. ControlGroup = 10,
  1102. },
  1103. Input18 = InstanceInput {
  1104. SourceOp = "Text1_1",
  1105. Source = "HorizontalJustificationRight",
  1106. ControlGroup = 10,
  1107. },
  1108. Input19 = InstanceInput {
  1109. SourceOp = "Text1_1",
  1110. Source = "HorizontalLeftCenterRight",
  1111. Default = 0,
  1112. },
  1113. Input26 = InstanceInput {
  1114. SourceOp = "Text1_1",
  1115. Source = "MotionBlur",
  1116. Default = 0,
  1117. },
  1118. Input27 = InstanceInput {
  1119. SourceOp = "Text1_1",
  1120. Source = "Quality",
  1121. Default = 2,
  1122. },
  1123. Animation = InstanceInput {
  1124. SourceOp = "Text1_1",
  1125. Source = "Animation",
  1126. Page = "Controls",
  1127. },
  1128. Input20 = InstanceInput {
  1129. SourceOp = "Follower1_1_1",
  1130. Source = "Order",
  1131. Default = 0,
  1132. },
  1133. Input21 = InstanceInput {
  1134. SourceOp = "Follower1_1_1",
  1135. Source = "DelayByCharacterPosition",
  1136. Default = 0,
  1137. },
  1138. Input22 = InstanceInput {
  1139. SourceOp = "Follower1_1_1",
  1140. Source = "FirstSelectedDelay",
  1141. },
  1142. Input23 = InstanceInput {
  1143. SourceOp = "Follower1_1_1",
  1144. Source = "ThisValue",
  1145. Default = 0,
  1146. },
  1147. Input24 = InstanceInput {
  1148. SourceOp = "Follower1_1_1",
  1149. Source = "DelayType",
  1150. Default = 1,
  1151. },
  1152. Input25 = InstanceInput {
  1153. SourceOp = "Follower1_1_1",
  1154. Source = "Delay",
  1155. Default = 2,
  1156. }
  1157. },
  1158. Outputs = {
  1159. MainOutput1 = InstanceOutput {
  1160. SourceOp = "KeyframeStretcher1",
  1161. Source = "Result",
  1162. Name = "Output",
  1163. }
  1164. },
  1165. ViewInfo = GroupInfo {
  1166. Pos = { 605, 709.5 },
  1167. Flags = {
  1168. AllowPan = false,
  1169. ConnectedSnap = true,
  1170. AutoSnap = true,
  1171. RemoveRouters = true
  1172. },
  1173. Size = { 243.333, 75.4545, 63, 24.2424 },
  1174. Direction = "Horizontal",
  1175. PipeStyle = "Direct",
  1176. Scale = 1,
  1177. Offset = { 0, 0 }
  1178. },
  1179. Tools = ordered() {
  1180. Text1_1 = TextPlus {
  1181. CtrlWShown = false,
  1182. CustomData = { Settings = {
  1183. }, },
  1184. Inputs = {
  1185. Green2 = Input {
  1186. Value = Number {
  1187. Value = 0.201394376
  1188. },
  1189. },
  1190. Level2 = Input {
  1191. Value = Number {
  1192. Value = 1
  1193. },
  1194. },
  1195. Blue2 = Input {
  1196. Value = Number {
  1197. Value = 0.323
  1198. },
  1199. },
  1200. ElementShape2 = Input {
  1201. Value = Number {
  1202. Value = 2
  1203. },
  1204. },
  1205. Red2 = Input {
  1206. Value = Number {
  1207. Value = 0.081719
  1208. },
  1209. },
  1210. GlobalOut = Input { Value = 119, },
  1211. Width = Input { Value = 1080, },
  1212. Height = Input { Value = 1920, },
  1213. UseFrameFormatSettings = Input { Value = 1, },
  1214. ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
  1215. Center = Input { Value = { 0.118357487922705, 0.457466063348416 }, },
  1216. LineSpacing = Input { Value = 0.669, },
  1217. CharacterSpacing = Input { Value = 1.045, },
  1218. Red1 = Input { Value = 0.67174905538559, },
  1219. Green1 = Input { Value = 0.264489740133286, },
  1220. Blue1 = Input { Value = 0.0117154596373439, },
  1221. StyledText = Input {
  1222. SourceOp = "Follower1_1_1",
  1223. Source = "StyledText",
  1224. },
  1225. Font = Input { Value = "Bebas Neue", },
  1226. Style = Input { Value = "Regular", },
  1227. Size = Input { Value = 0.356, },
  1228. VerticalJustificationNew = Input { Value = 3, },
  1229. HorizontalLeftCenterRight = Input { Value = -1, },
  1230. HorizontalJustificationNew = Input { Value = 3, },
  1231. Animation = Input { Value = 1, }
  1232. },
  1233. ViewInfo = OperatorInfo { Pos = { 0, 8.75758 } },
  1234. UserControls = ordered() { Animation = { INP_Integer = false, LBLC_DropDownButton = true, LINKID_DataType = "Number", LBLC_NumInputs = 6, INPID_InputControl = "LabelControl", LINKS_Name = "Animation", } }
  1235. },
  1236. Follower1_1_1 = StyledTextFollower {
  1237. CtrlWZoom = false,
  1238. Inputs = {
  1239. Delay = Input { Value = 2, },
