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- 1,MEGAHORN,Megahorn,000,120,BUG,Physical,85,10,0,00,0,abef,Cool,"Using its tough and impressive horn, the user rams into the target with no letup."
- 2,ATTACKORDER,Attack Order,000,90,BUG,Physical,100,15,0,00,0,befh,Smart,The user calls out its underlings to pummel the target. Critical hits land more easily.
- 3,BUGBUZZ,Bug Buzz,046,90,BUG,Special,100,10,10,00,0,bek,Cute,The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat.
- 4,XSCISSOR,X-Scissor,000,80,BUG,Physical,100,15,0,00,0,abef,Beauty,The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
- 5,SIGNALBEAM,Signal Beam,013,75,BUG,Special,100,15,10,00,0,bef,Beauty,The user attacks with a sinister beam of light. It may also confuse the target.
- 6,UTURN,U-turn,0EE,70,BUG,Physical,100,20,0,00,0,abef,Cute,"After making its attack, the user rushes back to switch places with a party Pokémon in waiting."
- 7,STEAMROLLER,Steamroller,010,65,BUG,Physical,100,20,30,00,0,abe,Tough,The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
- 8,BUGBITE,Bug Bite,0F4,60,BUG,Physical,100,20,0,00,0,abef,Tough,"The user bites the target. If the target is holding a Berry, the user eats it and gains its effect."
- 9,SILVERWIND,Silver Wind,02D,60,BUG,Special,100,5,10,00,0,bef,Beauty,The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
- 10,STRUGGLEBUG,Struggle Bug,045,30,BUG,Special,100,20,100,04,0,be,Tough,"While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced."
- 11,TWINEEDLE,Twineedle,0BE,25,BUG,Physical,100,20,20,00,0,be,Cool,The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
- 12,FURYCUTTER,Fury Cutter,091,20,BUG,Physical,95,20,0,00,0,abef,Cool,The target is slashed with scythes or claws. Its power increases if it hits in succession.
- 13,LEECHLIFE,Leech Life,0DD,20,BUG,Physical,100,15,0,00,0,abe,Smart,The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
- 14,PINMISSILE,Pin Missile,0C0,25,BUG,Physical,95,20,0,00,0,bef,Cool,Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
- 15,DEFENDORDER,Defend Order,02A,0,BUG,Status,0,10,0,10,0,d,Smart,"The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats."
- 16,HEALORDER,Heal Order,0D5,0,BUG,Status,0,10,0,10,0,di,Smart,The user calls out its underlings to heal it. The user regains up to half of its max HP.
- 17,QUIVERDANCE,Quiver Dance,02B,0,BUG,Status,0,20,0,10,0,d,Beauty,"The user lightly performs a beautiful, mystic dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats."
- 18,RAGEPOWDER,Rage Powder,117,0,BUG,Status,0,20,0,10,3,,Beauty,The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
- 19,SPIDERWEB,Spider Web,0EF,0,BUG,Status,0,10,0,00,0,bce,Smart,"The user ensnares the target with thin, gooey silk so it can't flee from battle."
- 20,STRINGSHOT,String Shot,044,0,BUG,Status,95,40,0,04,0,bce,Smart,The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.
- 21,TAILGLOW,Tail Glow,039,0,BUG,Status,0,20,0,10,0,d,Beauty,"The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat."
- 22,FOULPLAY,Foul Play,121,95,DARK,Physical,100,15,0,00,0,abef,Smart,"The user turns the target's power against it. The higher the target's Attack stat, the greater the damage."
- 23,NIGHTDAZE,Night Daze,047,85,DARK,Special,95,10,40,00,0,bef,Beauty,The user lets loose a pitch-black shock wave at its target. It may also lower the target's accuracy.
- 24,CRUNCH,Crunch,043,80,DARK,Physical,100,15,20,00,0,abe,Tough,The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
- 25,DARKPULSE,Dark Pulse,00F,80,DARK,Special,100,15,20,00,0,bef,Cool,The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
- 26,SUCKERPUNCH,Sucker Punch,116,80,DARK,Physical,100,5,0,00,1,abef,Smart,"This move enables the user to attack first. It fails if the target is not readying an attack, however."
- 27,NIGHTSLASH,Night Slash,000,70,DARK,Physical,100,15,0,00,0,abefh,Beauty,The user slashes the target the instant an opportunity arises. Critical hits land more easily.
- 28,BITE,Bite,00F,60,DARK,Physical,100,25,30,00,0,abe,Tough,The target is bitten with viciously sharp fangs. It may make the target flinch.
- 29,FAINTATTACK,Faint Attack,0A5,60,DARK,Physical,0,20,0,00,0,abef,Smart,"The user approaches the target disarmingly, then throws a sucker punch. It hits without fail."
- 30,SNARL,Snarl,045,55,DARK,Physical,95,15,0,04,0,befk,Tough,"The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease."
- 31,ASSURANCE,Assurance,082,50,DARK,Physical,100,10,0,00,0,abef,Beauty,"If the target has already taken some damage in the same turn, this attack's power is doubled."
- 32,PAYBACK,Payback,084,50,DARK,Physical,100,10,0,00,0,abef,Cool,"If the user moves after the target, this attack's power will be doubled."
- 33,PURSUIT,Pursuit,088,40,DARK,Physical,100,20,0,00,0,abe,Smart,An attack move that inflicts double damage if used on a target that is switching out of battle.
- 34,THIEF,Thief,0F1,40,DARK,Physical,100,10,0,00,0,abe,Tough,The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
- 35,KNOCKOFF,Knock Off,0F0,20,DARK,Physical,100,20,0,00,0,abe,Smart,"The user slaps down the target's held item, preventing that item from being used in the battle."
- 36,BEATUP,Beat Up,0C1,1,DARK,Physical,100,10,0,00,0,bef,Smart,"The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks."
- 37,FLING,Fling,0F7,1,DARK,Physical,100,10,0,00,0,bef,Tough,The user flings its held item at the target to attack. Its power and effects depend on the item.
- 38,PUNISHMENT,Punishment,08F,1,DARK,Physical,100,5,0,00,0,abef,Smart,This attack's power increases the more the target has powered up with stat changes.
- 39,DARKVOID,Dark Void,003,0,DARK,Status,80,10,0,04,0,bce,Smart,Opposing Pokémon are dragged into a world of total darkness that makes them sleep.
- 40,EMBARGO,Embargo,0F8,0,DARK,Status,100,15,0,00,0,bce,Cute,It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
- 41,FAKETEARS,Fake Tears,04F,0,DARK,Status,100,20,0,00,0,bce,Smart,"The user feigns crying to fluster the target, harshly lowering its Sp. Def stat."
- 42,FLATTER,Flatter,040,0,DARK,Status,100,15,0,00,0,bce,Smart,"Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat."
- 43,HONECLAWS,Hone Claws,029,0,DARK,Status,0,15,0,10,0,d,Cute,The user sharpens its claws to boost its Attack stat and accuracy.
- 44,MEMENTO,Memento,0E2,0,DARK,Status,100,10,0,00,0,be,Tough,"The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk."
- 45,NASTYPLOT,Nasty Plot,032,0,DARK,Status,0,20,0,10,0,d,Cute,The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
- 46,QUASH,Quash,11E,0,DARK,Status,100,15,0,00,0,be,Smart,The user suppresses the target and makes its move go last.
- 47,SNATCH,Snatch,0B2,0,DARK,Status,0,10,0,10,4,,Smart,The user steals the effects of any healing or stat-changing move the opponent attempts to use.
- 48,SWITCHEROO,Switcheroo,0F2,0,DARK,Status,100,10,0,00,0,be,Cool,The user trades held items with the target faster than the eye can follow.
- 49,TAUNT,Taunt,0BA,0,DARK,Status,100,20,0,00,0,bce,Smart,The target is taunted into a rage that allows it to use only attack moves for three turns.
- 50,TORMENT,Torment,0B7,0,DARK,Status,100,15,0,00,0,bce,Tough,"The user torments and enrages the target, making it incapable of using the same move twice in a row."
- 51,ROAROFTIME,Roar of Time,0C2,150,DRAGON,Special,90,5,0,00,0,bef,Cool,The user blasts the target with power that distorts even time. The user must rest on the next turn.
- 52,DRACOMETEOR,Draco Meteor,03F,140,DRAGON,Special,90,5,100,00,0,bef,Smart,Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
- 53,OUTRAGE,Outrage,0D2,120,DRAGON,Physical,100,15,0,02,0,abef,Cool,"The user rampages and attacks for two to three turns. It then becomes confused, however."
- 54,DRAGONRUSH,Dragon Rush,00F,100,DRAGON,Physical,75,10,20,00,0,abef,Cool,The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.
- 55,SPACIALREND,Spacial Rend,000,100,DRAGON,Special,95,5,0,00,0,befh,Tough,The user tears the target along with the space around it. Critical hits land more easily.
- 56,DRAGONPULSE,Dragon Pulse,000,90,DRAGON,Special,100,10,0,00,0,bef,Smart,The target is attacked with a shock wave generated by the user's gaping mouth.
- 57,DRAGONCLAW,Dragon Claw,000,80,DRAGON,Physical,100,15,0,00,0,abef,Cool,"The user slashes the target with huge, sharp claws."
- 58,DRAGONTAIL,Dragon Tail,0EC,60,DRAGON,Physical,90,10,0,00,-6,abe,Tough,"The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends."
- 59,DRAGONBREATH,Dragonbreath,007,60,DRAGON,Special,100,20,30,00,0,bef,Cool,The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
- 60,DUALCHOP,Dual Chop,0BD,40,DRAGON,Physical,90,15,0,00,0,abef,Cool,The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
- 61,TWISTER,Twister,078,40,DRAGON,Special,100,20,20,04,0,bef,Cool,The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
- 62,DRAGONRAGE,Dragon Rage,06B,1,DRAGON,Special,100,10,0,00,0,bef,Cool,This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
- 63,DRAGONDANCE,Dragon Dance,026,0,DRAGON,Status,0,20,0,10,0,d,Cool,"The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats."
- 64,BOLTSTRIKE,Bolt Strike,007,130,ELECTRIC,Physical,85,5,20,00,0,abef,Tough,"The user charges its target, surrounding itself with a great amount of electricity. It may leave the target with paralysis."
- 65,THUNDER,Thunder,008,120,ELECTRIC,Special,70,10,30,00,0,be,Cool,A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
- 66,VOLTTACKLE,Volt Tackle,0FD,120,ELECTRIC,Physical,100,15,10,00,0,abef,Cool,"The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis."
- 67,ZAPCANNON,Zap Cannon,007,120,ELECTRIC,Special,50,5,100,00,0,be,Cool,The user fires an electric blast like a cannon to inflict damage and cause paralysis.
- 68,FUSIONBOLT,Fusion Bolt,079,100,ELECTRIC,Physical,100,5,0,00,0,bef,Beauty,The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.
- 69,THUNDERBOLT,Thunderbolt,007,95,ELECTRIC,Special,100,15,10,00,0,be,Cool,A strong electric blast is loosed at the target. It may also leave the target with paralysis.
- 70,WILDCHARGE,Wild Charge,0FA,90,ELECTRIC,Physical,100,15,0,00,0,abef,Cool,The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
- 71,DISCHARGE,Discharge,007,80,ELECTRIC,Special,100,15,30,08,0,bef,Cool,A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
- 72,THUNDERPUNCH,ThunderPunch,007,75,ELECTRIC,Physical,100,15,10,00,0,abej,Cool,The target is punched with an electrified fist. It may also leave the target with paralysis.
- 73,VOLTSWITCH,Volt Switch,0EE,70,ELECTRIC,Special,100,20,0,00,0,bef,Smart,"After making its attack, the user rushes back to switch places with a party Pokémon in waiting."
- 74,SPARK,Spark,007,65,ELECTRIC,Physical,100,20,30,00,0,abe,Cool,The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
- 75,THUNDERFANG,Thunder Fang,009,65,ELECTRIC,Physical,95,15,100,00,0,abef,Smart,The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
- 76,SHOCKWAVE,Shock Wave,0A5,60,ELECTRIC,Special,0,20,0,00,0,bef,Cool,The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
- 77,ELECTROWEB,Electroweb,044,55,ELECTRIC,Special,95,15,100,04,0,bef,Smart,The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
- 78,CHARGEBEAM,Charge Beam,020,50,ELECTRIC,Special,90,10,70,00,0,bef,Beauty,The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
- 79,THUNDERSHOCK,ThunderShock,007,40,ELECTRIC,Special,100,30,10,00,0,be,Cool,A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.
- 80,ELECTROBALL,Electro Ball,099,1,ELECTRIC,Special,100,10,0,00,0,bef,Cool,"The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage."
- 81,CHARGE,Charge,021,0,ELECTRIC,Status,0,20,0,10,0,d,Smart,The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
- 82,MAGNETRISE,Magnet Rise,119,0,ELECTRIC,Status,0,10,0,10,0,dl,Cute,The user levitates using electrically generated magnetism for five turns.
- 83,THUNDERWAVE,Thunder Wave,007,0,ELECTRIC,Status,100,20,0,00,0,bce,Cool,A weak electric charge is launched at the target. It causes paralysis if it hits.
- 84,FOCUSPUNCH,Focus Punch,115,150,FIGHTING,Physical,100,20,0,00,-3,abj,Tough,The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
- 85,HIJUMPKICK,Hi Jump Kick,10B,130,FIGHTING,Physical,90,10,0,00,0,abefl,Cool,"The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead."
- 86,CLOSECOMBAT,Close Combat,03C,120,FIGHTING,Physical,100,5,0,00,0,abef,Smart,The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.
