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- Spawn:
- GMSL AAAAA 2 A_SpawnItemEx("MissileTrail")
- Spawn2:
- TNT1 A 0
- TNT1 A 0 A_Jump(64,"ThrustRight")
- TNT1 A 0 A_Jump(64,"ThrustLeft")
- TNT1 A 0 A_Jump(64,"ThrustUp")
- TNT1 A 0 A_Jump(64,"ThrustDown")
- TNT1 A 0 Bright ThrustThing(angle*256/360, 3, 0, 0)
- GMSL AAAAA 1 A_SpawnItemEx("MissileTrail")
- goto Spawn2
- ThrustRight:
- TNT1 A 0 A_Jump(64,"ThrustLeft")
- TNT1 A 0 A_Jump(64,"ThrustUp")
- TNT1 A 0 A_Jump(64,"ThrustDown")
- TNT1 A 0 ThrustThing(angle*256/360+64, 1, 0, 0)
- GMSL AAAAA 1 A_SpawnItemEx("MissileTrail")
- TNT1 A 0 A_Jump(64,"ThrustLeft")
- TNT1 A 0 A_Jump(64,"ThrustUp")
- TNT1 A 0 A_Jump(64,"ThrustDown")
- goto Spawn2
- ThrustLeft:
- TNT1 A 0 A_Jump(64,"ThrustRight")
- TNT1 A 0 A_Jump(64,"ThrustUp")
- TNT1 A 0 A_Jump(64,"ThrustDown")
- TNT1 A 0 ThrustThing(angle*256/360+192, 1, 0, 0)
- GMSL AAAAA 1 A_SpawnItemEx("MissileTrail")
- TNT1 A 0 A_Jump(64,"ThrustRight")
- TNT1 A 0 A_Jump(64,"ThrustUp")
- TNT1 A 0 A_Jump(64,"ThrustDown")
- goto Spawn2
- ThrustDown:
- TNT1 A 0 A_Jump(64,"ThrustLeft")
- TNT1 A 0 A_Jump(64,"ThrustUp")
- TNT1 A 0 A_Jump(64,"ThrustRight")
- TNT1 A 0 ThrustThingZ (0,2,1,1)
- GMSL AAAAA 1 A_SpawnItemEx("MissileTrail")
- TNT1 A 0 A_Jump(64,"ThrustLeft")
- TNT1 A 0 A_Jump(64,"ThrustUp")
- TNT1 A 0 A_Jump(64,"ThrustRight")
- goto Spawn2
- ThrustUp:
- TNT1 A 0 A_Jump(64,"ThrustLeft")
- TNT1 A 0 A_Jump(64,"ThrustRight")
- TNT1 A 0 A_Jump(64,"ThrustDown")
- TNT1 A 0 ThrustThingZ (0,2,0,1)
- GMSL AAAAA 1 A_SpawnItemEx("MissileTrail")
- TNT1 A 0 A_Jump(64,"ThrustLeft")
- TNT1 A 0 A_Jump(64,"ThrustRight")
- TNT1 A 0 A_Jump(64,"ThrustDown")
- loop
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