Exarion

Colosseum lab deathwarp route (Quilava)

Dec 11th, 2021 (edited)
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  1. Summary:
  2. This is a revision to the Typhlosion route in Pokemon Colosseum, which is the fastest known route. In this new route, you take five intentional deaths in the Shadow Pokemon lab, much like in the No Snags category. You lose a lot of experience, which makes some fights slower and/or riskier. It's debatable whether this route is faster than the current route, since Typhlosion does the lab fights pretty quickly and hits a lot of time-saving levels because of the experience gained. My current calculations say it saves 4 seconds on average.
  3.  
  4. New runners probably shouldn't try this strat because it's slightly riskier overall and doesn't save time unless your lab menus and movement are clean. Experienced runners might find that this strat can help them compete for top times, especially if they have a Typhlosion with a +Sp. Attack nature.
  5.  
  6. This strat saves significantly more time with the Feraligatr route, which was once thought to be faster than Typhlosion. However, recent routing and runs have shown that Typhlosion is much faster than we thought, so it should still maintain a clear edge.
  7.  
  8. Details:
  9. - Intentionally lose to 5 Cipher Peons in the lab with Plusle; respawn at the lab PC
  10. - Lose ~8k experience on Espeon and ~10k experience on Typhlosion
  11. - Every fight can still be done the same, but some ranges and speed marks are less likely to hit, so it's optimal to use safety strats such as Meditite lead on Miror B. 2
  12. - Equip Exp. Share 4 fights earlier on Mt. Battle to get L47 (Psychic) for Coren. Typhlosion will usually miss some levels on Mt. Battle (38 for Spinda/Kadabra, 38 for Sandslash, 39 for Geodude, 39 for Metang), but it's only ~10 seconds of time loss on average
  13. - Skip cave Ethers since you don't need to replenish Psychic and Fire Blast PP in the lab; need to keep Psybeam and use it 3-5 times to accomplish this (teach Psychic over Return)
  14. - This strat saves significantly more time with great Typhlosions:
  15. > A +Sp. Atk nature with 25-31 IV saves ~42 seconds (37 more than the average Typhlosion)
  16. > A +Sp. Atk nature with 22-24 IV saves ~25-35 seconds
  17. > A +Sp. Atk nature with 20-21 IV saves ~15-20 seconds
  18. > A neutral nature with 26 IV Speed and 26 IV Sp. Atk saves ~12 seconds
  19. - Other stat notes:
  20. > A neutral nature Typhlosion with less than 26 IV Speed should consider doing the normal route (no intentional deaths)
  21. > A high IV +Sp. Atk Typhlosion with less than 16 IV Speed should consider doing the normal route
  22. > Espeons with HP Grass 66-68 (especially 66-67) should consider doing the normal route (get L50 for Claydol)
  23.  
  24. ----
  25.  
  26. Time breakdown
  27. (assumes all the latest strats from ryziken's notes -- skip plusle protect, use meditite for late game, get 1 calcium for typhlosion)
  28.  
  29. early exp. share (+8) (+0 top end)
  30. save x special on aipom fight (-2) (-0 top end)
  31. deathwarp: 12:31 vs. 14:05 (-94s) (-81 top end)
  32.  
  33. some fire blast/psychic pp saved -- skip ethers and keep psybeam (-8) (-8 top end)
  34.  
  35. harder to get/keep blaze (+4) (+0 top end)
  36.  
  37. FIGHTS:
  38. myron -- can fb voltorb with no cost (-2) (-0 top end)
  39. kotan -- worse ampharos range + need higher espeon speed (+2) (+0 top end)
  40. remil -- worse kadabra fw and kecleon ranges, sometimes slower than kadabra (+18) (+11 top end)
  41. skrub 2 -- worse range on wobbuffet (+11) (+14 top end)
  42. ein 1 -- worse lanturn range, sometimes slower than golbat (+8) (+0 top end)
  43. miror b 2 -- worse loudred fw and ludicolo ranges (+17) (+29 top end)
  44. dakim 2 -- claydol range for all combos, and more costly L50 for claydol/flygon (+10) (+0 top end)
  45. baila -- worse sunflora range (+2) (+0 top end)
  46. venus 2 -- worse bellossom fw range and suicune psychic range, more likely to die when you miss (+4) (+0 top end)
  47. arton -- identical
  48. ein 2 -- can't do fast typhlosion strat as often (+1) (+5 top end)
  49. dioge -- identical
  50. klest -- worse fw lombre range if case 2-3 (+1) (+0 top end)
  51. gonzap -- identical
  52. jomas -- identical
  53. delan -- worse absol range (+2) (+0 top end)
  54. nella -- worse houndoom range and speed mark (+2) (+0 top end)
  55. ston -- worse tropius and cradily ranges (+1) (+0 top end)
  56. nascour -- slightly worse gardevoir and metagross ranges (+2) (+0 top end)
  57. evice -- slightly worse ranges (+2) (+0 top end)
  58.  