- 87,FOCUSBLAST,Focus Blast,046,120,FIGHTING,Special,70,5,10,00,0,be,Cool,The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
- 88,SUPERPOWER,Superpower,03B,120,FIGHTING,Physical,100,5,0,00,0,abe,Tough,"The user attacks the target with great power. However, it also lowers the user's Attack and Defense."
- 89,CROSSCHOP,Cross Chop,000,100,FIGHTING,Physical,80,5,0,00,0,abefh,Cool,The user delivers a double chop with its forearms crossed. Critical hits land more easily.
- 90,DYNAMICPUNCH,DynamicPunch,013,100,FIGHTING,Physical,50,5,100,00,0,abej,Cool,"The user punches the target with full, concentrated power. It confuses the target if it hits."
- 91,HAMMERARM,Hammer Arm,03E,100,FIGHTING,Physical,90,10,0,00,0,abefj,Cool,"The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however."
- 92,JUMPKICK,Jump Kick,10B,100,FIGHTING,Physical,95,10,0,00,0,abefl,Cool,"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
- 93,AURASPHERE,Aura Sphere,0A5,90,FIGHTING,Special,0,20,0,00,0,bef,Beauty,The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.
- 94,SACREDSWORD,Sacred Sword,0A9,90,FIGHTING,Physical,100,20,0,00,0,abef,Smart,The user attacks by slicing with its long horns. The target's stat changes don't affect this attack's damage.
- 95,SECRETSWORD,Secret Sword,122,85,FIGHTING,Special,100,10,0,00,0,bef,Smart,The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.
- 96,SKYUPPERCUT,Sky Uppercut,11B,85,FIGHTING,Physical,90,15,0,00,0,abefj,Cool,The user attacks the target with an uppercut thrown skyward with force.
- 97,SUBMISSION,Submission,0FA,80,FIGHTING,Physical,80,25,0,00,0,abef,Cool,The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.
- 98,BRICKBREAK,Brick Break,10A,75,FIGHTING,Physical,100,15,0,00,0,abef,Cool,The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
- 99,DRAINPUNCH,Drain Punch,0DD,75,FIGHTING,Physical,100,10,0,00,0,abefj,Beauty,An energy-draining punch. The user's HP is restored by half the damage taken by the target.
- 100,VITALTHROW,Vital Throw,0A5,70,FIGHTING,Physical,0,10,0,00,-1,abef,Cool,"The user attacks last. In return, this throw move is guaranteed not to miss."
- 101,CIRCLETHROW,Circle Throw,0EC,60,FIGHTING,Physical,90,10,0,00,-6,abe,Tough,"The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends."
- 102,FORCEPALM,Force Palm,007,60,FIGHTING,Physical,100,10,30,00,0,abef,Cool,The target is attacked with a shock wave. It may also leave the target with paralysis.
- 103,LOWSWEEP,Low Sweep,044,60,FIGHTING,Physical,100,20,100,00,0,abef,Smart,"The user attacks the target's legs swiftly, reducing the target's Speed stat."
- 104,REVENGE,Revenge,081,60,FIGHTING,Physical,100,10,0,00,-4,abef,Tough,An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
- 105,ROLLINGKICK,Rolling Kick,00F,60,FIGHTING,Physical,85,15,30,00,0,abef,Cool,"The user lashes out with a quick, spinning kick. It may also make the target flinch."
- 106,WAKEUPSLAP,Wake-Up Slap,07D,60,FIGHTING,Physical,100,10,0,00,0,abef,Smart,"This attack inflicts big damage on a sleeping target. It also wakes the target up, however."
- 107,KARATECHOP,Karate Chop,000,50,FIGHTING,Physical,100,25,0,00,0,abefh,Tough,The target is attacked with a sharp chop. Critical hits land more easily.
- 108,MACHPUNCH,Mach Punch,000,40,FIGHTING,Physical,100,30,0,00,1,abefj,Cool,The user throws a punch at blinding speed. It is certain to strike first.
- 109,ROCKSMASH,Rock Smash,043,40,FIGHTING,Physical,100,15,50,00,0,abe,Tough,The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
- 110,STORMTHROW,Storm Throw,0A0,40,FIGHTING,Physical,100,10,0,00,0,abef,Tough,The user strikes the target with a fierce blow. This attack always results in a critical hit.
- 111,VACUUMWAVE,Vacuum Wave,000,40,FIGHTING,Special,100,30,0,00,1,bef,Smart,The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
- 112,DOUBLEKICK,Double Kick,0BD,30,FIGHTING,Physical,100,30,0,00,0,abef,Cool,The target is quickly kicked twice in succession using both feet.
- 113,ARMTHRUST,Arm Thrust,0C0,15,FIGHTING,Physical,100,20,0,00,0,abef,Tough,The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
- 114,TRIPLEKICK,Triple Kick,0BF,10,FIGHTING,Physical,90,10,0,00,0,abef,Cool,A consecutive three-kick attack that becomes more powerful with each successive hit.
- 115,COUNTER,Counter,071,1,FIGHTING,Physical,100,20,0,01,-5,ab,Tough,"A retaliation move that counters any physical attack, inflicting double the damage taken."
- 116,FINALGAMBIT,Final Gambit,0E1,1,FIGHTING,Special,100,5,0,00,0,ab,Cool,The user risks everything to attack its target. The user faints but does damage equal to the user's HP.
- 117,LOWKICK,Low Kick,09A,1,FIGHTING,Physical,100,20,0,00,0,abef,Tough,A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
- 118,REVERSAL,Reversal,098,1,FIGHTING,Physical,100,15,0,00,0,abef,Cool,An all-out attack that becomes more powerful the less HP the user has.
- 119,SEISMICTOSS,Seismic Toss,06D,1,FIGHTING,Physical,100,20,0,00,0,abef,Tough,The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
- 120,BULKUP,Bulk Up,024,0,FIGHTING,Status,0,20,0,10,0,d,Beauty,"The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats."
- 121,DETECT,Detect,0AA,0,FIGHTING,Status,0,5,0,10,3,,Cool,It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
- 122,QUICKGUARD,Quick Guard,0AB,0,FIGHTING,Status,0,15,0,40,3,d,Smart,"The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises."
- 123,VCREATE,V-create,03D,180,FIRE,Physical,95,5,0,00,0,abef,Tough,"With a hot flame on its forehead, the user hurls itself at its target. It lowers the user's Defense, Sp. Def, and Speed stats."
- 124,BLASTBURN,Blast Burn,0C2,150,FIRE,Special,90,5,0,00,0,bef,Beauty,"The target is razed by a fiery explosion. The user must rest on the next turn, however."
- 125,ERUPTION,Eruption,08B,150,FIRE,Special,100,5,0,04,0,bef,Beauty,"The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes."
- 126,OVERHEAT,Overheat,03F,140,FIRE,Special,90,5,100,00,0,bef,Beauty,The user attacks the target at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
- 127,BLUEFLARE,Blue Flare,00A,130,FIRE,Special,85,5,20,00,0,bef,Beauty,"The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn."
- 128,FIREBLAST,Fire Blast,00A,120,FIRE,Special,85,5,10,00,0,be,Beauty,The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
- 129,FLAREBLITZ,Flare Blitz,0FE,120,FIRE,Physical,100,15,10,00,0,abefg,Smart,The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
- 130,MAGMASTORM,Magma Storm,0CF,120,FIRE,Special,75,5,0,00,0,bef,Tough,The target becomes trapped within a maelstrom of fire that rages for four to five turns.
- 131,FUSIONFLARE,Fusion Flare,07A,100,FIRE,Special,100,5,0,00,0,befg,Beauty,The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.
- 132,HEATWAVE,Heat Wave,00A,100,FIRE,Special,90,10,10,04,0,be,Beauty,The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
- 133,INFERNO,Inferno,00A,100,FIRE,Special,50,5,100,00,0,be,Beauty,The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
- 134,SACREDFIRE,Sacred Fire,00A,100,FIRE,Physical,95,5,50,00,0,beg,Beauty,The target is razed with a mystical fire of great intensity. It may also leave the target with a burn.
- 135,SEARINGSHOT,Searing Shot,00A,100,FIRE,Special,100,5,30,08,0,bef,Beauty,An inferno of scarlet flames torches everything around the user. It may leave the target with a burn.
- 136,FLAMETHROWER,Flamethrower,00A,95,FIRE,Special,100,15,10,00,0,be,Beauty,The target is scorched with an intense blast of fire. It may also leave the target with a burn.
- 137,BLAZEKICK,Blaze Kick,00A,85,FIRE,Physical,90,10,10,00,0,abeh,Beauty,The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.
- 138,FIERYDANCE,Fiery Dance,020,80,FIRE,Special,100,10,50,00,0,bef,Beauty,"Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat."
- 139,LAVAPLUME,Lava Plume,00A,80,FIRE,Special,100,15,30,08,0,bef,Tough,An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
- 140,FIREPUNCH,Fire Punch,00A,75,FIRE,Physical,100,15,10,00,0,abej,Beauty,The target is punched with a fiery fist. It may leave the target with a burn.
- 141,FLAMEBURST,Flame Burst,074,70,FIRE,Special,100,15,0,00,0,bef,Tough,The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
- 142,FIREFANG,Fire Fang,00B,65,FIRE,Physical,95,15,10,00,0,abef,Beauty,The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
- 143,FLAMEWHEEL,Flame Wheel,00A,60,FIRE,Physical,100,25,10,00,0,abeg,Beauty,The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.
- 144,FIREPLEDGE,Fire Pledge,107,50,FIRE,Special,100,10,0,00,0,bef,Beauty,"A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire."
- 145,FLAMECHARGE,Flame Charge,01F,50,FIRE,Physical,100,20,100,00,0,abef,Cool,"The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat."
- 146,EMBER,Ember,00A,40,FIRE,Special,100,25,10,00,0,be,Beauty,The target is attacked with small flames. It may also leave the target with a burn.
- 147,FIRESPIN,Fire Spin,0CF,35,FIRE,Special,85,15,0,00,0,bef,Beauty,The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
- 148,INCINERATE,Incinerate,0F5,30,FIRE,Special,100,15,0,04,0,be,Smart,"The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable."
- 149,HEATCRASH,Heat Crash,09B,1,FIRE,Physical,100,10,0,00,0,abef,Tough,"The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the damage."
- 150,SUNNYDAY,Sunny Day,0FF,0,FIRE,Status,0,5,0,20,0,,Beauty,"The user intensifies the sun for five turns, powering up Fire-type moves."
- 151,WILLOWISP,Will-O-Wisp,00A,0,FIRE,Status,75,15,0,00,0,bce,Beauty,"The user shoots a sinister, bluish-white flame at the target to inflict a burn."
- 152,SKYATTACK,Sky Attack,0C7,140,FLYING,Physical,90,5,30,00,0,befh,Cool,A second-turn attack move where critical hits land more easily. It may also make the target flinch.
- 153,BRAVEBIRD,Brave Bird,0FB,120,FLYING,Physical,100,15,0,00,0,abef,Cute,The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
- 154,HURRICANE,Hurricane,015,120,FLYING,Special,70,10,30,00,0,bef,Cool,The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
- 155,AEROBLAST,Aeroblast,000,100,FLYING,Special,95,5,0,00,0,befh,Cool,A vortex of air is shot at the target to inflict damage. Critical hits land more easily.
- 156,FLY,Fly,0C9,90,FLYING,Physical,95,15,0,00,0,abefl,Smart,"The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town."
- 157,BOUNCE,Bounce,0CC,85,FLYING,Physical,85,5,30,00,0,abefl,Cute,"The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis."
- 158,DRILLPECK,Drill Peck,000,80,FLYING,Physical,100,20,0,00,0,abef,Cool,A corkscrewing attack with the sharp beak acting as a drill.
- 159,AIRSLASH,Air Slash,00F,75,FLYING,Special,95,20,30,00,0,bef,Cool,The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
- 160,AERIALACE,Aerial Ace,0A5,60,FLYING,Physical,0,20,0,00,0,abef,Cool,"The user confounds the foe with speed, then slashes. The attack lands without fail."
- 161,CHATTER,Chatter,014,60,FLYING,Special,100,20,0,00,0,bk,Smart,The user attacks using a sound wave based on words it has learned. It may also confuse the target.
- 162,PLUCK,Pluck,0F4,60,FLYING,Physical,100,20,0,00,0,abef,Cute,"The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect."
- 163,SKYDROP,Sky Drop,0CE,60,FLYING,Physical,100,10,0,00,0,abefl,Cool,"The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky."
- 164,WINGATTACK,Wing Attack,000,60,FLYING,Physical,100,35,0,00,0,abef,Cool,"The target is struck with large, imposing wings spread wide to inflict damage."
- 165,ACROBATICS,Acrobatics,086,55,FLYING,Physical,100,15,0,00,0,abef,Cool,"The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage."
- 166,AIRCUTTER,Air Cutter,000,55,FLYING,Special,95,25,0,04,0,befh,Cool,The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
- 167,GUST,Gust,077,40,FLYING,Special,100,35,0,00,0,bef,Smart,A gust of wind is whipped up by wings and launched at the target to inflict damage.
- 168,PECK,Peck,000,35,FLYING,Physical,100,35,0,00,0,abef,Cool,The target is jabbed with a sharply pointed beak or horn.
- 169,DEFOG,Defog,049,0,FLYING,Status,0,15,0,00,0,bce,Beauty,A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
- 170,FEATHERDANCE,FeatherDance,04B,0,FLYING,Status,100,15,0,00,0,bce,Beauty,The user covers the target's body with a mass of down that harshly lowers its Attack stat.
- 171,MIRRORMOVE,Mirror Move,0AE,0,FLYING,Status,0,20,0,00,0,,Smart,The user counters the target by mimicking the target's last move.