  1240. Text = Input {
  1241. Value = StyledText {
  1242. Value = "3D\nSHAPES"
  1243. },
  1244. },
  1245. TransformRotation = Input { Value = 1, },
  1246. CharacterAngleX = Input {
  1247. SourceOp = "Follower1_1_1CharacterAngleX",
  1248. Source = "Value",
  1249. },
  1250. Opacity1 = Input {
  1251. SourceOp = "Follower1_1_1Opacity1",
  1252. Source = "Value",
  1253. }
  1254. },
  1255. },
  1256. KeyframeStretcher1 = KeyStretcher {
  1257. CtrlWShown = false,
  1258. Inputs = {
  1259. Keyframes = Input {
  1260. SourceOp = "Text1_1",
  1261. Source = "Output",
  1262. },
  1263. SourceEnd = Input { Value = 119, },
  1264. StretchStart = Input { Value = 100, },
  1265. StretchEnd = Input { Value = 117, }
  1266. },
  1267. ViewInfo = OperatorInfo { Pos = { 110, 8.75758 } },
  1268. }
  1269. },
  1270. },
  1271. Follower1_1_1CharacterAngleX = BezierSpline {
  1272. SplineColor = { Red = 28, Green = 216, Blue = 243 },
  1273. CtrlWZoom = false,
  1274. CustomData = { Path = { Map = { ["Setting:"] = "Templates:\\Templates.drfx\\Edit\\Titles\\" } }, },
  1275. KeyFrames = {
  1276. [65] = { -90, RH = { 69, -60 }, Flags = { Linear = true } },
  1277. [77] = { 0, LH = { 73, -30 }, Flags = { Linear = true } }
  1278. }
  1279. },
  1280. Follower1_1_1Opacity1 = BezierSpline {
  1281. SplineColor = { Red = 179, Green = 28, Blue = 244 },
  1282. CtrlWZoom = false,
  1283. CustomData = { Path = { Map = { ["Setting:"] = "Templates:\\Templates.drfx\\Edit\\Titles\\" } }, },
  1284. KeyFrames = {
  1285. [65] = { 0, RH = { 65.6666666666667, 0.333333333333333 }, Flags = { Linear = true } },
  1286. [67] = { 1, LH = { 66.3333333333333, 0.666666666666667 }, Flags = { Linear = true } }
  1287. }
  1288. },
  1289. Shape3D3_1_2 = Shape3D {
  1290. Inputs = {
  1291. ["Transform3DOp.Translate.Y"] = Input {
  1292. SourceOp = "Shape3D3_1_2YOffset",
  1293. Source = "Value",
  1294. },
  1295. ["Transform3DOp.Rotate.X"] = Input { Value = 90, },
  1296. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.513725490196078, },
  1297. ["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.0235294117647059, },
  1298. ["MtlStdInputs.MaterialID"] = Input { Value = 4, },
  1299. ["SurfacePlaneInputs.SizeLock"] = Input { Value = 0, },
  1300. ["SurfacePlaneInputs.Width"] = Input { Value = 0.15, },
  1301. ["SurfacePlaneInputs.Height"] = Input { Value = 0.13, },
  1302. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, }
  1303. },
  1304. ViewInfo = OperatorInfo { Pos = { 1760, 346.5 } },
  1305. Colors = { TileColor = { R = 0, G = 0.596078431372549, B = 0.6 }, }
  1306. },
  1307. Shape3D3_1_2YOffset = BezierSpline {
  1308. SplineColor = { Red = 252, Green = 57, Blue = 47 },
  1309. CtrlWZoom = false,
  1310. KeyFrames = {
  1311. [0] = { 0.1500146, RH = { 39.6666666666667, 0.1500146 } },
  1312. [119] = { 0.2500145631938, LH = { 79.3333333333333, 0.2500145631938 } }
  1313. }
  1314. },
  1315. Shape3D3_2 = Shape3D {
  1316. Inputs = {
  1317. ["Transform3DOp.Translate.Z"] = Input { Value = -0.0653595643933714, },
  1318. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.513725490196078, },
  1319. ["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.0235294117647059, },
  1320. ["MtlStdInputs.MaterialID"] = Input { Value = 4, },
  1321. ["SurfacePlaneInputs.SizeLock"] = Input { Value = 0, },
  1322. ["SurfacePlaneInputs.Width"] = Input { Value = 0.15, },
  1323. ["SurfacePlaneInputs.Height"] = Input {
  1324. SourceOp = "Shape3D3_2Height",
  1325. Source = "Value",
  1326. },
  1327. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 5, }
  1328. },
  1329. ViewInfo = OperatorInfo { Pos = { 880, -16.5 } },
  1330. Colors = { TileColor = { R = 0.92156862745098, G = 0.431372549019608, B = 0 }, }
  1331. },
  1332. Shape3D3_2Height = BezierSpline {
  1333. SplineColor = { Red = 0, Green = 255, Blue = 255 },
  1334. CtrlWZoom = false,
  1335. KeyFrames = {
  1336. [0] = { 0.3, RH = { 39.6666666666667, 0.366666666666667 }, Flags = { Linear = true } },
  1337. [119] = { 0.5, LH = { 79.3333333333333, 0.433333333333333 }, Flags = { Linear = true } }