  59. TOTAL: 5 seconds saved (27 for top end)
  60.  
  61. can psybeam:
  62. - vibrava if you x spec
  63. - swellow
  64. - golbat
  65. - gloom
  66. - delibird
  67. - piloswine
  68. - pelipper
  69. - crobat
  70. - ariados
  71. - heracross
  72. - lombre/hariyama (not needed?)
  73. - hariyama
  74. - vileplume
  75.  
  76. early exp. share time breakdown:
  77. - graveler range: +1.4 seconds
  78. - L37 spinda/kadabra: +3.7 seconds (don't always get L38 on old route)
  79. - trapinch range: +1.5 seconds
  80. - vibrava range + L37 sandslash: +5.4 seconds (can get L38 with high exp + mantine or highest exp)
  81. - geodude range: +0.5 seconds (only a range with <23 sp. atk; don't always get L39 on old route)
  82. - metang range: +1.0 seconds (only a range with <23 sp. atk; don't always get L39 on old route)
  83. - venus ranges: +0.8 seconds
  84. - gligar range/outspeed: +1.0 seconds
  85. - stantler range/outspeed: +0.2 seconds
  86. - seviper range: +0.3 seconds
  87. - sometimes miss L41 kadabra: +0.5 seconds
  88. - harder to miss psybeam for graveler: -0.2 seconds
  89. - L40/41 venus: -0.6 seconds
  90. - L41 gligar: -0.1 seconds
  91. - L42 stantler: -0.8 seconds
  92. - L43 loudred: -0.6 seconds
  93. - L47 coren: -18 seconds
  94. - save 1 x special: -3 seconds
  95. - faster deathwarp: ??? (probably not worth attempting)
  96. TOTAL: 7.0s saved over normal exp. share
  97.  
  98. ------------------------------------------------------------
  99.  
  100. Miscellaneous notes
  101.  
  102. 1 calcium on espeon:
  103. - 71-->82% on vibrava if you delay menu until right before fight
  104. - 132-->133 sp. atk for entei
  105. - 138-->140 sp. atk for suicune
  106. - 138-->140 sp. atk for gligar
  107. - 143-->144 sp. atk for stantler
  108. - 53-->65% on octillery with hp grass 67 (or 47-->53% with hp grass 66)
  109. - 159-->160 sp. atk for psychic on typhlosion (for deathwarp or blaze)
  110. - 88-->94% on lanturn
  111. - improve claydol range by 6% or 12%, depending on hidden power and level
  112. - improve +0 flygon range if going for that
  113. - 171-->173 sp. atk for suicune
  114. - 185-->188 sp. atk for metagross
  115. - 190-->192 sp. atk for evice
  116.  
  117. alternate exp. share route (bad):
  118. - equip exp. share after 1st mt. battle fight (gets psybeam for numel)
  119. - remove exp. share for weeg (guarantees vibrava, gives L38 for geodude)
  120. - equip exp. share for kison (gives L44 after voltorbs)
  121. - give spoon to espeon before voltorbs if you don't want to waste ~440 typhlosion exp.
  122. - 3 candies to L47 for coren
  123.  
  124. hidden power notes:
  125.  
  126. fire 65+
  127. - gligar (same as old route)
  128. - jigglypuff (same as old route)
  129. - kirlia with bad attack (same as old route)
  130. - masquerain (same as old route)
  131. - voltorb (same as old route)
  132. - linoone/vigoroth (WORSE than old route)
  133. - can safely ohko kadabra in blaze (BETTER than old route)
  134. - can safely ohko loudred in blaze (BETTER than old route)
  135. - can safely ohko sunflora in blaze (BETTER than old route)
  136. - safer delan (BETTER than old route)
  137. - metagross (same as old route)
  138.  
  139. water
  140. - similar (more value from eq skip)
  141.  
  142. grass
  143. - worse (no remoraid, pupitar, rhyhorn, can't ohko whiscash)
  144.  
  145. ice
  146. - not worth getting?
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