- 172,ROOST,Roost,0D6,0,FLYING,Status,0,10,0,10,0,di,Cool,The user lands and rests its body. It restores the user's HP by up to half of its max HP.
- 173,TAILWIND,Tailwind,05B,0,FLYING,Status,0,30,0,40,0,d,Smart,The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
- 174,SHADOWFORCE,Shadow Force,0CD,120,GHOST,Physical,100,5,0,00,0,aef,Smart,"The user disappears, then strikes the target on the second turn. It hits even if the target protects itself."
- 175,SHADOWBALL,Shadow Ball,046,80,GHOST,Special,100,15,20,00,0,be,Smart,The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
- 176,SHADOWCLAW,Shadow Claw,000,70,GHOST,Physical,100,15,0,00,0,abefh,Cute,The user slashes with a sharp claw made from shadows. Critical hits land more easily.
- 177,OMINOUSWIND,Ominous Wind,02D,60,GHOST,Special,100,5,10,00,0,bef,Smart,The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
- 178,SHADOWPUNCH,Shadow Punch,0A5,60,GHOST,Physical,0,20,0,00,0,abefj,Smart,The user throws a punch from the shadows. The punch lands without fail.
- 179,HEX,Hex,07F,50,GHOST,Special,100,10,0,00,0,bef,Cool,This relentless attack does massive damage to a target affected by status problems.
- 180,SHADOWSNEAK,Shadow Sneak,000,40,GHOST,Physical,100,30,0,00,1,abef,Smart,The user extends its shadow and attacks the target from behind. This move always goes first.
- 181,ASTONISH,Astonish,00F,30,GHOST,Physical,100,15,30,00,0,abe,Smart,The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
- 182,LICK,Lick,007,20,GHOST,Physical,100,30,30,00,0,abe,Tough,"The target is licked with a long tongue, causing damage. It may also leave the target with paralysis."
- 183,NIGHTSHADE,Night Shade,06D,1,GHOST,Special,100,15,0,00,0,bef,Smart,The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
- 184,CONFUSERAY,Confuse Ray,013,0,GHOST,Status,100,10,0,00,0,bce,Smart,The target is exposed to a sinister ray that triggers confusion.
- 185,CURSE,Curse,10D,0,GHOST,Status,0,10,0,10,0,,Tough,A move that works differently for the Ghost type than for all the other types.
- 186,DESTINYBOND,Destiny Bond,0E7,0,GHOST,Status,0,5,0,10,0,,Smart,"When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints."
- 187,GRUDGE,Grudge,0E6,0,GHOST,Status,0,5,0,10,0,,Tough,"If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out."
- 188,NIGHTMARE,Nightmare,10F,0,GHOST,Status,100,15,0,00,0,be,Smart,A sleeping target sees a nightmare that inflicts some damage every turn.
- 189,SPITE,Spite,10E,0,GHOST,Status,100,10,0,00,0,bce,Tough,The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
- 190,FRENZYPLANT,Frenzy Plant,0C2,150,GRASS,Special,90,5,0,00,0,bef,Cool,The user slams the target with an enormous tree. The user can't move on the next turn.
- 191,LEAFSTORM,Leaf Storm,03F,140,GRASS,Special,90,5,100,00,0,bef,Cute,The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
- 192,PETALDANCE,Petal Dance,0D2,120,GRASS,Special,100,10,0,02,0,abef,Beauty,The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
- 193,POWERWHIP,Power Whip,000,120,GRASS,Physical,85,10,0,00,0,abef,Beauty,The user violently whirls its vines or tentacles to harshly lash the target.
- 194,SEEDFLARE,Seed Flare,04F,120,GRASS,Special,85,5,40,00,0,bef,Cool,The user emits a shock wave from its body to attack its target. It may harshly lower the target's Sp. Def.
- 195,SOLARBEAM,SolarBeam,0C4,120,GRASS,Special,100,10,0,00,0,bef,Cool,"A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn."
- 196,WOODHAMMER,Wood Hammer,0FB,120,GRASS,Physical,100,15,0,00,0,abef,Tough,The user slams its rugged body into the target to attack. The user also sustains serious damage.
- 197,LEAFBLADE,Leaf Blade,000,90,GRASS,Physical,100,15,0,00,0,abefh,Cool,The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
- 198,ENERGYBALL,Energy Ball,046,80,GRASS,Special,100,10,10,00,0,be,Beauty,The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
- 199,SEEDBOMB,Seed Bomb,000,80,GRASS,Physical,100,15,0,00,0,bef,Smart,The user slams a barrage of hard-shelled seeds down on the target from above.
- 200,GIGADRAIN,Giga Drain,0DD,75,GRASS,Special,100,10,0,00,0,be,Smart,A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- 201,HORNLEECH,Horn Leech,0DD,75,GRASS,Physical,100,10,0,00,0,abe,Cute,The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.
- 202,LEAFTORNADO,Leaf Tornado,047,65,GRASS,Special,90,10,30,00,0,be,Beauty,The user attacks its target by encircling it in sharp leaves. This attack may also lower the foe's accuracy.
- 203,MAGICALLEAF,Magical Leaf,0A5,60,GRASS,Special,0,20,0,00,0,bef,Beauty,The user scatters curious leaves that chase the target. This attack will not miss.
- 204,NEEDLEARM,Needle Arm,00F,60,GRASS,Physical,100,15,30,00,0,abe,Smart,The user attacks by wildly swinging its thorny arms. It may also make the target flinch.
- 205,RAZORLEAF,Razor Leaf,000,55,GRASS,Physical,95,25,0,04,0,befh,Cool,Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.
- 206,GRASSPLEDGE,Grass Pledge,106,50,GRASS,Special,100,10,0,00,0,bef,Beauty,"A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp."
- 207,MEGADRAIN,Mega Drain,0DD,40,GRASS,Special,100,15,0,00,0,be,Smart,A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- 208,VINEWHIP,Vine Whip,000,35,GRASS,Physical,100,15,0,00,0,abef,Cool,"The target is struck with slender, whiplike vines to inflict damage."
- 209,BULLETSEED,Bullet Seed,0C0,25,GRASS,Physical,100,30,0,00,0,bef,Cool,The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
- 210,ABSORB,Absorb,0DD,20,GRASS,Special,100,25,0,00,0,be,Smart,A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
- 211,GRASSKNOT,Grass Knot,09A,1,GRASS,Special,100,20,0,00,0,abef,Smart,"The user snares the target with grass and trips it. The heavier the target, the greater the damage."
- 212,AROMATHERAPY,Aromatherapy,019,0,GRASS,Status,0,5,0,40,0,dk,Smart,The user releases a soothing scent that heals all status problems affecting the user's party.
- 213,COTTONGUARD,Cotton Guard,038,0,GRASS,Status,0,10,0,10,0,d,Cute,"The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat."
- 214,COTTONSPORE,Cotton Spore,04D,0,GRASS,Status,100,40,0,00,0,bce,Beauty,"The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat."
- 215,GRASSWHISTLE,GrassWhistle,003,0,GRASS,Status,55,15,0,00,0,bcek,Smart,The user plays a pleasant melody that lulls the target into a deep sleep.
- 216,INGRAIN,Ingrain,0DB,0,GRASS,Status,0,20,0,10,0,d,Smart,"The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out."
- 217,LEECHSEED,Leech Seed,0DC,0,GRASS,Status,90,10,0,00,0,bce,Smart,A seed is planted on the target. It steals some HP from the target every turn.
- 218,SLEEPPOWDER,Sleep Powder,003,0,GRASS,Status,75,15,0,00,0,bce,Smart,The user scatters a big cloud of sleep-inducing dust around the target.
- 219,SPORE,Spore,003,0,GRASS,Status,100,15,0,00,0,bce,Beauty,The user scatters bursts of spores that induce sleep.
- 220,STUNSPORE,Stun Spore,007,0,GRASS,Status,75,30,0,00,0,bce,Smart,The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.
- 221,SYNTHESIS,Synthesis,0D8,0,GRASS,Status,0,5,0,10,0,di,Smart,The user restores its own HP. The amount of HP regained varies with the weather.
- 222,WORRYSEED,Worry Seed,064,0,GRASS,Status,100,10,0,00,0,bce,Beauty,A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
- 223,EARTHQUAKE,Earthquake,076,100,GROUND,Physical,100,10,0,08,0,bef,Tough,The user sets off an earthquake that strikes every Pokémon around it.
- 224,EARTHPOWER,Earth Power,046,90,GROUND,Special,100,10,10,00,0,bef,Smart,The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
- 225,DIG,Dig,0CA,80,GROUND,Physical,100,10,0,00,0,abef,Smart,"The user burrows, then attacks on the second turn. It can also be used to exit dungeons."
- 226,DRILLRUN,Drill Run,000,80,GROUND,Physical,95,10,0,00,0,abefh,Tough,The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
- 227,BONECLUB,Bone Club,00F,65,GROUND,Physical,85,20,10,00,0,be,Tough,The user clubs the target with a bone. It may also make the target flinch.
- 228,MUDBOMB,Mud Bomb,047,65,GROUND,Special,85,10,30,00,0,bef,Smart,The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
- 229,BULLDOZE,Bulldoze,044,60,GROUND,Physical,100,20,100,08,0,bef,Tough,The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
- 230,MUDSHOT,Mud Shot,044,55,GROUND,Special,95,15,100,00,0,bef,Tough,The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed.
- 231,BONEMERANG,Bonemerang,0BD,50,GROUND,Physical,90,10,0,00,0,bef,Tough,"The user throws the bone it holds. The bone loops to hit the target twice, coming and going."
- 232,SANDTOMB,Sand Tomb,0CF,35,GROUND,Physical,85,15,0,00,0,bef,Smart,The user traps the target inside a harshly raging sandstorm for four to five turns.
- 233,BONERUSH,Bone Rush,0C0,25,GROUND,Physical,90,10,0,00,0,bef,Tough,The user strikes the target with a hard bone two to five times in a row.
- 234,MUDSLAP,Mud-Slap,047,20,GROUND,Special,100,10,100,00,0,be,Cute,The user hurls mud in the target's face to inflict damage and lower its accuracy.
- 235,FISSURE,Fissure,070,1,GROUND,Physical,30,5,0,00,0,be,Tough,The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.
- 236,MAGNITUDE,Magnitude,095,1,GROUND,Physical,100,30,0,08,0,bef,Tough,The user looses a ground-shaking quake affecting everyone around the user. Its power varies.
- 237,MUDSPORT,Mud Sport,09D,0,GROUND,Status,0,15,0,40,0,,Cute,The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
- 238,SANDATTACK,Sand-Attack,047,0,GROUND,Status,100,15,0,00,0,bce,Cute,"Sand is hurled in the target's face, reducing its accuracy."
- 239,SPIKES,Spikes,103,0,GROUND,Status,0,20,0,80,0,c,Smart,The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
- 240,FREEZESHOCK,Freeze Shock,0C5,140,ICE,Physical,90,5,30,00,0,bef,Cool,"On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis."
- 241,ICEBURN,Ice Burn,0C6,140,ICE,Special,90,5,30,00,0,bef,Cool,"On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn."
- 242,BLIZZARD,Blizzard,00D,120,ICE,Special,70,5,10,04,0,be,Beauty,A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
- 243,ICEBEAM,Ice Beam,00C,95,ICE,Special,100,10,10,00,0,be,Beauty,The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
- 244,ICICLECRASH,Icicle Crash,00F,85,ICE,Physical,90,10,30,00,0,be,Tough,The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.
- 245,ICEPUNCH,Ice Punch,00C,75,ICE,Physical,100,15,10,00,0,abej,Beauty,The target is punched with an icy fist. It may also leave the target frozen.
- 246,AURORABEAM,Aurora Beam,042,65,ICE,Special,100,20,10,00,0,be,Beauty,The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
- 247,GLACIATE,Glaciate,044,65,ICE,Special,95,10,100,04,0,be,Beauty,The user attacks by blowing freezing cold air at opposing Pokémon. This attack reduces the targets' Speed stat.
- 248,ICEFANG,Ice Fang,00E,65,ICE,Physical,95,15,10,00,0,abef,Cool,The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.
- 249,AVALANCHE,Avalanche,081,60,ICE,Physical,100,10,0,00,-4,abef,Cool,An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
- 250,ICYWIND,Icy Wind,044,55,ICE,Special,95,15,100,04,0,be,Beauty,The user attacks with a gust of chilled air. It also lowers the targets' Speed stat.
- 251,FROSTBREATH,Frost Breath,0A0,40,ICE,Special,90,10,0,00,0,bef,Beauty,The user blows a cold breath on the target. This attack always results in a critical hit.
- 252,ICESHARD,Ice Shard,000,40,ICE,Physical,100,30,0,00,1,bef,Beauty,The user flash freezes chunks of ice and hurls them at the target. This move always goes first.
- 253,POWDERSNOW,Powder Snow,00C,40,ICE,Special,100,25,10,04,0,be,Beauty,The user attacks with a chilling gust of powdery snow. It may also freeze the targets.
- 254,ICEBALL,Ice Ball,0D3,30,ICE,Physical,90,20,0,00,0,abef,Beauty,The user continually rolls into the target over five turns. It becomes stronger each time it hits.
- 255,ICICLESPEAR,Icicle Spear,0C0,25,ICE,Physical,100,30,0,00,0,bef,Beauty,The user launches sharp icicles at the target. It strikes two to five times in a row.
- 256,SHEERCOLD,Sheer Cold,070,1,ICE,Special,30,5,0,00,0,be,Beauty,The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits.
- 257,HAIL,Hail,102,0,ICE,Status,0,10,0,20,0,,Beauty,The user summons a hail storm lasting five turns. It damages all Pokémon except the Ice type.