  1338. }
  1339. },
  1340. Polygon2 = PolylineMask {
  1341. DrawMode = "InsertAndModify",
  1342. DrawMode2 = "InsertAndModify",
  1343. Inputs = {
  1344. MotionBlur = Input { Value = 1, },
  1345. Quality = Input { Value = 10, },
  1346. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1347. SoftEdge = Input {
  1348. SourceOp = "Polygon2SoftEdge",
  1349. Source = "Value",
  1350. },
  1351. BorderWidth = Input { Value = 0.0072, },
  1352. Solid = Input { Value = 0, },
  1353. WriteLength = Input {
  1354. SourceOp = "Polygon2Length",
  1355. Source = "Value",
  1356. },
  1357. MaskWidth = Input { Value = 1080, },
  1358. MaskHeight = Input { Value = 1920, },
  1359. PixelAspect = Input { Value = { 1, 1 }, },
  1360. UseFrameFormatSettings = Input { Value = 1, },
  1361. ClippingMode = Input { Value = FuID { "None" }, },
  1362. Polyline = Input {
  1363. Value = Polyline {
  1364. Closed = true,
  1365. Points = {
  1366. { Linear = true, X = 0.446859903381642, Y = -0.44841628959276, LX = -0.29898013955985, LY = -0.000301659125188536, RX = 0.000536768652710684, RY = 0.299849170437406 },
  1367. { Linear = true, X = 0.448470209339775, Y = 0.451131221719457, LX = -0.000536768652710684, LY = -0.299849170437406, RX = -0.298443370907139, RY = 0 },
  1368. { Linear = true, X = -0.446859903381642, Y = 0.451131221719457, LX = 0.298443370907139, LY = 0, RX = -0.00107353730542137, RY = -0.300150829562594 },
  1369. { Linear = true, X = -0.450080515297907, Y = -0.449321266968326, LX = 0.00107353730542137, LY = 0.300150829562594, RX = 0.29898013955985, RY = 0.000301659125188536 }
  1370. }
  1371. },
  1372. },
  1373. Polyline2 = Input {
  1374. Value = Polyline {
  1375. },
  1376. Disabled = true,
  1377. }
  1378. },
  1379. ViewInfo = OperatorInfo { Pos = { 385, 775.5 } },
  1380. },
  1381. Polygon2SoftEdge = BezierSpline {
  1382. SplineColor = { Red = 234, Green = 243, Blue = 3 },
  1383. CtrlWZoom = false,
  1384. KeyFrames = {
  1385. [0] = { 0.0355, RH = { 0.606060606060606, 0.0355 } },
  1386. [1] = { 0.0063, LH = { 0.393939393939394, 0.0063 } }
  1387. }
  1388. },
  1389. Polygon2Length = BezierSpline {
  1390. SplineColor = { Red = 141, Green = 167, Blue = 243 },
  1391. CtrlWZoom = false,
  1392. KeyFrames = {
  1393. [0] = { 0, RH = { 41.8181818181818, 0 } },
  1394. [69] = { 1, LH = { 27.1818181818182, 1 } }
  1395. }
  1396. },
  1397. Merge3D2 = Merge3D {
  1398. Inputs = {
  1399. SceneInput1 = Input {
  1400. SourceOp = "Transform3D1",
  1401. Source = "Output",
  1402. },
  1403. SceneInput2 = Input {
  1404. SourceOp = "Camera3D1",
  1405. Source = "Output",
  1406. },
  1407. SceneInput3 = Input {
  1408. SourceOp = "PointLight1",
  1409. Source = "Output",
  1410. },
  1411. SceneInput5 = Input {
  1412. SourceOp = "PointLight1_1_1",
  1413. Source = "Output",
  1414. },
  1415. SceneInput4 = Input {
  1416. SourceOp = "PointLight1_1",
  1417. Source = "Output",
  1418. },
  1419. SceneInput7 = Input {
  1420. SourceOp = "ImagePlane3D1",
  1421. Source = "Output",
  1422. },
  1423. SceneInput6 = Input {
  1424. SourceOp = "PointLight1_1_1_1",
  1425. Source = "Output",
  1426. }
  1427. },
  1428. ViewInfo = OperatorInfo { Pos = { 880, 412.5 } },
  1429. },
  1430. Shape3D1_1 = Shape3D {
  1431. Inputs = {
  1432. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input {
  1433. Value = Number {
  1434. Value = 1
  1435. },
  1436. },
  1437. SceneInput = Input {
  1438. SourceOp = "Merge3D3",
  1439. Source = "Output",
  1440. },
  1441. ["Transform3DOp.Rotate.Z"] = Input { Value = 90, },
  1442. Shape = Input { Value = FuID { "SurfaceCubeInputs" }, },
  1443. ["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.0941176470588235, },
  1444. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.682352941176471, },
  1445. ["MtlStdInputs.Specular.Nest"] = Input { Value = 1, },
  1446. ["MtlStdInputs.Transmittance.Nest"] = Input { Value = 1, },
  1447. ["MtlStdInputs.UseTwoSidedLighting"] = Input { Value = 1, },
  1448. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  1449. ["SurfaceCubeInputs.SizeLock"] = Input { Value = 0, },
