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lavalevel

Getting Kam to talk

Feb 14th, 2012
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  1.     page[1]= {  Line0 ="kam187osx:",  
  2.                 Line1="That skeleton guy" ,
  3.                 Line2 ="is a complete jerk.",
  4.                 Line3 ="Kill him for me",
  5.                 Line4 ="please!" }
  6.                         ------------------
  7.     mapTalk[1] = { page }
  8.  
  9.  
  10.         Map[1] = {  mapData = { 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
  11.                                 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
  12.                                 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
  13.                                 22, 22, 22, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 22, 22, 22,
  14.                                 22, 22, 22, 16, 01, 01, 01, 01, 01, 01, 01, 01, 16, 22, 22, 22,
  15.                                 22, 22, 22, 16, 01, 01, 01, 01, 01, 01, 01, 01, 16, 22, 22, 22,
  16.                                 22, 22, 22, 16, 01, 01, 01, 01, 01, 01, 01, 01, 16, 22, 22, 22,
  17.                                 22, 22, 22, 16, 01, 01, 01, 01, 01, 01, 01, 01, 16, 22, 22, 22,
  18.                                 22, 22, 22, 16, 01, 01, 01, 01, 01, 01, 01, 01, 16, 22, 22, 22,
  19.                                 22, 22, 22, 16, 01, 01, 01, 01, 01, 01, 01, 01, 16, 22, 22, 22,
  20.                                 22, 22, 22, 16, 01, 01, 01, 01, 01, 01, 01, 01, 16, 22, 22, 22,
  21.                                 22, 22, 22, 01, 01, 01, 01, 01, 01, 01, 01, 01, 16, 22, 22, 22,
  22.                                 22, 22, 15, 01, 01, 16, 16, 16, 16, 16, 16, 16, 16, 22, 22, 22,
  23.                                 22, 22, 22, 14, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
  24.                                 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
  25.                                 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22},
  26.  
  27.                     monsterList=monsterList, itemList=itemList, transportList=transportList, levelSheet="sheet_trn_crypt", mapLocation=mapLocation, mapSubLocation="Halls of Light", mapTalk=mapTalk
  28.                 }
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