- 258,HAZE,Haze,051,0,ICE,Status,0,30,0,20,0,,Beauty,The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
- 259,MIST,Mist,056,0,ICE,Status,0,30,0,40,0,d,Beauty,The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
- 260,EXPLOSION,Explosion,0E0,250,NORMAL,Physical,100,5,0,08,0,bef,Beauty,The user explodes to inflict damage on those around it. The user faints upon using this move.
- 261,SELFDESTRUCT,Selfdestruct,0E0,200,NORMAL,Physical,100,5,0,08,0,bef,Beauty,The user attacks everything around it by causing an explosion. The user faints upon using this move.
- 262,GIGAIMPACT,Giga Impact,0C2,150,NORMAL,Physical,90,5,0,00,0,abef,Beauty,The user charges at the target using every bit of its power. The user must rest on the next turn.
- 263,HYPERBEAM,Hyper Beam,0C2,150,NORMAL,Special,90,5,0,00,0,bef,Cool,The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
- 264,LASTRESORT,Last Resort,125,140,NORMAL,Physical,100,5,0,00,0,abef,Cute,This move can be used only after the user has used all the other moves it knows in the battle.
- 265,DOUBLEEDGE,Double-Edge,0FB,120,NORMAL,Physical,100,15,0,00,0,abef,Tough,"A reckless, life-risking tackle. It also damages the user by a fairly large amount, however."
- 266,HEADCHARGE,Head Charge,0FA,120,NORMAL,Physical,100,15,0,00,0,abef,Tough,"The user charges its head into its target, using its powerful guard hair. It also damages the user a little."
- 267,MEGAKICK,Mega Kick,000,120,NORMAL,Physical,75,5,0,00,0,abef,Cool,The target is attacked by a kick launched with muscle-packed power.
- 268,THRASH,Thrash,0D2,120,NORMAL,Physical,100,10,0,02,0,abef,Tough,"The user rampages and attacks for two to three turns. It then becomes confused, however."
- 269,EGGBOMB,Egg Bomb,000,100,NORMAL,Physical,75,10,0,00,0,bef,Tough,A large egg is hurled at the target with maximum force to inflict damage.
- 270,JUDGMENT,Judgment,09F,100,NORMAL,Special,100,10,0,00,0,bef,Smart,The user releases countless shots of light at the target. Its type varies with the kind of Plate the user is holding.
- 271,SKULLBASH,Skull Bash,0C8,100,NORMAL,Physical,100,15,100,00,0,abef,Tough,"The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn."
- 272,HYPERVOICE,Hyper Voice,000,90,NORMAL,Special,100,10,0,04,0,bek,Cool,The user lets loose a horribly echoing shout with the power to inflict damage.
- 273,ROCKCLIMB,Rock Climb,013,90,NORMAL,Physical,85,20,20,00,0,abef,Cool,The user attacks the target by smashing into it with incredible force. It may also confuse the target.
- 274,TAKEDOWN,Take Down,0FA,90,NORMAL,Physical,85,20,0,00,0,abef,Tough,"A reckless, full-body charge attack for slamming into the target. It also damages the user a little."
- 275,UPROAR,Uproar,0D1,90,NORMAL,Special,100,10,0,02,0,befk,Cute,"The user attacks in an uproar for three turns. Over that time, no one can fall asleep."
- 276,BODYSLAM,Body Slam,007,85,NORMAL,Physical,100,15,30,00,0,abe,Tough,The user drops onto the target with its full body weight. It may leave the target with paralysis.
- 277,TECHNOBLAST,Techno Blast,09F,85,NORMAL,Special,100,5,0,00,0,bef,Smart,The user fires a beam of light at its target. The type changes depending on the Drive the user holds.
- 278,EXTREMESPEED,ExtremeSpeed,000,80,NORMAL,Physical,100,5,0,00,2,abef,Cool,The user charges the target at blinding speed. This attack always goes before any other move.
- 279,HYPERFANG,Hyper Fang,00F,80,NORMAL,Physical,90,15,10,00,0,abe,Cool,The user bites hard on the target with its sharp front fangs. It may also make the target flinch.
- 280,MEGAPUNCH,Mega Punch,000,80,NORMAL,Physical,85,20,0,00,0,abefj,Tough,The target is slugged by a punch thrown with muscle-packed power.
- 281,RAZORWIND,Razor Wind,0C3,80,NORMAL,Special,100,10,0,04,0,befh,Cool,A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
- 282,SLAM,Slam,000,80,NORMAL,Physical,75,20,0,00,0,abef,Tough,"The target is slammed with a long tail, vines, etc., to inflict damage."
- 283,STRENGTH,Strength,000,80,NORMAL,Physical,100,15,0,00,0,abef,Tough,The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
- 284,TRIATTACK,Tri Attack,017,80,NORMAL,Special,100,10,20,00,0,be,Beauty,"The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis."
- 285,CRUSHCLAW,Crush Claw,043,75,NORMAL,Physical,95,10,50,00,0,abe,Cool,The user slashes the target with hard and sharp claws. It may also lower the target's Defense.
- 286,RELICSONG,Relic Song,003,75,NORMAL,Special,100,10,10,04,0,bek,Beauty,The user sings an ancient song and attacks by appealing to the hearts of those listening. It may also induce sleep.
- 287,CHIPAWAY,Chip Away,0A9,70,NORMAL,Physical,100,20,0,00,0,abef,Smart,"Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage."
- 288,DIZZYPUNCH,Dizzy Punch,013,70,NORMAL,Physical,100,10,20,00,0,abej,Cool,The target is hit with rhythmically launched punches that may also leave it confused.
- 289,FACADE,Facade,07E,70,NORMAL,Physical,100,20,0,00,0,abe,Cute,"An attack move that doubles its power if the user is poisoned, burned, or has paralysis."
- 290,HEADBUTT,Headbutt,00F,70,NORMAL,Physical,100,15,30,00,0,abe,Tough,The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
- 291,RETALIATE,Retaliate,085,70,NORMAL,Physical,100,5,0,00,0,abef,Tough,"The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases."
- 292,SECRETPOWER,Secret Power,0A4,70,NORMAL,Physical,100,20,30,00,0,be,Smart,The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
- 293,SLASH,Slash,000,70,NORMAL,Physical,100,20,0,00,0,abefh,Cool,The target is attacked with a slash of claws or blades. Critical hits land more easily.
- 294,HORNATTACK,Horn Attack,000,65,NORMAL,Physical,100,25,0,00,0,abef,Cool,The target is jabbed with a sharply pointed horn to inflict damage.
- 295,STOMP,Stomp,010,65,NORMAL,Physical,100,20,30,00,0,abe,Tough,The target is stomped with a big foot. It may also make the target flinch.
- 296,COVET,Covet,0F1,60,NORMAL,Physical,100,40,0,00,0,abe,Cute,"The user endearingly approaches the target, then steals the target's held item."
- 297,ROUND,Round,083,60,NORMAL,Special,100,15,0,00,0,befk,Beauty,The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
- 298,SMELLINGSALT,SmellingSalt,07C,60,NORMAL,Physical,100,10,0,00,0,abe,Smart,"This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however."
- 299,SWIFT,Swift,0A5,60,NORMAL,Special,0,20,0,04,0,bef,Cool,Star-shaped rays are shot at the opposing team. This attack never misses.
- 300,VICEGRIP,ViceGrip,000,55,NORMAL,Physical,100,30,0,00,0,abef,Tough,The target is gripped and squeezed from both sides to inflict damage.
- 301,CUT,Cut,000,50,NORMAL,Physical,95,30,0,00,0,abef,Cool,The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
- 302,STRUGGLE,Struggle,002,50,NORMAL,Physical,0,1,0,00,0,abf,Cool,An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.
- 303,TACKLE,Tackle,000,50,NORMAL,Physical,100,35,0,00,0,abef,Tough,A physical attack in which the user charges and slams into the target with its whole body.
- 304,WEATHERBALL,Weather Ball,087,50,NORMAL,Special,100,10,0,00,0,bef,Smart,An attack move that varies in power and type depending on the weather.
- 305,ECHOEDVOICE,Echoed Voice,092,40,NORMAL,Special,100,15,0,00,0,befk,Cute,"The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage."
- 306,FAKEOUT,Fake Out,012,40,NORMAL,Physical,100,10,100,00,3,abe,Cute,An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
- 307,FALSESWIPE,False Swipe,0E9,40,NORMAL,Physical,100,40,0,00,0,abef,Cool,A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
- 308,PAYDAY,Pay Day,109,40,NORMAL,Physical,100,20,0,00,0,bef,Smart,Numerous coins are hurled at the target to inflict damage. Money is earned after battle.
- 309,POUND,Pound,000,40,NORMAL,Physical,100,35,0,00,0,abef,Tough,"The target is physically pounded with a long tail or a foreleg, etc."
- 310,QUICKATTACK,Quick Attack,000,40,NORMAL,Physical,100,30,0,00,1,abef,Cool,The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
- 311,SCRATCH,Scratch,000,40,NORMAL,Physical,100,35,0,00,0,abef,Tough,"Hard, pointed, and sharp claws rake the target to inflict damage."
- 312,SNORE,Snore,011,40,NORMAL,Special,100,15,30,00,0,befk,Cute,An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
- 313,DOUBLEHIT,Double Hit,0BD,35,NORMAL,Physical,90,10,0,00,0,abef,Smart,"The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row."
- 314,FEINT,Feint,0AD,30,NORMAL,Physical,100,10,0,00,2,,Beauty,An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
- 315,TAILSLAP,Tail Slap,0C0,25,NORMAL,Physical,85,10,0,00,0,abef,Cute,The user attacks by striking the target with its hard tail. It hits the Pokémon two to five times in a row.
- 316,RAGE,Rage,093,20,NORMAL,Physical,100,20,0,00,0,abef,Cool,"As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle."
- 317,RAPIDSPIN,Rapid Spin,110,20,NORMAL,Physical,100,40,0,00,0,abef,Cool,"A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes."
- 318,SPIKECANNON,Spike Cannon,0C0,20,NORMAL,Physical,100,15,0,00,0,bef,Cool,Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
- 319,COMETPUNCH,Comet Punch,0C0,18,NORMAL,Physical,85,15,0,00,0,abefj,Tough,The target is hit with a flurry of punches that strike two to five times in a row.
- 320,FURYSWIPES,Fury Swipes,0C0,18,NORMAL,Physical,80,15,0,00,0,abef,Tough,The target is raked with sharp claws or scythes for two to five times in quick succession.
- 321,BARRAGE,Barrage,0C0,15,NORMAL,Physical,85,20,0,00,0,bef,Tough,Round objects are hurled at the target to strike two to five times in a row.
- 322,BIND,Bind,0CF,15,NORMAL,Physical,85,20,0,00,0,abef,Tough,Things such as long bodies or tentacles are used to bind and squeeze the foe for four to five turns.
- 323,DOUBLESLAP,DoubleSlap,0C0,15,NORMAL,Physical,85,10,0,00,0,abef,Tough,"The target is slapped repeatedly, back and forth, two to five times in a row."
- 324,FURYATTACK,Fury Attack,0C0,15,NORMAL,Physical,85,20,0,00,0,abef,Cool,The target is jabbed repeatedly with a horn or beak two to five times in a row.
- 325,WRAP,Wrap,0CF,15,NORMAL,Physical,90,20,0,00,0,abef,Tough,A long body or vines are used to wrap and squeeze the target for four to five turns.
- 326,CONSTRICT,Constrict,044,10,NORMAL,Physical,100,35,10,00,0,abe,Tough,"The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat."
- 327,BIDE,Bide,0D4,1,NORMAL,Physical,0,10,0,10,1,abf,Tough,"The user endures attacks for two turns, then strikes back to cause double the damage taken."
- 328,CRUSHGRIP,Crush Grip,08C,1,NORMAL,Physical,100,5,0,00,0,abef,Tough,The target is crushed with great force. The attack is more powerful the more HP the target has left.
- 329,ENDEAVOR,Endeavor,06E,1,NORMAL,Physical,100,5,0,00,0,abef,Tough,An attack move that cuts down the target's HP to equal the user's HP.
- 330,FLAIL,Flail,098,1,NORMAL,Physical,100,15,0,00,0,abef,Cute,The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
- 331,FRUSTRATION,Frustration,08A,1,NORMAL,Physical,100,20,0,00,0,abef,Cute,A full-power attack that grows more powerful the less the user likes its Trainer.
- 332,GUILLOTINE,Guillotine,070,1,NORMAL,Physical,30,5,0,00,0,abe,Cool,"A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits."
- 333,HIDDENPOWER,Hidden Power,090,1,NORMAL,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 334,HORNDRILL,Horn Drill,070,1,NORMAL,Physical,30,5,0,00,0,abe,Cool,"The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly."
- 335,NATURALGIFT,Natural Gift,096,1,NORMAL,Physical,100,15,0,00,0,be,Cool,The user draws power to attack by using its held Berry. The Berry determines its type and power.
- 336,PRESENT,Present,094,1,NORMAL,Physical,90,15,0,00,0,be,Cute,"The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however."
- 337,RETURN,Return,089,1,NORMAL,Physical,100,20,0,00,0,abef,Cute,A full-power attack that grows more powerful the more the user likes its Trainer.
- 338,SONICBOOM,SonicBoom,06A,1,NORMAL,Special,90,20,0,00,0,bef,Cool,The target is hit with a destructive shock wave that always inflicts 20 HP damage.
- 339,SPITUP,Spit Up,113,1,NORMAL,Special,100,10,0,00,0,bf,Tough,"The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage."
- 340,SUPERFANG,Super Fang,06C,1,NORMAL,Physical,90,10,0,00,0,abe,Tough,The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half.
- 341,TRUMPCARD,Trump Card,097,1,NORMAL,Special,0,5,0,00,0,abef,Cool,"The fewer PP this move has, the greater its attack power."
