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  1. Compiling with Crowbar 0.34.0.0: "C:\Users\cryzf\Desktop\decomp\flatbed.qc" ...
  2.  
  3. Compiling ".\flatbed.qc" ...
  4. qdir: "c:\users\cryzf\desktop\decomp\"
  5. gamedir: "F:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\"
  6. g_path: "flatbed.qc"
  7. Building binary model files...
  8. Working on "flatbed.qc"
  9. SMD MODEL flatbed_ref.smd
  10. SMD MODEL comp.smd
  11. SMD MODEL flatbed_anims\neutral.smd
  12. SMD MODEL flatbed_anims\1.smd
  13. SMD MODEL flatbed_anims\2.smd
  14. SMD MODEL flatbed_anims\3.smd
  15. SMD MODEL flatbed_anims\4.smd
  16. SMD MODEL flatbed_anims\5.smd
  17. SMD MODEL flatbed_anims\6.smd
  18. SMD MODEL flatbed_anims\7.smd
  19. SMD MODEL flatbed_anims\8.smd
  20. SMD MODEL flatbed_anims\9.smd
  21. SMD MODEL flatbed_anims\10.smd
  22. SMD MODEL flatbed_anims\11.smd
  23. SMD MODEL flatbed_anims\12.smd
  24. SMD MODEL flatbed_anims\13.smd
  25. SMD MODEL flatbed_anims\14.smd
  26. SMD MODEL flatbed_anims\15.smd
  27. SMD MODEL flatbed_anims\16.smd
  28. SMD MODEL flatbed_anims\17.smd
  29. SMD MODEL flatbed_anims\18.smd
  30. SMD MODEL flatbed_anims\19.smd
  31. SMD MODEL flatbed_anims\20.smd
  32. SMD MODEL flatbed_anims\21.smd
  33. SMD MODEL flatbed_anims\22.smd
  34. SMD MODEL flatbed_anims\23.smd
  35. SMD MODEL flatbed_anims\24.smd
  36. SMD MODEL flatbed_anims\25.smd
  37. SMD MODEL flatbed_anims\26.smd
  38. SMD MODEL flatbed_anims\turn_left.smd
  39. SMD MODEL flatbed_anims\turn_right.smd
  40. SMD MODEL flatbed_anims\wheel_fl_low.smd
  41. SMD MODEL flatbed_anims\wheel_fl_high.smd
  42. SMD MODEL flatbed_anims\wheel_fl_spin0.smd
  43. SMD MODEL flatbed_anims\wheel_fl_spin120.smd
  44. SMD MODEL flatbed_anims\wheel_fl_spin240.smd
  45. SMD MODEL flatbed_anims\wheel_fr_low.smd
  46. SMD MODEL flatbed_anims\wheel_fr_high.smd
  47. SMD MODEL flatbed_anims\wheel_fr_spin0.smd
  48. SMD MODEL flatbed_anims\wheel_fr_spin120.smd
  49. SMD MODEL flatbed_anims\wheel_fr_spin240.smd
  50. SMD MODEL flatbed_anims\wheel_rl_low.smd
  51. SMD MODEL flatbed_anims\wheel_rl_high.smd
  52. SMD MODEL flatbed_anims\wheel_rl_spin0.smd
  53. SMD MODEL flatbed_anims\wheel_rl_spin120.smd
  54. SMD MODEL flatbed_anims\wheel_rl_spin240.smd
  55. SMD MODEL flatbed_anims\wheel_rr_low.smd
  56. SMD MODEL flatbed_anims\wheel_rr_high.smd
  57. SMD MODEL flatbed_anims\wheel_rr_spin0.smd
  58. SMD MODEL flatbed_anims\wheel_rr_spin120.smd
  59. SMD MODEL flatbed_anims\wheel_rr_spin240.smd
  60. SMD MODEL flatbed_anims\idle.smd
  61. SMD MODEL flatbed_anims\turn.smd
  62. SMD MODEL flatbed_anims\suspension.smd