  1450. ["SurfaceCubeInputs.Width"] = Input { Value = 0.13, },
  1451. ["SurfaceCubeInputs.Height"] = Input {
  1452. SourceOp = "Shape3D1_1Height",
  1453. Source = "Value",
  1454. },
  1455. ["SurfaceCubeInputs.Depth"] = Input { Value = 0.13, },
  1456. ["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 4, }
  1457. },
  1458. ViewInfo = OperatorInfo { Pos = { 1540, 313.5 } },
  1459. Colors = { TileColor = { R = 0, G = 0.596078431372549, B = 0.6 }, }
  1460. },
  1461. Shape3D1_1Height = BezierSpline {
  1462. SplineColor = { Red = 0, Green = 255, Blue = 255 },
  1463. CtrlWZoom = false,
  1464. KeyFrames = {
  1465. [0] = { 0.3, RH = { 39.6666666666667, 0.3 } },
  1466. [119] = { 0.5, LH = { 79.3333333333333, 0.5 } }
  1467. }
  1468. },
  1469. Merge7 = Merge {
  1470. Inputs = {
  1471. Background = Input {
  1472. SourceOp = "Merge5",
  1473. Source = "Output",
  1474. },
  1475. Foreground = Input {
  1476. SourceOp = "SoftGlow2",
  1477. Source = "Output",
  1478. },
  1479. PerformDepthMerge = Input { Value = 0, }
  1480. },
  1481. ViewInfo = OperatorInfo { Pos = { 165, 808.5 } },
  1482. },
  1483. Merge6 = Merge {
  1484. Inputs = {
  1485. Blend = Input {
  1486. SourceOp = "Merge6Blend",
  1487. Source = "Value",
  1488. },
  1489. Background = Input {
  1490. SourceOp = "Merge1",
  1491. Source = "Output",
  1492. },
  1493. Foreground = Input {
  1494. SourceOp = "MultiMerge1",
  1495. Source = "Output",
  1496. },
  1497. Center = Input { Value = { 0.5, -0.246606334841629 }, },
  1498. PerformDepthMerge = Input { Value = 0, }
  1499. },
  1500. ViewInfo = OperatorInfo { Pos = { 165, 511.5 } },
  1501. },
  1502. Merge6Blend = BezierSpline {
  1503. SplineColor = { Red = 205, Green = 205, Blue = 205 },
  1504. CtrlWZoom = false,
  1505. KeyFrames = {
  1506. [61] = { 0, RH = { 67.3333333333333, 0.333333333333333 }, Flags = { Linear = true } },
  1507. [80] = { 1, LH = { 73.6666666666667, 0.666666666666667 }, Flags = { Linear = true } }
  1508. }
  1509. },
  1510. Shape3D1_1_1 = Shape3D {
  1511. Inputs = {
  1512. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input {
  1513. Value = Number {
  1514. Value = 1
  1515. },
  1516. },
  1517. SceneInput = Input {
  1518. SourceOp = "Merge3D3_1",
  1519. Source = "Output",
  1520. },
  1521. Shape = Input { Value = FuID { "SurfaceCubeInputs" }, },
  1522. ["MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.0941176470588235, },
  1523. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.682352941176471, },
  1524. ["MtlStdInputs.Specular.Nest"] = Input { Value = 1, },
  1525. ["MtlStdInputs.Transmittance.Nest"] = Input { Value = 1, },
  1526. ["MtlStdInputs.UseTwoSidedLighting"] = Input { Value = 1, },
  1527. ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
  1528. ["SurfaceCubeInputs.SizeLock"] = Input { Value = 0, },
  1529. ["SurfaceCubeInputs.Width"] = Input { Value = 0.13, },
  1530. ["SurfaceCubeInputs.Height"] = Input {
  1531. SourceOp = "Shape3D1_1_1Height",
  1532. Source = "Value",
  1533. },
  1534. ["SurfaceCubeInputs.Depth"] = Input { Value = 0.13, },
  1535. ["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 4, }
  1536. },
  1537. ViewInfo = OperatorInfo { Pos = { 880, 82.5 } },
  1538. Colors = { TileColor = { R = 0.92156862745098, G = 0.431372549019608, B = 0 }, }
  1539. },
  1540. Shape3D1_1_1Height = BezierSpline {
  1541. SplineColor = { Red = 0, Green = 255, Blue = 255 },
  1542. CtrlWZoom = false,
  1543. KeyFrames = {
  1544. [0] = { 0.3, RH = { 39.6666666666667, 0.3 } },
  1545. [119] = { 0.5, LH = { 79.3333333333333, 0.5 } }
  1546. }
  1547. },
  1548. Merge3D3 = Merge3D {
  1549. Inputs = {
  1550. SceneInput1 = Input {
  1551. SourceOp = "Duplicate3D1",
  1552. Source = "Data3D",
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  1554. SceneInput2 = Input {
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  1556. Source = "Data3D",
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  1558. SceneInput3 = Input {
  1559. SourceOp = "Shape3D3_1",
  1560. Source = "Output",
  1561. },
  1562. SceneInput4 = Input {