- 342,WRINGOUT,Wring Out,08C,1,NORMAL,Special,100,5,0,00,0,abef,Smart,"The user powerfully wrings the target. The more HP the target has, the greater this attack's power."
- 343,ACUPRESSURE,Acupressure,037,0,NORMAL,Status,0,30,0,200,0,,Cool,"The user applies pressure to stress points, sharply boosting one of its stats."
- 344,AFTERYOU,After You,11D,0,NORMAL,Status,0,15,0,00,0,,Beauty,The user helps the target and makes it use its move right after the user.
- 345,ASSIST,Assist,0B5,0,NORMAL,Status,0,20,0,10,0,,Cute,The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
- 346,ATTRACT,Attract,016,0,NORMAL,Status,100,15,0,00,0,bce,Cute,"If it is the opposite gender of the user, the target becomes infatuated and less likely to attack."
- 347,BATONPASS,Baton Pass,0ED,0,NORMAL,Status,0,40,0,10,0,,Cute,"The user switches places with a party Pokémon in waiting, passing along any stat changes."
- 348,BELLYDRUM,Belly Drum,03A,0,NORMAL,Status,0,10,0,10,0,d,Cute,The user maximizes its Attack stat in exchange for HP equal to half its max HP.
- 349,BESTOW,Bestow,0F3,0,NORMAL,Status,0,15,0,00,0,be,Beauty,The user passes its held item to the target when the target isn't holding an item.
- 350,BLOCK,Block,0EF,0,NORMAL,Status,0,5,0,00,0,bce,Cute,The user blocks the target's way with arms spread wide to prevent escape.
- 351,CAMOUFLAGE,Camouflage,060,0,NORMAL,Status,0,20,0,10,0,d,Smart,"The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave."
- 352,CAPTIVATE,Captivate,04E,0,NORMAL,Status,100,20,0,04,0,bce,Beauty,"If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat."
- 353,CHARM,Charm,04B,0,NORMAL,Status,100,20,0,00,0,bce,Cute,"The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered."
- 354,CONVERSION,Conversion,05E,0,NORMAL,Status,0,30,0,10,0,d,Beauty,The user changes its type to become the same type as one of its moves.
- 355,CONVERSION2,Conversion 2,05F,0,NORMAL,Status,0,30,0,00,0,,Beauty,The user changes its type to make itself resistant to the type of the attack the opponent used last.
- 356,COPYCAT,Copycat,0AF,0,NORMAL,Status,0,20,0,01,0,,Cool,The user mimics the move used immediately before it. The move fails if no other move has been used yet.
- 357,DEFENSECURL,Defense Curl,01E,0,NORMAL,Status,0,40,0,10,0,d,Cute,The user curls up to conceal weak spots and raise its Defense stat.
- 358,DISABLE,Disable,0B9,0,NORMAL,Status,100,20,0,00,0,bce,Smart,"For four turns, this move prevents the target from using the move it last used."
- 359,DOUBLETEAM,Double Team,022,0,NORMAL,Status,0,15,0,10,0,d,Cool,"By moving rapidly, the user makes illusory copies of itself to raise its evasiveness."
- 360,ENCORE,Encore,0BC,0,NORMAL,Status,100,5,0,00,0,bce,Cute,The user compels the target to keep using only the move it last used for three turns.
- 361,ENDURE,Endure,0E8,0,NORMAL,Status,0,10,0,10,3,,Tough,The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
- 362,ENTRAINMENT,Entrainment,066,0,NORMAL,Status,100,15,0,00,0,bce,Smart,"The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's."
- 363,FLASH,Flash,047,0,NORMAL,Status,100,20,0,00,0,bce,Beauty,The user flashes a light that cuts the target's accuracy. It can also be used to illuminate caves.
- 364,FOCUSENERGY,Focus Energy,023,0,NORMAL,Status,0,30,0,10,0,d,Cool,The user takes a deep breath and focuses so that critical hits land more easily.
- 365,FOLLOWME,Follow Me,117,0,NORMAL,Status,0,20,0,10,3,,Cute,"The user draws attention to itself, making all targets take aim only at the user."
- 366,FORESIGHT,Foresight,0A7,0,NORMAL,Status,0,40,0,00,0,bce,Smart,Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
- 367,GLARE,Glare,007,0,NORMAL,Status,90,30,0,00,0,bce,Tough,The user intimidates the target with the pattern on its belly to cause paralysis.
- 368,GROWL,Growl,042,0,NORMAL,Status,100,40,0,04,0,bcek,Cute,"The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered."
- 369,GROWTH,Growth,028,0,NORMAL,Status,0,40,0,10,0,d,Beauty,"The user's body grows all at once, raising the Atk and Sp. Atk stats."
- 370,HARDEN,Harden,01D,0,NORMAL,Status,0,30,0,10,0,d,Tough,The user stiffens all the muscles in its body to raise its Defense stat.
- 371,HEALBELL,Heal Bell,019,0,NORMAL,Status,0,5,0,40,0,d,Beauty,The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
- 372,HELPINGHAND,Helping Hand,09C,0,NORMAL,Status,0,20,0,100,5,,Smart,The user assists an ally by boosting the power of its attack.
- 373,HOWL,Howl,01C,0,NORMAL,Status,0,40,0,10,0,d,Cool,"The user howls loudly to raise its spirit, boosting its Attack stat."
- 374,LEER,Leer,043,0,NORMAL,Status,100,30,0,04,0,bce,Cool,The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
- 375,LOCKON,Lock-On,0A6,0,NORMAL,Status,0,5,0,00,0,be,Smart,The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.
- 376,LOVELYKISS,Lovely Kiss,003,0,NORMAL,Status,75,10,0,00,0,bce,Beauty,"With a scary face, the user tries to force a kiss on the target. If it suceeds, the target falls asleep."
- 377,LUCKYCHANT,Lucky Chant,0A1,0,NORMAL,Status,0,30,0,40,0,d,Cute,"The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits."
- 378,MEFIRST,Me First,0B0,0,NORMAL,Status,0,20,0,400,0,b,Cute,The user tries to cut ahead of the target to steal and use the target's intended move with greater power.
- 379,MEANLOOK,Mean Look,0EF,0,NORMAL,Status,0,5,0,00,0,bce,Beauty,"The user pins the target with a dark, arresting look. The target becomes unable to flee."
- 380,METRONOME,Metronome,0B6,0,NORMAL,Status,0,10,0,01,0,,Cute,The user waggles a finger and stimulates its brain into randomly using nearly any move.
- 381,MILKDRINK,Milk Drink,0D5,0,NORMAL,Status,0,10,0,10,0,di,Cute,The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.
- 382,MIMIC,Mimic,05C,0,NORMAL,Status,0,10,0,00,0,b,Cute,The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
- 383,MINDREADER,Mind Reader,0A6,0,NORMAL,Status,0,5,0,00,0,be,Smart,The user senses the target's movements with its mind to ensure its next attack does not miss the target.
- 384,MINIMIZE,Minimize,034,0,NORMAL,Status,0,20,0,10,0,d,Cute,"The user compresses its body to make itself look smaller, which sharply raises its evasiveness."
- 385,MOONLIGHT,Moonlight,0D8,0,NORMAL,Status,0,5,0,10,0,di,Beauty,The user restores its own HP. The amount of HP regained varies with the weather.
- 386,MORNINGSUN,Morning Sun,0D8,0,NORMAL,Status,0,5,0,10,0,di,Beauty,The user restores its own HP. The amount of HP regained varies with the weather.
- 387,NATUREPOWER,Nature Power,0B3,0,NORMAL,Status,0,20,0,01,0,,Beauty,An attack that makes use of nature's power. Its effects vary depending on the user's environment.
- 388,ODORSLEUTH,Odor Sleuth,0A7,0,NORMAL,Status,0,40,0,00,0,bce,Smart,Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
- 389,PAINSPLIT,Pain Split,05A,0,NORMAL,Status,0,20,0,00,0,be,Smart,"The user adds its HP to the target's HP, then equally shares the combined HP with the target."
- 390,PERISHSONG,Perish Song,0E5,0,NORMAL,Status,0,5,0,20,0,k,Beauty,"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
- 391,PROTECT,Protect,0AA,0,NORMAL,Status,0,10,0,10,4,,Cute,It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
- 392,PSYCHUP,Psych Up,055,0,NORMAL,Status,0,10,0,00,0,,Smart,The user hypnotizes itself into copying any stat change made by the target.
- 393,RECOVER,Recover,0D5,0,NORMAL,Status,0,10,0,10,0,di,Smart,"Restoring its own cells, the user restores its own HP by half of its max HP."
- 394,RECYCLE,Recycle,0F6,0,NORMAL,Status,0,10,0,10,0,d,Smart,The user recycles a held item that has been used in battle so it can be used again.
- 395,REFLECTTYPE,Reflect Type,062,0,NORMAL,Status,0,15,0,00,0,b,Smart,"The user reflects the target's type, making it the same type as the target."
- 396,REFRESH,Refresh,018,0,NORMAL,Status,0,20,0,10,0,d,Cute,"The user rests to cure itself of a poisoning, burn, or paralysis."
- 397,ROAR,Roar,0EB,0,NORMAL,Status,100,20,0,00,-6,bcek,Cool,"The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends."
- 398,SAFEGUARD,Safeguard,000,0,NORMAL,Status,0,0,0,00,0,,Cool,The user creates a protective field that prevents status problems for five turns.
- 399,SCARYFACE,Scary Face,04D,0,NORMAL,Status,100,10,0,00,0,bce,Tough,The user frightens the target with a scary face to harshly reduce its Speed stat.
- 400,SCREECH,Screech,04C,0,NORMAL,Status,85,40,0,00,0,bcek,Smart,An earsplitting screech harshly reduces the target's Defense stat.
- 401,SHARPEN,Sharpen,01C,0,NORMAL,Status,0,30,0,10,0,d,Cute,"The user reduces its polygon count to make itself more jagged, raising the Attack stat."
- 402,SHELLSMASH,Shell Smash,035,0,NORMAL,Status,0,15,0,10,0,d,Tough,"The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats."
- 403,SIMPLEBEAM,Simple Beam,063,0,NORMAL,Status,10,15,0,00,0,bce,Cool,The user's mysterious psychic wave changes the target's Ability to Simple.
- 404,SING,Sing,003,0,NORMAL,Status,55,15,0,00,0,bcek,Cute,A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
- 405,SKETCH,Sketch,05D,0,NORMAL,Status,0,1,0,00,0,,Smart,"It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears."
- 406,SLACKOFF,Slack Off,0D5,0,NORMAL,Status,0,10,0,10,0,di,Cute,"The user slacks off, restoring its own HP by up to half of its maximum HP."
- 407,SLEEPTALK,Sleep Talk,0B4,0,NORMAL,Status,0,10,0,01,0,,Cute,"While it is asleep, the user randomly uses one of the moves it knows."
- 408,SMOKESCREEN,SmokeScreen,047,0,NORMAL,Status,100,20,0,00,0,bce,Smart,The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
- 409,SOFTBOILED,Softboiled,0D5,0,NORMAL,Status,0,10,0,10,0,di,Beauty,The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.
- 410,SPLASH,Splash,001,0,NORMAL,Status,0,40,0,10,0,l,Cute,The user just flops and splashes around to no effect at all…
- 411,STOCKPILE,Stockpile,112,0,NORMAL,Status,0,20,0,10,0,d,Tough,The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.
- 412,SUBSTITUTE,Substitute,10C,0,NORMAL,Status,0,10,0,10,0,d,Smart,The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
- 413,SUPERSONIC,Supersonic,013,0,NORMAL,Status,55,20,0,00,0,bcek,Smart,The user generates odd sound waves from its body. It may confuse the target.
- 414,SWAGGER,Swagger,041,0,NORMAL,Status,90,15,0,00,0,bce,Cute,"The user enrages and confuses the target. However, it also sharply raises the target's Attack stat."
- 415,SWALLOW,Swallow,114,0,NORMAL,Status,0,10,0,10,0,di,Tough,The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
- 416,SWEETKISS,Sweet Kiss,013,0,NORMAL,Status,75,10,0,00,0,bce,Cute,"The user kisses the target with a sweet, angelic cuteness that causes confusion."
- 417,SWEETSCENT,Sweet Scent,048,0,NORMAL,Status,100,20,0,04,0,bce,Cute,"A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc."
- 418,SWORDSDANCE,Swords Dance,02E,0,NORMAL,Status,0,30,0,10,0,d,Beauty,A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
- 419,TAILWHIP,Tail Whip,043,0,NORMAL,Status,100,30,0,04,0,bce,Cute,"The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat."
- 420,TEETERDANCE,Teeter Dance,013,0,NORMAL,Status,100,20,0,08,0,be,Cute,The user performs a wobbly dance that confuses the Pokémon around it.
- 421,TICKLE,Tickle,04A,0,NORMAL,Status,100,20,0,00,0,bce,Cute,"The user tickles the target into laughing, reducing its Attack and Defense stats."
- 422,TRANSFORM,Transform,069,0,NORMAL,Status,0,10,0,00,0,,Smart,The user transforms into a copy of the target right down to having the same move set.
- 423,WHIRLWIND,Whirlwind,0EB,0,NORMAL,Status,100,20,0,00,-6,bce,Smart,"The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends."
- 424,WISH,Wish,0D7,0,NORMAL,Status,0,10,0,10,0,di,Cute,"One turn after this move is used, the target's HP is restored by half the user's maximum HP."
- 425,WORKUP,Work Up,027,0,NORMAL,Status,0,30,0,00,0,d,Tough,"The user is roused, and its Attack and Sp. Atk stats increase."
