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- [02:17:43] ------- Init Cemu 1.26.2f -------
- [02:17:43] Init Wii U memory space (base: 0x0000020527430000)
- [02:17:43] mlc01 path: ./mlc01
- [02:17:43] Cemuhook version: 0.5.7.7
- [02:17:43] CPU: AMD Ryzen 7 7700 8-Core Processor
- [02:17:43] RAM: 31904MB
- [02:17:43] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [02:17:44] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [02:17:44] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [02:17:51] Loading U-King.rpx
- [02:17:51] COS: System fonts found. Generated shareddata (26609KB)
- [02:17:52] Loaded RPL module u-king (checksum 0x95EBDAAC)
- [02:17:52] ------- Loaded title -------
- [02:17:52] TitleId: 00050000-101c9500
- [02:17:52] TitleVersion: v208
- [02:17:52] Update path: ./mlc01/usr/title/0005000e/101c9500/
- [02:17:52] DLC path: ./mlc01/usr/title/0005000c/101c9500/
- [02:17:52] Save path: ./mlc01/usr/save/00050000/101C9500/user/
- [02:17:52] Shader cache file: shaderCache/transferable/00050000101c9500.bin
- [02:17:52] gameprofile path: gameProfiles/default/00050000101c9500.ini
- [02:17:52] RPX hash (updated): fb7911ad
- [02:17:52] RPX hash (base): dcac9927
- [02:17:52] ------- Init Vulkan graphics backend -------
- [02:17:52] Vulkan instance version: 1.3
- [02:17:52] Using GPU: Radeon RX 570 Series
- [02:17:52] Driver version: 24.3.1 (AMD proprietary shader compiler)
- [02:17:52] VulkanLimits: UBAlignment 16 nonCoherentAtomSize 128
- [02:17:52] Enable robust buffer access
- [02:17:52] Using available debug function: vkCreateDebugUtilsMessengerEXT()
- [02:17:52] Vulkan device memory info:
- [02:17:52] Heap 0 - Size 3840MB Flags 0x00000003
- [02:17:52] Heap 1 - Size 15696MB Flags 0x00000000
- [02:17:52] Heap 2 - Size 256MB Flags 0x00000003
- [02:17:52] Memory 0 - HeapIndex 0 Flags 0x00000001
- [02:17:52] Memory 1 - HeapIndex 1 Flags 0x00000006
- [02:17:52] Memory 2 - HeapIndex 2 Flags 0x00000007
- [02:17:52] Memory 3 - HeapIndex 1 Flags 0x0000000e
- [02:17:52] Memory 4 - HeapIndex 0 Flags 0x00000001
- [02:17:52] Memory 5 - HeapIndex 1 Flags 0x00000006
- [02:17:52] Memory 6 - HeapIndex 2 Flags 0x00000007
- [02:17:52] Memory 7 - HeapIndex 1 Flags 0x0000000e
- [02:17:52] VK_FORMAT_D24_UNORM_S8_UINT not supported
- [02:17:52] Loaded module 'u-king' with checksum 0x6267bfd0
- [02:17:52] RPL link time: 78ms
- [02:17:52] HLE scan time: 78ms
- [02:17:52] ------- Active settings -------
- [02:17:52] CPU-Mode: Multi-core recompiler
- [02:17:52] Load shared libraries: true
- [02:17:52] Use precompiled shaders: auto (gameprofile)
- [02:17:52] Full sync at GX2DrawDone: false
- [02:17:52] Async compile: true
- [02:17:52] Console language: English
- [02:17:52] Vulkan-Info: Allocated additional memory for textures from device-local memory
- [02:17:52] ------- Activate graphic packs -------
- [02:17:52] Applying patch group 'BotW_InfiniteAmiibo_V208'
- [02:17:52] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Cheats/Infinite Amiibo
- [02:17:52] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements [Presets: Disabled (Default),Enabled,Enhanced Reflections,Low (4 samples, Default),Ultra (8x, Default)]
- [02:17:52] Applying patch group 'BotW_AspectRatio_Shared' (Codecave: 01800000-01800008)
- [02:17:52] Applying patch group 'BotW_AspectRatio_V208'
- [02:17:52] Applying patch group 'BotW_GUIAspectRatio_V208' (Codecave: 01800100-01802498)
- [02:17:52] Applying patch group 'BotW_GUIScreenNames_V208' (Codecave: 01802500-0180347f)
- [02:17:52] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics [Presets: 16:9 (Default),1920x1080 (Full HD),Edge HUD (Default),Normal FXAA (Default),Medium (100%, Default),High (Default)]
- [02:17:52] Applying patch group 'BotW_ControllerScrollSpeed_V208' (Codecave: 01803500-018038dc)
- [02:17:52] Applying patch group 'BotW_Cutscene_V208' (Codecave: 01803900-01803b38)
- [02:17:52] Applying patch group 'BotW_FenceMethod_V208' (Codecave: 01803c00-01803c6c)
- [02:17:52] Applying patch group 'BotW_Gamespeed_V208' (Codecave: 01803d00-01803fd0)
- [02:17:52] Applying patch group 'BotW_KorokChasing_V208' (Codecave: 01804000-01804020)
- [02:17:52] Applying patch group 'BotW_LoadingScreen_V208'
- [02:17:52] Applying patch group 'BotW_MastercycleSpeed_V208' (Codecave: 01804100-01804114)
- [02:17:52] Applying patch group 'BotW_Ragdolls_V208' (Codecave: 01804200-01804210)
- [02:17:52] Applying patch group 'BotW_VSync_V208' (Codecave: 01804300-018043a4)
- [02:17:52] Applying patch group 'BotW_WaterPhysics_V208' (Codecave: 01804400-01804438)
- [02:17:52] Set vsync frequency to 30 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++)
- [02:17:52] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++ [Presets: Normal Settings,30FPS Limit,60FPS (ideal for 240/120/60Hz displays),Automatically Limit In Few Cutscenes (Recommended),Disabled (Default, dynamically adjust game speed),8 Frames Averaged (Default),Performance Fence (Default),Disabled (Default)]
- [02:17:52] ------- Init Audio backend -------
- [02:17:52] DirectSound: available
- [02:17:52] XAudio 2.8: available
- [02:17:52] ------- Run title -------
- [02:17:52] Shader cache loaded with 1361 shaders. Commited mem 185MB. Took 335ms
- [02:17:53] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [02:17:53] Custom timer mode: none
- [02:17:53] IOSU_ACT: using account default in first slot
- [02:17:55] Vulkan-Info: Allocated additional memory for textures from device-local memory
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