  1563. SourceOp = "Shape3D3_1_2",
  1564. Source = "Output",
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  1570. Ellipse2 = EllipseMask {
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  1577. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1578. BorderWidth = Input { Value = 0.0199, },
  1579. Solid = Input { Value = 0, },
  1580. WriteLength = Input {
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  1585. MaskHeight = Input { Value = 1920, },
  1586. PixelAspect = Input { Value = { 1, 1 }, },
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  1607. [105] = { 0, LH = { 101.666666666667, 0.333333333333333 }, Flags = { Linear = true } }
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  1610. Grid1 = ofx.com.blackmagicdesign.resolvefx.Grid {
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  1650. dstProcessingAlphaMode = Input { Value = -1, },
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  1656. Merge4_1 = Merge {
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  1658. Background = Input {
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  1660. Source = "Output",
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  1662. Foreground = Input {
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  1666. PerformDepthMerge = Input { Value = 0, }
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  1671. Shape3D3_1 = Shape3D {
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  1673. ["Transform3DOp.Translate.Y"] = Input {
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  1677. ["Transform3DOp.Rotate.X"] = Input { Value = 90, },
  1678. ["MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.513725490196078, },
  1679. ["MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.0235294117647059, },
  1680. ["MtlStdInputs.MaterialID"] = Input { Value = 4, },
  1681. ["SurfacePlaneInputs.SizeLock"] = Input { Value = 0, },
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  1683. ["SurfacePlaneInputs.Height"] = Input { Value = 0.13, },
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  1687. Colors = { TileColor = { R = 0, G = 0.596078431372549, B = 0.6 }, }
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  1689. Shape3D3_1YOffset = BezierSpline {
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  1697. MediaOut1 = MediaOut {
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  1705. ViewInfo = OperatorInfo { Pos = { 165, 907.5 } },
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  1707. Merge3D3_1 = Merge3D {
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  1709. SceneInput1 = Input {
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  1713. SceneInput2 = Input {
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  1717. SceneInput3 = Input {
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  1729. Displace1 = Displace {
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  1735. Foreground = Input {
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  1740. ViewInfo = OperatorInfo { Pos = { 330, 148.5 } },
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  1743. Duplicate3D3 = Duplicate3D {
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  1750. SceneInput = Input {
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  1754. },
  1755. ViewInfo = OperatorInfo { Pos = { 1100, 181.5 } },
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  1757. Duplicate3D3ZOffset = BezierSpline {
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  1763. [83] = { -0.018, LH = { 80, -0.018 }, RH = { 93.1302998318817, -0.018 }, Flags = { Linear = true } },
  1764. [100] = { 0, LH = { 89.8686868686869, 0 } }
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  1767. Polygon1 = PolylineMask {
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  1773. Source = "X",
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  1775. Filter = Input { Value = FuID { "Fast Gaussian" }, },
  1776. SoftEdge = Input { Value = 0.0639, },
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  1782. ClippingMode = Input { Value = FuID { "None" }, },
  1783. Center = Input {