- 426,YAWN,Yawn,004,0,NORMAL,Status,0,10,0,00,0,bce,Cute,The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
- 427,GUNKSHOT,Gunk Shot,005,120,POISON,Physical,70,5,30,00,0,bef,Cool,The user shoots filthy garbage at the target to attack. It may also poison the target.
- 428,SLUDGEWAVE,Sludge Wave,005,95,POISON,Special,100,10,10,08,0,be,Tough,It swamps the area around the user with a giant sludge wave. It may also poison those hit.
- 429,SLUDGEBOMB,Sludge Bomb,005,90,POISON,Special,100,10,30,00,0,be,Tough,Unsanitary sludge is hurled at the target. It may also poison the target.
- 430,POISONJAB,Poison Jab,005,80,POISON,Physical,100,20,30,00,0,abef,Smart,The target is stabbed with a tentacle or arm seeped with poison. It may also poison the target.
- 431,CROSSPOISON,Cross Poison,005,70,POISON,Physical,100,20,10,00,0,abefh,Cool,A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.
- 432,SLUDGE,Sludge,005,65,POISON,Special,100,20,30,00,0,be,Tough,Unsanitary sludge is hurled at the target. It may also poison the target.
- 433,VENOSHOCK,Venoshock,07B,65,POISON,Special,100,10,0,00,0,bef,Smart,The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
- 434,CLEARSMOG,Clear Smog,050,50,POISON,Special,0,15,0,00,0,bef,Smart,The user attacks by throwing a clump of special mud. All status changes are returned to normal.
- 435,POISONFANG,Poison Fang,006,50,POISON,Physical,100,15,30,00,0,abe,Smart,The user bites the target with toxic fangs. It may also leave the target badly poisoned.
- 436,POISONTAIL,Poison Tail,005,50,POISON,Physical,100,25,10,00,0,abefh,Smart,The user hits the target with its tail. It may also poison the target. Critical hits land more easily.
- 437,ACID,Acid,046,40,POISON,Special,100,30,10,04,0,be,Smart,The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp.Def stats.
- 438,ACIDSPRAY,Acid Spray,04F,40,POISON,Special,100,20,100,00,0,be,Tough,The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat.
- 439,SMOG,Smog,005,20,POISON,Special,70,20,40,00,0,be,Tough,The target is attacked with a discharge of filthy gases. It may also poison the target.
- 440,POISONSTING,Poison Sting,005,15,POISON,Physical,100,35,30,00,0,be,Smart,The user stabs the target with a poisonous stinger. This may also poison the target.
- 441,ACIDARMOR,Acid Armor,02F,0,POISON,Status,0,40,0,10,0,d,Tough,"The user alters its cellular structure to liquefy itself, sharply raising its Defense stat."
- 442,COIL,Coil,025,0,POISON,Status,0,20,0,10,0,d,Cool,The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
- 443,GASTROACID,Gastro Acid,068,0,POISON,Status,100,10,0,00,0,bce,Beauty,The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
- 444,POISONGAS,Poison Gas,005,0,POISON,Status,80,40,0,04,0,bce,Smart,A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.
- 445,POISONPOWDER,PoisonPowder,005,0,POISON,Status,75,35,0,00,0,bce,Smart,The user scatters a cloud of poisonous dust on the target. It may poison the target.
- 446,TOXIC,Toxic,006,0,POISON,Status,90,10,0,00,0,bce,Smart,A move that leaves the target badly poisoned. Its poison damage worsens every turn.
- 447,TOXICSPIKES,Toxic Spikes,104,0,POISON,Status,0,20,0,80,0,c,Smart,The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.
- 448,PSYCHOBOOST,Psycho Boost,03F,140,PSYCHIC,Special,90,5,100,00,0,bef,Smart,The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
- 449,DREAMEATER,Dream Eater,0DE,100,PSYCHIC,Special,100,15,0,00,0,be,Smart,The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
- 450,FUTURESIGHT,Future Sight,111,100,PSYCHIC,Special,100,10,0,00,0,,Smart,"Two turns after this move is used, a hunk of psychic energy attacks the target."
- 451,PSYSTRIKE,Psystrike,122,100,PSYCHIC,Special,100,10,0,00,0,bef,Smart,The user materializes an odd psychic wave to attack the target. This attack does physical damage.
- 452,PSYCHIC,Psychic,046,90,PSYCHIC,Special,100,10,10,00,0,be,Smart,The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
- 453,EXTRASENSORY,Extrasensory,00F,80,PSYCHIC,Special,100,30,10,00,0,be,Cool,"The user attacks with an odd, unseeable power. It may also make the target flinch."
- 454,PSYSHOCK,Psyshock,122,80,PSYCHIC,Special,100,10,0,00,0,bef,Smart,The user materializes an odd psychic wave to attack the target. This attack does physical damage.
- 455,ZENHEADBUTT,Zen Headbutt,00F,80,PSYCHIC,Physical,90,15,20,00,0,abef,Beauty,The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
- 456,LUSTERPURGE,Luster Purge,046,70,PSYCHIC,Special,100,5,50,00,0,be,Smart,The user lets loose a damaging burst of light. It may also reduce the target's Sp. Def stat.
- 457,MISTBALL,Mist Ball,045,70,PSYCHIC,Special,100,5,50,00,0,be,Smart,A mistlike flurry of down envelops and damages the target. It may also lower the target's Sp. Atk.
- 458,PSYCHOCUT,Psycho Cut,000,70,PSYCHIC,Physical,100,20,0,00,0,befh,Cool,The user tears at the target with blades formed by psychic power. Critical hits land more easily.
- 459,SYNCHRONOISE,Synchronoise,123,70,PSYCHIC,Special,100,15,0,08,0,bef,Smart,"Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it."
- 460,PSYBEAM,Psybeam,013,65,PSYCHIC,Special,100,20,10,00,0,be,Beauty,The target is attacked with a peculiar ray. It may also cause confusion.
- 461,HEARTSTAMP,Heart Stamp,00F,60,PSYCHIC,Physical,100,25,30,00,0,abe,Cute,The user unleashes a vicious blow after its cute act makes the target less wary. It may also make the target flinch.
- 462,CONFUSION,Confusion,013,50,PSYCHIC,Special,100,25,10,00,0,be,Smart,The target is hit by a weak telekinetic force. It may also leave the target confused.
- 463,MIRRORCOAT,Mirror Coat,072,1,PSYCHIC,Special,100,20,0,01,-5,b,Beauty,"A retaliation move that counters any special attack, inflicting double the damage taken."
- 464,PSYWAVE,Psywave,06F,1,PSYCHIC,Special,80,15,0,00,0,bef,Smart,The target is attacked with an odd psychic wave. The attack varies in intensity.
- 465,STOREDPOWER,Stored Power,08E,1,PSYCHIC,Special,100,10,0,00,0,bef,Smart,"The user attacks the target with stored power. The more the user's stats are raised, the greater the damage."
- 466,AGILITY,Agility,030,0,PSYCHIC,Status,0,30,0,10,0,d,Cool,The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
- 467,ALLYSWITCH,Ally Switch,120,0,PSYCHIC,Status,0,15,0,10,1,,Smart,The user teleports using a strange power and switches its place with one of its allies.
- 468,AMNESIA,Amnesia,033,0,PSYCHIC,Status,0,20,0,10,0,d,Cute,The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
- 469,BARRIER,Barrier,02F,0,PSYCHIC,Status,0,30,0,10,0,d,Cool,The user throws up a sturdy wall that sharply raises its Defense stat.
- 470,CALMMIND,Calm Mind,02C,0,PSYCHIC,Status,0,20,0,10,0,d,Smart,The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
- 471,COSMICPOWER,Cosmic Power,02A,0,PSYCHIC,Status,0,20,0,10,0,d,Cool,The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
- 472,GRAVITY,Gravity,118,0,PSYCHIC,Status,0,5,0,20,0,,Beauty,"Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation."
- 473,GUARDSPLIT,Guard Split,059,0,PSYCHIC,Status,0,10,0,00,0,b,Smart,The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's.
- 474,GUARDSWAP,Guard Swap,053,0,PSYCHIC,Status,0,10,0,00,0,be,Cute,The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.
- 475,HEALBLOCK,Heal Block,0BB,0,PSYCHIC,Status,100,15,0,04,0,bce,Cute,"For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP."
- 476,HEALPULSE,Heal Pulse,0DF,0,PSYCHIC,Status,0,10,0,00,0,bci,Smart,The user emits a healing pulse which restores the target's HP by up to half of its max HP.
- 477,HEALINGWISH,Healing Wish,0E3,0,PSYCHIC,Status,0,10,0,10,0,di,Cute,"The user faints. In return, the Pokémon taking its place will have its HP restored and status cured."
- 478,HEARTSWAP,Heart Swap,054,0,PSYCHIC,Status,0,10,0,00,0,be,Cool,The user employs its psychic power to switch stat changes with the target.
- 479,HYPNOSIS,Hypnosis,003,0,PSYCHIC,Status,60,20,0,00,0,bce,Smart,The user employs hypnotic suggestion to make the target fall into a deep sleep.
- 480,IMPRISON,Imprison,0B8,0,PSYCHIC,Status,0,10,0,10,0,d,Smart,"If the opponents know any move also known by the user, the opponents are prevented from using it."
- 481,KINESIS,Kinesis,047,0,PSYCHIC,Status,80,15,0,00,0,bce,Smart,The user distracts the target by bending a spoon. It lowers the target's accuracy.
- 482,LIGHTSCREEN,Light Screen,0A3,0,PSYCHIC,Status,0,30,0,40,0,d,Beauty,A wondrous wall of light is put up to suppress damage from special attacks for five turns.
- 483,LUNARDANCE,Lunar Dance,0E4,0,PSYCHIC,Status,0,10,0,10,0,di,Beauty,"The user faints. In return, the Pokémon taking its place will have its status and HP fully restored."
- 484,MAGICCOAT,Magic Coat,0B1,0,PSYCHIC,Status,0,15,0,10,4,,Beauty,A barrier reflects back to the target moves like Leech Seed and moves that damage status.
- 485,MAGICROOM,Magic Room,0F9,0,PSYCHIC,Status,0,10,0,20,-7,e,Cute,The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
- 486,MEDITATE,Meditate,01C,0,PSYCHIC,Status,0,40,0,10,0,d,Beauty,The user meditates to awaken the power deep within its body and raise its Attack stat.
- 487,MIRACLEEYE,Miracle Eye,0A8,0,PSYCHIC,Status,0,40,0,00,0,bce,Cute,Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.
- 488,POWERSPLIT,Power Split,058,0,PSYCHIC,Status,0,10,0,00,0,b,Smart,The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target's.
- 489,POWERSWAP,Power Swap,052,0,PSYCHIC,Status,0,10,0,00,0,be,Beauty,The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target.
- 490,POWERTRICK,Power Trick,057,0,PSYCHIC,Status,0,10,0,10,0,d,Cool,The user employs its psychic power to switch its Attack with its Defense stat.
- 491,PSYCHOSHIFT,Psycho Shift,01B,0,PSYCHIC,Status,90,10,0,00,0,be,Cool,"Using its psychic power of suggestion, the user transfers its status problems to the target."
- 492,REFLECT,Reflect,0A2,0,PSYCHIC,Status,0,20,0,40,0,d,Smart,A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
- 493,REST,Rest,0D9,0,PSYCHIC,Status,0,10,0,10,0,di,Cute,The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
- 494,ROLEPLAY,Role Play,065,0,PSYCHIC,Status,0,10,0,00,0,,Cute,"The user mimics the target completely, copying the target's natural Ability."
- 495,SKILLSWAP,Skill Swap,067,0,PSYCHIC,Status,0,10,0,00,0,be,Smart,The user employs its psychic power to exchange Abilities with the target.
- 496,TELEKINESIS,Telekinesis,000,0,NORMAL,Status,0,0,0,00,0,,Cool,The user makes the target float with its psychic power. The target is easier to hit for three turns.
- 497,TELEPORT,Teleport,0EA,0,PSYCHIC,Status,0,20,0,10,0,,Cool,Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
- 498,TRICK,Trick,0F2,0,PSYCHIC,Status,100,10,0,00,0,be,Smart,The user catches the target off guard and swaps its held item with its own.
- 499,TRICKROOM,Trick Room,11F,0,PSYCHIC,Status,0,5,0,20,-7,e,Cute,The user creates a bizarre area in which slower Pokémon get to move first for five turns.
- 500,WONDERROOM,Wonder Room,124,0,PSYCHIC,Status,0,10,0,20,-7,e,Cute,The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
- 501,HEADSMASH,Head Smash,0FC,150,ROCK,Physical,80,5,0,00,0,abef,Tough,"The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage."
- 502,ROCKWRECKER,Rock Wrecker,0C2,150,ROCK,Physical,90,5,0,00,0,bef,Tough,"The user launches a huge boulder at the target to attack. It must rest on the next turn, however."
- 503,STONEEDGE,Stone Edge,000,100,ROCK,Physical,80,5,0,00,0,befh,Tough,The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
- 504,ROCKSLIDE,Rock Slide,00F,75,ROCK,Physical,90,10,30,04,0,be,Tough,Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
- 505,POWERGEM,Power Gem,000,70,ROCK,Special,100,20,0,00,0,bef,Beauty,The user attacks with a ray of light that sparkles as if it were made of gemstones.
- 506,ANCIENTPOWER,AncientPower,02D,60,ROCK,Special,100,5,10,00,0,be,Tough,The user attacks with a prehistoric power. It may also raise all the user's stats at once.
- 507,ROCKTHROW,Rock Throw,000,50,ROCK,Physical,90,15,0,00,0,bef,Tough,The user picks up and throws a small rock at the target to attack.
