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Sep 4th, 2023
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  1. NPCDwarfPeasantM:
  2. Type: pillager
  3. Display: DwarfNamePlaceholder
  4. Health: 20
  5. Damage: 1
  6. Faction: Living
  7. Disguise: player maledwarf1 # Make sure to have 5 variant skins.
  8. Options:
  9. FollowRange: 64
  10. PreventRenaming: true
  11. PreventMobKillDrops: true
  12. Interactable: true
  13. RepeatAllSkills: true
  14. Despawn: persistent
  15. Equipment:
  16. - AIR HAND
  17. AIGoalSelectors:
  18. - clear
  19. # - fleeConditional{distance=32;speed=1.5;safespeed=1.25;conditions=[ - hasaura{auraName=prusuingDwarf} true ]}
  20. - meleeattack{attackReach=3.5}
  21. - randomstroll
  22. AITargetSelectors:
  23. - clear
  24. - attacker
  25. - SpecificFactionMonsters Kobold
  26. - SpecificFactionMonsters EvilGoblin
  27. Skills:
  28. - skill{skill=TestDialog} @Trigger ~onInteract
  29. - skill{skill=FearTriggerDwarf} @Trigger ~onDamaged <50%
  30. - skill{skill=ChangeToFleeAIDwarf} @Self ~onTimer:5 <50%
  31. - skill{skill=ChangeToEngageAIDwarf} @Self ~onTimer:5 >50%
  32. - healpercent{m=0.025} @Self ~onTimer:300
  33.  
  34. NPCDwarfPeasantF:
  35. Type: pillager
  36. Display: DwarfNamePlaceholder
  37. Health: 20
  38. Damage: 1
  39. Faction: Living
  40. Disguise: player femaledwarf1 # Make sure to have 5 variant skins.
  41. Options:
  42. FollowRange: 64
  43. PreventRenaming: true
  44. PreventMobKillDrops: true
  45. Interactable: true
  46. Despawn: persistent
  47. RepeatAllSkills: true
  48. Equipment:
  49. - AIR HAND
  50. AIGoalSelectors:
  51. - clear
  52. # - fleeConditional{distance=32;speed=1.5;safespeed=1.25;conditions=[ - hasaura{auraName=prusuingDwarf} true ]}
  53. - meleeattack{attackReach=3.5}
  54. - randomstroll
  55. AITargetSelectors:
  56. - clear
  57. - attacker
  58. - SpecificFactionMonsters Kobold
  59. - SpecificFactionMonsters EvilGoblin
  60. Skills:
  61. - skill{skill=FearTriggerDwarf} @Trigger ~onDamaged <50%
  62. - skill{skill=ChangeToFleeAIDwarf} @Self ~onTimer:5 <50%
  63. - skill{skill=ChangeToEngageAIDwarf} @Self ~onTimer:5 >50%
  64. - healpercent{m=0.025} @Self ~onTimer:300
  65.  
  66. NPCHumanPeasantM:
  67. Type: pillager
  68. Display: HumanNamePlaceholder
  69. Health: 20
  70. Damage: 1
  71. Faction: Living
  72. Disguise: player malehuman1 # Make sure to have 5 variant skins.
  73. Options:
  74. FollowRange: 64
  75. PreventRenaming: true
  76. PreventMobKillDrops: true
  77. Interactable: true
  78. RepeatAllSkills: true
  79. Despawn: persistent
  80. Equipment:
  81. - AIR HAND
  82. AIGoalSelectors:
  83. - clear
  84. # - fleeConditional{distance=32;speed=1.5;safespeed=1.25;conditions=[ - hasaura{auraName=prusuingDwarf} true ]}
  85. - meleeattack{attackReach=3.5}
  86. - randomstroll
  87. AITargetSelectors:
  88. - clear
  89. - attacker
  90. - SpecificFactionMonsters Kobold
  91. - SpecificFactionMonsters EvilGoblin
  92. Skills:
  93. - skill{skill=FearTriggerHuman} @Trigger ~onDamaged <50%
  94. - skill{skill=ChangeToFleeAIHuman} @Self ~onTimer:5 <50%
  95. - skill{skill=ChangeToEngageAIHuman} @Self ~onTimer:5 >50%
  96. - healpercent{m=0.025} @Self ~onTimer:300
  97.  
  98. NPCHumanPeasantF:
  99. Type: pillager
  100. Display: HumanNamePlaceholder
  101. Health: 20
  102. Damage: 1
  103. Faction: Living
  104. Disguise: player femalehuman1 # Make sure to have 5 variant skins.
  105. Options:
  106. FollowRange: 64
  107. PreventRenaming: true
  108. PreventMobKillDrops: true
  109. Interactable: true
  110. Despawn: persistent
  111. RepeatAllSkills: true
  112. Equipment:
  113. - AIR HAND
  114. AIGoalSelectors:
  115. - clear
  116. # - fleeConditional{distance=32;speed=1.5;safespeed=1.25;conditions=[ - hasaura{auraName=prusuingDwarf} true ]}
  117. - meleeattack{attackReach=3.5}
  118. - randomstroll
  119. AITargetSelectors:
  120. - clear
  121. - attacker
  122. - SpecificFactionMonsters Kobold
  123. - SpecificFactionMonsters EvilGoblin
  124. Skills:
  125. - skill{skill=FearTriggerHuman} @Trigger ~onDamaged <50%
  126. - skill{skill=ChangeToFleeAIHuman} @Self ~onTimer:5 <50%
  127. - skill{skill=ChangeToEngageAIHuman} @Self ~onTimer:5 >50%
  128. - healpercent{m=0.025} @Self ~onTimer:300
  129.  