  63. SMD MODEL flatbed_anims\spin.smd
  64. SMD MODEL flatbed_anims\enter1.smd
  65. SMD MODEL flatbed_anims\exit1.smd
  66. SMD MODEL flatbed_physics.smd
  67. Model has 3 convex sub-parts
  68. Collision model completed.
  69. ---------------------
  70. writing F:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models/sentry/flatbed.mdl:
  71. bones 4736 bytes (13)
  72. animation x y ips angle
  73. neutral 0.00 0.00 : 1.#J ( 90.00) 0.0
  74. 1 0.00 0.00 : 1.#J ( 90.00) 0.0
  75. 2 0.00 0.00 : 1.#J ( 90.00) 0.0
  76. 3 0.00 0.00 : 1.#J ( 90.00) 0.0
  77. 4 0.00 0.00 : 1.#J ( 90.00) 0.0
  78. 5 0.00 0.00 : 1.#J ( 90.00) 0.0
  79. 6 0.00 0.00 : 1.#J ( 90.00) 0.0
  80. 7 0.00 0.00 : 1.#J ( 90.00) 0.0
  81. 8 0.00 0.00 : 1.#J ( 90.00) 0.0
  82. 9 0.00 0.00 : 1.#J ( 90.00) 0.0
  83. 10 0.00 0.00 : 1.#J ( 90.00) 0.0
  84. 11 0.00 0.00 : 1.#J ( 90.00) 0.0
  85. 12 0.00 0.00 : 1.#J ( 90.00) 0.0
  86. 13 0.00 0.00 : 1.#J ( 90.00) 0.0
  87. 14 0.00 0.00 : 1.#J ( 90.00) 0.0
  88. 15 0.00 0.00 : 1.#J ( 90.00) 0.0
  89. 16 0.00 0.00 : 1.#J ( 90.00) 0.0
  90. 17 0.00 0.00 : 1.#J ( 90.00) 0.0
  91. 18 0.00 0.00 : 1.#J ( 90.00) 0.0
  92. 19 0.00 0.00 : 1.#J ( 90.00) 0.0
  93. 20 0.00 0.00 : 1.#J ( 90.00) 0.0
  94. 21 0.00 0.00 : 1.#J ( 90.00) 0.0
  95. 22 0.00 0.00 : 1.#J ( 90.00) 0.0
  96. 23 0.00 0.00 : 1.#J ( 90.00) 0.0
  97. 24 0.00 0.00 : 1.#J ( 90.00) 0.0
  98. 25 0.00 0.00 : 1.#J ( 90.00) 0.0
  99. 26 0.00 0.00 : 1.#J ( 90.00) 0.0
  100. turn_left 0.00 0.00 : 1.#J ( 90.00) 0.0
  101. turn_right 0.00 0.00 : 1.#J ( 90.00) 0.0
  102. wheel_fl_low 0.00 0.00 : 1.#J ( 90.00) 0.0
  103. wheel_fl_high 0.00 0.00 : 1.#J ( 90.00) 0.0
  104. wheel_fl_spin0 0.00 0.00 : 1.#J ( 90.00) 0.0
  105. wheel_fl_spin120 0.00 0.00 : 1.#J ( 90.00) 0.0
  106. wheel_fl_spin240 0.00 0.00 : 1.#J ( 90.00) 0.0
  107. wheel_fr_low 0.00 0.00 : 1.#J ( 90.00) 0.0
  108. wheel_fr_high 0.00 0.00 : 1.#J ( 90.00) 0.0
  109. wheel_fr_spin0 0.00 0.00 : 1.#J ( 90.00) 0.0
  110. wheel_fr_spin120 0.00 0.00 : 1.#J ( 90.00) 0.0
  111. wheel_fr_spin240 0.00 0.00 : 1.#J ( 90.00) 0.0
  112. wheel_rl_low 0.00 0.00 : 1.#J ( 90.00) 0.0
  113. wheel_rl_high 0.00 0.00 : 1.#J ( 90.00) 0.0
  114. wheel_rl_spin0 0.00 0.00 : 1.#J ( 90.00) 0.0
  115. wheel_rl_spin120 0.00 0.00 : 1.#J ( 90.00) 0.0
  116. wheel_rl_spin240 0.00 0.00 : 1.#J ( 90.00) 0.0
  117. wheel_rr_low 0.00 0.00 : 1.#J ( 90.00) 0.0
  118. wheel_rr_high 0.00 0.00 : 1.#J ( 90.00) 0.0
  119. wheel_rr_spin0 0.00 0.00 : 1.#J ( 90.00) 0.0
  120. wheel_rr_spin120 0.00 0.00 : 1.#J ( 90.00) 0.0
  121. wheel_rr_spin240 0.00 0.00 : 1.#J ( 90.00) 0.0