- 508,ROCKTOMB,Rock Tomb,044,50,ROCK,Physical,80,10,100,00,0,be,Smart,Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
- 509,SMACKDOWN,Smack Down,11C,50,ROCK,Physical,100,15,100,00,0,bef,Tough,The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when it's hit.
- 510,ROLLOUT,Rollout,0D3,30,ROCK,Physical,90,20,0,00,0,abef,Tough,The user continually rolls into the target over five turns. It becomes stronger each time it hits.
- 511,ROCKBLAST,Rock Blast,0C0,25,ROCK,Physical,90,10,0,00,0,bef,Tough,The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
- 512,ROCKPOLISH,Rock Polish,030,0,ROCK,Status,0,20,0,10,0,d,Tough,The user polishes its body to reduce drag. It can sharply raise the Speed stat.
- 513,SANDSTORM,Sandstorm,101,0,ROCK,Status,0,10,0,20,0,,Tough,"A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types."
- 514,STEALTHROCK,Stealth Rock,105,0,ROCK,Status,0,20,0,80,0,c,Cool,The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
- 515,WIDEGUARD,Wide Guard,0AC,0,ROCK,Status,0,10,0,40,3,d,Smart,"The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises."
- 516,DOOMDESIRE,Doom Desire,111,140,STEEL,Special,100,5,0,00,0,,Cool,"Two turns after this move is used, the user blasts the target with a concentrated bundle of light."
- 517,IRONTAIL,Iron Tail,043,100,STEEL,Physical,75,15,30,00,0,abe,Cool,The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
- 518,METEORMASH,Meteor Mash,01C,100,STEEL,Physical,85,10,20,00,0,abefj,Cool,The target is hit with a hard punch fired like a meteor. It may also raise the user's Attack.
- 519,FLASHCANNON,Flash Cannon,046,80,STEEL,Special,100,10,10,00,0,bef,Smart,The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
- 520,IRONHEAD,Iron Head,00F,80,STEEL,Physical,100,15,30,00,0,abef,Tough,The foe slams the target with its steel-hard head. It may also make the target flinch.
- 521,STEELWING,Steel Wing,01D,70,STEEL,Physical,90,25,10,00,0,abef,Cool,The target is hit with wings of steel. It may also raise the user's Defense stat.
- 522,MIRRORSHOT,Mirror Shot,047,65,STEEL,Special,85,10,30,00,0,bef,Cute,The user looses a flash of energy at the target from its polished body. It may also lower the target's accuracy.
- 523,MAGNETBOMB,Magnet Bomb,0A5,60,STEEL,Physical,0,20,0,00,0,bef,Cool,The user launches steel bombs that stick to the target. This attack will not miss.
- 524,GEARGRIND,Gear Grind,0BD,50,STEEL,Physical,85,15,0,00,0,abef,Tough,The user attacks by throwing two steel gears at its target.
- 525,METALCLAW,Metal Claw,01C,50,STEEL,Physical,95,35,10,00,0,abe,Cool,The target is raked with steel claws. It may also raise the user's Attack stat.
- 526,BULLETPUNCH,Bullet Punch,000,40,STEEL,Physical,100,30,0,00,1,abefj,Smart,The user strikes the target with tough punches as fast as bullets. This move always goes first.
- 527,GYROBALL,Gyro Ball,08D,1,STEEL,Physical,100,5,0,00,0,abef,Beauty,"The user tackles the target with a high-speed spin. The slower the user, the greater the damage."
- 528,HEAVYSLAM,Heavy Slam,09B,1,STEEL,Physical,100,10,0,00,0,abef,Tough,"The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage."
- 529,METALBURST,Metal Burst,073,1,STEEL,Physical,100,10,0,01,0,be,Beauty,The user retaliates with much greater power against the target that last inflicted damage on it.
- 530,AUTOTOMIZE,Autotomize,031,0,STEEL,Status,0,15,0,10,0,d,Smart,The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
- 531,IRONDEFENSE,Iron Defense,02F,0,STEEL,Status,0,15,0,10,0,d,Tough,"The user hardens its body's surface like iron, sharply raising its Defense stat."
- 532,METALSOUND,Metal Sound,04F,0,STEEL,Status,85,40,0,00,0,bcek,Smart,A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
- 533,SHIFTGEAR,Shift Gear,036,0,STEEL,Status,0,10,0,10,0,d,Cool,"The user rotates its gears, raising its Attack and sharply raising its Speed."
- 534,HYDROCANNON,Hydro Cannon,0C2,150,WATER,Special,90,5,0,00,0,bef,Beauty,"The target is hit with a watery blast. The user must rest on the next turn, however."
- 535,WATERSPOUT,Water Spout,08B,150,WATER,Special,100,5,0,04,0,be,Beauty,"The user spouts water to damage the opposing team. The lower the user's HP, the less powerful it becomes."
- 536,HYDROPUMP,Hydro Pump,000,120,WATER,Special,80,5,0,00,0,bef,Beauty,The target is blasted by a huge volume of water launched under great pressure.
- 537,MUDDYWATER,Muddy Water,047,95,WATER,Special,85,10,30,04,0,bef,Tough,The user attacks by shooting muddy water at the opposing team. It may also lower the target's accuracy.
- 538,SURF,Surf,075,95,WATER,Special,100,15,0,08,0,bef,Beauty,It swamps the area around the user with a giant wave. It can also be used for crossing water.
- 539,AQUATAIL,Aqua Tail,000,90,WATER,Physical,90,10,0,00,0,abef,Cute,The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
- 540,CRABHAMMER,Crabhammer,000,90,WATER,Physical,90,10,0,00,0,abefh,Tough,The target is hammered with a large pincer. Critical hits land more easily.
- 541,DIVE,Dive,0CB,80,WATER,Physical,100,10,0,00,0,abef,Beauty,"Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean."
- 542,SCALD,Scald,00A,80,WATER,Special,100,15,30,00,0,befg,Beauty,The user shoots boiling hot water at its target. It may also leave the target with a burn.
- 543,WATERFALL,Waterfall,00F,80,WATER,Physical,100,15,20,00,0,abef,Tough,The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
- 544,RAZORSHELL,Razor Shell,043,75,WATER,Physical,95,10,50,00,0,abe,Tough,The user cuts its target with sharp shells. This attack may also lower the target's Defense stat.
- 545,BRINE,Brine,080,65,WATER,Special,100,10,0,00,0,bef,Smart,"If the target's HP is down to about half, this attack will hit with double the power."
- 546,BUBBLEBEAM,BubbleBeam,044,65,WATER,Special,100,20,10,00,0,be,Beauty,A spray of bubbles is forcefully ejected at the target. It may also lower its Speed stat.
- 547,OCTAZOOKA,Octazooka,047,65,WATER,Special,85,10,50,00,0,be,Tough,The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy.
- 548,WATERPULSE,Water Pulse,013,60,WATER,Special,100,20,20,00,0,bef,Beauty,The user attacks the target with a pulsing blast of water. It may also confuse the target.
- 549,WATERPLEDGE,Water Pledge,108,50,WATER,Special,100,10,0,00,0,bef,Beauty,"A column of Water hits opposing Pokémon. When used with its fire equivalent, its creates a rainbow.."
- 550,AQUAJET,Aqua Jet,000,40,WATER,Physical,100,20,0,00,1,abef,Beauty,The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
- 551,WATERGUN,Water Gun,000,40,WATER,Special,100,25,0,00,0,bef,Cute,The target is blasted with a forceful shot of water.
- 552,CLAMP,Clamp,0CF,35,WATER,Physical,85,10,0,00,0,abef,Tough,The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.
- 553,WHIRLPOOL,Whirlpool,0D0,35,WATER,Special,85,15,0,00,0,bef,Beauty,Traps foes in a violent swirling whirlpool for four to five turns.
- 554,BUBBLE,Bubble,044,20,WATER,Special,100,30,10,04,0,be,Cute,A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
- 555,AQUARING,Aqua Ring,0DA,0,WATER,Status,0,20,0,10,0,d,Beauty,The user envelops itself in a veil made of water. It regains some HP on every turn.
- 556,RAINDANCE,Rain Dance,100,0,WATER,Status,0,5,0,20,0,,Tough,"The user summons a heavy rain that falls for five turns, powering up Water-type moves."
- 557,SOAK,Soak,061,0,WATER,Status,0,20,0,00,0,bce,Tough,The user shoots a torrent of water at the target and changes the target's type to Water.
- 558,WATERSPORT,Water Sport,09E,0,WATER,Status,0,15,0,20,0,,Cute,The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
- 559,WITHDRAW,Withdraw,01D,0,WATER,Status,0,40,0,10,0,d,Cute,"The user withdraws its body into its hard shell, raising its Defense stat."
- 560,OBLIVIONWING,Oblivion Wing,0DD,80,FLYING,Special,100,10,0,04,1,befi,Cool,"The user slashes with a dark wing, absorbing health from the enemy."
- 561,GEOMANCY,Geomancy,153,0,FAIRY,Status,100,10,0,00,0,bc,Smart,"The user charges for the first turn, then on the second turn raises Speed, Special Attack and Special Defense."
- 562,ADAPT,Adapt,134,80,DRAGON,Special,120,10,0,04,1,bef,Cool,"The user adapts to attacks and their defense rises to the max, but their attack falls."
- 563,RAGESTATE,Rage State,133,80,DRAGON,Special,120,10,0,01,0,bef,Cool,"The user gets very angry at all forms of life and their attack stats are raised to them max, but their defenses fall."
- 564,DEVOUR,Devour,0DD,80,DRAGON,Special,120,10,0,04,0,bef,Cool,"The user unhinges their jaw to usually impossible sizes and tries to eat the target, absorbing health in the process."
- 565,TESSERACT,Tesseract,151,100,QMARKS,Special,100,5,0,00,0,befg,Cool,The user uses psychic power from another dimension to tear the opponent apart.
- 566,DARKEPITAPH,Dark Epitaph,070,1,DARK,Physical,30,5,0,00,0,abg,Cool,The user summons the powers of the void to execute the target.
- 567,RENAISSANCE,Renaissance,139,0,PSYCHIC,Status,70,3,0,00,0,abg,Smart,The user revives a fallen teammate and switches out into it.
- 568,SOULWRECKER,Soul Wrecker,070,1,PSYCHIC,Special,30,5,0,00,0,bg,Cool,The user unleashes raw psychic energy to destroy the life-force contained within the foe.
- 569,INFERNALRAGE,Infernal Rage,070,1,FIRE,Physical,30,3,0,00,0,abg,Cool,The user creates a hurricane of powerful infernos to destroy the target once and for all.
- 570,ABYSSALCRUSH,Abyssal Crush,070,1,WATER,Physical,30,5,0,00,0,abg,Cool,The user destroys the opponent with the power of the Abyss.
- 571,FORESTSURGE,Forest Surge,070,1,GRASS,Physical,30,5,0,00,0,abg,Cool,The powers of the forest course through the user before being sent to the foe in a barrage of deadly streams.
- 572,TITANICFORCE,Titanic Force,070,1,STEEL,Physical,30,5,0,00,0,abg,Cool,The user summons ancient God-forged weapons to slice the opponent to bits.
- 573,NERVALCUT,Nerval Cut,070,1,ELECTRIC,Physical,30,5,0,00,0,abg,Cool,"The user destroys the opponents nervous system, leaving them in intense pain and unable to fight."
- 574,OMNIFIST,Omnifist,070,1,FIGHTING,Physical,30,5,0,00,0,abg,Cool,The user unleashes the fury of a thousand fists to OHKO the opponent.
- 575,VOIDCALLER,Void Caller,070,1,GHOST,Special,30,50,0,00,0,abg,Cool,The user opens up a portal to the netherworld before dragging the foe through.
- 576,DRAGONFLUX,Dragon Flux,070,1,DRAGON,Physical,30,5,0,00,0,abg,Cool,"The user uses draconic power to bend the world around them, and simply willing the foe out of existance."
- 577,RAZORSTORM,Razor Storm,070,1,FLYING,Physical,30,10,0,00,0,abg,Cool,"The user creates a large hurricane of spinning blades, chopping the foe to a million pieces."
- 578,ZOMBIESTRIKE,Zombie Strike,000,90,GHOST,Physical,90,15,0,00,0,abfhj,Cool,"The user thrusts with a ghostly arm, striking the opponent with a physical presense."
- 579,CUSTOMMOVE,Custom Move,135,70,QMARKS,Physical,100,15,0,00,0,abfhj,Smart,A custom move created by the Player. It's type and name can be found/changed at any Pokemon Center.
- 580,LIVEWIRE,Livewire,136,0,ELECTRIC,Status,70,20,0,80,0,c,Smart,Causes Pokemon that are switched in to be immediately Paralyzed.
- 581,EPICENTER,Epicenter,137,0,GROUND,Status,0,20,0,80,0,c,Tough,"Causes the target to become an epicenter of future disasters, increasing the user's accuracy sharply."
- 582,LUNARCANNON,Lunar Cannon,138,135,DARK,Special,100,10,0,00,0,bef,Cool,"A two-turn attack. The user gathers darkness, then blasts a bundled beam on the second turn."
- 583,DRACOJET,Draco Jet,000,40,DRAGON,Physical,100,15,0,00,1,abef,Tough,A draconic fury in which the user always attacks first.
- 584,ECHOLOCATION,Echolocation,137,0,BUG,Status,0,20,0,80,0,c,Smart,"The user screeches loudly, pinpointing the foe's location perfectly."
- 585,SHADOWEND,Shadow End,130,120,SHADOW,Special,60,0,0,00,0,abf,Cool,A shadowy aura ram attack that also rebounds on the user.
- 586,SHADOWSTORM,Shadow Storm,12D,95,SHADOW,Special,100,0,0,04,0,b,Cool,A shadowy aura is used to whip up a vicious tornado.