  130. NPCElfPeasantM:
  131. Type: pillager
  132. Display: HumanNamePlaceholder
  133. Health: 20
  134. Damage: 1
  135. Faction: Living
  136. Disguise: player maleelf1 # Make sure to have 5 variant skins.
  137. Options:
  138. FollowRange: 64
  139. PreventRenaming: true
  140. PreventMobKillDrops: true
  141. Interactable: true
  142. RepeatAllSkills: true
  143. Despawn: persistent
  144. Equipment:
  145. - AIR HAND
  146. AIGoalSelectors:
  147. - clear
  148. # - fleeConditional{distance=32;speed=1.5;safespeed=1.25;conditions=[ - hasaura{auraName=prusuingDwarf} true ]}
  149. - meleeattack{attackReach=3.5}
  150. - randomstroll
  151. AITargetSelectors:
  152. - clear
  153. - attacker
  154. - SpecificFactionMonsters Kobold
  155. - SpecificFactionMonsters EvilGoblin
  156. Skills:
  157. - skill{skill=FearTriggerElf} @Trigger ~onDamaged <50%
  158. - skill{skill=ChangeToFleeAIElf} @Self ~onTimer:5 <50%
  159. - skill{skill=ChangeToEngageAIElf} @Self ~onTimer:5 >50%
  160. - healpercent{m=0.025} @Self ~onTimer:300
  161.  
  162. NPCElfPeasantF:
  163. Type: pillager
  164. Display: HumanNamePlaceholder
  165. Health: 20
  166. Damage: 1
  167. Faction: Living
  168. Disguise: player femaleelf1 # Make sure to have 5 variant skins.
  169. Options:
  170. FollowRange: 64
  171. PreventRenaming: true
  172. PreventMobKillDrops: true
  173. Interactable: true
  174. Despawn: persistent
  175. RepeatAllSkills: true
  176. Equipment:
  177. - AIR HAND
  178. AIGoalSelectors:
  179. - clear
  180. # - fleeConditional{distance=32;speed=1.5;safespeed=1.25;conditions=[ - hasaura{auraName=prusuingDwarf} true ]}
  181. - meleeattack{attackReach=3.5}
  182. - randomstroll
  183. AITargetSelectors:
  184. - clear
  185. - attacker
  186. - SpecificFactionMonsters Kobold
  187. - SpecificFactionMonsters EvilGoblin
  188. Skills:
  189. - skill{skill=FearTriggerElf} @Trigger ~onDamaged <50%
  190. - skill{skill=ChangeToFleeAIElf} @Self ~onTimer:5 <50%
  191. - skill{skill=ChangeToEngageAIElf} @Self ~onTimer:5 >50%
  192. - healpercent{m=0.025} @Self ~onTimer:300
  193.  
  194. NPCGoblinPeasantM:
  195. Type: pillager
  196. Display: HumanNamePlaceholder
  197. Health: 20
  198. Damage: 1
  199. Faction: Living
  200. Disguise: player malegoblin1 # Make sure to have 5 variant skins.
  201. Options:
  202. FollowRange: 64
  203. PreventRenaming: true
  204. PreventMobKillDrops: true
  205. Interactable: true
  206. RepeatAllSkills: true
  207. Despawn: persistent
  208. Equipment:
  209. - AIR HAND
  210. AIGoalSelectors:
  211. - clear
  212. # - fleeConditional{distance=32;speed=1.5;safespeed=1.25;conditions=[ - hasaura{auraName=prusuingDwarf} true ]}
  213. - meleeattack{attackReach=3.5}
  214. - randomstroll
  215. AITargetSelectors:
  216. - clear
  217. - attacker
  218. - SpecificFactionMonsters Kobold
  219. - SpecificFactionMonsters EvilGoblin
  220. Skills:
  221. - skill{skill=FearTriggerGoblin} @Trigger ~onDamaged <50%
  222. - skill{skill=ChangeToFleeAIGoblin} @Self ~onTimer:5 <50%
  223. - skill{skill=ChangeToEngageAIGoblin} @Self ~onTimer:5 >50%
  224. - healpercent{m=0.025} @Self ~onTimer:300
  225.  
  226. NPCGoblinPeasantF:
  227. Type: pillager
  228. Display: HumanNamePlaceholder
  229. Health: 20
  230. Damage: 1
  231. Faction: Living
  232. Disguise: player femalegoblin1 # Make sure to have 5 variant skins.
  233. Options:
  234. FollowRange: 64
  235. PreventRenaming: true
  236. PreventMobKillDrops: true
  237. Interactable: true
  238. Despawn: persistent
  239. RepeatAllSkills: true
  240. Equipment:
  241. - AIR HAND
  242. AIGoalSelectors:
  243. - clear
  244. # - fleeConditional{distance=32;speed=1.5;safespeed=1.25;conditions=[ - hasaura{auraName=prusuingDwarf} true ]}
  245. - meleeattack{attackReach=3.5}
  246. - randomstroll
  247. AITargetSelectors:
  248. - clear
  249. - attacker
  250. - SpecificFactionMonsters Kobold
  251. - SpecificFactionMonsters EvilGoblin
  252. Skills:
  253. - skill{skill=FearTriggerGoblin} @Trigger ~onDamaged <50%
  254. - skill{skill=ChangeToFleeAIGoblin} @Self ~onTimer:5 <50%
  255. - skill{skill=ChangeToEngageAIGoblin} @Self ~onTimer:5 >50%
  256. - healpercent{m=0.025} @Self ~onTimer:300
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