ComfeyyLove

CAGELOCKE RULES

Jan 26th, 2021 (edited)
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  1. 1- Any Pokémon that faints is considered "dead," and must be released or stored in a specified PC box for "dead" Pokémon.
  2.  
  3. 2- You can only catch the first Pokémon encountered in each area, and none else. If the first Pokémon encountered faints or flees, there are no second chances.
  4.  
  5. 3- Each player must have a nicknaming theme for their Pokemon.
  6.  
  7. 4- After each Gym Battle, we will face off in the CageMatch!
  8. ---Each Player sends 1 Pokemon into the Double Battle Cagematch
  9. ---Pokemon will be adjusted to LV 50
  10. ---Pokemon can only be sent in a Cagematch two times max
  11.  
  12. 5- The Pokemon of the losing team in the Cagematch are now considered dead
  13.  
  14. 6- The Winning Team chooses ONE of THREE rewards!
  15. ---Unlimited TM Usage for that Pokemon
  16. ---Unlimited Held Item Usage for that Pokemon
  17. ---1 Free Revival for that Pokemon from an in-game FainT
  18.  
  19. 7- You cannot teach Pokemon TMs or give them held items unless earned in a CageMatch!
  20.  
  21. 8- The game will be randomized, each player having a unique seed.
  22.  
  23. 9- Checkpoints are as follows:
  24. Gym1-8 (Cagematches)
  25. Victory Road (no cage match)
  26. E4 (no cage match)
  27. Final Cagelocke FFA/Champion (cage match)
  28.  
  29. 10- The final cagelocke is a match where each individual player will use 2 Pokemon from their League Winning team, in Round Robin style matches.
  30.  
  31. 11- All players choose a team representitive, fight in Gen5 DOU, and one person will fight using their team's 2 chosen representatives.
  32. 11.5- All matches on Showdown.
  33.  
  34. 12. Starters will be chosen based on a set of roles and the base Pokemon themselves, with 2 users having the same role)
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