- 587,SHADOWBLAST,Shadow Blast,126,80,SHADOW,Special,100,0,0,00,0,bfh,Cool,A wicked blade of air is formed using a shadowy aura.
- 588,SHADOWBOLT,Shadow Bolt,127,75,SHADOW,Special,100,0,10,00,0,bf,Cool,A shadowy thunder attack that may paralyze.
- 589,SHADOWBREAK,Shadow Break,126,75,SHADOW,Physical,100,0,0,00,0,abf,Cool,A shattering ram attack with a shadowy aura.
- 590,SHADOWCHILL,Shadow Chill,129,75,SHADOW,Special,100,0,10,00,0,bf,Cool,A shadowy ice attack that may freeze.
- 591,SHADOWFIRE,Shadow Fire,128,75,SHADOW,Special,100,0,10,00,0,bf,Cool,A shadowy fireball attack that may inflict a burn.
- 592,SHADOWRAVE,Shadow Rave,126,70,SHADOW,Special,100,0,0,04,0,b,Cool,A shadowy aura in the ground is used to launch spikes.
- 593,SHADOWRUSH,Shadow Rush,126,55,SHADOW,Physical,100,0,0,00,0,abf,Cool,A reckless move that also hurts the user.
- 594,SHADOWWAVE,Shadow Wave,126,50,SHADOW,Special,100,0,0,04,0,b,Cool,Shadowy aura waves are loosed to inflict damage.
- 595,SHADOWBLITZ,Shadow Blitz,126,40,SHADOW,Physical,100,0,0,00,0,abf,Cool,A Pokémon throws this tackle while casting a shadowy aura.
- 596,SHADOWDOWN,Shadow Down,12B,0,SHADOW,Status,100,0,0,04,0,b,Cool,A shadowy aura sharply cuts the foe's Defense.
- 597,SHADOWHALF,Shadow Half,12E,0,SHADOW,Status,100,0,0,20,0,b,Cool,A shadowy aura's energy cuts everyone's HP by half.
- 598,SHADOWHOLD,Shadow Hold,12F,0,SHADOW,Status,100,0,0,04,0,b,Cool,The opponent Pokémon cannot escape.
- 599,SHADOWMIST,Shadow Mist,12C,0,SHADOW,Status,100,0,0,04,0,b,Cool,A shadowy aura sharply cuts the foe's evasiveness.
- 600,SHADOWPANIC,Shadow Panic,12A,0,SHADOW,Status,90,0,0,04,0,bk,Cool,A shadowy aura emanates to confuse the foe.
- 601,SHADOWSHED,Shadow Shed,132,0,SHADOW,Status,100,0,0,20,0,b,Cool,A shadowy aura eliminates Reflect and similar moves.
- 602,SHADOWSKY,Shadow Sky,131,0,SHADOW,Status,100,0,0,20,0,b,Cool,Darkness hurts all but Shadow Pokémon for 5 turns.
- 603,FLASHFREEZE,Flash Freeze,140,0,ICE,Status,80,10,0,00,0,bc,Cool,"Freezes all moisture in the foe, making it Ice-type."
- 604,PERMAFROST,Permafrost,141,0,ICE,Status,80,15,0,80,0,bc,Smart,"Frost covers the ground around the foe, randomly freezing foes who switch in."
- 605,MEDUSARAY,Medusa Ray,142,0,ROCK,Status,80,10,0,00,0,bc,Smart,"The user glares and petrifies the foe, making them Rock-type."
- 606,DARKMATTER,Dark Matter,0C2,150,DARK,Special,90,5,0,00,0,bef,Cool,The unknown forces of the world are unleashed. The user must recharge next turn.
- 607,ANGELWINGS,Angel Wings,143,0,NORMAL,Status,0,5,0,10,0,bc,Beauty,"The user grows a pair of wings, increasing their stats but making them weak to all moves."
- 609,POWERSHRINE,Power Shrine,145,0,ROCK,Status,0,10,0,00,0,,Smart,A shrine is built on the user' field that boosts the physical stats of Pokemon that swtich in.
- 610,SPECIALSHRINE,Special Shrine,146,0,ROCK,Status,0,15,0,00,0,,Smart,A shrine is built on the user' field that boosts the special stats of Pokemon that swtich in.
- 611,DRADESTORM,Dradestorm,017,255,FIRE,Special,100,10,100,04,0,beg,Cool,"The user creates a storm of purple fire, guaranteed to burn, paralyze or freeze the target."
- 612,DRAGONIFY,Dragonify,147,0,DRAGON,Status,80,10,0,00,0,bc,Smart,"Reptillian blood taints the foe, turning them into the Dragon-type."
- 613,FUMBLE,Fumble,148,1,NORMAL,Physical,90,5,100,00,0,bcef,Smart,"The user stumbles, launching their held item into the foe, doing damage based on its value."
- 614,WILDFIRE,Wildfire,149,0,FIRE,Status,70,10,100,04,0,bc,Tough,"Burns the foe. If it is a Grass-type Pokemon, burns all Pokemon in their party weak to fire."
- 615,SILVERFORCE,Silverforce,150,100,STEEL,Special,90,5,100,00,0,bef,Cool,"The wrath of Mercury desceneds, damaging all Pokemon in the foe's party."
- 616,VENUSFORCE,Venusforce,150,100,WATER,Special,90,5,100,00,0,bef,Beauty,"The power of Venus emerges, damaging all Pokemon in the foe's party."
- 617,EARTHFORCE,Earthforce,150,100,GRASS,Special,90,5,100,00,0,bef,Smart,"The force of the Earth is revealed, damaging all Pokemon in the foe's party."
- 618,MARSFORCE,Marsforce,150,100,GROUND,Special,90,5,100,00,0,bef,Tough,"The strength of Mars is unleashed, damaging all Pokemon in the foe's party."
- 619,ZEUSFORCE,Zeusforce,150,100,ELECTRIC,Special,90,5,100,00,0,bef,Tough,"The reign of Jupiter returns, damaging all Pokemon in the foe's party."
- 620,SATURNFORCE,Saturnforce,150,100,FIRE,Special,90,5,100,00,0,bef,Cool,"The flames of Saturn are unleashed, damaging all Pokemon in the foe's party."
- 621,CLOUDFORCE,Cloudforce,150,100,FLYING,Special,90,5,100,00,0,bef,Cool,"The power of Uranus emerges, damaging all Pokemon in the foe's party."
- 622,PLUTOFORCE,Plutoforce,150,100,ICE,Special,90,5,100,00,0,bef,Cool,"The frost of Pluto is unleashed, damaging all Pokemon in the foe's party."
- 623,LUNAFORCE,Lunaforce,150,100,DARK,Special,90,5,100,00,0,bef,Cool,"The moon descends onto the Earth, damaging all Pokemon in the foe's party."
- 624,GRAVIFORCE,Graviforce,150,100,PSYCHIC,Special,90,5,100,00,0,bef,Smart,"The force that holds the planets together attacks, damaging all Pokemon in the foe's party."
- 625,FAIRYFORCE,Fairy Force,00F,65,FAIRY,Physical,100,10,35,00,0,abe,Beauty,"The user lunges with a fiery passion, with a high chance of making the target flinch."
- 626,FAIRYFYRE,Fairy Fyre,000,80,FAIRY,Special,100,10,100,00,0,abe,Beauty,This move is also Fire-type.
- 627,MOONBLAST,Moonblast,045,95,FAIRY,Special,100,10,10,00,0,be,Smart,The target is hit by a moonbeam that may also reduce the target's Sp. Atk stat.
- 628,SHADOWHEAT,Shadow Heat,128,90,SHADOW,Special,80,0,10,00,0,bf,Cool,A chaotic surge of magma and heat that may burn.
- 629,SHADOWSURF,Shadow Surf,129,90,SHADOW,Special,80,0,10,00,0,bf,Cool,A shadowy surge of water cold enough to freeze.
- 630,SHADOWGALE,Shadow Gale,126,90,SHADOW,Special,80,0,0,04,0,b,Cool,A huge storm of chaos launches spikes at the opponent.
- 631,SHADOWSWORD,Shadow Sword,000,0,NORMAL,Status,0,0,0,00,0,,Cool,"The user lunges with an evil sword, slicing the foes in its path."
- 632,SHADOWWRATH,Shadow Wrath,126,120,SHADOW,Physical,80,0,0,00,0,abf,Cool,A powerful shadow move that recoils on the user.
- 633,SHADOWCRUSH,Shadow Crush,126,85,SHADOW,Physical,90,0,0,00,0,abf,Cool,A powerful shadow move that crushes the opponent.
- 634,BOOMBURST,Boomburst,000,140,NORMAL,Special,100,10,0,08,0,bcefk,Smart,"The user attacks everything around it with the destructive power of a terrible, explosive sound."
- 635,KINGSSHIELD,King's Shield,0AA,0,STEEL,Status,0,10,0,10,4,,Cute,The user blocks with a mighty shield
- 636,TERRAFORCE,Terraforce,000,120,STEEL,Physical,70,10,0,00,0,bef,Cute,Fuck this shit.
- 637,BULLETHAIL,Bullet Hail,0C0,35,STEEL,Physical,100,30,0,00,0,bef,Cool,The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
- 638,CRYSTALRUSH,Crystal Rush,000,45,FAIRY,Physical,100,30,0,00,1,bef,Beauty,The user turns to solid crystal and charges the opponent
- 639,SOLARCHARGE,Solar Charge,0FB,120,FIRE,Physical,100,10,100,00,0,abe,Beauty,The user fucks shit up massively.
- 640,WORMHOLE,Wormhole,000,40,PSYCHIC,Special,100,10,0,00,1,abe,Beauty,The user rips a hole in space- always striking first.
- 641,PLAYROUGH,Play Rough,042,90,FAIRY,Physical,90,10,20,00,0,abe,Beauty,The user plays rough with the target and attacks it. It may lower the target's attack stat.
- 642,DRAININGKISS,Draining Kiss,0DD,50,FAIRY,Special,100,10,0,00,0,be,Smart,The user steals the target's energy with a kiss.
- 643,WATERSHURIKEN,Water Shuriken,0C0,15,WATER,Physical,100,10,0,00,1,be,Smart,"The user hits the target with throwing stars multiple times, always going first."
- 644,SPIKYSHIELD,Spiky Shield,0AA,0,GRASS,Status,0,10,0,10,4,,Cute,The user blocks with a spiky shield.
- 645,MYSTICALFIRE,Mystical Fire,045,65,FIRE,Special,100,10,0,00,0,bef,Smart,"The user shoots magical fire, lowering the foe's Special Attack."
- 646,FREEZEDRY,Freeze Dry,00C,70,ICE,Special,100,10,0,00,0,bef,Smart,The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
- 647,FLYINGPRESS,Flying Press,000,80,FIGHTING,Physical,95,10,0,00,0,bef,Cool,The user jumps on the foe from up above. This move is also Flying-type.
- 648,DIAMONDSTORM,Diamond Storm,01D,100,ROCK,Physical,95,10,20,00,0,bef,Cool,The user shoots diamonds at the opponent. Chance to raise Defense.
- 649,STEAMERUPTION,Steam Eruption,00A,110,WATER,Special,95,10,0,00,0,bef,Cool,The user shoots hot water at the opponent. Has a chance to burn.
- 650,HYPERSPACE,Hyperspace Hole,0CD,80,PSYCHIC,Special,100,10,0,00,0,bef,Cool,"The user creates a hole in space, appearing on the next turn."
- 651,DARKSONATA,Dark Sonata,154,0,DARK,Status,100,10,100,04,-6,,Beauty,"The user sings, corrupting the foe. It can only be used once per battle."
- 652,PARABOLICCHARGE,Parabolic Charge,0DD,50,ELECTRIC,Special,100,10,0,00,0,be,Smart,"The user attacks, healing itself in the process."
- 653,HIDDENPOWERROCK,Hidden Power,000,60,ROCK,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 654,DAZZLINGGLEAM,Dazzling Gleam,000,80,FAIRY,Special,100,10,10,04,0,be,Smart,The user damages opposing Pokémon by emitting a powerful flash.
- 655,HiddenPower,Hidden Power,000,60,ICE,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 656,HIDDENPOWERNORMAL,Hidden Power,000,60,NORMAL,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 657,HIDDENPOWERFIGHTING,Hidden Power,000,60,FIGHTING,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 658,HIDDENPOWERFLYING,Hidden Power,000,60,FLYING,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 659,HIDDENPOWERPOISON,Hidden Power,000,60,POISON,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 660,HIDDENPOWERGROUND,Hidden Power,000,60,GROUND,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 661,HIDDENPOWERGHOST,Hidden Power,000,60,GHOST,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 662,HIDDENPOWERBUG,Hidden Power,000,60,BUG,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 663,HIDDENPOWERSTEEL,Hidden Power,000,60,STEEL,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 664,HIDDENPOWERFIRE,Hidden Power,000,60,FIRE,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 665,HIDDENPOWERWATER,Hidden Power,000,60,WATER,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 666,HIDDENPOWERGRASS,Hidden Power,000,60,GRASS,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 667,HIDDENPOWERELECTRIC,Hidden Power,000,60,ELECTRIC,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 668,HIDDENPOWERICE,Hidden Power,000,60,ICE,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 669,HIDDENPOWERDRAGON,Hidden Power,000,60,DRAGON,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 670,HIDDENPOWERDARK,Hidden Power,000,60,DARK,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 671,HIDDENPOWERFAIRY,Hidden Power,000,60,FAIRY,Special,100,15,0,00,0,bef,Smart,A unique attack that varies in type and intensity depending on the Pokémon using it.
- 672,PARTINGSHOT,Parting Shot,155,0,DARK,Status,100,20,0,00,0,abef,Smart,The user lowers the opponent's stats then switches out.
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