  1784. SourceOp = "Shake1",
  1785. Source = "Position",
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  1787. Polyline = Input {
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  1797. Polyline2 = Input {
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  1806. Shake2 = Shake {
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  1813. Shake1 = Shake {
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  1815. CtrlWZoom = false,
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  1818. XMaximum = Input { Value = 0.559, }
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  1821. Merge3D1 = Merge3D {
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  1825. Source = "Value",
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  1827. ["Transform3DOp.Rotate.Y"] = Input {
  1828. SourceOp = "Merge3D1YRotation",
  1829. Source = "Value",
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  1831. ["Transform3DOp.Rotate.Z"] = Input { Value = -41.1, },
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  1834. Source = "Output",
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  1836. SceneInput2 = Input {
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  1840. SceneInput3 = Input {
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  1842. Source = "Data3D",
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  1844. SceneInput4 = Input {
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  1846. Source = "Data3D",
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  1849. ViewInfo = OperatorInfo { Pos = { 880, 313.5 } },
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  1851. Merge3D1XRotation = BezierSpline {
  1852. SplineColor = { Red = 255, Green = 128, Blue = 128 },
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  1856. [119] = { 0, LH = { 79.3333333333333, 0 } }
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  1859. Merge3D1YRotation = BezierSpline {
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  1862. KeyFrames = {
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  1867. Transform2_1 = Transform {
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  1869. Center = Input { Value = { 0.457201086956522, 1.18795407059884 }, },
  1870. Size = Input { Value = 0.0726999, },
  1871. Input = Input {
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  1879. Transform2 = Transform {
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  1883. Input = Input {
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  1891. SoftGlow2 = SoftGlow {
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  1895. Gain = Input {
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  1905. ViewInfo = OperatorInfo { Pos = { 275, 808.5 } },
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  1907. Shake3 = Shake {
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  1909. CtrlWZoom = false,
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  1911. ImagePlane3D1 = ImagePlane3D {
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  1913. ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
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  1923. Duplicate3D1 = Duplicate3D {
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  1934. light = Underlay {
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  1940. Colors = { TileColor = { R = 0.886274509803922, G = 0.662745098039216, B = 0.109803921568627 }, }
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  1942. Logo = Underlay {
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  1948. Colors = { TileColor = { R = 0.584313725490196, G = 0.294117647058824, B = 0.803921568627451 }, }
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  1950. CubeG = Underlay {
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  1958. CubeV = Underlay {
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  1966. BG = Underlay {
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  1972. Colors = { TileColor = { R = 0.372549019607843, G = 0.6, B = 0.125490196078431 }, }
  1973. }
  1974. }
  1975. }
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