  122. @idle 0.00 0.00 : 1.#J ( 90.00) 0.0
  123. @turn 0.00 0.00 : 1.#J ( 90.00) 0.0
  124. @suspension 0.00 0.00 : 0.00 ( 90.00) 0.0
  125. @spin 0.00 0.00 : 1.#J ( 90.00) 0.0
  126. @enter1 0.00 0.00 : 1.#J ( 90.00) 0.0
  127. @exit1 0.00 0.00 : 1.#J ( 90.00) 0.0
  128. animations 8776 bytes (55 anims) (56 frames) [0:01]
  129. sequences 4336 bytes (16 seq)
  130. ik/pose 528 bytes
  131. eyeballs 0 bytes (0 eyeballs)
  132. flexes 0 bytes (0 flexes)
  133. eyeballs 0 bytes (0 eyeballs)
  134. flexes 0 bytes (0 flexes)
  135. textures 1456 bytes
  136. keyvalues 0 bytes
  137. bone transforms 2132 bytes
  138. bone flex driver 0 bytes
  139. Collision model volume 1613580.13 in^3
  140. collision 0 bytes
  141. total 25144
  142. ---------------------
  143. writing F:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models/sentry/flatbed.vvd:
  144. vertices 1048464 bytes (21843 vertices)
  145. vertices 1884768 bytes (39266 vertices)
  146. tangents 349488 bytes (21843 vertices)
  147. tangents 628256 bytes (39266 vertices)
  148. total 3911040 bytes
  149. ---------------------
  150. Generating optimized mesh "F:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models/sentry/flatbed.sw.vtx":
  151. body parts: 16 bytes
  152. models: 40 bytes
  153. model LODs: 24 bytes
  154. meshes: 135 bytes
  155. strip groups: 375 bytes
  156. strips: 405 bytes
  157. verts: 549981 bytes
  158. indices: 359676 bytes
  159. bone changes: 8 bytes
  160. everything: 910672 bytes
  161. ---------------------
  162. Generating optimized mesh "F:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models/sentry/flatbed.dx80.vtx":
  163. body parts: 16 bytes
  164. models: 40 bytes
  165. model LODs: 24 bytes
  166. meshes: 135 bytes
  167. strip groups: 375 bytes
  168. strips: 405 bytes
  169. verts: 549981 bytes
  170. indices: 359676 bytes
  171. bone changes: 184 bytes
  172. everything: 910848 bytes
  173. ---------------------
  174. Generating optimized mesh "F:\Steam\steamapps\common\Source SDK Base 2013 Multiplayer\hl2\models/sentry/flatbed.dx90.vtx":
  175. body parts: 16 bytes
  176. models: 40 bytes
  177. model LODs: 24 bytes
  178. meshes: 135 bytes
  179. strip groups: 375 bytes
  180. strips: 405 bytes
  181. verts: 549981 bytes
  182. indices: 359676 bytes
  183. bone changes: 184 bytes
  184. everything: 910848 bytes
  185.  
  186. Completed "flatbed.qc"
  187. ... Compiling ".\flatbed.qc" finished. Check above for any errors.
  188.  
  189. ... Compiling with Crowbar 0.34.0.0: "C:\Users\cryzf\Desktop\decomp\flatbed.qc" finished.
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